stuff for ime positioning

This commit is contained in:
2025-11-17 22:49:22 -05:00
parent 4981bd739a
commit bc829397c8
4 changed files with 34 additions and 11 deletions

View File

@@ -126,29 +126,38 @@ impl<'a> TextEditCtx<'a> {
}
}
pub fn replace(&mut self, len: usize, text: &str) {
for _ in 0..len {
self.delete();
}
self.insert_inner(text, false);
}
pub fn insert(&mut self, text: &str) {
let mut lines = text.split('\n');
let Some(first) = lines.next() else {
return;
};
self.insert_inner(first);
self.insert_inner(first, true);
for line in lines {
self.newline();
self.insert_inner(line);
self.insert_inner(line, true);
}
}
fn insert_inner(&mut self, text: &str) {
fn insert_inner(&mut self, text: &str, mov: bool) {
if let Some(cursor) = &mut self.text.cursor {
let line = &mut self.text.view.buf.lines[cursor.line];
let mut line_text = line.text().to_string();
line_text.insert_str(cursor.index, text);
line.set_text(line_text, line.ending(), line.attrs_list().clone());
for _ in 0..text.len() {
if mov {
for _ in 0..text.chars().count() {
self.motion(Motion::Right);
}
}
}
}
pub fn newline(&mut self) {
if let Some(cursor) = &mut self.text.cursor {

View File

@@ -272,8 +272,8 @@ impl UiRegion {
self
}
pub fn to_screen(&self, size: Vec2) -> ScreenRegion {
ScreenRegion {
pub fn to_screen(&self, size: Vec2) -> PixelRegion {
PixelRegion {
top_left: self.top_left.rel * size + self.top_left.abs,
bot_right: self.bot_right.rel * size + self.bot_right.abs,
}
@@ -329,17 +329,22 @@ impl Display for UiRegion {
}
#[derive(Debug)]
pub struct ScreenRegion {
pub struct PixelRegion {
pub top_left: Vec2,
pub bot_right: Vec2,
}
impl ScreenRegion {
impl PixelRegion {
pub fn contains(&self, pos: Vec2) -> bool {
pos.x >= self.top_left.x
&& pos.x <= self.bot_right.x
&& pos.y >= self.top_left.y
&& pos.y <= self.bot_right.y
}
pub fn size(&self) -> Vec2 {
self.bot_right - self.top_left
}
}
pub struct UIRegionAxisView<'a> {

View File

@@ -3,8 +3,8 @@ use image::DynamicImage;
use crate::{
core::{TextEdit, TextEditCtx},
layout::{
IdLike, PainterCtx, PainterData, StaticWidgetId, TextureHandle, Vec2, Widget, WidgetId,
WidgetLike,
IdLike, PainterCtx, PainterData, PixelRegion, StaticWidgetId, TextureHandle, Vec2, Widget,
WidgetId, WidgetLike,
},
util::Id,
};
@@ -179,6 +179,11 @@ impl Ui {
}
}
pub fn window_region<W>(&self, id: &impl IdLike<W>) -> Option<PixelRegion> {
let region = self.data.active.get(&id.id())?.region;
Some(region.to_screen(self.data.output_size))
}
pub fn debug(&self, label: &str) {
for (id, inst) in &self.data.active {
let l = &self.data.widgets.data(id).unwrap().label;

View File

@@ -43,6 +43,10 @@ impl Vec2 {
y: self.y.ceil(),
}
}
pub const fn tuple(&self) -> (f32, f32) {
(self.x, self.y)
}
}
impl<T: const UiNum + Copy> const From<T> for Vec2 {