move widgets out of ui
This commit is contained in:
@@ -11,6 +11,7 @@ mod texture;
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mod ui;
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mod ui;
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mod vec2;
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mod vec2;
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mod widget;
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mod widget;
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mod widgets;
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pub use color::*;
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pub use color::*;
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pub use id::*;
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pub use id::*;
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@@ -25,5 +26,6 @@ pub use texture::*;
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pub use ui::*;
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pub use ui::*;
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pub use vec2::*;
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pub use vec2::*;
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pub use widget::*;
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pub use widget::*;
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pub use widgets::*;
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pub type UiColor = Color<u8>;
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pub type UiColor = Color<u8>;
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@@ -105,7 +105,7 @@ pub trait UiCtx {
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/// should something be done about this?
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/// should something be done about this?
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pub fn run_sensors<Ctx: UiCtx>(ctx: &mut Ctx, cursor: &CursorState, window_size: Vec2) {
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pub fn run_sensors<Ctx: UiCtx>(ctx: &mut Ctx, cursor: &CursorState, window_size: Vec2) {
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let mut layers = std::mem::take(&mut ctx.ui().layers);
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let mut layers = std::mem::take(&mut ctx.ui().layers);
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let mut map = std::mem::take(&mut ctx.ui().sensor_map);
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let mut map = std::mem::take(&mut ctx.ui().event_map);
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// temp solution, should probably cache somewhere
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// temp solution, should probably cache somewhere
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let mut bruh = Vec::new();
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let mut bruh = Vec::new();
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for (i, _) in layers.iter_mut() {
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for (i, _) in layers.iter_mut() {
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@@ -139,10 +139,10 @@ pub fn run_sensors<Ctx: UiCtx>(ctx: &mut Ctx, cursor: &CursorState, window_size:
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}
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}
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}
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}
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let ui = ctx.ui();
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let ui = ctx.ui();
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std::mem::swap(&mut ui.sensor_map, &mut map);
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std::mem::swap(&mut ui.event_map, &mut map);
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// TODO: this removes existing sensors (if a new one is added to an id) lol
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// TODO: this removes existing sensors (if a new one is added to an id) lol
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// the proper code is easy but writing this comment is easier and I'm tired
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// the proper code is easy but writing this comment is easier and I'm tired
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ui.sensor_map.extend(map);
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ui.event_map.extend(map);
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ui.layers = layers;
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ui.layers = layers;
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}
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}
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121
src/layout/ui.rs
121
src/layout/ui.rs
@@ -4,9 +4,9 @@ use crate::{
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core::{TextEdit, TextEditCtx},
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core::{TextEdit, TextEditCtx},
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layout::{
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layout::{
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Layers, PainterCtx, Sensor, SensorMap, StaticWidgetId, TextData, TextureHandle, Textures,
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Layers, PainterCtx, Sensor, SensorMap, StaticWidgetId, TextData, TextureHandle, Textures,
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Vec2, Widget, WidgetId, WidgetInstance, WidgetLike,
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Vec2, Widget, WidgetId, WidgetInstance, WidgetLike, Widgets,
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},
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},
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util::{DynBorrower, HashMap, HashSet, Id, IdTracker},
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util::{HashMap, Id},
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};
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};
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use std::{
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use std::{
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any::{Any, TypeId},
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any::{Any, TypeId},
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@@ -28,23 +28,7 @@ pub struct Ui<Ctx> {
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full_redraw: bool,
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full_redraw: bool,
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pub(crate) active: ActiveWidgets,
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pub(crate) active: ActiveWidgets,
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pub(super) sensor_map: SensorMap<Ctx>,
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pub(super) event_map: SensorMap<Ctx>,
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}
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#[derive(Default)]
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pub struct Widgets {
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ids: IdTracker,
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map: HashMap<Id, WidgetData>,
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}
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pub struct WidgetData {
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pub widget: Box<dyn Widget>,
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pub label: String,
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pub sized_children: HashSet<Id>,
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/// dynamic borrow checking
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pub borrowed: bool,
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/// whether this widget has any sensors
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pub sensor: bool,
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}
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}
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impl<Ctx> Ui<Ctx> {
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impl<Ctx> Ui<Ctx> {
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@@ -166,7 +150,7 @@ impl<Ctx> Ui<Ctx> {
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/// free any resources that don't have references anymore
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/// free any resources that don't have references anymore
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fn free(&mut self) {
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fn free(&mut self) {
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for id in self.recv.try_iter() {
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for id in self.recv.try_iter() {
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self.sensor_map.remove(&id);
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self.event_map.remove(&id);
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self.widgets.delete(id);
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self.widgets.delete(id);
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}
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}
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self.textures.free();
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self.textures.free();
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@@ -185,7 +169,7 @@ impl<Ctx> Ui<Ctx> {
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}
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}
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pub fn add_sensor<W>(&mut self, id: &WidgetId<W>, f: Sensor<Ctx>) {
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pub fn add_sensor<W>(&mut self, id: &WidgetId<W>, f: Sensor<Ctx>) {
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self.sensor_map
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self.event_map
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.entry(id.id.duplicate())
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.entry(id.id.duplicate())
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.or_default()
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.or_default()
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.sensors
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.sensors
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@@ -232,99 +216,6 @@ impl<W: Widget, Ctx> IndexMut<StaticWidgetId<W>> for Ui<Ctx> {
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}
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}
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}
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}
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impl Widgets {
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pub fn new() -> Self {
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Self {
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ids: IdTracker::default(),
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map: HashMap::default(),
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}
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}
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pub fn get_dyn(&self, id: &Id) -> Option<&dyn Widget> {
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Some(self.map.get(id)?.widget.as_ref())
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}
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pub fn get_dyn_mut(&mut self, id: &Id) -> Option<&mut dyn Widget> {
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Some(self.map.get_mut(id)?.widget.as_mut())
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}
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/// get_dyn but dynamic borrow checking of widgets
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/// lets you do recursive (tree) operations, like the painter does
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pub fn get_dyn_dynamic(&self, id: &Id) -> WidgetWrapper<'_> {
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// must guarantee no other mutable references to this widget exist
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// done through the borrow variable
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let data: &mut WidgetData = unsafe { std::mem::transmute(self.map.get(id)) };
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if data.borrowed {
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panic!("tried to mutably borrow the same widget twice");
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}
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WidgetWrapper::new(data.widget.as_mut(), &mut data.borrowed)
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}
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pub fn get_static<W: Widget>(&self, id: &StaticWidgetId<W>) -> Option<&W> {
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self.get_dyn(&id.id.id())?.as_any().downcast_ref()
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}
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pub fn get_static_mut<W: Widget>(&mut self, id: &StaticWidgetId<W>) -> Option<&mut W> {
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self.get_dyn_mut(&id.id.id())?.as_any_mut().downcast_mut()
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}
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pub fn get<W: Widget>(&self, id: &WidgetId<W>) -> Option<&W> {
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self.get_dyn(&id.id)?.as_any().downcast_ref()
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}
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pub fn get_mut<W: Widget>(&mut self, id: &WidgetId<W>) -> Option<&mut W> {
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self.get_dyn_mut(&id.id)?.as_any_mut().downcast_mut()
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}
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pub fn insert<W: Widget>(&mut self, id: Id, widget: W) {
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self.insert_any(id, Box::new(widget), std::any::type_name::<W>().to_string());
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}
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pub fn data(&self, id: &Id) -> Option<&WidgetData> {
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self.map.get(id)
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}
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pub fn label(&self, id: &Id) -> &String {
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&self.data(id).unwrap().label
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}
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pub fn data_mut(&mut self, id: &Id) -> Option<&mut WidgetData> {
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self.map.get_mut(id)
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}
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pub fn insert_any(&mut self, id: Id, widget: Box<dyn Widget>, label: String) {
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self.map.insert(
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id,
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WidgetData {
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widget,
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label,
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sized_children: HashSet::default(),
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borrowed: false,
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sensor: false,
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},
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);
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}
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pub fn delete(&mut self, id: Id) {
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self.map.remove(&id);
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self.ids.free(id);
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}
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pub fn reserve(&mut self) -> Id {
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self.ids.next()
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}
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pub fn len(&self) -> usize {
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self.map.len()
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}
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pub fn is_empty(&self) -> bool {
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self.map.is_empty()
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}
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}
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pub type WidgetWrapper<'a> = DynBorrower<'a, dyn Widget>;
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impl dyn Widget {
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impl dyn Widget {
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pub fn as_any(&self) -> &dyn Any {
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pub fn as_any(&self) -> &dyn Any {
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self
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self
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@@ -347,7 +238,7 @@ impl<Ctx> Default for Ui<Ctx> {
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text: TextData::default(),
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text: TextData::default(),
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full_redraw: false,
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full_redraw: false,
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active: Default::default(),
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active: Default::default(),
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sensor_map: Default::default(),
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event_map: Default::default(),
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send,
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send,
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recv,
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recv,
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size: Vec2::ZERO,
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size: Vec2::ZERO,
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111
src/layout/widgets.rs
Normal file
111
src/layout/widgets.rs
Normal file
@@ -0,0 +1,111 @@
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use crate::{
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layout::{StaticWidgetId, Widget, WidgetId},
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util::{DynBorrower, HashMap, Id, IdTracker},
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};
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#[derive(Default)]
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pub struct Widgets {
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ids: IdTracker,
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map: HashMap<Id, WidgetData>,
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}
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pub struct WidgetData {
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pub widget: Box<dyn Widget>,
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pub label: String,
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/// dynamic borrow checking
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pub borrowed: bool,
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/// whether this widget has any sensors
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pub sensor: bool,
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}
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impl Widgets {
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pub fn new() -> Self {
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Self {
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ids: IdTracker::default(),
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map: HashMap::default(),
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}
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}
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pub fn get_dyn(&self, id: &Id) -> Option<&dyn Widget> {
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Some(self.map.get(id)?.widget.as_ref())
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}
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pub fn get_dyn_mut(&mut self, id: &Id) -> Option<&mut dyn Widget> {
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Some(self.map.get_mut(id)?.widget.as_mut())
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}
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/// get_dyn but dynamic borrow checking of widgets
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/// lets you do recursive (tree) operations, like the painter does
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pub fn get_dyn_dynamic(&self, id: &Id) -> WidgetWrapper<'_> {
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// must guarantee no other mutable references to this widget exist
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// done through the borrow variable
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let data: &mut WidgetData = unsafe { std::mem::transmute(self.map.get(id)) };
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if data.borrowed {
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panic!("tried to mutably borrow the same widget twice");
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}
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WidgetWrapper::new(data.widget.as_mut(), &mut data.borrowed)
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}
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pub fn get_static<W: Widget>(&self, id: &StaticWidgetId<W>) -> Option<&W> {
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self.get_dyn(&id.id.id())?.as_any().downcast_ref()
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}
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pub fn get_static_mut<W: Widget>(&mut self, id: &StaticWidgetId<W>) -> Option<&mut W> {
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self.get_dyn_mut(&id.id.id())?.as_any_mut().downcast_mut()
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}
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pub fn get<W: Widget>(&self, id: &WidgetId<W>) -> Option<&W> {
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self.get_dyn(&id.id)?.as_any().downcast_ref()
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}
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pub fn get_mut<W: Widget>(&mut self, id: &WidgetId<W>) -> Option<&mut W> {
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self.get_dyn_mut(&id.id)?.as_any_mut().downcast_mut()
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}
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pub fn insert<W: Widget>(&mut self, id: Id, widget: W) {
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self.insert_any(id, Box::new(widget), std::any::type_name::<W>().to_string());
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}
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pub fn data(&self, id: &Id) -> Option<&WidgetData> {
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self.map.get(id)
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}
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pub fn label(&self, id: &Id) -> &String {
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&self.data(id).unwrap().label
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}
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pub fn data_mut(&mut self, id: &Id) -> Option<&mut WidgetData> {
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self.map.get_mut(id)
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}
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pub fn insert_any(&mut self, id: Id, widget: Box<dyn Widget>, label: String) {
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self.map.insert(
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id,
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WidgetData {
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widget,
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label,
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borrowed: false,
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sensor: false,
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},
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);
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}
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pub fn delete(&mut self, id: Id) {
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self.map.remove(&id);
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self.ids.free(id);
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}
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pub fn reserve(&mut self) -> Id {
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self.ids.next()
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}
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pub fn len(&self) -> usize {
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self.map.len()
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}
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pub fn is_empty(&self) -> bool {
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self.map.is_empty()
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}
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}
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pub type WidgetWrapper<'a> = DynBorrower<'a, dyn Widget>;
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Reference in New Issue
Block a user