# Decisions taken for Iris to review Short list of design choices made by the design agent without asking, so they can be judged and reversed later. Detail lives in RUST.md (and IRIS.md for iris API changes); this file is only the summary. Newest first. Items marked **DEFERRED** are ones the agent chose not to decide alone. ## 2026-09-08 evening (the fling is shared; a cancel is not a release) From Iris's four-item phone report; RUST.md's "2026-09-08 (evening)" box has the reasoning and the tests, IRIS.md the summary. - **A `Flinger` that does not know which way the content moves.** Every scroll area flings now, on either axis, as Iris asked -- and the physics is one type shared by `List` and `Scroll` rather than a copy each. The choice worth reviewing is the seam: `Flinger` owns the curve and the clock, and the *caller* owns the sign convention and where the content ends. Rejected: teaching `Flinger` a direction, which would have to be told to it -- and being told is the same thing as not knowing, with an extra field to get wrong. - **A cancel is a first-class end to a gesture, not an early release.** `CursorState::cancelled` is new state on the pointer sample, set by Android's `ACTION_CANCEL` and the harness's `TouchAction::Cancel`. Rejected: mapping a cancel to `PressEnd` and having each widget decide what to suppress, which is what shipped and is why leaving the app flung the transcript. - **A `DragGesture` ignores a `Cancel` it caused.** One gesture is driven by several widgets, so the widget that was pressed can be a "loser" on the frame its own gesture won. The test is whether the gesture's own capture id is the holder. This is what makes it safe for every widget driving a gesture to register the whole `drag_senses()` set, which is now the rule without exception. - **`List::place` draws a resized row twice in one frame.** The old comment accepted a one-frame lag by analogy with `Scroll`'s content length. That analogy was wrong: a stale *length* only misplaces the next thing, while a stale *box* is drawn, because a background fills whatever box it is handed. The extra draw is bounded to frames where a row's height actually changed. ## 2026-09-08 (iris ships an icon font, and the drawn mark is deleted) - **Directed by Iris.** Her question on seeing `widget::mark`: "why does mark exist? The font should be working if it's working for compose and nerd fonts are bundled." It was not: the Compose app draws its icons from **its own committed Nerd Fonts subset**, while iris was setting the disclosure mark with bare Unicode geometric codepoints (U+25B8/25BE/25B4) out of whatever face the platform resolved -- an empty box on her phone, a dot on this VM. The 2026-09-07 entry below, which said "iris had no equivalent icon font to keep", is what left that gap: iris had no icon font because it had never had one, not because it needed none. - **So iris now bundles the same kind of subset**: `iris/core/build-icon-font.sh` writes `iris/core/assets/fonts/nerd_icons.ttf` (992 bytes, three Material Design glyphs today), `iris::icon` names the codepoints, and `Family::Icons` draws them. This does **not** reopen the platform-fonts decision: body and monospace text still come from the platform, and an icon is the opposite case -- a small, closed, known set of codepoints, which is exactly the division the Compose app already makes. - **`iris::widget::mark` is deleted** (added earlier the same day). It drew a correct triangle, but only a triangle, and every further icon would have been another bespoke rasteriser. An icon as text also takes the size, colour and baseline of the line it sits in for free. ## 2026-09-08 (the emulator is a GLES machine, and Vulkan is verified elsewhere) - **Directed by Iris, carried out here**: "make sure the setup uses GL for the android emulator and remove any vulkan requirements. That'll be tested through both the desktop version as well as my phone." So the emulator is settled as a GLES rig and nothing chases hardware Vulkan in it any more; the Vulkan path is covered by the desktop build and by her phone. - **Nothing had to be forced to make that true.** Measured in the guest the same day: the emulator has no hardware Vulkan at all (its only Vulkan is SwiftShader, in software) and its GLES is the host's real RX 7900 XT through virgl at ES 3.1. iris's existing runtime fallback -- `Backends::PRIMARY`, no adapter, rebuild on `Backends::GL` -- already lands there, verified end to end with an ordinary (no `force-gles`) debug APK. - **The emulator and the phone therefore run the same binary**, differing only in what that binary finds. That is deliberate and worth not undoing: a build flag that changed the backend would mean the thing measured on the emulator is not the thing shipped. `force-gles` stays, but only for pinning the backend on a machine that *does* have Vulkan (the desktop), and never for a phone build. - **Every run now says which adapter drew it.** The Android renderer logs the full adapter line at startup the way the desktop already did -- only the backend enum was logged before, which cannot separate `Gl` on the host's GPU from `Gl` on SwiftShader, or a phone's real Vulkan from a software one. `run-bench.sh` prints that line before any number. - **No Vulkan requirement was found in iris to remove.** `device_limits()` asks for nothing beyond wgpu's defaults (and zeroes the compute fields), neither backend requires a feature, and both probe rather than `.expect()` an adapter. What was removed was the *documentation* telling people to boot the emulator with SwiftShader Vulkan. ## 2026-09-07 (platform fonts, not bundled ones) - **Iris's own decision, carried out as directed**: removed the 3.6 MB of bundled Noto Sans/Noto Sans Mono TTFs from `iris-core` and load text from the platform's own font collection instead (`fontique`'s system discovery, already on by default). Matches what the Compose app does -- it takes body text from `FontFamily.Default` and code text from `FontFamily.Monospace`, both platform-resolved, and ships no text font of its own. Rejected alternative (the one this pass had left open 2026-09-06): subsetting the bundled Noto Sans to Latin/common punctuation instead of removing it outright, which would have kept identical rendering across devices for a smaller (not zero) size cost; Iris chose to match Compose instead. - `.so` **-3,748,136 bytes** (11,193,608 -> 7,445,472), matching the original 3.6 MB estimate. Fallback still lands on the platform's own tofu for a codepoint no resolved face has (checked with CJK + emoji on desktop) rather than blank space, so the UI_RULES unknown-glyph rule still holds. - **Gap found, then closed same day**: this fontique version's Android backend never resolved the `Monospace` generic family at all (confirmed on this checkout's emulator, `mono=None` in the startup diagnostic) -- two pre-existing bugs in fontique's own `fonts.xml` parsing stacked (an ordering bug, and a `` declaration whose `` children the backend's parser never reads), not something this change introduced, but this change is what stopped masking it (the bundled mono font used to be registered ahead of the broken platform lookup, so it always won). Checked `linebender/parley`'s `main` branch on GitHub: neither bug is fixed there, so there was no newer release to bump to. Fixed instead in `iris-core` itself (`TextData::patch_android_monospace`, Android-only): reads `/system/etc/fonts.xml`'s own `"monospace"` declaration for the font filename it names, then registers whichever of fontique's actually- scanned families owns that file as the `Monospace` generic -- the same authority Compose's `Typeface.MONOSPACE` resolves through, without pinning an OEM-specific family name. Verified on this checkout's emulator: `mono=Some("Droid Sans Mono")`, and a screenshot showing the bench-fixture's code block and tool-card values in a visibly monospaced face beside sans body text; the desktop `fontconfig` backend is unaffected (still resolves monospace correctly, confirmed unchanged). docs/RUST.md's "Platform fonts (2026-09-07)" has the full account. ## 2026-09-07 (a phone log reaches Iris through Dev Updater's own tab) **Supersedes the "how a phone log reaches Iris" entry below, same day.** Iris's call once the route was working: put it in Dev Updater properly rather than smuggling the lines through `ai-server`'s log. - **The app exposes its own log on the device, and Dev Updater reads it there.** A `ContentProvider` at `.devlog`, one table of lines queried with `?since=` so a poll is incremental, plus a `status` row (`held`, `dropped`, `newest_seq`). Dev Updater's phone app polls it while the component's **Runtime** tab is open and forwards what is new to its own build machine, into that APK component's runtime log -- so the same tab renders both kinds and the history outlives the phone. No tunnel, no token, no second enrolment: the two apps are on the same phone. **It is a contract, not a feature for iris.** Written down in dev-updater's `README.md` ("An app's own log"), so any app that server delivers gets the tab by implementing it; the Compose app in `app/` can do the same later. That is the reason it beat the route below on its second look -- the earlier one only ever worked for the one project that had a server, and put a phone's lines under a *different component* than the one they came from. - **Read access is `protectionLevel="normal"`, and that is a real trade.** `signature` is what this wants and is not available: Dev Updater and the apps it delivers are built on one machine but signed with different locally generated keys, so a signature permission would be held by nothing at all. What `normal` costs is that any app on that phone which requests `dev.updater.permission.READ_DEVLOG` by name can read another app's dev log. Accepted because these are development builds on a development phone and the alternative was no log; stated in the manifest beside the declaration and in dev-updater's README so it is not rediscovered as a surprise. - **The provider polls rather than notifying.** `notifyChange` was not implemented: the ring is filled by a `log::Log` backend on whatever thread logged, and giving that a route to a `ContentProvider` means plumbing a callback through `client-core` for every platform. Dev Updater's contract therefore says it polls (about a second, only while the tab is open), which is what keeps implementing the contract cheap -- a provider that does notify loses nothing. - **What was deleted, so there is one mechanism**: `client-core`'s `log_upload` module, `POST /client-log` on `ai-server`, the `AI_APP_LOG_HOST`/`_PORT`/`_TOKEN` baking in `iris/android-app/build.rs` (which left that file with nothing to do, so it is gone too), and the uploader fields on both Android clients. Kept: the ring, `RingLogger`, `install_process_logger`, and the Diagnostics line counting what is held. The upload-status line there is now **"devlog provider: content://"** -- named from what the provider registered rather than composed from the package here, so a screenshot of that pane is evidence the contract is live and says which package's log it is. ## 2026-09-07 (how a phone log reaches Iris) -- superseded, see above - **The app sends its own log to `ai-server`, and Dev Updater shows it as `ai-server`'s runtime log.** Iris has no `adb`/`logcat` on her phone, and Android forbids one app reading another's logcat, so the app has to carry its own copy and post it somewhere. `POST /client-log` on `ai-server` re-emits each line into that server's own `tracing` output; Dev Updater already runs `ai-server` as a `Managed` component, whose stdout its own service script redirects to a file and reports through `GET /apps/{key}/components/{name}/logs?kind=runtime`, which the phone app's log dialog already offers as a **Runtime** tab for a `server` component. So **no change to Dev Updater at all** -- one route on `ai-server`, and the client in `client-core`. **Rejected: posting to Dev Updater's own server** (the first candidate, and what the entry above went on to build -- the estimate below was right about the work and wrong about it being too much). It would need a new authenticated *write* route on a TLS surface whose module doc says every route on it "is, or decides, the bytes that get handed to `REQUEST_INSTALL_PACKAGES` next"; a per-app device-log store; a change to `component_logs` so an APK component can have a runtime log; a change to the phone app's `hasBothKinds = component.kind == "server"` gate and to what `hasRuntimeLogs` means on the wire; and -- the real cost -- a **second** enrollment for the iris app, since it has no CA or token for Dev Updater and Dev Updater mints tokens per device by QR. Five changes across two repos against one route, for the same line landing in the same viewer. **Rejected: a share intent from a debug button** (a log file in the app's external files dir, shared by hand). It works today and needs no server, but every line costs Iris a manual export and a message, which is the round trip through a person this was meant to remove. It is still the fallback when the tunnel is down, and GrapheneOS's own per-app log export already covers the crash case (that is how the `ToolInput.highlighted` crash was reported). - **The ring is in `client-core`, not in the Android crate.** A bounded in-memory ring (2000 lines or 256 KiB, whichever bites first) behind a `log::Log` backend that *forwards* to whichever logger the platform already installed, so `logcat` and a desktop terminal see exactly what they saw before. The platform supplies only its own logger and its destination. `Copy report` appends the ring to what goes on the clipboard, and flushes the uploader first. - **The destination is baked in at build time, from the build machine's own files** (`AI_APP_LOG_HOST`/`_PORT`/`_TOKEN` plus the pinned CA) -- *gone; the provider above replaced it.* What is worth keeping from it is the reason it went: an APK good only for the server that built it cannot be built in this VM for Iris's phone, which is the case that mattered. all three or none, never two. The same trust boundary the transcript config and the Compose APK's CA already use: nothing secret is committed, and an APK is good for the server that built it. A build told nothing still keeps its ring and still copies it; the diagnostics pane says which of "not tried yet", "failing -- " and "no server configured" it is, because otherwise all three look like silence. ## 2026-09-06 (how a tool call looks, P1b) - **A card that never got a result says "no result", in yellow, and it is a state Compose cannot say.** A call that finished having printed nothing and a call whose turn was interrupted before anything came back both leave an empty output. Compose draws both as an ordinary finished call, which reads as a fact somebody established. There are five states now, each with a word and a colour: nothing at all for a call that worked, "running" (grey), "your turn" (peach, Compose's own wording and colour), "failed" (red), "no result" (yellow). - **A failed call is drawn as failed, which needed a field on the wire.** `is_error` is on the CLI's `tool_result` and was being dropped; the server now carries it to the phone. Reversible, but the alternative is a card that says a call succeeded because it cannot tell. - **A group's cards do not each carry their own surface.** Compose gives each card a fill and squares the corners where it faces a neighbour, so a run reads as one object broken into parts. iris has no per-corner radius, and -- more to the point -- a group built the way Compose builds it hit a framework layout defect that drew every card's text a card below its own box. So a group is one surface with its cards on it, separated by a small gap, and the 4dp inset Compose holds them off the edge by is gone. Worth revisiting once the layout defect is fixed (docs/IRIS_TODO.md). - **A long tool output is capped at 80 lines or 4 kB with a "Show all N lines".** Compose draws the whole thing, and gets away with it because its `Text` inside a `LazyColumn` lays out lazily; here the output is one text widget and shaping a hundred kilobytes of it costs what the file editor's 32 kB limit was measured against. If iris's text gets cheaper, this is the number to move. - **A card's command is clipped, not pannable, and its summary line is clipped rather than ellipsised.** Both are framework gaps rather than choices (`scrollable_on` on a non-editable text draws nothing; there is no overflow ellipsis), and both are worse than Compose today. Named here because they are visible. ## 2026-09-06 (how a markdown block looks, P1a) - **A table is drawn as padded monospace columns, not as a grid.** Your call to reverse. Compose draws a real grid: cells on a tint, each column with a 136dp floor, scrolling sideways when there are too many. iris has no grid widget, and building one would be a widget per markdown feature -- which is the thing the block model exists to avoid. In a monospace face a character count *is* a pixel width, so padding each cell to its column's width is alignment, the widths are still measured from the cells, and a table that is too wide pans sideways through the same mechanism a code fence already uses. The header is bold with a rule under it, and a long cell wraps inside its column (capped at 28 characters, which is what fits three columns across a phone). **What it trades:** no cell borders, and a table looks like code rather than like a table. If you want the grid, it is a new widget and it is a day's work. - **Three block frames, and only three.** A heading, paragraph and list are plain text with spans; a fence and a table are a rounded panel that does not wrap; a quote is a bar with the text padded past it. Everything else markdown says is expressed in span styles, which cost no widgets and no layout nodes. So a new markdown feature is a span, not a widget. - **A list's marker is part of the text, so a wrapped item's second line returns to the left margin.** Compose keeps it indented by giving the marker its own column. Doing the same here needs per-line indent in iris's text attributes; it is written down rather than done, because the list items in a real reply are usually one line. - **A link opens on a tap and not on the end of a drag.** A press that panned the transcript past a link, or that held long enough to start a selection, does not follow it -- decided by the same gesture machine that decides pan-versus-select, so there is one rule rather than two that can disagree. ## 2026-09-06 (composer scroll and the streaming block model) - **A streamed message becomes a column of per-block widgets.** Decided by the design agent; recorded here because it is the shape of every message on screen. A transcript row is one `TextEdit` today, so a streamed delta re-shapes the entire message through parley on every event -- the stream phase is the one place iris is behind Compose on your phone (p50 18.2ms vs 13.4ms). A row becomes a column of one widget per markdown block (paragraph, heading, fence, list, table) and a delta replaces only the last block, keeping every earlier block's layout. **Rejected:** splitting parley's layout at block boundaries inside one text widget (couples iris's text widget to markdown structure, and parley has no incremental API), and caching shaped runs per paragraph inside `TextEdit` (a second cache with its own invalidation beside the glyph cache). Chosen because P1's markdown block model is needed anyway, so the split happens once, in `client-core`, and iris stays a text renderer. **Status: designed, not built** -- this pass spent its budget on the composer's three layout defects; docs/RUST.md has the design and the pass conditions. - **The composer's overflowing text now scrolls on a finger**, capped at six lines and clipped to the bar. Reverses the "still does not scroll" item below. - **A widget may not report a `dp` length** (see IRIS.md). A rule for widget authors, enforced by a `debug_assert!`; nothing changes for app code. ## 2026-09-06 (stale-primitives and touch-scroll pass) - **A vertical drag inside a focused composer now scrolls rather than selects.** Android's own `EditText` does this -- a vertical drag scrolls the field, and only a long press starts a selection -- so the platform decided it. What it costs: you can no longer drag straight down inside the composer to select several lines of what you typed; use a long press and then drag, or drag sideways. Say if that trade is wrong for you. - **`Scroll` gets a finger pan but no fling.** `List` flings; a scroll area does not, because it has no per-frame tick to animate one and the areas it wraps are at most a screenful (Android does not fling a six-line text box either). Easy to add later if a scroll area ever wraps something long. - **The composer still does not scroll its overflowed text**, though the mechanism it needs is now in place. Wrapping the field in `.scrollable()` was tried and reverted the same day: `Scroll` measures its content and container against the *window*, so inside the `MaxSize` that caps the composer at six lines the two are in different spaces and the field pans itself entirely out of the bar (measured on the emulator with 474 characters in it -- the bar collapsed to its padding). Fixing that means `Scroll` measuring against its own offered box, which is a change to a widget the transcript and the bench shell both use, so it is its own piece of work rather than a rider on this one. ## 2026-09-06 (defect pass) - **The keyboard-open diagnostics overlay is gone; the capture only logs now.** It was added when `on_insets_changed` was not firing at all and there was no way to get a report off the phone. It fires reliably since the activity went edge-to-edge -- and what that looks like in use is a full-screen report covering the app **every time the keyboard opens**, with its own Copy/Close buttons sitting underneath the keyboard, so it cannot be dismissed (reproduced on the emulator this pass: two `tap 'CLOSE'` runs left it up). An interruption for something nobody asked for, over the app you are trying to type into. The named `Diagnostics` button still shows the same text on demand, and the new `iris surface:`/`iris insets:` log lines carry the lifecycle a `logcat` pull needs. Reversible: `capture_keyboard_diagnostics` is still the one place this is decided, and `PlatformHandle::show_diagnostics_overlay` is still there. - **The bench shell's report pane is sized to its report, not to a share of the window.** It held `.height(rest(1))` beside the transcript's `rest(2)`, so an *empty* `TextEdit` reserved a third of every screen -- which is what Iris's "the app does not start with keyboard spacing correct" screenshot was showing, with the composer two thirds down and black below it. It is `.max_height(dp(260))` now and sits above the transcript rather than under the composer, where it was eating the navigation-bar clearance. Cost: a filled report is clipped at 260dp rather than scrolling (a `Scroll` there drew itself off the top of the screen, since `Scroll` pins to the end of its content and reports its content's full length to the parent -- worth fixing in `Scroll`, not worked around here). "Copy report" and `logcat` still have the whole thing. ## 2026-09-05 - **iris no longer asks every device for compute-shader limits it never uses.** `adapter.request_device` (both `iris/src/android/render.rs` and `iris/src/default/render.rs`) used `Limits::default()` plus an override for `max_buffer_size`, and `Limits::default()` unconditionally requests desktop-tier compute limits (`max_compute_workgroups_per_dimension: 65535`, per `wgpu_types`) even though nothing in `iris`/`iris-core` creates a `ComputePipeline` or writes a `@compute` shader stage — confirmed by grepping the whole tree, not assumed. That crashed `request_device` outright on the Android emulator's software GL path (`EMU_GPU=software`, `--features force-gles`): SwiftShader's GL reports itself as OpenGL ES 3.0, which has no compute shaders at all, so the adapter's real limit is 0 against the unconditional request for 65535 — `RUST.md`'s "Software mode ... crashes for a third, different reason," 2026-09-05, earlier today. The same would happen on any real GLES-3.0-only Android device, not just the emulator. Fixed by a new `iris_core::device_limits()` (`iris/core/src/render/mod.rs`), shared by both platform backends so the two requests cannot drift, that zeros the six `max_compute_*` fields explicitly rather than switching to a downlevel `Limits` preset — `Limits::downlevel_webgl2_defaults()` was considered and rejected: it also zeros `max_storage_buffers_per_shader_stage`, and `shader.wgsl`'s vertex stage reads four `var` buffers (rects, glyphs, masks, move_offsets), so that preset would trade the compute crash for a bind-group-layout one on the same downlevel hardware this is meant to support. No capability check or fallback path was needed since nothing is being disabled — the request is simply narrowed to what the pipeline actually uses. `rigs/gpu-probe`'s own mirrored limits (it is deliberately its own crate, not a workspace member, so it cannot call `device_limits()` directly) were updated to match, and confirm `IRIS DEVICE: ok` against this VM's own Vulkan and GL adapters. **Not verified this pass**: the specific SwiftShader-ES-3.0 crash this fixes, on-device — the `EMU_GPU=software` cold boot this needs would have force-restarted this checkout's emulator while another session was actively running its own app on it (`com.example.aiapp` had window focus at the time), so it was left for a pass when the emulator is free rather than disrupting that session. Everything reachable without the emulator is clean: `cargo fmt`/`clippy --workspace --all-targets`/`test --workspace`, `cargo ndk build`/`clippy` for `iris-android-app` with `force-gles`, and `gpu-probe` against this VM's own Vulkan and GL(ES 3.2, which still has compute and so would not have reproduced the crash even before this fix — not a substitute for the real ES-3.0 test). - **P0's Compose half is built and smoke-tested on the emulator** — the `bench` build type, the shared `app/bench-fixture/` transcript, and an in-process fake backend (`BenchFixture.kt`/`BenchNetwork.kt`) that answers `TranscriptSource`/`EventStream` from an in-memory event log instead of a real server, so the fold and paging under test are the real ones. Full account, the smoke run's report, and what is deliberately left (the iris half, the real on-phone runs) are in RUST.md's P0 box. Not a decision to review so much as the gate itself now being runnable — flagged here because it is the first half of something Iris explicitly asked to see before P1. - **P0's iris half is also built and smoke-tested on the emulator, 2026-09-05.** A new `bench` Cargo feature on `iris-android-app`, on top of `transcript-screen`: the same checked-in fixture (`include_str!`, no asset pipeline needed), the same 24-swipe scroll loop animated through `List::scroll` and the same 400-event/20s streaming phase through `fold_event`, "Run benchmark"/"Copy report" as named accessible controls, and the same three added report fields (process CPU time, peak RSS, battery current) via direct JNI calls (`bench_jni.rs::PlatformHandle`) since `android_view` has no `BatteryManager`/`ClipboardManager` wrapper of its own. One small public API addition to get there: `AndroidAppState::platform_ready` (`IRIS.md`), a default-no-op lifecycle hook handing an implementor a `JavaVM` + `GlobalRef` it can call Java through from any thread. Packaged with a new `release` build type on `iris-android-app`'s own Gradle project (there was previously only `debug`), signed with the same key `app/build-apk.sh` generates. Smoke run and the full report are in RUST.md's P0 box; not attempted this pass: the real on-phone runs and Iris's pass/fail call, which is the actual gate. - **The intermittent touch-scroll dropout is root-caused and fixed: a missed `ACTION_DOWN` hit-test, not the previously-suspected coalesced first `ACTION_MOVE`.** Diagnosed by temporary logcat tracing of every touch event, `DragArbiter` state transition and `Selection::drag` dispatch (removed once confirmed), reproduced on this checkout's own emulator against a real sandbox session. The trace showed the actual mechanism: a gesture's `ACTION_DOWN` lands wherever the finger actually is, which is not guaranteed to fall inside the same row-local sensor region a later `ACTION_MOVE` in the same gesture lands in (a row's own padding/gap, or its non-selectable sender-name header, is pointer-transparent to `iris::sense::CursorSense`). When that happens, the widget that ends up handling the gesture never saw `PressStart`, so `DragArbiter` sits in `Idle` — which answers every subsequent frame with `Undecided` and has no way to tell "no press is happening" from "a press is happening but I missed its start," so it never recovers on its own for the rest of that gesture. One real trace showed exactly this: touch `Down`/`Move`/`Up` all delivered correctly, but zero `PressStart` reaching the arbiter, `state=Idle` unchanged from first frame to last. Fixed at the call site that has the context to recover (`iris::transcript_ui::selection::Selection::drag`, `iris/transcript-ui/src/selection.rs`): a new `DragArbiter::is_idle()` (`iris/src/sense.rs`) lets it notice a `Pressing` frame arriving with the arbiter still `Idle` — which can only mean a missed `PressStart`, since a `Pressing` sense requires the button to genuinely be down — and start the press there instead of where it was missed. Three new unit tests in `sense.rs`'s `drag_arbiter_tests` and one in `transcript-ui`'s `selection::tests` (the latter fails on the code before this fix). Commit follows. Not the same failure the earlier pass's `DECISIONS.md` DEFERRED item speculated about (a coalesced first `ACTION_MOVE` skipping slop detection) — that hypothesis is now ruled out; the arbiter's own slop/long-press logic was never wrong. RUST.md's I5 box, "Touch-scroll dropout root-caused, 2026-09-05" has the full trace. - **P0, a phone benchmark gate before any porting, asked for by Iris 2026-09-05**: "before P1 I'd like to see benchmarks & also maybe stress test on my own phone ... If it doesn't match compose reasonably well then I don't think I'd wanna continue." Design (RUST.md's P0 box has the detail): the same embedded synthetic fixture in both apps with no server needed; the same scripted scroll loop then a streaming phase, run programmatically since the phone has no usable system tracing and no agent can drive it; the same report from both (frames, janky %, p50/p90/ p99, process CPU time, peak RSS, battery current where readable) with a copy button; the iris app under its own id and the Compose one as a new `bench` build type with an id suffix, so neither replaces her production install; two arm64 APKs plus instructions delivered under `~/host/bench/`. The gate is hers: iris within a reasonable margin of Compose release on p50, p99 and CPU time, no crashes, no visible stutter. If it fails, the port stops. - **The rest of the port is one UI crate, `iris/app-ui`, grown out of `iris/transcript-ui` rather than started beside it.** It holds a `Screen` enum plus a back stack — the Rust equivalent of `AppRoot.kt`'s `when` — and `iris/desktop-app`/`iris/android-app` become thin entry points over it. Chosen over a fresh crate because `transcript-ui` already has the right generic shape (`Rsc: HasEvents` + `Rsc::State: FocusHost`) and the `client-core`/`event-model` path dependencies every later screen needs, so growing it in place is the smaller diff. Platform-only code (notification service, share target, QR scanner, Keystore token, deep-link enrolment) stays in the E3/E5 Java shell (`android-shell/` + `app/shellApp`) rather than moving into this crate, since none of it is a screen. The Android APK is built by `cargo xtask apk` (E5), merging the app-ui cdylib into the E3 shell so there is one app rather than a demo shell plus a service shell. `app/androidApp` (the Compose app) stays untouched and is the baseline every step is measured against, until parity is reached (P7 decides the switch, and is itself a load-bearing decision left to Iris). Order is by risk to the daily-use path: session screen first (P1, where every hard behaviour already lives), then the shell merge and a real phone install (P2), then root tabs (P3), the explorer (P4), settings/enrolment (P5), desktop parity (P6), and the cutover itself (P7). Full plan: RUST.md's "The port, in order (decided 2026-09-05)". - **iris gets its own measured frame report, rather than waiting on a `dumpsys`/`gfxinfo` answer that cannot see a `SurfaceView`'s GPU-drawn frames.** `iris_core::FrameReport` (`iris/core/src/render/frame_report.rs`) times each frame's wall clock from the same point `render()`'s redraw starts to just after `queue.submit` + `present()` — the span Compose's own render report and `gfxinfo` both count — into a fixed 4096-entry ring (no allocation per frame; `report()` is the only place that allocates, and only on a button tap). The report gives total frames, janky % over the same 16.7ms budget `gfxinfo` uses, P50/P90/P99 and the worst, plus a reset. Exposed the way the Compose app's copy-button report already is: two named controls ("Frame report", "Reset frame report") on the transcript screen, tappable by accessibility name via `ui-trace`, logging under this crate's fixed `android_logger` tag (`iris-android-app`) so a script can grep `"iris frame report"` the way `transcript-bench.sh` greps `"ai-app render report"`. The report's own `Display` line says plainly that it measures up to the `present()` call returning, not GPU/compositor completion — wgpu's `present()` is not fenced against either, so presenting that span as "time to reach the screen" would be a measured-looking number that is actually inferred, which the standing UI rule forbids. - **`ui-trace` gains a hold-then-drag gesture, additive, in `emulator-tools`.** Neither of its two existing actions can produce "hold stationary for `LONG_PRESS`, then move without lifting" — `tap` has no hold and `swipe X1 Y1 X2 Y2 MS` interpolates motion across its whole duration from t=0. A new action presses, waits, then moves to a second point and releases as one continuous touch (raw `sendevent`/`MotionEvent` injection, extending whatever mechanism the existing `swipe` already uses), so `DragArbiter`'s pan-vs-select rule (`iris/src/sense.rs`, already covered by 8 unit tests against a synthetic clock) can finally be driven on a real device instead of only in a test harness. - **Touch drag on a transcript row follows Android's own rule**: a vertical drag pans the list immediately; a stationary press held 500 ms starts a text selection which further dragging extends; a horizontal drag while something is already selected extends that selection without the wait. One `DragArbiter` per list decides it (`iris/src/sense.rs`). Chosen over a "text layer always wins" or "list always wins" rule because either loses one of the two gestures a reader expects. - **E4's desktop shape is a new `iris/desktop-app` crate**: a winit window holding `transcript-ui`'s screen beside a session list, talking to a real `ai-server` through `client-core`. It enrols by pasting the same `aiapp://enroll?…` link a phone scans (`client-core::config::EnrolledServer`) and keeps it owner-only under `$XDG_CONFIG_HOME/ai-app-desktop/`. The pinned CA is a path given on the command line, not baked in. Chosen so the phone and desktop share one enrolment format and no second one is invented. - **I5's Android integration extends `iris-android-app` (I2's shell) behind a Cargo feature (`transcript-screen`), rather than a third shell crate.** That project already has the Gradle module, the `IrisView`/`MainActivity` Java, and the JNI registration; the only thing a second screen needs on top is a different `AndroidAppState`, the same axis `tabs_ui::build`/`transcript_ui::build` already vary along on the winit side. `tabs-screen`/`transcript-screen` are mutually exclusive and each pulls in only its own deps, so the plain tabs build (I2/I4) is untouched. - **Order of remaining work, updated 2026-09-05**: the two in-flight pieces and I5's Android integration are all done; next is giving iris its own frame-timing report so item 3 below can be decided by a number. - **DECIDED by Iris, 2026-09-05: iris is the app's framework; Masonry was the calibration.** Her words: "I think iris definitely makes more sense based on the limitations we've found." The limitations: Masonry has no touch scroll on Android (E2), no per-span rich text and no cross-row selection on the pinned commit (E2), and its keyboard bridge is a TODO (E1); iris carries the same screen under the Compose baseline on the host GPU (p50 15.0 ms against Compose's 20.0 ms, RUST.md's I5 box). What follows: the E-steps are closed as calibration, and the port proceeds on iris — screens, the shell (E3/E5), and `client-core` underneath. The item below is kept as the record of what she decided from. - **Was DEFERRED — whether to commit to iris over Masonry for `ai-app`.** Updated 2026-09-05 with the clean comparison the recommendation wanted: same sandbox session content, same emulator, `EMU_GPU=software`, one session. Headline numbers (RUST.md's I5 box, "Clean scroll comparison, 2026-09-05," has the full table and every caveat): | app | build | frames | janky % | p50 | p90 | p99 | worst | |---|---|---|---|---|---|---|---| | Compose (in-app report) | debug | 1102 | 99.0% late | 33.8ms | 50.6ms | 79.5ms | -- | | Compose (`dumpsys gfxinfo`) | debug | 1499 | 21.15% (95.66% legacy) | 32ms | 48ms | 150ms (p99) | -- | | iris (`FrameReport`) | **release** | 299 | 94.65% | 79.1ms | 98.6ms | 117.8ms | 212.6ms | | iris (`FrameReport`, repeat) | **release** | 233 | 94.42% | 109.3ms | 130.8ms | 147.1ms | 150.5ms | **Not a clean apples-to-apples reading, stated plainly rather than smoothed over**: iris had to be built **release** (debug `SIGSEGV`s on this emulator's Vulkan loader, I4's finding) against Compose's mandated **debug** build, so this asymmetry likely *understates* iris's gap rather than the reverse; the three frame-time sources measure different things (Compose's own phase accounting vs. Android's HWUI deadline-miss definition vs. iris's redraw-start-to-present window, the last of which `dumpsys gfxinfo` cannot see at all for iris's `SurfaceView`); and both figures are emulator numbers under software rasterisation, which Compose's *own* in-app report shows already costs 20-34ms/frame in `swap`+`gpu` alone under this GPU mode, so a same-mode iris number well above 16.7ms was expected going in for either app. A second pair under `-gpu host` was not taken this pass. The earlier session's suspected intermittent touch-delivery dropout was **not reproduced** this pass — the zero-frame results this time traced to this pass's own script bug (a `cd` that changed which emulator `ui-trace` targeted), not the emulator; a CPU-load rise during the gesture was observed by a sampler running throughout, but did not correlate with any failure, so the original candidate is neither confirmed nor ruled out. The choice in front of Iris, updated: decide now on the structural-plus-functional case already made (iris works end-to-end where Masonry's scroll gesture doesn't exist at all on Android) plus this table — reading the two build profiles and three jank definitions with the caveats above rather than as a single number — or ask for a same-profile, same-GPU-mode rerun first. RUST.md's I5 box has the full account. **Updated 2026-09-05, the `-gpu host` pair taken.** Real GPU rendering (`force-gles` -- the default Vulkan backend has no adapter at all under plain host-GPU boot, confirmed by the exact `wgpu` error) reverses the software-mode shape: | app | build | GPU mode | frames | janky % | p50 | p90 | p99 | worst | cpu p50 | gpu-wait p50 | |---|---|---|---|---|---|---|---|---|---|---| | Compose (in-app report) | debug | host (virgl) | 1268 | 96.4% late | 20.0ms | 28.4ms | 37.7ms | -- | -- | -- | | iris (`FrameReport`), **best of three, 2026-09-05** | release, `force-gles` | host (virgl) | 439 | 46.24% | 15.7ms | 23.3ms | 31.2ms | 57.4ms | 1.2ms | 13.2ms | Under real GPU rendering iris's median frame is *faster* than Compose's, not the 2-3x-slower shape the software-mode table shows. A new split inside `FrameReport` (redraw-to-submit vs. submit-to-present, commit `e2a1fad`) says why: iris's own CPU work per frame is a median ~1ms -- almost the entire frame is time spent handing the frame to the driver, not in iris's layout/text/primitive code. This is consistent with the earlier software-mode gap being mostly SwiftShader's CPU rasterisation cost rather than an iris-specific slowness. **Still not proof, and now closed as unanswerable rather than merely untaken**: a same-mode software `force-gles` run to isolate the backend was retried 2026-09-05 after fixing the compute-limit crash the first attempt hit, and hit a second, structural wall instead — SwiftShader's ES 3.0 GL path has no storage-buffer capacity at all, and `shader.wgsl` reads `var` buffers unconditionally, so reaching that path needs a shader rewrite, not a limits fix (RUST.md's I5 box, "The three remaining I5 verifications, closed 2026-09-05," item 2). The intermittent touch-scroll dropout this pass also reproduced is root-caused and fixed as of the same date (a missed `ACTION_DOWN` on a row's padding/header left `DragArbiter` stuck in `Idle`); three clean `iris-scroll.sh` runs post-fix each scrolled all 24/24 swipes, replacing the single-attempt 62-frame reading this table used to carry. RUST.md's I5 box, "Where iris's frame time goes, 2026-09-05, the `-gpu host` pass," and "The three remaining I5 verifications, closed 2026-09-05," have the full account. The iris-vs-Masonry choice itself is still Iris's to make. ## 2026-09-07: the enrolment link carries the CA, so an APK need not be built where its server runs **Problem.** Every phone build pinned the CA of the machine that compiled it -- the Compose app from `GeneratePinnedCert`, the iris app from `build.rs` reading `$XDG_CONFIG_HOME/ai-app/certs/ca.pem`. That is fine while the two are the same machine and impossible when they are not, which is exactly the iris client's situation: cross-compiled in this VM, delivered to a phone, run against `ai-server` on the host. Baking the host/port/token as well made it worse -- a token in a built artifact. **Decided: the CA rides in the enrolment link**, as `&ca=` (`wg_app_link::enroll::ca_param`), optional and per mint. The app that opens the link pins what the link said, and an APK built anywhere works against whatever server it is pointed at. Two alternatives were worked out and rejected. - **A CA *fingerprint* in the link, pinned at the TLS handshake.** The smallest link (43 more characters) and the strongest shape, but `ureq` 3.4 exposes no hook for a custom `rustls` `ServerCertVerifier`: its `TlsConfig` builds the `ClientConfig` itself, so this needs a hand-written `Connector` on the `unversioned` API and `rustls` as a direct dependency of `client-core`. A lot of machinery in the one crate that must stay light. - **A fingerprint in the link plus an unauthenticated `GET /ca.pem`.** Small code, but it needs a first connection with verification disabled, and it breaks a documented, tested posture -- `auth.rs`'s "gates every route with zero unauthenticated endpoints", which is a load-bearing decision rather than an implementation detail. Not something to change silently for this. **What it costs**, measured rather than guessed: on this project's P-256 CA the link goes from 89 bytes to 652, and `print_enrollment`'s terminal QR from 45x23 to 93x47 characters. That is why the parameter is the minter's choice per call: `ai-server` passes it (its iris client needs it), `dev-updater` passes `None` (its app is built on the machine it talks to, and its QR stays scannable in an 80-column terminal). The URI printed under the QR is the fallback either way, and is the path Dev Updater's Enroll button already uses -- it opens the link with `ACTION_VIEW`, so Android offers whichever apps registered the scheme, which needed no change here. The CA is a public certificate, so putting it in the QR leaks nothing the token did not already: photographing the terminal still costs exactly the token, which is rotatable. **The log upload's destination is moot**, so it is not wired to this. On the same day Iris decided Dev Updater will read an APK's runtime log from an on-device ContentProvider instead, which removes `log_upload`, `POST /client-log` and the `AI_APP_LOG_*` baking altogether -- so the enrolment landed without touching any of them, for that change to delete whole.