separate state from rsc

This commit is contained in:
2026-01-01 22:18:08 -05:00
parent 462c0e6416
commit 5da1e9e767
22 changed files with 373 additions and 492 deletions

View File

@@ -2,25 +2,20 @@ use cosmic_text::Family;
use std::{cell::RefCell, rc::Rc};
use winit::event::WindowEvent;
iris::state_prelude!(ClientRsc);
iris::state_prelude!(DefaultRsc<Client>);
fn main() {
App::<Client>::run();
DefaultApp::<Client>::run();
}
#[default_ui_state]
#[derive(DefaultUiState)]
pub struct Client {
ui_state: DefaultUiState,
info: WidgetRef<Text>,
}
impl DefaultAppState for Client {
fn new(ui_state: DefaultUiState, _proxy: Proxy<Self::Event>) -> Self {
let mut rsc = ClientRsc {
ui: Ui::new(),
ui_state,
events: EventManager::default(),
};
fn new(ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self::Event>) -> Self {
let rrect = rect(Color::WHITE).radius(20);
let pad_test = (
rrect.color(Color::BLUE),
@@ -43,7 +38,7 @@ impl DefaultAppState for Client {
.width(rest(3)),
)
.span(Dir::RIGHT)
.add(&mut rsc);
.add(rsc);
let span_test = (
rrect.color(Color::GREEN).width(100),
@@ -54,30 +49,30 @@ impl DefaultAppState for Client {
rrect.color(Color::RED).width(100),
)
.span(Dir::LEFT)
.add(&mut rsc);
.add(rsc);
let span_add = Span::empty(Dir::RIGHT).add(&mut rsc);
let span_add = Span::empty(Dir::RIGHT).add(rsc);
let add_button = rect(Color::LIME)
.radius(30)
.on(CursorSense::click(), move |ctx| {
.on(CursorSense::click(), move |_, rsc| {
let child = image(include_bytes!("assets/sungals.png"))
.center()
.add_strong(ctx);
span_add(ctx).push(child);
.add_strong(rsc);
span_add(rsc).push(child);
})
.sized((150, 150))
.align(Align::BOT_RIGHT);
let del_button = rect(Color::RED)
.radius(30)
.on(CursorSense::click(), move |ctx| {
span_add(ctx).pop();
.on(CursorSense::click(), move |_, rsc| {
span_add(rsc).pop();
})
.sized((150, 150))
.align(Align::BOT_LEFT);
let span_add_test = (span_add, add_button, del_button).stack().add(&mut rsc);
let span_add_test = (span_add, add_button, del_button).stack().add(rsc);
let btext = |content| wtext(content).size(30);
@@ -100,18 +95,18 @@ impl DefaultAppState for Client {
wtext("pretty cool right?").size(50),
)
.span(Dir::DOWN)
.add(&mut rsc);
.add(rsc);
let texts = Span::empty(Dir::DOWN).gap(10).add(&mut rsc);
let texts = Span::empty(Dir::DOWN).gap(10).add(rsc);
let msg_area = texts.scrollable().masked().background(rect(Color::SKY));
let add_text = wtext("add")
.editable(EditMode::MultiLine)
.text_align(Align::LEFT)
.size(30)
.attr::<Selectable>(())
.on(Submit, move |ctx| {
.on(Submit, move |ctx, rsc| {
let w = ctx.widget;
let content = w.edit(ctx).take();
let content = w.edit(rsc).take();
let text = wtext(content)
.editable(EditMode::MultiLine)
.size(30)
@@ -120,10 +115,10 @@ impl DefaultAppState for Client {
.attr::<Selectable>(());
let msg_box = text
.background(rect(Color::WHITE.darker(0.5)))
.add_strong(ctx);
texts(ctx).push(msg_box);
.add_strong(rsc);
texts(rsc).push(msg_box);
})
.add(&mut rsc);
.add(rsc);
let text_edit_scroll = (
msg_area.height(rest(1)),
(
@@ -131,8 +126,8 @@ impl DefaultAppState for Client {
(
add_text.width(rest(1)),
Rect::new(Color::GREEN)
.on(CursorSense::click(), move |ctx| {
ctx.state.run_event::<Submit>(add_text, &mut ());
.on(CursorSense::click(), move |ctx, rsc| {
rsc.run_event::<Submit>(add_text, &mut (), ctx.state);
})
.sized((40, 40)),
)
@@ -145,39 +140,39 @@ impl DefaultAppState for Client {
.align(Align::BOT),
)
.span(Dir::DOWN)
.add(&mut rsc);
.add(rsc);
let main = WidgetPtr::new().add(&mut rsc);
let main = WidgetPtr::new().add(rsc);
let vals = Rc::new(RefCell::new((0, Vec::new())));
let mut switch_button = |color, to: WidgetRef, label| {
let to = to.upgrade(&mut rsc);
let to = to.upgrade(rsc);
let vec = &mut vals.borrow_mut().1;
let i = vec.len();
if vec.is_empty() {
vec.push(None);
rsc.ui[main].set(to);
main(rsc).set(to);
} else {
vec.push(Some(to));
}
let vals = vals.clone();
let rect = rect(color)
.on(CursorSense::click(), move |ctx| {
.on(CursorSense::click(), move |ctx, rsc| {
let (prev, vec) = &mut *vals.borrow_mut();
if let Some(h) = vec[i].take() {
vec[*prev] = main(ctx).replace(h);
vec[*prev] = main(rsc).replace(h);
*prev = i;
}
ctx.widget().color = color.darker(0.3);
ctx.widget(rsc).color = color.darker(0.3);
})
.on(
CursorSense::HoverStart | CursorSense::unclick(),
move |ctx| {
ctx.widget().color = color.brighter(0.2);
move |ctx, rsc| {
ctx.widget(rsc).color = color.brighter(0.2);
},
)
.on(CursorSense::HoverEnd, move |ctx| {
ctx.widget().color = color;
.on(CursorSense::HoverEnd, move |ctx, rsc| {
ctx.widget(rsc).color = color;
});
(rect, wtext(label).size(30).text_align(Align::CENTER)).stack()
};
@@ -195,30 +190,25 @@ impl DefaultAppState for Client {
)
.span(Dir::RIGHT);
let info = wtext("").add(&mut rsc);
let info = wtext("").add(rsc);
let info_sect = info.pad(10).align(Align::RIGHT);
((tabs.height(40), main.pad(10)).span(Dir::DOWN), info_sect)
.stack()
.set_root(&mut rsc);
.set_root(rsc);
Self {
ui: rsc.ui,
ui_state: rsc.ui_state,
events: rsc.events,
info,
}
Self { ui_state, info }
}
fn window_event(&mut self, _: WindowEvent) {
fn window_event(&mut self, _: WindowEvent, rsc: &mut DefaultRsc<Self>) {
let new = format!(
"widgets: {}\nactive:{}\nviews: {}",
self.ui.num_widgets(),
self.ui.active_widgets(),
"widgets: {}\nactive: {}\nviews: {}",
rsc.ui.num_widgets(),
rsc.ui.active_widgets(),
self.ui_state.renderer.ui.view_count()
);
if new != *self.ui[self.info].content {
*self.ui[self.info].content = new;
if new != *rsc.ui[self.info].content {
*rsc.ui[self.info].content = new;
}
}
}

View File

@@ -11,6 +11,13 @@ pub trait AppState {
fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop);
fn event(&mut self, event: Self::Event, event_loop: &ActiveEventLoop);
fn exit(&mut self);
fn run()
where
Self: Sized,
{
App::<Self>::run();
}
}
pub struct App<State: AppState> {

View File

@@ -4,35 +4,36 @@ use winit::dpi::{LogicalPosition, LogicalSize};
pub struct Selector;
impl<State: HasEvents, W: Widget + 'static> WidgetAttr<State, W> for Selector
impl<Rsc: HasEvents, W: Widget + 'static> WidgetAttr<Rsc, W> for Selector
where
State::State: HasDefaultUiState,
Rsc::State: HasDefaultUiState,
{
type Input = WidgetRef<TextEdit>;
fn run(state: &mut State, container: WidgetRef<W>, id: Self::Input) {
state.register_event(container, CursorSense::click_or_drag(), move |ctx| {
let region = ctx.ui().window_region(&id).unwrap();
fn run(rsc: &mut Rsc, container: WidgetRef<W>, id: Self::Input) {
rsc.register_event(container, CursorSense::click_or_drag(), move |ctx, rsc| {
let region = rsc.ui().window_region(&id).unwrap();
let id_pos = region.top_left;
let container_pos = ctx.state.ui().window_region(&container).unwrap().top_left;
let container_pos = rsc.ui().window_region(&container).unwrap().top_left;
let pos = ctx.data.pos + container_pos - id_pos;
let size = region.size();
select(ctx.state, id, pos, size, ctx.data.sense.is_dragging());
select(rsc, ctx.state, id, pos, size, ctx.data.sense.is_dragging());
});
}
}
pub struct Selectable;
impl<State: HasEvents> WidgetAttr<State, TextEdit> for Selectable
impl<Rsc: HasEvents> WidgetAttr<Rsc, TextEdit> for Selectable
where
State::State: HasDefaultUiState,
Rsc::State: HasDefaultUiState,
{
type Input = ();
fn run(state: &mut State, id: WidgetRef<TextEdit>, _: Self::Input) {
state.register_event(id, CursorSense::click_or_drag(), move |ctx| {
fn run(rsc: &mut Rsc, id: WidgetRef<TextEdit>, _: Self::Input) {
rsc.register_event(id, CursorSense::click_or_drag(), move |ctx, rsc| {
select(
rsc,
ctx.state,
id,
ctx.data.pos,
@@ -44,18 +45,19 @@ where
}
fn select(
rsc: &mut impl HasUi,
state: &mut impl HasDefaultUiState,
id: WidgetRef<TextEdit>,
pos: Vec2,
size: Vec2,
dragging: bool,
) {
let (ui, state) = HasDefaultUiState::ui_with_state(state);
let state = state.default_state_mut();
let now = Instant::now();
let recent = (now - state.last_click) < Duration::from_millis(300);
state.last_click = now;
id.edit(ui).select(pos, size, dragging, recent);
if let Some(region) = ui.window_region(&id) {
id.edit(rsc).select(pos, size, dragging, recent);
if let Some(region) = rsc.ui().window_region(&id) {
state.window.set_ime_allowed(true);
state.window.set_ime_cursor_area(
LogicalPosition::<f32>::from(region.top_left.tuple()),

View File

@@ -1,7 +1,10 @@
use crate::prelude::*;
use arboard::Clipboard;
use iris_core::util::forget_mut;
use std::{marker::Sized, sync::Arc, time::Instant};
use std::{
marker::{PhantomData, Sized},
sync::Arc,
time::Instant,
};
use winit::{
event::{Ime, WindowEvent},
event_loop::{ActiveEventLoop, EventLoopProxy},
@@ -49,53 +52,97 @@ impl DefaultUiState {
}
}
pub trait HasDefaultUiState: Sized + 'static + HasUi {
fn get(&self) -> &DefaultUiState;
fn get_mut(&mut self) -> &mut DefaultUiState;
fn ui_state(&self) -> &DefaultUiState {
HasDefaultUiState::get(self)
}
fn ui_state_mut(&mut self) -> &mut DefaultUiState {
HasDefaultUiState::get_mut(self)
}
fn ui_with_state(&mut self) -> (&mut Ui, &mut DefaultUiState) {
// as long as you're not doing anything actually unhinged this should always work safely
(
unsafe { forget_mut(self.ui_mut()) },
HasDefaultUiState::get_mut(self),
)
}
pub trait HasAppEvent {
type Event: 'static;
}
pub trait DefaultAppState: RunEvents + HasDefaultUiState {
type Event: 'static = ();
fn new(ui_state: DefaultUiState, proxy: Proxy<Self::Event>) -> Self;
impl<T> HasAppEvent for T {
type Event = ();
}
pub trait HasDefaultUiState: Sized + 'static + HasAppEvent {
fn default_state(&self) -> &DefaultUiState;
fn default_state_mut(&mut self) -> &mut DefaultUiState;
}
pub trait DefaultAppState: HasDefaultUiState {
fn new(ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, proxy: Proxy<Self::Event>)
-> Self;
#[allow(unused_variables)]
fn event(&mut self, event: Self::Event) {}
fn event(&mut self, event: Self::Event, rsc: &mut DefaultRsc<Self>) {}
#[allow(unused_variables)]
fn exit(&mut self) {}
fn exit(&mut self, rsc: &mut DefaultRsc<Self>) {}
#[allow(unused_variables)]
fn window_event(&mut self, event: WindowEvent) {}
fn window_event(&mut self, event: WindowEvent, rsc: &mut DefaultRsc<Self>) {}
fn window_attributes() -> WindowAttributes {
Default::default()
}
}
impl<State: DefaultAppState> AppState for State {
pub struct DefaultRsc<State> {
pub ui: Ui,
pub events: EventManager<Self>,
_state: PhantomData<State>,
}
impl<State> Default for DefaultRsc<State> {
fn default() -> Self {
Self {
ui: Default::default(),
events: Default::default(),
_state: Default::default(),
}
}
}
impl<State> HasUi for DefaultRsc<State> {
fn ui(&self) -> &Ui {
&self.ui
}
fn ui_mut(&mut self) -> &mut Ui {
&mut self.ui
}
}
impl<State: 'static> HasEvents for DefaultRsc<State> {
type State = State;
fn events(&self) -> &EventManager<Self> {
&self.events
}
fn events_mut(&mut self) -> &mut EventManager<Self> {
&mut self.events
}
}
pub struct DefaultApp<State: DefaultAppState> {
rsc: DefaultRsc<State>,
state: State,
}
// impl StateLike for DefaultRsc<State> {
// }
//
impl<State: DefaultAppState> AppState for DefaultApp<State> {
type Event = State::Event;
fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self {
let window = event_loop.create_window(Self::window_attributes()).unwrap();
Self::new(DefaultUiState::new(window), proxy)
let window = event_loop
.create_window(State::window_attributes())
.unwrap();
let mut rsc = DefaultRsc::default();
let state = State::new(DefaultUiState::new(window), &mut rsc, proxy);
Self { rsc, state }
}
fn event(&mut self, event: Self::Event, _: &ActiveEventLoop) {
self.event(event);
self.state.event(event, &mut self.rsc);
}
fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) {
let events = unsafe { forget_mut(self.events_mut()) };
let ui_state = HasDefaultUiState::get_mut(self);
let ui_state = self.state.default_state_mut();
let input_changed = ui_state.input.event(&event);
let cursor_state = ui_state.cursor_state().clone();
let old = ui_state.focus;
@@ -104,9 +151,11 @@ impl<State: DefaultAppState> AppState for State {
}
if input_changed {
let window_size = ui_state.window_size();
self.run_sensors(&cursor_state, window_size);
self.rsc
.run_sensors(&mut self.state, &cursor_state, window_size);
}
let (mut ui, mut ui_state) = self.ui_with_state();
let ui = &mut self.rsc.ui;
let ui_state = self.state.default_state_mut();
if old != ui_state.focus
&& let Some(old) = old
{
@@ -115,7 +164,7 @@ impl<State: DefaultAppState> AppState for State {
match &event {
WindowEvent::CloseRequested => event_loop.exit(),
WindowEvent::RedrawRequested => {
ui.update(events);
ui.update(&mut self.rsc.events);
ui_state.renderer.update(ui);
ui_state.renderer.draw();
}
@@ -134,13 +183,13 @@ impl<State: DefaultAppState> AppState for State {
ui_state.window.set_ime_allowed(false);
}
TextInputResult::Submit => {
self.run_event::<Submit>(sel, &mut ());
self.rsc.run_event::<Submit>(sel, &mut (), &mut self.state);
}
TextInputResult::Paste => {
if let Ok(t) = ui_state.clipboard.get_text() {
text.insert(&t);
}
self.run_event::<Edited>(sel, &mut ());
self.rsc.run_event::<Edited>(sel, &mut (), &mut self.state);
}
TextInputResult::Copy(text) => {
if let Err(err) = ui_state.clipboard.set_text(text) {
@@ -148,7 +197,7 @@ impl<State: DefaultAppState> AppState for State {
}
}
TextInputResult::Used => {
self.run_event::<Edited>(sel, &mut ());
self.rsc.run_event::<Edited>(sel, &mut (), &mut self.state);
}
TextInputResult::Unused => {}
}
@@ -172,15 +221,15 @@ impl<State: DefaultAppState> AppState for State {
}
_ => (),
}
self.window_event(event);
(ui, ui_state) = self.ui_with_state();
if ui.needs_redraw() {
self.state.window_event(event, &mut self.rsc);
let ui_state = self.state.default_state_mut();
if self.rsc.ui.needs_redraw() {
ui_state.renderer.window().request_redraw();
}
ui_state.input.end_frame();
}
fn exit(&mut self) {
self.exit();
self.state.exit(&mut self.rsc);
}
}

View File

@@ -115,7 +115,7 @@ pub enum ActivationState {
/// or basically have some way to have custom senses
/// that depend on active widget positions
/// but I'm not sure how or if worth it
pub struct Sensor<Ctx, Data> {
pub struct Sensor<Ctx: HasEvents, Data> {
pub senses: CursorSenses,
pub f: Rc<dyn EventFn<Ctx, Data>>,
}
@@ -138,12 +138,12 @@ pub struct CursorData<'a> {
pub sense: CursorSense,
}
pub trait SensorUi<State> {
fn run_sensors(&mut self, cursor: &CursorState, window_size: Vec2);
pub trait SensorUi<Rsc: HasEvents> {
fn run_sensors(&mut self, state: &mut Rsc::State, cursor: &CursorState, window_size: Vec2);
}
impl<State: RunEvents> SensorUi<State> for State {
fn run_sensors(&mut self, cursor: &CursorState, window_size: Vec2) {
impl<Rsc: HasEvents> SensorUi<Rsc> for Rsc {
fn run_sensors(&mut self, state: &mut Rsc::State, cursor: &CursorState, window_size: Vec2) {
let layers = std::mem::take(&mut self.ui_mut().layers);
let mut active = std::mem::take(&mut self.events_mut().get_type::<CursorSense>().active);
for layer in layers.indices().rev() {
@@ -168,7 +168,7 @@ impl<State: RunEvents> SensorUi<State> for State {
// might wanna set up Event to have a prepare stage
sense: CursorSense::Hovering,
};
self.run_event::<CursorSense>(*id, &mut data);
self.run_event::<CursorSense>(*id, &mut data, state);
}
if sensed {
break;

View File

@@ -3,20 +3,20 @@ use crate::prelude::*;
pub mod eventable {
use super::*;
widget_trait! {
pub trait Eventable<State: HasEvents + StateLike<State> + 'static>;
pub trait Eventable<Rsc: HasEvents + 'static>;
fn on<E: EventLike>(
self,
event: E,
f: impl for<'a> WidgetEventFn<State::State, <E::Event as Event>::Data<'a>, WL::Widget>,
) -> impl WidgetIdFn<State, WL::Widget> {
f: impl for<'a> WidgetEventFn<Rsc, <E::Event as Event>::Data<'a>, WL::Widget>,
) -> impl WidgetIdFn<Rsc, WL::Widget> {
move |state| {
let id = self.add(state);
state.register_event(id, event.into_event(), move |ctx| {
state.register_event(id, event.into_event(), move |ctx, rsc| {
f(&mut EventIdCtx {
widget: id,
state: ctx.state,
data: ctx.data,
});
}, rsc);
});
id
}

View File

@@ -1,36 +1,36 @@
#[macro_export]
macro_rules! event_state {
($vis:vis $state:ty) => {
($vis:vis $rsc:ty) => {
mod local_event_trait {
use super::*;
#[allow(unused_imports)]
use $crate::prelude::*;
pub trait EventableCtx<WL: WidgetLike<$state, Tag>, Tag> {
pub trait EventableCtx<WL: WidgetLike<$rsc, Tag>, Tag> {
fn on<E: EventLike>(
self,
event: E,
f: impl for<'a> WidgetEventFn<
<$state as HasState>::State,
$rsc,
<E::Event as Event>::Data<'a>,
WL::Widget
>,
) -> impl WidgetIdFn<$state, WL::Widget>;
) -> impl WidgetIdFn<$rsc, WL::Widget>;
}
impl<WL: WidgetLike<$state, Tag>, Tag> EventableCtx<WL, Tag> for WL {
impl<WL: WidgetLike<$rsc, Tag>, Tag> EventableCtx<WL, Tag> for WL {
fn on<E: EventLike>(
self,
event: E,
f: impl for<'a> WidgetEventFn<
<$state as HasState>::State,
$rsc,
<E::Event as Event>::Data<'a>,
WL::Widget
>,
) -> impl WidgetIdFn<$state, WL::Widget> {
) -> impl WidgetIdFn<$rsc, WL::Widget> {
eventable::Eventable::on(self, event, f)
}
}
}
$vis type EventManager = $crate::prelude::EventManager<<$state as HasState>::State>;
$vis type EventManager = $crate::prelude::EventManager<<$rsc as HasEvents>::State>;
$vis use local_event_trait::*;
};
}

View File

@@ -22,7 +22,7 @@ impl Widget for Image {
pub fn image<State: HasUi>(image: impl LoadableImage) -> impl WidgetFn<State, Image> {
let image = image.get_image().expect("Failed to load image");
move |state| Image {
handle: state.get_mut().add_texture(image),
handle: state.ui_mut().add_texture(image),
}
}

View File

@@ -159,15 +159,15 @@ pub struct SpanBuilder<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Ta
_pd: PhantomData<(State, Tag)>,
}
impl<State: StateLike<State>, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag>
WidgetFnTrait<State> for SpanBuilder<State, LEN, Wa, Tag>
impl<Rsc, const LEN: usize, Wa: WidgetArrLike<Rsc, LEN, Tag>, Tag> WidgetFnTrait<Rsc>
for SpanBuilder<Rsc, LEN, Wa, Tag>
{
type Widget = Span;
#[track_caller]
fn run(self, state: &mut State) -> Self::Widget {
fn run(self, rsc: &mut Rsc) -> Self::Widget {
Span {
children: self.children.add(state).arr.into_iter().collect(),
children: self.children.add(rsc).arr.into_iter().collect(),
dir: self.dir,
gap: self.gap,
}

View File

@@ -48,14 +48,15 @@ pub struct StackBuilder<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, T
_pd: PhantomData<(State, Tag)>,
}
impl<State: StateLike<State>, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> FnOnce<(&mut State,)>
for StackBuilder<State, LEN, Wa, Tag>
impl<Rsc, const LEN: usize, Wa: WidgetArrLike<Rsc, LEN, Tag>, Tag> WidgetFnTrait<Rsc>
for StackBuilder<Rsc, LEN, Wa, Tag>
{
type Output = Stack;
type Widget = Stack;
extern "rust-call" fn call_once(self, args: (&mut State,)) -> Self::Output {
#[track_caller]
fn run(self, rsc: &mut Rsc) -> Self::Widget {
Stack {
children: self.children.add(args.0).arr.into_iter().collect(),
children: self.children.add(rsc).arr.into_iter().collect(),
size: self.size,
}
}

View File

@@ -51,15 +51,15 @@ impl<State, O, H: WidgetOption<State>> TextBuilder<State, O, H> {
}
}
impl<State: HasUi + StateLike<State>, O> TextBuilder<State, O> {
pub fn hint<W: WidgetLike<State, Tag>, Tag>(
impl<Rsc: HasUi, O> TextBuilder<Rsc, O> {
pub fn hint<W: WidgetLike<Rsc, Tag>, Tag>(
self,
hint: W,
) -> TextBuilder<State, O, impl WidgetOption<State>> {
) -> TextBuilder<Rsc, O, impl WidgetOption<Rsc>> {
TextBuilder {
content: self.content,
attrs: self.attrs,
hint: move |ui: &mut State| Some(hint.add_strong(ui).any()),
hint: move |rsc: &mut Rsc| Some(hint.add_strong(rsc).any()),
output: self.output,
state: PhantomData,
}
@@ -75,19 +75,19 @@ pub trait TextBuilderOutput<State>: Sized {
}
pub struct TextOutput;
impl<State: HasUi> TextBuilderOutput<State> for TextOutput {
impl<Rsc: HasUi> TextBuilderOutput<Rsc> for TextOutput {
type Output = Text;
fn run<H: WidgetOption<State>>(
state: &mut State,
builder: TextBuilder<State, Self, H>,
fn run<H: WidgetOption<Rsc>>(
state: &mut Rsc,
builder: TextBuilder<Rsc, Self, H>,
) -> Self::Output {
let mut buf = TextBuffer::new_empty(Metrics::new(
builder.attrs.font_size,
builder.attrs.line_height,
));
let hint = builder.hint.get(state);
let font_system = &mut state.get_mut().text.font_system;
let font_system = &mut state.ui_mut().text.font_system;
buf.set_text(font_system, &builder.content, &Attrs::new(), SHAPING, None);
let mut text = Text {
content: builder.content.into(),
@@ -118,7 +118,7 @@ impl<State: HasUi> TextBuilderOutput<State> for TextEditOutput {
TextView::new(buf, builder.attrs, builder.hint.get(state)),
builder.output.mode,
);
let font_system = &mut state.get_mut().text.font_system;
let font_system = &mut state.ui_mut().text.font_system;
text.buf
.set_text(font_system, &builder.content, &Attrs::new(), SHAPING, None);
builder.attrs.apply(font_system, &mut text.buf, None);

View File

@@ -3,35 +3,35 @@ use crate::prelude::*;
// these methods should "not require any context" (require unit) because they're in core
widget_trait! {
pub trait CoreWidget<State: HasUi + StateLike<State> + 'static>;
pub trait CoreWidget<Rsc: HasUi + 'static>;
fn pad(self, padding: impl Into<Padding>) -> impl WidgetFn<State, Pad> {
fn pad(self, padding: impl Into<Padding>) -> impl WidgetFn<Rsc, Pad> {
|state| Pad {
padding: padding.into(),
inner: self.add_strong(state),
}
}
fn align(self, align: impl Into<Align>) -> impl WidgetFn<State, Aligned> {
fn align(self, align: impl Into<Align>) -> impl WidgetFn<Rsc, Aligned> {
move |state| Aligned {
inner: self.add_strong(state),
align: align.into(),
}
}
fn center(self) -> impl WidgetFn<State, Aligned> {
fn center(self) -> impl WidgetFn<Rsc, Aligned> {
self.align(Align::CENTER)
}
fn label(self, label: impl Into<String>) -> impl WidgetIdFn<State, WL::Widget> {
fn label(self, label: impl Into<String>) -> impl WidgetIdFn<Rsc, WL::Widget> {
|state| {
let id = self.add(state);
state.get_mut().set_label(id, label.into());
state.ui_mut().set_label(id, label.into());
id
}
}
fn sized(self, size: impl Into<Size>) -> impl WidgetFn<State, Sized> {
fn sized(self, size: impl Into<Size>) -> impl WidgetFn<Rsc, Sized> {
let size = size.into();
move |state| Sized {
inner: self.add_strong(state),
@@ -40,7 +40,7 @@ widget_trait! {
}
}
fn max_width(self, len: impl Into<Len>) -> impl WidgetFn<State, MaxSize> {
fn max_width(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, MaxSize> {
let len = len.into();
move |state| MaxSize {
inner: self.add_strong(state),
@@ -49,7 +49,7 @@ widget_trait! {
}
}
fn max_height(self, len: impl Into<Len>) -> impl WidgetFn<State, MaxSize> {
fn max_height(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, MaxSize> {
let len = len.into();
move |state| MaxSize {
inner: self.add_strong(state),
@@ -58,7 +58,7 @@ widget_trait! {
}
}
fn width(self, len: impl Into<Len>) -> impl WidgetFn<State, Sized> {
fn width(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, Sized> {
let len = len.into();
move |state| Sized {
inner: self.add_strong(state),
@@ -67,7 +67,7 @@ widget_trait! {
}
}
fn height(self, len: impl Into<Len>) -> impl WidgetFn<State, Sized> {
fn height(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, Sized> {
let len = len.into();
move |state| Sized {
inner: self.add_strong(state),
@@ -76,59 +76,59 @@ widget_trait! {
}
}
fn offset(self, amt: impl Into<UiVec2>) -> impl WidgetFn<State, Offset> {
fn offset(self, amt: impl Into<UiVec2>) -> impl WidgetFn<Rsc, Offset> {
move |state| Offset {
inner: self.add_strong(state),
amt: amt.into(),
}
}
fn scrollable(self) -> impl WidgetIdFn<State, Scroll> where State: HasEvents {
fn scrollable(self) -> impl WidgetIdFn<Rsc, Scroll> where Rsc: HasEvents {
use eventable::*;
move |state| {
Scroll::new(self.add_strong(state), Axis::Y)
.on(CursorSense::Scroll, |ctx: &mut EventIdCtx<'_, State::State, CursorData<'_>, Scroll>| {
.on(CursorSense::Scroll, |ctx, rsc| {
let delta = ctx.data.scroll_delta.y * 50.0;
ctx.widget().scroll(delta);
ctx.widget(rsc).scroll(delta);
})
.add(state)
}
}
fn masked(self) -> impl WidgetFn<State, Masked> {
fn masked(self) -> impl WidgetFn<Rsc, Masked> {
move |state| Masked {
inner: self.add_strong(state),
}
}
fn background<T>(self, w: impl WidgetLike<State, T>) -> impl WidgetFn<State, Stack> {
fn background<T>(self, w: impl WidgetLike<Rsc, T>) -> impl WidgetFn<Rsc, Stack> {
move |state| Stack {
children: vec![w.add_strong(state), self.add_strong(state)],
size: StackSize::Child(1),
}
}
fn foreground<T>(self, w: impl WidgetLike<State, T>) -> impl WidgetFn<State, Stack> {
fn foreground<T>(self, w: impl WidgetLike<Rsc, T>) -> impl WidgetFn<Rsc, Stack> {
move |state| Stack {
children: vec![self.add_strong(state), w.add_strong(state)],
size: StackSize::Child(0),
}
}
fn layer_offset(self, offset: usize) -> impl WidgetFn<State, LayerOffset> {
fn layer_offset(self, offset: usize) -> impl WidgetFn<Rsc, LayerOffset> {
move |state| LayerOffset {
inner: self.add_strong(state),
offset,
}
}
fn to_any(self) -> impl WidgetIdFn<State> {
fn to_any(self) -> impl WidgetIdFn<Rsc> {
|state| self.add(state)
}
fn set_ptr(self, ptr: WidgetRef<WidgetPtr>, state: &mut State) {
fn set_ptr(self, ptr: WidgetRef<WidgetPtr>, state: &mut Rsc) {
let id = self.add_strong(state);
state.get_mut()[ptr].inner = Some(id);
state.ui_mut()[ptr].inner = Some(id);
}
}