remove state generic from a lot of things
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@@ -1,23 +1,23 @@
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use crate::prelude::*;
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pub struct LayerOffset<State> {
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pub inner: WidgetHandle<State>,
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pub struct LayerOffset {
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pub inner: WidgetHandle,
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pub offset: usize,
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}
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impl<State: 'static> Widget<State> for LayerOffset<State> {
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fn draw(&mut self, painter: &mut Painter<State>) {
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impl Widget for LayerOffset {
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fn draw(&mut self, painter: &mut Painter) {
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for _ in 0..self.offset {
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painter.next_layer();
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}
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painter.widget(&self.inner);
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}
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fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len {
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fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
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ctx.width(&self.inner)
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}
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fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len {
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fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
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ctx.height(&self.inner)
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}
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}
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