rename a bit
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@@ -9,9 +9,9 @@ pub struct Text {
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}
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impl Text {
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pub fn size(mut self, size: impl UiNum) -> Self {
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self.attrs.size = size.to_f32();
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self.attrs.line_height = self.attrs.size * 1.1;
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pub fn font_size(mut self, size: impl UiNum) -> Self {
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self.attrs.font_size = size.to_f32();
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self.attrs.line_height = self.attrs.font_size * 1.1;
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self
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}
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pub fn color(mut self, color: UiColor) -> Self {
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@@ -41,7 +41,7 @@ impl Widget for Text {
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// reuse TextureHandle
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}
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fn size(&mut self, ctx: &mut SizeCtx) -> Vec2 {
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fn get_size(&mut self, ctx: &mut SizeCtx) -> Vec2 {
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let (handle, offset) =
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ctx.text
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.draw(&mut self.buf, &self.content, &self.attrs, ctx.textures);
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@@ -53,7 +53,7 @@ pub fn text(text: impl Into<String>) -> Text {
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let attrs = TextAttrs::default();
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Text {
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content: text.into(),
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buf: TextBuffer::new_empty(Metrics::new(attrs.size, attrs.line_height)),
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buf: TextBuffer::new_empty(Metrics::new(attrs.font_size, attrs.line_height)),
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attrs,
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}
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}
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