remove context generic
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@@ -5,8 +5,8 @@ pub struct Regioned {
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pub inner: WidgetId,
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}
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impl<Ctx: 'static> Widget<Ctx> for Regioned {
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fn draw(&self, painter: &mut Painter<Ctx>) {
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impl Widget for Regioned {
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fn draw(&self, painter: &mut Painter) {
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painter.draw_within(&self.inner, self.region);
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}
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}
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@@ -5,8 +5,8 @@ pub struct Image {
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handle: Option<TextureHandle>,
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}
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impl<Ctx> Widget<Ctx> for Image {
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fn draw(&self, painter: &mut Painter<Ctx>) {
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impl Widget for Image {
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fn draw(&self, painter: &mut Painter) {
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if let Some(handle) = &self.handle {
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painter.draw_texture(handle);
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} else {
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@@ -20,7 +20,7 @@ impl<Ctx> Widget<Ctx> for Image {
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}
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}
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pub fn image<Ctx>(image: impl LoadableImage) -> WidgetFnRet!(Image, Ctx) {
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pub fn image(image: impl LoadableImage) -> WidgetFnRet!(Image) {
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let image = match image.get_image() {
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Ok(image) => Some(image),
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Err(e) => {
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@@ -27,8 +27,8 @@ impl Rect {
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}
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}
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impl<Ctx> Widget<Ctx> for Rect {
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fn draw(&self, painter: &mut Painter<Ctx>) {
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impl Widget for Rect {
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fn draw(&self, painter: &mut Painter) {
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painter.write(RectPrimitive {
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color: self.color,
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radius: self.radius,
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@@ -1,25 +1,21 @@
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use crate::prelude::*;
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pub trait Sensable<W, Ctx, Tag> {
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fn on(self, sense: Sense, f: impl SenseFn<Ctx>) -> WidgetIdFnRet!(W, Ctx);
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pub trait Sensable<W, Tag> {
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fn on(self, sense: Sense, f: impl SenseFn) -> WidgetIdFnRet!(W);
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fn id_on(
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self,
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sense: Sense,
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f: impl FnMut(&WidgetId<W>, SenseCtx<Ctx>) + 'static + Clone,
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) -> WidgetIdFnRet!(W, Ctx)
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f: impl FnMut(&WidgetId<W>, &mut Ui) + 'static + Clone,
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) -> WidgetIdFnRet!(W)
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where
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W: Widget<Ctx>;
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fn edit_on(
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self,
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sense: Sense,
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f: impl FnMut(&mut W, &mut Ctx) + 'static + Clone,
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) -> WidgetIdFnRet!(W, Ctx)
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W: Widget;
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fn edit_on(self, sense: Sense, f: impl FnMut(&mut W) + 'static + Clone) -> WidgetIdFnRet!(W)
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where
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W: Widget<Ctx>;
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W: Widget;
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}
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impl<W: WidgetLike<Ctx, Tag>, Ctx, Tag> Sensable<W::Widget, Ctx, Tag> for W {
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fn on(self, sense: Sense, f: impl SenseFn<Ctx>) -> WidgetIdFnRet!(W::Widget, Ctx) {
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impl<W: WidgetLike<Tag>, Tag> Sensable<W::Widget, Tag> for W {
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fn on(self, sense: Sense, f: impl SenseFn) -> WidgetIdFnRet!(W::Widget) {
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move |ui| {
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let id = self.add(ui);
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ui.add_sensor(
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@@ -35,10 +31,10 @@ impl<W: WidgetLike<Ctx, Tag>, Ctx, Tag> Sensable<W::Widget, Ctx, Tag> for W {
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fn id_on(
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self,
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sense: Sense,
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mut f: impl FnMut(&WidgetId<W::Widget>, SenseCtx<Ctx>) + 'static + Clone,
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) -> WidgetIdFnRet!(W::Widget, Ctx)
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mut f: impl FnMut(&WidgetId<W::Widget>, &mut Ui) + 'static + Clone,
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) -> WidgetIdFnRet!(W::Widget)
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where
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W::Widget: Widget<Ctx>,
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W::Widget: Widget,
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{
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self.with_id(move |ui, id| {
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let id2 = id.clone();
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@@ -48,11 +44,11 @@ impl<W: WidgetLike<Ctx, Tag>, Ctx, Tag> Sensable<W::Widget, Ctx, Tag> for W {
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fn edit_on(
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self,
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sense: Sense,
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mut f: impl FnMut(&mut W::Widget, &mut Ctx) + 'static + Clone,
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) -> WidgetIdFnRet!(W::Widget, Ctx)
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mut f: impl FnMut(&mut W::Widget) + 'static + Clone,
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) -> WidgetIdFnRet!(W::Widget)
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where
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W::Widget: Widget<Ctx>,
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W::Widget: Widget,
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{
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self.id_on(sense, move |id, ctx| f(&mut ctx.ui[id], ctx.app))
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self.id_on(sense, move |id, ui| f(&mut ui[id]))
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}
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}
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@@ -5,8 +5,8 @@ pub struct Span {
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pub dir: Dir,
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}
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impl<Ctx: 'static> Widget<Ctx> for Span {
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fn draw(&self, painter: &mut Painter<Ctx>) {
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impl Widget for Span {
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fn draw(&self, painter: &mut Painter) {
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let total = self.sums();
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let mut start = UIScalar::min();
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for (child, length) in &self.children {
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@@ -4,8 +4,8 @@ pub struct Stack {
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pub children: Vec<WidgetId>,
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}
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impl<Ctx> Widget<Ctx> for Stack {
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fn draw(&self, painter: &mut Painter<Ctx>) {
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impl Widget for Stack {
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fn draw(&self, painter: &mut Painter) {
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for child in &self.children {
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painter.draw(child);
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}
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@@ -20,8 +20,8 @@ impl Text {
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}
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}
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impl<Ctx> Widget<Ctx> for Text {
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fn draw(&self, painter: &mut Painter<Ctx>) {
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impl Widget for Text {
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fn draw(&self, painter: &mut Painter) {
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// TODO: when on_update is added to painter,
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// return & store TextureHandle to reuse
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painter.draw_text(&self.content, &self.attrs);
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@@ -3,36 +3,36 @@ use crate::layout::{
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Dir, UiPos, UiRegion, Vec2, WidgetArrLike, WidgetFnRet, WidgetIdFnRet, WidgetLike,
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};
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pub trait CoreWidget<W, Ctx: 'static, Tag> {
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fn pad(self, padding: impl Into<Padding>) -> WidgetFnRet!(Regioned, Ctx);
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fn center(self, size: impl Into<Vec2>) -> WidgetFnRet!(Regioned, Ctx);
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fn region(self, region: UiRegion) -> WidgetFnRet!(Regioned, Ctx);
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fn label(self, label: impl Into<String>) -> WidgetIdFnRet!(W, Ctx);
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pub trait CoreWidget<W, Tag> {
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fn pad(self, padding: impl Into<Padding>) -> WidgetFnRet!(Regioned);
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fn center(self, size: impl Into<Vec2>) -> WidgetFnRet!(Regioned);
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fn region(self, region: UiRegion) -> WidgetFnRet!(Regioned);
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fn label(self, label: impl Into<String>) -> WidgetIdFnRet!(W);
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}
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impl<W: WidgetLike<Ctx, Tag>, Ctx: 'static, Tag> CoreWidget<W::Widget, Ctx, Tag> for W {
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fn pad(self, padding: impl Into<Padding>) -> WidgetFnRet!(Regioned, Ctx) {
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impl<W: WidgetLike<Tag>, Tag> CoreWidget<W::Widget, Tag> for W {
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fn pad(self, padding: impl Into<Padding>) -> WidgetFnRet!(Regioned) {
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|ui| Regioned {
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region: padding.into().region(),
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inner: self.add(ui).erase_type(),
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}
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}
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fn center(self, size: impl Into<Vec2>) -> WidgetFnRet!(Regioned, Ctx) {
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fn center(self, size: impl Into<Vec2>) -> WidgetFnRet!(Regioned) {
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|ui| Regioned {
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region: UiPos::center().expand(size.into()),
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inner: self.add(ui).erase_type(),
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}
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}
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fn region(self, region: UiRegion) -> WidgetFnRet!(Regioned, Ctx) {
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fn region(self, region: UiRegion) -> WidgetFnRet!(Regioned) {
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move |ui| Regioned {
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region,
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inner: self.add(ui).erase_type(),
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}
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}
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fn label(self, label: impl Into<String>) -> WidgetIdFnRet!(W::Widget, Ctx) {
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fn label(self, label: impl Into<String>) -> WidgetIdFnRet!(W::Widget) {
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|ui| {
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let id = self.add(ui);
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ui.set_label(&id, label.into());
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@@ -41,22 +41,20 @@ impl<W: WidgetLike<Ctx, Tag>, Ctx: 'static, Tag> CoreWidget<W::Widget, Ctx, Tag>
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}
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}
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pub trait CoreWidgetArr<const LEN: usize, Ctx: 'static, Tag> {
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fn span(self, dir: Dir, lengths: [impl Into<SpanLen>; LEN]) -> WidgetFnRet!(Span, Ctx);
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fn stack(self) -> WidgetFnRet!(Stack, Ctx);
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pub trait CoreWidgetArr<const LEN: usize, Tag> {
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fn span(self, dir: Dir, lengths: [impl Into<SpanLen>; LEN]) -> WidgetFnRet!(Span);
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fn stack(self) -> WidgetFnRet!(Stack);
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}
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impl<const LEN: usize, Wa: WidgetArrLike<LEN, Ctx, Tag>, Ctx: 'static, Tag>
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CoreWidgetArr<LEN, Ctx, Tag> for Wa
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{
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fn span(self, dir: Dir, lengths: [impl Into<SpanLen>; LEN]) -> WidgetFnRet!(Span, Ctx) {
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impl<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> CoreWidgetArr<LEN, Tag> for Wa {
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fn span(self, dir: Dir, lengths: [impl Into<SpanLen>; LEN]) -> WidgetFnRet!(Span) {
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let lengths = lengths.map(Into::into);
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move |ui| Span {
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dir,
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children: self.ui(ui).arr.into_iter().zip(lengths).collect(),
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}
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}
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fn stack(self) -> WidgetFnRet!(Stack, Ctx) {
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fn stack(self) -> WidgetFnRet!(Stack) {
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move |ui| Stack {
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children: self.ui(ui).arr.to_vec(),
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}
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