gaming
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131
src/layout/ui.rs
131
src/layout/ui.rs
@@ -1,88 +1,115 @@
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use crate::{
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HashMap, Painter, Widget, WidgetId, WidgetLike, WidgetRef,
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HashMap, Painter, Widget, WidgetId, WidgetLike,
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primitive::Primitives,
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util::{ID, IDTracker},
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};
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use std::{
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any::{Any, TypeId},
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cell::RefCell,
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rc::Rc,
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ops::{Index, IndexMut},
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};
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pub struct UI {
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#[derive(Default)]
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pub struct Ui {
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ids: IDTracker,
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base: Option<WidgetId>,
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pub widgets: Widgets,
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widgets: Widgets,
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updates: Vec<WidgetId>,
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primitives: Primitives,
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full_redraw: bool,
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}
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#[derive(Default)]
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pub struct Widgets(HashMap<ID, Box<dyn Widget>>);
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#[derive(Clone)]
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pub struct UIBuilder {
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ui: Rc<RefCell<UI>>,
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}
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impl From<UI> for UIBuilder {
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fn from(ui: UI) -> Self {
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UIBuilder {
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ui: Rc::new(RefCell::new(ui)),
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}
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}
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}
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impl UIBuilder {
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pub fn add<W: Widget>(&mut self, w: impl WidgetLike<Widget = W>) -> WidgetRef<W> {
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WidgetRef::new([w.add(self).erase_type()])
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impl Ui {
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pub fn add<W: Widget>(&mut self, w: impl WidgetLike<Widget = W>) -> WidgetId<W> {
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w.add(self)
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}
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pub fn add_widget<W: Widget>(&mut self, w: W) -> WidgetRef<W> {
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WidgetRef::new([self.push(w)])
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pub fn add_widget<W: Widget>(&mut self, w: W) -> WidgetId<W> {
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self.push(w)
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}
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pub fn push<W: Widget>(&mut self, w: W) -> WidgetId {
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let mut ui = self.ui.borrow_mut();
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let id = ui.ids.next();
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ui.widgets.insert(id.duplicate(), w);
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pub fn push<W: Widget>(&mut self, w: W) -> WidgetId<W> {
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let id = self.ids.next();
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self.widgets.insert(id.duplicate(), w);
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WidgetId::new(id, TypeId::of::<W>())
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}
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pub fn finish<W: WidgetLike>(mut self, base: W) -> UI {
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let base = base.add(&mut self).erase_type();
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let mut ui = Rc::into_inner(self.ui).unwrap().into_inner();
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ui.base = Some(base);
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ui
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}
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}
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impl UI {
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pub fn build() -> UIBuilder {
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Self::empty().into()
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pub fn set<W: Widget>(&mut self, i: &WidgetId<W>, w: W) {
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self.widgets.insert(i.id.duplicate(), w);
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}
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pub fn empty() -> Self {
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Self {
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ids: IDTracker::new(),
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base: None,
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widgets: Widgets::new(),
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}
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pub fn set_base(&mut self, w: impl WidgetLike) {
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self.base = Some(w.add(self).erase_type());
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self.full_redraw = true;
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}
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pub fn to_primitives(&self) -> Primitives {
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pub fn new() -> Self {
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Self::default()
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}
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pub fn get<W: Widget>(&self, id: &WidgetId<W>) -> Option<&W> {
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self.widgets.get(id)
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}
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pub fn get_mut<W: Widget>(&mut self, id: &WidgetId<W>) -> Option<&mut W> {
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self.widgets.get_mut(id)
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}
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pub fn id<W: Widget>(&mut self) -> WidgetId<W> {
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WidgetId::new(self.ids.next(), TypeId::of::<W>())
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}
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pub fn redraw_all(&mut self) {
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let mut painter = Painter::new(&self.widgets);
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if let Some(base) = &self.base {
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painter.draw(base);
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}
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painter.finish()
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self.primitives = painter.finish();
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}
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pub fn update(&mut self) -> Option<&Primitives> {
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if self.full_redraw {
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self.redraw_all();
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self.full_redraw = false;
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return Some(&self.primitives);
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}
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if self.updates.is_empty() {
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return None;
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}
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self.redraw_all();
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self.updates.drain(..);
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Some(&self.primitives)
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}
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pub fn needs_redraw(&self) -> bool {
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self.full_redraw || !self.updates.is_empty()
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}
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}
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impl<W: Widget> Index<&WidgetId<W>> for Ui {
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type Output = W;
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fn index(&self, id: &WidgetId<W>) -> &Self::Output {
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self.get(id).unwrap()
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}
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}
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impl<W: Widget> IndexMut<&WidgetId<W>> for Ui {
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fn index_mut(&mut self, id: &WidgetId<W>) -> &mut Self::Output {
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self.updates.push(id.clone().erase_type());
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self.get_mut(id).unwrap()
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}
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}
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impl Widgets {
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fn new() -> Self {
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Self(HashMap::new())
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pub fn get_dyn(&self, id: &WidgetId) -> &dyn Widget {
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self.0.get(&id.id).unwrap().as_ref()
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}
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pub fn get(&self, id: &WidgetId) -> &dyn Widget {
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self.0.get(&id.id).unwrap().as_ref()
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pub fn get<W: Widget>(&self, id: &WidgetId<W>) -> Option<&W> {
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self.0.get(&id.id).unwrap().as_any().downcast_ref()
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}
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pub fn get_mut<W: Widget>(&mut self, id: &WidgetId<W>) -> Option<&mut W> {
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@@ -99,6 +126,10 @@ impl Widgets {
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}
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impl dyn Widget {
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pub fn as_any(&self) -> &dyn Any {
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self
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}
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pub fn as_any_mut(&mut self) -> &mut dyn Any {
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self
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}
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