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90cbc2524a
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sensors now run in correct order
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2025-09-15 21:13:23 -04:00 |
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2700c31c13
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cursor finally working properly and removed from render_text
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2025-09-15 20:30:26 -04:00 |
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9d659b6afd
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actually use the text library for text editing (fully working I think but code isn't cleanest)
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2025-09-15 14:34:57 -04:00 |
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e9853120ce
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sort of fix text editing (better but still bad)
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2025-09-11 17:12:11 -04:00 |
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242c3b992e
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IDC FINALLY OH MY GOD (I think like ctx + resize propagation + some other stuff)
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2025-09-11 00:59:26 -04:00 |
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709a2d0e17
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preparation
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2025-09-09 21:53:32 -04:00 |
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15cc91d92a
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update todo
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2025-09-07 23:45:24 -04:00 |
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2b5965e2e9
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add to todo
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2025-09-07 23:44:55 -04:00 |
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09f4de619e
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better & more fine grained redraw system (should allow movement)
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2025-09-07 23:33:36 -04:00 |
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d4690401eb
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rename widget fn macros
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2025-08-29 00:11:41 -04:00 |
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42f5a8d01b
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btext
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2025-08-28 22:58:01 -04:00 |
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4b1ee21e94
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text new fn
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2025-08-28 22:51:58 -04:00 |
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55bee4b25e
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rect fn
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2025-08-28 22:49:58 -04:00 |
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3df76d926c
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rename a bit
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2025-08-28 22:21:43 -04:00 |
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97f2f67dee
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small alignment test
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2025-08-28 21:57:46 -04:00 |
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1204e3728e
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alignment!!!
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2025-08-28 21:55:34 -04:00 |
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46c7d8ba26
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maybe fix relative len for sized span
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2025-08-28 18:28:14 -04:00 |
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a0e6623abe
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sized spans!
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2025-08-28 18:25:59 -04:00 |
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d7d67e4ed3
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more test stuff
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2025-08-28 01:52:00 -04:00 |
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28935e33e9
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clean up
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2025-08-28 01:36:26 -04:00 |
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834182ffe8
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sized widgets!
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2025-08-28 01:35:43 -04:00 |
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d4d0b3b580
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testing stuff
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2025-08-26 01:57:32 -04:00 |
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d0bed07ee0
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more testing stuff
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2025-08-25 23:13:29 -04:00 |
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e85b503127
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testing stuff
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2025-08-25 23:11:46 -04:00 |
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94a3ba5837
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make name longer 😔
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2025-08-25 22:51:33 -04:00 |
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9780724126
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senses are now bitflags
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2025-08-25 22:36:38 -04:00 |
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e9037cdc14
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contextless gaming
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2025-08-25 19:21:39 -04:00 |
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e8b255c8f9
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remove context generic
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2025-08-25 18:53:21 -04:00 |
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d4b1a56467
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comments
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2025-08-25 16:30:06 -04:00 |
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325e13c01f
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auto generate label (TODO: should be moved into widgets now that all have one)
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2025-08-25 16:23:34 -04:00 |
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7b21b0714d
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static ids
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2025-08-25 16:12:49 -04:00 |
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41103f2732
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comments
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2025-08-25 14:21:25 -04:00 |
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9e751d4161
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clean up
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2025-08-24 22:44:21 -04:00 |
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880d7eca50
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clean up after text fix
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2025-08-24 22:40:33 -04:00 |
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5cb84047b9
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text fix?
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2025-08-24 22:40:12 -04:00 |
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8f02a358a4
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fix view count
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2025-08-24 22:31:51 -04:00 |
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44a8b1cbeb
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fix view leak and add view count
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2025-08-24 22:13:02 -04:00 |
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74d01d14d4
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fix reactivity 😭 + visual widget counter
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2025-08-24 22:02:50 -04:00 |
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6bb6db32a6
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REACTIVITY
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2025-08-24 20:34:19 -04:00 |
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50ccf7393d
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snap text on shader
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2025-08-23 22:16:00 -04:00 |
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5ce6fca275
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initial text impl
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2025-08-23 21:15:39 -04:00 |
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abcbc267b5
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I forgot why I did it the other way lol (revert)
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2025-08-23 15:39:43 -04:00 |
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2ffb09bef0
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made painter actually how I wanted it (draw now takes in an owned painter)
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2025-08-23 15:20:25 -04:00 |
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6fbdf9fbc8
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texture freeing + render updates done a bit nicer
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2025-08-23 13:02:00 -04:00 |
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5fe63e311c
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update todo
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2025-08-22 23:10:32 -04:00 |
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7dbdcbba42
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added underdeveloped but working image support (no freeing or samplers)
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2025-08-22 23:07:31 -04:00 |
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bde929b05a
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typed primitive buffers + macro for creation
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2025-08-21 19:37:50 -04:00 |
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b7f83b58a9
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sensor ctx
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2025-08-20 13:09:03 -04:00 |
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1482e5d67c
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comments
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2025-08-20 12:18:44 -04:00 |
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368826fe05
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refcount ids and delete unused
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2025-08-16 19:15:21 -04:00 |
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