move everything out of layout
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@@ -1,4 +1,4 @@
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use crate::{layout::UiRegion, util::Id};
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use crate::{UiRegion, util::Id};
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use wgpu::*;
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#[repr(C)]
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@@ -1,7 +1,7 @@
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use std::num::NonZero;
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use crate::{
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layout::Ui,
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Ui,
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render::{data::PrimitiveInstance, texture::GpuTextures, util::ArrBuf},
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util::HashMap,
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};
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@@ -1,7 +1,7 @@
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use std::ops::{Deref, DerefMut};
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use crate::{
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layout::{Color, UiRegion},
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Color, UiRegion,
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render::{
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ArrBuf,
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data::{MaskIdx, PrimitiveInstance},
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@@ -1,7 +1,7 @@
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use image::{DynamicImage, EncodableLayout};
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use wgpu::{util::DeviceExt, *};
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use crate::layout::{TextureUpdate, Textures};
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use crate::{TextureUpdate, Textures};
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pub struct GpuTextures {
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device: Device,
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