Iris asked for a button to copy raw input events and per-frame timings through the same report Copy report already produces. sense::log_input_event (one line per platform pointer sample, historical samples inline on Android) and diagnostics::log_frame (one line per frame: frame number, frame clock, time since last input, layout/draw durations, redraw kind, primitives on screen, animating) both land under iris::diagnostics's trace_enabled() gate, off by default since the ring is 2000 lines/256KiB and either target at 120Hz fills it in seconds. report_to_touch.py turns a report's iris::input lines back into a .touch file for harness/desktop replay, round-tripped in transcript-fixture's input_log_roundtrip test. Folds in docs/REVIEW-2026-09-07.md's D1: four older per-frame debug! lines (android::view's two render() lines, list.rs's fling tick, text/mod.rs's text render) were unconditional at Debug and, with the ring's RingLogger recording everything the app's Debug install lets through regardless of target, filled it before Copy report ever saw anything else. All four (and sense.rs's drag-release-samples line) are now behind the same gate. The same test proves both directions: tracing off leaves zero Debug lines from a replayed flick, tracing on produces the expected iris::input/iris::frame lines with real durations. Not wired to a Diagnostics-pane button: bench_client.rs is open under another agent. set_trace(bool) is the whole surface a control needs. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
iris
My experimental attempt at a rust ui library (also my first ui library).
It's currently designed around using retained data structures (widgets), rather than diffing generated trees from data like xilem or iced. This is an experiment and I'm not sure if it's a good idea or not.
Examples are in examples, eg. cargo run --example tabs.
Goals, in general order:
- does what I want it to (text, images, video, animations)
- very easy to use ignoring ergonomic ref counting
- reasonably fast / efficient (a lot faster than electron, save battery life, try to beat iced and xilem)
dev details
not targeting web rn cause wanna use actual nice gpu features & entire point of this is to make desktop apps / not need a web browser
general ideas trynna use rn / experiment with:
- retained mode
- specifically designed around wgpu so there's no translation
- postfix functions for most things to prevent unreadable indentation (going very well)
- events can be done directly where you draw the widgets
- almost no macros in user code & actual LSP typechecking (variadic generics if you can hear me please save us)
- relative anchor + absolute offset coord system (+ "rest" / leftover during widget layout)
- single threaded ui & pass context around to make non async usage straightforward (pretty unsure about this)
- widgets store outside of the actual rendering so they can be moved around and swapped easily (unsure about this but seems to work good for now)
under heavy initial development so not gonna try to explain status, maybe check TODO for that; sizable chance it gets a rewrite once I know everything I need and what seems to work best
it's called iris because it's the structure around what you actually want to display and colorful