better & more fine grained redraw system (should allow movement)
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@@ -51,8 +51,8 @@ impl UiRenderer {
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pub fn update(&mut self, device: &Device, queue: &Queue, ui: &mut Ui) {
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if ui.primitives.updated {
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self.instance
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.update(device, queue, &ui.primitives.instances);
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self.primitives.update(device, queue, &ui.primitives.data);
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.update(device, queue, ui.primitives.instances());
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self.primitives.update(device, queue, ui.primitives.data());
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self.primitive_group =
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Self::primitive_group(device, &self.primitive_layout, self.primitives.buffers())
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}
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