actually use the text library for text editing (fully working I think but code isn't cleanest)
This commit is contained in:
@@ -7,6 +7,7 @@ mod sized;
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mod span;
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mod stack;
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mod text;
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mod text_edit;
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mod trait_fns;
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pub use align::*;
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@@ -18,4 +19,5 @@ pub use sized::*;
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pub use span::*;
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pub use stack::*;
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pub use text::*;
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pub use text_edit::*;
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pub use trait_fns::*;
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137
src/core/text.rs
137
src/core/text.rs
@@ -1,4 +1,4 @@
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use cosmic_text::{Family, Metrics};
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use cosmic_text::{Attrs, Family, FontSystem, Metrics, Shaping};
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use crate::prelude::*;
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@@ -7,8 +7,7 @@ pub struct Text {
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pub attrs: TextAttrs,
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/// inner alignment of text region (within where its drawn)
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pub align: Align,
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buf: TextBuffer,
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cursor: Cursor,
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pub(super) buf: TextBuffer,
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size: Vec2,
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}
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@@ -37,129 +36,33 @@ impl Text {
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buf: TextBuffer::new_empty(Metrics::new(attrs.font_size, attrs.line_height)),
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attrs,
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align: Align::Center,
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cursor: Cursor::None,
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size: Vec2::ZERO,
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}
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}
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pub fn select(&mut self, pos: Vec2, size: Vec2) {
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let pos = pos - self.region().top_left.to_size(size);
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let Some(cursor) = self.buf.hit(pos.x, pos.y) else {
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return;
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};
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self.cursor = Cursor::Select {
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line: cursor.line as isize,
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col: cursor.index as isize,
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};
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}
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pub fn deselect(&mut self) {
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self.cursor = Cursor::None;
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}
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pub fn insert(&mut self, text: &str) {
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let i = self.update_cursor();
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self.content.insert_str(i, text);
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match &mut self.cursor {
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Cursor::None => (),
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Cursor::Select { col, .. } => {
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*col += 1;
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}
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}
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self.update_cursor();
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}
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pub fn backspace(&mut self) {
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if let Some(i) = self
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.update_cursor()
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.checked_sub(1)
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.map(|i| self.content.floor_char_boundary(i))
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{
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self.content.remove(i);
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match &mut self.cursor {
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Cursor::None => (),
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Cursor::Select { col, .. } => {
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*col -= 1;
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}
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}
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}
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}
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pub fn delete(&mut self) {
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let i = self.update_cursor();
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if i != self.content.len() {
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self.content.remove(i);
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}
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}
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pub fn move_cursor(&mut self, dir: Dir) {
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self.update_cursor();
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if let Cursor::Select { line, col } = &mut self.cursor {
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match dir {
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Dir::LEFT => *col -= 1,
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Dir::RIGHT => *col += 1,
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Dir::UP => *line -= 1,
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Dir::DOWN => *line += 1,
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}
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}
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}
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pub fn update_cursor(&mut self) -> usize {
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match &mut self.cursor {
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Cursor::None => 0,
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Cursor::Select { line, col } => {
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if *col < 0 {
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*line -= 1;
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}
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if *line < 0 {
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*line = 0;
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*col = 0;
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}
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let mut idx = self.content.len();
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let mut l = 0;
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let mut c = 0;
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let mut cur_len = 0;
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for (i, ch) in self.content.char_indices() {
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if ch == '\n' {
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l += 1;
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c = 0;
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} else {
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if l == *line {
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cur_len = c + 1;
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if c == *col {
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idx = i;
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}
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}
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c += 1;
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}
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}
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if *col < 0 {
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*col = cur_len;
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}
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if *col > cur_len {
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*col = 0;
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*line += 1;
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}
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if *line > l {
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*line = l;
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*col = cur_len;
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}
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idx
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}
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}
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}
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pub fn region(&self) -> UiRegion {
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UiRegion::from_size_align(self.size, self.align)
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}
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fn update_buf(&mut self, font_system: &mut FontSystem) {
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self.buf.set_metrics(
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font_system,
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Metrics::new(self.attrs.font_size, self.attrs.line_height),
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);
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self.buf.set_text(
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font_system,
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&self.content,
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&Attrs::new().family(self.attrs.family),
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Shaping::Advanced,
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);
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}
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}
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impl Widget for Text {
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fn draw(&mut self, painter: &mut Painter) {
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self.update_cursor();
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let (handle, offset) =
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painter.render_text(&mut self.buf, &self.content, &self.attrs, &self.cursor);
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let font_system = &mut painter.text_data().font_system;
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self.update_buf(font_system);
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let (handle, offset) = painter.render_text(&mut self.buf, &self.attrs, &VisualCursor::None);
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let dims = handle.size();
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self.size = offset.size(&handle);
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let mut region = self.region();
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@@ -169,8 +72,8 @@ impl Widget for Text {
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}
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fn get_size(&mut self, ctx: &mut SizeCtx) -> Vec2 {
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let (handle, offset) =
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ctx.draw_text(&mut self.buf, &self.content, &self.attrs, &self.cursor);
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self.update_buf(&mut ctx.text.font_system);
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let (handle, offset) = ctx.draw_text(&mut self.buf, &self.attrs, &VisualCursor::None);
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offset.size(&handle)
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}
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}
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203
src/core/text_edit.rs
Normal file
203
src/core/text_edit.rs
Normal file
@@ -0,0 +1,203 @@
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use crate::prelude::*;
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use cosmic_text::{Attrs, Cursor, Family, FontSystem, Metrics, Motion, Shaping};
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pub struct TextEdit {
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pub attrs: TextAttrs,
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/// inner alignment of text region (within where its drawn)
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pub align: Align,
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buf: TextBuffer,
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cursor: Option<Cursor>,
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size: Vec2,
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}
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impl TextEdit {
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pub fn region(&self) -> UiRegion {
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UiRegion::from_size_align(self.size, self.align)
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}
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}
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impl Widget for TextEdit {
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fn draw(&mut self, painter: &mut Painter) {
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let font_system = &mut painter.text_data().font_system;
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self.buf.shape_until_scroll(font_system, false);
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self.attrs.apply(font_system, &mut self.buf);
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let (handle, offset) = painter.render_text(
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&mut self.buf,
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&self.attrs,
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&match self.cursor {
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None => VisualCursor::None,
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Some(cursor) => VisualCursor::Select {
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line: cursor.line as isize,
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col: cursor.index as isize,
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},
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},
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);
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let dims = handle.size();
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self.size = offset.size(&handle);
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let mut region = self.region();
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region.top_left.offset += offset.top_left;
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region.bot_right.offset = region.top_left.offset + dims;
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painter.draw_texture_within(&handle, region);
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}
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fn get_size(&mut self, ctx: &mut SizeCtx) -> Vec2 {
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let (handle, offset) = ctx.draw_text(&mut self.buf, &self.attrs, &VisualCursor::None);
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offset.size(&handle)
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}
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}
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pub struct TextEditBuilder {
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pub content: String,
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pub attrs: TextAttrs,
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/// inner alignment of text region (within where its drawn)
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pub align: Align,
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}
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impl TextEditBuilder {
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pub fn font_size(mut self, size: impl UiNum) -> Self {
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self.attrs.font_size = size.to_f32();
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self.attrs.line_height = self.attrs.font_size * 1.1;
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self
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}
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pub fn color(mut self, color: UiColor) -> Self {
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self.attrs.color = color;
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self
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}
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pub fn family(mut self, family: Family<'static>) -> Self {
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self.attrs.family = family;
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self
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}
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pub fn line_height(mut self, height: f32) -> Self {
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self.attrs.line_height = height;
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self
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}
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}
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pub struct TextEditCtx<'a> {
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pub text: &'a mut TextEdit,
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pub font_system: &'a mut FontSystem,
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}
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impl<'a> TextEditCtx<'a> {
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pub fn motion(&mut self, motion: Motion) {
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if let Some(cursor) = self.text.cursor
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&& let Some((cursor, _)) =
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self.text
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.buf
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.cursor_motion(self.font_system, cursor, None, motion)
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{
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self.text.cursor = Some(cursor);
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}
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}
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pub fn insert(&mut self, text: &str) {
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if let Some(cursor) = &mut self.text.cursor {
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let line = &mut self.text.buf.lines[cursor.line];
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let mut line_text = line.text().to_string();
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line_text.insert_str(cursor.index, text);
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line.set_text(line_text, line.ending(), line.attrs_list().clone());
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for _ in 0..text.len() {
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self.motion(Motion::Right);
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}
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}
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}
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pub fn newline(&mut self) {
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if let Some(cursor) = &mut self.text.cursor {
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let line = &mut self.text.buf.lines[cursor.line];
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let new = line.split_off(cursor.index);
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cursor.line += 1;
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self.text.buf.lines.insert(cursor.line, new);
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cursor.index = 0;
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}
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}
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pub fn backspace(&mut self) {
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if let Some(cursor) = &mut self.text.cursor {
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if cursor.index == 0 {
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if cursor.line == 0 {
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return;
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}
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let add = self.text.buf.lines.remove(cursor.line).into_text();
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cursor.line -= 1;
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let line = &mut self.text.buf.lines[cursor.line];
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let mut cur = line.text().to_string();
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cursor.index = cur.len();
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cur.push_str(&add);
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line.set_text(cur, line.ending(), line.attrs_list().clone());
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} else {
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let line = &mut self.text.buf.lines[cursor.line];
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let mut text = line.text().to_string();
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let idx = text.floor_char_boundary(cursor.index - 1);
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text.remove(idx);
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line.set_text(text, line.ending(), line.attrs_list().clone());
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cursor.index = idx;
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}
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}
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}
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pub fn delete(&mut self) {
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if let Some(cursor) = &mut self.text.cursor {
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let line = &mut self.text.buf.lines[cursor.line];
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if cursor.index == line.text().len() {
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if cursor.line == self.text.buf.lines.len() - 1 {
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return;
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}
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let add = self.text.buf.lines.remove(cursor.line + 1).into_text();
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let line = &mut self.text.buf.lines[cursor.line];
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let mut cur = line.text().to_string();
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cur.push_str(&add);
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line.set_text(cur, line.ending(), line.attrs_list().clone());
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} else {
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let mut text = line.text().to_string();
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text.remove(cursor.index);
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line.set_text(text, line.ending(), line.attrs_list().clone());
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}
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}
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if let Some(cursor) = self.text.cursor {
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let line = &mut self.text.buf.lines[cursor.line];
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let mut text = line.text().to_string();
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text.remove(cursor.index);
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line.set_text(text, line.ending(), line.attrs_list().clone());
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}
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}
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pub fn select(&mut self, pos: Vec2, size: Vec2) {
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let pos = pos - self.text.region().top_left.to_size(size);
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self.text.cursor = self.text.buf.hit(pos.x, pos.y);
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}
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pub fn deselect(&mut self) {
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self.text.cursor = None;
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}
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}
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impl<Ctx> FnOnce<(&mut Ui<Ctx>,)> for TextEditBuilder {
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type Output = TextEdit;
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extern "rust-call" fn call_once(self, args: (&mut Ui<Ctx>,)) -> Self::Output {
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let mut text = TextEdit {
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buf: TextBuffer::new_empty(Metrics::new(self.attrs.font_size, self.attrs.line_height)),
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attrs: self.attrs,
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align: self.align,
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cursor: None,
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size: Vec2::ZERO,
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};
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text.buf.set_text(
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&mut args.0.text.font_system,
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&self.content,
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&Attrs::new(),
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Shaping::Advanced,
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);
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self.attrs
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.apply(&mut args.0.text.font_system, &mut text.buf);
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text
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}
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}
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pub fn text_edit(content: impl Into<String>) -> TextEditBuilder {
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TextEditBuilder {
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content: content.into(),
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attrs: TextAttrs::default(),
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align: Align::Center,
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}
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}
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