spans now good (other than direction) + refactor
This commit is contained in:
45
src/base/frame.rs
Normal file
45
src/base/frame.rs
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@@ -0,0 +1,45 @@
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use crate::{Painter, UINum, UIRegion, Widget, WidgetId};
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pub struct Regioned {
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pub region: UIRegion,
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pub inner: WidgetId,
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}
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impl Widget for Regioned {
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fn draw(&self, painter: &mut Painter) {
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painter.region.select(&self.region);
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painter.draw(&self.inner);
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}
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}
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pub struct Padding {
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left: f32,
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right: f32,
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top: f32,
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bottom: f32,
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}
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impl Padding {
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pub fn uniform(amt: f32) -> Self {
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Self {
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left: amt,
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right: amt,
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top: amt,
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bottom: amt,
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}
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}
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pub fn region(&self) -> UIRegion {
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let mut region = UIRegion::full();
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region.top_left.offset.x += self.left;
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region.top_left.offset.y += self.top;
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region.bot_right.offset.x -= self.right;
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region.bot_right.offset.y -= self.bottom;
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region
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}
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}
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impl<T: UINum> From<T> for Padding {
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fn from(amt: T) -> Self {
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Self::uniform(amt.to_f32())
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}
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}
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180
src/base/mod.rs
180
src/base/mod.rs
@@ -1,171 +1,11 @@
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use std::ops::Range;
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mod frame;
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mod num;
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mod rect;
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mod span;
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mod trait_fns;
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use crate::{
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UIColor, Widget, WidgetArrLike, WidgetFn, WidgetId, WidgetLike,
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primitive::{Axis, Painter, RoundedRectData, UIRegion, Vec2},
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};
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#[derive(Clone, Copy)]
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pub struct RoundedRect {
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pub color: UIColor,
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pub radius: f32,
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pub thickness: f32,
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pub inner_radius: f32,
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}
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impl RoundedRect {
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pub fn color(mut self, color: UIColor) -> Self {
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self.color = color;
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self
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}
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}
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impl Widget for RoundedRect {
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fn draw(&self, painter: &mut Painter) {
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painter.write(RoundedRectData {
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color: self.color,
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radius: self.radius,
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thickness: self.thickness,
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inner_radius: self.inner_radius,
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});
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}
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}
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pub struct Span {
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pub elements: Vec<(Range<f32>, WidgetId)>,
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pub axis: Axis,
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}
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impl Widget for Span {
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fn draw(&self, painter: &mut Painter) {
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for (span, child) in &self.elements {
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let mut sub_region = UIRegion::full();
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let view = sub_region.axis_mut(self.axis);
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*view.top_left.anchor = span.start;
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*view.bot_right.anchor = span.end;
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painter.draw_within(child, sub_region);
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}
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}
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}
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impl Span {
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pub fn proportioned<const LEN: usize>(
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axis: Axis,
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ratios: [impl UINum; LEN],
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elements: [WidgetId; LEN],
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) -> Self {
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let ratios = ratios.map(|r| r.to_f32());
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let total: f32 = ratios.iter().sum();
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let mut start = -1.0;
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Self {
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elements: elements
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.into_iter()
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.zip(ratios)
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.map(|(e, r)| {
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let end = start + (r / total) * 2.0;
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let res = (start..end, e);
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start = end;
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res
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})
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.collect(),
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axis,
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}
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}
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}
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pub struct Regioned {
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region: UIRegion,
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inner: WidgetId,
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}
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impl Widget for Regioned {
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fn draw(&self, painter: &mut Painter) {
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painter.region.select(&self.region);
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painter.draw(&self.inner);
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}
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}
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pub struct Padding {
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left: f32,
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right: f32,
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top: f32,
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bottom: f32,
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}
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impl Padding {
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pub fn uniform(amt: f32) -> Self {
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Self {
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left: amt,
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right: amt,
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top: amt,
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bottom: amt,
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}
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}
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pub fn region(&self) -> UIRegion {
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let mut region = UIRegion::full();
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region.top_left.offset.x += self.left;
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region.top_left.offset.y += self.top;
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region.bot_right.offset.x -= self.right;
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region.bot_right.offset.y -= self.bottom;
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region
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}
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}
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impl<T: UINum> From<T> for Padding {
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fn from(amt: T) -> Self {
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Self::uniform(amt.to_f32())
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}
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}
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pub trait WidgetUtil {
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fn pad(self, padding: impl Into<Padding>) -> impl WidgetLike<Widget = Regioned>;
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fn center(self, size: impl Into<Vec2>) -> impl WidgetLike<Widget = Regioned>;
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}
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impl<W: WidgetLike> WidgetUtil for W {
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fn pad(self, padding: impl Into<Padding>) -> impl WidgetLike<Widget = Regioned> {
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WidgetFn(|ui| Regioned {
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region: padding.into().region(),
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inner: self.add(ui).erase_type(),
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})
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}
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fn center(self, size: impl Into<Vec2>) -> impl WidgetLike<Widget = Regioned> {
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WidgetFn(|ui| Regioned {
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region: UIRegion::center(size.into()),
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inner: self.add(ui).erase_type(),
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})
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}
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}
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pub trait WidgetArrUtil<const LEN: usize> {
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fn span(self, axis: Axis, ratios: [impl UINum; LEN]) -> impl WidgetLike<Widget = Span>;
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}
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impl<const LEN: usize, Wa: WidgetArrLike<LEN>> WidgetArrUtil<LEN> for Wa {
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fn span(self, axis: Axis, ratios: [impl UINum; LEN]) -> impl WidgetLike<Widget = Span> {
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WidgetFn(move |ui| Span::proportioned(axis, ratios, self.ui(ui).arr))
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}
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}
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pub trait UINum {
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fn to_f32(self) -> f32;
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}
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impl UINum for f32 {
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fn to_f32(self) -> f32 {
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self
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}
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}
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impl UINum for u32 {
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fn to_f32(self) -> f32 {
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self as f32
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}
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}
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impl UINum for i32 {
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fn to_f32(self) -> f32 {
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self as f32
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}
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}
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pub use frame::*;
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pub use num::*;
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pub use rect::*;
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pub use span::*;
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pub use trait_fns::*;
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50
src/base/num.rs
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50
src/base/num.rs
Normal file
@@ -0,0 +1,50 @@
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pub trait UINum {
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fn to_f32(self) -> f32;
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}
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impl UINum for f32 {
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fn to_f32(self) -> f32 {
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self
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}
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}
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impl UINum for u32 {
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fn to_f32(self) -> f32 {
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self as f32
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}
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}
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impl UINum for i32 {
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fn to_f32(self) -> f32 {
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self as f32
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}
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}
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#[derive(Copy, Clone, Eq, PartialEq)]
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pub enum Axis {
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X,
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Y,
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}
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#[derive(Clone, Copy, Eq, PartialEq)]
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pub struct Dir {
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pub axis: Axis,
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pub sign: Sign,
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}
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impl Dir {
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pub const fn new(axis: Axis, dir: Sign) -> Self {
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Self { axis, sign: dir }
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}
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pub const LEFT: Self = Self::new(Axis::X, Sign::Neg);
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pub const RIGHT: Self = Self::new(Axis::X, Sign::Pos);
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pub const UP: Self = Self::new(Axis::Y, Sign::Neg);
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pub const DOWN: Self = Self::new(Axis::Y, Sign::Pos);
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}
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#[derive(Clone, Copy, Eq, PartialEq)]
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pub enum Sign {
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Neg,
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Pos,
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}
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27
src/base/rect.rs
Normal file
27
src/base/rect.rs
Normal file
@@ -0,0 +1,27 @@
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use crate::{Painter, UIColor, Widget, primitive::RoundedRectData};
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#[derive(Clone, Copy)]
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pub struct Rect {
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pub color: UIColor,
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pub radius: f32,
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pub thickness: f32,
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pub inner_radius: f32,
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}
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impl Rect {
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pub fn color(mut self, color: UIColor) -> Self {
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self.color = color;
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self
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}
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}
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impl Widget for Rect {
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fn draw(&self, painter: &mut Painter) {
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painter.write(RoundedRectData {
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color: self.color,
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radius: self.radius,
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thickness: self.thickness,
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inner_radius: self.inner_radius,
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});
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}
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}
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89
src/base/span.rs
Normal file
89
src/base/span.rs
Normal file
@@ -0,0 +1,89 @@
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use crate::{Dir, Painter, UINum, UIRegion, UIScalar, Widget, WidgetId};
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pub struct Span {
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pub children: Vec<(WidgetId, SpanLen)>,
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pub dir: Dir,
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}
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impl Widget for Span {
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fn draw(&self, painter: &mut Painter) {
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let total = self.sums();
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let mut start = UIScalar::min();
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for (child, length) in &self.children {
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let mut child_region = UIRegion::full();
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let mut axis = child_region.axis_mut(self.dir.axis);
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axis.top_left.set(start);
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match *length {
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SpanLen::Fixed(offset) => {
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start.offset += offset;
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*axis.bot_right.offset = start.offset;
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*axis.bot_right.anchor = *axis.top_left.anchor;
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}
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SpanLen::Ratio(ratio) => {
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let offset = UIScalar::new(total.relative, total.fixed);
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let rel_end = UIScalar::from_anchor(ratio / total.ratio);
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start = rel_end.within(start, (UIScalar::max() + start) - offset);
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axis.bot_right.set(start);
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}
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SpanLen::Relative(rel) => {
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start.anchor += rel;
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axis.bot_right.set(start);
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}
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}
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painter.draw_within(child, child_region);
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}
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}
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}
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#[derive(Default)]
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pub struct SpanLenSums {
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pub fixed: f32,
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pub ratio: f32,
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pub relative: f32,
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}
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impl Span {
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pub fn sums(&self) -> SpanLenSums {
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self.lengths().fold(SpanLenSums::default(), |mut s, l| {
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match l {
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SpanLen::Fixed(v) => s.fixed += v,
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SpanLen::Ratio(v) => s.ratio += v,
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SpanLen::Relative(v) => s.relative += v,
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}
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s
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})
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}
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pub fn lengths(&self) -> impl ExactSizeIterator<Item = &SpanLen> {
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self.children.iter().map(|(_, s)| s)
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}
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}
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#[derive(Clone, Copy)]
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pub enum SpanLen {
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/// exact (non dynamic) size
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Fixed(f32),
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/// relative to remaining free space and other ratios
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/// eg. 1 and 2 would take up 1/3 and 2/3 of the remaining space (after others)
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Ratio(f32),
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/// relative to the total space
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/// eg. 0.5 means 1/2 of the total space
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Relative(f32),
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}
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pub fn fixed<N: UINum>(x: N) -> SpanLen {
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SpanLen::Fixed(x.to_f32())
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}
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pub fn ratio<N: UINum>(x: N) -> SpanLen {
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SpanLen::Ratio(x.to_f32())
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}
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pub fn rel<N: UINum>(x: N) -> SpanLen {
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SpanLen::Relative(x.to_f32())
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}
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impl<N: UINum> From<N> for SpanLen {
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fn from(value: N) -> Self {
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Self::Ratio(value.to_f32())
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}
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}
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37
src/base/trait_fns.rs
Normal file
37
src/base/trait_fns.rs
Normal file
@@ -0,0 +1,37 @@
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use super::*;
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use crate::{UIRegion, Vec2, WidgetArrLike, WidgetFn, WidgetLike};
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pub trait WidgetUtil {
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fn pad(self, padding: impl Into<Padding>) -> impl WidgetLike<Widget = Regioned>;
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fn center(self, size: impl Into<Vec2>) -> impl WidgetLike<Widget = Regioned>;
|
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}
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impl<W: WidgetLike> WidgetUtil for W {
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fn pad(self, padding: impl Into<Padding>) -> impl WidgetLike<Widget = Regioned> {
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WidgetFn(|ui| Regioned {
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region: padding.into().region(),
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inner: self.add(ui).erase_type(),
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})
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}
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fn center(self, size: impl Into<Vec2>) -> impl WidgetLike<Widget = Regioned> {
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WidgetFn(|ui| Regioned {
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region: UIRegion::center(size.into()),
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inner: self.add(ui).erase_type(),
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})
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}
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}
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pub trait WidgetArrUtil<const LEN: usize> {
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fn span(self, dir: Dir, lengths: [impl Into<SpanLen>; LEN]) -> impl WidgetLike<Widget = Span>;
|
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}
|
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|
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impl<const LEN: usize, Wa: WidgetArrLike<LEN>> WidgetArrUtil<LEN> for Wa {
|
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fn span(self, dir: Dir, lengths: [impl Into<SpanLen>; LEN]) -> impl WidgetLike<Widget = Span> {
|
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let lengths = lengths.map(Into::into);
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WidgetFn(move |ui| Span {
|
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dir,
|
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children: self.ui(ui).arr.into_iter().zip(lengths).collect(),
|
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})
|
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}
|
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}
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@@ -1,8 +1,15 @@
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mod color;
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mod painter;
|
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mod region;
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mod ui;
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mod vec2;
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mod widget;
|
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|
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pub use color::*;
|
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pub use region::*;
|
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pub use ui::*;
|
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pub use vec2::*;
|
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pub use widget::*;
|
||||
pub use painter::*;
|
||||
|
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use crate::primitive::Color;
|
||||
pub type UIColor = Color<u8>;
|
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|
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@@ -1,21 +1,7 @@
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mod color;
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mod def;
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mod format;
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mod vec2;
|
||||
|
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pub use color::*;
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pub use def::*;
|
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pub use format::*;
|
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pub use vec2::*;
|
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|
||||
use crate::{render::data::PrimitiveInstance, WidgetId, Widgets};
|
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use bytemuck::Pod;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct Primitives {
|
||||
pub instances: Vec<PrimitiveInstance>,
|
||||
pub data: Vec<u32>,
|
||||
}
|
||||
use crate::{
|
||||
UIRegion, WidgetId, Widgets,
|
||||
primitive::{PrimitiveData, PrimitiveInstance, Primitives},
|
||||
};
|
||||
|
||||
pub struct Painter<'a> {
|
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nodes: &'a Widgets,
|
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@@ -23,11 +9,6 @@ pub struct Painter<'a> {
|
||||
pub region: UIRegion,
|
||||
}
|
||||
|
||||
/// NOTE: Self must have at least u32 alignment
|
||||
pub trait PrimitiveData: Pod {
|
||||
const DISCRIM: u32;
|
||||
}
|
||||
|
||||
impl<'a> Painter<'a> {
|
||||
pub fn new(nodes: &'a Widgets) -> Self {
|
||||
Self {
|
||||
@@ -1,4 +1,8 @@
|
||||
use crate::primitive::{Vec2, vec2::point};
|
||||
use crate::{
|
||||
Axis, Vec2,
|
||||
layout::vec2,
|
||||
util::{F32Util, impl_op},
|
||||
};
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable, Default)]
|
||||
@@ -10,17 +14,17 @@ pub struct UIPos {
|
||||
impl UIPos {
|
||||
pub const fn anchor_offset(anchor_x: f32, anchor_y: f32, offset_x: f32, offset_y: f32) -> Self {
|
||||
Self {
|
||||
anchor: point(anchor_x, anchor_y),
|
||||
offset: point(offset_x, offset_y),
|
||||
anchor: vec2(anchor_x, anchor_y),
|
||||
offset: vec2(offset_x, offset_y),
|
||||
}
|
||||
}
|
||||
|
||||
pub const fn center() -> Self {
|
||||
Self::anchor_offset(0.0, 0.0, 0.0, 0.0)
|
||||
Self::anchor_offset(0.5, 0.5, 0.0, 0.0)
|
||||
}
|
||||
|
||||
pub const fn top_left() -> Self {
|
||||
Self::anchor_offset(-1.0, -1.0, 0.0, 0.0)
|
||||
Self::anchor_offset(0.0, 0.0, 0.0, 0.0)
|
||||
}
|
||||
|
||||
pub const fn bottom_right() -> Self {
|
||||
@@ -33,23 +37,23 @@ impl UIPos {
|
||||
}
|
||||
|
||||
pub const fn within(&self, region: &UIRegion) -> UIPos {
|
||||
let lerp = self.anchor_01();
|
||||
let anchor = region.top_left.anchor.lerp(region.bot_right.anchor, lerp);
|
||||
let offset = self.offset + region.top_left.offset.lerp(region.bot_right.offset, lerp);
|
||||
let anchor = self
|
||||
.anchor
|
||||
.lerp(region.top_left.anchor, region.bot_right.anchor);
|
||||
let offset = self.offset;
|
||||
// + self
|
||||
// .anchor
|
||||
// .lerp(region.top_left.offset, region.bot_right.offset);
|
||||
UIPos { anchor, offset }
|
||||
}
|
||||
|
||||
pub const fn anchor_01(&self) -> Vec2 {
|
||||
(self.anchor + 1.0) / 2.0
|
||||
}
|
||||
|
||||
pub fn axis_mut(&mut self, axis: Axis) -> UIPosAxisView<'_> {
|
||||
pub fn axis_mut(&mut self, axis: Axis) -> UIScalarView<'_> {
|
||||
match axis {
|
||||
Axis::X => UIPosAxisView {
|
||||
Axis::X => UIScalarView {
|
||||
anchor: &mut self.anchor.x,
|
||||
offset: &mut self.offset.x,
|
||||
},
|
||||
Axis::Y => UIPosAxisView {
|
||||
Axis::Y => UIScalarView {
|
||||
anchor: &mut self.anchor.y,
|
||||
offset: &mut self.offset.y,
|
||||
},
|
||||
@@ -57,13 +61,45 @@ impl UIPos {
|
||||
}
|
||||
}
|
||||
|
||||
pub struct UIPosAxisView<'a> {
|
||||
pub anchor: &'a mut f32,
|
||||
pub offset: &'a mut f32,
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct UIScalar {
|
||||
pub anchor: f32,
|
||||
pub offset: f32,
|
||||
}
|
||||
|
||||
impl_op!(UIScalar Add add; anchor offset);
|
||||
impl_op!(UIScalar Sub sub; anchor offset);
|
||||
|
||||
impl UIScalar {
|
||||
pub fn new(anchor: f32, offset: f32) -> Self {
|
||||
Self { anchor, offset }
|
||||
}
|
||||
pub fn min() -> Self {
|
||||
Self::new(0.0, 0.0)
|
||||
}
|
||||
|
||||
pub fn max() -> Self {
|
||||
Self::new(1.0, 0.0)
|
||||
}
|
||||
|
||||
pub fn from_anchor(anchor: f32) -> Self {
|
||||
Self::new(anchor, 0.0)
|
||||
}
|
||||
|
||||
pub fn offset(mut self, amt: f32) -> Self {
|
||||
self.offset += amt;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn within(&self, start: UIScalar, end: UIScalar) -> Self {
|
||||
let anchor = self.anchor.lerp(start.anchor, end.anchor);
|
||||
let offset = self.offset + self.anchor.lerp(start.offset, end.offset);
|
||||
Self { anchor, offset }
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
pub struct UIRegion {
|
||||
pub top_left: UIPos,
|
||||
pub bot_right: UIPos,
|
||||
@@ -100,12 +136,24 @@ impl UIRegion {
|
||||
}
|
||||
|
||||
pub struct UIRegionAxisView<'a> {
|
||||
pub top_left: UIPosAxisView<'a>,
|
||||
pub bot_right: UIPosAxisView<'a>,
|
||||
pub top_left: UIScalarView<'a>,
|
||||
pub bot_right: UIScalarView<'a>,
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone)]
|
||||
pub enum Axis {
|
||||
X,
|
||||
Y,
|
||||
pub struct UIScalarView<'a> {
|
||||
pub anchor: &'a mut f32,
|
||||
pub offset: &'a mut f32,
|
||||
}
|
||||
|
||||
impl UIScalarView<'_> {
|
||||
pub fn set(&mut self, scalar: UIScalar) {
|
||||
*self.anchor = scalar.anchor;
|
||||
*self.offset = scalar.offset;
|
||||
}
|
||||
pub fn get(self) -> UIScalar {
|
||||
UIScalar {
|
||||
anchor: *self.anchor,
|
||||
offset: *self.offset,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
use crate::{
|
||||
primitive::{Painter, Primitives},
|
||||
util::{IDTracker, ID},
|
||||
HashMap, Widget, WidgetId, WidgetLike, WidgetRef,
|
||||
HashMap, Painter, Widget, WidgetId, WidgetLike, WidgetRef,
|
||||
primitive::Primitives,
|
||||
util::{ID, IDTracker},
|
||||
};
|
||||
use std::{
|
||||
any::{Any, TypeId},
|
||||
|
||||
59
src/layout/vec2.rs
Normal file
59
src/layout/vec2.rs
Normal file
@@ -0,0 +1,59 @@
|
||||
use crate::util::{F32Util, impl_op};
|
||||
use std::ops::*;
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Default, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
pub struct Vec2 {
|
||||
pub x: f32,
|
||||
pub y: f32,
|
||||
}
|
||||
|
||||
pub const fn vec2(x: f32, y: f32) -> Vec2 {
|
||||
Vec2::new(x, y)
|
||||
}
|
||||
|
||||
impl Vec2 {
|
||||
pub const ZERO: Self = Self::new(0.0, 0.0);
|
||||
pub const ONE: Self = Self::new(1.0, 1.0);
|
||||
|
||||
pub const fn new(x: f32, y: f32) -> Self {
|
||||
Self { x, y }
|
||||
}
|
||||
|
||||
pub const fn lerp(self, from: impl const Into<Self>, to: impl const Into<Self>) -> Self {
|
||||
let from = from.into();
|
||||
let to = to.into();
|
||||
Self {
|
||||
x: self.x.lerp(from.x, to.x),
|
||||
y: self.y.lerp(from.y, to.y),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl const From<f32> for Vec2 {
|
||||
fn from(v: f32) -> Self {
|
||||
Self { x: v, y: v }
|
||||
}
|
||||
}
|
||||
|
||||
// this version looks kinda cool... is it more readable? more annoying to copy and change though
|
||||
impl_op!(impl Add for Vec2: add x y);
|
||||
impl_op!(Vec2 Sub sub; x y);
|
||||
impl_op!(Vec2 Mul mul; x y);
|
||||
impl_op!(Vec2 Div div; x y);
|
||||
|
||||
impl Neg for Vec2 {
|
||||
type Output = Self;
|
||||
|
||||
fn neg(mut self) -> Self::Output {
|
||||
self.x = -self.x;
|
||||
self.y = -self.y;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(f32, f32)> for Vec2 {
|
||||
fn from((x, y): (f32, f32)) -> Self {
|
||||
Self { x, y }
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,7 @@ use std::{
|
||||
marker::PhantomData,
|
||||
};
|
||||
|
||||
use crate::{primitive::Painter, util::ID, UIBuilder};
|
||||
use crate::{Painter, util::ID, UIBuilder};
|
||||
|
||||
pub trait Widget: 'static + Any {
|
||||
fn draw(&self, painter: &mut Painter);
|
||||
|
||||
@@ -1,12 +1,6 @@
|
||||
use crate::primitive::UIRegion;
|
||||
use wgpu::VertexAttribute;
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
pub struct PrimitiveInstance {
|
||||
pub region: UIRegion,
|
||||
pub ptr: u32,
|
||||
}
|
||||
use crate::UIRegion;
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable, Default)]
|
||||
@@ -15,6 +9,13 @@ pub struct WindowUniform {
|
||||
pub height: f32,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
pub struct PrimitiveInstance {
|
||||
pub region: UIRegion,
|
||||
pub ptr: u32,
|
||||
}
|
||||
|
||||
impl PrimitiveInstance {
|
||||
const ATTRIBS: [VertexAttribute; 5] = wgpu::vertex_attr_array![
|
||||
0 => Float32x2,
|
||||
|
||||
@@ -1,7 +1,4 @@
|
||||
use crate::{
|
||||
render::{data::PrimitiveInstance, util::ArrBuf},
|
||||
UI,
|
||||
};
|
||||
use crate::{UI, primitive::PrimitiveInstance, render::util::ArrBuf};
|
||||
use data::WindowUniform;
|
||||
use wgpu::{
|
||||
util::{BufferInitDescriptor, DeviceExt},
|
||||
|
||||
27
src/render/primitive.rs
Normal file
27
src/render/primitive.rs
Normal file
@@ -0,0 +1,27 @@
|
||||
use crate::Color;
|
||||
|
||||
pub use super::data::PrimitiveInstance;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct Primitives {
|
||||
pub instances: Vec<PrimitiveInstance>,
|
||||
pub data: Vec<u32>,
|
||||
}
|
||||
|
||||
/// NOTE: Self must have at least u32 alignment
|
||||
pub trait PrimitiveData: bytemuck::Pod {
|
||||
const DISCRIM: u32;
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
pub struct RoundedRectData {
|
||||
pub color: Color<u8>,
|
||||
pub radius: f32,
|
||||
pub thickness: f32,
|
||||
pub inner_radius: f32,
|
||||
}
|
||||
|
||||
impl PrimitiveData for RoundedRectData {
|
||||
const DISCRIM: u32 = 0;
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
use crate::primitive::{Color, PrimitiveData};
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
pub struct RoundedRectData {
|
||||
pub color: Color<u8>,
|
||||
pub radius: f32,
|
||||
pub thickness: f32,
|
||||
pub inner_radius: f32,
|
||||
}
|
||||
|
||||
impl PrimitiveData for RoundedRectData {
|
||||
const DISCRIM: u32 = 0;
|
||||
}
|
||||
@@ -1,100 +0,0 @@
|
||||
use std::ops::*;
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Default, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
pub struct Vec2 {
|
||||
pub x: f32,
|
||||
pub y: f32,
|
||||
}
|
||||
|
||||
pub const fn point(x: f32, y: f32) -> Vec2 {
|
||||
Vec2::new(x, y)
|
||||
}
|
||||
|
||||
impl Vec2 {
|
||||
pub const fn new(x: f32, y: f32) -> Self {
|
||||
Self { x, y }
|
||||
}
|
||||
|
||||
pub const fn lerp(self, to: Self, amt: impl const Into<Self>) -> Self {
|
||||
let amt = amt.into();
|
||||
Self {
|
||||
x: lerp(self.x, to.x, amt.x),
|
||||
y: lerp(self.y, to.y, amt.y),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const fn lerp(x: f32, y: f32, amt: f32) -> f32 {
|
||||
(1.0 - amt) * x + y * amt
|
||||
}
|
||||
|
||||
impl const From<f32> for Vec2 {
|
||||
fn from(v: f32) -> Self {
|
||||
Self { x: v, y: v }
|
||||
}
|
||||
}
|
||||
|
||||
macro_rules! impl_op_inner {
|
||||
($op:ident $fn:ident $opa:ident $fna:ident) => {
|
||||
impl const $op for Vec2 {
|
||||
type Output = Self;
|
||||
|
||||
fn $fn(self, rhs: Self) -> Self::Output {
|
||||
Self {
|
||||
x: self.x.$fn(rhs.x),
|
||||
y: self.y.$fn(rhs.y),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl $opa for Vec2 {
|
||||
fn $fna(&mut self, rhs: Self) {
|
||||
self.x.$fna(rhs.x);
|
||||
self.y.$fna(rhs.y);
|
||||
}
|
||||
}
|
||||
impl const $op<f32> for Vec2 {
|
||||
type Output = Self;
|
||||
|
||||
fn $fn(self, rhs: f32) -> Self::Output {
|
||||
Self {
|
||||
x: self.x.$fn(rhs),
|
||||
y: self.y.$fn(rhs),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl $opa<f32> for Vec2 {
|
||||
fn $fna(&mut self, rhs: f32) {
|
||||
self.x.$fna(rhs);
|
||||
self.y.$fna(rhs);
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
macro_rules! impl_op {
|
||||
($op:ident $fn:ident) => {
|
||||
impl_op_inner!($op $fn ${concat($op,Assign)} ${concat($fn,_assign)});
|
||||
};
|
||||
}
|
||||
|
||||
impl_op!(Add add);
|
||||
impl_op!(Sub sub);
|
||||
impl_op!(Mul mul);
|
||||
impl_op!(Div div);
|
||||
|
||||
impl Neg for Vec2 {
|
||||
type Output = Self;
|
||||
|
||||
fn neg(mut self) -> Self::Output {
|
||||
self.x = -self.x;
|
||||
self.y = -self.y;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(f32, f32)> for Vec2 {
|
||||
fn from((x, y): (f32, f32)) -> Self {
|
||||
Self { x, y }
|
||||
}
|
||||
}
|
||||
@@ -42,8 +42,8 @@ fn vs_main(
|
||||
) -> VertexOutput {
|
||||
var out: VertexOutput;
|
||||
|
||||
let top_left = (in.top_left_anchor + 1.0) / 2.0 * window.dim + in.top_left_offset;
|
||||
let bot_right = (in.bottom_right_anchor + 1.0) / 2.0 * window.dim + in.bottom_right_offset;
|
||||
let top_left = in.top_left_anchor * window.dim + in.top_left_offset;
|
||||
let bot_right = in.bottom_right_anchor * window.dim + in.bottom_right_offset;
|
||||
let size = bot_right - top_left;
|
||||
|
||||
var pos = top_left + vec2<f32>(
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
use std::sync::Arc;
|
||||
|
||||
use app::App;
|
||||
use gui::{RoundedRect, UI, UIColor, WidgetArrUtil, WidgetUtil, primitive::Axis};
|
||||
use gui::{Dir, Rect, UI, UIColor, WidgetArrUtil, fixed, ratio, rel};
|
||||
use render::Renderer;
|
||||
use winit::{event::WindowEvent, event_loop::ActiveEventLoop, window::Window};
|
||||
|
||||
@@ -19,38 +19,58 @@ pub struct Client {
|
||||
impl Client {
|
||||
pub fn new(window: Arc<Window>) -> Self {
|
||||
let mut renderer = Renderer::new(window);
|
||||
let rect = RoundedRect {
|
||||
let rect = Rect {
|
||||
color: UIColor::WHITE,
|
||||
radius: 10.0,
|
||||
radius: 50.0,
|
||||
thickness: 0.0,
|
||||
inner_radius: 0.0,
|
||||
};
|
||||
let mut ui = UI::build();
|
||||
let blue = ui.add(rect.color(UIColor::BLUE));
|
||||
let handle = blue.handle();
|
||||
// let mut ui = ui.finish(
|
||||
// (
|
||||
// (
|
||||
// blue,
|
||||
// (
|
||||
// rect.color(UIColor::RED).center((100.0, 100.0)),
|
||||
// (
|
||||
// rect.color(UIColor::ORANGE),
|
||||
// rect.color(UIColor::LIME).pad(10.0),
|
||||
// )
|
||||
// .span(Axis::Y, [1, 1]),
|
||||
// rect.color(UIColor::YELLOW),
|
||||
// )
|
||||
// .span(Axis::X, [2, 2, 1])
|
||||
// .pad(10),
|
||||
// )
|
||||
// .span(Axis::X, [1, 3]),
|
||||
// rect.color(UIColor::GREEN),
|
||||
// )
|
||||
// .span(Axis::Y, [3, 1])
|
||||
// .pad(10),
|
||||
// );
|
||||
let mut ui = ui.finish(
|
||||
(
|
||||
(
|
||||
blue,
|
||||
(
|
||||
rect.color(UIColor::RED).center((100.0, 100.0)),
|
||||
(
|
||||
rect.color(UIColor::ORANGE),
|
||||
rect.color(UIColor::LIME).pad(10.0),
|
||||
)
|
||||
.span(Axis::Y, [1, 1]),
|
||||
rect.color(UIColor::YELLOW),
|
||||
)
|
||||
.span(Axis::X, [2, 2, 1])
|
||||
.pad(10),
|
||||
)
|
||||
.span(Axis::X, [1, 3]),
|
||||
rect.color(UIColor::GREEN),
|
||||
rect.color(UIColor::ORANGE),
|
||||
rect.color(UIColor::CYAN),
|
||||
rect.color(UIColor::BLUE),
|
||||
rect.color(UIColor::MAGENTA),
|
||||
rect.color(UIColor::RED),
|
||||
)
|
||||
.span(Axis::Y, [3, 1])
|
||||
.pad(10),
|
||||
.span(
|
||||
Dir::RIGHT,
|
||||
[
|
||||
fixed(100),
|
||||
ratio(1),
|
||||
ratio(1),
|
||||
rel(0.5),
|
||||
fixed(100),
|
||||
fixed(100),
|
||||
],
|
||||
),
|
||||
);
|
||||
// let mut ui = ui.finish((blue, rect.color(UIColor::RED)).span(Axis::X, [1, 1]));
|
||||
ui.widgets.get_mut(&handle).unwrap().color = UIColor::MAGENTA;
|
||||
renderer.update(&ui);
|
||||
Self { renderer }
|
||||
|
||||
58
src/util/math.rs
Normal file
58
src/util/math.rs
Normal file
@@ -0,0 +1,58 @@
|
||||
use std::ops::*;
|
||||
|
||||
#[const_trait]
|
||||
pub trait F32Util {
|
||||
fn lerp<T: const Mul<f32, Output = T> + const Add<Output = T>>(self, from: T, to: T) -> T;
|
||||
}
|
||||
|
||||
impl const F32Util for f32 {
|
||||
fn lerp<T: const Mul<f32, Output = T> + const Add<Output = T>>(self, from: T, to: T) -> T {
|
||||
from * (1.0 - self) + to * self
|
||||
}
|
||||
}
|
||||
|
||||
macro_rules! impl_op {
|
||||
($T:ident $op:ident $fn:ident $opa:ident $fna:ident; $($field:ident)*) => {
|
||||
mod ${concat(op_, $fn, _impl)} {
|
||||
use super::*;
|
||||
#[allow(unused_imports)]
|
||||
use std::ops::*;
|
||||
impl const $op for $T {
|
||||
type Output = Self;
|
||||
|
||||
fn $fn(self, rhs: Self) -> Self::Output {
|
||||
Self {
|
||||
$($field: self.$field.$fn(rhs.$field),)*
|
||||
}
|
||||
}
|
||||
}
|
||||
impl $opa for $T {
|
||||
fn $fna(&mut self, rhs: Self) {
|
||||
$(self.$field.$fna(rhs.$field);)*
|
||||
}
|
||||
}
|
||||
impl const $op<f32> for $T {
|
||||
type Output = Self;
|
||||
|
||||
fn $fn(self, rhs: f32) -> Self::Output {
|
||||
Self {
|
||||
$($field: self.$field.$fn(rhs),)*
|
||||
}
|
||||
}
|
||||
}
|
||||
impl $opa<f32> for $T {
|
||||
fn $fna(&mut self, rhs: f32) {
|
||||
$(self.$field.$fna(rhs);)*
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
($T:ident $op:ident $fn:ident; $($field:ident)*) => {
|
||||
impl_op!($T $op $fn ${concat($op,Assign)} ${concat($fn,_assign)}; $($field)*);
|
||||
};
|
||||
(impl $op:ident for $T:ident: $fn:ident $($field:ident)*) => {
|
||||
impl_op!($T $op $fn ${concat($op,Assign)} ${concat($fn,_assign)}; $($field)*);
|
||||
};
|
||||
}
|
||||
|
||||
pub(crate) use impl_op;
|
||||
@@ -1,3 +1,5 @@
|
||||
mod id;
|
||||
mod math;
|
||||
|
||||
pub use id::*;
|
||||
pub use math::*;
|
||||
|
||||
Reference in New Issue
Block a user