CHUNK GENERATION IS REAL
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use crate::client::render::voxel::VoxelColor;
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use bevy_ecs::{bundle::Bundle, component::Component};
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use ndarray::{Array3, ArrayBase, Dim, SliceArg};
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use std::ops::Range;
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use super::{Orientation, Pos};
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pub type VoxelGrid = TrackedGrid<VoxelColor>;
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pub type GridRegion = (Range<usize>, Range<usize>, Range<usize>);
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#[derive(Debug, Clone, Component)]
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pub struct TrackedGrid<T> {
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data: Array3<T>,
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changes: Vec<GridRegion>,
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}
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impl<T> TrackedGrid<T> {
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pub fn new(data: Array3<T>) -> Self {
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Self {
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data,
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changes: Vec::new(),
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}
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}
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pub fn view_slice_mut<I: SliceArg<Dim<[usize; 3]>>>(
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&mut self,
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slice: I,
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) -> ArrayBase<ndarray::ViewRepr<&mut T>, <I as SliceArg<Dim<[usize; 3]>>>::OutDim> {
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self.data.slice_mut(slice)
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}
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pub fn take_changes(&mut self) -> Vec<GridRegion> {
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std::mem::take(&mut self.changes)
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}
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}
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impl<T> std::ops::Deref for TrackedGrid<T> {
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type Target = Array3<T>;
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fn deref(&self) -> &Self::Target {
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&self.data
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}
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}
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#[derive(Bundle, Clone)]
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pub struct VoxelGridBundle {
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pub pos: Pos,
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pub orientation: Orientation,
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pub grid: VoxelGrid,
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}
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