sized widgets!
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@@ -1,13 +1,17 @@
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use cosmic_text::Metrics;
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use crate::prelude::*;
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pub struct Text {
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pub content: String,
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pub attrs: TextAttrs,
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buf: TextBuffer,
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}
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impl Text {
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pub fn size(mut self, size: impl UiNum) -> Self {
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self.attrs.size = size.to_f32();
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self.attrs.line_height = self.attrs.size * 1.1;
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self
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}
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pub fn color(mut self, color: UiColor) -> Self {
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@@ -21,16 +25,31 @@ impl Text {
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}
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impl Widget for Text {
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fn draw(&self, painter: &mut Painter) {
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fn draw(&mut self, painter: &mut Painter) {
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let (handle, offset) = painter.render_text(&mut self.buf, &self.content, &self.attrs);
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let dims = handle.size();
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let size = offset.size(&handle);
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let mut region = painter.region().center().expand(size);
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region.top_left.offset += offset.top_left;
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region.bot_right.offset = region.top_left.offset + dims;
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painter.draw_texture_at(&handle, region);
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// TODO: when on_update is added to painter,
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// return & store TextureHandle to reuse
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painter.draw_text(&self.content, &self.attrs);
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// reuse TextureHandle
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}
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fn size(&mut self, ctx: SizeCtx) -> Vec2 {
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let (handle, offset) =
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ctx.text
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.draw(&mut self.buf, &self.content, &self.attrs, ctx.textures);
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offset.size(&handle)
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}
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}
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pub fn text(text: impl Into<String>) -> Text {
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let attrs = TextAttrs::default();
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Text {
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content: text.into(),
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attrs: TextAttrs::default(),
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buf: TextBuffer::new_empty(Metrics::new(attrs.size, attrs.line_height)),
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attrs,
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}
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}
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