sized widgets!
This commit is contained in:
@@ -1,3 +1,5 @@
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use std::ops::Not;
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use crate::layout::{Vec2, vec2};
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#[derive(Clone, Copy, Debug)]
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@@ -25,6 +27,17 @@ pub enum Axis {
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Y,
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}
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impl Not for Axis {
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type Output = Self;
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fn not(self) -> Self::Output {
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match self {
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Self::X => Self::Y,
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Self::Y => Self::X,
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}
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}
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}
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#[derive(Clone, Copy, Eq, PartialEq)]
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pub struct Dir {
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pub axis: Axis,
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@@ -47,3 +60,19 @@ pub enum Sign {
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Neg,
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Pos,
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}
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impl Vec2 {
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pub fn axis(&self, axis: Axis) -> f32 {
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match axis {
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Axis::X => self.x,
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Axis::Y => self.y,
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}
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}
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pub fn axis_mut(&mut self, axis: Axis) -> &mut f32 {
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match axis {
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Axis::X => &mut self.x,
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Axis::Y => &mut self.y,
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}
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}
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}
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@@ -1,9 +1,7 @@
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use image::GenericImageView;
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use crate::{
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layout::{
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Active, SensorMap, TextAttrs, TextData, TextureHandle, Textures, UiRegion, Vec2, WidgetId,
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WidgetInstance, Widgets,
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Active, SensorMap, SizeCtx, TextAttrs, TextBuffer, TextData, TextOffset, TextureHandle,
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Textures, UiRegion, Vec2, WidgetId, WidgetInstance, Widgets,
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},
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render::{Primitive, PrimitiveHandle, Primitives},
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util::Id,
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@@ -33,7 +31,7 @@ pub struct Painter<'a> {
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impl<'a> Painter<'a> {
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#[allow(clippy::too_many_arguments)]
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pub(super) fn new(
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nodes: &'a Widgets,
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widgets: &'a Widgets,
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primitives: &'a mut Primitives,
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sensors_map: &'a SensorMap,
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active: &'a mut Active,
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@@ -42,7 +40,7 @@ impl<'a> Painter<'a> {
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screen_size: Vec2,
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) -> Self {
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Self {
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widgets: nodes,
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widgets,
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active,
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sensors_map,
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primitives,
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@@ -59,9 +57,14 @@ impl<'a> Painter<'a> {
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}
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}
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/// Writes a primitive to be rendered
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pub fn write_at<P: Primitive>(&mut self, data: P, region: UiRegion) -> PrimitiveHandle<P> {
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self.primitives.write(data, region)
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}
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/// Writes a primitive to be rendered
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pub fn write<P: Primitive>(&mut self, data: P) -> PrimitiveHandle<P> {
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self.primitives.write(data, self.state.region)
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self.write_at(data, self.state.region)
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}
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/// Draws a widget within this widget's region.
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@@ -81,9 +84,6 @@ impl<'a> Painter<'a> {
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}
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fn draw_raw_at(&mut self, id: &Id, region: UiRegion) {
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if self.active.widgets.contains_key(id) {
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panic!("widget drawn twice!");
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}
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self.state.children.push(id.duplicate());
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// &mut self is passed to avoid copying all of the "static" pointers in self
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@@ -100,7 +100,7 @@ impl<'a> Painter<'a> {
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// draw widgets
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let start_i = self.primitives.cur_pos();
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self.widgets.get_dyn(id).draw(self);
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self.widgets.get_dyn_dynamic(id).draw(self);
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let end_i = self.primitives.cur_pos();
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// restore state
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@@ -122,7 +122,7 @@ impl<'a> Painter<'a> {
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pub fn draw_texture(&mut self, handle: &TextureHandle) {
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self.state.textures.push(handle.clone());
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self.write(handle.inner);
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self.write(handle.primitive());
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}
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pub fn draw_texture_at(&mut self, handle: &TextureHandle, region: UiRegion) {
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@@ -132,11 +132,14 @@ impl<'a> Painter<'a> {
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self.state.region = old;
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}
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pub fn draw_text(&mut self, content: &str, attrs: &TextAttrs) {
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let handle = self.text.draw(content, attrs, self.textures);
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let dims: Vec2 = self.textures[&handle].dimensions().into();
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let region = self.state.region.center().expand(dims);
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self.draw_texture_at(&handle, region);
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/// returns (handle, offset from top left)
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pub fn render_text(
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&mut self,
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buffer: &mut TextBuffer,
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content: &str,
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attrs: &TextAttrs,
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) -> (TextureHandle, TextOffset) {
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self.text.draw(buffer, content, attrs, self.textures)
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}
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pub fn region(&self) -> UiRegion {
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@@ -147,6 +150,14 @@ impl<'a> Painter<'a> {
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self.state.region.in_size(self.screen_size)
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}
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pub fn size<W>(&mut self, id: &WidgetId<W>) -> Vec2 {
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self.widgets.get_dyn_dynamic(&id.id).size(SizeCtx {
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size: self.region().in_size(self.screen_size),
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text: self.text,
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textures: self.textures,
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})
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}
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pub(crate) fn redraw(&mut self, id: &Id) {
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if !self.active.widgets.contains_key(id) {
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return;
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@@ -2,7 +2,7 @@ use cosmic_text::{Attrs, Buffer, FontSystem, Metrics, Shaping, SwashCache};
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use image::{Rgba, RgbaImage};
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use crate::{
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layout::{TextureHandle, Textures, UiColor},
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layout::{TextureHandle, Textures, UiColor, Vec2},
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util::HashMap,
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};
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@@ -20,12 +20,15 @@ impl Default for TextData {
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}
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}
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#[derive(Clone, Copy)]
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pub struct TextAttrs {
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pub color: UiColor,
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pub size: f32,
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pub line_height: f32,
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}
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pub type TextBuffer = Buffer;
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impl Default for TextAttrs {
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fn default() -> Self {
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let size = 14.0;
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@@ -38,35 +41,57 @@ impl Default for TextAttrs {
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}
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impl TextData {
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/// returns (handle, offset from top left)
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pub fn draw(
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&mut self,
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buffer: &mut TextBuffer,
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content: &str,
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attrs: &TextAttrs,
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textures: &mut Textures,
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) -> TextureHandle {
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let metrics = Metrics::new(attrs.size, attrs.line_height);
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let mut buffer = Buffer::new(&mut self.font_system, metrics);
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let mut buffer = buffer.borrow_with(&mut self.font_system);
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buffer.set_text(content, &Attrs::new(), Shaping::Advanced);
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// dawg what is this api ???
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) -> (TextureHandle, TextOffset) {
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buffer.set_metrics(
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&mut self.font_system,
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Metrics::new(attrs.size, attrs.line_height),
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);
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buffer.set_text(
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&mut self.font_system,
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content,
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&Attrs::new(),
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Shaping::Advanced,
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);
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let mut pixels = HashMap::new();
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let mut min_x = 0;
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let mut min_y = 0;
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let mut max_x = 0;
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let mut max_y = 0;
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let c = attrs.color;
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buffer.draw(
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&mut self.swash_cache,
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cosmic_text::Color::rgba(c.r, c.g, c.b, c.a),
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|x, y, _, _, color| {
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min_x = min_x.min(x);
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min_y = min_y.min(y);
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max_x = max_x.max(x);
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max_y = max_y.max(y);
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pixels.insert((x, y), Rgba(color.as_rgba()));
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},
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);
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let mut max_width = 0.0f32;
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for run in buffer.layout_runs() {
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for glyph in run.glyphs.iter() {
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let physical_glyph = glyph.physical((0., 0.), 1.0);
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let glyph_color = match glyph.color_opt {
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Some(some) => some,
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None => cosmic_text::Color::rgba(c.r, c.g, c.b, c.a),
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};
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self.swash_cache.with_pixels(
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&mut self.font_system,
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physical_glyph.cache_key,
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glyph_color,
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|x, y, color| {
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let x = physical_glyph.x + x;
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let y = run.line_y as i32 + physical_glyph.y + y;
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min_x = min_x.min(x);
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min_y = min_y.min(y);
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max_x = max_x.max(x);
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max_y = max_y.max(y);
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pixels.insert((x, y), Rgba(color.as_rgba()));
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},
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);
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}
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max_width = max_width.max(run.line_w);
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}
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let width = (max_x - min_x + 1) as u32;
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let height = (max_y - min_y + 1) as u32;
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let mut image = RgbaImage::new(width, height);
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@@ -75,6 +100,25 @@ impl TextData {
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let y = (y - min_y) as u32;
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image.put_pixel(x, y, color);
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}
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textures.add(image)
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let offset = TextOffset {
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top_left: Vec2::new(min_x as f32, min_y as f32),
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bot_right: Vec2::new(
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max_width - max_x as f32,
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attrs.line_height * buffer.lines.len() as f32 - max_y as f32,
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),
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};
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(textures.add(image), offset)
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}
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}
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#[derive(Clone, Copy)]
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pub struct TextOffset {
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pub top_left: Vec2,
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pub bot_right: Vec2,
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}
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impl TextOffset {
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pub fn size(&self, handle: &TextureHandle) -> Vec2 {
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handle.size() - self.top_left + self.bot_right
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}
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}
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@@ -3,13 +3,14 @@ use std::{
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sync::mpsc::{Receiver, Sender, channel},
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};
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use image::DynamicImage;
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use image::{DynamicImage, GenericImageView};
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use crate::{render::TexturePrimitive, util::RefCounter};
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use crate::{layout::Vec2, render::TexturePrimitive, util::RefCounter};
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#[derive(Clone)]
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pub struct TextureHandle {
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pub inner: TexturePrimitive,
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inner: TexturePrimitive,
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size: Vec2,
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counter: RefCounter,
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send: Sender<u32>,
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}
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@@ -25,10 +26,11 @@ pub struct Textures {
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}
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pub enum TextureUpdate<'a> {
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PushFree,
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Push(&'a DynamicImage),
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Set(u32, &'a DynamicImage),
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Free(u32),
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PushFree,
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SetFree,
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}
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enum Update {
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@@ -49,7 +51,9 @@ impl Textures {
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}
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}
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pub fn add(&mut self, image: impl Into<DynamicImage>) -> TextureHandle {
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let view_idx = self.push(image.into());
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let image = image.into();
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let size = image.dimensions().into();
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let view_idx = self.push(image);
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// 0 == default in renderer; TODO: actually create samplers here
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let sampler_idx = 0;
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TextureHandle {
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@@ -57,6 +61,7 @@ impl Textures {
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view_idx,
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sampler_idx,
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},
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size,
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counter: RefCounter::new(),
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send: self.send.clone(),
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}
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@@ -89,12 +94,24 @@ impl Textures {
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.as_ref()
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.map(TextureUpdate::Push)
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.unwrap_or(TextureUpdate::PushFree),
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Update::Set(i) => TextureUpdate::Set(i, self.images[i as usize].as_ref().unwrap()),
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Update::Set(i) => self.images[i as usize]
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.as_ref()
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.map(|img| TextureUpdate::Set(i, img))
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.unwrap_or(TextureUpdate::SetFree),
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Update::Free(i) => TextureUpdate::Free(i),
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})
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}
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}
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impl TextureHandle {
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pub fn primitive(&self) -> TexturePrimitive {
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self.inner
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}
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pub fn size(&self) -> Vec2 {
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self.size
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}
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}
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impl Drop for TextureHandle {
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fn drop(&mut self) {
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if self.counter.drop() {
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@@ -10,7 +10,7 @@ use crate::{
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};
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use std::{
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any::{Any, TypeId},
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ops::{Index, IndexMut, Range},
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ops::{Deref, DerefMut, Index, IndexMut, Range},
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sync::mpsc::{Receiver, Sender, channel},
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};
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@@ -35,7 +35,12 @@ pub struct Ui {
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#[derive(Default)]
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pub struct Widgets {
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ids: IdTracker,
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map: HashMap<Id, Box<dyn Widget>>,
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map: HashMap<Id, WidgetData>,
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}
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pub struct WidgetData {
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widget: Box<dyn Widget>,
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borrowed: bool,
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}
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impl Ui {
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@@ -212,40 +217,57 @@ impl Widgets {
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}
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}
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pub fn get_dyn(&self, id: &Id) -> &dyn Widget {
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self.map.get(id).unwrap().as_ref()
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pub fn get_dyn(&self, id: &Id) -> Option<&dyn Widget> {
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Some(self.map.get(id)?.widget.as_ref())
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}
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pub fn get_dyn_mut(&mut self, id: &Id) -> Option<&mut dyn Widget> {
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Some(self.map.get_mut(id)?.widget.as_mut())
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}
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/// get_dyn but dynamic borrow checking of widgets
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/// lets you do recursive (tree) operations, like the painter does
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pub fn get_dyn_dynamic(&self, id: &Id) -> WidgetWrapper<'_> {
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// must guarantee no other mutable references to this widget exist
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// done through the borrow variable
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let data: &mut WidgetData = unsafe { std::mem::transmute(self.map.get(id)) };
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if data.borrowed {
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panic!("tried to mutably borrow the same widget twice");
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}
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WidgetWrapper {
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widget: data.widget.as_mut(),
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borrowed: &mut data.borrowed,
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}
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}
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pub fn get_static<W: Widget>(&self, id: &StaticWidgetId<W>) -> Option<&W> {
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self.map.get(&id.id.id()).unwrap().as_any().downcast_ref()
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self.get_dyn(&id.id.id())?.as_any().downcast_ref()
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}
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pub fn get_static_mut<W: Widget>(&mut self, id: &StaticWidgetId<W>) -> Option<&mut W> {
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self.map
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.get_mut(&id.id.id())
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.unwrap()
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.as_any_mut()
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.downcast_mut()
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self.get_dyn_mut(&id.id.id())?.as_any_mut().downcast_mut()
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}
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pub fn get<W: Widget>(&self, id: &WidgetId<W>) -> Option<&W> {
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self.map.get(&id.id).unwrap().as_any().downcast_ref()
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self.get_dyn(&id.id)?.as_any().downcast_ref()
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}
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pub fn get_mut<W: Widget>(&mut self, id: &WidgetId<W>) -> Option<&mut W> {
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self.map
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.get_mut(&id.id)
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.unwrap()
|
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.as_any_mut()
|
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.downcast_mut()
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self.get_dyn_mut(&id.id)?.as_any_mut().downcast_mut()
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}
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pub fn insert(&mut self, id: Id, widget: impl Widget) {
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self.map.insert(id, Box::new(widget));
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self.insert_any(id, Box::new(widget));
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}
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pub fn insert_any(&mut self, id: Id, widget: Box<dyn Widget>) {
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self.map.insert(id, widget);
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self.map.insert(
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id,
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WidgetData {
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widget,
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borrowed: false,
|
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},
|
||||
);
|
||||
}
|
||||
|
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pub fn delete(&mut self, id: Id) {
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||||
@@ -266,6 +288,37 @@ impl Widgets {
|
||||
}
|
||||
}
|
||||
|
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pub struct WidgetWrapper<'a> {
|
||||
widget: &'a mut dyn Widget,
|
||||
borrowed: &'a mut bool,
|
||||
}
|
||||
|
||||
impl<'a> WidgetWrapper<'a> {
|
||||
pub fn new(widget: &'a mut dyn Widget, borrowed: &'a mut bool) -> Self {
|
||||
Self { widget, borrowed }
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for WidgetWrapper<'_> {
|
||||
fn drop(&mut self) {
|
||||
*self.borrowed = false;
|
||||
}
|
||||
}
|
||||
|
||||
impl Deref for WidgetWrapper<'_> {
|
||||
type Target = dyn Widget;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
self.widget
|
||||
}
|
||||
}
|
||||
|
||||
impl DerefMut for WidgetWrapper<'_> {
|
||||
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||
self.widget
|
||||
}
|
||||
}
|
||||
|
||||
impl dyn Widget {
|
||||
pub fn as_any(&self) -> &dyn Any {
|
||||
self
|
||||
|
||||
@@ -1,9 +1,18 @@
|
||||
use crate::layout::{Painter, Ui, WidgetId, WidgetIdFnRet};
|
||||
use crate::layout::{Painter, TextData, Textures, Ui, Vec2, WidgetId, WidgetIdFnRet};
|
||||
|
||||
use std::{any::Any, marker::PhantomData};
|
||||
|
||||
pub trait Widget: Any {
|
||||
fn draw(&self, painter: &mut Painter);
|
||||
fn draw(&mut self, painter: &mut Painter);
|
||||
fn size(&mut self, ctx: SizeCtx) -> Vec2 {
|
||||
ctx.size
|
||||
}
|
||||
}
|
||||
|
||||
pub struct SizeCtx<'a> {
|
||||
pub size: Vec2,
|
||||
pub text: &'a mut TextData,
|
||||
pub textures: &'a mut Textures,
|
||||
}
|
||||
|
||||
pub struct WidgetTag;
|
||||
|
||||
Reference in New Issue
Block a user