stuff for ime positioning

This commit is contained in:
2025-11-17 22:49:22 -05:00
parent 4981bd739a
commit bc829397c8
4 changed files with 34 additions and 11 deletions

View File

@@ -272,8 +272,8 @@ impl UiRegion {
self
}
pub fn to_screen(&self, size: Vec2) -> ScreenRegion {
ScreenRegion {
pub fn to_screen(&self, size: Vec2) -> PixelRegion {
PixelRegion {
top_left: self.top_left.rel * size + self.top_left.abs,
bot_right: self.bot_right.rel * size + self.bot_right.abs,
}
@@ -329,17 +329,22 @@ impl Display for UiRegion {
}
#[derive(Debug)]
pub struct ScreenRegion {
pub struct PixelRegion {
pub top_left: Vec2,
pub bot_right: Vec2,
}
impl ScreenRegion {
impl PixelRegion {
pub fn contains(&self, pos: Vec2) -> bool {
pos.x >= self.top_left.x
&& pos.x <= self.bot_right.x
&& pos.y >= self.top_left.y
&& pos.y <= self.bot_right.y
}
pub fn size(&self) -> Vec2 {
self.bot_right - self.top_left
}
}
pub struct UIRegionAxisView<'a> {

View File

@@ -3,8 +3,8 @@ use image::DynamicImage;
use crate::{
core::{TextEdit, TextEditCtx},
layout::{
IdLike, PainterCtx, PainterData, StaticWidgetId, TextureHandle, Vec2, Widget, WidgetId,
WidgetLike,
IdLike, PainterCtx, PainterData, PixelRegion, StaticWidgetId, TextureHandle, Vec2, Widget,
WidgetId, WidgetLike,
},
util::Id,
};
@@ -179,6 +179,11 @@ impl Ui {
}
}
pub fn window_region<W>(&self, id: &impl IdLike<W>) -> Option<PixelRegion> {
let region = self.data.active.get(&id.id())?.region;
Some(region.to_screen(self.data.output_size))
}
pub fn debug(&self, label: &str) {
for (id, inst) in &self.data.active {
let l = &self.data.widgets.data(id).unwrap().label;

View File

@@ -43,6 +43,10 @@ impl Vec2 {
y: self.y.ceil(),
}
}
pub const fn tuple(&self) -> (f32, f32) {
(self.x, self.y)
}
}
impl<T: const UiNum + Copy> const From<T> for Vec2 {