KIND OF ARBITRARY ZOOM (hangs at len 5 for some reason)

This commit is contained in:
2025-03-30 14:26:33 -04:00
parent 88e25da973
commit 44b6887e00
26 changed files with 1493 additions and 686 deletions
+76
View File
@@ -0,0 +1,76 @@
struct View {
stretch: vec2<f32>,
pos: vec2<f32>,
rendered_chunks: vec2<u32>,
}
@group(0) @binding(0)
var<storage> view: View;
@group(0) @binding(1)
var chunks: texture_2d_array<u32>;
@group(0) @binding(2)
var tex: texture_2d<f32>;
@group(0) @binding(3)
var sam: sampler;
struct VertexOutput {
@builtin(position) vertex_pos: vec4<f32>,
@location(0) world_pos: vec2<f32>,
@location(1) tex_pos: vec2<f32>,
};
@vertex
fn vs_main(
@builtin(vertex_index) vi: u32,
@builtin(instance_index) ii: u32,
) -> VertexOutput {
var out: VertexOutput;
let pos = vec2<f32>(
f32(vi % 2u),
f32(vi / 2u),
) * 2.0 - 1.0;
out.vertex_pos = vec4<f32>(pos.x, -pos.y, 0.0, 1.0);
out.world_pos = pos / 2.0;
out.world_pos.y *= -1.0;
out.world_pos *= view.stretch;
out.world_pos += view.pos;
let pos2 = vec2<f32>(
f32(vi % 2u),
f32(vi / 2u),
);
out.tex_pos = pos2;
out.tex_pos.y = 1.0 - out.tex_pos.y;
return out;
}
@fragment
fn fs_main(
in: VertexOutput,
) -> @location(0) vec4<f32> {
// let a = textureLoad(chunks, vec2<u32>(0), 0, 0);
// let rc = vec2<i32>(view.rendered_chunks);
// let rcf = vec2<f32>(rc);
// let cposi = vec2<i32>(floor(in.world_pos));
// let cposu = vec2<i32>(
// rem_euclid(cposi.x, rc.x),
// rem_euclid(cposi.y, rc.y)
// );
// let cposf = vec2<f32>(cposu);
// return vec4(cposf / rcf, 0.0, 1.0);
return textureSample(tex, sam, in.tex_pos);
}
fn div_euclid(x: i32, y: i32) -> i32 {
if x < 0 {
return -((-x - 1) / y) - 1;
}
return x / y;
}
fn rem_euclid(x: i32, y: i32) -> i32 {
return x - div_euclid(x, y) * y;
}