This commit is contained in:
2025-08-13 01:35:09 -04:00
parent 23a5ccd05e
commit c7e3225c5f
11 changed files with 247 additions and 142 deletions

View File

@@ -1,15 +1,23 @@
use crate::{Painter, UIColor, Widget, primitive::RoundedRectData}; use crate::{Painter, UiColor, Widget, primitive::RoundedRectData};
#[derive(Clone, Copy)] #[derive(Clone, Copy)]
pub struct Rect { pub struct Rect {
pub color: UIColor, pub color: UiColor,
pub radius: f32, pub radius: f32,
pub thickness: f32, pub thickness: f32,
pub inner_radius: f32, pub inner_radius: f32,
} }
impl Rect { impl Rect {
pub fn color(mut self, color: UIColor) -> Self { pub fn new(color: UiColor) -> Self {
Self {
color,
radius: 0.0,
inner_radius: 0.0,
thickness: 0.0,
}
}
pub fn color(mut self, color: UiColor) -> Self {
self.color = color; self.color = color;
self self
} }

View File

@@ -46,6 +46,13 @@ pub struct SpanLenSums {
} }
impl Span { impl Span {
pub fn empty(dir: Dir) -> Self {
Self {
children: Vec::new(),
dir,
}
}
pub fn sums(&self) -> SpanLenSums { pub fn sums(&self) -> SpanLenSums {
self.lengths().fold(SpanLenSums::default(), |mut s, l| { self.lengths().fold(SpanLenSums::default(), |mut s, l| {
match l { match l {

View File

@@ -1,12 +1,12 @@
use super::*; use super::*;
use crate::{UIRegion, Vec2, WidgetArrLike, WidgetFn, WidgetLike}; use crate::{UIRegion, Ui, Vec2, WidgetArrLike, WidgetFn, WidgetLike};
pub trait WidgetUtil { pub trait BaseWidget {
fn pad(self, padding: impl Into<Padding>) -> impl WidgetLike<Widget = Regioned>; fn pad(self, padding: impl Into<Padding>) -> impl WidgetLike<Widget = Regioned>;
fn center(self, size: impl Into<Vec2>) -> impl WidgetLike<Widget = Regioned>; fn center(self, size: impl Into<Vec2>) -> impl WidgetLike<Widget = Regioned>;
} }
impl<W: WidgetLike> WidgetUtil for W { impl<W: WidgetLike> BaseWidget for W {
fn pad(self, padding: impl Into<Padding>) -> impl WidgetLike<Widget = Regioned> { fn pad(self, padding: impl Into<Padding>) -> impl WidgetLike<Widget = Regioned> {
WidgetFn(|ui| Regioned { WidgetFn(|ui| Regioned {
region: padding.into().region(), region: padding.into().region(),
@@ -22,12 +22,20 @@ impl<W: WidgetLike> WidgetUtil for W {
} }
} }
pub trait WidgetArrUtil<const LEN: usize> { pub trait BaseWidgetArr<const LEN: usize> {
fn span(self, dir: Dir, lengths: [impl Into<SpanLen>; LEN]) -> impl WidgetLike<Widget = Span>; fn span(
self,
dir: Dir,
lengths: [impl Into<SpanLen>; LEN],
) -> WidgetFn<impl FnOnce(&mut Ui) -> Span, Span>;
} }
impl<const LEN: usize, Wa: WidgetArrLike<LEN>> WidgetArrUtil<LEN> for Wa { impl<const LEN: usize, Wa: WidgetArrLike<LEN>> BaseWidgetArr<LEN> for Wa {
fn span(self, dir: Dir, lengths: [impl Into<SpanLen>; LEN]) -> impl WidgetLike<Widget = Span> { fn span(
self,
dir: Dir,
lengths: [impl Into<SpanLen>; LEN],
) -> WidgetFn<impl FnOnce(&mut Ui) -> Span, Span> {
let lengths = lengths.map(Into::into); let lengths = lengths.map(Into::into);
WidgetFn(move |ui| Span { WidgetFn(move |ui| Span {
dir, dir,

View File

@@ -3,10 +3,10 @@
#[repr(C)] #[repr(C)]
#[derive(Clone, Copy, bytemuck::Zeroable)] #[derive(Clone, Copy, bytemuck::Zeroable)]
pub struct Color<T: ColorNum> { pub struct Color<T: ColorNum> {
r: T, pub r: T,
g: T, pub g: T,
b: T, pub b: T,
a: T, pub a: T,
} }
impl<T: ColorNum> Color<T> { impl<T: ColorNum> Color<T> {

View File

@@ -12,4 +12,4 @@ pub use vec2::*;
pub use widget::*; pub use widget::*;
pub use painter::*; pub use painter::*;
pub type UIColor = Color<u8>; pub type UiColor = Color<u8>;

View File

@@ -29,7 +29,7 @@ impl<'a> Painter<'a> {
.extend_from_slice(bytemuck::cast_slice::<_, u32>(&[data])); .extend_from_slice(bytemuck::cast_slice::<_, u32>(&[data]));
} }
pub fn draw(&mut self, node: &WidgetId) { pub fn draw(&mut self, node: &WidgetId) {
self.nodes.get(node).draw(self); self.nodes.get_dyn(node).draw(self);
} }
pub fn draw_within(&mut self, node: &WidgetId, region: UIRegion) { pub fn draw_within(&mut self, node: &WidgetId, region: UIRegion) {
let old = self.region; let old = self.region;

View File

@@ -1,88 +1,115 @@
use crate::{ use crate::{
HashMap, Painter, Widget, WidgetId, WidgetLike, WidgetRef, HashMap, Painter, Widget, WidgetId, WidgetLike,
primitive::Primitives, primitive::Primitives,
util::{ID, IDTracker}, util::{ID, IDTracker},
}; };
use std::{ use std::{
any::{Any, TypeId}, any::{Any, TypeId},
cell::RefCell, ops::{Index, IndexMut},
rc::Rc,
}; };
pub struct UI { #[derive(Default)]
pub struct Ui {
ids: IDTracker, ids: IDTracker,
base: Option<WidgetId>, base: Option<WidgetId>,
pub widgets: Widgets, widgets: Widgets,
updates: Vec<WidgetId>,
primitives: Primitives,
full_redraw: bool,
} }
#[derive(Default)]
pub struct Widgets(HashMap<ID, Box<dyn Widget>>); pub struct Widgets(HashMap<ID, Box<dyn Widget>>);
#[derive(Clone)] impl Ui {
pub struct UIBuilder { pub fn add<W: Widget>(&mut self, w: impl WidgetLike<Widget = W>) -> WidgetId<W> {
ui: Rc<RefCell<UI>>, w.add(self)
}
impl From<UI> for UIBuilder {
fn from(ui: UI) -> Self {
UIBuilder {
ui: Rc::new(RefCell::new(ui)),
}
}
}
impl UIBuilder {
pub fn add<W: Widget>(&mut self, w: impl WidgetLike<Widget = W>) -> WidgetRef<W> {
WidgetRef::new([w.add(self).erase_type()])
} }
pub fn add_widget<W: Widget>(&mut self, w: W) -> WidgetRef<W> { pub fn add_widget<W: Widget>(&mut self, w: W) -> WidgetId<W> {
WidgetRef::new([self.push(w)]) self.push(w)
} }
pub fn push<W: Widget>(&mut self, w: W) -> WidgetId { pub fn push<W: Widget>(&mut self, w: W) -> WidgetId<W> {
let mut ui = self.ui.borrow_mut(); let id = self.ids.next();
let id = ui.ids.next(); self.widgets.insert(id.duplicate(), w);
ui.widgets.insert(id.duplicate(), w);
WidgetId::new(id, TypeId::of::<W>()) WidgetId::new(id, TypeId::of::<W>())
} }
pub fn finish<W: WidgetLike>(mut self, base: W) -> UI { pub fn set<W: Widget>(&mut self, i: &WidgetId<W>, w: W) {
let base = base.add(&mut self).erase_type(); self.widgets.insert(i.id.duplicate(), w);
let mut ui = Rc::into_inner(self.ui).unwrap().into_inner();
ui.base = Some(base);
ui
}
}
impl UI {
pub fn build() -> UIBuilder {
Self::empty().into()
} }
pub fn empty() -> Self { pub fn set_base(&mut self, w: impl WidgetLike) {
Self { self.base = Some(w.add(self).erase_type());
ids: IDTracker::new(), self.full_redraw = true;
base: None,
widgets: Widgets::new(),
}
} }
pub fn to_primitives(&self) -> Primitives { pub fn new() -> Self {
Self::default()
}
pub fn get<W: Widget>(&self, id: &WidgetId<W>) -> Option<&W> {
self.widgets.get(id)
}
pub fn get_mut<W: Widget>(&mut self, id: &WidgetId<W>) -> Option<&mut W> {
self.widgets.get_mut(id)
}
pub fn id<W: Widget>(&mut self) -> WidgetId<W> {
WidgetId::new(self.ids.next(), TypeId::of::<W>())
}
pub fn redraw_all(&mut self) {
let mut painter = Painter::new(&self.widgets); let mut painter = Painter::new(&self.widgets);
if let Some(base) = &self.base { if let Some(base) = &self.base {
painter.draw(base); painter.draw(base);
} }
painter.finish() self.primitives = painter.finish();
}
pub fn update(&mut self) -> Option<&Primitives> {
if self.full_redraw {
self.redraw_all();
self.full_redraw = false;
return Some(&self.primitives);
}
if self.updates.is_empty() {
return None;
}
self.redraw_all();
self.updates.drain(..);
Some(&self.primitives)
}
pub fn needs_redraw(&self) -> bool {
self.full_redraw || !self.updates.is_empty()
}
}
impl<W: Widget> Index<&WidgetId<W>> for Ui {
type Output = W;
fn index(&self, id: &WidgetId<W>) -> &Self::Output {
self.get(id).unwrap()
}
}
impl<W: Widget> IndexMut<&WidgetId<W>> for Ui {
fn index_mut(&mut self, id: &WidgetId<W>) -> &mut Self::Output {
self.updates.push(id.clone().erase_type());
self.get_mut(id).unwrap()
} }
} }
impl Widgets { impl Widgets {
fn new() -> Self { pub fn get_dyn(&self, id: &WidgetId) -> &dyn Widget {
Self(HashMap::new()) self.0.get(&id.id).unwrap().as_ref()
} }
pub fn get(&self, id: &WidgetId) -> &dyn Widget { pub fn get<W: Widget>(&self, id: &WidgetId<W>) -> Option<&W> {
self.0.get(&id.id).unwrap().as_ref() self.0.get(&id.id).unwrap().as_any().downcast_ref()
} }
pub fn get_mut<W: Widget>(&mut self, id: &WidgetId<W>) -> Option<&mut W> { pub fn get_mut<W: Widget>(&mut self, id: &WidgetId<W>) -> Option<&mut W> {
@@ -99,6 +126,10 @@ impl Widgets {
} }
impl dyn Widget { impl dyn Widget {
pub fn as_any(&self) -> &dyn Any {
self
}
pub fn as_any_mut(&mut self) -> &mut dyn Any { pub fn as_any_mut(&mut self) -> &mut dyn Any {
self self
} }

View File

@@ -3,20 +3,19 @@ use std::{
marker::PhantomData, marker::PhantomData,
}; };
use crate::{Painter, util::ID, UIBuilder}; use crate::{Painter, Ui, util::ID};
pub trait Widget: 'static + Any { pub trait Widget: 'static + Any {
fn draw(&self, painter: &mut Painter); fn draw(&self, painter: &mut Painter);
} }
impl<W: Widget> Widget for (W,) {
fn draw(&self, painter: &mut Painter) {
self.0.draw(painter);
}
}
pub struct AnyWidget; pub struct AnyWidget;
/// An identifier for a widget.
/// Can index a UI to get the associated widget.
///
/// W does not need to implement widget so that AnyWidget is valid;
/// Instead, add generic bounds on methods that take an ID if they need specific data.
#[derive(Eq, Hash, PartialEq, Debug)] #[derive(Eq, Hash, PartialEq, Debug)]
pub struct WidgetId<W = AnyWidget> { pub struct WidgetId<W = AnyWidget> {
pub(super) ty: TypeId, pub(super) ty: TypeId,
@@ -54,42 +53,83 @@ impl<W> WidgetId<W> {
pub trait WidgetLike { pub trait WidgetLike {
type Widget; type Widget;
fn add(self, ui: &mut UIBuilder) -> WidgetId<Self::Widget>; fn add(self, ui: &mut Ui) -> WidgetId<Self::Widget>;
} }
/// wouldn't be needed if negative trait bounds & disjoint impls existed /// A function that returns a widget given a UI.
pub struct WidgetFn<F: FnOnce(&mut UIBuilder) -> W, W>(pub F); /// Useful for defining trait functions on widgets that create a parent widget so that the children
/// don't need to be IDs yet
pub struct WidgetFn<F: FnOnce(&mut Ui) -> W, W>(pub F);
pub struct WidgetIdFn<F: FnOnce(&mut Ui) -> WidgetId<W>, W>(pub F);
impl<W: Widget, F: FnOnce(&mut UIBuilder) -> W> WidgetLike for WidgetFn<F, W> { pub trait _WidgetFn<W: Widget> {
fn call(ui: &mut Ui) -> W;
}
pub trait Idable {
type Widget: Widget;
fn set(self, ui: &mut Ui, id: &WidgetId<Self::Widget>);
}
pub trait WidgetFns<W> {
fn id(self, id: &WidgetId<W>) -> impl WidgetLike<Widget = W>;
}
impl<I: Idable> WidgetFns<I::Widget> for I {
fn id(self, id: &WidgetId<I::Widget>) -> impl WidgetLike<Widget = I::Widget> {
WidgetIdFn(|ui| {
self.set(ui, id);
id.clone()
})
}
}
impl<W: Widget> Idable for W {
type Widget = W; type Widget = W;
fn add(self, ui: &mut UIBuilder) -> WidgetId<W> {
fn set(self, ui: &mut Ui, id: &WidgetId<Self::Widget>) {
ui.set(id, self);
}
}
impl<F: for<'a> FnOnce(&'a mut Ui) -> W, W: Widget> Idable for WidgetFn<F, W> {
type Widget = W;
fn set(self, ui: &mut Ui, id: &WidgetId<Self::Widget>) {
let w = self.0(ui);
ui.set(id, w);
}
}
impl<W: Widget, F: FnOnce(&mut Ui) -> W> WidgetLike for WidgetFn<F, W> {
type Widget = W;
fn add(self, ui: &mut Ui) -> WidgetId<W> {
let w = (self.0)(ui); let w = (self.0)(ui);
ui.add_widget(w).to_id() ui.add(w)
}
}
impl<W: Widget, F: FnOnce(&mut Ui) -> WidgetId<W>> WidgetLike for WidgetIdFn<F, W> {
type Widget = W;
fn add(self, ui: &mut Ui) -> WidgetId<W> {
(self.0)(ui)
} }
} }
impl<W: Widget> WidgetLike for W { impl<W: Widget> WidgetLike for W {
type Widget = W; type Widget = W;
fn add(self, ui: &mut UIBuilder) -> WidgetId<W> { fn add(self, ui: &mut Ui) -> WidgetId<W> {
ui.add_widget(self).to_id() ui.add_widget(self)
} }
} }
impl<W> WidgetLike for WidgetId<W> { impl<W> WidgetLike for WidgetId<W> {
type Widget = W; type Widget = W;
fn add(self, _: &mut UIBuilder) -> WidgetId<W> { fn add(self, _: &mut Ui) -> WidgetId<W> {
self self
} }
} }
impl<W> WidgetLike for WidgetArr<1, (W,)> {
type Widget = W;
fn add(self, _: &mut UIBuilder) -> WidgetId<W> {
let [id] = self.arr;
id.cast_type()
}
}
pub struct WidgetArr<const LEN: usize, Ws> { pub struct WidgetArr<const LEN: usize, Ws> {
pub arr: [WidgetId; LEN], pub arr: [WidgetId; LEN],
_pd: PhantomData<Ws>, _pd: PhantomData<Ws>,
@@ -104,37 +144,31 @@ impl<const LEN: usize, Ws> WidgetArr<LEN, Ws> {
} }
} }
pub type WidgetRef<W> = WidgetArr<1, (W,)>;
impl<W> WidgetRef<W> {
pub fn handle(&self) -> WidgetId<W> {
let [id] = &self.arr;
id.clone().cast_type()
}
pub fn to_id(self) -> WidgetId<W> {
let [id] = self.arr;
id.cast_type()
}
}
pub trait WidgetArrLike<const LEN: usize> { pub trait WidgetArrLike<const LEN: usize> {
type Ws; type Ws;
fn ui(self, ui: &mut UIBuilder) -> WidgetArr<LEN, Self::Ws>; fn ui(self, ui: &mut Ui) -> WidgetArr<LEN, Self::Ws>;
} }
impl<const LEN: usize, Ws> WidgetArrLike<LEN> for WidgetArr<LEN, Ws> { impl<const LEN: usize, Ws> WidgetArrLike<LEN> for WidgetArr<LEN, Ws> {
type Ws = Ws; type Ws = Ws;
fn ui(self, _: &mut UIBuilder) -> WidgetArr<LEN, Ws> { fn ui(self, _: &mut Ui) -> WidgetArr<LEN, Ws> {
self self
} }
} }
impl<W: WidgetLike> WidgetArrLike<1> for W {
type Ws = (W::Widget,);
fn ui(self, ui: &mut Ui) -> WidgetArr<1, (W::Widget,)> {
WidgetArr::new([self.add(ui).erase_type()])
}
}
// I hate this language it's so bad why do I even use it // I hate this language it's so bad why do I even use it
macro_rules! impl_widget_arr { macro_rules! impl_widget_arr {
($n:expr;$($T:tt)*) => { ($n:expr;$($T:tt)*) => {
impl<$($T: WidgetLike,)*> WidgetArrLike<$n> for ($($T,)*) { impl<$($T: WidgetLike,)*> WidgetArrLike<$n> for ($($T,)*) {
type Ws = ($($T::Widget,)*); type Ws = ($($T::Widget,)*);
fn ui(self, ui: &mut UIBuilder) -> WidgetArr<$n, ($($T::Widget,)*)> { fn ui(self, ui: &mut Ui) -> WidgetArr<$n, ($($T::Widget,)*)> {
#[allow(non_snake_case)] #[allow(non_snake_case)]
let ($($T,)*) = self; let ($($T,)*) = self;
WidgetArr::new( WidgetArr::new(

View File

@@ -1,4 +1,4 @@
use crate::{UI, primitive::PrimitiveInstance, render::util::ArrBuf}; use crate::{Ui, primitive::PrimitiveInstance, render::util::ArrBuf};
use data::WindowUniform; use data::WindowUniform;
use wgpu::{ use wgpu::{
util::{BufferInitDescriptor, DeviceExt}, util::{BufferInitDescriptor, DeviceExt},
@@ -32,16 +32,17 @@ impl UIRenderNode {
} }
} }
pub fn update(&mut self, device: &Device, queue: &Queue, ui: &UI) { pub fn update(&mut self, device: &Device, queue: &Queue, ui: &mut Ui) {
let primitives = ui.to_primitives(); if let Some(primitives) = ui.update() {
self.instance.update(device, queue, &primitives.instances); self.instance.update(device, queue, &primitives.instances);
self.data.update(device, queue, &primitives.data); self.data.update(device, queue, &primitives.data);
self.bind_group = Self::bind_group( self.bind_group = Self::bind_group(
device, device,
&self.bind_group_layout, &self.bind_group_layout,
&self.window_buffer, &self.window_buffer,
&self.data.buffer, &self.data.buffer,
) )
}
} }
pub fn resize(&mut self, size: &PhysicalSize<u32>, queue: &Queue) { pub fn resize(&mut self, size: &PhysicalSize<u32>, queue: &Queue) {

View File

@@ -1,7 +1,7 @@
use std::sync::Arc; use std::sync::Arc;
use app::App; use app::App;
use gui::{Dir, Rect, UI, UIColor, WidgetArrUtil, WidgetUtil, fixed, ratio, rel}; use gui::*;
use render::Renderer; use render::Renderer;
use winit::{event::WindowEvent, event_loop::ActiveEventLoop, window::Window}; use winit::{event::WindowEvent, event_loop::ActiveEventLoop, window::Window};
@@ -14,44 +14,46 @@ pub fn main() {
pub struct Client { pub struct Client {
renderer: Renderer, renderer: Renderer,
ui: Ui,
test: WidgetId<Span>,
} }
impl Client { impl Client {
pub fn new(window: Arc<Window>) -> Self { pub fn new(window: Arc<Window>) -> Self {
let mut renderer = Renderer::new(window); let renderer = Renderer::new(window);
let rect = Rect { let rect = Rect {
color: UIColor::WHITE, color: UiColor::WHITE,
radius: 20.0, radius: 20.0,
thickness: 0.0, thickness: 0.0,
inner_radius: 0.0, inner_radius: 0.0,
}; };
let mut ui = UI::build(); let mut ui = Ui::new();
let blue = ui.add(rect.color(UIColor::BLUE)); let test = ui.id();
let handle = blue.handle(); ui.set_base(
let mut ui = ui.finish(
( (
( (
blue, rect.color(UiColor::BLUE),
( (
rect.color(UIColor::RED).center((100.0, 100.0)), rect.color(UiColor::RED).center((100.0, 100.0)),
( (
rect.color(UIColor::ORANGE), rect.color(UiColor::ORANGE),
rect.color(UIColor::LIME).pad(10.0), rect.color(UiColor::LIME).pad(10.0),
) )
.span(Dir::RIGHT, [1, 1]), .span(Dir::RIGHT, [1, 1]),
rect.color(UIColor::YELLOW), rect.color(UiColor::YELLOW),
) )
.span(Dir::RIGHT, [2, 2, 1]) .span(Dir::RIGHT, [2, 2, 1])
.pad(10), .pad(10),
) )
.span(Dir::RIGHT, [1, 3]), .span(Dir::RIGHT, [1, 3]),
Span::empty(Dir::RIGHT).id(&test),
( (
rect.color(UIColor::GREEN), rect.color(UiColor::GREEN),
rect.color(UIColor::ORANGE), rect.color(UiColor::ORANGE),
rect.color(UIColor::CYAN), rect.color(UiColor::CYAN),
rect.color(UIColor::BLUE), rect.color(UiColor::BLUE),
rect.color(UIColor::MAGENTA), rect.color(UiColor::MAGENTA),
rect.color(UIColor::RED), rect.color(UiColor::RED),
) )
.span( .span(
Dir::LEFT, Dir::LEFT,
@@ -65,19 +67,27 @@ impl Client {
], ],
), ),
) )
.span(Dir::DOWN, [3, 1]) .span(Dir::DOWN, [3, 1, 1])
.pad(10), .pad(10),
); );
ui.widgets.get_mut(&handle).unwrap().color = UIColor::MAGENTA; Self { renderer, ui, test }
renderer.update(&ui);
Self { renderer }
} }
pub fn event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) { pub fn event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) {
match event { match event {
WindowEvent::CloseRequested => event_loop.exit(), WindowEvent::CloseRequested => event_loop.exit(),
WindowEvent::RedrawRequested => self.renderer.draw(), WindowEvent::RedrawRequested => {
self.renderer.update(&mut self.ui);
self.renderer.draw()
}
WindowEvent::Resized(size) => self.renderer.resize(&size), WindowEvent::Resized(size) => self.renderer.resize(&size),
WindowEvent::KeyboardInput { event, .. } => {
if event.state.is_pressed() {
let child = self.ui.add(Rect::new(Color::YELLOW)).erase_type();
self.ui[&self.test].children.push((child, fixed(20.0)));
self.renderer.window().request_redraw();
}
}
_ => (), _ => (),
} }
} }

View File

@@ -1,4 +1,4 @@
use gui::{UIRenderNode, UI}; use gui::{UIRenderNode, Ui};
use pollster::FutureExt; use pollster::FutureExt;
use std::sync::Arc; use std::sync::Arc;
use wgpu::util::StagingBelt; use wgpu::util::StagingBelt;
@@ -7,6 +7,7 @@ use winit::{dpi::PhysicalSize, window::Window};
pub const CLEAR_COLOR: wgpu::Color = wgpu::Color::BLACK; pub const CLEAR_COLOR: wgpu::Color = wgpu::Color::BLACK;
pub struct Renderer { pub struct Renderer {
window: Arc<Window>,
surface: wgpu::Surface<'static>, surface: wgpu::Surface<'static>,
device: wgpu::Device, device: wgpu::Device,
queue: wgpu::Queue, queue: wgpu::Queue,
@@ -17,7 +18,7 @@ pub struct Renderer {
} }
impl Renderer { impl Renderer {
pub fn update(&mut self, ui: &UI) { pub fn update(&mut self, ui: &mut Ui) {
self.ui_node.update(&self.device, &self.queue, ui); self.ui_node.update(&self.device, &self.queue, ui);
} }
@@ -127,6 +128,11 @@ impl Renderer {
encoder, encoder,
staging_belt, staging_belt,
ui_node: shape_pipeline, ui_node: shape_pipeline,
window,
} }
} }
pub fn window(&self) -> &Window {
self.window.as_ref()
}
} }