texture freeing + render updates done a bit nicer

This commit is contained in:
2025-08-23 13:02:00 -04:00
parent 5fe63e311c
commit 6fbdf9fbc8
10 changed files with 176 additions and 108 deletions

View File

@@ -1,7 +1,7 @@
use std::num::NonZero;
use crate::{
Ui, UiRenderUpdates,
Ui,
render::{data::PrimitiveInstance, texture::GpuTextures, util::ArrBuf},
};
use data::WindowUniform;
@@ -21,7 +21,6 @@ pub use primitive::*;
const SHAPE_SHADER: &str = include_str!("./shader.wgsl");
pub struct UiRenderer {
uniform_layout: BindGroupLayout,
uniform_group: BindGroup,
primitive_layout: BindGroupLayout,
primitive_group: BindGroup,
@@ -33,8 +32,6 @@ pub struct UiRenderer {
window_buffer: Buffer,
instance: ArrBuf<PrimitiveInstance>,
primitives: PrimitiveBuffers,
limits: UiLimits,
textures: GpuTextures,
}
@@ -51,14 +48,15 @@ impl UiRenderer {
pass.draw(0..4, 0..self.instance.len() as u32);
}
pub fn update(&mut self, device: &Device, queue: &Queue, updates: UiRenderUpdates) {
if let Some(primitives) = updates.primitives {
self.instance.update(device, queue, &primitives.instances);
self.primitives.update(device, queue, &primitives.data);
pub fn update<Ctx>(&mut self, device: &Device, queue: &Queue, ui: &mut Ui<Ctx>) {
if ui.primitives.updated {
self.instance
.update(device, queue, &ui.primitives.instances);
self.primitives.update(device, queue, &ui.primitives.data);
self.primitive_group =
Self::primitive_group(device, &self.primitive_layout, self.primitives.buffers())
}
if self.textures.apply(updates.textures) {
if self.textures.update(&mut ui.textures) {
self.rsc_group = Self::rsc_group(device, &self.rsc_layout, &self.textures)
}
}
@@ -179,7 +177,6 @@ impl UiRenderer {
});
Self {
uniform_layout,
uniform_group,
primitive_layout,
primitive_group,
@@ -189,7 +186,6 @@ impl UiRenderer {
window_buffer,
instance,
primitives,
limits,
textures: tex_manager,
}
}

View File

@@ -5,10 +5,20 @@ use crate::{
use bytemuck::Pod;
use wgpu::*;
#[derive(Default)]
pub struct Primitives {
pub(super) instances: Vec<PrimitiveInstance>,
pub(super) data: PrimitiveData,
pub updated: bool,
}
impl Default for Primitives {
fn default() -> Self {
Self {
instances: Default::default(),
data: Default::default(),
updated: true,
}
}
}
pub trait Primitive: Pod {

View File

@@ -1,28 +1,43 @@
use image::{DynamicImage, EncodableLayout};
use wgpu::{util::DeviceExt, *};
use crate::TextureUpdates;
use crate::{TextureUpdate, Textures};
pub struct GpuTextures {
device: Device,
queue: Queue,
views: Vec<TextureView>,
samplers: Vec<Sampler>,
null_view: TextureView,
no_views: Vec<TextureView>,
}
impl GpuTextures {
pub fn apply(&mut self, updates: TextureUpdates) -> bool {
if let Some(images) = updates.images {
for img in images {
self.add_view(img);
pub fn update(&mut self, textures: &mut Textures) -> bool {
let mut changed = false;
for update in textures.updates() {
changed = true;
match update {
TextureUpdate::Push(image) => self.push(image),
TextureUpdate::Set(i, image) => self.set(i, image),
TextureUpdate::Free(i) => self.free(i),
}
true
} else {
false
}
changed
}
fn add_view(&mut self, image: &DynamicImage) {
fn set(&mut self, i: u32, image: &DynamicImage) {
let view = self.create_view(image);
self.views[i as usize] = view;
}
fn free(&mut self, i: u32) {
self.views[i as usize] = self.null_view.clone();
}
fn push(&mut self, image: &DynamicImage) {
let view = self.create_view(image);
self.views.push(view);
}
fn create_view(&self, image: &DynamicImage) -> TextureView {
let image = image.to_rgba8();
let (width, height) = image.dimensions();
let texture = self.device.create_texture_with_data(
@@ -44,17 +59,18 @@ impl GpuTextures {
wgt::TextureDataOrder::MipMajor,
image.as_bytes(),
);
let view = texture.create_view(&TextureViewDescriptor::default());
self.views.push(view);
texture.create_view(&TextureViewDescriptor::default())
}
pub fn new(device: &Device, queue: &Queue) -> Self {
let null_view = null_texture_view(device);
Self {
device: device.clone(),
queue: queue.clone(),
views: Vec::new(),
samplers: vec![default_sampler(device)],
no_views: vec![null_texture_view(device)],
no_views: vec![null_view.clone()],
null_view,
}
}