RE ADD CONTEXT

This commit is contained in:
2025-12-15 21:50:53 -05:00
parent dc2be7f688
commit 0b8a93c5ce
39 changed files with 925 additions and 713 deletions

View File

@@ -1,16 +1,19 @@
use crate::{Ui, WidgetIdFn, WidgetLike, WidgetRef};
pub trait WidgetAttr<W: ?Sized> {
pub trait WidgetAttr<State, W: ?Sized> {
type Input;
fn run(ui: &mut Ui, id: WidgetRef<W>, input: Self::Input);
fn run(ui: &mut Ui<State>, id: WidgetRef<State, W>, input: Self::Input);
}
pub trait Attrable<W: ?Sized, Tag> {
fn attr<A: WidgetAttr<W>>(self, input: A::Input) -> impl WidgetIdFn<W>;
pub trait Attrable<State, W: ?Sized, Tag> {
fn attr<A: WidgetAttr<State, W>>(self, input: A::Input) -> impl WidgetIdFn<State, W>;
}
impl<WL: WidgetLike<Tag>, Tag> Attrable<WL::Widget, Tag> for WL {
fn attr<A: WidgetAttr<WL::Widget>>(self, input: A::Input) -> impl WidgetIdFn<WL::Widget> {
impl<State, WL: WidgetLike<State, Tag>, Tag> Attrable<State, WL::Widget, Tag> for WL {
fn attr<A: WidgetAttr<State, WL::Widget>>(
self,
input: A::Input,
) -> impl WidgetIdFn<State, WL::Widget> {
|ui| {
let id = self.add(ui);
A::run(ui, id.weak(), input);

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@@ -1,36 +1,34 @@
use std::ops::{Index, IndexMut};
use std::ops::{Deref, DerefMut};
use crate::{Ui, Widget, WidgetRef};
use crate::{HasUi, Ui, Widget, WidgetRef};
pub struct EventCtx<'a, Ctx, Data> {
pub ui: &'a mut Ui,
pub state: &'a mut Ctx,
pub struct EventCtx<'a, State, Data> {
pub state: &'a mut State,
pub data: &'a mut Data,
}
pub struct EventIdCtx<'a, Ctx, Data, W: ?Sized> {
pub widget: WidgetRef<W>,
pub ui: &'a mut Ui,
pub state: &'a mut Ctx,
pub struct EventIdCtx<'a, State, Data, W: ?Sized> {
pub widget: WidgetRef<State, W>,
pub state: &'a mut State,
pub data: &'a mut Data,
}
impl<'a, Ctx, Data, W2, W: Widget> Index<WidgetRef<W>> for EventIdCtx<'a, Ctx, Data, W2> {
type Output = W;
impl<State: HasUi, Data, W: ?Sized> Deref for EventIdCtx<'_, State, Data, W> {
type Target = Ui<State>;
fn index(&self, index: WidgetRef<W>) -> &Self::Output {
&self.ui[index]
fn deref(&self) -> &Self::Target {
self.state.ui_ref()
}
}
impl<'a, Ctx, Data, W2, W: Widget> IndexMut<WidgetRef<W>> for EventIdCtx<'a, Ctx, Data, W2> {
fn index_mut(&mut self, index: WidgetRef<W>) -> &mut Self::Output {
&mut self.ui[index]
impl<State: HasUi, Data, W: ?Sized> DerefMut for EventIdCtx<'_, State, Data, W> {
fn deref_mut(&mut self) -> &mut Self::Target {
self.state.ui()
}
}
impl<'a, Ctx, Data, W: Widget> EventIdCtx<'a, Ctx, Data, W> {
impl<'a, State: HasUi + 'static, Data, W: Widget<State>> EventIdCtx<'a, State, Data, W> {
pub fn widget(&mut self) -> &mut W {
&mut self.ui[self.widget]
&mut self.state.ui()[self.widget]
}
}

View File

@@ -1,30 +1,37 @@
use crate::{
ActiveData, Event, EventCtx, EventFn, EventLike, IdLike, LayerId, Ui, WidgetData, WidgetId,
ActiveData, Event, EventCtx, EventFn, EventLike, HasUi, IdLike, LayerId, WidgetData, WidgetId,
util::{HashMap, TypeMap},
};
use std::{any::TypeId, rc::Rc};
#[derive(Default)]
pub struct EventManager {
types: TypeMap<dyn EventManagerLike>,
pub struct EventManager<State> {
types: TypeMap<dyn EventManagerLike<State>>,
}
impl EventManager {
pub fn get_type<E: EventLike, Ctx: 'static>(&mut self) -> &mut TypeEventManager<E::Event, Ctx> {
impl<State> Default for EventManager<State> {
fn default() -> Self {
Self {
types: Default::default(),
}
}
}
impl<State: 'static> EventManager<State> {
pub fn get_type<E: EventLike>(&mut self) -> &mut TypeEventManager<State, E::Event> {
self.types.type_or_default()
}
pub fn register<I: IdLike, E: EventLike, Ctx: 'static>(
pub fn register<I: IdLike<State>, E: EventLike>(
&mut self,
id: I,
event: E,
f: impl for<'a> EventFn<Ctx, <E::Event as Event>::Data<'a>>,
f: impl for<'a> EventFn<State, <E::Event as Event>::Data<'a>>,
) {
self.get_type::<E, Ctx>().register(id, event, f);
self.get_type::<E>().register(id, event, f);
}
pub fn type_key<E: EventLike, Ctx: 'static>() -> TypeId {
TypeId::of::<TypeEventManager<E::Event, Ctx>>()
pub fn type_key<E: EventLike>() -> TypeId {
TypeId::of::<TypeEventManager<State, E::Event>>()
}
pub fn remove(&mut self, id: WidgetId) {
@@ -33,33 +40,33 @@ impl EventManager {
}
}
pub fn draw(&mut self, data: &WidgetData, active: &ActiveData) {
pub fn draw(&mut self, data: &WidgetData<State>, active: &ActiveData) {
for t in &data.event_mgrs {
self.types.get_mut(t).unwrap().draw(active);
}
}
pub fn undraw(&mut self, data: &WidgetData, active: &ActiveData) {
pub fn undraw(&mut self, data: &WidgetData<State>, active: &ActiveData) {
for t in &data.event_mgrs {
self.types.get_mut(t).unwrap().undraw(active);
}
}
}
pub trait EventManagerLike {
pub trait EventManagerLike<State> {
fn remove(&mut self, id: WidgetId);
fn draw(&mut self, data: &ActiveData);
fn undraw(&mut self, data: &ActiveData);
}
type EventData<E, Ctx> = (E, Rc<dyn for<'a> EventFn<Ctx, <E as Event>::Data<'a>>>);
pub struct TypeEventManager<E: Event, Ctx> {
type EventData<State, E> = (E, Rc<dyn for<'a> EventFn<State, <E as Event>::Data<'a>>>);
pub struct TypeEventManager<State, E: Event> {
// TODO: reduce visiblity!!
pub active: HashMap<LayerId, HashMap<WidgetId, E::State>>,
map: HashMap<WidgetId, Vec<EventData<E, Ctx>>>,
map: HashMap<WidgetId, Vec<EventData<State, E>>>,
}
impl<E: Event, Ctx: 'static> EventManagerLike for TypeEventManager<E, Ctx> {
impl<State, E: Event> EventManagerLike<State> for TypeEventManager<State, E> {
fn remove(&mut self, id: WidgetId) {
self.map.remove(&id);
for layer in self.active.values_mut() {
@@ -80,7 +87,7 @@ impl<E: Event, Ctx: 'static> EventManagerLike for TypeEventManager<E, Ctx> {
}
}
impl<E: Event, Ctx> Default for TypeEventManager<E, Ctx> {
impl<State, E: Event> Default for TypeEventManager<State, E> {
fn default() -> Self {
Self {
active: Default::default(),
@@ -89,12 +96,12 @@ impl<E: Event, Ctx> Default for TypeEventManager<E, Ctx> {
}
}
impl<E: Event, Ctx: 'static> TypeEventManager<E, Ctx> {
impl<State: 'static, E: Event> TypeEventManager<State, E> {
fn register(
&mut self,
id: impl IdLike,
id: impl IdLike<State>,
event: impl EventLike<Event = E>,
f: impl for<'a> EventFn<Ctx, E::Data<'a>>,
f: impl for<'a> EventFn<State, E::Data<'a>>,
) {
let event = event.into_event();
self.map
@@ -105,14 +112,13 @@ impl<E: Event, Ctx: 'static> TypeEventManager<E, Ctx> {
pub fn run_fn<'a>(
&mut self,
id: impl IdLike,
) -> impl for<'b> FnOnce(EventCtx<Ctx, E::Data<'b>>) + 'a {
id: impl IdLike<State>,
) -> impl for<'b> FnOnce(EventCtx<State, E::Data<'b>>) + 'a {
let fs = self.map.get(&id.id()).cloned().unwrap_or_default();
move |ctx| {
for (e, f) in fs {
if e.should_run(ctx.data) {
f(EventCtx {
ui: ctx.ui,
state: ctx.state,
data: ctx.data,
})
@@ -122,18 +128,21 @@ impl<E: Event, Ctx: 'static> TypeEventManager<E, Ctx> {
}
}
impl Ui {
pub fn run_event<E: EventLike, Ctx: 'static>(
pub trait HasEvents: Sized + HasUi {
fn run_event<E: EventLike>(
&mut self,
ctx: &mut Ctx,
id: impl IdLike,
id: impl IdLike<Self>,
data: &mut <E::Event as Event>::Data<'_>,
);
}
impl<State: HasUi + 'static> HasEvents for State {
fn run_event<E: EventLike>(
&mut self,
id: impl IdLike<Self>,
data: &mut <E::Event as Event>::Data<'_>,
) {
let f = self.data.events.get_type::<E, Ctx>().run_fn(id);
f(EventCtx {
ui: self,
state: ctx,
data,
})
let f = self.ui().data.events.get_type::<E>().run_fn(id);
f(EventCtx { state: self, data })
}
}

View File

@@ -26,11 +26,11 @@ impl<E: Event> EventLike for E {
}
}
pub trait EventFn<Ctx, Data>: Fn(EventCtx<Ctx, Data>) + 'static {}
impl<F: Fn(EventCtx<Ctx, Data>) + 'static, Ctx, Data> EventFn<Ctx, Data> for F {}
pub trait EventFn<State, Data>: Fn(EventCtx<State, Data>) + 'static {}
impl<State, F: Fn(EventCtx<State, Data>) + 'static, Data> EventFn<State, Data> for F {}
pub trait WidgetEventFn<Ctx, Data, W: ?Sized>: Fn(EventIdCtx<Ctx, Data, W>) + 'static {}
impl<F: Fn(EventIdCtx<Ctx, Data, W>) + 'static, Ctx, Data, W: ?Sized> WidgetEventFn<Ctx, Data, W>
for F
pub trait WidgetEventFn<State, Data, W: ?Sized>: Fn(EventIdCtx<State, Data, W>) + 'static {}
impl<State, F: Fn(EventIdCtx<State, Data, W>) + 'static, Data, W: ?Sized>
WidgetEventFn<State, Data, W> for F
{
}

View File

@@ -6,8 +6,8 @@ use crate::{
};
/// makes your surfaces look pretty
pub struct Painter<'a, 'c> {
ctx: &'a mut PainterCtx<'c>,
pub struct Painter<'a, 'c, State> {
ctx: &'a mut PainterCtx<'c, State>,
region: UiRegion,
mask: MaskIdx,
textures: Vec<TextureHandle>,
@@ -20,15 +20,15 @@ pub struct Painter<'a, 'c> {
}
/// context for a painter; lets you draw and redraw widgets
struct PainterCtx<'a> {
pub widgets: &'a Widgets,
struct PainterCtx<'a, State> {
pub widgets: &'a Widgets<State>,
pub active: &'a mut HashMap<WidgetId, ActiveData>,
pub layers: &'a mut PrimitiveLayers,
pub textures: &'a mut Textures,
pub masks: &'a mut TrackedArena<Mask, u32>,
pub text: &'a mut TextData,
pub output_size: Vec2,
pub events: &'a mut EventManager,
pub events: &'a mut EventManager<State>,
pub cache_width: HashMap<WidgetId, (UiVec2, Len)>,
pub cache_height: HashMap<WidgetId, (UiVec2, Len)>,
pub needs_redraw: &'a mut HashSet<WidgetId>,
@@ -58,20 +58,35 @@ pub struct ActiveData {
}
/// data to be stored in Ui to create PainterCtxs easily
#[derive(Default)]
pub struct PainterData {
pub widgets: Widgets,
pub struct PainterData<State> {
pub widgets: Widgets<State>,
pub active: HashMap<WidgetId, ActiveData>,
pub layers: PrimitiveLayers,
pub textures: Textures,
pub text: TextData,
pub output_size: Vec2,
pub events: EventManager,
pub events: EventManager<State>,
pub px_dependent: HashSet<WidgetId>,
pub masks: TrackedArena<Mask, u32>,
}
impl<'a> PainterCtx<'a> {
impl<State> Default for PainterData<State> {
fn default() -> Self {
Self {
widgets: Default::default(),
active: Default::default(),
layers: Default::default(),
textures: Default::default(),
text: Default::default(),
output_size: Default::default(),
events: Default::default(),
px_dependent: Default::default(),
masks: Default::default(),
}
}
}
impl<'a, State: 'static> PainterCtx<'a, State> {
/// redraws a widget that's currently active (drawn)
/// can be called on something already drawn or removed,
/// will just return if so
@@ -317,8 +332,8 @@ impl<'a> PainterCtx<'a> {
}
}
impl PainterData {
fn ctx<'a>(&'a mut self, needs_redraw: &'a mut HashSet<WidgetId>) -> PainterCtx<'a> {
impl<State: 'static> PainterData<State> {
fn ctx<'a>(&'a mut self, needs_redraw: &'a mut HashSet<WidgetId>) -> PainterCtx<'a, State> {
PainterCtx {
widgets: &self.widgets,
active: &mut self.active,
@@ -351,7 +366,7 @@ impl PainterData {
}
}
impl<'a, 'c> Painter<'a, 'c> {
impl<'a, 'c, State: 'static> Painter<'a, 'c, State> {
fn primitive_at<P: Primitive>(&mut self, primitive: P, region: UiRegion) {
let h = self.ctx.layers.write(
self.layer,
@@ -384,17 +399,17 @@ impl<'a, 'c> Painter<'a, 'c> {
}
/// Draws a widget within this widget's region.
pub fn widget<W: ?Sized>(&mut self, id: &WidgetHandle<W>) {
pub fn widget<W: ?Sized>(&mut self, id: &WidgetHandle<State, W>) {
self.widget_at(id, self.region);
}
/// Draws a widget somewhere within this one.
/// Useful for drawing child widgets in select areas.
pub fn widget_within<W: ?Sized>(&mut self, id: &WidgetHandle<W>, region: UiRegion) {
pub fn widget_within<W: ?Sized>(&mut self, id: &WidgetHandle<State, W>, region: UiRegion) {
self.widget_at(id, region.within(&self.region));
}
fn widget_at<W: ?Sized>(&mut self, id: &WidgetHandle<W>, region: UiRegion) {
fn widget_at<W: ?Sized>(&mut self, id: &WidgetHandle<State, W>, region: UiRegion) {
self.children.push(id.id());
self.ctx
.draw_inner(self.layer, id.id(), region, Some(self.id), self.mask, None);
@@ -424,18 +439,18 @@ impl<'a, 'c> Painter<'a, 'c> {
self.region
}
pub fn size<W: ?Sized>(&mut self, id: &WidgetHandle<W>) -> Size {
pub fn size<W: ?Sized>(&mut self, id: &WidgetHandle<State, W>) -> Size {
self.size_ctx().size(id)
}
pub fn len_axis<W: ?Sized>(&mut self, id: &WidgetHandle<W>, axis: Axis) -> Len {
pub fn len_axis<W: ?Sized>(&mut self, id: &WidgetHandle<State, W>, axis: Axis) -> Len {
match axis {
Axis::X => self.size_ctx().width(id),
Axis::Y => self.size_ctx().height(id),
}
}
pub fn size_ctx(&mut self) -> SizeCtx<'_> {
pub fn size_ctx(&mut self) -> SizeCtx<'_, State> {
SizeCtx {
text: self.ctx.text,
textures: self.ctx.textures,
@@ -480,11 +495,11 @@ impl<'a, 'c> Painter<'a, 'c> {
}
}
pub struct SizeCtx<'a> {
pub struct SizeCtx<'a, State> {
pub text: &'a mut TextData,
pub textures: &'a mut Textures,
source: WidgetId,
widgets: &'a Widgets,
widgets: &'a Widgets<State>,
cache_width: &'a mut HashMap<WidgetId, (UiVec2, Len)>,
cache_height: &'a mut HashMap<WidgetId, (UiVec2, Len)>,
checked_width: &'a mut HashMap<WidgetId, (UiVec2, Len)>,
@@ -495,7 +510,7 @@ pub struct SizeCtx<'a> {
id: WidgetId,
}
impl SizeCtx<'_> {
impl<State: 'static> SizeCtx<'_, State> {
pub fn id(&self) -> &WidgetId {
&self.id
}
@@ -547,22 +562,22 @@ impl SizeCtx<'_> {
len
}
pub fn width<W: ?Sized>(&mut self, id: &WidgetHandle<W>) -> Len {
pub fn width<W: ?Sized>(&mut self, id: &WidgetHandle<State, W>) -> Len {
self.width_inner(id.id())
}
pub fn height<W: ?Sized>(&mut self, id: &WidgetHandle<W>) -> Len {
pub fn height<W: ?Sized>(&mut self, id: &WidgetHandle<State, W>) -> Len {
self.height_inner(id.id())
}
pub fn len_axis<W: ?Sized>(&mut self, id: &WidgetHandle<W>, axis: Axis) -> Len {
pub fn len_axis<W: ?Sized>(&mut self, id: &WidgetHandle<State, W>, axis: Axis) -> Len {
match axis {
Axis::X => self.width(id),
Axis::Y => self.height(id),
}
}
pub fn size<W: ?Sized>(&mut self, id: &WidgetHandle<W>) -> Size {
pub fn size<W: ?Sized>(&mut self, id: &WidgetHandle<State, W>) -> Size {
Size {
x: self.width(id),
y: self.height(id),

View File

@@ -59,7 +59,7 @@ impl UiRenderNode {
}
}
pub fn update(&mut self, device: &Device, queue: &Queue, ui: &mut Ui) {
pub fn update<State>(&mut self, device: &Device, queue: &Queue, ui: &mut Ui<State>) {
self.active.clear();
for (i, primitives) in ui.data.layers.iter_mut() {
self.active.push(i);

View File

@@ -8,35 +8,43 @@ use std::{
sync::mpsc::{Receiver, Sender, channel},
};
pub struct Ui {
pub struct Ui<State> {
// TODO: make this at least pub(super)
pub data: PainterData,
root: Option<WidgetHandle>,
pub data: PainterData<State>,
root: Option<WidgetHandle<State>>,
recv: Receiver<WidgetId>,
pub(super) send: Sender<WidgetId>,
full_redraw: bool,
resized: bool,
}
impl Ui {
pub fn add<W: Widget, Tag>(&mut self, w: impl WidgetLike<Tag, Widget = W>) -> WidgetHandle<W> {
pub trait HasUi: Sized {
fn ui_ref(&self) -> &Ui<Self>;
fn ui(&mut self) -> &mut Ui<Self>;
}
impl<State: 'static> Ui<State> {
pub fn add<W: Widget<State>, Tag>(
&mut self,
w: impl WidgetLike<State, Tag, Widget = W>,
) -> WidgetHandle<State, W> {
w.add(self)
}
/// useful for debugging
pub fn set_label(&mut self, id: impl IdLike, label: String) {
pub fn set_label(&mut self, id: impl IdLike<State>, label: String) {
self.data.widgets.data_mut(id.id()).unwrap().label = label;
}
pub fn label(&self, id: impl IdLike) -> &String {
pub fn label(&self, id: impl IdLike<State>) -> &String {
&self.data.widgets.data(id.id()).unwrap().label
}
pub fn add_widget<W: Widget>(&mut self, w: W) -> WidgetHandle<W> {
pub fn add_widget<W: Widget<State>>(&mut self, w: W) -> WidgetHandle<State, W> {
WidgetHandle::new(self.data.widgets.add(w), self.send.clone())
}
pub fn set_root<Tag>(&mut self, w: impl WidgetLike<Tag>) {
pub fn set_root<Tag>(&mut self, w: impl WidgetLike<State, Tag>) {
self.root = Some(w.add(self));
self.full_redraw = true;
}
@@ -45,14 +53,14 @@ impl Ui {
Self::default()
}
pub fn get<I: IdLike>(&self, id: &I) -> Option<&I::Widget>
pub fn get<I: IdLike<State>>(&self, id: &I) -> Option<&I::Widget>
where
I::Widget: Sized,
{
self.data.widgets.get(id)
}
pub fn get_mut<I: IdLike>(&mut self, id: &I) -> Option<&mut I::Widget>
pub fn get_mut<I: IdLike<State>>(&mut self, id: &I) -> Option<&mut I::Widget>
where
I::Widget: Sized,
{
@@ -63,11 +71,11 @@ impl Ui {
self.data.textures.add(image)
}
pub fn register_event<E: EventLike, Ctx: 'static>(
pub fn register_event<E: EventLike>(
&mut self,
id: impl IdLike,
id: impl IdLike<State>,
event: E,
f: impl for<'a> EventFn<Ctx, <E::Event as Event>::Data<'a>>,
f: impl for<'a> EventFn<State, <E::Event as Event>::Data<'a>>,
) {
self.data.events.register(id.id(), event, f);
self.data
@@ -75,7 +83,7 @@ impl Ui {
.data_mut(id)
.unwrap()
.event_mgrs
.insert(EventManager::type_key::<E, Ctx>());
.insert(EventManager::<State>::type_key::<E>());
}
pub fn resize(&mut self, size: impl Into<Vec2>) {
@@ -148,7 +156,7 @@ impl Ui {
}
}
pub fn window_region(&self, id: &impl IdLike) -> Option<PixelRegion> {
pub fn window_region(&self, id: &impl IdLike<State>) -> Option<PixelRegion> {
let region = self.data.active.get(&id.id())?.region;
Some(region.to_px(self.data.output_size))
}
@@ -161,7 +169,7 @@ impl Ui {
}
}
impl<I: IdLike> Index<I> for Ui
impl<State: 'static, I: IdLike<State>> Index<I> for Ui<State>
where
I::Widget: Sized,
{
@@ -172,7 +180,7 @@ where
}
}
impl<I: IdLike> IndexMut<I> for Ui
impl<State: 'static, I: IdLike<State>> IndexMut<I> for Ui<State>
where
I::Widget: Sized,
{
@@ -181,7 +189,7 @@ where
}
}
impl Default for Ui {
impl<State: 'static> Default for Ui<State> {
fn default() -> Self {
let (send, recv) = channel();
Self {

View File

@@ -2,16 +2,16 @@ use std::any::TypeId;
use crate::{Widget, util::HashSet};
pub struct WidgetData {
pub widget: Box<dyn Widget>,
pub struct WidgetData<State> {
pub widget: Box<dyn Widget<State>>,
pub label: String,
pub event_mgrs: HashSet<TypeId>,
/// dynamic borrow checking
pub borrowed: bool,
}
impl WidgetData {
pub fn new<W: Widget>(widget: W) -> Self {
impl<State> WidgetData<State> {
pub fn new<W: Widget<State>>(widget: W) -> Self {
let mut label = std::any::type_name::<W>().to_string();
if let (Some(first), Some(last)) = (label.find(":"), label.rfind(":")) {
label = label.split_at(first).0.to_string() + "::" + label.split_at(last + 1).1;

View File

@@ -1,4 +1,9 @@
use std::{marker::Unsize, mem::MaybeUninit, ops::CoerceUnsized, sync::mpsc::Sender};
use std::{
marker::{PhantomData, Unsize},
mem::MaybeUninit,
ops::CoerceUnsized,
sync::mpsc::Sender,
};
use crate::{
Ui, Widget,
@@ -12,43 +17,46 @@ pub type WidgetId = SlotId;
/// a signal is sent to the owning UI to clean up the resources.
///
/// TODO: ergonomic clones when they get put in rust-analyzer & don't cause ICEs?
pub struct WidgetHandle<W: ?Sized = dyn Widget> {
pub struct WidgetHandle<State, W: ?Sized = dyn Widget<State>> {
pub(super) id: WidgetId,
counter: RefCounter,
send: Sender<WidgetId>,
ty: *const W,
state: PhantomData<State>,
}
/// A weak handle to a widget.
/// Will not keep it alive, but can still be used for indexing like WidgetHandle.
pub struct WidgetRef<W: ?Sized = dyn Widget> {
pub struct WidgetRef<State, W: ?Sized = dyn Widget<State>> {
pub(super) id: WidgetId,
#[allow(unused)]
ty: *const W,
state: PhantomData<State>,
}
pub struct WidgetHandles<W: ?Sized = dyn Widget> {
pub h: WidgetHandle<W>,
pub r: WidgetRef<W>,
pub struct WidgetHandles<State, W: ?Sized = dyn Widget<State>> {
pub h: WidgetHandle<State, W>,
pub r: WidgetRef<State, W>,
}
impl<W: Widget + ?Sized + Unsize<dyn Widget>> WidgetHandle<W> {
pub fn any(self) -> WidgetHandle<dyn Widget> {
impl<State, W: Widget<State> + ?Sized + Unsize<dyn Widget<State>>> WidgetHandle<State, W> {
pub fn any(self) -> WidgetHandle<State, dyn Widget<State>> {
self
}
}
impl<W: ?Sized> WidgetHandle<W> {
impl<State, W: ?Sized> WidgetHandle<State, W> {
pub(crate) fn new(id: WidgetId, send: Sender<WidgetId>) -> Self {
Self {
id,
counter: RefCounter::new(),
send,
ty: unsafe { MaybeUninit::zeroed().assume_init() },
state: PhantomData,
}
}
pub fn as_any(&self) -> &WidgetHandle<dyn Widget> {
pub fn as_any(&self) -> &WidgetHandle<State, dyn Widget<State>> {
// SAFETY: self is repr(C) and generic only used for phantom data
unsafe { std::mem::transmute(self) }
}
@@ -61,24 +69,28 @@ impl<W: ?Sized> WidgetHandle<W> {
self.counter.refs()
}
pub fn weak(&self) -> WidgetRef<W> {
pub fn weak(&self) -> WidgetRef<State, W> {
let Self { ty, id, .. } = *self;
WidgetRef { ty, id }
WidgetRef {
ty,
id,
state: PhantomData,
}
}
pub fn handles(self) -> WidgetHandles<W> {
pub fn handles(self) -> WidgetHandles<State, W> {
let r = self.weak();
WidgetHandles { h: self, r }
}
}
impl<W: ?Sized> WidgetRef<W> {
impl<State, W: ?Sized> WidgetRef<State, W> {
pub fn id(&self) -> WidgetId {
self.id
}
}
impl<W: ?Sized> Drop for WidgetHandle<W> {
impl<State, W: ?Sized> Drop for WidgetHandle<State, W> {
fn drop(&mut self) {
if self.counter.drop() {
let _ = self.send.send(self.id);
@@ -86,52 +98,64 @@ impl<W: ?Sized> Drop for WidgetHandle<W> {
}
}
pub trait WidgetIdFn<W: ?Sized = dyn Widget>: FnOnce(&mut Ui) -> WidgetHandle<W> {}
impl<W: ?Sized, F: FnOnce(&mut Ui) -> WidgetHandle<W>> WidgetIdFn<W> for F {}
pub trait WidgetIdFn<State, W: ?Sized = dyn Widget<State>>:
FnOnce(&mut Ui<State>) -> WidgetHandle<State, W>
{
}
impl<State, W: ?Sized, F: FnOnce(&mut Ui<State>) -> WidgetHandle<State, W>> WidgetIdFn<State, W>
for F
{
}
pub trait IdLike {
type Widget: Widget + ?Sized + 'static;
pub trait IdLike<State> {
type Widget: Widget<State> + ?Sized + 'static;
fn id(&self) -> WidgetId;
}
impl<W: Widget + ?Sized> IdLike for &WidgetHandle<W> {
impl<State, W: Widget<State> + ?Sized> IdLike<State> for &WidgetHandle<State, W> {
type Widget = W;
fn id(&self) -> WidgetId {
self.id
}
}
impl<W: Widget + ?Sized> IdLike for WidgetHandle<W> {
impl<State, W: Widget<State> + ?Sized> IdLike<State> for WidgetHandle<State, W> {
type Widget = W;
fn id(&self) -> WidgetId {
self.id
}
}
impl<W: Widget + ?Sized> IdLike for WidgetRef<W> {
impl<State, W: Widget<State> + ?Sized> IdLike<State> for WidgetRef<State, W> {
type Widget = W;
fn id(&self) -> WidgetId {
self.id
}
}
impl IdLike for WidgetId {
type Widget = dyn Widget;
impl<State: 'static> IdLike<State> for WidgetId {
type Widget = dyn Widget<State>;
fn id(&self) -> WidgetId {
*self
}
}
impl<T: ?Sized + Unsize<U>, U: ?Sized> CoerceUnsized<WidgetHandle<U>> for WidgetHandle<T> {}
impl<T: ?Sized + Unsize<U>, U: ?Sized> CoerceUnsized<WidgetRef<U>> for WidgetRef<T> {}
impl<T: ?Sized + Unsize<U>, U: ?Sized, State> CoerceUnsized<WidgetHandle<State, U>>
for WidgetHandle<State, T>
{
}
impl<State, T: ?Sized + Unsize<U>, U: ?Sized> CoerceUnsized<WidgetRef<State, U>>
for WidgetRef<State, T>
{
}
impl<W: ?Sized> Clone for WidgetRef<W> {
impl<State, W: ?Sized> Clone for WidgetRef<State, W> {
fn clone(&self) -> Self {
*self
}
}
impl<W: ?Sized> Copy for WidgetRef<W> {}
impl<W: ?Sized> PartialEq for WidgetRef<W> {
impl<State, W: ?Sized> Copy for WidgetRef<State, W> {}
impl<State, W: ?Sized> PartialEq for WidgetRef<State, W> {
fn eq(&self, other: &Self) -> bool {
self.id == other.id
}

View File

@@ -1,48 +1,48 @@
use super::*;
use std::marker::Unsize;
pub trait WidgetLike<Tag>: Sized {
type Widget: Widget + ?Sized + Unsize<dyn Widget> + 'static;
pub trait WidgetLike<State: 'static, Tag>: Sized {
type Widget: Widget<State> + ?Sized + Unsize<dyn Widget<State>> + 'static;
fn add(self, ui: &mut Ui) -> WidgetHandle<Self::Widget>;
fn add(self, ui: &mut Ui<State>) -> WidgetHandle<State, Self::Widget>;
fn with_id<W2>(
self,
f: impl FnOnce(&mut Ui, WidgetHandle<Self::Widget>) -> WidgetHandle<W2>,
) -> impl WidgetIdFn<W2> {
f: impl FnOnce(&mut Ui<State>, WidgetHandle<State, Self::Widget>) -> WidgetHandle<State, W2>,
) -> impl WidgetIdFn<State, W2> {
move |ui| {
let id = self.add(ui);
f(ui, id)
}
}
fn set_root(self, ui: &mut Ui) {
fn set_root(self, ui: &mut Ui<State>) {
ui.set_root(self);
}
fn handles(self, ui: &mut Ui) -> WidgetHandles<Self::Widget> {
fn handles(self, ui: &mut Ui<State>) -> WidgetHandles<State, Self::Widget> {
self.add(ui).handles()
}
}
pub trait WidgetArrLike<const LEN: usize, Tag> {
fn ui(self, ui: &mut Ui) -> WidgetArr<LEN>;
pub trait WidgetArrLike<State, const LEN: usize, Tag> {
fn ui(self, ui: &mut Ui<State>) -> WidgetArr<State, LEN>;
}
impl<const LEN: usize> WidgetArrLike<LEN, ArrTag> for WidgetArr<LEN> {
fn ui(self, _: &mut Ui) -> WidgetArr<LEN> {
impl<State, const LEN: usize> WidgetArrLike<State, LEN, ArrTag> for WidgetArr<State, LEN> {
fn ui(self, _: &mut Ui<State>) -> WidgetArr<State, LEN> {
self
}
}
// I hate this language it's so bad why do I even use it
// variadic generics please save us
macro_rules! impl_widget_arr {
($n:expr;$($W:ident)*) => {
impl_widget_arr!($n;$($W)*;$(${concat($W,Tag)})*);
};
($n:expr;$($W:ident)*;$($Tag:ident)*) => {
impl<$($W: WidgetLike<$Tag>,$Tag,)*> WidgetArrLike<$n, ($($Tag,)*)> for ($($W,)*) {
fn ui(self, ui: &mut Ui) -> WidgetArr<$n> {
impl<State: 'static, $($W: WidgetLike<State, $Tag>,$Tag,)*> WidgetArrLike<State, $n, ($($Tag,)*)> for ($($W,)*) {
fn ui(self, ui: &mut Ui<State>) -> WidgetArr<State, $n> {
#[allow(non_snake_case)]
let ($($W,)*) = self;
WidgetArr::new(

View File

@@ -13,23 +13,23 @@ pub use like::*;
pub use tag::*;
pub use widgets::*;
pub trait Widget: Any {
fn draw(&mut self, painter: &mut Painter);
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len;
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len;
pub trait Widget<State>: Any {
fn draw(&mut self, painter: &mut Painter<State>);
fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len;
fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len;
}
impl Widget for () {
fn draw(&mut self, _: &mut Painter) {}
fn desired_width(&mut self, _: &mut SizeCtx) -> Len {
impl<State> Widget<State> for () {
fn draw(&mut self, _: &mut Painter<State>) {}
fn desired_width(&mut self, _: &mut SizeCtx<State>) -> Len {
Len::ZERO
}
fn desired_height(&mut self, _: &mut SizeCtx) -> Len {
fn desired_height(&mut self, _: &mut SizeCtx<State>) -> Len {
Len::ZERO
}
}
impl dyn Widget {
impl<State> dyn Widget<State> {
pub fn as_any(&self) -> &dyn Any {
self
}
@@ -42,31 +42,31 @@ impl dyn Widget {
/// A function that returns a widget given a UI.
/// Useful for defining trait functions on widgets that create a parent widget so that the children
/// don't need to be IDs yet
pub trait WidgetFn<W: Widget + ?Sized>: FnOnce(&mut Ui) -> W {}
impl<W: Widget + ?Sized, F: FnOnce(&mut Ui) -> W> WidgetFn<W> for F {}
pub trait WidgetFn<State, W: Widget<State> + ?Sized>: FnOnce(&mut Ui<State>) -> W {}
impl<State, W: Widget<State> + ?Sized, F: FnOnce(&mut Ui<State>) -> W> WidgetFn<State, W> for F {}
pub struct WidgetArr<const LEN: usize> {
pub arr: [WidgetHandle; LEN],
pub struct WidgetArr<State, const LEN: usize> {
pub arr: [WidgetHandle<State>; LEN],
}
impl<const LEN: usize> WidgetArr<LEN> {
pub fn new(arr: [WidgetHandle; LEN]) -> Self {
impl<State, const LEN: usize> WidgetArr<State, LEN> {
pub fn new(arr: [WidgetHandle<State>; LEN]) -> Self {
Self { arr }
}
}
pub trait WidgetOption {
fn get(self, ui: &mut Ui) -> Option<WidgetHandle>;
pub trait WidgetOption<State> {
fn get(self, ui: &mut Ui<State>) -> Option<WidgetHandle<State>>;
}
impl WidgetOption for () {
fn get(self, _: &mut Ui) -> Option<WidgetHandle> {
impl<State> WidgetOption<State> for () {
fn get(self, _: &mut Ui<State>) -> Option<WidgetHandle<State>> {
None
}
}
impl<F: FnOnce(&mut Ui) -> Option<WidgetHandle>> WidgetOption for F {
fn get(self, ui: &mut Ui) -> Option<WidgetHandle> {
impl<State, F: FnOnce(&mut Ui<State>) -> Option<WidgetHandle<State>>> WidgetOption<State> for F {
fn get(self, ui: &mut Ui<State>) -> Option<WidgetHandle<State>> {
self(ui)
}
}

View File

@@ -5,35 +5,42 @@ use super::*;
pub struct ArrTag;
pub struct WidgetTag;
impl<W: Widget> WidgetLike<WidgetTag> for W {
impl<State: 'static, W: Widget<State>> WidgetLike<State, WidgetTag> for W {
type Widget = W;
fn add(self, ui: &mut Ui) -> WidgetHandle<W> {
fn add(self, ui: &mut Ui<State>) -> WidgetHandle<State, W> {
ui.add_widget(self)
}
}
pub struct FnTag;
impl<W: Widget, F: FnOnce(&mut Ui) -> W> WidgetLike<FnTag> for F {
impl<State: 'static, W: Widget<State>, F: FnOnce(&mut Ui<State>) -> W> WidgetLike<State, FnTag>
for F
{
type Widget = W;
fn add(self, ui: &mut Ui) -> WidgetHandle<W> {
fn add(self, ui: &mut Ui<State>) -> WidgetHandle<State, W> {
self(ui).add(ui)
}
}
pub struct IdTag;
impl<W: ?Sized + Widget + Unsize<dyn Widget> + 'static> WidgetLike<IdTag> for WidgetHandle<W> {
impl<State: 'static, W: ?Sized + Widget<State> + Unsize<dyn Widget<State>> + 'static>
WidgetLike<State, IdTag> for WidgetHandle<State, W>
{
type Widget = W;
fn add(self, _: &mut Ui) -> WidgetHandle<W> {
fn add(self, _: &mut Ui<State>) -> WidgetHandle<State, W> {
self
}
}
pub struct IdFnTag;
impl<W: ?Sized + Widget + Unsize<dyn Widget> + 'static, F: FnOnce(&mut Ui) -> WidgetHandle<W>>
WidgetLike<IdFnTag> for F
impl<
State: 'static,
W: ?Sized + Widget<State> + Unsize<dyn Widget<State>> + 'static,
F: FnOnce(&mut Ui<State>) -> WidgetHandle<State, W>,
> WidgetLike<State, IdFnTag> for F
{
type Widget = W;
fn add(self, ui: &mut Ui) -> WidgetHandle<W> {
fn add(self, ui: &mut Ui<State>) -> WidgetHandle<State, W> {
self(ui)
}
}

View File

@@ -3,34 +3,44 @@ use crate::{
util::{DynBorrower, HashSet, SlotVec},
};
#[derive(Default)]
pub struct Widgets {
pub struct Widgets<State> {
pub updates: HashSet<WidgetId>,
vec: SlotVec<WidgetData>,
vec: SlotVec<WidgetData<State>>,
}
impl Widgets {
impl<State> Default for Widgets<State> {
fn default() -> Self {
Self {
updates: Default::default(),
vec: Default::default(),
}
}
}
impl<State: 'static> Widgets<State> {
pub fn has_updates(&self) -> bool {
!self.updates.is_empty()
}
pub fn get_dyn(&self, id: WidgetId) -> Option<&dyn Widget> {
pub fn get_dyn(&self, id: WidgetId) -> Option<&dyn Widget<State>> {
Some(self.vec.get(id)?.widget.as_ref())
}
pub fn get_dyn_mut(&mut self, id: WidgetId) -> Option<&mut dyn Widget> {
pub fn get_dyn_mut(&mut self, id: WidgetId) -> Option<&mut dyn Widget<State>> {
self.updates.insert(id);
Some(self.vec.get_mut(id)?.widget.as_mut())
}
/// get_dyn but dynamic borrow checking of widgets
/// lets you do recursive (tree) operations, like the painter does
pub(crate) fn get_dyn_dynamic(&self, id: WidgetId) -> WidgetWrapper<'_> {
pub(crate) fn get_dyn_dynamic(&self, id: WidgetId) -> WidgetWrapper<'_, State> {
// SAFETY: must guarantee no other mutable references to this widget exist
// done through the borrow variable
#[allow(mutable_transmutes)]
let data = unsafe {
std::mem::transmute::<&WidgetData, &mut WidgetData>(self.vec.get(id).unwrap())
std::mem::transmute::<&WidgetData<State>, &mut WidgetData<State>>(
self.vec.get(id).unwrap(),
)
};
if data.borrowed {
panic!("tried to mutably borrow the same widget twice");
@@ -38,37 +48,37 @@ impl Widgets {
WidgetWrapper::new(data.widget.as_mut(), &mut data.borrowed)
}
pub fn get<I: IdLike>(&self, id: &I) -> Option<&I::Widget>
pub fn get<I: IdLike<State>>(&self, id: &I) -> Option<&I::Widget>
where
I::Widget: Sized,
{
self.get_dyn(id.id())?.as_any().downcast_ref()
}
pub fn get_mut<I: IdLike>(&mut self, id: &I) -> Option<&mut I::Widget>
pub fn get_mut<I: IdLike<State>>(&mut self, id: &I) -> Option<&mut I::Widget>
where
I::Widget: Sized,
{
self.get_dyn_mut(id.id())?.as_any_mut().downcast_mut()
}
pub fn add<W: Widget>(&mut self, widget: W) -> WidgetId {
pub fn add<W: Widget<State>>(&mut self, widget: W) -> WidgetId {
self.vec.add(WidgetData::new(widget))
}
pub fn data(&self, id: impl IdLike) -> Option<&WidgetData> {
pub fn data(&self, id: impl IdLike<State>) -> Option<&WidgetData<State>> {
self.vec.get(id.id())
}
pub fn label(&self, id: impl IdLike) -> &String {
pub fn label(&self, id: impl IdLike<State>) -> &String {
&self.data(id.id()).unwrap().label
}
pub fn data_mut(&mut self, id: impl IdLike) -> Option<&mut WidgetData> {
pub fn data_mut(&mut self, id: impl IdLike<State>) -> Option<&mut WidgetData<State>> {
self.vec.get_mut(id.id())
}
pub fn delete(&mut self, id: impl IdLike) {
pub fn delete(&mut self, id: impl IdLike<State>) {
self.vec.free(id.id());
// not sure if there's any point in this
// self.updates.remove(&id);
@@ -80,4 +90,4 @@ impl Widgets {
}
}
pub type WidgetWrapper<'a> = DynBorrower<'a, dyn Widget>;
pub type WidgetWrapper<'a, State> = DynBorrower<'a, dyn Widget<State>>;