text update for more code reuse + much better caching
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130
src/core/text/mod.rs
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130
src/core/text/mod.rs
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mod build;
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mod edit;
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pub use build::*;
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pub use edit::*;
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use crate::{prelude::*, util::MutDetect};
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use cosmic_text::{Attrs, Metrics, Shaping};
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use std::ops::{Deref, DerefMut};
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pub struct Text {
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pub content: MutDetect<String>,
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view: TextView,
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}
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pub struct TextView {
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pub attrs: MutDetect<TextAttrs>,
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pub buf: MutDetect<TextBuffer>,
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// cache
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tex: Option<TextTexture>,
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width: Option<f32>,
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}
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impl TextView {
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pub fn new(buf: TextBuffer, attrs: TextAttrs) -> Self {
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Self {
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attrs: attrs.into(),
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buf: buf.into(),
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tex: None,
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width: None,
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}
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}
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pub fn draw(&mut self, ctx: &mut SizeCtx) -> TextTexture {
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let width = if self.attrs.wrap {
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Some(ctx.px_size().x)
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} else {
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None
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};
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if width == self.width
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&& let Some(tex) = &self.tex
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&& !self.attrs.changed
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&& !self.buf.changed
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{
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return tex.clone();
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}
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self.width = width;
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let font_system = &mut ctx.text.font_system;
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self.attrs.apply(font_system, &mut self.buf, width);
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self.buf.shape_until_scroll(font_system, false);
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let tex = ctx.draw_text(&mut self.buf, &self.attrs);
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self.tex = Some(tex.clone());
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self.attrs.changed = false;
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self.buf.changed = false;
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tex
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}
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pub fn tex(&self) -> Option<&TextTexture> {
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self.tex.as_ref()
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}
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}
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impl Text {
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pub fn new(content: impl Into<String>) -> Self {
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let attrs = TextAttrs::default();
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let buf = TextBuffer::new_empty(Metrics::new(attrs.font_size, attrs.line_height));
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Self {
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content: content.into().into(),
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view: TextView::new(buf, attrs),
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}
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}
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fn update_buf(&mut self, ctx: &mut SizeCtx) -> TextTexture {
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if self.content.changed {
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self.content.changed = false;
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self.view.buf.set_text(
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&mut ctx.text.font_system,
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&self.content,
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&Attrs::new().family(self.view.attrs.family),
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Shaping::Advanced,
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);
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}
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self.view.draw(ctx)
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}
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}
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impl Widget for Text {
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fn draw(&mut self, painter: &mut Painter) {
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let tex = self.update_buf(&mut painter.size_ctx());
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let region = text_region(&tex, self.align);
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painter.texture_within(&tex.handle, region);
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}
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fn desired_size(&mut self, ctx: &mut SizeCtx) -> UiVec2 {
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UiVec2::abs(self.update_buf(ctx).size())
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}
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}
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pub fn text_region(tex: &TextTexture, align: Align) -> UiRegion {
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let tex_dims = tex.handle.size();
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let mut region = UiRegion::from_size_align(tex.size(), align);
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region.top_left.abs += tex.top_left;
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region.bot_right.abs = region.top_left.abs + tex_dims;
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region
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}
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impl Deref for Text {
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type Target = TextAttrs;
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fn deref(&self) -> &Self::Target {
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&self.view
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}
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}
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impl DerefMut for Text {
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fn deref_mut(&mut self) -> &mut Self::Target {
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&mut self.view
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}
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}
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impl Deref for TextView {
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type Target = TextAttrs;
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fn deref(&self) -> &Self::Target {
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&self.attrs
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}
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}
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impl DerefMut for TextView {
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fn deref_mut(&mut self) -> &mut Self::Target {
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&mut self.attrs
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}
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}
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