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# Voxel Game
except right now it's just a raytraced sparse voxel octree renderer
paper used: https://research.nvidia.com/publication/2010-02_efficient-sparse-voxel-octrees
can render a lot of voxels right now, but a lot of work needs to be done for effects & multiple trees
![screenshot image here](screenshot.png)
might take a bit to generate the terrain
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