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84
src/render/primitive/point.rs
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84
src/render/primitive/point.rs
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use std::ops::*;
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#[repr(C)]
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#[derive(Clone, Copy, PartialEq, Default, bytemuck::Pod, bytemuck::Zeroable)]
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pub struct Point {
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pub x: f32,
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pub y: f32,
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}
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pub const fn point(x: f32, y: f32) -> Point {
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Point::new(x, y)
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}
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impl Point {
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pub const fn new(x: f32, y: f32) -> Self {
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Self { x, y }
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}
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pub const fn lerp(self, to: Self, amt: impl const Into<Self>) -> Self {
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let amt = amt.into();
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Self {
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x: lerp(self.x, to.x, amt.x),
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y: lerp(self.y, to.y, amt.y),
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}
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}
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}
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const fn lerp(x: f32, y: f32, amt: f32) -> f32 {
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(1.0 - amt) * x + y * amt
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}
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impl const From<f32> for Point {
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fn from(v: f32) -> Self {
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Self { x: v, y: v }
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}
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}
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macro_rules! impl_op_inner {
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($op:ident $fn:ident $opa:ident $fna:ident) => {
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impl const $op for Point {
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type Output = Self;
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fn $fn(self, rhs: Self) -> Self::Output {
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Self {
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x: self.x.$fn(rhs.x),
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y: self.y.$fn(rhs.y),
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}
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}
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}
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impl $opa for Point {
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fn $fna(&mut self, rhs: Self) {
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self.x.$fna(rhs.x);
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self.y.$fna(rhs.y);
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}
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}
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impl const $op<f32> for Point {
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type Output = Self;
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fn $fn(self, rhs: f32) -> Self::Output {
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Self {
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x: self.x.$fn(rhs),
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y: self.y.$fn(rhs),
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}
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}
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}
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impl $opa<f32> for Point {
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fn $fna(&mut self, rhs: f32) {
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self.x.$fna(rhs);
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self.y.$fna(rhs);
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}
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}
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};
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}
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macro_rules! impl_op {
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($op:ident $fn:ident) => {
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impl_op_inner!($op $fn ${concat($op,Assign)} ${concat($fn,_assign)});
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};
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}
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impl_op!(Add add);
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impl_op!(Sub sub);
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impl_op!(Mul mul);
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impl_op!(Div div);
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