I love control flow
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293
src/bin/test/main.rs
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293
src/bin/test/main.rs
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use app::App;
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use arboard::Clipboard;
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use cosmic_text::Family;
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use input::Input;
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use iris::prelude::*;
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use len_fns::*;
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use render::Renderer;
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use std::sync::Arc;
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use winit::{event::WindowEvent, event_loop::ActiveEventLoop, window::Window};
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mod app;
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mod input;
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mod render;
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fn main() {
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App::run();
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}
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pub struct Client {
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renderer: Renderer,
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input: Input,
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ui: Ui,
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info: WidgetId<Text>,
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focus: Option<WidgetId<TextEdit>>,
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clipboard: Clipboard,
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}
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#[derive(Eq, PartialEq, Hash, Clone)]
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struct Submit;
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impl DefaultEvent for Submit {
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type Data = ();
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}
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impl Client {
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pub fn new(window: Arc<Window>) -> Self {
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let renderer = Renderer::new(window);
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let mut ui = Ui::new();
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let rrect = rect(Color::WHITE).radius(20);
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let pad_test = (
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rrect.color(Color::BLUE),
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(
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rrect
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.color(Color::RED)
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.sized((100, 100))
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.center()
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.width(rest(2)),
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(
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rrect.color(Color::ORANGE),
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rrect.color(Color::LIME).pad(10.0),
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)
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.span(Dir::RIGHT)
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.width(rest(2)),
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rrect.color(Color::YELLOW),
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)
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.span(Dir::RIGHT)
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.pad(10)
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.width(rest(3)),
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)
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.span(Dir::RIGHT)
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.add_static(&mut ui);
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let span_test = (
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rrect.color(Color::GREEN).width(100),
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rrect.color(Color::ORANGE),
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rrect.color(Color::CYAN),
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rrect.color(Color::BLUE).width(rel(0.5)),
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rrect.color(Color::MAGENTA).width(100),
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rrect.color(Color::RED).width(100),
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)
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.span(Dir::LEFT)
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.add_static(&mut ui);
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let span_add = Span::empty(Dir::RIGHT).add_static(&mut ui);
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let add_button = rect(Color::LIME)
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.radius(30)
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.on(CursorSense::click(), move |ctx: &mut Client, _| {
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let child = ctx
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.ui
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.add(image(include_bytes!("assets/sungals.png")).center())
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.any();
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ctx.ui[span_add].children.push(child);
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})
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.sized((150, 150))
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.align(Align::BOT_RIGHT);
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let del_button = rect(Color::RED)
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.radius(30)
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.on(CursorSense::click(), move |ctx: &mut Client, _| {
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ctx.ui[span_add].children.pop();
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})
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.sized((150, 150))
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.align(Align::BOT_LEFT);
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let span_add_test = (span_add, add_button, del_button)
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.stack()
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.add_static(&mut ui);
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let btext = |content| text(content).size(30);
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let text_test = (
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btext("this is a").align(Align::LEFT),
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btext("teeeeeeeest").align(Align::RIGHT),
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btext("okkk\nokkkkkk!").align(Align::LEFT),
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btext("hmm"),
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btext("a"),
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(
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btext("'").family(Family::Monospace).align(Align::TOP),
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btext("'").family(Family::Monospace),
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btext(":gamer mode").family(Family::Monospace),
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rect(Color::CYAN).sized((10, 10)).center(),
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rect(Color::RED).sized((100, 100)).center(),
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rect(Color::PURPLE).sized((50, 50)).align(Align::TOP),
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)
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.span(Dir::RIGHT)
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.center(),
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text("pretty cool right?").size(50),
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)
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.span(Dir::DOWN)
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.add_static(&mut ui);
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let texts = Span::empty(Dir::DOWN).gap(10).add_static(&mut ui);
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let msg_area = (Rect::new(Color::SKY), texts.scroll().masked()).stack();
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let add_text = text("add")
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.editable()
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.text_align(Align::LEFT)
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.size(30)
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.id_on(CursorSense::click(), |id, client: &mut Client, ctx| {
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client.ui.text(id).select(ctx.cursor, ctx.size);
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client.focus = Some(id.clone());
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})
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.id_on(Submit, move |id, client: &mut Client, _| {
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let content = client.ui.text(id).take();
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let text = text(content)
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.editable()
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.size(30)
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.text_align(Align::LEFT)
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.wrap(true)
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.id_on(CursorSense::click(), |id, client: &mut Client, ctx| {
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client.ui.text(id).select(ctx.cursor, ctx.size);
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client.focus = Some(id.clone());
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});
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let msg_box = (rect(Color::WHITE.darker(0.5)), text)
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.stack()
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.size(StackSize::Child(1))
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.add(&mut client.ui);
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client.ui[texts].children.push(msg_box.any());
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})
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.add(&mut ui);
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let text_edit_scroll = (
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msg_area,
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(
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Rect::new(Color::WHITE.darker(0.9)),
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(
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add_text.clone().width(rest(1)),
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Rect::new(Color::GREEN)
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.on(CursorSense::click(), move |client: &mut Client, _| {
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client.run_event(&add_text, Submit, ());
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})
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.sized((40, 40)),
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)
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.span(Dir::RIGHT)
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.pad(10),
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)
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.stack()
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.size(StackSize::Child(1))
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.offset_layer(1)
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.align(Align::BOT),
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)
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.span(Dir::DOWN)
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.add_static(&mut ui);
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let main = pad_test.pad(10).add_static(&mut ui);
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let switch_button = |color, to, label| {
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let rect = rect(color)
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.id_on(CursorSense::click(), move |id, ui: &mut Ui, _| {
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ui[main].inner.set_static(to);
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ui[id].color = color.darker(0.3);
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})
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.edit_on(
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CursorSense::HoverStart | CursorSense::unclick(),
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move |r, _| {
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r.color = color.brighter(0.2);
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},
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)
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.edit_on(CursorSense::HoverEnd, move |r, _| {
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r.color = color;
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});
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(rect, text(label).size(30)).stack()
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};
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let tabs = (
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switch_button(Color::RED, pad_test.any(), "pad"),
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switch_button(Color::GREEN, span_test.any(), "span"),
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switch_button(Color::BLUE, span_add_test.any(), "image span"),
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switch_button(Color::MAGENTA, text_test.any(), "text layout"),
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switch_button(
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Color::YELLOW.mul_rgb(0.5),
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text_edit_scroll.any(),
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"text edit scroll",
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),
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)
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.span(Dir::RIGHT);
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let info = text("").add(&mut ui);
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let info_sect = info.clone().pad(10).align(Align::RIGHT);
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((tabs.height(40), main).span(Dir::DOWN), info_sect)
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.stack()
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.set_root(&mut ui);
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Self {
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renderer,
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input: Input::default(),
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ui,
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info,
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focus: None,
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clipboard: Clipboard::new().unwrap(),
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}
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}
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pub fn event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) {
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let input_changed = self.input.event(&event);
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let cursor_state = self.cursor_state().clone();
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if let Some(focus) = &self.focus
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&& cursor_state.buttons.left.is_start()
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{
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self.ui.text(focus).deselect();
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self.focus = None;
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}
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if input_changed {
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let window_size = self.window_size();
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self.run_sensors(&cursor_state, window_size);
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self.ui.run_sensors(&cursor_state, window_size);
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}
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match event {
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WindowEvent::CloseRequested => event_loop.exit(),
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WindowEvent::RedrawRequested => {
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self.ui.update();
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self.renderer.update(&mut self.ui);
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self.renderer.draw()
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}
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WindowEvent::Resized(size) => {
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self.ui.resize((size.width, size.height));
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self.renderer.resize(&size)
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}
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WindowEvent::KeyboardInput { event, .. } => {
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if let Some(sel) = &self.focus
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&& event.state.is_pressed()
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{
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let mut text = self.ui.text(sel);
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match text.apply_event(&event, &self.input.modifiers) {
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TextInputResult::Unfocus => {
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self.focus = None;
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}
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TextInputResult::Submit => {
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self.run_event(&sel.clone(), Submit, ());
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}
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TextInputResult::Paste => {
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if let Ok(t) = self.clipboard.get_text() {
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text.insert(&t);
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}
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}
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TextInputResult::Unused | TextInputResult::Used => (),
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}
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}
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}
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_ => (),
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}
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let new = format!(
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"widgets: {}\nactive:{}\nviews: {}",
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self.ui.num_widgets(),
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self.ui.active_widgets(),
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self.renderer.ui.view_count()
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);
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if new != *self.ui[&self.info].content {
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*self.ui[&self.info].content = new;
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}
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if self.ui.needs_redraw() {
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self.renderer.window().request_redraw();
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}
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self.input.end_frame();
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}
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}
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impl UiCtx for Client {
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fn ui(&mut self) -> &mut Ui {
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&mut self.ui
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}
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}
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