add scroll fn to traits

This commit is contained in:
2025-09-27 21:32:27 -04:00
parent 5445008528
commit 8afe2c68e8
4 changed files with 8 additions and 30 deletions

View File

@@ -3,7 +3,6 @@ mod image;
mod offset; mod offset;
mod pad; mod pad;
mod rect; mod rect;
mod scroll;
mod sense; mod sense;
mod sized; mod sized;
mod span; mod span;
@@ -17,7 +16,6 @@ pub use image::*;
pub use offset::*; pub use offset::*;
pub use pad::*; pub use pad::*;
pub use rect::*; pub use rect::*;
pub use scroll::*;
pub use sense::*; pub use sense::*;
pub use sized::*; pub use sized::*;
pub use span::*; pub use span::*;

View File

@@ -1,19 +0,0 @@
use crate::prelude::*;
pub struct Scroll {
pub inner: Offset,
pub size: UiVec2,
}
impl Widget for Scroll {
fn draw(&mut self, painter: &mut Painter) {
self.inner.draw(painter);
}
fn desired_size(&mut self, _: &mut SizeCtx) -> UiVec2 {
self.size
}
}
pub struct ScrollModule {
}

View File

@@ -8,6 +8,7 @@ pub trait CoreWidget<W, Tag> {
fn label(self, label: impl Into<String>) -> impl WidgetIdFn<W>; fn label(self, label: impl Into<String>) -> impl WidgetIdFn<W>;
fn sized(self, size: impl Into<Vec2>) -> impl WidgetFn<Sized>; fn sized(self, size: impl Into<Vec2>) -> impl WidgetFn<Sized>;
fn offset(self, amt: impl Into<UiVec2>) -> impl WidgetFn<Offset>; fn offset(self, amt: impl Into<UiVec2>) -> impl WidgetFn<Offset>;
fn scroll(self) -> impl WidgetIdFn<Offset>;
} }
impl<W: WidgetLike<Tag>, Tag> CoreWidget<W::Widget, Tag> for W { impl<W: WidgetLike<Tag>, Tag> CoreWidget<W::Widget, Tag> for W {
@@ -50,6 +51,12 @@ impl<W: WidgetLike<Tag>, Tag> CoreWidget<W::Widget, Tag> for W {
amt: amt.into(), amt: amt.into(),
} }
} }
fn scroll(self) -> impl WidgetIdFn<Offset> {
self.offset(UiVec2::ZERO).edit_on(Sense::Scroll, |w, data| {
w.amt += UiVec2::abs(data.scroll_delta * 50.0);
})
}
} }
pub trait CoreWidgetArr<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> { pub trait CoreWidgetArr<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> {

View File

@@ -129,15 +129,7 @@ impl Client {
.add_static(&mut ui); .add_static(&mut ui);
let texts = Span::empty(Dir::DOWN).add_static(&mut ui); let texts = Span::empty(Dir::DOWN).add_static(&mut ui);
let msg_area = ( let msg_area = (Rect::new(Color::SKY), texts.scroll()).stack();
Rect::new(Color::SKY),
texts
.offset(UiVec2::ZERO)
.edit_on(Sense::Scroll, |w, data| {
w.amt += UiVec2::abs(data.scroll_delta * 50.0);
}),
)
.stack();
let add_text = text_edit("add") let add_text = text_edit("add")
.text_align(Align::Left) .text_align(Align::Left)
.size(30) .size(30)