learn how workspaces + proc macros work & restructure everything
This commit is contained in:
35
src/widget/position/align.rs
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35
src/widget/position/align.rs
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@@ -0,0 +1,35 @@
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use crate::prelude::*;
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pub struct Aligned {
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pub inner: WidgetRef,
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pub align: Align,
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}
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impl Widget for Aligned {
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fn draw(&mut self, painter: &mut Painter) {
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let region = match self.align.tuple() {
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(Some(x), Some(y)) => painter
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.size(&self.inner)
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.to_uivec2()
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.align(RegionAlign { x, y }),
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(Some(x), None) => {
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let x = painter.size_ctx().width(&self.inner).apply_rest().align(x);
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UiRegion::new(x, UiSpan::FULL)
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}
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(None, Some(y)) => {
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let y = painter.size_ctx().height(&self.inner).apply_rest().align(y);
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UiRegion::new(UiSpan::FULL, y)
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}
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(None, None) => UiRegion::FULL,
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};
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painter.widget_within(&self.inner, region);
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}
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fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
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ctx.width(&self.inner)
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}
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fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
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ctx.height(&self.inner)
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}
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}
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23
src/widget/position/layer.rs
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23
src/widget/position/layer.rs
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@@ -0,0 +1,23 @@
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use crate::prelude::*;
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pub struct LayerOffset {
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pub inner: WidgetRef,
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pub offset: usize,
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}
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impl Widget for LayerOffset {
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fn draw(&mut self, painter: &mut Painter) {
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for _ in 0..self.offset {
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painter.next_layer();
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}
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painter.widget(&self.inner);
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}
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fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
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ctx.width(&self.inner)
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}
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fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
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ctx.height(&self.inner)
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}
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}
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48
src/widget/position/max_size.rs
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48
src/widget/position/max_size.rs
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@@ -0,0 +1,48 @@
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use crate::prelude::*;
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pub struct MaxSize {
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pub inner: WidgetRef,
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pub x: Option<Len>,
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pub y: Option<Len>,
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}
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impl MaxSize {
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fn apply_to_outer(&self, ctx: &mut SizeCtx) {
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if let Some(x) = self.x {
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ctx.outer.x.select_len(x.apply_rest());
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}
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if let Some(y) = self.y {
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ctx.outer.y.select_len(y.apply_rest());
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}
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}
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}
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impl Widget for MaxSize {
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fn draw(&mut self, painter: &mut Painter) {
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painter.widget(&self.inner);
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}
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fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
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self.apply_to_outer(ctx);
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let width = ctx.width(&self.inner);
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if let Some(x) = self.x {
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let width_px = width.apply_rest().to_abs(ctx.output_size().x);
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let x_px = x.apply_rest().to_abs(ctx.output_size().x);
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if width_px > x_px { x } else { width }
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} else {
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width
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}
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}
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fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
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self.apply_to_outer(ctx);
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let height = ctx.height(&self.inner);
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if let Some(y) = self.y {
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let height_px = height.apply_rest().to_abs(ctx.output_size().y);
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let y_px = y.apply_rest().to_abs(ctx.output_size().y);
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if height_px > y_px { y } else { height }
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} else {
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height
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}
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}
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}
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19
src/widget/position/mod.rs
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19
src/widget/position/mod.rs
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@@ -0,0 +1,19 @@
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mod align;
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mod layer;
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mod max_size;
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mod offset;
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mod pad;
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mod scroll;
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mod sized;
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mod span;
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mod stack;
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pub use align::*;
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pub use layer::*;
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pub use max_size::*;
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pub use offset::*;
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pub use pad::*;
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pub use scroll::*;
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pub use sized::*;
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pub use span::*;
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pub use stack::*;
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21
src/widget/position/offset.rs
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21
src/widget/position/offset.rs
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@@ -0,0 +1,21 @@
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use crate::prelude::*;
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pub struct Offset {
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pub inner: WidgetRef,
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pub amt: UiVec2,
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}
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impl Widget for Offset {
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fn draw(&mut self, painter: &mut Painter) {
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let region = UiRegion::FULL.offset(self.amt);
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painter.widget_within(&self.inner, region);
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}
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fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
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ctx.width(&self.inner)
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}
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fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
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ctx.height(&self.inner)
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}
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}
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134
src/widget/position/pad.rs
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134
src/widget/position/pad.rs
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@@ -0,0 +1,134 @@
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use crate::prelude::*;
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pub struct Pad {
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pub padding: Padding,
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pub inner: WidgetRef,
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}
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impl Widget for Pad {
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fn draw(&mut self, painter: &mut Painter) {
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painter.widget_within(&self.inner, self.padding.region());
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}
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fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
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let width = self.padding.left + self.padding.right;
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let height = self.padding.top + self.padding.bottom;
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ctx.outer.x.abs -= width;
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ctx.outer.y.abs -= height;
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let mut size = ctx.width(&self.inner);
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size.abs += width;
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size
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}
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fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
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let width = self.padding.left + self.padding.right;
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let height = self.padding.top + self.padding.bottom;
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ctx.outer.x.abs -= width;
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ctx.outer.y.abs -= height;
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let mut size = ctx.height(&self.inner);
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size.abs += height;
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size
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}
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}
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pub struct Padding {
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pub left: f32,
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pub right: f32,
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pub top: f32,
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pub bottom: f32,
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}
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impl Padding {
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pub const ZERO: Self = Self {
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left: 0.0,
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right: 0.0,
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top: 0.0,
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bottom: 0.0,
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};
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pub fn uniform(amt: impl UiNum) -> Self {
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let amt = amt.to_f32();
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Self {
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left: amt,
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right: amt,
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top: amt,
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bottom: amt,
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}
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}
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pub fn region(&self) -> UiRegion {
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let mut region = UiRegion::FULL;
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region.x.start.abs += self.left;
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region.y.start.abs += self.top;
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region.x.end.abs -= self.right;
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region.y.end.abs -= self.bottom;
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region
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}
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pub fn x(amt: impl UiNum) -> Self {
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let amt = amt.to_f32();
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Self {
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left: amt,
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right: amt,
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top: 0.0,
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bottom: 0.0,
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}
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}
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pub fn y(amt: impl UiNum) -> Self {
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let amt = amt.to_f32();
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Self {
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left: 0.0,
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right: 0.0,
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top: amt,
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bottom: amt,
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}
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}
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pub fn top(amt: impl UiNum) -> Self {
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let mut s = Self::ZERO;
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s.top = amt.to_f32();
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s
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}
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pub fn bottom(amt: impl UiNum) -> Self {
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let mut s = Self::ZERO;
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s.bottom = amt.to_f32();
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s
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}
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pub fn left(amt: impl UiNum) -> Self {
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let mut s = Self::ZERO;
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s.left = amt.to_f32();
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s
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}
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pub fn right(amt: impl UiNum) -> Self {
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let mut s = Self::ZERO;
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s.right = amt.to_f32();
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s
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}
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pub fn with_top(mut self, amt: impl UiNum) -> Self {
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self.top = amt.to_f32();
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self
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}
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pub fn with_bottom(mut self, amt: impl UiNum) -> Self {
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self.bottom = amt.to_f32();
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self
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}
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pub fn with_left(mut self, amt: impl UiNum) -> Self {
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self.left = amt.to_f32();
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self
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}
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pub fn with_right(mut self, amt: impl UiNum) -> Self {
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self.right = amt.to_f32();
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self
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}
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}
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impl<T: UiNum> From<T> for Padding {
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fn from(amt: T) -> Self {
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Self::uniform(amt.to_f32())
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}
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}
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66
src/widget/position/scroll.rs
Normal file
66
src/widget/position/scroll.rs
Normal file
@@ -0,0 +1,66 @@
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use crate::prelude::*;
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pub struct Scroll {
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inner: WidgetRef,
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axis: Axis,
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amt: f32,
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snap_end: bool,
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container_len: f32,
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content_len: f32,
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}
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impl Widget for Scroll {
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fn draw(&mut self, painter: &mut Painter) {
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let output_len = painter.output_size().axis(self.axis);
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let container_len = painter.region().axis(self.axis).len();
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let content_len = painter
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.len_axis(&self.inner, self.axis)
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.apply_rest()
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.within_len(container_len)
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.to_abs(output_len);
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self.container_len = container_len.to_abs(output_len);
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self.content_len = content_len;
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if self.snap_end {
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self.amt = self.content_len - self.container_len;
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}
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self.update_amt();
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let mut region = UiRegion::FULL.offset(Vec2::from_axis(self.axis, -self.amt, 0.0));
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region.axis_mut(self.axis).end = region.axis(self.axis).start.offset(self.content_len);
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painter.widget_within(&self.inner, region);
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}
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fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
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ctx.width(&self.inner)
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}
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fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
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ctx.height(&self.inner)
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}
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}
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impl Scroll {
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pub fn new(inner: WidgetRef, axis: Axis) -> Self {
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Self {
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inner,
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axis,
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amt: 0.0,
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snap_end: true,
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container_len: 0.0,
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content_len: 0.0,
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}
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}
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pub fn update_amt(&mut self) {
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self.amt = self.amt.max(0.0);
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let len = (self.content_len - self.container_len).max(0.0);
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self.amt = self.amt.min(len);
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self.snap_end = self.amt == len;
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}
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pub fn scroll(&mut self, amt: f32) {
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self.amt -= amt;
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self.update_amt();
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}
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}
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34
src/widget/position/sized.rs
Normal file
34
src/widget/position/sized.rs
Normal file
@@ -0,0 +1,34 @@
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use crate::prelude::*;
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pub struct Sized {
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pub inner: WidgetRef,
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pub x: Option<Len>,
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pub y: Option<Len>,
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}
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impl Sized {
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fn apply_to_outer(&self, ctx: &mut SizeCtx) {
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if let Some(x) = self.x {
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ctx.outer.x.select_len(x.apply_rest());
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}
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if let Some(y) = self.y {
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ctx.outer.y.select_len(y.apply_rest());
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}
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}
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}
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impl Widget for Sized {
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fn draw(&mut self, painter: &mut Painter) {
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painter.widget(&self.inner);
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}
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fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
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self.apply_to_outer(ctx);
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self.x.unwrap_or_else(|| ctx.width(&self.inner))
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}
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fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
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self.apply_to_outer(ctx);
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self.y.unwrap_or_else(|| ctx.height(&self.inner))
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}
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}
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196
src/widget/position/span.rs
Normal file
196
src/widget/position/span.rs
Normal file
@@ -0,0 +1,196 @@
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use crate::prelude::*;
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use std::marker::PhantomData;
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pub struct Span {
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pub children: Vec<WidgetRef>,
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pub dir: Dir,
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pub gap: f32,
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}
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impl Widget for Span {
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fn draw(&mut self, painter: &mut Painter) {
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let total = self.len_sum(&mut painter.size_ctx());
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let mut start = UiScalar::rel_min();
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for child in &self.children {
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let mut span = UiSpan::FULL;
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span.start = start;
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let len = painter.len_axis(child, self.dir.axis);
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if len.rest > 0.0 {
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let offset = UiScalar::new(total.rel, total.abs);
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let rel_end = UiScalar::rel(len.rest / total.rest);
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let end = (UiScalar::rel_max() + start) - offset;
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start = rel_end.within(&start.to(end));
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}
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start.abs += len.abs;
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start.rel += len.rel;
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span.end = start;
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let mut child_region = UiRegion::from_axis(self.dir.axis, span, UiSpan::FULL);
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if self.dir.sign == Sign::Neg {
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child_region.flip(self.dir.axis);
|
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}
|
||||
painter.widget_within(child, child_region);
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||||
start.abs += self.gap;
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||||
}
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
match self.dir.axis {
|
||||
Axis::X => self.desired_len(ctx),
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||||
Axis::Y => self.desired_ortho(ctx),
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||||
}
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
match self.dir.axis {
|
||||
Axis::X => self.desired_ortho(ctx),
|
||||
Axis::Y => self.desired_len(ctx),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Span {
|
||||
pub fn empty(dir: Dir) -> Self {
|
||||
Self {
|
||||
children: Vec::new(),
|
||||
dir,
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||||
gap: 0.0,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn gap(mut self, gap: impl UiNum) -> Self {
|
||||
self.gap = gap.to_f32();
|
||||
self
|
||||
}
|
||||
|
||||
fn len_sum(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
let gap = self.gap * self.children.len().saturating_sub(1) as f32;
|
||||
self.children.iter().fold(Len::abs(gap), |mut s, id| {
|
||||
// it's tempting to subtract the abs & rel from the ctx outer,
|
||||
// but that would create inconsistent sizing if you put
|
||||
// a rest first vs last & only speed up in one direction.
|
||||
// I think this is only solvable by restricting how you can
|
||||
// compute size, bc currently you need child to define parent's
|
||||
// sectioning and you need parent's sectioning to define child.
|
||||
// Fortunately, that doesn't matter in most cases
|
||||
let len = ctx.len_axis(id, self.dir.axis);
|
||||
s += len;
|
||||
s
|
||||
})
|
||||
}
|
||||
|
||||
fn desired_len(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
let len = self.len_sum(ctx);
|
||||
if len.rest == 0.0 && len.rel == 0.0 {
|
||||
len
|
||||
} else {
|
||||
Len::default()
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_ortho(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
// this is a weird hack to get text wrapping to work properly when in a downward span
|
||||
// the correct solution here is to add a function to widget that lets them
|
||||
// request that ctx.outer has an axis "resolved" before checking the other,
|
||||
// and panicking or warning if two request opposite axis (unsolvable in that case)
|
||||
let outer = ctx.outer.axis(self.dir.axis);
|
||||
if self.dir.axis == Axis::X {
|
||||
// so....... this literally copies draw so that the lengths are correctly set in the
|
||||
// context, which makes this slow and not cool
|
||||
let total = self.len_sum(ctx);
|
||||
let mut start = UiScalar::rel_min();
|
||||
let mut ortho_len = Len::ZERO;
|
||||
for child in &self.children {
|
||||
let mut span = UiSpan::FULL;
|
||||
span.start = start;
|
||||
let len = ctx.len_axis(child, self.dir.axis);
|
||||
if len.rest > 0.0 {
|
||||
let offset = UiScalar::new(total.rel, total.abs);
|
||||
let rel_end = UiScalar::rel(len.rest / total.rest);
|
||||
let end = (UiScalar::rel_max() + start) - offset;
|
||||
start = rel_end.within(&start.to(end));
|
||||
}
|
||||
start.abs += len.abs;
|
||||
start.rel += len.rel;
|
||||
span.end = start;
|
||||
|
||||
let scalar = span.len();
|
||||
*ctx.outer.axis_mut(self.dir.axis) = outer.select_len(scalar);
|
||||
let ortho = ctx.len_axis(child, !self.dir.axis);
|
||||
// TODO: rel shouldn't do this, but no easy way before actually calculating pixels
|
||||
if ortho.rel > 0.0 || ortho.rest > 0.0 {
|
||||
ortho_len.rest = 1.0;
|
||||
ortho_len.abs = 0.0;
|
||||
break;
|
||||
}
|
||||
ortho_len.abs = ortho_len.abs.max(ortho.abs);
|
||||
start.abs += self.gap;
|
||||
}
|
||||
ortho_len
|
||||
} else {
|
||||
let mut ortho_len = Len::ZERO;
|
||||
let ortho = !self.dir.axis;
|
||||
for child in &self.children {
|
||||
let len = ctx.len_axis(child, ortho);
|
||||
// TODO: rel shouldn't do this, but no easy way before actually calculating pixels
|
||||
if len.rel > 0.0 || len.rest > 0.0 {
|
||||
ortho_len.rest = 1.0;
|
||||
ortho_len.abs = 0.0;
|
||||
break;
|
||||
}
|
||||
ortho_len.abs = ortho_len.abs.max(len.abs);
|
||||
}
|
||||
ortho_len
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct SpanBuilder<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> {
|
||||
pub children: Wa,
|
||||
pub dir: Dir,
|
||||
pub gap: f32,
|
||||
_pd: PhantomData<Tag>,
|
||||
}
|
||||
|
||||
impl<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> FnOnce<(&mut Ui,)>
|
||||
for SpanBuilder<LEN, Wa, Tag>
|
||||
{
|
||||
type Output = Span;
|
||||
|
||||
extern "rust-call" fn call_once(self, args: (&mut Ui,)) -> Self::Output {
|
||||
Span {
|
||||
children: self.children.ui(args.0).arr.to_vec(),
|
||||
dir: self.dir,
|
||||
gap: self.gap,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> SpanBuilder<LEN, Wa, Tag> {
|
||||
pub fn new(children: Wa, dir: Dir) -> Self {
|
||||
Self {
|
||||
children,
|
||||
dir,
|
||||
gap: 0.0,
|
||||
_pd: PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn gap(mut self, gap: impl UiNum) -> Self {
|
||||
self.gap = gap.to_f32();
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl std::ops::Deref for Span {
|
||||
type Target = Vec<WidgetRef>;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.children
|
||||
}
|
||||
}
|
||||
|
||||
impl std::ops::DerefMut for Span {
|
||||
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||
&mut self.children
|
||||
}
|
||||
}
|
||||
77
src/widget/position/stack.rs
Normal file
77
src/widget/position/stack.rs
Normal file
@@ -0,0 +1,77 @@
|
||||
use std::marker::PhantomData;
|
||||
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct Stack {
|
||||
pub children: Vec<WidgetRef>,
|
||||
pub size: StackSize,
|
||||
}
|
||||
|
||||
impl Widget for Stack {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
let mut iter = self.children.iter();
|
||||
if let Some(child) = iter.next() {
|
||||
painter.child_layer();
|
||||
painter.widget(child);
|
||||
}
|
||||
for child in iter {
|
||||
painter.next_layer();
|
||||
painter.widget(child);
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
match self.size {
|
||||
StackSize::Default => Len::default(),
|
||||
StackSize::Child(i) => ctx.width(&self.children[i]),
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
match self.size {
|
||||
StackSize::Default => Len::default(),
|
||||
StackSize::Child(i) => ctx.height(&self.children[i]),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Debug)]
|
||||
pub enum StackSize {
|
||||
#[default]
|
||||
Default,
|
||||
Child(usize),
|
||||
}
|
||||
|
||||
pub struct StackBuilder<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> {
|
||||
pub children: Wa,
|
||||
pub size: StackSize,
|
||||
_pd: PhantomData<Tag>,
|
||||
}
|
||||
|
||||
impl<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> FnOnce<(&mut Ui,)>
|
||||
for StackBuilder<LEN, Wa, Tag>
|
||||
{
|
||||
type Output = Stack;
|
||||
|
||||
extern "rust-call" fn call_once(self, args: (&mut Ui,)) -> Self::Output {
|
||||
Stack {
|
||||
children: self.children.ui(args.0).arr.to_vec(),
|
||||
size: self.size,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> StackBuilder<LEN, Wa, Tag> {
|
||||
pub fn new(children: Wa) -> Self {
|
||||
Self {
|
||||
children,
|
||||
size: StackSize::default(),
|
||||
_pd: PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn size(mut self, size: StackSize) -> Self {
|
||||
self.size = size;
|
||||
self
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user