1 Commits

Author SHA1 Message Date
14435de6a5 bruh 2025-08-10 05:07:17 -04:00
25 changed files with 586 additions and 697 deletions

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@@ -1,7 +1,7 @@
[package] [package]
name = "gui" name = "gui"
version = "0.1.0" version = "0.1.0"
edition = "2024" edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html

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@@ -1,45 +0,0 @@
use crate::{Painter, UINum, UIRegion, Widget, WidgetId};
pub struct Regioned {
pub region: UIRegion,
pub inner: WidgetId,
}
impl Widget for Regioned {
fn draw(&self, painter: &mut Painter) {
painter.region.select(&self.region);
painter.draw(&self.inner);
}
}
pub struct Padding {
left: f32,
right: f32,
top: f32,
bottom: f32,
}
impl Padding {
pub fn uniform(amt: f32) -> Self {
Self {
left: amt,
right: amt,
top: amt,
bottom: amt,
}
}
pub fn region(&self) -> UIRegion {
let mut region = UIRegion::full();
region.top_left.offset.x += self.left;
region.top_left.offset.y += self.top;
region.bot_right.offset.x -= self.right;
region.bot_right.offset.y -= self.bottom;
region
}
}
impl<T: UINum> From<T> for Padding {
fn from(amt: T) -> Self {
Self::uniform(amt.to_f32())
}
}

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@@ -1,11 +1,165 @@
mod frame; use std::ops::Range;
mod num;
mod rect;
mod span;
mod trait_fns;
pub use frame::*; use crate::{
pub use num::*; primitive::{Axis, Painter, RoundedRectData, UIRegion},
pub use rect::*; UIColor, Widget, WidgetArrLike, WidgetFn, WidgetId, WidgetLike,
pub use span::*; };
pub use trait_fns::*;
#[derive(Clone, Copy)]
pub struct RoundedRect {
pub color: UIColor,
pub radius: f32,
pub thickness: f32,
pub inner_radius: f32,
}
impl RoundedRect {
pub fn color(mut self, color: UIColor) -> Self {
self.color = color;
self
}
}
impl Widget for RoundedRect {
fn draw(&self, painter: &mut Painter) {
painter.write(RoundedRectData {
color: self.color,
radius: self.radius,
thickness: self.thickness,
inner_radius: self.inner_radius,
});
}
}
pub struct Span {
pub elements: Vec<(Range<f32>, WidgetId)>,
pub axis: Axis,
}
impl Widget for Span {
fn draw(&self, painter: &mut Painter) {
for (span, child) in &self.elements {
let mut sub_region = UIRegion::full();
let view = sub_region.axis_mut(self.axis);
*view.top_left.anchor = span.start;
*view.bot_right.anchor = span.end;
painter.draw_within(child, sub_region);
}
}
}
impl Span {
pub fn proportioned(
axis: Axis,
elements: impl IntoIterator<Item = (WidgetId, impl UINum)>,
) -> Self {
// TODO: update
let elements = elements
.into_iter()
.map(|(w, r)| (w, r.to_f32()))
.collect::<Vec<_>>();
let total: f32 = elements.iter().map(|(_, r)| r).sum();
let mut start = 0.0;
Self {
elements: elements
.into_iter()
.map(|(e, r)| {
let end = start + r / total;
let res = (start..end, e);
start = end;
res
})
.collect(),
axis,
}
}
}
pub struct Regioned {
region: UIRegion,
inner: WidgetId,
}
impl Widget for Regioned {
fn draw(&self, painter: &mut Painter) {
painter.region.select(&self.region);
painter.draw(&self.inner);
}
}
pub struct Padding {
left: f32,
right: f32,
top: f32,
bottom: f32,
}
impl Padding {
pub fn uniform(amt: f32) -> Self {
Self {
left: amt,
right: amt,
top: amt,
bottom: amt,
}
}
pub fn region(&self) -> UIRegion {
let mut region = UIRegion::full();
region.top_left.offset.x += self.left;
region.top_left.offset.y += self.top;
region.bot_right.offset.x -= self.right;
region.bot_right.offset.y -= self.bottom;
region
}
}
impl<T: UINum> From<T> for Padding {
fn from(amt: T) -> Self {
Self::uniform(amt.to_f32())
}
}
pub trait WidgetUtil<W> {
fn pad(self, padding: impl Into<Padding>) -> impl WidgetLike<Widget = Regioned>;
}
impl<W: WidgetLike> WidgetUtil<W::Widget> for W {
fn pad(self, padding: impl Into<Padding>) -> impl WidgetLike<Widget = Regioned> {
WidgetFn(|ui| Regioned {
region: padding.into().region(),
inner: self.id(ui).erase_type(),
})
}
}
pub trait WidgetArrUtil<Wa: WidgetArrLike> {
fn span(self, axis: Axis, ratios: [impl UINum; Wa::LEN]) -> impl WidgetLike<Widget = Span>;
}
impl<Wa: WidgetArrLike> WidgetArrUtil<Wa> for Wa {
fn span(self, axis: Axis, ratios: [impl UINum; Wa::LEN]) -> impl WidgetLike<Widget = Span> {
WidgetFn(move |ui| Span::proportioned(axis, self.ui(ui).ids().into_iter().zip(ratios)))
}
}
pub trait UINum {
fn to_f32(self) -> f32;
}
impl UINum for f32 {
fn to_f32(self) -> f32 {
self
}
}
impl UINum for u32 {
fn to_f32(self) -> f32 {
self as f32
}
}
impl UINum for i32 {
fn to_f32(self) -> f32 {
self as f32
}
}

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@@ -1,50 +0,0 @@
pub trait UINum {
fn to_f32(self) -> f32;
}
impl UINum for f32 {
fn to_f32(self) -> f32 {
self
}
}
impl UINum for u32 {
fn to_f32(self) -> f32 {
self as f32
}
}
impl UINum for i32 {
fn to_f32(self) -> f32 {
self as f32
}
}
#[derive(Copy, Clone, Eq, PartialEq)]
pub enum Axis {
X,
Y,
}
#[derive(Clone, Copy, Eq, PartialEq)]
pub struct Dir {
pub axis: Axis,
pub sign: Sign,
}
impl Dir {
pub const fn new(axis: Axis, dir: Sign) -> Self {
Self { axis, sign: dir }
}
pub const LEFT: Self = Self::new(Axis::X, Sign::Neg);
pub const RIGHT: Self = Self::new(Axis::X, Sign::Pos);
pub const UP: Self = Self::new(Axis::Y, Sign::Neg);
pub const DOWN: Self = Self::new(Axis::Y, Sign::Pos);
}
#[derive(Clone, Copy, Eq, PartialEq)]
pub enum Sign {
Neg,
Pos,
}

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@@ -1,27 +0,0 @@
use crate::{Painter, UIColor, Widget, primitive::RoundedRectData};
#[derive(Clone, Copy)]
pub struct Rect {
pub color: UIColor,
pub radius: f32,
pub thickness: f32,
pub inner_radius: f32,
}
impl Rect {
pub fn color(mut self, color: UIColor) -> Self {
self.color = color;
self
}
}
impl Widget for Rect {
fn draw(&self, painter: &mut Painter) {
painter.write(RoundedRectData {
color: self.color,
radius: self.radius,
thickness: self.thickness,
inner_radius: self.inner_radius,
});
}
}

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@@ -1,89 +0,0 @@
use crate::{Dir, Painter, UINum, UIRegion, UIScalar, Widget, WidgetId};
pub struct Span {
pub children: Vec<(WidgetId, SpanLen)>,
pub dir: Dir,
}
impl Widget for Span {
fn draw(&self, painter: &mut Painter) {
let total = self.sums();
let mut start = UIScalar::min();
for (child, length) in &self.children {
let mut child_region = UIRegion::full();
let mut axis = child_region.axis_mut(self.dir.axis);
axis.top_left.set(start);
match *length {
SpanLen::Fixed(offset) => {
start.offset += offset;
*axis.bot_right.offset = start.offset;
*axis.bot_right.anchor = *axis.top_left.anchor;
}
SpanLen::Ratio(ratio) => {
let offset = UIScalar::new(total.relative, total.fixed);
let rel_end = UIScalar::from_anchor(ratio / total.ratio);
start = rel_end.within(start, (UIScalar::max() + start) - offset);
axis.bot_right.set(start);
}
SpanLen::Relative(rel) => {
start.anchor += rel;
axis.bot_right.set(start);
}
}
painter.draw_within(child, child_region);
}
}
}
#[derive(Default)]
pub struct SpanLenSums {
pub fixed: f32,
pub ratio: f32,
pub relative: f32,
}
impl Span {
pub fn sums(&self) -> SpanLenSums {
self.lengths().fold(SpanLenSums::default(), |mut s, l| {
match l {
SpanLen::Fixed(v) => s.fixed += v,
SpanLen::Ratio(v) => s.ratio += v,
SpanLen::Relative(v) => s.relative += v,
}
s
})
}
pub fn lengths(&self) -> impl ExactSizeIterator<Item = &SpanLen> {
self.children.iter().map(|(_, s)| s)
}
}
#[derive(Clone, Copy)]
pub enum SpanLen {
/// exact (non dynamic) size
Fixed(f32),
/// relative to remaining free space and other ratios
/// eg. 1 and 2 would take up 1/3 and 2/3 of the remaining space (after others)
Ratio(f32),
/// relative to the total space
/// eg. 0.5 means 1/2 of the total space
Relative(f32),
}
pub fn fixed<N: UINum>(x: N) -> SpanLen {
SpanLen::Fixed(x.to_f32())
}
pub fn ratio<N: UINum>(x: N) -> SpanLen {
SpanLen::Ratio(x.to_f32())
}
pub fn rel<N: UINum>(x: N) -> SpanLen {
SpanLen::Relative(x.to_f32())
}
impl<N: UINum> From<N> for SpanLen {
fn from(value: N) -> Self {
Self::Ratio(value.to_f32())
}
}

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@@ -1,37 +0,0 @@
use super::*;
use crate::{UIRegion, Vec2, WidgetArrLike, WidgetFn, WidgetLike};
pub trait WidgetUtil {
fn pad(self, padding: impl Into<Padding>) -> impl WidgetLike<Widget = Regioned>;
fn center(self, size: impl Into<Vec2>) -> impl WidgetLike<Widget = Regioned>;
}
impl<W: WidgetLike> WidgetUtil for W {
fn pad(self, padding: impl Into<Padding>) -> impl WidgetLike<Widget = Regioned> {
WidgetFn(|ui| Regioned {
region: padding.into().region(),
inner: self.add(ui).erase_type(),
})
}
fn center(self, size: impl Into<Vec2>) -> impl WidgetLike<Widget = Regioned> {
WidgetFn(|ui| Regioned {
region: UIRegion::center(size.into()),
inner: self.add(ui).erase_type(),
})
}
}
pub trait WidgetArrUtil<const LEN: usize> {
fn span(self, dir: Dir, lengths: [impl Into<SpanLen>; LEN]) -> impl WidgetLike<Widget = Span>;
}
impl<const LEN: usize, Wa: WidgetArrLike<LEN>> WidgetArrUtil<LEN> for Wa {
fn span(self, dir: Dir, lengths: [impl Into<SpanLen>; LEN]) -> impl WidgetLike<Widget = Span> {
let lengths = lengths.map(Into::into);
WidgetFn(move |ui| Span {
dir,
children: self.ui(ui).arr.into_iter().zip(lengths).collect(),
})
}
}

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@@ -1,15 +1,8 @@
mod color;
mod painter;
mod region;
mod ui; mod ui;
mod vec2;
mod widget; mod widget;
pub use color::*;
pub use region::*;
pub use ui::*; pub use ui::*;
pub use vec2::*;
pub use widget::*; pub use widget::*;
pub use painter::*;
use crate::primitive::Color;
pub type UIColor = Color<u8>; pub type UIColor = Color<u8>;

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@@ -1,159 +0,0 @@
use crate::{
Axis, Vec2,
layout::vec2,
util::{F32Util, impl_op},
};
#[repr(C)]
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable, Default)]
pub struct UIPos {
pub anchor: Vec2,
pub offset: Vec2,
}
impl UIPos {
pub const fn anchor_offset(anchor_x: f32, anchor_y: f32, offset_x: f32, offset_y: f32) -> Self {
Self {
anchor: vec2(anchor_x, anchor_y),
offset: vec2(offset_x, offset_y),
}
}
pub const fn center() -> Self {
Self::anchor_offset(0.5, 0.5, 0.0, 0.0)
}
pub const fn top_left() -> Self {
Self::anchor_offset(0.0, 0.0, 0.0, 0.0)
}
pub const fn bottom_right() -> Self {
Self::anchor_offset(1.0, 1.0, 0.0, 0.0)
}
pub const fn offset(mut self, offset: Vec2) -> Self {
self.offset = offset;
self
}
pub const fn within(&self, region: &UIRegion) -> UIPos {
let anchor = self
.anchor
.lerp(region.top_left.anchor, region.bot_right.anchor);
let offset = self.offset;
// + self
// .anchor
// .lerp(region.top_left.offset, region.bot_right.offset);
UIPos { anchor, offset }
}
pub fn axis_mut(&mut self, axis: Axis) -> UIScalarView<'_> {
match axis {
Axis::X => UIScalarView {
anchor: &mut self.anchor.x,
offset: &mut self.offset.x,
},
Axis::Y => UIScalarView {
anchor: &mut self.anchor.y,
offset: &mut self.offset.y,
},
}
}
}
#[derive(Clone, Copy, Debug)]
pub struct UIScalar {
pub anchor: f32,
pub offset: f32,
}
impl_op!(UIScalar Add add; anchor offset);
impl_op!(UIScalar Sub sub; anchor offset);
impl UIScalar {
pub fn new(anchor: f32, offset: f32) -> Self {
Self { anchor, offset }
}
pub fn min() -> Self {
Self::new(0.0, 0.0)
}
pub fn max() -> Self {
Self::new(1.0, 0.0)
}
pub fn from_anchor(anchor: f32) -> Self {
Self::new(anchor, 0.0)
}
pub fn offset(mut self, amt: f32) -> Self {
self.offset += amt;
self
}
pub fn within(&self, start: UIScalar, end: UIScalar) -> Self {
let anchor = self.anchor.lerp(start.anchor, end.anchor);
let offset = self.offset + self.anchor.lerp(start.offset, end.offset);
Self { anchor, offset }
}
}
#[repr(C)]
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
pub struct UIRegion {
pub top_left: UIPos,
pub bot_right: UIPos,
}
impl UIRegion {
pub const fn full() -> Self {
Self {
top_left: UIPos::top_left(),
bot_right: UIPos::bottom_right(),
}
}
pub fn center(size: Vec2) -> Self {
Self {
top_left: UIPos::center().offset(-size / 2.0),
bot_right: UIPos::center().offset(size / 2.0),
}
}
pub fn within(&self, parent: &Self) -> Self {
Self {
top_left: self.top_left.within(parent),
bot_right: self.bot_right.within(parent),
}
}
pub fn select(&mut self, inner: &Self) {
*self = inner.within(self);
}
pub fn axis_mut(&mut self, axis: Axis) -> UIRegionAxisView<'_> {
UIRegionAxisView {
top_left: self.top_left.axis_mut(axis),
bot_right: self.bot_right.axis_mut(axis),
}
}
}
pub struct UIRegionAxisView<'a> {
pub top_left: UIScalarView<'a>,
pub bot_right: UIScalarView<'a>,
}
pub struct UIScalarView<'a> {
pub anchor: &'a mut f32,
pub offset: &'a mut f32,
}
impl UIScalarView<'_> {
pub fn set(&mut self, scalar: UIScalar) {
*self.anchor = scalar.anchor;
*self.offset = scalar.offset;
}
pub fn get(self) -> UIScalar {
UIScalar {
anchor: *self.anchor,
offset: *self.offset,
}
}
}

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@@ -1,7 +1,7 @@
use crate::{ use crate::{
HashMap, Painter, Widget, WidgetId, WidgetLike, WidgetRef, primitive::{Painter, Primitives},
primitive::Primitives, util::{IDTracker, ID},
util::{ID, IDTracker}, HashMap, Widget, WidgetId, WidgetLike, WidgetRef,
}; };
use std::{ use std::{
any::{Any, TypeId}, any::{Any, TypeId},
@@ -31,23 +31,19 @@ impl From<UI> for UIBuilder {
} }
impl UIBuilder { impl UIBuilder {
pub fn add<W: Widget>(&mut self, w: impl WidgetLike<Widget = W>) -> WidgetRef<W> { pub fn add<W: Widget>(&mut self, w: W) -> WidgetRef<W> {
WidgetRef::new([w.add(self).erase_type()]) WidgetRef::new(self.clone(), (self.push(w), ()))
} }
pub fn add_widget<W: Widget>(&mut self, w: W) -> WidgetRef<W> { pub fn push<W: Widget>(&mut self, w: W) -> WidgetId<W> {
WidgetRef::new([self.push(w)])
}
pub fn push<W: Widget>(&mut self, w: W) -> WidgetId {
let mut ui = self.ui.borrow_mut(); let mut ui = self.ui.borrow_mut();
let id = ui.ids.next(); let id = ui.ids.next();
ui.widgets.insert(id.duplicate(), w); ui.widgets.insert(id.duplicate(), w);
WidgetId::new(id, TypeId::of::<W>()) WidgetId::new(id, TypeId::of::<W>())
} }
pub fn finish<W: WidgetLike>(mut self, base: W) -> UI { pub fn finish<WL: WidgetLike>(mut self, base: WL) -> UI {
let base = base.add(&mut self).erase_type(); let base = base.id(&mut self).erase_type();
let mut ui = Rc::into_inner(self.ui).unwrap().into_inner(); let mut ui = Rc::into_inner(self.ui).unwrap().into_inner();
ui.base = Some(base); ui.base = Some(base);
ui ui

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@@ -1,59 +0,0 @@
use crate::util::{F32Util, impl_op};
use std::ops::*;
#[repr(C)]
#[derive(Debug, Clone, Copy, PartialEq, Default, bytemuck::Pod, bytemuck::Zeroable)]
pub struct Vec2 {
pub x: f32,
pub y: f32,
}
pub const fn vec2(x: f32, y: f32) -> Vec2 {
Vec2::new(x, y)
}
impl Vec2 {
pub const ZERO: Self = Self::new(0.0, 0.0);
pub const ONE: Self = Self::new(1.0, 1.0);
pub const fn new(x: f32, y: f32) -> Self {
Self { x, y }
}
pub const fn lerp(self, from: impl const Into<Self>, to: impl const Into<Self>) -> Self {
let from = from.into();
let to = to.into();
Self {
x: self.x.lerp(from.x, to.x),
y: self.y.lerp(from.y, to.y),
}
}
}
impl const From<f32> for Vec2 {
fn from(v: f32) -> Self {
Self { x: v, y: v }
}
}
// this version looks kinda cool... is it more readable? more annoying to copy and change though
impl_op!(impl Add for Vec2: add x y);
impl_op!(Vec2 Sub sub; x y);
impl_op!(Vec2 Mul mul; x y);
impl_op!(Vec2 Div div; x y);
impl Neg for Vec2 {
type Output = Self;
fn neg(mut self) -> Self::Output {
self.x = -self.x;
self.y = -self.y;
self
}
}
impl From<(f32, f32)> for Vec2 {
fn from((x, y): (f32, f32)) -> Self {
Self { x, y }
}
}

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@@ -3,7 +3,11 @@ use std::{
marker::PhantomData, marker::PhantomData,
}; };
use crate::{Painter, util::ID, UIBuilder}; use crate::{
primitive::Painter,
util::{IntoTupleList, TupleList, ID},
UIBuilder,
};
pub trait Widget: 'static + Any { pub trait Widget: 'static + Any {
fn draw(&self, painter: &mut Painter); fn draw(&self, painter: &mut Painter);
@@ -15,10 +19,8 @@ impl<W: Widget> Widget for (W,) {
} }
} }
pub struct AnyWidget;
#[derive(Eq, Hash, PartialEq, Debug)] #[derive(Eq, Hash, PartialEq, Debug)]
pub struct WidgetId<W = AnyWidget> { pub struct WidgetId<W = ()> {
pub(super) ty: TypeId, pub(super) ty: TypeId,
pub(super) id: ID, pub(super) id: ID,
_pd: PhantomData<W>, _pd: PhantomData<W>,
@@ -27,7 +29,11 @@ pub struct WidgetId<W = AnyWidget> {
// TODO: temp // TODO: temp
impl<W> Clone for WidgetId<W> { impl<W> Clone for WidgetId<W> {
fn clone(&self) -> Self { fn clone(&self) -> Self {
Self::new(self.id.duplicate(), self.ty) Self {
ty: self.ty,
id: self.id.duplicate(),
_pd: self._pd,
}
} }
} }
@@ -39,7 +45,7 @@ impl<W> WidgetId<W> {
_pd: PhantomData, _pd: PhantomData,
} }
} }
pub fn erase_type(self) -> WidgetId<AnyWidget> { pub fn erase_type(self) -> WidgetId<()> {
self.cast_type() self.cast_type()
} }
@@ -54,7 +60,7 @@ impl<W> WidgetId<W> {
pub trait WidgetLike { pub trait WidgetLike {
type Widget; type Widget;
fn add(self, ui: &mut UIBuilder) -> WidgetId<Self::Widget>; fn id(self, ui: &mut UIBuilder) -> WidgetId<Self::Widget>;
} }
/// wouldn't be needed if negative trait bounds & disjoint impls existed /// wouldn't be needed if negative trait bounds & disjoint impls existed
@@ -62,98 +68,119 @@ pub struct WidgetFn<F: FnOnce(&mut UIBuilder) -> W, W>(pub F);
impl<W: Widget, F: FnOnce(&mut UIBuilder) -> W> WidgetLike for WidgetFn<F, W> { impl<W: Widget, F: FnOnce(&mut UIBuilder) -> W> WidgetLike for WidgetFn<F, W> {
type Widget = W; type Widget = W;
fn add(self, ui: &mut UIBuilder) -> WidgetId<W> { fn id(self, ui: &mut UIBuilder) -> WidgetId<W> {
let w = (self.0)(ui); let w = (self.0)(ui);
ui.add_widget(w).to_id() ui.add(w).to_id()
} }
} }
impl<W: Widget> WidgetLike for W { impl<W: Widget> WidgetLike for W {
type Widget = W; type Widget = W;
fn add(self, ui: &mut UIBuilder) -> WidgetId<W> { fn id(self, ui: &mut UIBuilder) -> WidgetId<W> {
ui.add_widget(self).to_id() ui.add(self).to_id()
} }
} }
impl<W> WidgetLike for WidgetId<W> { impl<W> WidgetLike for WidgetId<W> {
type Widget = W; type Widget = W;
fn add(self, _: &mut UIBuilder) -> WidgetId<W> { fn id(self, _: &mut UIBuilder) -> WidgetId<W> {
self self
} }
} }
impl<W> WidgetLike for WidgetArr<1, (W,)> { pub struct WidgetArr<Ws: WidgetList> {
type Widget = W; pub ui: UIBuilder,
fn add(self, _: &mut UIBuilder) -> WidgetId<W> { pub arr: Ws::Ids,
let [id] = self.arr; }
id.cast_type()
impl<Ws: WidgetList> WidgetArr<Ws> {
pub fn new(ui: UIBuilder, arr: Ws::Ids) -> Self {
Self { ui, arr }
}
pub fn ids(self) -> Vec<WidgetId> {
self.arr.all()
} }
} }
pub struct WidgetArr<const LEN: usize, Ws> { pub type WidgetRef<W> = WidgetArr<(W, ())>;
pub arr: [WidgetId; LEN],
_pd: PhantomData<Ws>,
}
impl<const LEN: usize, Ws> WidgetArr<LEN, Ws> {
pub fn new(arr: [WidgetId; LEN]) -> Self {
Self {
arr,
_pd: PhantomData,
}
}
}
pub type WidgetRef<W> = WidgetArr<1, (W,)>;
impl<W> WidgetRef<W> { impl<W> WidgetRef<W> {
pub fn handle(&self) -> WidgetId<W> { pub fn handle(&self) -> WidgetId<W> {
let [id] = &self.arr; self.arr.head().clone()
id.clone().cast_type()
} }
pub fn to_id(self) -> WidgetId<W> { pub fn to_id(self) -> WidgetId<W> {
let [id] = self.arr; self.arr.into_head()
id.cast_type()
} }
} }
pub trait WidgetArrLike<const LEN: usize> { impl<W> WidgetLike for WidgetRef<W> {
type Ws; type Widget = W;
fn ui(self, ui: &mut UIBuilder) -> WidgetArr<LEN, Self::Ws>; fn id(self, _: &mut UIBuilder) -> WidgetId<W> {
self.arr.into_head()
}
} }
impl<const LEN: usize, Ws> WidgetArrLike<LEN> for WidgetArr<LEN, Ws> { pub trait WidgetArrLike {
const LEN: usize;
type Ws: WidgetList;
fn ui(self, ui: &mut UIBuilder) -> WidgetArr<Self::Ws>;
}
impl<Ws: WidgetList> WidgetArrLike for WidgetArr<Ws> {
const LEN: usize = Ws::LEN;
type Ws = Ws; type Ws = Ws;
fn ui(self, _: &mut UIBuilder) -> WidgetArr<LEN, Ws> { fn ui(self, _: &mut UIBuilder) -> WidgetArr<Ws> {
self self
} }
} }
// I hate this language it's so bad why do I even use it impl<W: WidgetLike> WidgetArrLike for (W, ())
macro_rules! impl_widget_arr { where
($n:expr;$($T:tt)*) => { Self: TupleList,
impl<$($T: WidgetLike,)*> WidgetArrLike<$n> for ($($T,)*) { {
type Ws = ($($T::Widget,)*); const LEN: usize = <Self as TupleList>::LEN;
fn ui(self, ui: &mut UIBuilder) -> WidgetArr<$n, ($($T::Widget,)*)> { type Ws = (W::Widget, ());
#[allow(non_snake_case)] fn ui(self, ui: &mut UIBuilder) -> WidgetArr<(W::Widget, ())> {
let ($($T,)*) = self; WidgetArr::new(ui.clone(), (self.0.id(ui), ()))
WidgetArr::new(
[$($T.add(ui).cast_type(),)*],
)
} }
} }
}; impl<W: WidgetLike, T: WidgetArrLike> WidgetArrLike for (W, T)
where
Self: TupleList,
{
const LEN: usize = <Self as TupleList>::LEN;
type Ws = (W::Widget, T::Ws);
fn ui(self, ui: &mut UIBuilder) -> WidgetArr<(W::Widget, T::Ws)> {
WidgetArr::new(ui.clone(), (self.0.id(ui), self.1.ui(ui).arr))
}
} }
impl_widget_arr!(1;A); pub trait WidgetList: TupleList {
impl_widget_arr!(2;A B); type Ids: IdList;
impl_widget_arr!(3;A B C); }
impl_widget_arr!(4;A B C D); impl<H> WidgetList for (H, ()) {
impl_widget_arr!(5;A B C D E); type Ids = (WidgetId<H>, ());
impl_widget_arr!(6;A B C D E F); }
impl_widget_arr!(7;A B C D E F G); impl<H, T: WidgetList> WidgetList for (H, T) {
impl_widget_arr!(8;A B C D E F G H); type Ids = (WidgetId<H>, T::Ids);
impl_widget_arr!(9;A B C D E F G H I); }
impl_widget_arr!(10;A B C D E F G H I J);
impl_widget_arr!(11;A B C D E F G H I J K); pub trait IdList: TupleList {
impl_widget_arr!(12;A B C D E F G H I J K L); fn iter(self) -> impl Iterator<Item = WidgetId>;
fn all(self) -> Vec<WidgetId>
where
Self: Sized,
{
self.iter().collect::<Vec<_>>()
}
}
impl<H> IdList for (WidgetId<H>, ()) {
fn iter(self) -> impl Iterator<Item = WidgetId> {
core::iter::once(self.0.erase_type())
}
}
impl<H, T: IdList> IdList for (WidgetId<H>, T) {
fn iter(self) -> impl Iterator<Item = WidgetId> {
core::iter::once(self.0.erase_type()).chain(self.1.iter())
}
}

View File

@@ -3,10 +3,11 @@
#![feature(const_trait_impl)] #![feature(const_trait_impl)]
#![feature(const_from)] #![feature(const_from)]
#![feature(trait_alias)] #![feature(trait_alias)]
#![feature(generic_const_exprs)]
mod layout; mod layout;
mod render; mod render;
mod util; pub mod util;
mod base; mod base;
pub use layout::*; pub use layout::*;

View File

@@ -1,14 +1,6 @@
use crate::primitive::UIRegion;
use wgpu::VertexAttribute; use wgpu::VertexAttribute;
use crate::UIRegion;
#[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable, Default)]
pub struct WindowUniform {
pub width: f32,
pub height: f32,
}
#[repr(C)] #[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)] #[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
pub struct PrimitiveInstance { pub struct PrimitiveInstance {
@@ -16,6 +8,13 @@ pub struct PrimitiveInstance {
pub ptr: u32, pub ptr: u32,
} }
#[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable, Default)]
pub struct WindowUniform {
pub width: f32,
pub height: f32,
}
impl PrimitiveInstance { impl PrimitiveInstance {
const ATTRIBS: [VertexAttribute; 5] = wgpu::vertex_attr_array![ const ATTRIBS: [VertexAttribute; 5] = wgpu::vertex_attr_array![
0 => Float32x2, 0 => Float32x2,

View File

@@ -1,4 +1,7 @@
use crate::{UI, primitive::PrimitiveInstance, render::util::ArrBuf}; use crate::{
render::{data::PrimitiveInstance, util::ArrBuf},
UI,
};
use data::WindowUniform; use data::WindowUniform;
use wgpu::{ use wgpu::{
util::{BufferInitDescriptor, DeviceExt}, util::{BufferInitDescriptor, DeviceExt},

View File

@@ -1,27 +0,0 @@
use crate::Color;
pub use super::data::PrimitiveInstance;
#[derive(Default)]
pub struct Primitives {
pub instances: Vec<PrimitiveInstance>,
pub data: Vec<u32>,
}
/// NOTE: Self must have at least u32 alignment
pub trait PrimitiveData: bytemuck::Pod {
const DISCRIM: u32;
}
#[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
pub struct RoundedRectData {
pub color: Color<u8>,
pub radius: f32,
pub thickness: f32,
pub inner_radius: f32,
}
impl PrimitiveData for RoundedRectData {
const DISCRIM: u32 = 0;
}

View File

@@ -30,10 +30,6 @@ impl<T: ColorNum> Color<T> {
pub const fn rgb(r: T, g: T, b: T) -> Self { pub const fn rgb(r: T, g: T, b: T) -> Self {
Self { r, g, b, a: T::MAX } Self { r, g, b, a: T::MAX }
} }
pub fn alpha(mut self, a: T) -> Self {
self.a = a;
self
}
} }
pub trait ColorNum { pub trait ColorNum {

View File

@@ -0,0 +1,14 @@
use crate::primitive::{Color, PrimitiveData};
#[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
pub struct RoundedRectData {
pub color: Color<u8>,
pub radius: f32,
pub thickness: f32,
pub inner_radius: f32,
}
impl PrimitiveData for RoundedRectData {
const DISCRIM: u32 = 0;
}

View File

@@ -0,0 +1,97 @@
use crate::primitive::{point::point, Point};
#[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable, Default)]
pub struct UIPos {
pub anchor: Point,
pub offset: Point,
}
impl UIPos {
pub const fn anchor_offset(anchor_x: f32, anchor_y: f32, offset_x: f32, offset_y: f32) -> Self {
Self {
anchor: point(anchor_x, anchor_y),
offset: point(offset_x, offset_y),
}
}
pub const fn top_left() -> Self {
Self::anchor_offset(0.0, 0.0, 0.0, 0.0)
}
pub const fn bottom_right() -> Self {
Self::anchor_offset(1.0, 1.0, 0.0, 0.0)
}
pub const fn within(&self, region: &UIRegion) -> UIPos {
let range = region.bot_right.anchor - region.top_left.anchor;
let region_offset = region
.top_left
.offset
.lerp(region.bot_right.offset, self.anchor);
UIPos {
anchor: region.top_left.anchor + self.anchor * range,
offset: self.offset + region_offset,
}
}
pub fn axis_mut(&mut self, axis: Axis) -> UIPosAxisView<'_> {
match axis {
Axis::X => UIPosAxisView {
anchor: &mut self.anchor.x,
offset: &mut self.offset.x,
},
Axis::Y => UIPosAxisView {
anchor: &mut self.anchor.y,
offset: &mut self.offset.y,
},
}
}
}
pub struct UIPosAxisView<'a> {
pub anchor: &'a mut f32,
pub offset: &'a mut f32,
}
#[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
pub struct UIRegion {
pub top_left: UIPos,
pub bot_right: UIPos,
}
impl UIRegion {
pub const fn full() -> Self {
Self {
top_left: UIPos::top_left(),
bot_right: UIPos::bottom_right(),
}
}
pub fn within(&self, parent: &Self) -> Self {
Self {
top_left: self.top_left.within(parent),
bot_right: self.bot_right.within(parent),
}
}
pub fn select(&mut self, inner: &Self) {
*self = inner.within(self);
}
pub fn axis_mut(&mut self, axis: Axis) -> UIRegionAxisView<'_> {
UIRegionAxisView {
top_left: self.top_left.axis_mut(axis),
bot_right: self.bot_right.axis_mut(axis),
}
}
}
pub struct UIRegionAxisView<'a> {
pub top_left: UIPosAxisView<'a>,
pub bot_right: UIPosAxisView<'a>,
}
#[derive(Copy, Clone)]
pub enum Axis {
X,
Y,
}

View File

@@ -1,7 +1,21 @@
use crate::{ mod color;
UIRegion, WidgetId, Widgets, mod def;
primitive::{PrimitiveData, PrimitiveInstance, Primitives}, mod format;
}; mod point;
pub use color::*;
pub use def::*;
pub use format::*;
pub use point::*;
use crate::{render::data::PrimitiveInstance, WidgetId, Widgets};
use bytemuck::Pod;
#[derive(Default)]
pub struct Primitives {
pub instances: Vec<PrimitiveInstance>,
pub data: Vec<u32>,
}
pub struct Painter<'a> { pub struct Painter<'a> {
nodes: &'a Widgets, nodes: &'a Widgets,
@@ -9,6 +23,11 @@ pub struct Painter<'a> {
pub region: UIRegion, pub region: UIRegion,
} }
/// NOTE: Self must have at least u32 alignment
pub trait PrimitiveData: Pod {
const DISCRIM: u32;
}
impl<'a> Painter<'a> { impl<'a> Painter<'a> {
pub fn new(nodes: &'a Widgets) -> Self { pub fn new(nodes: &'a Widgets) -> Self {
Self { Self {

View File

@@ -0,0 +1,84 @@
use std::ops::*;
#[repr(C)]
#[derive(Clone, Copy, PartialEq, Default, bytemuck::Pod, bytemuck::Zeroable)]
pub struct Point {
pub x: f32,
pub y: f32,
}
pub const fn point(x: f32, y: f32) -> Point {
Point::new(x, y)
}
impl Point {
pub const fn new(x: f32, y: f32) -> Self {
Self { x, y }
}
pub const fn lerp(self, to: Self, amt: impl const Into<Self>) -> Self {
let amt = amt.into();
Self {
x: lerp(self.x, to.x, amt.x),
y: lerp(self.y, to.y, amt.y),
}
}
}
const fn lerp(x: f32, y: f32, amt: f32) -> f32 {
(1.0 - amt) * x + y * amt
}
impl const From<f32> for Point {
fn from(v: f32) -> Self {
Self { x: v, y: v }
}
}
macro_rules! impl_op_inner {
($op:ident $fn:ident $opa:ident $fna:ident) => {
impl const $op for Point {
type Output = Self;
fn $fn(self, rhs: Self) -> Self::Output {
Self {
x: self.x.$fn(rhs.x),
y: self.y.$fn(rhs.y),
}
}
}
impl $opa for Point {
fn $fna(&mut self, rhs: Self) {
self.x.$fna(rhs.x);
self.y.$fna(rhs.y);
}
}
impl const $op<f32> for Point {
type Output = Self;
fn $fn(self, rhs: f32) -> Self::Output {
Self {
x: self.x.$fn(rhs),
y: self.y.$fn(rhs),
}
}
}
impl $opa<f32> for Point {
fn $fna(&mut self, rhs: f32) {
self.x.$fna(rhs);
self.y.$fna(rhs);
}
}
};
}
macro_rules! impl_op {
($op:ident $fn:ident) => {
impl_op_inner!($op $fn ${concat($op,Assign)} ${concat($fn,_assign)});
};
}
impl_op!(Add add);
impl_op!(Sub sub);
impl_op!(Mul mul);
impl_op!(Div div);

View File

@@ -1,7 +1,8 @@
use gui::util::IntoTupleList;
use std::sync::Arc; use std::sync::Arc;
use app::App; use app::App;
use gui::{Dir, Rect, UI, UIColor, WidgetArrUtil, WidgetUtil, fixed, ratio, rel}; use gui::{primitive::Axis, RoundedRect, UIColor, WidgetArrUtil, WidgetUtil, UI};
use render::Renderer; use render::Renderer;
use winit::{event::WindowEvent, event_loop::ActiveEventLoop, window::Window}; use winit::{event::WindowEvent, event_loop::ActiveEventLoop, window::Window};
@@ -19,9 +20,9 @@ pub struct Client {
impl Client { impl Client {
pub fn new(window: Arc<Window>) -> Self { pub fn new(window: Arc<Window>) -> Self {
let mut renderer = Renderer::new(window); let mut renderer = Renderer::new(window);
let rect = Rect { let rect = RoundedRect {
color: UIColor::WHITE, color: UIColor::WHITE,
radius: 20.0, radius: 10.0,
thickness: 0.0, thickness: 0.0,
inner_radius: 0.0, inner_radius: 0.0,
}; };
@@ -33,39 +34,25 @@ impl Client {
( (
blue, blue,
( (
rect.color(UIColor::RED).center((100.0, 100.0)), rect.color(UIColor::RED),
( (
rect.color(UIColor::ORANGE), rect.color(UIColor::ORANGE),
rect.color(UIColor::LIME).pad(10.0), rect.color(UIColor::LIME).pad(10.0),
) )
.span(Dir::RIGHT, [1, 1]), .into_list()
.span(Axis::Y, [1, 1].into()),
rect.color(UIColor::YELLOW), rect.color(UIColor::YELLOW),
) )
.span(Dir::RIGHT, [2, 2, 1]) .into_list()
.span(Axis::X, [2, 2, 1])
.pad(10), .pad(10),
) )
.span(Dir::RIGHT, [1, 3]), .into_list()
( .span(Axis::X, [1, 3]),
rect.color(UIColor::GREEN), rect.color(UIColor::GREEN),
rect.color(UIColor::ORANGE),
rect.color(UIColor::CYAN),
rect.color(UIColor::BLUE),
rect.color(UIColor::MAGENTA),
rect.color(UIColor::RED),
) )
.span( .into_list()
Dir::RIGHT, .span(Axis::Y, [3, 1])
[
fixed(100),
ratio(1),
ratio(1),
rel(0.5),
fixed(100),
fixed(100),
],
),
)
.span(Dir::DOWN, [3, 1])
.pad(10), .pad(10),
); );
ui.widgets.get_mut(&handle).unwrap().color = UIColor::MAGENTA; ui.widgets.get_mut(&handle).unwrap().color = UIColor::MAGENTA;

View File

@@ -1,58 +0,0 @@
use std::ops::*;
#[const_trait]
pub trait F32Util {
fn lerp<T: const Mul<f32, Output = T> + const Add<Output = T>>(self, from: T, to: T) -> T;
}
impl const F32Util for f32 {
fn lerp<T: const Mul<f32, Output = T> + const Add<Output = T>>(self, from: T, to: T) -> T {
from * (1.0 - self) + to * self
}
}
macro_rules! impl_op {
($T:ident $op:ident $fn:ident $opa:ident $fna:ident; $($field:ident)*) => {
mod ${concat(op_, $fn, _impl)} {
use super::*;
#[allow(unused_imports)]
use std::ops::*;
impl const $op for $T {
type Output = Self;
fn $fn(self, rhs: Self) -> Self::Output {
Self {
$($field: self.$field.$fn(rhs.$field),)*
}
}
}
impl $opa for $T {
fn $fna(&mut self, rhs: Self) {
$(self.$field.$fna(rhs.$field);)*
}
}
impl const $op<f32> for $T {
type Output = Self;
fn $fn(self, rhs: f32) -> Self::Output {
Self {
$($field: self.$field.$fn(rhs),)*
}
}
}
impl $opa<f32> for $T {
fn $fna(&mut self, rhs: f32) {
$(self.$field.$fna(rhs);)*
}
}
}
};
($T:ident $op:ident $fn:ident; $($field:ident)*) => {
impl_op!($T $op $fn ${concat($op,Assign)} ${concat($fn,_assign)}; $($field)*);
};
(impl $op:ident for $T:ident: $fn:ident $($field:ident)*) => {
impl_op!($T $op $fn ${concat($op,Assign)} ${concat($fn,_assign)}; $($field)*);
};
}
pub(crate) use impl_op;

View File

@@ -1,5 +1,5 @@
mod id; mod id;
mod math; mod tuple;
pub use id::*; pub use id::*;
pub use math::*; pub use tuple::*;

70
src/util/tuple.rs Normal file
View File

@@ -0,0 +1,70 @@
pub trait TupleList {
const LEN: usize;
type Head;
type Tail;
fn into_head(self) -> Self::Head;
fn head(&self) -> &Self::Head;
fn split(self) -> (Self::Head, Self::Tail);
}
impl TupleList for () {
const LEN: usize = 0;
type Head = ();
type Tail = ();
fn head(&self) -> &Self::Head {
&()
}
fn into_head(self) -> Self::Head {}
fn split(self) -> (Self::Head, Self::Tail) {
((), ())
}
}
impl<T, Rest: TupleList> TupleList for (T, Rest) {
const LEN: usize = Rest::LEN + 1;
type Head = T;
type Tail = Rest;
fn head(&self) -> &Self::Head {
&self.0
}
fn into_head(self) -> Self::Head {
self.0
}
fn split(self) -> (Self::Head, Self::Tail) {
(self.0, self.1)
}
}
pub trait IntoTupleList {
type List;
fn into_list(self) -> Self::List;
}
impl IntoTupleList for () {
type List = ();
fn into_list(self) -> Self::List {}
}
macro_rules! impl_tuple {
($H:tt $($T:tt)*) => {
impl<$H, $($T,)*> IntoTupleList for ($H, $($T,)*) {
type List = ($H, <($($T,)*) as IntoTupleList>::List);
fn into_list(self) -> Self::List {
#[allow(non_snake_case)]
let ($H, $($T,)*) = self;
($H, ($($T,)*).into_list())
}
}
};
}
impl_tuple!(A);
impl_tuple!(A B);
impl_tuple!(A B C);
impl_tuple!(A B C D);
impl_tuple!(A B C D E);
impl_tuple!(A B C D E F);
impl_tuple!(A B C D E F G);
impl_tuple!(A B C D E F G H);
impl_tuple!(A B C D E F G H I);
impl_tuple!(A B C D E F G H I J);
impl_tuple!(A B C D E F G H I J K);
impl_tuple!(A B C D E F G H I J K L);