learn how workspaces + proc macros work & restructure everything

This commit is contained in:
2025-12-09 01:52:45 -05:00
parent 434e3c3af7
commit e44bb8eca4
76 changed files with 610 additions and 576 deletions

147
src/widget/trait_fns.rs Normal file
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@@ -0,0 +1,147 @@
use crate::prelude::*;
use iris_macro::widget_trait;
// these methods should "not require any context" (require unit) because they're in core
event_ctx!(());
widget_trait!(
pub CoreWidget;
fn pad(self, padding: impl Into<Padding>) -> impl WidgetFn<Pad> {
|ui| Pad {
padding: padding.into(),
inner: self.add(ui),
}
}
fn align(self, align: impl Into<Align>) -> impl WidgetFn<Aligned> {
move |ui| Aligned {
inner: self.add(ui),
align: align.into(),
}
}
fn center(self) -> impl WidgetFn<Aligned> {
self.align(Align::CENTER)
}
fn label(self, label: impl Into<String>) -> impl WidgetIdFn<WL::Widget> {
|ui| {
let id = self.add(ui);
id.set_label(label);
id
}
}
fn sized(self, size: impl Into<Size>) -> impl WidgetFn<Sized> {
let size = size.into();
move |ui| Sized {
inner: self.add(ui),
x: Some(size.x),
y: Some(size.y),
}
}
fn max_width(self, len: impl Into<Len>) -> impl WidgetFn<MaxSize> {
let len = len.into();
move |ui| MaxSize {
inner: self.add(ui),
x: Some(len),
y: None,
}
}
fn max_height(self, len: impl Into<Len>) -> impl WidgetFn<MaxSize> {
let len = len.into();
move |ui| MaxSize {
inner: self.add(ui),
x: None,
y: Some(len),
}
}
fn width(self, len: impl Into<Len>) -> impl WidgetFn<Sized> {
let len = len.into();
move |ui| Sized {
inner: self.add(ui),
x: Some(len),
y: None,
}
}
fn height(self, len: impl Into<Len>) -> impl WidgetFn<Sized> {
let len = len.into();
move |ui| Sized {
inner: self.add(ui),
x: None,
y: Some(len),
}
}
fn offset(self, amt: impl Into<UiVec2>) -> impl WidgetFn<Offset> {
move |ui| Offset {
inner: self.add(ui),
amt: amt.into(),
}
}
fn scroll(self) -> impl WidgetIdFn<Scroll> {
move |ui| {
Scroll::new(self.add(ui), Axis::Y)
.on(CursorSense::Scroll, |ctx| {
let s = &mut *ctx.widget.get_mut();
s.scroll(ctx.data.scroll_delta.y * 50.0);
})
.add(ui)
}
}
fn masked(self) -> impl WidgetFn<Masked> {
move |ui| Masked {
inner: self.add(ui),
}
}
fn background<T,>(self, w: impl WidgetLike<T>) -> impl WidgetFn<Stack> {
move |ui| Stack {
children: vec![w.add(ui), self.add(ui)],
size: StackSize::Child(1),
}
}
fn foreground<T,>(self, w: impl WidgetLike<T>) -> impl WidgetFn<Stack> {
move |ui| Stack {
children: vec![self.add(ui), w.add(ui)],
size: StackSize::Child(0),
}
}
fn layer_offset(self, offset: usize) -> impl WidgetFn<LayerOffset> {
move |ui| LayerOffset {
inner: self.add(ui),
offset,
}
}
fn to_any(self) -> impl WidgetRet {
|ui| self.add(ui)
}
fn set_ptr(self, ptr: &WidgetRef<WidgetPtr>, ui: &mut Ui) {
ptr.get_mut().inner = Some(self.add(ui));
}
);
pub trait CoreWidgetArr<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> {
fn span(self, dir: Dir) -> SpanBuilder<LEN, Wa, Tag>;
fn stack(self) -> StackBuilder<LEN, Wa, Tag>;
}
impl<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> CoreWidgetArr<LEN, Wa, Tag> for Wa {
fn span(self, dir: Dir) -> SpanBuilder<LEN, Wa, Tag> {
SpanBuilder::new(self, dir)
}
fn stack(self) -> StackBuilder<LEN, Wa, Tag> {
StackBuilder::new(self)
}
}