clean up layout dir

This commit is contained in:
2025-12-07 14:45:54 -05:00
parent c99d466b75
commit 7b3a79b1b0
10 changed files with 42 additions and 102 deletions

1
TODO
View File

@@ -16,6 +16,7 @@ scaling
field could be best solution so redrawing stuff isn't needed & you can specify both as user
WidgetRef<W> or smth instead of Id
fyi this is not the same as what was just implemented
enum that's either an Id or an actual concrete instance of W
painter takes them in instead of (or in addition to) id
then type wrapper widgets to contain them

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@@ -1,27 +0,0 @@
use std::any::{Any, TypeId};
use crate::util::{HashMap, Id};
#[derive(Default)]
pub struct UiData {
map: HashMap<TypeId, Box<dyn Any>>,
}
impl UiData {
pub fn get<T: 'static>(&self) -> Option<&T> {
self.map
.get(&TypeId::of::<T>())
.map(|d| d.downcast_ref().unwrap())
}
pub fn get_mut<T: 'static>(&mut self) -> Option<&mut T> {
self.map
.get_mut(&TypeId::of::<T>())
.map(|d| d.downcast_mut().unwrap())
}
pub fn emit_remove(&mut self, id: &Id) {
for (tid, f) in &mut self.on_remove {
let data = self.map.get_mut(tid).unwrap().downcast_ref().unwrap();
}
}
}

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@@ -1,6 +1,6 @@
mod attr;
mod color;
mod event;
mod id;
mod layer;
mod module;
mod num;
@@ -9,14 +9,13 @@ mod painter;
mod text;
mod texture;
mod ui;
mod attr;
mod vec2;
mod widget;
mod widget_ref;
mod widgets;
pub use attr::*;
pub use color::*;
pub use event::*;
pub use id::*;
pub use layer::*;
pub use module::*;
pub use num::*;
@@ -25,9 +24,9 @@ pub use painter::*;
pub use text::*;
pub use texture::*;
pub use ui::*;
pub use attr::*;
pub use vec2::*;
pub use widget::*;
pub use widget_ref::*;
pub use widgets::*;
pub use crate::util::Vec2;
pub type UiColor = Color<u8>;

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@@ -1,3 +1,7 @@
use std::marker::Destruct;
use crate::util::Vec2;
pub const trait UiNum {
fn to_f32(self) -> f32;
}
@@ -19,3 +23,28 @@ impl const UiNum for i32 {
self as f32
}
}
impl<T: const UiNum, U: const UiNum> const From<(T, U)> for Vec2
where
(T, U): const Destruct,
{
fn from((x, y): (T, U)) -> Self {
Self {
x: x.to_f32(),
y: y.to_f32(),
}
}
}
impl<T: const UiNum + Copy> const From<T> for Vec2 {
fn from(v: T) -> Self {
Self {
x: v.to_f32(),
y: v.to_f32(),
}
}
}
pub const fn vec2(x: impl const UiNum, y: impl const UiNum) -> Vec2 {
Vec2::new(x.to_f32(), y.to_f32())
}

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@@ -3,8 +3,7 @@ mod axis;
mod len;
mod pos;
use super::vec2::*;
use super::Vec2;
pub use align::*;
pub use axis::*;
pub use len::*;

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@@ -1,35 +0,0 @@
use std::ops::{Deref, DerefMut};
pub struct DynBorrower<'a, T: ?Sized> {
data: &'a mut T,
borrowed: &'a mut bool,
}
impl<'a, T: ?Sized> DynBorrower<'a, T> {
pub fn new(data: &'a mut T, borrowed: &'a mut bool) -> Self {
if *borrowed {
panic!("tried to mutably borrow the same thing twice");
}
Self { data, borrowed }
}
}
impl<T: ?Sized> Drop for DynBorrower<'_, T> {
fn drop(&mut self) {
*self.borrowed = false;
}
}
impl<T: ?Sized> Deref for DynBorrower<'_, T> {
type Target = T;
fn deref(&self) -> &Self::Target {
self.data
}
}
impl<T: ?Sized> DerefMut for DynBorrower<'_, T> {
fn deref_mut(&mut self) -> &mut Self::Target {
self.data
}
}

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@@ -1,16 +1,16 @@
mod arena;
mod borrow;
mod change;
mod id;
mod math;
mod refcount;
mod vec2;
pub(crate) use arena::*;
pub(crate) use borrow::*;
pub use change::*;
pub(crate) use id::*;
pub(crate) use math::*;
pub(crate) use refcount::*;
pub use vec2::*;
pub type HashMap<K, V> = fxhash::FxHashMap<K, V>;
pub type HashSet<K> = fxhash::FxHashSet<K>;

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@@ -10,6 +10,7 @@ impl RefCounter {
pub fn new() -> Self {
Self(Arc::new(0.into()))
}
#[allow(unused)]
pub fn refs(&self) -> u32 {
self.0.load(Ordering::Acquire)
}
@@ -17,6 +18,7 @@ impl RefCounter {
let refs = self.0.fetch_sub(1, Ordering::Release);
refs == 0
}
#[allow(unused)]
pub fn quiet_clone(&self) -> Self {
Self(self.0.clone())
}

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@@ -1,8 +1,5 @@
use crate::{
layout::UiNum,
util::{DivOr, impl_op},
};
use std::{hash::Hash, marker::Destruct, ops::*};
use crate::util::{DivOr, impl_op};
use std::{hash::Hash, ops::*};
#[repr(C)]
#[derive(Clone, Copy, PartialEq, Default, bytemuck::Pod, bytemuck::Zeroable)]
@@ -20,10 +17,6 @@ impl Hash for Vec2 {
}
}
pub const fn vec2(x: impl const UiNum, y: impl const UiNum) -> Vec2 {
Vec2::new(x.to_f32(), y.to_f32())
}
impl Vec2 {
pub const ZERO: Self = Self::new(0.0, 0.0);
pub const ONE: Self = Self::new(1.0, 1.0);
@@ -68,15 +61,6 @@ impl Vec2 {
}
}
impl<T: const UiNum + Copy> const From<T> for Vec2 {
fn from(v: T) -> Self {
Self {
x: v.to_f32(),
y: v.to_f32(),
}
}
}
// this version looks kinda cool... is it more readable? more annoying to copy and change though
impl_op!(impl Add for Vec2: add x y);
impl_op!(Vec2 Sub sub; x y);
@@ -102,18 +86,6 @@ impl Neg for Vec2 {
}
}
impl<T: const UiNum, U: const UiNum> const From<(T, U)> for Vec2
where
(T, U): const Destruct,
{
fn from((x, y): (T, U)) -> Self {
Self {
x: x.to_f32(),
y: y.to_f32(),
}
}
}
impl std::fmt::Debug for Vec2 {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "({}, {})", self.x, self.y)