proper widgetid + slot vec instead of map
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@@ -2,9 +2,11 @@ use std::{marker::Unsize, mem::MaybeUninit, ops::CoerceUnsized, sync::mpsc::Send
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use crate::{
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Ui, Widget,
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util::{Id, RefCounter},
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util::{RefCounter, SlotId},
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};
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pub type WidgetId = SlotId;
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/// An identifier for a widget that can index a UI to get the associated widget.
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/// It should always remain valid; it keeps a ref count and removes the widget from the UI if all
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/// references are dropped.
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@@ -14,14 +16,14 @@ use crate::{
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///
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/// TODO: ergonomic clones when they get put in rust-analyzer & don't cause ICEs?
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pub struct WidgetHandle<W: ?Sized = dyn Widget> {
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pub(super) id: Id,
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pub(super) id: WidgetId,
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counter: RefCounter,
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send: Sender<Id>,
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send: Sender<WidgetId>,
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ty: *const W,
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}
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pub struct WidgetView<W: ?Sized = dyn Widget> {
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pub(super) id: Id,
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pub(super) id: WidgetId,
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#[allow(unused)]
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ty: *const W,
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}
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@@ -35,7 +37,7 @@ impl<W: Widget + ?Sized + Unsize<dyn Widget>> WidgetHandle<W> {
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}
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impl<W: ?Sized> WidgetHandle<W> {
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pub(crate) fn new(id: Id, send: Sender<Id>) -> Self {
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pub(crate) fn new(id: WidgetId, send: Sender<WidgetId>) -> Self {
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Self {
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id,
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counter: RefCounter::new(),
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@@ -49,7 +51,7 @@ impl<W: ?Sized> WidgetHandle<W> {
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unsafe { std::mem::transmute(self) }
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}
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pub fn id(&self) -> Id {
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pub fn id(&self) -> WidgetId {
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self.id
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}
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@@ -69,7 +71,7 @@ impl<W: ?Sized> WidgetHandle<W> {
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}
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impl<W: ?Sized> WidgetView<W> {
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pub fn id(&self) -> Id {
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pub fn id(&self) -> WidgetId {
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self.id
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}
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}
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@@ -87,19 +89,19 @@ impl<W: ?Sized, F: FnOnce(&mut Ui) -> WidgetHandle<W>> WidgetIdFn<W> for F {}
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pub trait IdLike {
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type Widget: Widget + ?Sized + 'static;
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fn id(&self) -> Id;
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fn id(&self) -> WidgetId;
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}
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impl<W: Widget + ?Sized> IdLike for WidgetHandle<W> {
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type Widget = W;
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fn id(&self) -> Id {
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fn id(&self) -> WidgetId {
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self.id
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}
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}
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impl<W: Widget + ?Sized> IdLike for WidgetView<W> {
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type Widget = W;
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fn id(&self) -> Id {
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fn id(&self) -> WidgetId {
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self.id
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}
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}
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