Logo
Explore Help
Sign In
iris/voxel-game
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
44 Commits 2 Branches 0 Tags
e66c75ca442703bfbaab150b67afe5cf1d62db5b
Commit Graph

14 Commits

Author SHA1 Message Date
iris e66c75ca44 switch to noise lib that works on arm neon (apple) 2024-09-20 22:07:40 -04:00
iris b68707b92c chunk gen now tries nodes first, also messed around a lot w rendering 2024-09-17 20:29:10 -04:00
iris 1cecc3cdaf added shader hot reloading, compute shader now uses some of paper technique 2024-09-14 17:09:20 -04:00
iris 244440c38a idk stuff, need to try on another machine 2024-09-12 19:12:44 -04:00
iris b6db483189 switched to stack and compute shaders 2024-09-11 01:54:00 -04:00
iris 3417250544 basic fully working octree renderer 2024-09-10 13:19:45 -04:00
iris b8ed5297fa CHUNK GENERATION IS REAL 2024-06-21 00:36:37 -04:00
iris aa466a248c basic working polygon renderer 2024-06-15 03:03:48 -04:00
iris 219213ee24 back to single threaded renderer, client server good now 2024-06-14 16:31:16 -04:00
iris 24a7e299fa idk switching to bevy ecs again 2024-06-13 00:54:52 -04:00
iris df4e433dcc fix crash on exit on windows? 2024-06-11 16:08:48 -04:00
iris a49a544905 create surface on same thread? 2024-06-11 13:26:01 -04:00
iris 149c5a2659 moved renderer to separate thread, add evenio and start structure, make it so you can add stuff 2024-06-11 01:47:05 -04:00
iris 7ae6a01949 initial (bad) voxel renderer 2024-06-04 12:11:28 -04:00
Powered by Gitea Version: 1.27.0+dev-187-gc9b9e376fb Page: 32ms Template: 5ms
one-dark
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API