sensors now run in correct order
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@@ -1,6 +1,10 @@
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use crate::prelude::*;
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use cosmic_text::{Attrs, Cursor, Family, FontSystem, Metrics, Motion, Shaping};
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use unicode_segmentation::UnicodeSegmentation;
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use winit::{
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event::KeyEvent,
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keyboard::{Key, NamedKey},
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};
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pub struct TextEdit {
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pub attrs: TextAttrs,
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@@ -178,6 +182,41 @@ impl<'a> TextEditCtx<'a> {
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pub fn deselect(&mut self) {
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self.text.cursor = None;
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}
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pub fn apply_event(&mut self, event: &KeyEvent) -> TextInputResult {
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match &event.logical_key {
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Key::Named(named) => match named {
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NamedKey::Backspace => self.backspace(),
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NamedKey::Delete => self.delete(),
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NamedKey::Space => self.insert(" "),
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NamedKey::Enter => self.newline(),
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NamedKey::ArrowRight => self.motion(Motion::Right),
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NamedKey::ArrowLeft => self.motion(Motion::Left),
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NamedKey::ArrowUp => self.motion(Motion::Up),
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NamedKey::ArrowDown => self.motion(Motion::Down),
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NamedKey::Escape => {
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self.deselect();
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return TextInputResult::Unfocus;
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}
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_ => return TextInputResult::Unused,
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},
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Key::Character(text) => self.insert(text),
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_ => return TextInputResult::Unused,
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}
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TextInputResult::Used
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}
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}
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pub enum TextInputResult {
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Used,
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Unused,
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Unfocus,
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}
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impl TextInputResult {
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pub fn unfocus(&self) -> bool {
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matches!(self, TextInputResult::Unfocus)
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}
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}
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impl<Ctx> FnOnce<(&mut Ui<Ctx>,)> for TextEditBuilder {
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