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22 changed files with 530 additions and 359 deletions

45
src/base/frame.rs Normal file
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@@ -0,0 +1,45 @@
use crate::{Painter, UINum, UIRegion, Widget, WidgetId};
pub struct Regioned {
pub region: UIRegion,
pub inner: WidgetId,
}
impl Widget for Regioned {
fn draw(&self, painter: &mut Painter) {
painter.region.select(&self.region);
painter.draw(&self.inner);
}
}
pub struct Padding {
left: f32,
right: f32,
top: f32,
bottom: f32,
}
impl Padding {
pub fn uniform(amt: f32) -> Self {
Self {
left: amt,
right: amt,
top: amt,
bottom: amt,
}
}
pub fn region(&self) -> UIRegion {
let mut region = UIRegion::full();
region.top_left.offset.x += self.left;
region.top_left.offset.y += self.top;
region.bot_right.offset.x -= self.right;
region.bot_right.offset.y -= self.bottom;
region
}
}
impl<T: UINum> From<T> for Padding {
fn from(amt: T) -> Self {
Self::uniform(amt.to_f32())
}
}

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@@ -1,171 +1,11 @@
use std::ops::Range; mod frame;
mod num;
mod rect;
mod span;
mod trait_fns;
use crate::{ pub use frame::*;
UIColor, Widget, WidgetArrLike, WidgetFn, WidgetId, WidgetLike, pub use num::*;
primitive::{Axis, Painter, RoundedRectData, UIRegion, Vec2}, pub use rect::*;
}; pub use span::*;
pub use trait_fns::*;
#[derive(Clone, Copy)]
pub struct RoundedRect {
pub color: UIColor,
pub radius: f32,
pub thickness: f32,
pub inner_radius: f32,
}
impl RoundedRect {
pub fn color(mut self, color: UIColor) -> Self {
self.color = color;
self
}
}
impl Widget for RoundedRect {
fn draw(&self, painter: &mut Painter) {
painter.write(RoundedRectData {
color: self.color,
radius: self.radius,
thickness: self.thickness,
inner_radius: self.inner_radius,
});
}
}
pub struct Span {
pub elements: Vec<(Range<f32>, WidgetId)>,
pub axis: Axis,
}
impl Widget for Span {
fn draw(&self, painter: &mut Painter) {
for (span, child) in &self.elements {
let mut sub_region = UIRegion::full();
let view = sub_region.axis_mut(self.axis);
*view.top_left.anchor = span.start;
*view.bot_right.anchor = span.end;
painter.draw_within(child, sub_region);
}
}
}
impl Span {
pub fn proportioned<const LEN: usize>(
axis: Axis,
ratios: [impl UINum; LEN],
elements: [WidgetId; LEN],
) -> Self {
let ratios = ratios.map(|r| r.to_f32());
let total: f32 = ratios.iter().sum();
let mut start = -1.0;
Self {
elements: elements
.into_iter()
.zip(ratios)
.map(|(e, r)| {
let end = start + (r / total) * 2.0;
let res = (start..end, e);
start = end;
res
})
.collect(),
axis,
}
}
}
pub struct Regioned {
region: UIRegion,
inner: WidgetId,
}
impl Widget for Regioned {
fn draw(&self, painter: &mut Painter) {
painter.region.select(&self.region);
painter.draw(&self.inner);
}
}
pub struct Padding {
left: f32,
right: f32,
top: f32,
bottom: f32,
}
impl Padding {
pub fn uniform(amt: f32) -> Self {
Self {
left: amt,
right: amt,
top: amt,
bottom: amt,
}
}
pub fn region(&self) -> UIRegion {
let mut region = UIRegion::full();
region.top_left.offset.x += self.left;
region.top_left.offset.y += self.top;
region.bot_right.offset.x -= self.right;
region.bot_right.offset.y -= self.bottom;
region
}
}
impl<T: UINum> From<T> for Padding {
fn from(amt: T) -> Self {
Self::uniform(amt.to_f32())
}
}
pub trait WidgetUtil {
fn pad(self, padding: impl Into<Padding>) -> impl WidgetLike<Widget = Regioned>;
fn center(self, size: impl Into<Vec2>) -> impl WidgetLike<Widget = Regioned>;
}
impl<W: WidgetLike> WidgetUtil for W {
fn pad(self, padding: impl Into<Padding>) -> impl WidgetLike<Widget = Regioned> {
WidgetFn(|ui| Regioned {
region: padding.into().region(),
inner: self.add(ui).erase_type(),
})
}
fn center(self, size: impl Into<Vec2>) -> impl WidgetLike<Widget = Regioned> {
WidgetFn(|ui| Regioned {
region: UIRegion::center(size.into()),
inner: self.add(ui).erase_type(),
})
}
}
pub trait WidgetArrUtil<const LEN: usize> {
fn span(self, axis: Axis, ratios: [impl UINum; LEN]) -> impl WidgetLike<Widget = Span>;
}
impl<const LEN: usize, Wa: WidgetArrLike<LEN>> WidgetArrUtil<LEN> for Wa {
fn span(self, axis: Axis, ratios: [impl UINum; LEN]) -> impl WidgetLike<Widget = Span> {
WidgetFn(move |ui| Span::proportioned(axis, ratios, self.ui(ui).arr))
}
}
pub trait UINum {
fn to_f32(self) -> f32;
}
impl UINum for f32 {
fn to_f32(self) -> f32 {
self
}
}
impl UINum for u32 {
fn to_f32(self) -> f32 {
self as f32
}
}
impl UINum for i32 {
fn to_f32(self) -> f32 {
self as f32
}
}

50
src/base/num.rs Normal file
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@@ -0,0 +1,50 @@
pub trait UINum {
fn to_f32(self) -> f32;
}
impl UINum for f32 {
fn to_f32(self) -> f32 {
self
}
}
impl UINum for u32 {
fn to_f32(self) -> f32 {
self as f32
}
}
impl UINum for i32 {
fn to_f32(self) -> f32 {
self as f32
}
}
#[derive(Copy, Clone, Eq, PartialEq)]
pub enum Axis {
X,
Y,
}
#[derive(Clone, Copy, Eq, PartialEq)]
pub struct Dir {
pub axis: Axis,
pub sign: Sign,
}
impl Dir {
pub const fn new(axis: Axis, dir: Sign) -> Self {
Self { axis, sign: dir }
}
pub const LEFT: Self = Self::new(Axis::X, Sign::Neg);
pub const RIGHT: Self = Self::new(Axis::X, Sign::Pos);
pub const UP: Self = Self::new(Axis::Y, Sign::Neg);
pub const DOWN: Self = Self::new(Axis::Y, Sign::Pos);
}
#[derive(Clone, Copy, Eq, PartialEq)]
pub enum Sign {
Neg,
Pos,
}

27
src/base/rect.rs Normal file
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@@ -0,0 +1,27 @@
use crate::{Painter, UIColor, Widget, primitive::RoundedRectData};
#[derive(Clone, Copy)]
pub struct Rect {
pub color: UIColor,
pub radius: f32,
pub thickness: f32,
pub inner_radius: f32,
}
impl Rect {
pub fn color(mut self, color: UIColor) -> Self {
self.color = color;
self
}
}
impl Widget for Rect {
fn draw(&self, painter: &mut Painter) {
painter.write(RoundedRectData {
color: self.color,
radius: self.radius,
thickness: self.thickness,
inner_radius: self.inner_radius,
});
}
}

89
src/base/span.rs Normal file
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@@ -0,0 +1,89 @@
use crate::{Dir, Painter, UINum, UIRegion, UIScalar, Widget, WidgetId};
pub struct Span {
pub children: Vec<(WidgetId, SpanLen)>,
pub dir: Dir,
}
impl Widget for Span {
fn draw(&self, painter: &mut Painter) {
let total = self.sums();
let mut start = UIScalar::min();
for (child, length) in &self.children {
let mut child_region = UIRegion::full();
let mut axis = child_region.axis_mut(self.dir.axis);
axis.top_left.set(start);
match *length {
SpanLen::Fixed(offset) => {
start.offset += offset;
*axis.bot_right.offset = start.offset;
*axis.bot_right.anchor = *axis.top_left.anchor;
}
SpanLen::Ratio(ratio) => {
let offset = UIScalar::new(total.relative, total.fixed);
let rel_end = UIScalar::from_anchor(ratio / total.ratio);
start = rel_end.within(start, (UIScalar::max() + start) - offset);
axis.bot_right.set(start);
}
SpanLen::Relative(rel) => {
start.anchor += rel;
axis.bot_right.set(start);
}
}
painter.draw_within(child, child_region);
}
}
}
#[derive(Default)]
pub struct SpanLenSums {
pub fixed: f32,
pub ratio: f32,
pub relative: f32,
}
impl Span {
pub fn sums(&self) -> SpanLenSums {
self.lengths().fold(SpanLenSums::default(), |mut s, l| {
match l {
SpanLen::Fixed(v) => s.fixed += v,
SpanLen::Ratio(v) => s.ratio += v,
SpanLen::Relative(v) => s.relative += v,
}
s
})
}
pub fn lengths(&self) -> impl ExactSizeIterator<Item = &SpanLen> {
self.children.iter().map(|(_, s)| s)
}
}
#[derive(Clone, Copy)]
pub enum SpanLen {
/// exact (non dynamic) size
Fixed(f32),
/// relative to remaining free space and other ratios
/// eg. 1 and 2 would take up 1/3 and 2/3 of the remaining space (after others)
Ratio(f32),
/// relative to the total space
/// eg. 0.5 means 1/2 of the total space
Relative(f32),
}
pub fn fixed<N: UINum>(x: N) -> SpanLen {
SpanLen::Fixed(x.to_f32())
}
pub fn ratio<N: UINum>(x: N) -> SpanLen {
SpanLen::Ratio(x.to_f32())
}
pub fn rel<N: UINum>(x: N) -> SpanLen {
SpanLen::Relative(x.to_f32())
}
impl<N: UINum> From<N> for SpanLen {
fn from(value: N) -> Self {
Self::Ratio(value.to_f32())
}
}

37
src/base/trait_fns.rs Normal file
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@@ -0,0 +1,37 @@
use super::*;
use crate::{UIRegion, Vec2, WidgetArrLike, WidgetFn, WidgetLike};
pub trait WidgetUtil {
fn pad(self, padding: impl Into<Padding>) -> impl WidgetLike<Widget = Regioned>;
fn center(self, size: impl Into<Vec2>) -> impl WidgetLike<Widget = Regioned>;
}
impl<W: WidgetLike> WidgetUtil for W {
fn pad(self, padding: impl Into<Padding>) -> impl WidgetLike<Widget = Regioned> {
WidgetFn(|ui| Regioned {
region: padding.into().region(),
inner: self.add(ui).erase_type(),
})
}
fn center(self, size: impl Into<Vec2>) -> impl WidgetLike<Widget = Regioned> {
WidgetFn(|ui| Regioned {
region: UIRegion::center(size.into()),
inner: self.add(ui).erase_type(),
})
}
}
pub trait WidgetArrUtil<const LEN: usize> {
fn span(self, dir: Dir, lengths: [impl Into<SpanLen>; LEN]) -> impl WidgetLike<Widget = Span>;
}
impl<const LEN: usize, Wa: WidgetArrLike<LEN>> WidgetArrUtil<LEN> for Wa {
fn span(self, dir: Dir, lengths: [impl Into<SpanLen>; LEN]) -> impl WidgetLike<Widget = Span> {
let lengths = lengths.map(Into::into);
WidgetFn(move |ui| Span {
dir,
children: self.ui(ui).arr.into_iter().zip(lengths).collect(),
})
}
}

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@@ -1,8 +1,15 @@
mod color;
mod painter;
mod region;
mod ui; mod ui;
mod vec2;
mod widget; mod widget;
pub use color::*;
pub use region::*;
pub use ui::*; pub use ui::*;
pub use vec2::*;
pub use widget::*; pub use widget::*;
pub use painter::*;
use crate::primitive::Color;
pub type UIColor = Color<u8>; pub type UIColor = Color<u8>;

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@@ -1,21 +1,7 @@
mod color; use crate::{
mod def; UIRegion, WidgetId, Widgets,
mod format; primitive::{PrimitiveData, PrimitiveInstance, Primitives},
mod vec2; };
pub use color::*;
pub use def::*;
pub use format::*;
pub use vec2::*;
use crate::{render::data::PrimitiveInstance, WidgetId, Widgets};
use bytemuck::Pod;
#[derive(Default)]
pub struct Primitives {
pub instances: Vec<PrimitiveInstance>,
pub data: Vec<u32>,
}
pub struct Painter<'a> { pub struct Painter<'a> {
nodes: &'a Widgets, nodes: &'a Widgets,
@@ -23,11 +9,6 @@ pub struct Painter<'a> {
pub region: UIRegion, pub region: UIRegion,
} }
/// NOTE: Self must have at least u32 alignment
pub trait PrimitiveData: Pod {
const DISCRIM: u32;
}
impl<'a> Painter<'a> { impl<'a> Painter<'a> {
pub fn new(nodes: &'a Widgets) -> Self { pub fn new(nodes: &'a Widgets) -> Self {
Self { Self {

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@@ -1,4 +1,8 @@
use crate::primitive::{Vec2, vec2::point}; use crate::{
Axis, Vec2,
layout::vec2,
util::{F32Util, impl_op},
};
#[repr(C)] #[repr(C)]
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable, Default)] #[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable, Default)]
@@ -10,17 +14,17 @@ pub struct UIPos {
impl UIPos { impl UIPos {
pub const fn anchor_offset(anchor_x: f32, anchor_y: f32, offset_x: f32, offset_y: f32) -> Self { pub const fn anchor_offset(anchor_x: f32, anchor_y: f32, offset_x: f32, offset_y: f32) -> Self {
Self { Self {
anchor: point(anchor_x, anchor_y), anchor: vec2(anchor_x, anchor_y),
offset: point(offset_x, offset_y), offset: vec2(offset_x, offset_y),
} }
} }
pub const fn center() -> Self { pub const fn center() -> Self {
Self::anchor_offset(0.0, 0.0, 0.0, 0.0) Self::anchor_offset(0.5, 0.5, 0.0, 0.0)
} }
pub const fn top_left() -> Self { pub const fn top_left() -> Self {
Self::anchor_offset(-1.0, -1.0, 0.0, 0.0) Self::anchor_offset(0.0, 0.0, 0.0, 0.0)
} }
pub const fn bottom_right() -> Self { pub const fn bottom_right() -> Self {
@@ -33,23 +37,23 @@ impl UIPos {
} }
pub const fn within(&self, region: &UIRegion) -> UIPos { pub const fn within(&self, region: &UIRegion) -> UIPos {
let lerp = self.anchor_01(); let anchor = self
let anchor = region.top_left.anchor.lerp(region.bot_right.anchor, lerp); .anchor
let offset = self.offset + region.top_left.offset.lerp(region.bot_right.offset, lerp); .lerp(region.top_left.anchor, region.bot_right.anchor);
let offset = self.offset;
// + self
// .anchor
// .lerp(region.top_left.offset, region.bot_right.offset);
UIPos { anchor, offset } UIPos { anchor, offset }
} }
pub const fn anchor_01(&self) -> Vec2 { pub fn axis_mut(&mut self, axis: Axis) -> UIScalarView<'_> {
(self.anchor + 1.0) / 2.0
}
pub fn axis_mut(&mut self, axis: Axis) -> UIPosAxisView<'_> {
match axis { match axis {
Axis::X => UIPosAxisView { Axis::X => UIScalarView {
anchor: &mut self.anchor.x, anchor: &mut self.anchor.x,
offset: &mut self.offset.x, offset: &mut self.offset.x,
}, },
Axis::Y => UIPosAxisView { Axis::Y => UIScalarView {
anchor: &mut self.anchor.y, anchor: &mut self.anchor.y,
offset: &mut self.offset.y, offset: &mut self.offset.y,
}, },
@@ -57,13 +61,45 @@ impl UIPos {
} }
} }
pub struct UIPosAxisView<'a> { #[derive(Clone, Copy, Debug)]
pub anchor: &'a mut f32, pub struct UIScalar {
pub offset: &'a mut f32, pub anchor: f32,
pub offset: f32,
}
impl_op!(UIScalar Add add; anchor offset);
impl_op!(UIScalar Sub sub; anchor offset);
impl UIScalar {
pub fn new(anchor: f32, offset: f32) -> Self {
Self { anchor, offset }
}
pub fn min() -> Self {
Self::new(0.0, 0.0)
}
pub fn max() -> Self {
Self::new(1.0, 0.0)
}
pub fn from_anchor(anchor: f32) -> Self {
Self::new(anchor, 0.0)
}
pub fn offset(mut self, amt: f32) -> Self {
self.offset += amt;
self
}
pub fn within(&self, start: UIScalar, end: UIScalar) -> Self {
let anchor = self.anchor.lerp(start.anchor, end.anchor);
let offset = self.offset + self.anchor.lerp(start.offset, end.offset);
Self { anchor, offset }
}
} }
#[repr(C)] #[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)] #[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
pub struct UIRegion { pub struct UIRegion {
pub top_left: UIPos, pub top_left: UIPos,
pub bot_right: UIPos, pub bot_right: UIPos,
@@ -100,12 +136,24 @@ impl UIRegion {
} }
pub struct UIRegionAxisView<'a> { pub struct UIRegionAxisView<'a> {
pub top_left: UIPosAxisView<'a>, pub top_left: UIScalarView<'a>,
pub bot_right: UIPosAxisView<'a>, pub bot_right: UIScalarView<'a>,
} }
#[derive(Copy, Clone)] pub struct UIScalarView<'a> {
pub enum Axis { pub anchor: &'a mut f32,
X, pub offset: &'a mut f32,
Y, }
impl UIScalarView<'_> {
pub fn set(&mut self, scalar: UIScalar) {
*self.anchor = scalar.anchor;
*self.offset = scalar.offset;
}
pub fn get(self) -> UIScalar {
UIScalar {
anchor: *self.anchor,
offset: *self.offset,
}
}
} }

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@@ -1,7 +1,7 @@
use crate::{ use crate::{
primitive::{Painter, Primitives}, HashMap, Painter, Widget, WidgetId, WidgetLike, WidgetRef,
util::{IDTracker, ID}, primitive::Primitives,
HashMap, Widget, WidgetId, WidgetLike, WidgetRef, util::{ID, IDTracker},
}; };
use std::{ use std::{
any::{Any, TypeId}, any::{Any, TypeId},

59
src/layout/vec2.rs Normal file
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@@ -0,0 +1,59 @@
use crate::util::{F32Util, impl_op};
use std::ops::*;
#[repr(C)]
#[derive(Debug, Clone, Copy, PartialEq, Default, bytemuck::Pod, bytemuck::Zeroable)]
pub struct Vec2 {
pub x: f32,
pub y: f32,
}
pub const fn vec2(x: f32, y: f32) -> Vec2 {
Vec2::new(x, y)
}
impl Vec2 {
pub const ZERO: Self = Self::new(0.0, 0.0);
pub const ONE: Self = Self::new(1.0, 1.0);
pub const fn new(x: f32, y: f32) -> Self {
Self { x, y }
}
pub const fn lerp(self, from: impl const Into<Self>, to: impl const Into<Self>) -> Self {
let from = from.into();
let to = to.into();
Self {
x: self.x.lerp(from.x, to.x),
y: self.y.lerp(from.y, to.y),
}
}
}
impl const From<f32> for Vec2 {
fn from(v: f32) -> Self {
Self { x: v, y: v }
}
}
// this version looks kinda cool... is it more readable? more annoying to copy and change though
impl_op!(impl Add for Vec2: add x y);
impl_op!(Vec2 Sub sub; x y);
impl_op!(Vec2 Mul mul; x y);
impl_op!(Vec2 Div div; x y);
impl Neg for Vec2 {
type Output = Self;
fn neg(mut self) -> Self::Output {
self.x = -self.x;
self.y = -self.y;
self
}
}
impl From<(f32, f32)> for Vec2 {
fn from((x, y): (f32, f32)) -> Self {
Self { x, y }
}
}

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@@ -3,7 +3,7 @@ use std::{
marker::PhantomData, marker::PhantomData,
}; };
use crate::{primitive::Painter, util::ID, UIBuilder}; use crate::{Painter, util::ID, UIBuilder};
pub trait Widget: 'static + Any { pub trait Widget: 'static + Any {
fn draw(&self, painter: &mut Painter); fn draw(&self, painter: &mut Painter);

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@@ -1,12 +1,6 @@
use crate::primitive::UIRegion;
use wgpu::VertexAttribute; use wgpu::VertexAttribute;
#[repr(C)] use crate::UIRegion;
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
pub struct PrimitiveInstance {
pub region: UIRegion,
pub ptr: u32,
}
#[repr(C)] #[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable, Default)] #[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable, Default)]
@@ -15,6 +9,13 @@ pub struct WindowUniform {
pub height: f32, pub height: f32,
} }
#[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
pub struct PrimitiveInstance {
pub region: UIRegion,
pub ptr: u32,
}
impl PrimitiveInstance { impl PrimitiveInstance {
const ATTRIBS: [VertexAttribute; 5] = wgpu::vertex_attr_array![ const ATTRIBS: [VertexAttribute; 5] = wgpu::vertex_attr_array![
0 => Float32x2, 0 => Float32x2,

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@@ -1,7 +1,4 @@
use crate::{ use crate::{UI, primitive::PrimitiveInstance, render::util::ArrBuf};
render::{data::PrimitiveInstance, util::ArrBuf},
UI,
};
use data::WindowUniform; use data::WindowUniform;
use wgpu::{ use wgpu::{
util::{BufferInitDescriptor, DeviceExt}, util::{BufferInitDescriptor, DeviceExt},

27
src/render/primitive.rs Normal file
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@@ -0,0 +1,27 @@
use crate::Color;
pub use super::data::PrimitiveInstance;
#[derive(Default)]
pub struct Primitives {
pub instances: Vec<PrimitiveInstance>,
pub data: Vec<u32>,
}
/// NOTE: Self must have at least u32 alignment
pub trait PrimitiveData: bytemuck::Pod {
const DISCRIM: u32;
}
#[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
pub struct RoundedRectData {
pub color: Color<u8>,
pub radius: f32,
pub thickness: f32,
pub inner_radius: f32,
}
impl PrimitiveData for RoundedRectData {
const DISCRIM: u32 = 0;
}

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@@ -1,14 +0,0 @@
use crate::primitive::{Color, PrimitiveData};
#[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
pub struct RoundedRectData {
pub color: Color<u8>,
pub radius: f32,
pub thickness: f32,
pub inner_radius: f32,
}
impl PrimitiveData for RoundedRectData {
const DISCRIM: u32 = 0;
}

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@@ -1,100 +0,0 @@
use std::ops::*;
#[repr(C)]
#[derive(Debug, Clone, Copy, PartialEq, Default, bytemuck::Pod, bytemuck::Zeroable)]
pub struct Vec2 {
pub x: f32,
pub y: f32,
}
pub const fn point(x: f32, y: f32) -> Vec2 {
Vec2::new(x, y)
}
impl Vec2 {
pub const fn new(x: f32, y: f32) -> Self {
Self { x, y }
}
pub const fn lerp(self, to: Self, amt: impl const Into<Self>) -> Self {
let amt = amt.into();
Self {
x: lerp(self.x, to.x, amt.x),
y: lerp(self.y, to.y, amt.y),
}
}
}
const fn lerp(x: f32, y: f32, amt: f32) -> f32 {
(1.0 - amt) * x + y * amt
}
impl const From<f32> for Vec2 {
fn from(v: f32) -> Self {
Self { x: v, y: v }
}
}
macro_rules! impl_op_inner {
($op:ident $fn:ident $opa:ident $fna:ident) => {
impl const $op for Vec2 {
type Output = Self;
fn $fn(self, rhs: Self) -> Self::Output {
Self {
x: self.x.$fn(rhs.x),
y: self.y.$fn(rhs.y),
}
}
}
impl $opa for Vec2 {
fn $fna(&mut self, rhs: Self) {
self.x.$fna(rhs.x);
self.y.$fna(rhs.y);
}
}
impl const $op<f32> for Vec2 {
type Output = Self;
fn $fn(self, rhs: f32) -> Self::Output {
Self {
x: self.x.$fn(rhs),
y: self.y.$fn(rhs),
}
}
}
impl $opa<f32> for Vec2 {
fn $fna(&mut self, rhs: f32) {
self.x.$fna(rhs);
self.y.$fna(rhs);
}
}
};
}
macro_rules! impl_op {
($op:ident $fn:ident) => {
impl_op_inner!($op $fn ${concat($op,Assign)} ${concat($fn,_assign)});
};
}
impl_op!(Add add);
impl_op!(Sub sub);
impl_op!(Mul mul);
impl_op!(Div div);
impl Neg for Vec2 {
type Output = Self;
fn neg(mut self) -> Self::Output {
self.x = -self.x;
self.y = -self.y;
self
}
}
impl From<(f32, f32)> for Vec2 {
fn from((x, y): (f32, f32)) -> Self {
Self { x, y }
}
}

View File

@@ -42,8 +42,8 @@ fn vs_main(
) -> VertexOutput { ) -> VertexOutput {
var out: VertexOutput; var out: VertexOutput;
let top_left = (in.top_left_anchor + 1.0) / 2.0 * window.dim + in.top_left_offset; let top_left = in.top_left_anchor * window.dim + in.top_left_offset;
let bot_right = (in.bottom_right_anchor + 1.0) / 2.0 * window.dim + in.bottom_right_offset; let bot_right = in.bottom_right_anchor * window.dim + in.bottom_right_offset;
let size = bot_right - top_left; let size = bot_right - top_left;
var pos = top_left + vec2<f32>( var pos = top_left + vec2<f32>(

View File

@@ -1,7 +1,7 @@
use std::sync::Arc; use std::sync::Arc;
use app::App; use app::App;
use gui::{RoundedRect, UI, UIColor, WidgetArrUtil, WidgetUtil, primitive::Axis}; use gui::{Dir, Rect, UI, UIColor, WidgetArrUtil, WidgetUtil, fixed, ratio, rel};
use render::Renderer; use render::Renderer;
use winit::{event::WindowEvent, event_loop::ActiveEventLoop, window::Window}; use winit::{event::WindowEvent, event_loop::ActiveEventLoop, window::Window};
@@ -19,9 +19,9 @@ pub struct Client {
impl Client { impl Client {
pub fn new(window: Arc<Window>) -> Self { pub fn new(window: Arc<Window>) -> Self {
let mut renderer = Renderer::new(window); let mut renderer = Renderer::new(window);
let rect = RoundedRect { let rect = Rect {
color: UIColor::WHITE, color: UIColor::WHITE,
radius: 10.0, radius: 20.0,
thickness: 0.0, thickness: 0.0,
inner_radius: 0.0, inner_radius: 0.0,
}; };
@@ -38,19 +38,36 @@ impl Client {
rect.color(UIColor::ORANGE), rect.color(UIColor::ORANGE),
rect.color(UIColor::LIME).pad(10.0), rect.color(UIColor::LIME).pad(10.0),
) )
.span(Axis::Y, [1, 1]), .span(Dir::RIGHT, [1, 1]),
rect.color(UIColor::YELLOW), rect.color(UIColor::YELLOW),
) )
.span(Axis::X, [2, 2, 1]) .span(Dir::RIGHT, [2, 2, 1])
.pad(10), .pad(10),
) )
.span(Axis::X, [1, 3]), .span(Dir::RIGHT, [1, 3]),
(
rect.color(UIColor::GREEN), rect.color(UIColor::GREEN),
rect.color(UIColor::ORANGE),
rect.color(UIColor::CYAN),
rect.color(UIColor::BLUE),
rect.color(UIColor::MAGENTA),
rect.color(UIColor::RED),
) )
.span(Axis::Y, [3, 1]) .span(
Dir::RIGHT,
[
fixed(100),
ratio(1),
ratio(1),
rel(0.5),
fixed(100),
fixed(100),
],
),
)
.span(Dir::DOWN, [3, 1])
.pad(10), .pad(10),
); );
// let mut ui = ui.finish((blue, rect.color(UIColor::RED)).span(Axis::X, [1, 1]));
ui.widgets.get_mut(&handle).unwrap().color = UIColor::MAGENTA; ui.widgets.get_mut(&handle).unwrap().color = UIColor::MAGENTA;
renderer.update(&ui); renderer.update(&ui);
Self { renderer } Self { renderer }

58
src/util/math.rs Normal file
View File

@@ -0,0 +1,58 @@
use std::ops::*;
#[const_trait]
pub trait F32Util {
fn lerp<T: const Mul<f32, Output = T> + const Add<Output = T>>(self, from: T, to: T) -> T;
}
impl const F32Util for f32 {
fn lerp<T: const Mul<f32, Output = T> + const Add<Output = T>>(self, from: T, to: T) -> T {
from * (1.0 - self) + to * self
}
}
macro_rules! impl_op {
($T:ident $op:ident $fn:ident $opa:ident $fna:ident; $($field:ident)*) => {
mod ${concat(op_, $fn, _impl)} {
use super::*;
#[allow(unused_imports)]
use std::ops::*;
impl const $op for $T {
type Output = Self;
fn $fn(self, rhs: Self) -> Self::Output {
Self {
$($field: self.$field.$fn(rhs.$field),)*
}
}
}
impl $opa for $T {
fn $fna(&mut self, rhs: Self) {
$(self.$field.$fna(rhs.$field);)*
}
}
impl const $op<f32> for $T {
type Output = Self;
fn $fn(self, rhs: f32) -> Self::Output {
Self {
$($field: self.$field.$fn(rhs),)*
}
}
}
impl $opa<f32> for $T {
fn $fna(&mut self, rhs: f32) {
$(self.$field.$fna(rhs);)*
}
}
}
};
($T:ident $op:ident $fn:ident; $($field:ident)*) => {
impl_op!($T $op $fn ${concat($op,Assign)} ${concat($fn,_assign)}; $($field)*);
};
(impl $op:ident for $T:ident: $fn:ident $($field:ident)*) => {
impl_op!($T $op $fn ${concat($op,Assign)} ${concat($fn,_assign)}; $($field)*);
};
}
pub(crate) use impl_op;

View File

@@ -1,3 +1,5 @@
mod id; mod id;
mod math;
pub use id::*; pub use id::*;
pub use math::*;