cursor finally working properly and removed from render_text

This commit is contained in:
2025-09-15 20:30:26 -04:00
parent 9d659b6afd
commit 2700c31c13
15 changed files with 110 additions and 118 deletions

1
Cargo.lock generated
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@@ -2354,6 +2354,7 @@ dependencies = [
"cosmic-text", "cosmic-text",
"image", "image",
"pollster", "pollster",
"unicode-segmentation",
"wgpu", "wgpu",
"winit", "winit",
] ]

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@@ -12,4 +12,5 @@ wgpu = "26.0.1"
bytemuck = "1.23.1" bytemuck = "1.23.1"
image = "0.25.6" image = "0.25.6"
cosmic-text = "0.14.2" cosmic-text = "0.14.2"
unicode-segmentation = "1.12.0"

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@@ -8,7 +8,7 @@ pub struct Aligned {
impl Widget for Aligned { impl Widget for Aligned {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
let region = UiRegion::from_size_align(painter.size(&self.inner), self.align); let region = UiRegion::from_size_align(painter.size(&self.inner), self.align);
painter.draw_within(&self.inner, region); painter.widget_within(&self.inner, region);
} }
fn get_size(&mut self, ctx: &mut SizeCtx) -> Vec2 { fn get_size(&mut self, ctx: &mut SizeCtx) -> Vec2 {

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@@ -7,7 +7,7 @@ pub struct Padded {
impl Widget for Padded { impl Widget for Padded {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
painter.draw_within(&self.inner, self.padding.region()); painter.widget_within(&self.inner, self.padding.region());
} }
fn get_size(&mut self, ctx: &mut SizeCtx) -> Vec2 { fn get_size(&mut self, ctx: &mut SizeCtx) -> Vec2 {

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@@ -7,7 +7,7 @@ pub struct Image {
impl Widget for Image { impl Widget for Image {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
painter.draw_texture(&self.handle); painter.texture(&self.handle);
} }
fn get_size(&mut self, _: &mut SizeCtx) -> Vec2 { fn get_size(&mut self, _: &mut SizeCtx) -> Vec2 {

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@@ -29,7 +29,7 @@ impl Rect {
impl Widget for Rect { impl Widget for Rect {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
painter.write(RectPrimitive { painter.primitive(RectPrimitive {
color: self.color, color: self.color,
radius: self.radius, radius: self.radius,
thickness: self.thickness, thickness: self.thickness,

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@@ -7,7 +7,7 @@ pub struct Sized {
impl Widget for Sized { impl Widget for Sized {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
painter.draw(&self.inner); painter.widget(&self.inner);
} }
fn get_size(&mut self, _: &mut SizeCtx) -> Vec2 { fn get_size(&mut self, _: &mut SizeCtx) -> Vec2 {

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@@ -39,7 +39,7 @@ impl Widget for Span {
if self.dir.sign == Sign::Neg { if self.dir.sign == Sign::Neg {
child_region.flip(); child_region.flip();
} }
painter.draw_within(child, child_region); painter.widget_within(child, child_region);
} }
} }

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@@ -7,7 +7,7 @@ pub struct Stack {
impl Widget for Stack { impl Widget for Stack {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
for child in &self.children { for child in &self.children {
painter.draw(child); painter.widget(child);
} }
} }
} }

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@@ -62,18 +62,18 @@ impl Widget for Text {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
let font_system = &mut painter.text_data().font_system; let font_system = &mut painter.text_data().font_system;
self.update_buf(font_system); self.update_buf(font_system);
let (handle, offset) = painter.render_text(&mut self.buf, &self.attrs, &VisualCursor::None); let (handle, offset) = painter.render_text(&mut self.buf, &self.attrs);
let dims = handle.size(); let dims = handle.size();
self.size = offset.size(&handle); self.size = offset.size(&handle);
let mut region = self.region(); let mut region = self.region();
region.top_left.offset += offset.top_left; region.top_left.offset += offset.top_left;
region.bot_right.offset = region.top_left.offset + dims; region.bot_right.offset = region.top_left.offset + dims;
painter.draw_texture_within(&handle, region); painter.texture_within(&handle, region);
} }
fn get_size(&mut self, ctx: &mut SizeCtx) -> Vec2 { fn get_size(&mut self, ctx: &mut SizeCtx) -> Vec2 {
self.update_buf(&mut ctx.text.font_system); self.update_buf(&mut ctx.text.font_system);
let (handle, offset) = ctx.draw_text(&mut self.buf, &self.attrs, &VisualCursor::None); let (handle, offset) = ctx.draw_text(&mut self.buf, &self.attrs);
offset.size(&handle) offset.size(&handle)
} }
} }

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@@ -1,5 +1,6 @@
use crate::prelude::*; use crate::prelude::*;
use cosmic_text::{Attrs, Cursor, Family, FontSystem, Metrics, Motion, Shaping}; use cosmic_text::{Attrs, Cursor, Family, FontSystem, Metrics, Motion, Shaping};
use unicode_segmentation::UnicodeSegmentation;
pub struct TextEdit { pub struct TextEdit {
pub attrs: TextAttrs, pub attrs: TextAttrs,
@@ -21,31 +22,60 @@ impl Widget for TextEdit {
let font_system = &mut painter.text_data().font_system; let font_system = &mut painter.text_data().font_system;
self.buf.shape_until_scroll(font_system, false); self.buf.shape_until_scroll(font_system, false);
self.attrs.apply(font_system, &mut self.buf); self.attrs.apply(font_system, &mut self.buf);
let (handle, offset) = painter.render_text( let (handle, tex_offset) = painter.render_text(&mut self.buf, &self.attrs);
&mut self.buf,
&self.attrs,
&match self.cursor {
None => VisualCursor::None,
Some(cursor) => VisualCursor::Select {
line: cursor.line as isize,
col: cursor.index as isize,
},
},
);
let dims = handle.size(); let dims = handle.size();
self.size = offset.size(&handle); self.size = tex_offset.size(&handle);
let mut region = self.region(); let region = self.region();
region.top_left.offset += offset.top_left; let mut tex_region = region;
region.bot_right.offset = region.top_left.offset + dims; tex_region.top_left.offset += tex_offset.top_left;
painter.draw_texture_within(&handle, region); tex_region.bot_right.offset = tex_region.top_left.offset + dims;
painter.texture_within(&handle, tex_region);
if let Some(cursor) = &self.cursor
&& let Some(pos) = cursor_pos(cursor, &self.buf)
{
let size = vec2(1, self.attrs.line_height);
let offset = vec2(pos, cursor.line as f32 * self.attrs.line_height);
painter.primitive_within(
RectPrimitive::color(Color::WHITE),
UiRegion::from_size_align(size, Align::TopLeft)
.shifted(offset)
.within(&region),
);
}
} }
fn get_size(&mut self, ctx: &mut SizeCtx) -> Vec2 { fn get_size(&mut self, ctx: &mut SizeCtx) -> Vec2 {
let (handle, offset) = ctx.draw_text(&mut self.buf, &self.attrs, &VisualCursor::None); let (handle, offset) = ctx.draw_text(&mut self.buf, &self.attrs);
offset.size(&handle) offset.size(&handle)
} }
} }
/// copied & modified from fn found in Editor in cosmic_text
fn cursor_pos(cursor: &Cursor, buf: &TextBuffer) -> Option<f32> {
let run = buf.layout_runs().find(|r| r.line_i == cursor.line)?;
for glyph in run.glyphs.iter() {
if cursor.index == glyph.start {
return Some(glyph.x);
} else if cursor.index > glyph.start && cursor.index < glyph.end {
// Guess x offset based on characters
let mut before = 0;
let mut total = 0;
let cluster = &run.text[glyph.start..glyph.end];
for (i, _) in cluster.grapheme_indices(true) {
if glyph.start + i < cursor.index {
before += 1;
}
total += 1;
}
let offset = glyph.w * (before as f32) / (total as f32);
return Some(glyph.x + offset);
}
}
Some(run.line_w)
}
pub struct TextEditBuilder { pub struct TextEditBuilder {
pub content: String, pub content: String,
pub attrs: TextAttrs, pub attrs: TextAttrs,
@@ -112,26 +142,11 @@ impl<'a> TextEditCtx<'a> {
} }
pub fn backspace(&mut self) { pub fn backspace(&mut self) {
if let Some(cursor) = &mut self.text.cursor { if let Some(cursor) = &mut self.text.cursor
if cursor.index == 0 { && (cursor.index != 0 || cursor.line != 0)
if cursor.line == 0 { {
return; self.motion(Motion::Left);
} self.delete();
let add = self.text.buf.lines.remove(cursor.line).into_text();
cursor.line -= 1;
let line = &mut self.text.buf.lines[cursor.line];
let mut cur = line.text().to_string();
cursor.index = cur.len();
cur.push_str(&add);
line.set_text(cur, line.ending(), line.attrs_list().clone());
} else {
let line = &mut self.text.buf.lines[cursor.line];
let mut text = line.text().to_string();
let idx = text.floor_char_boundary(cursor.index - 1);
text.remove(idx);
line.set_text(text, line.ending(), line.attrs_list().clone());
cursor.index = idx;
}
} }
} }
@@ -153,12 +168,6 @@ impl<'a> TextEditCtx<'a> {
line.set_text(text, line.ending(), line.attrs_list().clone()); line.set_text(text, line.ending(), line.attrs_list().clone());
} }
} }
if let Some(cursor) = self.text.cursor {
let line = &mut self.text.buf.lines[cursor.line];
let mut text = line.text().to_string();
text.remove(cursor.index);
line.set_text(text, line.ending(), line.attrs_list().clone());
}
} }
pub fn select(&mut self, pos: Vec2, size: Vec2) { pub fn select(&mut self, pos: Vec2, size: Vec2) {

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@@ -3,7 +3,7 @@ use std::ops::Range;
use crate::{ use crate::{
layout::{ layout::{
Active, TextAttrs, TextBuffer, TextData, TextOffset, TextureHandle, Textures, UiRegion, Active, TextAttrs, TextBuffer, TextData, TextOffset, TextureHandle, Textures, UiRegion,
Vec2, VisualCursor, WidgetId, Widgets, Vec2, WidgetId, Widgets,
}, },
render::{Primitive, PrimitiveHandle, Primitives}, render::{Primitive, PrimitiveHandle, Primitives},
util::{HashSet, Id}, util::{HashSet, Id},
@@ -231,46 +231,53 @@ impl<'a> PainterCtx<'a> {
} }
impl<'a, 'c> Painter<'a, 'c> { impl<'a, 'c> Painter<'a, 'c> {
fn write_at<P: Primitive>(&mut self, data: P, region: UiRegion) { fn primitive_at<P: Primitive>(&mut self, primitive: P, region: UiRegion) {
self.primitives self.primitives.push(
.push(self.ctx.primitives.write(self.id.duplicate(), data, region)); self.ctx
.primitives
.write(self.id.duplicate(), primitive, region),
);
} }
/// Writes a primitive to be rendered /// Writes a primitive to be rendered
pub fn write<P: Primitive>(&mut self, data: P) { pub fn primitive<P: Primitive>(&mut self, primitive: P) {
self.write_at(data, self.region) self.primitive_at(primitive, self.region)
}
pub fn primitive_within<P: Primitive>(&mut self, primitive: P, region: UiRegion) {
self.primitive_at(primitive, region.within(&self.region));
} }
/// Draws a widget within this widget's region. /// Draws a widget within this widget's region.
pub fn draw<W>(&mut self, id: &WidgetId<W>) { pub fn widget<W>(&mut self, id: &WidgetId<W>) {
self.draw_at(id, self.region); self.widget_at(id, self.region);
} }
/// Draws a widget somewhere within this one. /// Draws a widget somewhere within this one.
/// Useful for drawing child widgets in select areas. /// Useful for drawing child widgets in select areas.
pub fn draw_within<W>(&mut self, id: &WidgetId<W>, region: UiRegion) { pub fn widget_within<W>(&mut self, id: &WidgetId<W>, region: UiRegion) {
self.draw_at(id, region.within(&self.region)); self.widget_at(id, region.within(&self.region));
} }
fn draw_at<W>(&mut self, id: &WidgetId<W>, region: UiRegion) { fn widget_at<W>(&mut self, id: &WidgetId<W>, region: UiRegion) {
self.children.push(id.id.duplicate()); self.children.push(id.id.duplicate());
self.ctx self.ctx
.draw_inner(&id.id, region, Some(self.id.duplicate()), None); .draw_inner(&id.id, region, Some(self.id.duplicate()), None);
} }
pub fn draw_texture_within(&mut self, handle: &TextureHandle, region: UiRegion) { pub fn texture_within(&mut self, handle: &TextureHandle, region: UiRegion) {
self.textures.push(handle.clone()); self.textures.push(handle.clone());
self.write_at(handle.primitive(), region.within(&self.region)); self.primitive_at(handle.primitive(), region.within(&self.region));
} }
pub fn draw_texture(&mut self, handle: &TextureHandle) { pub fn texture(&mut self, handle: &TextureHandle) {
self.textures.push(handle.clone()); self.textures.push(handle.clone());
self.write(handle.primitive()); self.primitive(handle.primitive());
} }
pub fn draw_texture_at(&mut self, handle: &TextureHandle, region: UiRegion) { pub fn texture_at(&mut self, handle: &TextureHandle, region: UiRegion) {
self.textures.push(handle.clone()); self.textures.push(handle.clone());
self.write_at(handle.primitive(), region); self.primitive_at(handle.primitive(), region);
} }
/// returns (handle, offset from top left) /// returns (handle, offset from top left)
@@ -278,9 +285,8 @@ impl<'a, 'c> Painter<'a, 'c> {
&mut self, &mut self,
buffer: &mut TextBuffer, buffer: &mut TextBuffer,
attrs: &TextAttrs, attrs: &TextAttrs,
cursor: &VisualCursor,
) -> (TextureHandle, TextOffset) { ) -> (TextureHandle, TextOffset) {
self.ctx.text.draw(buffer, attrs, cursor, self.ctx.textures) self.ctx.text.draw(buffer, attrs, self.ctx.textures)
} }
pub fn region(&self) -> UiRegion { pub fn region(&self) -> UiRegion {
@@ -327,9 +333,8 @@ impl SizeCtx<'_> {
&mut self, &mut self,
buffer: &mut TextBuffer, buffer: &mut TextBuffer,
attrs: &TextAttrs, attrs: &TextAttrs,
cursor: &VisualCursor,
) -> (TextureHandle, TextOffset) { ) -> (TextureHandle, TextOffset) {
self.text.draw(buffer, attrs, cursor, self.textures) self.text.draw(buffer, attrs, self.textures)
} }
} }

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@@ -39,16 +39,6 @@ impl TextAttrs {
} }
} }
#[derive(Default, Debug, Copy, Clone)]
pub enum VisualCursor {
#[default]
None,
Select {
line: isize,
col: isize,
},
}
pub type TextBuffer = Buffer; pub type TextBuffer = Buffer;
impl Default for TextAttrs { impl Default for TextAttrs {
@@ -68,7 +58,6 @@ impl TextData {
&mut self, &mut self,
buffer: &mut TextBuffer, buffer: &mut TextBuffer,
attrs: &TextAttrs, attrs: &TextAttrs,
cursor: &VisualCursor,
textures: &mut Textures, textures: &mut Textures,
) -> (TextureHandle, TextOffset) { ) -> (TextureHandle, TextOffset) {
let mut pixels = HashMap::new(); let mut pixels = HashMap::new();
@@ -76,30 +65,20 @@ impl TextData {
let mut min_y = 0; let mut min_y = 0;
let mut max_x = 0; let mut max_x = 0;
let mut max_y = 0; let mut max_y = 0;
let c = attrs.color; let cosmic_color = {
let c = attrs.color;
cosmic_text::Color::rgba(c.r, c.g, c.b, c.a)
};
let mut max_width = 0.0f32; let mut max_width = 0.0f32;
let mut cursor_x = 0; for run in buffer.layout_runs() {
for (run_i, run) in buffer.layout_runs().enumerate() { for glyph in run.glyphs.iter() {
if let VisualCursor::Select { line, .. } = cursor
&& *line == run_i as isize
{
cursor_x = run.line_w as i32;
}
for (i, glyph) in run.glyphs.iter().enumerate() {
let physical_glyph = glyph.physical((0., 0.), 1.0); let physical_glyph = glyph.physical((0., 0.), 1.0);
let glyph_color = match glyph.color_opt { let glyph_color = match glyph.color_opt {
Some(some) => some, Some(some) => some,
None => cosmic_text::Color::rgba(c.r, c.g, c.b, c.a), None => cosmic_color,
}; };
if let VisualCursor::Select { col: idx, line } = cursor
&& *line == run_i as isize
&& *idx == i as isize
{
cursor_x = physical_glyph.x;
}
self.swash_cache.with_pixels( self.swash_cache.with_pixels(
&mut self.font_system, &mut self.font_system,
physical_glyph.cache_key, physical_glyph.cache_key,
@@ -117,11 +96,6 @@ impl TextData {
} }
max_width = max_width.max(run.line_w); max_width = max_width.max(run.line_w);
} }
if let &VisualCursor::Select { line, .. } = cursor {
let y = (attrs.line_height * (line + 1) as f32) as i32 - 1;
max_y = max_y.max(y);
max_x = max_x.max(cursor_x);
}
let width = (max_x - min_x + 1) as u32; let width = (max_x - min_x + 1) as u32;
let height = (max_y - min_y + 1) as u32; let height = (max_y - min_y + 1) as u32;
let mut image = RgbaImage::new(width, height); let mut image = RgbaImage::new(width, height);
@@ -130,15 +104,6 @@ impl TextData {
let y = (y - min_y) as u32; let y = (y - min_y) as u32;
image.put_pixel(x, y, color); image.put_pixel(x, y, color);
} }
if let &VisualCursor::Select { line, .. } = cursor {
let x = (cursor_x - min_x) as u32;
for y in 0..attrs.line_height as u32 {
// no clue if this is good or bad for non integer values
// depends on how the layouting is actually done
let y = (y as f32 + attrs.line_height * line as f32 - min_y as f32) as u32;
image.put_pixel(x, y, Rgba(c.as_arr()));
}
}
let lines = buffer.lines.len(); let lines = buffer.lines.len();
let offset = TextOffset { let offset = TextOffset {
top_left: Vec2::new(min_x as f32, min_y as f32), top_left: Vec2::new(min_x as f32, min_y as f32),

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@@ -11,8 +11,8 @@ pub struct Vec2 {
pub y: f32, pub y: f32,
} }
pub const fn vec2(x: f32, y: f32) -> Vec2 { pub const fn vec2(x: impl const UiNum, y: impl const UiNum) -> Vec2 {
Vec2::new(x, y) Vec2::new(x.to_f32(), y.to_f32())
} }
impl Vec2 { impl Vec2 {

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@@ -212,6 +212,17 @@ pub struct RectPrimitive {
pub inner_radius: f32, pub inner_radius: f32,
} }
impl RectPrimitive {
pub fn color(color: Color<u8>) -> Self {
Self {
color,
radius: 0.0,
thickness: 0.0,
inner_radius: 0.0,
}
}
}
#[repr(C)] #[repr(C)]
#[derive(Copy, Clone)] #[derive(Copy, Clone)]
pub struct TexturePrimitive { pub struct TexturePrimitive {