ing prefix gives off bad vibes
This commit is contained in:
131
src/core/position/span.rs
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131
src/core/position/span.rs
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use crate::prelude::*;
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pub struct Span {
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pub children: Vec<(WidgetId, SpanLen)>,
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pub dir: Dir,
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}
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impl Widget for Span {
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fn draw(&mut self, painter: &mut Painter) {
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let total = self.setup(&mut painter.size_ctx());
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let mut start = UiScalar::rel_min();
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for (child, length) in &self.children {
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let mut child_region = UiRegion::full();
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let mut axis = child_region.axis_mut(self.dir.axis);
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axis.top_left.set(start);
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match *length {
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SpanLen::Fixed(offset) => {
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start.abs += offset;
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}
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SpanLen::Ratio(ratio) => {
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let offset = UiScalar::new(total.rel, total.abs);
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let rel_end = UiScalar::from_anchor(ratio / total.ratio);
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start = rel_end.within(start, (UiScalar::rel_max() + start) - offset);
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}
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SpanLen::Relative(rel) => {
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start.rel += rel;
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}
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SpanLen::Sized(size) => {
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let size_axis = size.axis(self.dir.axis);
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start.abs += size_axis.abs;
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start.rel += size_axis.rel;
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}
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}
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axis.bot_right.set(start);
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if self.dir.sign == Sign::Neg {
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child_region.flip(self.dir.axis);
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}
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painter.widget_within(child, child_region);
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}
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}
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fn desired_size(&mut self, ctx: &mut SizeCtx) -> UiVec2 {
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let total = self.setup(ctx);
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let axis = self.dir.axis;
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let dir_len = if total.ratio != 0.0 {
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UiScalar::rel_max()
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} else {
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UiScalar::new(total.rel, total.abs)
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};
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let mut max_ortho = UiScalar::ZERO;
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for (child, _) in &self.children {
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let size = ctx.size(child);
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max_ortho = max_ortho.max(size.axis(!self.dir.axis));
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}
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UiVec2::from_axis(axis, dir_len, max_ortho)
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}
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}
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#[derive(Default)]
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pub struct SpanLenSums {
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pub abs: f32,
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pub ratio: f32,
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pub rel: f32,
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}
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impl Span {
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pub fn empty(dir: Dir) -> Self {
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Self {
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children: Vec::new(),
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dir,
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}
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}
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fn setup(&mut self, ctx: &mut SizeCtx) -> SpanLenSums {
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self.children
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.iter_mut()
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.fold(SpanLenSums::default(), |mut s, (id, l)| {
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match l {
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SpanLen::Fixed(v) => s.abs += *v,
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SpanLen::Ratio(v) => s.ratio += *v,
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SpanLen::Relative(v) => s.rel += *v,
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SpanLen::Sized(v) => {
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let size = ctx.size(id);
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let len = size.axis(self.dir.axis);
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*v = size;
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s.abs += len.abs;
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s.rel += len.rel;
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}
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}
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s
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})
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}
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}
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#[derive(Clone, Copy)]
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pub enum SpanLen {
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/// exact (non dynamic) size
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Fixed(f32),
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/// relative to remaining free space and other ratios
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/// eg. 1 and 2 would take up 1/3 and 2/3 of the remaining space (after others)
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Ratio(f32),
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/// relative to the total space (of the entire span)
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/// eg. 0.5 means 1/2 of the total space
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Relative(f32),
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/// size determined by the child widget itself
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/// the value is not used externally, I just don't wanna make a duplicate enum
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/// there are util functions instead so
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Sized(UiVec2),
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}
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pub fn fixed<N: UiNum>(x: N) -> SpanLen {
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SpanLen::Fixed(x.to_f32())
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}
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pub fn ratio<N: UiNum>(x: N) -> SpanLen {
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SpanLen::Ratio(x.to_f32())
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}
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pub fn relative<N: UiNum>(x: N) -> SpanLen {
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SpanLen::Relative(x.to_f32())
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}
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pub fn sized() -> SpanLen {
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SpanLen::Sized(UiVec2::default())
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}
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impl<N: UiNum> From<N> for SpanLen {
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fn from(value: N) -> Self {
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Self::Ratio(value.to_f32())
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}
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}
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