contextless gaming
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@@ -43,6 +43,7 @@ pub struct SenseTrigger {
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pub shape: SenseShape,
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pub sense: Sense,
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}
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#[derive(Default)]
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pub struct SensorGroup {
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pub hover: ActivationState,
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pub cursor: ActivationState,
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@@ -134,15 +135,6 @@ impl ActivationState {
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}
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}
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impl Default for SensorGroup {
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fn default() -> Self {
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Self {
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hover: Default::default(),
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cursor: Default::default(),
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sensors: Default::default(),
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}
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}
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}
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impl Clone for SensorGroup {
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fn clone(&self) -> Self {
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Self {
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