Files
dev-updater/test-projects
iris b0e83059a3 dev-updater: build an app on the machine, install it on the phone
A Rust backend that discovers Android projects under configured roots,
builds one on request, and serves the APK over pinned TLS on a WireGuard
interface; an Android client that lists what is buildable, watches a build,
and installs the result. Enrolment carries the token and the CA, so the
phone trusts exactly the machine that issued it and nothing else.

`AGENTS.md` is the working guide and `README.md` the configuration
reference. The shared tunnel-and-TLS code lives in `vendor/wg-app-link`,
which ai-app uses too.

History before this point was squashed away, and a stale `config.json` went
with it: nothing had read that file since the config moved to RON outside
the checkout, and what it still held was one machine's absolute paths and
the names of projects on it.
2026-08-31 20:31:08 -04:00
..

Test projects

Small fake projects for exercising Dev Updater against something other than Dev Updater. They are apps in the sense the server cares about -- a path with a declaration and a build that produces an APK -- and nothing else.

The point of having them is control. Dev Updater's job is installing other projects' builds, so trying it out needs something to install, and a real project only ever does what it happens to do: it builds, or it doesn't, and you cannot ask it to fail on the third component, produce two variants, or run a service that writes a coloured log. These can be asked for any of that.

Why they are not picked up automatically

scan_roots in server/src/discover.rs descends two levels below each configured repo root, and stops at any directory carrying a .dev-updater.ron -- a declaration says "this directory is the project", so what is underneath is that project's own layout rather than more projects to offer. This checkout carries one at its root, so with /home/bob/repos as a root the scan considers dev-updater itself and descends no further. Nothing in here is ever suggested.

To work with them, add .../dev-updater/test-projects as a repo root of its own from the app's settings; each directory below is then a suggestion. Or type one project's path into the Add screen, which is the escape hatch for anything the scan does not reach.

The app/ directory each one builds into

find_apks matches APKs up to two directories below a project root, and it is run against the project path, not a component's cwd. A test project building into test-projects/<name>/build/outputs/apk/ would therefore also be found from the repository root -- offered as a build of Dev Updater itself, and, being the newest, served as the default. Somebody pressing Update on the Dev Updater card would get a stub app.

One more level down (test-projects/<name>/app/build/outputs/apk/) is out of reach from the root while staying within reach from the test project, which is why lib/build-apk.sh writes there. It is also what a real Gradle project looks like, so nothing about it reads as a workaround. Check it after changing any of this:

cd <repo root> && for p in build/outputs/apk/*/*.apk */build/outputs/apk/*/*.apk \
    */*/build/outputs/apk/*/*.apk; do [ -f "$p" ] && echo "$p"; done

Only app/androidApp/build/outputs/apk/debug/androidApp-debug.apk should appear.

What is here

project what it is for
hello-app The plain case: one APK, one variant. Declares no resources:, so Uninstall has to show its data and config toggles disabled and say why.
two-variants Builds debug and release, so the phone gets a variant picker and resolve_apk has something to fall back from.
breakable touch breakable/break-the-build and its next build fails, in colour, on stderr. rm it and it stops.
service-and-app A Server beside an Apk: two components building at once, the whole service contract, a runtime log that is not this server's own, and a resources: declaration giving Uninstall real paths.

All four are unaccepted when first added, so each is also a run through the acceptance gate.

The apps themselves

One screen showing the app's label, its package, and when the installed copy landed -- lib/StubActivity.java, shared by all of them, because what differs between these projects is what Dev Updater has to do with them, not what the app is. The install time is PackageInfo.lastUpdateTime, which is the exact value the freshness check compares an APK's mtime against, so the screen shows what the card is reasoning about.

They are built by lib/build-apk.sh -- aapt2, javac, d8, apksigner, about two seconds -- rather than by Gradle. A Gradle daemon is around a gigabyte resident and four of these would be four daemons, which is how this machine ran itself out of memory on 2026-08-30; and a fixture you wait forty seconds for stops getting used. The cost is that the script is a small build system, which is why it is one file and should stay one: a test project that needs more than a screen with its own name on it wants a real project.

The signing key is generated once at $XDG_DATA_HOME/dev-updater/test-projects/debug.keystore, outside the repository -- the checkout is a mount shared with the host, and a stable key is what lets a rebuild install over the copy already on a device. Delete it to produce a signature-mismatch install failure on purpose.