Author SHA1 Message Date
irisandClaude Opus 5 9e301f30c6 iris: ship an icon font subset, and delete the drawn mark
Iris asked why `mark` existed at all -- "the font should be working if
it's working for compose and nerd fonts are bundled". It was not: the
Compose app draws its icons from its own committed Nerd Fonts subset,
while iris, which bundles no font since 2026-09-07, was setting the
disclosure mark with bare geometric codepoints (U+25B8/25BE/25B4) out of
whatever face the platform resolved -- an empty box on her phone, a dot
on this VM. The 2026-09-07 note that "iris had no equivalent icon font to
keep" is the gap: it had none because it had never had one.

So iris ships the same kind of subset. iris/core/build-icon-font.sh is
the Compose script with its own GLYPHS list, writing a 992-byte
nerd_icons.ttf with three Material Design glyphs from the Mono face;
iris::icon names the codepoints; Family::Icons is how text asks for them.
The variant names an intention rather than a font name -- only TextData
knows what the file registered as, and it resolves it during shaping --
and it is a named family, never a generic one, so nothing falls back into
it for text and an icon cannot fall back out of it onto a system face
that happens to have the codepoint.

every_icon_is_in_the_bundled_font maps each constant through the shipped
font's charmap, which is the guard the script's "the two lists have to
agree" comment asks for. FontDiagnostics gains icon_family, so a build
whose font failed to register says so instead of drawing tofu; the
emulator reports icons=Some("Symbols Nerd Font Mono").

widget/mark.rs is deleted. It drew one correct triangle, but every
further icon would have been another rasteriser, and an icon as text
takes the size, colour and baseline of the line it sits in for free.

Looked at rather than only compiled: closed and open marks in
run-headless.sh phone --phone either side of a tap, and the collapse
bar's up mark under IRIS_TOOLS_EXPANDED=1.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 14:42:16 -04:00
irisandClaude Opus 5 341b7a5922 iris: a device change re-uploads its textures, and a mark is one texture per shape
The bench APK panicked on frame 1 on the emulator:

    iris panic at iris/core/src/render/texture.rs:461:22:
    texture slot 89 is not a live standalone image: None

widget::mark called Textures::add per widget, so a folded card per tool
call meant a standalone image, a bind group and a draw call each --
hundreds of copies of three pictures. Textures::reset, which the Android
surface-rebuild path calls for a genuinely new renderer, then threw the
slot numbering away with the pixels, leaving every one of those live
handles naming a slot nothing recognised. Its doc had said the only
standalone image in the workspace was tabs-ui's, "confirmed by grep" --
true when written, false the moment mark existed.

Textures::reupload replaces reset: queue every slot for upload again in
slot order, empty slots included, so the new device gets the same slot
numbering and a handle a widget has been holding still names its own
texture. The glyph atlas is no longer cleared on that path either, so an
app switch stops re-rasterising every glyph on screen.

Textures::shared(key, make) is one texture per description, keyed by a
SharedTextureKey the caller packs exactly rather than hashes. mark keys on
direction and colour: three mark textures for the screen, not one a card.

And the devlog can finally show a panic. After a crash, Dev Updater's
query starts the app process for the provider alone, so no activity ran,
so set_crash_dir never replayed the panic hook's file -- the Runtime tab
held one line, the provider announcing itself. DevLogProvider.nativeReady
takes the files directory and does the replay from onCreate; the hook also
saves the dying run's last 80 lines beside the panic, read through a new
non-blocking LogRing::try_tail_text so a panic holding the ring's lock
cannot deadlock the hook.

Verified on this checkout's emulator: opens clean, survives 33 full-screen
scrolls back through the fixture, image_bind_group_creates_prev=1; a real
panic replays into the next launch, and a hand-written last-panic.txt
replays in a process started by a provider query with no activity.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 14:27:09 -04:00
irisandClaude Opus 5 c8785b6091 docs/IRIS.md: it is the log of how iris is being built, not an API changelog
Iris, 2026-09-08: 'any major additions or design things should be added
there, not just public API stuff. You may as well remove the public API
bit at this point.' Widened the header, pointed AGENTS.md at the new
scope, and added the design point behind the scroll bug -- a cached
measurement needs its own value for 'not measured yet'.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 14:03:29 -04:00
irisandClaude Opus 5 9c560e3492 docs: tick the drawn chevron
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 14:01:42 -04:00
irisandClaude Opus 5 e5a90c6135 iris: mark() -- a drawn disclosure triangle, instead of a codepoint the phone lacks
The tool cards' open/closed marks were U+25B8/25BE/25B4 in whatever face
resolved. That worked while iris bundled its own fonts; since the move to
the platform collection on 2026-09-07 Iris's phone draws an empty box and
this machine draws a dot -- UI_RULES' 'don't rely on characters the
platform might not have'.

iris::widget::mark rasterises one oversampled, antialiased triangle into
the ordinary texture path and scales it into the box the caller asks for,
so it needs no new primitive and is correct at any density. Its two tests
check the shape points where it was asked to and leaves its corners
clear, which is the half nobody would look at on a device that renders it
wrong.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 14:01:31 -04:00
irisandClaude Opus 5 af1b0c5ab2 docs/RUST.md: what the folded-card sanity check found
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 13:57:35 -04:00
irisandClaude Opus 5 cce4b28324 iris: a scroll area no longer opens at the end of content it has not measured
Scroll::content_len was 0.0 both for 'nothing here' and for 'not drawn
yet', so the first frame's clamp found a scroll range of zero, read
amt == len as 'sitting at the end' and set snap_end -- and the next
frame, now knowing the real length, jumped to it. On a phone that put a
code fence at the end of its longest line, mid-word, before anybody
touched it. It is an Option now, and the clamp does not answer a question
it cannot yet answer.

Which edge an area opens at is also a caller's decision rather than a
default: scrollable_on starts at the beginning (what is read),
scrollable_to_end pins to the end while content grows (what is typed --
the composer), both through one Scroll::new(inner, axis, at_end).

And tool.rs's raw_block pans sideways again: the 2026-09-06 'a
scrollable_on(Axis::X) around a non-editable Text draws nothing' defect
does not reproduce, most likely fixed by the shaped-mask work, so a long
command is readable rather than clipped.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 13:57:16 -04:00
irisandClaude Opus 5 94d8373289 iris-android-app: the bench observes the fling instead of driving it at 60Hz
The fling phase called List::tick_fling itself every 16ms, so on a 120Hz
phone every second frame redrew a position already drawn -- Iris saw the
benchmark scroll visibly less smoothly than her own finger, and it was
the rig rather than the renderer. A real fling is advanced once per frame
by UiData::tick_animations from the frame callback, so the phase now
starts one the way a gesture does (fling + animate) and polls
is_scrolling to know when it settled. ANIM_STEP_MS becomes POLL_MS,
which is what it always was here.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 13:48:17 -04:00
irisandClaude Opus 5 8310431497 iris: pin the nested-scroll axis rule, and record the capture fix in RUST.md
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 13:46:39 -04:00
irisandClaude Opus 5 b863f9f3df iris: a capture cancels every other gesture, and the pointer leaves UiRenderState
Two defects Iris reported from her phone on 2026-09-08, one root cause
each, both in how a gesture ends.

A widget that takes pointer capture cuts every other widget off from the
press completely -- no PressEnd, no Drop -- so anything else tracking it
was left with an open gesture at a stale origin, and the *next* touch
anywhere was measured from that origin. That is the transcript jumping on
a tap after a code fence was panned sideways. CursorSense::Cancel is the
missing state: delivered once to each loser of a capture race, the way
Android sends ACTION_CANCEL and the web sends pointercancel.

And  registered click_or_drag|unclick, which never matches
a Drop, so a Scroll that had captured never saw its own gesture end and
stayed panning from where the finger left. That is the horizontal snap
back. CursorSense::drag_senses() states the rule once for every widget
driving a DragGesture instead of per call site.

The pointer's own state (who holds capture, who is tracking the press) no
longer lives in a Mutex on UiRenderState. It is Event::Global for the
cursor senses -- owned by the event manager that runs the dispatch,
reached by &mut, with a per-dispatch PointerRequests slot for handlers --
per Iris: never reach for locks first, and input-wide state belongs to
the general input handler. What had forced the lock was a Data: Send
bound on task_on that nothing needed; the spawned future never sees the
event's data.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 13:44:51 -04:00
irisandClaude Opus 5 cdeb7b0857 docs/RUST.md: the work is done inline, not handed to subagents (Iris, 2026-09-08)
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 13:31:02 -04:00
irisandClaude Opus 5 476609e1d3 docs/RUST.md: Iris's 2026-09-08 phone report -- tap-jump, nested scroll, folded cards, and the bench's 60Hz gesture
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 13:27:46 -04:00
irisandClaude Opus 5 2756087e1c emulator: settle on GLES, and make every run say which adapter drew it
Iris's call, after the guest measurement: the emulator is a GLES rig and
nothing chases hardware Vulkan in it; the Vulkan path is covered by the
desktop build and by her phone.

Nothing had to be forced. The emulator has no hardware Vulkan at all --
its only Vulkan is SwiftShader in software -- and its GLES is the host's
real RX 7900 XT through virgl at ES 3.1, so iris's existing runtime
fallback lands there by itself. Verified end to end with an ordinary
debug APK: "no Backends(VULKAN|...) adapter on this device, falling back
to GLES", then "Android Emulator OpenGL ES Translator (virgl (AMD Radeon
RX 7900 XT ...)) (Gl, OpenGL ES 3.1 ...) on Backends(GL)". So the
emulator and the phone run the same binary, differing only in what it
finds -- which is the point, and `force-gles` must not be reintroduced to
arrange the emulator's backend.

What changed:
- The Android renderer logs the full adapter line at startup, as the
  desktop already did. Only the backend enum was logged, which cannot
  tell `Gl` on the host's GPU from `Gl` on SwiftShader; the same rule was
  written on one member of the pair and not the other.
- `run-bench.sh` prints that line before any number.
- build-apk.sh, Cargo.toml and RUST.md's "Vulkan in the emulator" carried
  the stale premise that the emulator defaults to software Vulkan and has
  to be steered off it. The recipes are marked superseded rather than
  deleted, since the record of why host Vulkan is unavailable is still
  worth having.
- Drive-by: an `#[allow]`-free clippy warning in android/platform.rs
  (useless JObject conversion) that only appears on the android target.

No Vulkan requirement was found in iris itself to remove: neither backend
asks for a feature, `device_limits()` stays at wgpu's defaults with the
compute fields zeroed, and both probe rather than expect an adapter.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 13:12:21 -04:00
irisandClaude Opus 5 af7d5f3782 docs: what the emulator actually gives a GPU app, measured in the guest
`gpu-probe` cross-compiled with cargo-ndk and run inside a default
`emu up`: the guest's GL adapter is the host's real RX 7900 XT through
virgl, reporting OpenGL ES 3.1 with compute shaders, 1024 invocations per
workgroup and 64 KB of workgroup storage -- the same numbers the desktop
gets. `Backends::PRIMARY` still finds nothing, because the guest's only
Vulkan is SwiftShader.

So GPU acceleration in the emulator is not a thing to get working; it is
the default, and it is GLES. What is missing is GPU-accelerated Vulkan,
and the Venus retry on mesa 26.2.2 fails exactly as it did on 26.1.7 with
no newer emulator package to try.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 13:04:15 -04:00
iris db0a41a7cd gpu-probe: say whether each adapter has compute, not just the preferred one
Compute is a downlevel capability rather than a feature -- unconditional
on any Vulkan 1.0 device, GLES 3.1 and up -- so the question shadows and
blur raise is what the *weakest* adapter iris can fall back to offers.
Both here answer yes: Venus and virgl each report COMPUTE_SHADERS, 1024
invocations per workgroup and 64 KB of workgroup storage, virgl because
it is ES 3.2. The only no-compute machine in this project is the
emulator's SwiftShader software GL at ES 3.0.

RUST.md gains that table, why DRM native context is unrelated to it, and
what each of shadows/blur/paths actually needs -- only vello proper turns
the compute question on.
2026-09-08 12:55:47 -04:00
irisandClaude Opus 5 b9924e7617 iris: the GPU test's crash was the Vulkan loader unloading Mesa, not wgpu
`mask_sdf` SIGSEGVd after printing `test result: ok`, and the workaround
was to hand the device to the process with `mem::forget` on the reading
that "dropping a wgpu device on Venus segfaults". Every part of that
except the symptom was wrong.

`rigs/gpu-probe`'s new `teardown` bin is the experiment, one variable per
mode: the same open-and-close exits 0 on the main thread and SIGSEGVs on
a spawned one; it needs no GPU work and no device, only an instance; raw
`ash` does it with no wgpu involved at all; and keeping the instance
alive fixes it. Destroying the last VkInstance makes the loader dlclose
the ICD, and Mesa's ICD here registers a pthread_key_create destructor
into its own text without `-z nodelete`, so glibc calls it through
unmapped memory when the thread exits. libtest runs every #[test] on a
spawned thread, which is the whole reason this looked like a drop bug.
`VK_LOADER_DISABLE_DYNAMIC_LIBRARY_UNLOADING=1` confirms the mechanism.

So the fix is one `wgpu::Instance` for the process -- what wgpu asks for
anyway -- and the device, queue and everything else drop normally again.
The escape and its paragraph of reasons are gone.

Also: the machine-level graphics notes duplicated in docs/RUST.md,
run-headless.sh and two source comments now point at the
`this-machine-graphics` skill, which is the only copy.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 12:22:47 -04:00
irisandClaude Opus 5 f014e8d9cf docs/RUST.md: point at the this-machine-graphics skill
The GPU findings from 2026-09-08 would bite any project on this machine,
not just this one, so they are now a skill (AGENTS.md's own rule about
where a machine-wide lesson belongs). This section keeps the iris- and
port-specific half and names the skill for the rest.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 12:09:45 -04:00
irisandClaude Opus 5 0ccc444246 iris: cut test debug info, say which adapter drew, and log on the desktop
Three findings from one morning, all of them things that were invisible
rather than wrong. docs/RUST.md's two new sections have the full account.

**`cargo test --workspace` was taking half an hour, and it was debug
info.** rustc's default `debug = true`, times eight test binaries each
statically linking the whole wgpu + naga + winit + parley graph, means
every one of them gets a private copy of that graph's DWARF written into
it: the linkers for one run had written ~54 GB between them and were
still going at thirty minutes -- the worst single one 16.9 GB for one
test binary -- leaving an 88 GB target/. It was not CPU: the machine was
87% idle, and rust-lld's threads were in D state in btrfs
`handle_reserve_ticket`, blocked on space reservation at 83% full. So
`debug = "line-tables-only"` on both `profile.dev` and `profile.test` --
both, because `cargo test` builds dependencies under one and the test
targets under the other. Cold, with all 19 suites run: 69 s and a 3.7 GB
target. Backtraces keep file and line; `RUSTFLAGS="-C debuginfo=2"` per
run buys back variable inspection when a debugger actually needs it.

**The desktop had no logger at all**, so every `log::` call on that side
went to `log`'s no-op default -- including the GLES fallback warning
added hours earlier. `DefaultApp::run` installs a stderr logger
(`src/default/logging.rs`, no new dependency: a level and a line is a
page of code against env_logger plus its filter dialect), and the
renderer now says which adapter won at `info`. That line is the point:
with a silent fallback, a layer-2 screenshot rendered by llvmpipe and one
rendered by the host's GPU are the same PNG, and which one it was is
exactly what the screenshot is being taken to judge.

**`tests/mask_sdf.rs` is a render pass now, not a compute pass.** It
asked for `adapter.limits()` because `iris_core::device_limits()`
deliberately zeroes the six `max_compute_*` fields -- a decision on
record since 2026-09-05, which this quietly worked around instead of
following. It now asks for what iris asks for and calls the function from
the fragment stage, where the renderer calls it. The compute pass was
*not* why it crashed, and the record should not say it was: the rewrite
crashes identically. What the crash is: dropping a wgpu device on this
VM's Venus adapter segfaults, after the test has produced its answer
(worst CPU/shader disagreement 5.8e-6). Narrowed -- plain Vulkan creating
and destroying five VkDevices on the same adapter is clean, and the same
binary with Vulkan hidden falls back to GL and exits clean. Worked around
at `Gpu::leak`, with the reason and the delete-me condition written
there.

`rigs/virtgpu-probe` is the new rig behind the Venus half: which capsets
the host offers (0x16 -- VIRGL, VIRGL2, VENUS; no capset 6, so no DRM
native context without host-side work), whether the device has compute
(it does: 1024 invocations/workgroup -- the "no compute" finding on
record is about the Android emulator's SwiftShader, a different machine),
and whether plain Vulkan teardown is clean.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 12:06:02 -04:00
irisandClaude Opus 5 c6da735134 docs/RUST.md: the ABI-cache half of the build-apk.sh box is done (4f6ec3a)
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 11:17:15 -04:00
irisandClaude Opus 5 4f6ec3a900 iris-android-app: clear Gradle's native-libs cache, so an ABI switch takes
`build-apk.sh` already removed `app/src/main/jniLibs` before each build,
with its own comment saying why. It does not reach Gradle's own copy:
`mergeReleaseNativeLibs` is up to date against its cached inputs, so a
build that switches ABI packages the previous one. An `--abi x86_64`
release APK containing `lib/arm64-v8a/libmain.so` installed fine and
aborted at startup with `Could not get adapter!: NotFound {
active_backends: VULKAN }` under libndk_translation -- which reads
exactly like the phone's own Vulkan problem and is nothing of the kind.
It cost an hour on 2026-09-07 and was written down rather than fixed.

Scoped to the three native-lib directories rather than all of
app/build, so an ABI change costs the native merge and not the whole
Gradle build. Verified on the case that produced it: this checkout held
an x86_64 libmain.so from emulator work, and `./build-apk.sh release
--abi arm64-v8a` produced an APK whose only .so is
lib/arm64-v8a/libmain.so (7,518,840 bytes) -- that APK is
ai-app-bench a012ff9.

docs/RUST.md's queue box keeps its second half open: the 648 MB debug
bench APK still will not install.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 11:17:07 -04:00
irisandClaude Opus 5 38bf6309cb iris: a mask is a shape, not a rectangle -- .masked_by, and touch obeys it
Iris, on the code fence: "the code block scrolling currently masks in an
inner rectangle. Ideally masks should have a shape associated with them,
rounded rectangle being one of them ... so that the mask becomes the
parent container with rounded edges. Make sure alpha works properly with
it, eg. on the corners where alpha should be decreased / multiplied."

`Mask` is now `{ primitive, parent }` -- the slot of a primitive already
written, plus the mask this one nests inside. The fragment stage
evaluates that primitive's own coverage at the masked pixel, through the
same `rounded_rect_coverage` a drawn rect goes through, and multiplies it
into the alpha along the whole `parent` chain. Nothing about the shape is
copied, so a rounded container's corner and its children's clipped corner
are one piece of arithmetic and cannot drift; two nested feathers dim a
pixel twice, which is the multiply she asked for.

`.masked()` is unchanged for callers: it writes an undrawn rect
(`Drawn::No`/`NOT_DRAWN` -- owned, moved, resized and freed like any
other primitive, simply never rasterized) and points at that, so square
clipping is the same mechanism rather than a special case. New
`.masked_by(shape)` draws `shape` behind the content in its own layer and
clips to the first primitive it drew, with no radius written twice; it
replaces `.masked().background(w)`, which drew both and clipped to the
box. `transcript-ui`'s `BlockFrame::Verbatim` is the first caller.

Hit-testing applies the shape (`SensorUi::run_sensors` ->
`UiRenderState::mask_admits`, coverage above one half, which is where the
drawn edge is), as well as the widget's own box -- the two ask different
questions and both have to hold. `primitive_corners` is a floor-for-floor
transliteration of the shader's `corners_of`, not `region.to_px()`: the
phone's 2.55 density puts nothing on a whole pixel, and skipping the
rounding disagrees with the pixels by up to one along each edge.

A mask's shape must be a rect, asserted by name in `set_mask_to`. A glyph
would need a CPU-side alpha plane before the hit test could agree with
the shader, and a standalone image a bind-group switch the fragment stage
cannot make. So no texture mask exists; the branch where one would go is
in both copies of `mask_coverage`. docs/LAYOUT.md's section end lists this
and the three other places the code is narrower than the design.

Tests. Layer 1, `layout_tests.rs`: the child's coverage swept across the
container's corner arc equals the container's own exactly; nested masks
multiply rather than intersect, asserted where both feathers are partial,
which is the only place the two differ; a press in a rounded-away corner
misses while one inside the curve and one on a straight edge hit; and
`a_plain_mask_still_clips_to_a_square_box`, the half this had no reason to
touch. The first version of the corner test swept the straight chord
between the arc's ends, which lies inside the circle everywhere -- it
proved nothing and said so, which is why it counts both sides now.

`iris/tests/mask_sdf.rs` is the only test here that needs a GPU: it lifts
`distance_from_rect` and `rounded_rect_coverage` out of
`iris_core::SHAPE_SHADER` by name -- lifted, not copied, since a copy
would be edited alongside the shader -- and runs them in a compute pass
over ~200k points at five radii against `iris_core::rounded_rect_coverage`.
Worst disagreement under 1e-5; the negative control (`+ 0.01` inside the
shader's smoothstep) fails it at 0.03.

Layer 2 for looking: `./run-headless.sh phone --phone --shot /tmp/mask.png
--seconds 6 -- -p transcript-fixture` draws the fixture's horizontally
scrolled code fence clipped on the curve at both top corners.

Two things found on the way and fixed here:

- The winit backend had the defect the Android one was fixed for in
  85869d0 -- `Backends::PRIMARY` and an `.expect` on the adapter. This
  VM's Venus device disappears when the host runs out of virgl contexts,
  which happened mid-task, and layer 2 aborted with `Could not get
  adapter!` while GL sat there working. It probes and rebuilds the
  instance on `Backends::GL` exactly as Android does now, and the request
  names the backends it tried. The rule had been written on one member of
  a set of two.
- `active_primitive_count` counted mask shapes, so `iris::frame`'s
  `primitives=` -- a number Iris reads off a phone report as "how much is
  on screen" -- would have gained one per masked widget.

`widget_trait!` now accepts a `///` doc comment on its functions, since
`masked_by` is public API and rustdoc is where a contract is read.

docs/LAYOUT.md, docs/RUST.md (both queue boxes, the commands, and where
the GPU test sits among the three layers), docs/IRIS.md and
docs/IRIS_TODO.md ("Masks defined relative to each other", now closed).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 02:18:57 -04:00
irisandClaude Fable 5.1 3eb0e033d5 docs: tick report hygiene and bench header (commits 7485d78, b8ea723)
Both docs/IRIS_TODO.md's night bullets and docs/RUST.md's queue items
covered by the two client-core/iris-android-app commits above.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 22:26:49 -04:00
irisandClaude Fable 5.1 b8ea723718 iris-android-app: Copy report always copies; restore the header's text size
Two of the phone's 2026-09-07 night reports (docs/IRIS_TODO.md):

Copy report used to silently decline ("nothing to copy -- run the
benchmark first") whenever no benchmark had run yet, which read on the
phone as the button being unhittable until Diagnostics was pressed first
-- UI_RULES's "a failure is reported where it happened" failure, since it
declined with no visible effect. It now always copies something: with no
benchmark run yet it copies the diagnostics pane's own text instead (which
needs no prior button press either), with a first line saying so, and in
every case appends the ring's tail (LogRing::tail_text,
COPY_REPORT_TAIL_LINES lines, previous commit) instead of the whole ring,
which was the other half of "causes a lot of lag" pasting it into a
message box. app_log.rs wires iris::diagnostics::trace_enabled into the
ring filter that commit added.

The header's four controls no longer fit one row at HEADER_TEXT = 18, and
a previous agent had shrunk it to 13 to make room -- exactly what
UI_RULES forbids (never shrink text to fit a layout). Restored to 18 and
split bench_controls into two rows instead (run+copy, diagnostics+trace),
doubling the header's own height rather than the outer layout's reserved
space (top_bar already sizes to its own content). Checked on this
checkout's emulator: ui-trace's --field box shows two clean, non-
overlapping rows, and a screenshot shows the restored size reading
clearly; a Copy report tap with nothing run yet now logs "copied to
clipboard" instead of declining.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 22:26:27 -04:00
irisandClaude Fable 5.1 7485d78d50 client-core: filter the ring's Debug/Trace lines to iris's own targets
Iris's phone report (docs/IRIS_TODO.md, 2026-09-07 night): the ring held
1339 lines and dropped 4050 more, almost all of it naga::front/wgpu_core/
jni logging at Debug unconditionally, because RingLogger accepted every
target at whatever level `log`'s own max was set to. The trace gate added
in 992c472 only covers iris's own debug! call sites, not a dependency's.

ring_accepts() is the one filter, applied in RingLogger::log rather than
per callsite: Info and above always rings, from anywhere (a dependency's
real warning is worth keeping); Debug and Trace ring only from `iris`/
`client_core` targets, and only while tracing is on. Tracing itself is
`iris::diagnostics::trace_enabled`, passed into RingLogger as a plain
`fn() -> bool` rather than called directly, since client-core sits below
iris and must not depend on it -- the same reason `inner` (the platform
logger) is already injected rather than chosen here.

Also adds LogRing::tail_text and COPY_REPORT_TAIL_LINES (150, named and
reasoned at the constant) for the next commit's Copy report trim.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 22:26:17 -04:00
iris b87f5a597e iris: a finger put down on a moving list catches it at that sample
Iris, from the phone (docs/IRIS_TODO.md, 2026-09-07 night): "sometimes
when I try to catch it while it's still moving (particularly if I drag)
then it fails to stop & snap to where finger is." The fling did stop on
the down -- `Selection::drag` has cancelled it since the fling landed --
but the *gesture* then went through `DRAG_SLOP` like any other press, so
for the first few frames the finger was down and the content under it
did not move. Compose does not do that: `scrollable`'s
`startDragImmediately` is `isScrollInProgress`, and the drag starts on
the DOWN with no slop.

So `DragArbiter::press_start` takes a `PressState` -- what the target
looked like when the press landed, `already_selected` and `scrolling` --
and a press on moving content enters `Panning` immediately. A catch that
is released without ever moving is `Released(None)`: not a `Tapped`,
because Compose consumes that DOWN and no click detector under it sees
the gesture, so stopping a fling must not also follow the link it landed
on; and not a velocity, because there is none to hand on. The moment it
moves anything it is an ordinary pan release again and flings normally.

`DragGesture::starts_press` is the one rule for "this frame opens a
press", read by `handle` and by `Selection::drag` -- which has to prepare
its list (cancel the fling, report whether there was one) on exactly the
frames `handle` will call `press_start` on, including the recovery frames
where no `PressStart` ever arrived.

It deliberately does **not** special-case `PressStart` to true, which is
the defect the layer-1 test found: one touch-down reaches every sensor
under the finger, and a transcript row's block and the tool row
containing it drive the same shared `DragGesture`, so `handle` sees one
`PressStart` twice. Restarting on the second delivery re-read
`PressState` after the first had already acted on it -- the fling was
cancelled by then, `scrolling` came back false, and every catch quietly
became an ordinary slop-waiting press again.

Tests. Layer 1, `transcript-fixture/tests/catch_a_fling.rs`: the
recorded 120Hz flick, 150ms of fling, then a down and three 2px moves --
the content tracks the finger sample for sample
(`a_press_on_a_flinging_list_pins_the_content_to_the_finger`, which
fails at the parent commit with "the content 0.0px"); a catch released
without moving neither taps nor flings; and the half this had no reason
to touch, `the_same_small_drag_on_a_settled_list_moves_nothing` -- 6px
total is inside `DRAG_SLOP`, so making every press pin the content would
pass the first test and take the slop away from every ordinary one.
Unit, in `sense.rs`: the catch pans from the first sample, the same
press on settled content stays undecided, a catch that drags still
flings, and the double-delivered `PressStart` stays one press.
2026-09-07 22:18:16 -04:00
irisandClaude Fable 5.1 80a75c128e docs/RUST.md: who owns the killed agents' diff, and the stale worktree note
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 22:08:35 -04:00
irisandClaude Fable 5.1 50e69995b6 docs/RUST.md: the emulator crash loop was the missing GLES fallback, with the panic-hook note
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 21:50:06 -04:00
irisandClaude Fable 5.1 85869d02f8 iris: the Android renderer falls back to GLES, and every failure reports
The bench app crash-looped on this checkout's emulator with the default
features (RUST.md's queue item). Not the surface lifecycle and not "once
backgrounded": a build without `force-gles` never got a first frame.
`AndroidRenderer::new` asked wgpu for `Backends::PRIMARY`, which does not
contain `GL`, and this emulator advertises a Vulkan ICD with no adapter
behind it -- `NotFound { active_backends: VULKAN, no_adapter_backends:
VULKAN, supported_backends: VULKAN | GL }`, `.expect`ed, so SIGABRT, so
the launcher restarts it. iris was refusing a device whose only usable
adapter is a GLES one.

It now probes for a `PRIMARY` adapter and rebuilds the instance on
`Backends::GL` when there is none. The probe runs on an instance that
never touches the window on purpose: **an Android window can be
connected to one graphics API only**, so one instance carrying both
backends fails worse -- measured here on the way to this fix, Vulkan's
`vkCreateAndroidSurfaceKHR` claims the window in `create_surface` and
the GLES surface from the same window then reports `In
Surface::configure / Invalid surface`, aborting a frame later in
`Surface::get_current_texture_view`. Vulkan still wins wherever it has
an adapter (`PowerPreference::None` does not sort, and Vulkan is
enumerated first), so nothing changes on the phone.

Second half, the same rule applied to the whole set: the surface,
adapter and device requests all report through the `Result<Self,
String>` this function already returns, where two of the three used to
panic. `surface_changed` puts that string on screen and in the log
ring, which is what the Result was added for.

Emulator evidence (API 36 x86_64, debug): after, `iris renderer: no
Backends(VULKAN | METAL | DX12 | BROWSER_WEBGPU) adapter on this
device, falling back to GLES` then `new renderer built (Gl)` and
frames. Clean on both the default and a `force-gles` build for the
cases this had no reason to touch: two background/return cycles,
rotation there and back (the `already_live=true` reuse branch), a
background/return after the rotation, and cold starts. Vulkan could not
be exercised here -- that this emulator has no Vulkan adapter is the
defect itself.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 21:50:02 -04:00
irisandClaude Fable 5.1 f99ae4c366 iris-android-app: a panic hook, so an abort says something Iris can read
Checked before writing anything: under `panic = "abort"` (this crate's
Cargo.toml) a panic's message reaches the tombstone's `Abort message`
and nowhere else -- not `log`, so not `client_core::log_ring`, so not
Dev Updater's Runtime tab. That tab is the only surface Iris has on a
phone with no `adb`, so every `assert!` and `expect!` in these builds
has been failing silently as far as she is concerned; the adapter crash
fixed in the next commit looked like the app simply relaunching.

`install_panic_hook` (called from `app_log::install`) writes the
message and its location at `error` level. The ring is memory only and
the process is about to die, so it also writes `last-panic.txt` in the
app's private directory; `set_crash_dir`, called from
`nativeSetFilesDir`, replays that into the ring at `error` level on the
next start and deletes it. A crash loop therefore explains itself in
the run that is still up, which is the run somebody can look at.

Verified on this checkout's emulator against the unfixed renderer:
`iris panic at .../render.rs:140:14: Could not get adapter!: NotFound
{...}` on the run that died, and `iris app log: the previous run died
-- ...` on the next one.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 21:49:45 -04:00
irisandClaude Fable 5.1 203f53470c iris: one primitive arena all layers share, with placement in a storage buffer
A mask is about to reference a primitive already drawn and evaluate it at
the masked pixel (docs/LAYOUT.md's "Masks with a shape"), which the data
layout could not answer: a primitive's placement lived in its layer's
*vertex* buffer, invisible to the fragment stage, and `rects`/`glyphs`
were per layer too -- so a mask whose shape is a rounded container in one
layer, clipping content a `Stack` put in another, would have read the
wrong layer's rect with nothing on screen to say so.

So the instances and the per-primitive data become one arena
(`UiRenderState::primitives`), bound once per frame; a layer keeps only
its draw *order*, which is what its vertex buffer now is -- one `u32`
slot per instance instead of eight attributes. The vertex stage reads the
placement it is drawing from `instances[slot]`; the fragment stage can
read any other primitive's from the same buffer, which is what the mask
work needs and the reason there is no second copy for masks.

Arena slots are stable (nothing is compacted), so a `Mask` can hold one
across frames. A slot freed during a redraw is therefore not reusable
until every layer's order has been compacted around it -- otherwise the
reused slot would draw twice, once through the stale order entry -- which
is what `Primitives::freed` and `UiRenderState::apply_free` are. That
compaction moved out of `UiRenderNode::update` into `UiRenderState::
update`: it is bookkeeping over `active`, not GPU work, and the harness
(which has no renderer) needs it too.

Same 164 tests, the `--phone` screenshot unchanged.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 21:21:55 -04:00
irisandClaude Fable 5.1 b38e797db3 docs: phone report 2026-09-07 night -- catching a fling, silent Copy report, third-party debug flooding the ring
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 21:18:29 -04:00
irisandClaude Fable 5.1 92985ba8e3 iris/Cargo.lock: the log entry for iris-android-app regenerated after the uploader's removal
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 21:09:35 -04:00
irisandClaude Fable 5.1 181ba64606 docs/REVIEW-2026-09-07.md: every finding's status after the fix pass
13 fixed, 6 moot or deferred, 2 not done on purpose. Each finding gets its
own Status line in place rather than a summary at the end, so a reader who
arrives at a finding sees what happened to it; the header carries the
counts and the six commits.

The moot ones are all in the phone-logging route 06b8a1f deleted (D2's
unbounded `POST /client-log` body, D3's silently dropped lines, R3's three
copies of one wire contract, R4's `build.rs`, and the `client_log_time`
duplication) -- the app hands its log to Dev Updater through an on-device
ContentProvider now, so there is nothing left to bound or share. Two more
are deferred to the devlog agent because `iris/android-app/**` and
`client-core/src/log_ring.rs` were open under it this pass.

The two left undone are deliberate. R2 (a mask clips drawing but not
hit-testing) waits on docs/LAYOUT.md's mask redesign, since intersecting
a chain in `resolved_region` now would be a second mechanism to unpick.
R6 is a look-at-it-on-the-phone item and no build in this VM is evidence
about her device's font set.

Full checks on the tree as pulled: `cargo fmt --check` clean in `iris/`,
`server/`, `client-core/` and `event-model/`; `cargo clippy --workspace
--all-targets` exit 0 in `iris/` and `server/` (the only line is the
`future-incompatibilities` note about naga/wgpu/winit, which predates
this pass); `cargo test --workspace` 165 in `iris/`, 160 in `server/` and
157 in `client-core/`, no failures. The one thing not run is a real
device build -- `cargo ndk -t x86_64 -P 29 check -p iris` is clean, but
`-p iris-android-app` is the devlog agent's tree.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 21:09:02 -04:00
irisandClaude Fable 5.1 a6a100edc6 iris: the chain bound is named for the walk, and two nits from the review
docs/REVIEW-2026-09-07.md's rule finding on `MOVE_CHAIN_LIMIT` plus both
nits.

`MOVE_CHAIN_LIMIT` bounds two different parent walks -- move offsets in
the vertex stage and `Mask::parent` in the fragment stage -- under a name
that says one, and the shader's own comment beside it already called it
"the bound on the parent walk". Renamed to `PARENT_CHAIN_LIMIT` in both
files at once (the constant has no other users), with the doc saying
which two chains it governs.

`DragGesture`'s release computed `self.velocity.velocity()` twice, once
for the outcome and once for the `iris drag release:` line -- a full Lsq2
fit each. Once now, into a local both read.

`transcript-ui`'s `selection.rs` called `ui.ui_mut().animate(id)` even
when `List::fling` had bailed (Compose's `|v| <= 1.0`, or no anchor), so
a frame was asked to advance an animation known not to exist. It is
behind `is_scrolling()` now, which is the same answer `fling` itself
reached. `phone_screen.rs`'s recorded flick still flings, which is the
half that says the guard did not turn a working release off.

Verified: `cargo test --lib -p iris` (104) and `-p transcript-fixture`
(12), fmt and clippy clean, and layer 2 (`run-headless.sh phone --phone`)
still renders with the mask chain intact -- code fences clipped to their
rows, the list clipped at the composer -- which is what the wgsl rename
needed looking at rather than compiling.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 21:05:55 -04:00
irisandClaude Fable 5.1 ff1d6ea932 iris: a degenerate fit has no solution, and the desktop follows a display's density
Two of docs/REVIEW-2026-09-07.md's risks.

**R7.** `poly_fit_least_squares` clamped a near-zero basis-vector norm
(`1.0 / dot(..).sqrt().max(1e-6)`) where Compose's `polyFitLeastSquares`
bails: below `0.000001f` the vectors are linearly dependent and there is
no solution. Clamping reached the solve with a `q` row of zeros and a
zero on `r`'s diagonal, produced `[NaN, NaN, NaN]`, and was rescued only
by the caller's `is_finite` check -- working, but by accident, and not
what the source it is transcribed from does. It returns `Option` now and
`velocity()` answers 0 on `None`.
`a_fit_through_linearly_dependent_points_has_no_solution` reports
`Some([NaN, NaN, NaN])` with the clamp back in place. Three samples at
one instant is exactly what the input clock produced before 2ec0fee, so
this is the second half of the same fault.

**R5.** `WindowEvent::ScaleFactorChanged` was unhandled, so dragging the
window to a display with a different scale left every `Len::dp` and every
rasterised glyph at the density the window opened on. It now re-reads
`content_scale` -- through that function rather than off the event, so
`IRIS_SCALE` still pins `--phone`'s density instead of following the
monitor -- and sets both copies. `UiRenderState::set_density` marks the
tree for a full redraw when the value actually changes, because
`Text::shape` keys its cache on `(attrs, width, density)` and nothing
else would ask for those glyphs again. Invisible on this machine (every
display here is 1.0), which is why the review asked for it in writing.

Verified: `cargo test --lib -p iris` (104), `cargo test -p
transcript-fixture` (12), `cargo ndk check -p iris`, fmt and clippy
clean, and layer 2 (`run-headless.sh phone --phone --replay
flick-120hz.touch --shot`) still draws and still clips at the composer.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 21:03:43 -04:00
irisandClaude Fable 5.1 2b20bb2c91 docs/RUST.md: queue -- bench header type shrunk to fit, emulator crash loop after backgrounding
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 21:01:27 -04:00
irisandClaude Fable 5.1 3c80d9d696 iris bench: a Trace switch for the input/frame diagnostics, and the report says when it was on
`iris::diagnostics::set_trace` landed with nothing to press it. It is the
bench header's fourth control now, reading `Trace off` or `Trace on` --
a toggle whose own appearance never changes is a button that looks like
it did nothing. Its accessibility label stays the fixed "Trace input and
frames", because that is what `run-bench.sh` and `ui-trace --do "tap
'...'"` find it by and a control that renames itself when pressed is one
no script can find twice. Pressing it rebuilds the header and shows the
diagnostics pane, so the state is on screen at the moment of the press.

Both reports carry `trace_line`, from the flag read at the *start* of
what is being reported as well as at the end: the switch is on screen
while a benchmark runs, so "somebody moved it half way through" is a
state that happens, and reported as either "on" or "off" it would be a
confident sentence about a log covering half the run.

The row's type size is one constant for all four labels and drops from
18 to 13: with a fourth control the labels overlapped each other on a
1080px screen. Shrinking one label to fit is what the UI rules forbid;
resizing the row is a layout decision and all four still match.

Checked on the emulator: the switch flips its own text and colour, the
pane reads "input/frame trace: on", and `iris::frame`/`iris::input`
lines appear in the ring only after it is pressed.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 20:58:58 -04:00
irisandClaude Fable 5.1 06b8a1f4b0 The app hands its log to Dev Updater on the phone, not through ai-server
Iris's call once the upload route was working: put it in Dev Updater
properly. So the app now exposes its own ring through a ContentProvider
at `<applicationId>.devlog` -- Dev Updater's contract, written down in
that project's README, not something invented here -- and Dev Updater's
phone app reads it on the same device and forwards it to its own build
machine. No tunnel, no token, no second enrolment, and any app that
server delivers can implement the same and get the same Runtime tab.

`DevLogProvider.java` plus `devlog.rs` are the platform glue only: a flat
`String[]` across JNI, a `MatrixCursor` on the Java side, and
`nativeReady` telling Rust the authority the provider actually
registered, so the Diagnostics pane can name somewhere a reader can
query rather than composing a guess. `LogRing::newest_seq()` is the one
addition in `client-core`: an in-memory ring starts again at zero, so it
is what lets a reader notice the process restarted instead of silently
skipping everything since.

Deleted with it, so there is one mechanism: `client_core::log_upload`,
`POST /client-log` on ai-server, the `AI_APP_LOG_*` baking (which left
`build.rs` with nothing to do), and the uploader on both Android
clients. Kept: the ring, `RingLogger`, `install_process_logger`, and the
Diagnostics line -- whose second half is now `devlog provider:
content://<authority>`.

Verified end to end on this checkout's emulator: iris's own
`iris::android::view` startup lines read out of the provider by the
shell, forwarded by Dev Updater's Runtime tab, and served back from
`GET /apps/android-app/components/app/logs?kind=runtime`. A component
whose package has no provider says so in as many words.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 20:58:48 -04:00
irisandClaude Fable 5.1 e10582a2cd iris: three layer-1 tests that could not fail in the direction the bug goes
docs/REVIEW-2026-09-07.md's T1, T2 and T3. Each was confirmed by breaking
its subject on purpose and watching the new assertion fire, and each of
those breaks is recorded beside the assertion.

**T1** (`phone_screen.rs`) bounded the fling's duration with
`FlingCalculator::new(PHONE_SCALE).duration(velocity)` -- the calculator
under test -- and only from above, so it could fail when a fling ran too
long and never when one stopped dead, which is the symptom Iris actually
reported. The companion `assert_ne!(before, after)` passes on one pixel of
travel. It now takes both bounds from `fling_spline_reference.py`, which
gains this case's own line (`density=2.55 v=15250.0: distance=11057.424px
duration=2.0716s`), and measures travel in pixels from a row's own
on-screen extent -- 10527px against the reference's 11057, the 5%
shortfall being the frames a tracked row leaves the screen on. Scaling
`tick_fling`'s elapsed by 1000 reports "stopped after 8ms"; scaling its
delta by 0.01 reports "travelled 111px".

**T2** (`top_edge.rs`) asserted the per-row box only on the return leg,
so a regression that drew rows in the wrong place while travelling
*backwards* was checked by the row count alone. The first leg still
cannot assert it (an unmeasured row has to be drawn to be measured), so
there is now a third leg -- back again, every height known. Widening
`intersects_viewport` downwards passes all 40 forward steps and fails at
"back 6", which is the leg that did not exist.

**T3** (`top_edge.rs`) asserted a mask exists and sits inside the list's
box, never that any row primitive references it, so a broken
`Mask::parent` chain -- what d507ae4 introduced -- left it green while a
code fence drew unclipped. It now walks every row primitive's chain and
requires the list's own mask slot on it (and rejects a chain that loops).
Forcing `Painter::set_mask`'s `parent` to `NONE` fails it with "clips to
[Id(1)], a chain that never reaches the list's own mask Id(0)".

Verified: `cargo test -p transcript-fixture` (12) and `cargo test --lib -p
iris` (103) pass, fmt and clippy clean.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 20:58:35 -04:00
irisandClaude Fable 5.1 551c01398f iris: the guards against silently wrong output survive into release
docs/REVIEW-2026-09-07.md's R1. Every invariant guard added on 2026-09-07
was a `debug_assert!`, and every build anybody runs on this project is
release -- the bench APK must be (the debug `libmain.so` is 325 MB and
will not install) and Iris's phone gets release too. So a `List` drawn
without a mask painted over its surroundings again, in exactly the build
the fault was found in, with nothing saying so.

Promoted to `assert!`, each O(1) or a handful per *draw* and each
protecting against output that is wrong on screen with no other symptom:
`List::draw`'s `painter.is_masked()`, `List`'s `extents`-are-on-screen
check, `Painter::set_mask`'s doubled-call check (the second call replaces
rather than nests, i.e. an unclipped widget), `Painter::glyphs`'s atlas
generation (glyphs sampled from coordinates now holding other letters),
and `List::fling`'s finiteness (one comparison per gesture; NaN
propagates into `deceleration_for`'s `ln()` and the fling never settles).

Left as `debug_assert!` and now saying so in a comment: `List::place`'s
slot-exists precondition (once per row placed per frame, and its release
failure is the `.expect` below rather than something wrong on screen) and
`poly_fit_least_squares`'s two preconditions (run on every velocity query,
with `MIN_SAMPLE_SIZE` and the `is_finite` check giving release a defined
outcome either way). `PointerClock::sample`'s ordering assert was already
annotated in 2ec0fee for the same reason.

Verified: `cargo test --lib -p iris` (103) and `cargo test -p
transcript-fixture` (12) pass in both debug *and* `--release`, which is
what says the promoted asserts do not fire on a real replayed flick;
fmt, clippy and `cargo ndk check -p iris` clean.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 20:52:45 -04:00
irisandClaude Fable 5.1 7e79ec11e0 docs: the fling's "before" velocity is what velocity_reference.py prints, 12250 and 12500
docs/REVIEW-2026-09-07.md's D5. Four places quoted 11750 px/s as the old
average estimator's answer -- for `flick-120hz.touch` *and* for the
press-plus-one-move-frame set, which are different sample sets, and one
number in both rows is the tell. `iris/benches/velocity_reference.py`,
which the same section says every number below it comes from, prints
12250 for the recording and 12500 for the two-sample set, and
`sense.rs:1406` already had the 12250.

Half of where 11750 came from is recoverable and is written down beside
the table: it is the recording's 196 px over 16.68 ms, a 60 Hz frame
rather than the 16 ms span the file itself records. That explains the
flick row; the other row was copied from it. The 1.30x ratio derived from
it becomes 1.24x.

Also settles the second disagreement about the same experiment (the
review's rule finding on the negative control): `sense.rs`'s doc comment
claimed reverting `velocity` to total-over-span fails "exactly this one,
the flick recording, and phone_screen.rs" while RUST.md said seven. Run
again today with the revert in place: seven in `-p iris` (the flick
recording, the accelerating flick, the horizon, the stopped finger, the
minimum sample count, both `drag_gesture` flick tests) plus
`phone_screen.rs`'s flick, everything else green. RUST.md was right and
the comment now says the same thing.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 20:43:23 -04:00
irisandClaude Fable 5.1 2ec0fee84c iris: the input clock anchors on the first event's oldest sample, not its own time
docs/REVIEW-2026-09-07.md's D4. `on_touch_event` took its one anchor as
`(Instant::now(), event.event_time_nanos())` from the first MotionEvent the
view ever sees, and dated every later sample as `anchor_at + (sample -
anchor).max(0)`. An event's historical samples are by definition *older*
than its own event_time, so if that first event is a Move -- the Down went
to another view, or the view was attached mid-gesture -- its whole batch
clamps onto one instant: three samples at the same time make the Lsq2 fit
degenerate and the flick reads 0 px/s. In a debug build the ordering
debug_assert fired first, and it was comparing against `anchor_nanos`,
a value from a different event, so it was also the wrong comparison for
the first sample of every later event.

The arithmetic moves into `sense::PointerClock`, which anchors at
`now - (event_time - oldest_sample)` and carries the last sample seen
across events, so `sample()`'s ordering assert compares against the
previous event's last sample. It lives in `sense` rather than in the
android backend because `iris::android` is cfg'd out everywhere but the
device, and this is exactly the arithmetic that wanted a test off one:
`the_first_events_batched_samples_are_dated_apart` reports [0ns, 0ns, 0ns]
against the old anchoring.

The assert stays a `debug_assert!` and now says why in a comment: it runs
once per touch sample, hundreds a second on a batching 120Hz screen, and a
mis-ordered sample degrades a velocity rather than drawing something wrong.

Also drops the stale reference to `VelocityTracker::add_sample` in the
comment above it (the review's rule finding); the method is `add_position`.

Verified: `cargo test --lib -p iris` and `cargo ndk -t x86_64 -P 29 check
-p iris` clean, fmt and clippy clean.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 20:36:41 -04:00
irisandClaude Fable 5.1 992c472975 iris: iris::input/iris::frame diagnostics, and gating the four debug! lines that already drowned the ring
Iris asked for a button to copy raw input events and per-frame timings
through the same report Copy report already produces. sense::log_input_event
(one line per platform pointer sample, historical samples inline on
Android) and diagnostics::log_frame (one line per frame: frame number,
frame clock, time since last input, layout/draw durations, redraw kind,
primitives on screen, animating) both land under iris::diagnostics's
trace_enabled() gate, off by default since the ring is 2000 lines/256KiB
and either target at 120Hz fills it in seconds. report_to_touch.py turns
a report's iris::input lines back into a .touch file for harness/desktop
replay, round-tripped in transcript-fixture's input_log_roundtrip test.

Folds in docs/REVIEW-2026-09-07.md's D1: four older per-frame debug!
lines (android::view's two render() lines, list.rs's fling tick,
text/mod.rs's text render) were unconditional at Debug and, with the
ring's RingLogger recording everything the app's Debug install lets
through regardless of target, filled it before Copy report ever saw
anything else. All four (and sense.rs's drag-release-samples line) are
now behind the same gate. The same test proves both directions: tracing
off leaves zero Debug lines from a replayed flick, tracing on produces
the expected iris::input/iris::frame lines with real durations.

Not wired to a Diagnostics-pane button: bench_client.rs is open under
another agent. set_trace(bool) is the whole surface a control needs.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 16:48:48 -04:00
irisandClaude Fable 5.1 729098756d docs: the CA travels in the enrol link, and why not the two alternatives
DECISIONS.md gets the decision with both rejected options and what the
longer link measures (89 -> 652 bytes, a 45x23 QR -> 93x47), RUST.md ticks
the enrolment queue item and marks the log-upload route superseded rather
than editing it, and IRIS.md says what changed for anyone building the
Android app.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 16:47:48 -04:00
irisandClaude Fable 5.1 d8562d96a3 iris android app: told which server by an enrol link, not by its build
The APK is cross-compiled here and run against the server on the host, so
everything build.rs baked in (AI_APP_TRANSCRIPT_HOST/_PORT/_TOKEN and this
machine's CA) was good for exactly the pair that built it -- and a token in
a delivered artifact besides. MainActivity registers aiapp://enroll, hands
the URI and the app's private files directory to Rust, and
client_core::config stores it 0600; transcript_client reads it afresh per
transport, so opening a new link repoints a running app.

Diagnostics says which of three things is true, because they want different
actions: 'enrolled: host:port', 'not enrolled -- open the enrol link from
Dev Updater', and 'enrolment unreadable: ...' for the case nothing could be
found out. The last is why status() has an Unknown arm at all.

ui-sandbox.sh's printed enrol command now carries the CA, which is what
makes it work for an app with no baked copy.

Verified on this checkout's emulator: fresh install reads 'not enrolled',
the intent enrols (log: 'enrolled with 10.0.2.2:8519', enrollment.json
-rw-------), Diagnostics then reads 'enrolled: 10.0.2.2:8519', and the CA
reconstructed from that link is byte-identical to the machine's ca.pem and
validates the server over curl. Android offered the chooser between this
app and the Compose one, which is the intended behaviour.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 16:45:51 -04:00
irisandClaude Fable 5.1 22210a42f5 docs: review of 2026-09-07's work -- 5 defects, 7 risks, 3 tests that cannot fail
Read-only review of ba2afba..origin/rustify (the fling spline and Lsq2
velocity, list culling/clamp/anchor re-homing, nested masks, the headless
harness, insets/targetSdk, platform fonts, and the client-core log ring
with POST /client-log).

The three that matter most: the app's own log ring is installed at
LevelFilter::Debug while the same day added three ungated per-frame
`log::debug!` callsites, so the 2000-line ring wraps in under ten seconds
and the route built to get Iris's logs to her carries frame spam instead;
POST /client-log inherits the router's 32 MiB body limit with no
per-message or rate cap, so an authenticated client can fill the host's
disk through ai-server's runtime log; and every invariant added today is
a `debug_assert!` while the phone and the bench APK are both release
builds, so none of the new guards can fire where the defects were found.

Also: the input clock anchors on the first MotionEvent's own event_time,
so that event's historical samples date before the anchor and are
silently clamped onto one instant; the "before" fling velocity quoted in
four docs (11750 px/s) is not what velocity_reference.py prints (12250);
masks clip drawing but not hit-testing, so a straddling row is now
invisible above the list and still tappable through the header.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 16:38:43 -04:00
irisandClaude Fable 5.1 ade572973a enrolment carries the CA, and one store holds it on every platform
An APK built in this VM pins this VM's CA, so it can never reach the
host's ai-server -- which is exactly the iris Android client's situation
(cross-compiled here, run against the host). So ai-server now puts the CA
in every enrollment link it mints, base64url of its DER under the 'ca'
parameter wg-app-link just learned to add, and client_core parses it back
out as PEM. Nothing has to be built on the machine it talks to.

Refused rather than ignored where 'ca' does not decode: a link that named
a certificate and then pinned nothing is the one outcome nothing
downstream could notice.

EnrollmentStore moves out of desktop-app into client_core::config, since
the Android client needs the same file for the same reason and only the
directory differs by platform (AGENTS.md's sharing rule). desktop-app's
--ca becomes the override for a link that carried none.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 16:34:12 -04:00
irisandClaude Fable 5.1 9b27e858b5 docs/RUST.md: APK runtime logs in Dev Updater via an on-device ContentProvider (Iris, 2026-09-07); supersedes the ai-server client-log route
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 16:30:08 -04:00
irisandClaude Fable 5.1 7e4e26a335 iris: resolve fontique's Android monospace generic family ourselves
fontique 0.11.1's Android backend never resolves GenericFamily::Monospace
(mono=None in the startup diagnostic, RUST.md's 2026-09-07 "Platform
fonts" gap): DEFAULT_GENERIC_FAMILIES looks up "monospace" against
name_map before fonts.xml is parsed into it, and even after parsing,
AOSP's fonts.xml names it with a <family name="monospace"> element whose
<font> children the backend's own parser never reads (a TODO left in
place) -- so the name gets a FamilyId with no font data behind it, and
family_by_name("monospace") comes back empty too. Confirmed still present
on linebender/parley's main branch, so there is no newer release to bump
to.

TextData::patch_android_monospace (Android-only, called from
TextData::default) reads fonts.xml's own "monospace" declaration for the
font filename it names, then finds which of fontique's actually-scanned
families owns a font file with that name and registers it as the
Monospace generic directly -- the same authority Compose's
Typeface.MONOSPACE resolves through, without pinning an OEM-specific
family name. Verified on this checkout's emulator:
mono=Some("Droid Sans Mono") in the startup log, and a screenshot showing
the bench-fixture's code block and tool-card values in a visibly
monospaced face beside sans body/heading text. Desktop's fontconfig
backend is unaffected.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 16:25:27 -04:00
irisandClaude Fable 5.1 84a13e806b iris: a fling starts at Compose's velocity, which is a curve fit and not an average
Iris, from the phone on the 4274b8b build: "flinging now actually works
but is slower than Compose's immediately after releasing the flick (the
slow down seems correct)." The spline was already AOSP's; the initial
velocity was not.

`VelocityTracker` held per-frame pan deltas and answered their sum over
the sample span -- an average, which cannot tell an accelerating flick
from a steady drag. Ported from the `-sources.jar` of
androidx.compose.ui:ui-android:1.12.0 and
androidx.compose.foundation:foundation-android:1.12.0 (the versions the
Compose app builds against) rather than from memory, and the reading
corrected the plan twice:

  * The touch path is not `Strategy.Impulse`. `scrollable`/`draggable`
    release through the 2D `VelocityTracker`, which on Android is two
    `VelocityTracker1D(strategy = Lsq2)` over absolute positions -- a
    degree-2 least-squares fit differentiated at the newest sample.
    Impulse is reached only by `DifferentialVelocityTracker`, whose one
    caller is `NonTouchScrollingLogic`: wheel and trackpad.
  * There is no minimum fling velocity. `ViewConfiguration`'s 50dp/s is
    used only by `NestedScrollInteropConnection`; `DefaultFlingBehavior`
    skips `abs(v) <= 1f`, and says in its own comment that this is to
    dodge a NaN out of the spline. So `List::fling` caps at 8000dp/s
    against its own density and floors at 1px/s, and no threshold
    Compose does not have was added.

So the tracker holds positions rather than deltas (Lsq2 refuses
differential data in Compose too), 20 of them, with Compose's 100ms
horizon and 40ms stopped-gap; `DragGesture` feeds the raw window
coordinate along the drag axis at the press and every `Pan` frame.

`iris/benches/velocity_reference.py` is the independent transcription
the checked-in numbers come from, as `fling_spline_reference.py` is for
the curve. On `flick-120hz.touch`: 11750px/s before, 15250px/s after. On
an accelerating flick -- the shape a real finger makes, which that 16ms
recording is too short to show -- 1080 before, 2445 after. An average
also flings from a standstill (2533px/s where Compose says 0) and flings
from two points that describe no curve.

Negative control: reverting `velocity` to `total / span` fails exactly
seven tests, all of them about the estimator, and leaves the steady
drag, the tap, the selection release, the sixteen arbiter tests and the
rest of phone_screen.rs passing.

`iris drag release:` keeps its info line and gains a debug
`iris drag release samples:` with every held sample as `t_ms:position`,
so a flick that felt wrong on a phone with no logcat can be replayed at
layer 1 or pasted into the reference script.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 16:24:29 -04:00
irisandClaude Fable 5.1 452c44249f docs/RUST.md: queue -- logging landed; iris app enrolment replaces the build-time log destination; build-apk.sh traps
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 16:22:29 -04:00
irisandClaude Fable 5.1 238057ad5e docs: the phone-logging decision, how to use it, and two build-apk traps
DECISIONS.md gets the route and both rejected alternatives with what each
would have cost; RUST.md gets a "Phone logging" section with the build
command, where to read it on the phone, the end-to-end verification, and
the two rig traps that cost an hour -- Gradle's merged-native-libs cache
surviving build-apk.sh's `rm -rf jniLibs` (a --abi x86_64 APK packaged
arm64 and aborted with what reads exactly like a Vulkan fault), and the
648 MB debug bench APK that cannot be installed at all. IRIS.md gets the
client-core logging API with a before/after.

Queue item ticked.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 16:21:23 -04:00
iris 896c93a59a iris: drop bundled Noto Sans, match Compose's platform-font fonts
Iris's call: "remove the font for now; just match what compose does."
Removes the six embedded Noto Sans/Noto Sans Mono TTFs (3.6 MB) that
TextData::default used to register ahead of the platform's own fonts;
fontique's system font discovery was already on by default and now
runs unshadowed (Roboto/Roboto Flex on Android, fontconfig on the
desktop). .so -3,748,136 bytes (11,193,608 -> 7,445,472), matching the
estimate. Verified fallback still lands on visible tofu for CJK/emoji
rather than blank, and flagged (not fixed) a fontique Android backend
gap that leaves Monospace unresolved -- see RUST.md's "Platform fonts
(2026-09-07)" and DECISIONS.md/IRIS.md's dated entries.
2026-09-07 16:14:34 -04:00
iris 690161e5e9 docs: the transcript's edges were three faults, and what the rig found
IRIS_TODO's 2026-09-07 top-edge entry closed with the root cause of
each, the six layer-1 test names, and what was suspected and turned out
not to be it -- no culling test compared a row's top against the
viewport's, and 03c6be8's header duplicate is untouched and still open.
The later report's "you shouldn't be able to scroll below the bottom (or
above top)" is ticked with why the clamp is a correction measured from
the layout walk rather than a clamp inside the scroll setter: nothing at
the moment of a scroll knows where the content ends.

RUST.md gains the same account in "Where things stand", plus the three
things this said about the new test rig -- layer 1 found all of it in
seconds and the emulator was not used; layer 2 is where the missing clip
is visible, with the command; and an assertion that reads the wrong
thing hides the bug it is for, which is how a list resting 1398px past
its own first row passed a test about stopping at that row.

Also the last of the six tests, the bottom end of the clamp
(`scrolling_past_the_last_row_settles_on_it`) -- the same rule at the
edge the top-edge work had no reason to touch.
2026-09-07 16:07:37 -04:00
iris e922b73d7a iris: a transcript row is drawn if it overlaps the viewport, and clipped to it
Iris's phone, 2026-09-07, two screenshots of the transcript at its top
edge wrong in opposite directions: rows already scrolled past still
drawn, over the header bar (`version = "0.1.0"` behind "Run benchmark"),
and a blank band where the row straddling the edge should be. Three
faults, one rule -- `List::intersects_viewport`: a row is drawn if any
part of it is inside the list's own box, and nothing outside that box
reaches the screen.

1. **The walk drew everything between the anchor and the viewport.**
   `scroll` moves the anchor's offset and nothing else, so panning leaves
   the anchor's own row further and further outside the viewport, and
   every row in between was placed *and drawn* on every frame. Measured
   on the bench fixture: 8 scrolls of 3000px left 64 rows drawn for a
   2012px viewport, ~59 of them off screen. `place` now skips a row whose
   height is already known and whose box does not overlap; `rehome_anchor`
   moves the anchor onto a visible row each frame, without moving
   anything drawn, so the walk is O(visible) again whatever distance was
   travelled. `extents` holds only what is on screen, which is what
   `key_at` already claimed of it, asserted at the end of every draw.

2. **Nothing clipped the list.** A straddling row is drawn in full --
   that is the rule -- so the part above the list was on screen. The
   transcript's list is `.masked()` now (the mechanism `examples/
   message_list.rs` and the composer already use, and one that nests as
   of the previous commit), and `List::draw` asserts it has a mask rather
   than leaving that to each caller to remember.

3. **A fling past the first row stayed past it.** `tick_fling` stops a
   fling that has reached an end, wherever the spline's last step had put
   it: `fling_toward_the_start_stops_at_the_first_row` was leaving the
   first row 1398px below a 600px viewport -- a blank screen -- and its
   assertion could not see it, since `extents` then held off-screen rows
   too and `top >= -0.5` is satisfied by +1398. `clamp_to_content` gives
   the gap back from the ends the walk already placed. Only when the
   opposite end is not also in the viewport, so a list shorter than its
   viewport stays bottom-anchored as before.

Layer 1 of the test rig throughout (`transcript-fixture/tests/
top_edge.rs`, the real screen under a bench-app-shaped header): each of
the five fails on its own subject and no other -- culling on the row's
top instead of its bottom fails only `the_row_across_the_top_edge_is_
drawn`, the pre-fix walk fails only the two about what is placed,
dropping `.masked()` fails only `the_list_is_clipped_to_its_own_box`,
dropping the clamp fails only `scrolling_past_the_first_row_settles_on_
it`. The bottom edge and a list shorter than the viewport are the ends
none of this had a reason to touch and are covered too.
2026-09-07 16:05:31 -04:00
iris d507ae4c96 iris-core: masks nest instead of aborting, and a widget can ask to be drawn again
`Painter::set_mask` refused a widget any mask of its own once an
ancestor had set one -- `assertion failed: self.mask == MaskIdx::NONE`
-- so clipping was one level deep wherever it was used at all. That is
what stopped the transcript's `List` from being clipped to its own box:
its rows already use `.masked()` themselves (a code fence, a tool card's
one-line title), and giving the list one aborted on the first fence
drawn.

A mask now carries the mask it was set inside (`Mask::parent`) and the
fragment stage walks that chain, so a pixel has to be inside every mask
on it. Chained rather than intersected on the CPU because each mask
moves with its own widget: a fence inside a transcript row carries the
row's scroll and the list's box does not, and one region resolved when
the fence was last drawn gets the second of those wrong as soon as the
row is moved rather than redrawn -- which is every scroll frame. The
child holds one ref on its parent's slot, released where the child's own
slot is, so a chain cannot outlive what it points at. The old assert
survives as the case that is still wrong: the same widget setting two
masks, which since a mask now chains would be a clip loop.

Also `Painter::draw_again`, for a layout that can only discover a
correction to itself by laying out once -- `List::clamp_to_content`, in
the commit after this -- and `Painter::is_masked`, which is how a widget
that draws outside its own box can require something to be clipping it.
2026-09-07 16:05:13 -04:00
irisandClaude Fable 5.1 9ed01e2812 docs: phone report 2026-09-07 later -- overscroll, low initial fling velocity, input/timing report; queued
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 16:04:34 -04:00
irisandClaude Fable 5.1 5be9f1baac iris-android-app: keep the app's own log, put it in Copy report, upload it
`app_log` is the platform half: `android_logger` as the logger the ring
forwards to, and an optional destination baked in by `build.rs` from
`AI_APP_LOG_HOST`/`_PORT`/`_TOKEN` plus the pinned CA -- the same
build-time trust boundary the transcript config and the Compose APK's CA
already use, so no token is committed and an APK is good for the server
that built it. All three or none: two of the three would be a build with
nowhere to send its log and no way to say so.

`Copy report` now appends the ring to what goes on the clipboard (not to
the pane, which is on screen and would be buried) and flushes the
uploader first, so the lines are on the server by the time the message
describing them arrives. The Diagnostics pane gains two lines: how many
lines are held and when the last arrived, and what the uploader last did
-- "not tried yet", "failing -- <why>", and "no server configured" are
each their own wording, because "nothing is arriving" has three causes
that look identical otherwise.

Also: the re-emitted lines carry the target `ai_server::client_log`, not
a bare `client_log`. `RUST_LOG=ai_server=debug` -- the filter AGENTS.md
tells people to run with -- drops a bare target, so every line a phone
sent vanished with nothing saying so. Found by running it.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 16:01:30 -04:00
irisandClaude Fable 5.1 977bdb9ee0 client-core: the app's own log ring, and POST /client-log to get it off a phone
Iris tests iris builds on a phone with no adb, and Android forbids one
app reading another's logcat, so a `log::info!` in the app can only reach
her if the app carries its own copy and sends it somewhere.

`client_core::log_ring` is that copy: a bounded ring (2000 lines / 256
KiB, whichever bites first) behind a `log::Log` backend that forwards to
whichever real logger the platform installed, so `logcat` and the desktop
terminal see exactly what they saw before. Reading does not consume --
the report and the uploader are two readers of one ring.

`client_core::log_upload` drains it into ai-server's new `POST
/client-log`, which re-emits each line into the server's own tracing
output. Dev Updater already shows that as ai-server's runtime log, so
nothing new is built there. A failed batch is retried from the same
cursor, and nothing in the upload path calls `log!` -- it would land in
the ring it is draining.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 15:56:20 -04:00
irisandClaude Fable 5.1 9cd1263080 docs/RUST.md: queue -- APK size done, the embedded-fonts question left for Iris
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 15:47:53 -04:00
iris 42af780639 iris android-app: strip+LTO+cgu1+opt-level=s halve libmain.so, no feature trim needed
Baseline had panic=abort only. Measured each setting in order (docs/RUST.md's
new "APK size (2026-09-07)" subsection has the full table and crate
breakdown): strip=true, lto="fat", codegen-units=1, opt-level="s" take
libmain.so from 18,546,488 to 11,193,608 bytes (-39.7%) and the release APK
from 20,678,956 to 13,326,076 bytes (-35.5%), arm64-v8a. opt-level="z" was
measured (another ~800KB) but not adopted without a frame-time check.

Investigated naga/wgpu backend features and tabs-ui/tabs-screen as trim
candidates; both are already fully eliminated by the linker on Android
(0 symbols in `llvm-nm` on the baseline .so), so no Cargo feature change
would shrink the binary -- left as documented findings rather than a diff.

Embedded Noto Sans fonts (3.6 MB) and the wgpu/naga/font-shaping stack
account for most of what remains vs. Compose, which borrows the platform's
own renderer and fonts for free; recorded honestly in the doc rather than
trimmed, since subsetting fonts or dropping a backend would change what
iris can render.
2026-09-07 15:46:40 -04:00
iris 4274b8b8d0 Merge remote-tracking branch 'origin/rustify' into worktree-agent-ace98b0bdaf33ffff
# Conflicts:
#	docs/IRIS.md
#	docs/RUST.md
2026-09-07 15:33:25 -04:00
irisandClaude Fable 5.1 73f956f8e0 iris: the fling curve was the identity function, and the keyboard was a targetSdk
Iris's 2026-09-07 phone report on ed04d4c: the resume glyph corruption is
fixed (item 4 closed with her evidence), flinging "seems to just be linear
velocity with an abrupt stop", and the keyboard still does not push
anything up. docs/RUST.md's new "The 2026-09-07 phone report" section has
the derivation and every number.

**The fling was arithmetically linear.** `android_fling_spline::
distance_fraction(t)` returned `t` for every `t`. Two halves of AOSP's
`SplineOverScroller` static initialiser had been transposed -- the
bisection solved the tension curve and the sample evaluated the P1/P2 one,
where AOSP does the opposite -- which made SPLINE_POSITION and SPLINE_TIME
identical; the lookup then bracketed `t` between SPLINE_TIME entries
instead of between even time steps, and the two cancelled to the identity.
Ported exactly now from OverScroller.java and androidx.compose.animation
1.12.0's SplineBasedDecay.kt, which agree line for line, as one table
indexed by even steps of time (AOSP's second table serves only
`adjustDuration`, which nothing here has, so it is deliberately not built
-- one array, one indexing rule). `FlingCalculator::velocity_at` is new
beside `position_at`, and `List::tick_fling` logs `iris fling tick:` with
the per-frame delta and speed.

Every existing test compared the calculator with itself -- monotonic,
signed, integrates to the closed form, deltas non-increasing -- and all of
them pass on a straight line. iris/benches/fling_spline_reference.py is an
independent hand transcription of both sources and supplies the numbers
now checked into `the_spline_matches_aosps_own_table` and
`a_flick_decelerates_the_way_aosp_says_it_does`;
`tick_fling_applies_shrinking_incremental_deltas` went from
"non-increasing" to "the last delta is under 80% of the first". Negative
control: with `sample` forced back to `t`, exactly those three fail.

Emulator (API 36, debug, force-gles): a released v=3750 decelerates
3746 -> 2624 -> 1834 -> 1144 -> 752 -> 449 -> 243 -> 83px/s over 32 frames
to t=0.664s; a flick into the end of the list stops there in one tick with
no overshoot; a tap 200ms into a fling ends it at 11 ticks.

**The keyboard: `targetSdk = 34`** in iris/android-app/app/build.gradle,
against compileSdk 37 and the Compose app's 37 -- and that app's keyboard
does push up on her phone. Below target 35 a window keeps the legacy
behaviour where adjustResize shrinks it for the IME, so
getInsets(ime()).bottom measures an already-shrunk window and is zero;
setDecorFitsSystemWindows(false) opts out of that and still takes on the
API 36 emulator here, which is why every test run passed. Now targetSdk 37.

That is a reading and not a measurement, so the other half is making the
phone able to answer it. MainActivity also registers a
WindowInsetsAnimation.Callback (onEnd re-reads getRootWindowInsets, so an
interrupted animation cannot freeze a value), which delivers the height
where only the animation path carries it and makes the push-up animate:
ime_bottom now arrives 509, 663, 833, 881, 883 instead of one jump.
`insets::Shared::updates` counts every dispatch and
`AndroidUiState::insets_report()` puts it in the Diagnostics pane --
screenshot-verified, `insets: dispatches=27 left=0 top=142 right=0
bottom=63 ime_bottom=0 ime_visible=false`. Iris has no logcat, and "the
listener never fired" and "it fired with a zero height" are otherwise the
same picture; dispatches=0 says so in words rather than showing defaults.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 12:44:01 -04:00
irisandClaude Fable 5.1 038f6a3832 docs: the test rig's layers 1 and 2, with their commands and their limits
RUST.md's "Three test layers" section rewritten in place with what was
built: the `cargo test -p transcript-fixture` command and the five
assertions with the mutation that fails each, the `run-headless.sh
--phone [--replay …]` commands and the 15s/18s they take, and a
paragraph on what still cannot be answered below layer 3 (anything about
pixels, any frame time, anything JNI). Also the two traps that cost time
-- `swaymsg seat - cursor` reaching nothing on a compositor with no
input devices, and a leftover window tiling beside the new one so a
screenshot looks like a duplicated-primitive bug.

IRIS.md gains the public surface: `iris::harness`, `TouchScript`,
`List::fling_velocity`, the fling's clock, and the desktop backend's
move to physical-pixel layout with `content_scale`/`IRIS_SCALE`.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 12:39:53 -04:00
irisandClaude Fable 5.1 1121d7cc83 docs/LAYOUT.md: masks reference a drawn primitive instead of copying a shape, and hit-testing applies the shape (Iris, 2026-09-07)
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 12:38:55 -04:00
irisandClaude Fable 5.1 232de0ec53 iris: a phone-shaped desktop window, driven by the same touch recordings
Layer 2 of docs/RUST.md's "Three test layers":

    ./run-headless.sh phone --phone --shot /tmp/p.png -- -p transcript-fixture

opens `transcript-fixture`'s screen -- the same fixture and the same
fold the headless tests and the Android bench use -- in a window at the
phone's own 1080x2424 and `content_scale` 2.55, and screenshots it. 15
seconds, warm. `--replay FILE` drives one of the `.touch` recordings
into it and writes `<shot>-before.png` too, so "the list moved" is two
pictures: the flick carries it back about seven turns of the fixture.

Two things this needed.

**The desktop backend now lays out in physical pixels with a density,
exactly as Android does** (`default::content_scale`, overridable with
`IRIS_SCALE`, which is how `--phone` hands it the phone's). It used to
divide winit's coordinates into a separate "logical" space, which left
`UiRenderState::resize` (physical, from `WindowEvent::Resized`) and the
window uniform (logical) disagreeing on any display whose scale factor
is not 1.0, and rasterised glyphs at one resolution to show them at
another. At 1.0 -- every display here -- the numbers are unchanged, and
the `tabs` screenshot is identical.

**`rig-input`'s `replay-touch`** puts a gesture on screen. This
machine's compositor has no pointer to move: sway runs on the headless
backend with no input devices, so `swaymsg seat - cursor press` reports
success and `swaymsg -t get_seats` shows `capabilities: 0`. wlroots 0.19
dropped `WLR_HEADLESS_INPUTS` and ydotool's uinput device would be
ignored by a compositor not reading libinput, so the virtual-pointer
protocol is what is left. It parses the *same* `TouchScript` the
harness does, so one recording drives both layers.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 12:38:19 -04:00
irisandClaude Fable 5.1 e430880cde docs: phone report 2026-09-07, rows at the transcript's top edge culled early or drawn through the header
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 12:35:20 -04:00
irisandClaude Fable 5.1 a999bd106a docs: masks with a shape (LAYOUT.md, decided 2026-09-07) and the orchestrator queue in RUST.md
Iris: masks should carry a shape, rounded rectangle first, or take a
container widget as the mask, with corner alpha multiplied rather than
cut. Design: the mask evaluates the same SDF draw_rounded_rect uses,
nested masks chain and multiply like moves, and a rounded Rect's
.masked() makes the container the mask with one radius by construction.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 12:34:19 -04:00
irisandClaude Fable 5.1 6840edf61e iris-android-app: the bench's fixture half comes from transcript-fixture
The fixture bytes, the backlog/tail split and the fold into a screen
were `bench_client.rs`'s alone; they are `transcript-fixture`'s now, so
the Android bench, the headless harness and the phone-shaped desktop
window open one screen from one copy (AGENTS.md: nothing UI-shaped in a
platform crate). What stays here is the JNI half -- clipboard, battery,
IME, the report and the four phases.

Built with `cargo ndk -t arm64-v8a -P 29 build --features
"transcript-screen bench"`; the two warnings it prints (bench_jni's
unused overlay methods, the unused `tabs-ui` dependency under this
feature set) predate this change.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 12:27:04 -04:00
irisandClaude Fable 5.1 333220196e iris: a headless in-process harness, and the bench fixture as a shared crate
Layer 1 of docs/RUST.md's "Three test layers": `iris::harness` opens a
real screen with no window, no compositor and no GPU, on an explicit
clock and a replayed touch stream -- a trivial `t_ms action x y` file,
so the batched 120Hz flick shape from Iris's phone report is
reproducible as a test. The emulator cannot produce that shape at all:
a `ui-trace` swipe is many evenly-spaced events, a finger is five
samples in 20ms.

`transcript-fixture` is the fixture-loading and fold-driving half of
`iris-android-app`'s `bench_client.rs`, moved out of the platform crate
so the harness, a desktop window and the Android bench open the same
screen from the same bytes (AGENTS.md's sharing rule).

Two supporting changes in iris itself, both about reading a clock that
was not handed in: `Fling::started_at` is now set on the first
`tick_fling` rather than at the release, so a driver running frames on
its own clock does not start every fling at the wall clock and advance
it on a different one; and `List::fling_velocity` exposes what the
release measured, which is where `Released(Some(v))` lands.

Four tests, each confirmed to fail without its subject: dropping
`animate(id)` from `Selection::drag` (the phone's own "fling does
nothing" defect) and reverting `started_at` each fail the flick test
alone; flinging on `Tapped` fails only the tap test; a 5s `LONG_PRESS`
fails only the selection test; a `set_bottom_inset` that ignores its
argument fails only the composer/IME test.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 12:24:54 -04:00
irisandClaude Fable 5.1 7f4ea7e8fd docs/TODO.md: Compose app crash from Iris's phone log export, reversed AnnotatedString range in ToolInput.highlighted
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 12:22:47 -04:00
irisandClaude Fable 5.1 591128eef1 AGENTS.md: the phone app and the planned desktop app share widgets and styling; only screen layout differs
Iris, 2026-09-07. The second central design point beside the driver
rule, so a platform crate growing a widget or a colour reads as a
defect to move. docs/RUST.md carries the detail.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 12:13:54 -04:00
irisandClaude Fable 5.1 ba0f2ea93f docs: the 22:16 report reconciled with what was actually run
RUST.md's "Shell lost" section and IRIS_TODO.md's matching paragraph both
said item 4's fix was written but never built or tested. It was committed
in ba2afba with its test passing, so both were stale the moment that
landed and read as if nothing had been run at all.

Replaced with one section per item, saying what was fixed, what was
measured on this checkout's emulator and what the phone still has to
settle: items 2 and 3 ticked with their numbers, item 4 ticked on the code
with phone confirmation still owed (no Vulkan adapter here), item 1 left
open with the exact logcat line for Iris to look at. The two pre-existing
faults found on the way -- the 16-deep move chain and the API-29 JNI calls
-- are recorded where the next reader will hit them.

IRIS.md gains the public-surface entry: `Widget::tick`,
`UiData::animate`/`tick_animations`, `FlingCalculator`'s density and
coefficient, and `MOVE_CHAIN_LIMIT`.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 12:12:03 -04:00
irisandClaude Fable 5.1 ed04d4c735 iris: the keyboard reopens, the IME's height reaches the layout, and a fling actually moves
Items 1-3 of Iris's 22:16 phone report, plus the two defects that were
hiding behind item 1 and only became visible once the first one was
fixed. Emulator evidence and the numbers are in docs/RUST.md.

**Keyboard reopen.** `attr.rs`'s already-focused branch calls
`focus_gained` on a tap that stays inside `DRAG_SLOP` -- what Android's
own `EditText` does, `showSoftInput` being idempotent. Dismissing the IME
leaves the field focused, so the only branch that requested it never ran
again. Negative control run: without this one call the second tap leaves
`mInputShown=false`. Swipes across and out of the focused field still
summon nothing.

**IME height.** `MainActivity` sends `getInsets(ime()).bottom` and
`isVisible(ime())` as two values; the height used to be sent *as* the
boolean, so nothing had a number to pad by. `Insets`/`WindowInsets` carry
both, `bench_client` reads the boolean for its state machine and the
height for `Composer::set_bottom_inset`, and the list follows because it
is `rest(1)` in the same `Span`.

**Fling.** Three defects, in the order they were found:

1. `on_touch_event` read only each `MotionEvent`'s final position, so a
   batched 120Hz flick fed the tracker one sample and `velocity()`
   answered 0.0. Historical samples are replayed through the sensor pass
   now, `CursorState::time` carries each sample's own time (so a replay
   loop's speed cannot become the measured velocity -- the winit backend
   sets it too), the press is a sample as AOSP's own tracker does, and
   `iris drag release:` logs the decision for the phone's logcat.
2. Nothing advanced a fling between input events: `tick_fling`'s only
   caller was the benchmark's own loop, so the bench flung and a finger
   never did. iris has one animation mechanism now -- `Widget::tick`,
   `UiData::animate`/`tick_animations`, called by both backends before
   the draw and re-requesting a frame while it answers true.
3. With flings finally animating, one lasted 45 seconds: `List::fling`
   hardcoded density 1.0 against physical-pixel velocities, and
   `FlingCalculator`'s coefficient used the scroll friction where AOSP
   uses its 0.84 tuning constant -- 56x, inside an exponential. Emulator:
   1.62s for v=11064, against AOSP's own 1.586s.

**Two pre-existing faults found on the way.** `MOVE_CHAIN_LIMIT` was 16
and the composer's chain is 17, so every debug build aborted on a tap of
the composer and every release build silently drew and hit-tested that
subtree short; it is 64 in both the CPU walk and shader.wgsl, and the
assert prints the chain so a cycle and a deep tree can be told apart. And
`minSdk` is 29, since `getEventTimeNanos` is API 29 and a missing JNI
method is a crash rather than a degraded fling.

Every new invariant carries its guard: sample times non-decreasing in
`on_touch_event`, and tests confirmed to fail without their fix for the
press-seeded velocity, the animation registration and the AOSP
magnitudes.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 12:11:55 -04:00
irisandClaude Fable 5.1 ba2afbaedb iris: a cleared glyph atlas must un-cache every RenderedText, not just empty itself
Iris's phone, 2026-09-06 22:16: after leaving the app and returning,
every glyph drawn *before* the resume came back as fragments of other
letters, while the diagnostics text drawn after it was perfect.

The renderer rebuild does force a full redraw -- `surface_changed` calls
`render.resize(...)`, which sets `UiRenderState::resized`, which makes
the next `update` take `redraw_all`. What survives that is one cache
further in: `TextView::render` returns its cached `RenderedText`
whenever the wrap width, buffer and attrs are unchanged, so
`TextData::place` is never reached, nothing is re-rasterised into the
fresh atlas, and the *previous* atlas's uv_min/uv_max/layer go straight
back to the GPU. Only text whose content changed after the resume
re-shapes -- exactly the split in the screenshot.

One mechanism rather than a per-holder invalidation path: `GlyphAtlas`
carries a `generation`, bumped by `clear`; a `RenderedText` records the
one it was placed against; and `TextView::render`'s cache key includes
it, so clearing the atlas makes every cached render un-reusable at once.
`Painter::glyphs` debug-asserts that a submitted quad's generation is
the live one, catching the fault at the submission instead of on screen.

Test `clearing_the_atlas_re_renders_cached_text_instead_of_reusing_it`
(iris/src/widget/text/mod.rs): draw, clear the atlas, resize, draw
again, and assert the atlas holds the same glyph count. Confirmed to
fail without the cache-key line -- it trips the new debug_assert with
"glyphs placed against atlas generation 0 submitted against 1".

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 23:22:40 -04:00
iris 10267dec27 Merge branch 'worktree-agent-a673ba12761c025d9' into rustify 2026-09-06 23:20:30 -04:00
irisandClaude Fable 5.1 7e7cbb5402 Tool-call cards and grouping, with the state a result never arrived in
P1b (docs/RUST.md). `transcript-ui/src/tool.rs` draws a card per tool
call and a group per run: collapsed, a card is its name and the one-line
summary `parse_tool_input` derives; open, it is the description, the
input (highlighted, on the verbatim surface) and the output, capped with
a "Show all N lines". A run is one surface with a heading and a chevron
bar at its foot, so it closes from either end.

Three things worth knowing.

**A collapsed card lays out its summary line and nothing else.** The
fixture's tool outputs are tens of kilobytes and a collapsed card never
builds a widget for one -- `collapsed_cards_shape_only_their_summary_
lines` opens a three-card group over 88 kB of output each and asserts the
text-shape count equals the same group's over three bytes (17 either
way; 17 against 20 when the discipline is deliberately broken, so the
test is real).

**A result arriving replaces one card.** `ToolRow::apply_calls` is the
group's half of `RowBlocks::apply_delta`'s rule, and `build_row` now
hands back one `TailRow` -- blocks for a message, cards for a run --
rather than two mechanisms chosen at each call site.

**Every tap is a tap**: `GestureOutcome::Tapped` out of the `DragArbiter`
`Selection` already owns, so a drag that started on a card scrolls the
transcript instead of opening it.

Three defects found by looking at the render, all recorded with their
repro in docs/IRIS_TODO.md: a `Span` of padded children inside another
`Span` places them a slot out of step (worked around by building the
group as one span, which costs the 4dp inset); `scrollable_on(Axis::X)`
on a non-editable text draws nothing, so a card's command is clipped
rather than pannable; and `NotoSans-Regular` has no U+25B8/25BE/25B4 at
all, so the expander mark is set in the monospace face.

Screenshots: docs/bench/p1b-2026-09-06/.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 22:49:51 -04:00
iris a200ddbddd docs/IRIS_TODO.md: Iris's 22:16 phone report on the 20303e0 build, four open items with the reading of each 2026-09-06 22:31:07 -04:00
iris b332873894 Merge remote-tracking branch 'origin/rustify' into worktree-agent-a673ba12761c025d9 2026-09-06 21:33:28 -04:00
irisandClaude Fable 5.1 a4809b3026 WIP: tool-call cards and grouping (P1b)
`transcript-ui::tool` draws a card per call and a group per run, with
the states, the collapsed-lays-out-nothing discipline and the
one-card-per-result update. Screenshots in docs/bench/p1b-2026-09-06/.

Includes a local fix to `List::place`'s reposition-vs-mov clash, which
is about to be dropped for rustify's own.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 21:33:24 -04:00
iris 1ad2f9ec6e docs/RUST.md: phone delivery is a push to ai-app-bench, not ~/host/bench 2026-09-06 20:04:26 -04:00
iris 33e8ab83a2 docs/RUST.md: the two 2026-09-06 fixes under P1a, with the emulator's first legible screenshot 2026-09-06 19:59:57 -04:00
iris f5b88932b4 iris: a widget's move slot has one owner -- move_applied + repositioned
`mov` accumulates a delta onto the slot and `reposition` overwrote it, and
both legitimately land on one widget in one frame: `List::place`'s
Bottom-known branch offers a row a same-size box that has moved (`mov`),
then corrects the placement inside it when the row's cached height no
longer matches what the row reports (`reposition`). That is what a wrapped
transcript row hit, and what the `move_applied == ZERO` debug assert was
standing in for -- an assert against a case that happens is not a
guarantee, it is a crash.

The slot means `move_applied + repositioned` now, both halves recorded on
`ActiveData`, so `reposition` adds the move rather than dropping it and
stays idempotent. The assert it replaces is a `debug_assert_eq!` that the
slot still holds that sum on entry -- i.e. that nothing but those two ever
wrote it.

Test: `a_widget_moved_by_its_parent_and_then_placed_inside_it_lands_at_the_placement`,
which draws the child at the offered position (-100px) rather than the
placement (100px) without the fix. Verified against the `.wrap(true)`
repro from docs/IRIS_TODO.md (draws correctly, no panic) and an emulator
bench run with assertions live.
2026-09-06 19:59:39 -04:00
irisandClaude Fable 5.1 9079276ec8 A tool call can say it failed, and what it is for, without a renderer
P1b's pure half (docs/RUST.md). Three pieces, all testable with no
widget in sight:

- `event_model::Event::ToolEnd` gains `is_error`, read from the CLI's own
  `tool_result` field by both the live translator and the import replay
  (`import::tool_result_is_error`, one reader so the two cannot disagree
  about the same conversation). Without it a result is all a card has,
  and a broken call draws exactly as confidently as one that worked --
  the missing state, not a wrong one. `#[serde(default)]`, so an older
  transcript reads back as "not reported to have failed".
- `client_core::transcript_fold::ToolState`: Running, Deciding,
  Succeeded, Failed, NoResult. The pair it exists for is the last two
  against Succeeded-with-empty-output -- a call that printed nothing and
  a call whose result never arrived leave the same empty string, and only
  the session's status separates "still going" from "nobody found out".
- `client_core::tool_summary::parse_tool_input` and
  `client_core::durations`: `ToolInput.kt`'s subject/description/timeout
  split and `Durations.kt`'s span formatting, ported with their tests.

The echo driver's three-call run now has a failing middle call, so the
failed appearance is reachable from `ui-sandbox.sh` at all.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:46:21 -04:00
iris 3cb18ac5c2 iris: a one-layer glyph atlas is a GL_TEXTURE_2D, so every glyph drew as a box
The emulator was blamed for two days for what is iris's own defect on any
GL adapter. `GpuTextures::new` created the atlas `texture_2d_array` with
one layer; wgpu-hal picks the GL target from the descriptor alone
(`gles::Texture::get_info_from_desc`, `(false, 1) => TEXTURE_2D`), so the
shader's `sampler2DArray` was handed a `GL_TEXTURE_2D`, the unit was
incomplete, every `textureSample` returned (0,0,0,1), and `draw_glyph`'s
`color.a *= texel.a` painted the whole glyph quad.

`MIN_ARRAY_LAYERS = 2`, with the account at `create_array_texture` and a
`debug_assert!` there. Vulkan -- the phone's build and the desktop's
default backend -- was never affected.

`force-gles` now switches the desktop backend too, so the GLES path is
reproducible on a machine with a real GPU in seconds rather than only
through an APK: that is how this was found, with two shader probes
showing the sample was exactly (0,0,0,1).
2026-09-06 19:41:40 -04:00
irisandClaude Fable 5.1 69525bd131 iris: a Rect is not size-independent, and P1a's block appearance verified
The defect P1a's screenshots found, and the one that mattered:
`Rect::is_size_independent()` answered `true`. A `Rect` fills whatever
region it is handed, so its content *is* the region -- and
`draw_inner`'s fast path, which rewrites a widget's primitives with
`r.outside(&from).within(&region)` instead of redrawing it, cannot
reproduce that once a region carries both `rel` and `abs`. What it
looked like: a fenced code block's background kept the height of the
provisional full-region draw `Span` does in its first phase, so one
fence's panel covered every block below it and every row below that,
with the text underneath laid out correctly. Likely the same cause as
RUST.md's older "the composer bar's grey background is not drawn".

Also here: a quote's bar is a `Stack` background behind padded text
rather than a two-child `Span(Dir::RIGHT)` (one widget fewer and no
provisional pass), and `transcript-ui`'s `transcript` example gains a
row holding one of every block kind -- the fixture's own heading,
paragraph, fence and table source, plus a list and a quote, which the
fixture has neither of.

docs/bench/p1a-2026-09-06/ has the pairs and docs/RUST.md's P1a box
names what still differs. The iris half is from the desktop backend
because this emulator cannot draw iris's glyphs at all (solid boxes,
reproduced on the previous commit, with Compose drawing text correctly
on the same AVD); both routes to Vulkan on this AVD were tried and both
fail. Bench stream phase, assertions live, no abort: p50 53.0ms p90
108.6ms p99 132.0ms against 52.8/108.1/137.3 before -- unchanged.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:30:39 -04:00
irisandClaude Fable 5.1 64f64b54e5 iris: per-block markdown appearance, syntax-highlighted fences, tappable links
P1a (docs/RUST.md). A transcript row's blocks are drawn the way
Markdown.kt draws them rather than as one flat span list:

- transcript-ui/src/markdown.rs is a *block* renderer now.
  `BlockFrame` is the whole widget vocabulary -- Plain, Verbatim (a
  dark rounded panel that pans sideways) and Quote (a bar and an
  indent) -- so a new markdown feature costs spans, not widgets.
  `frame_of` is the one place the BlockKind -> appearance mapping is
  written.
- Fences take `client_core::highlight`'s spans by language, in the
  same Catppuccin palette Theme.kt's `catppuccinSyntax()` uses, with
  the char->byte offset conversion the two index spaces need.
- Lists get the bullet ladder and coloured markers MarkdownPieces.kt
  draws, ordered lists count from the number they were written with,
  headings take Material's own ladder (24/22/16/14/12/11).
- Tables are padded monospace columns measured from the cells, with
  the header bold and a rule under it -- see docs/DECISIONS.md for
  what that trades against a real grid.
- Links carry their URL through to a tap. `GestureOutcome::Tapped`
  is new: a press that never committed to a pan or a selection, so a
  finger that flung the list past a link does not also open it.
  `iris::platform::OpenUrl` is the capability, implemented by each
  backend (xdg-open/open/start on the desktop, an ACTION_VIEW intent
  deferred to `after_input` on Android, the same shape
  `pending_show_keyboard` uses).
- `DragArbiter`/`DragGesture` take an axis, so a code fence pans
  across its own long lines through the same machine a list pans
  down its rows -- and a vertical drag starting on a fence still
  reaches the list.
- `TextEditCtx::byte_at` answers which byte a tap landed on without
  exposing the parley layout; `Rect::radius` takes a `Len`, so a
  corner can be written in dp.

Tests: 31 in transcript-ui (11 new, covering the frame mapping,
highlighting including a multibyte fence and an unknown language,
list markers, table padding and wrapping, link hit-testing), 85 in
iris (4 new on the tap-vs-drag rule and the two axes).
cargo fmt clean, clippy warning-free.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 18:55:46 -04:00
irisandClaude Fable 5.1 20303e0b4c IRIS.md: take_counters gained a fourth number, text shapes
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 18:40:38 -04:00
irisandClaude Fable 5.1 6973a89815 docs: the verification pass over Tasks A and B, and the composer background withdrawn
RUST.md gains the pass's findings with their commits and the numbers:
the block model held under a per-character prefix property, the
size-independent hit-box defect and its fix, the tail-rebuild selection
gap, why the three new debug_asserts are whole-set, the text-shape
counter that turns "a delta costs one block" into a measurement, and the
verification bench run.

IRIS_TODO.md's "the bar's own grey background is not drawn" is
withdrawn: decoding the screencap puts it at rgb(41,40,49), full width,
y2245..y2365 -- drawn, and dark on black, which is most likely what the
earlier reading was.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 18:40:25 -04:00
irisandClaude Fable 5.1 c3cfc67bb3 iris: count text layouts, so "a delta shapes one block" is measured rather than argued
take_counters gains a fourth counter, text shapes, bumped in
Painter::render_text -- which TextView::render only reaches on a cache
miss, so it counts shapes and not requests. A draw counter cannot stand
in for it in either direction: a widget can be redrawn without
re-shaping (the layout is memoized by width) and re-shaped without any
extra draw, and re-shaping is the whole thing the per-block transcript
row exists to avoid.

With it, a_delta_into_a_long_reply_redraws_the_same_widgets_as_a_short_one
asserts the number docs/DECISIONS.md's 2026-09-06 entry actually claims:
one delta into a 100-paragraph reply shapes exactly one text layout, the
same as into a one-paragraph one. Before the split that was necessarily
O(message), since the reply was one buffer.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 18:32:31 -04:00
irisandClaude Fable 5.1 155d899e55 transcript-ui: pin the tail rebuild's unregister with the case that broke it
e1030d6 made Selection's key (RowKey, u32) and changed apply's
ReplaceLast arm to unregister unconditionally rather than only when the
key changed -- correctly, but with nothing exercising it. The case is a
tail row rebuilt under the *same* key with fewer blocks than it had: the
blocks that no longer exist keep pointing at widgets replace_back's drop
frees, and Selection::begin resolves every registered handle on an
ordinary press, so the next tap anywhere in the transcript panics. The
old `if new_key != old_key` guard could not see it, because nothing
about the key changed.

Selection::registered_blocks (test-only) is what lets the test assert the
contract unregister states -- every block of the row, not the first --
instead of only that nothing panicked.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 18:32:05 -04:00
irisandClaude Fable 5.1 e63e923d44 iris: a size-independent widget's hit box lands where it is drawn
draw_inner's third fast path -- offered region changed shape, widget's
output does not depend on it -- rewrites the widget's own primitives in
place and writes no move-slot delta at all. 167862c added a
move_applied increment there, copied from mov, where region and the slot
delta really do move together. Here only region moves, so resolved_region
subtracted a distance the chain never held and every such widget's hit
box sat short of its drawing by exactly the last step it took.

Span reaches this on the first frame of any tree it is in: it measures
each child at the full region and then places it, which for a Rect (the
.background(rect(..)) idiom, list row tints) is a size change through this
branch. So the hit box was wrong from the start, with the drawing correct
-- nothing on screen to say so.

a_size_independent_widget_moved_by_its_parent_has_the_hit_box_it_is_drawn_at
is the sibling of a_panned_widgets_own_hit_box_moves_exactly_once on the
branch that fix had no reason to touch; it fails on both frames without
this.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 18:31:58 -04:00
irisandClaude Fable 5.1 a56a928b0c client-core: the transcript's own markdown shapes, and the streaming property as a property
split_blocks was tested on the shapes it was written against. These are
the ones a real reply contains -- a fence with blank lines in it, a `---`
inside a fence, a nested list, a fence directly under a heading, a table,
a quote -- plus the property RowBlocks::apply_delta actually depends on,
checked at every character boundary of a message that has all of them:
growing a message may rewrite its last block and never an earlier one, or
common_prefix must say so. No defect found; the split already held.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 18:28:57 -04:00
iris 0449a324ef docs/RUST.md: P1 started on Iris's word, sub-order P1a-P1e by what makes the bench fair 2026-09-06 18:28:48 -04:00
irisandClaude Fable 5.1 e1030d69f6 iris: a transcript row is a column of markdown blocks, so a streamed delta costs one block
A row was one TextEdit holding the whole message, so every delta
re-shaped every paragraph of a long reply through parley -- the one phase
where iris trails Compose on the phone (p50 18.2ms vs 13.4ms, bench v2).

- client-core/src/markdown_blocks.rs: split a message into its top-level
  blocks with their source, through the same pulldown-cmark the renderer
  parses with so the two cannot disagree about where a block starts, plus
  common_prefix. Appending markdown can rewrite an earlier block (a
  trailing --- turns the paragraph above into a heading), so the fast
  path compares the prefix it keeps rather than assuming it -- with the
  test that says so.
- transcript-ui: a row is a Span of one TextEdit per block;
  RowBlocks::apply_delta replaces the block a delta lands in;
  TranscriptScreen keeps the tail row's blocks, seeded in build_tree as
  well as push_row (a screen opened onto a streaming reply took the
  rebuild path for its first delta otherwise, with nothing to say so).
- A block is the selection unit: Selection is keyed by (RowKey, u32),
  which is reading order at both levels, and the pointer-captured half of
  a drag resolves the block under the finger from its drawn box
  (Selection::locate) instead of from the row's extent.

Pass condition: a_delta_into_a_long_reply_redraws_the_same_widgets_as_a_short_one
drives a real UiRenderState and asserts the draw count for a delta into a
100-paragraph (3,000+ char) reply equals the count for a one-paragraph
one. 30 either way; it read 630 against 30 twice on the way there.

Emulator stream phase, same AVD before and after: p50 61.5 -> 54.5ms,
p90 211.7 -> 113.1ms, p99 342.6 -> 137.4ms, worst 403.6 -> 143.0ms, 202
-> 293 frames in the same 21 seconds. Selection across blocks verified
with a real long-press drag.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 17:33:37 -04:00
irisandClaude Fable 5.1 167862ca1b iris: the composer scrolls on a finger -- a dp cap worth zero, a stale mask slot, a hit box moved twice
Wrapping the composer's field in .scrollable().masked() needed three
layout defects fixed first, each with a headless regression test that was
confirmed to fail without its fix:

- MaxSize/Sized reported a caller's declared dp length unresolved, and
  Span places a child from the abs/rel of what it reported, so dp(168)
  was worth zero: the bar got a slot of nothing the moment its content
  passed six lines and the Scroll inside measured its container at -63px
  (container=-63 content=415.8 amt=478.8 on the emulator). Len::fold_dp,
  used on the way out, plus a debug_assert in draw_inner that a reported
  Size carries no dp -- the rule is about every widget, not those two.
- Masked allocated a fresh mask slot per draw, and draw_inner's
  unchanged-region fast path does not revisit descendants, so they kept
  clipping against a box the bar had moved away from: four live mask
  entries, none of them current, and the field drew nothing.
  ActiveData::own_mask, allocated once and rewritten in place.
- mov updates active.region and accumulates the same delta on the move
  slot, and resolved_region added both, so a panned widget's own hit box
  sat at twice the pan -- the composer's field was untappable after a
  drag. ActiveData::move_applied.

Scroll itself measured the right number by a misleading route; it is
written against painter.px_size() now and still reports its content's
size, since reporting the container makes the answer a function of
itself.

Verified on this checkout's emulator: swipe 540 1200 -> 540 1460 moved
the field's Message box 31,1041..1048,1509 -> 31,1131..1048,1651 with its
height unchanged at 468px.

run-bench.sh polled logcat for a prefix copy_report also logs at startup,
so it printed a report that had never been run.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 17:17:42 -04:00
iris d73db97629 iris/android-app/build-apk.sh: clear jniLibs before building, so only the requested ABI is packaged 2026-09-06 16:47:54 -04:00
irisandClaude Fable 5.1 fb6b459c2c iris: Scroll pans on a finger drag; a vertical drag in a focused field scrolls rather than selects
IRIS_TODO.md's "the composer has no touch-drag scroll". `Scroll::drag`
takes its pan from the same `sense::DragGesture` `List` is driven by --
arbitration, DRAG_SLOP, velocity and pointer capture all stay in sense.rs
and only what a committed pan *means* is decided per caller -- and
`WidgetLike::scrollable()` registers it beside the wheel handler it already
registered, so every scroll area pans on a finger with nothing added at the
call site. No fling: `Scroll` has no per-frame tick to animate one and the
areas it wraps are at most a screenful. `Scroll::amt()` exposes the pan
position.

`attr.rs`'s `on_press` treated an already-focused field as the plain
click_or_drag case, so every Pressing frame extended a selection. It now
applies the same DRAG_SLOP rule its unfocused branch already did: a press
past the slop vertically abandons its pending selection for the rest of the
gesture, so the scroll area around the field wins it. That is Android
EditText's own behaviour and it is what lets a swipe up over the composer
scroll instead of dragging a highlight through what you typed.

Also fixed, found doing it: `ActiveData::mask` stored the mask a widget
*set* rather than the one it was drawn *under*, and `redraw` feeds that
field back in as the inherited mask -- so a targeted redraw of any `Masked`
handed it its own mask and aborted on `set_mask`'s nested-mask assert. A
real abort on the emulator, `assertion failed: self.mask == MaskIdx::NONE`.

And the per-frame orphan guard from 76b1f99 is now a count comparison
(O(active widgets)); the O(primitives) walk only runs to build the failure
message, because running it per frame made a debug build on the emulator too
slow to finish a bench run at all.

Tests: four in scroll.rs (pan past the slop, a tap inside it, a horizontal
drag, the end clamp), `a_finger_drag_over_a_scroll_area_pans_it` in
sense_tests.rs driving the whole registration/dispatch/capture path (fails
with "got 0" without the new registration), and
`redrawing_a_masked_widget_does_not_nest_its_own_mask` in layout_tests.rs
(aborts on the pre-fix code).

The composer itself is deliberately still not `.scrollable()`: `Scroll`
measures against the window rather than its own offered box, so inside the
`MaxSize` capping it at six lines it pans the field out of the bar --
measured, reverted and written down in RUST.md and DECISIONS.md.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 16:45:56 -04:00
irisandClaude Fable 5.1 76b1f99277 iris: a dirty widget redrawn by its ancestor never freed its old primitives
`draw_inner` read `needs_redraw` without consuming it, and used it to skip
the whole `if let Some(active)` block -- including the `remove(id, false)`
that frees a redrawn widget's previous primitives. So a widget that was
both already active and marked dirty, and was reached by an *ancestor's*
draw rather than by `redraw_updates` picking it first, drew a second full
set of primitives and then had `active.insert` overwrite the only handles
that could ever have freed the first set. Those primitives stay in the
layer's instance buffer for the life of the process, with a leaked move
slot and leaked mask refs, drawn every frame at whatever region they last
had -- and `List` sets no mask, so a row measured at `GENEROUS_PADDING`
leaves its ghost outside the list's own box.

That is the doubled `Compacted:` row in docs/bench/iris-phone-v2-2026-09-06.md:
overlapping copies inside the transcript and one more below the composer.

Fixed by consuming the mark (`needs_redraw.remove`) at the top of
`draw_inner` -- this call *is* the redraw it asked for -- and freeing the
old primitives on the dirty path too.

Guarded so it cannot come back silently: `UiRenderState::orphaned_primitives`
walks every layer's live instances and names any whose owner is no longer
active or no longer holds a handle to them, and `update` `debug_assert!`s it
empty every frame (debug builds only). New regression test
`an_ancestor_redrawing_a_dirty_row_leaves_no_stale_copy` in list.rs fails on
the pre-fix code with "1 primitive(s) survived their own widget's redraw".

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 13:59:53 -04:00
iris 3e72a4ef19 docs: the defect pass's findings -- RUST.md boxes, IRIS_TODO ticks, DECISIONS and IRIS entries 2026-09-06 13:47:28 -04:00
iris c02152a4f4 iris: a tap on an empty text field left no caret, so typing was silently dropped
TextEditCtx::select compared the tap against the laid-out text's own box
and cleared the selection for anything outside it. An empty field lays
out to a zero-width box, so tapping the composer granted focus and opened
the keyboard with no caret, and insert_str returns early without one --
every keystroke went nowhere and no glyph was ever emitted. Parley clamps
a point outside the layout by itself, and a press reaching select() has
already been hit-tested to the widget, so there was nothing for the
'outside' branch to mean.

insert_str now debug_asserts rather than dropping input silently, and
UiRenderState::draw_started -- a re-entrancy guard whose test was written
after its own remove(), so it could never fire, and which grew by one
entry per widget ever drawn -- is restored to what it was meant to be:
inserted around Widget::draw, removed when it returns, asserted empty at
the top of every update.
2026-09-06 13:43:56 -04:00
iris d9872989fa iris/android: the composer's launch position was the bench report pane, plus surface/insets lifecycle logging
The empty benchmark-report TextEdit held .height(rest(1)) beside
content.height(rest(2)), so it reserved a third of the window at every
launch and pushed the composer two thirds down -- Iris's 11:39 phone
report. It is sized to its content now, capped and scrollable, and sits
above the transcript rather than under the composer.

New log::info! lines for one insets change, one surface_changed, one
renderer build and one surface_destroyed, each with the glyph/atlas
counts, so a phone's adb logcat can answer the app-switch text loss the
emulator cannot reproduce.
2026-09-06 13:26:34 -04:00
iris 2fed8b34b3 Merge branch 'worktree-agent-a6e37a2335f436d08' into rustify 2026-09-06 13:17:22 -04:00
irisandClaude Fable 5.1 1f379e8384 docs/REVIEW-2026-09-06.md: fix all ten review findings; RUST.md/IRIS_TODO.md: DragGesture merge checks
Finding 1 (the real crash): Selection::clear() drops rows and anchor,
called from TranscriptScreen::apply's Rebuild arm right before
List::clear() -- push_row re-registers survivors as it rebuilds each row.
Fixes a WeakWidget outliving the row group_tool_runs regrouped away,
which panicked the next long-press anywhere. New apply_tests test builds
a real TranscriptScreen, forces the regroup, and confirms no panic.

Findings 2-5: debug_assert!s on List::place's slot, List::fling and
FlingCalculator's velocity finiteness, VelocityTracker::add_sample's
chronological order, and FrameReport::mark_phase's non-decreasing
start_index. Finding 7: bench_client.rs's battery_line guard restructured
so the empty check can't be separated from its unwraps by a future edit.
Findings 9/10: new List tests pinning tick_fling's per-tick deceleration
and replace_back's evicted-key cleanup with a different key than the
existing tests use. IRIS.md's replace_back/clear/apply entry gained the
side-table-clearing note the Docs finding asked for.

Also records this pass's DragGesture-merge verification in RUST.md (tap
stays vs swipe doesn't, a real fling keeps moving after release, keyboard
cycles confirmed via on_insets_changed) and annotates the two IRIS_TODO.md
phone-report items it targets.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 13:16:16 -04:00
148 changed files with 22895 additions and 2062 deletions

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+56 -3
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@@ -19,6 +19,21 @@ child process, translated into one common event model.** A new session type
is a new driver — never a session-type branch in shared code (routes, is a new driver — never a session-type branch in shared code (routes,
transcript, app screens). transcript, app screens).
The second one, for the Rust port on the `rustify` branch: **the phone app
and a planned desktop app share almost all of their code.** Screens, widgets,
folding, paging, config and the network client live in the shared crates
(`iris`, `client-core`, `transcript-ui`, `tabs-ui`); `android-app` and
`desktop-app` are thin entry points that own only what the platform forces
(JNI and the IME on one side, winit and argv on the other). The two
*layouts* will differ, to suit a phone's screen and a finger against a
desktop's screen and a mouse -- but the widgets a layout is made of (a
button, a text field, a list, a card) and the styling (colours, spacing,
type) are one implementation with no per-platform copy. Anything that could
work on both goes in a shared crate the first time it is written, and a
platform crate growing a widget or a colour is a defect to move, not a
convenience to keep. Iris said this on 2026-09-07; docs/RUST.md carries the
details.
## Layout ## Layout
Mirrors `../dev-updater` deliberately: same stack (axum 0.8 + Mirrors `../dev-updater` deliberately: same stack (axum 0.8 +
@@ -57,9 +72,10 @@ Module-by-module intent is in `docs/PLAN.md`'s "Backend layout".
conditions. Read it before touching anything under that branch. conditions. Read it before touching anything under that branch.
- `docs/IRIS.md`, `docs/IRIS_TODO.md`, `docs/DECISIONS.md`, - `docs/IRIS.md`, `docs/IRIS_TODO.md`, `docs/DECISIONS.md`,
`docs/LAYOUT.md`, `docs/TEXTURES.md`, `docs/CLIENT_CORE.md` — iris's `docs/LAYOUT.md`, `docs/TEXTURES.md`, `docs/CLIENT_CORE.md` — iris's
own public API log, working list, decisions log, layout/render design, own build log (**any major addition or design decision, not only
and texture-atlas design, and the client-core crate's design, public API** -- Iris, 2026-09-08), working list, decisions log,
respectively. layout/render design, and texture-atlas design, and the client-core
crate's design, respectively.
- `.dev-updater.ron` — what Dev Updater builds here: the server (run as - `.dev-updater.ron` — what Dev Updater builds here: the server (run as
`service: Managed(…)`, supervised by Dev Updater's own implementation `service: Managed(…)`, supervised by Dev Updater's own implementation
rather than a script kept here) and the APK, in parallel. It points at rather than a script kept here) and the APK, in parallel. It points at
@@ -85,6 +101,18 @@ the **Mono** face, where every glyph is one em square, which is what makes
two icon buttons the same width without either being given one — and why two icon buttons the same width without either being given one — and why
`GLYPH_SIZE` is smaller than it looks like it should be. `GLYPH_SIZE` is smaller than it looks like it should be.
**The Rust app does the same, from its own subset**:
`iris/core/build-icon-font.sh` -> `iris/core/assets/fonts/nerd_icons.ttf`,
with the codepoints named in `iris/core/src/icon.rs` and drawn as text
with `Family::Icons`. Same rule about the two lists agreeing (there is a
test, `every_icon_is_in_the_bundled_font`), same Mono face, same Material
Design family so an icon means the same thing in both apps. Its subset is
separate rather than shared because subsetting only what one app draws is
the point. This is the **only** font iris bundles — body and monospace
text come from the platform (docs/DECISIONS.md, 2026-09-07), and an icon
is the opposite case: a small closed set of codepoints no system font is
guaranteed to have.
## Checking your work ## Checking your work
- **Server**: `./run-tests.sh` from the repo root (or `cargo test` from - **Server**: `./run-tests.sh` from the repo root (or `cargo test` from
@@ -268,6 +296,31 @@ Each exists because something was invisible without it.
checkout's own emulator, taps "Run benchmark" by label, and prints the checkout's own emulator, taps "Run benchmark" by label, and prints the
report -- written so the P0 build/install/tap/read-report cycle stops report -- written so the P0 build/install/tap/read-report cycle stops
being retyped by hand each time (docs/RUST.md's P0 box). being retyped by hand each time (docs/RUST.md's P0 box).
- **iris's three test layers** (docs/RUST.md's "Three test layers" has
the commands and what each cannot answer): test at the cheapest one
that can answer the question. `cargo test -p transcript-fixture` runs
the real transcript screen over the bench fixture with **no window, no
compositor and no GPU** (`iris::harness`), on a clock the test owns and
a gesture replayed from a `t_ms action x y` file under
`iris/transcript-fixture/touch/` -- which is how the batched 120Hz
flick a finger actually makes is testable at all, since a `ui-trace`
swipe is many evenly-spaced events. `iris/run-headless.sh phone --phone
--shot …` opens the same screen in a window at the phone's own size and
density for looking at, and `--replay FILE` drives the same recording
into it. The emulator is for JNI, the IME, insets, the surface
lifecycle and one verification run before a build goes to the phone --
not for iterating on layout.
- **The emulator is a GLES rig, deliberately** (Iris, 2026-09-08;
docs/DECISIONS.md). Its guest has no hardware Vulkan -- only SwiftShader
in software -- while its GLES *is* the host's real GPU through virgl at
ES 3.1, so an ordinary build's runtime fallback lands there by itself
and nothing should pass `force-gles` to arrange it. The Vulkan path is
verified on the desktop build and on Iris's phone. Do not boot the
emulator with SwiftShader Vulkan to "test the Vulkan path": that
measures a software rasteriser and steers iris away from the one
hardware-accelerated backend it has there. Every run says which adapter
drew it (`iris renderer:` in logcat, printed by `run-bench.sh`); read
that line before reading a number.
### Driving the UI ### Driving the UI
+49
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@@ -50,6 +50,12 @@ version = "0.23.1"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ac07cdecf99051d9a5238b80f35af32cdeba5b336e55d957b318b50137e18da5" checksum = "ac07cdecf99051d9a5238b80f35af32cdeba5b336e55d957b318b50137e18da5"
[[package]]
name = "bitflags"
version = "2.13.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b588b76d00fde79687d7646a9b5bdf3cc0f655e0bbd080335a95d7e96f3587da"
[[package]] [[package]]
name = "bytes" name = "bytes"
version = "1.12.1" version = "1.12.1"
@@ -76,7 +82,10 @@ checksum = "9330f8b2ff13f34540b44e946ef35111825727b38d33286ef986142615121801"
name = "client-core" name = "client-core"
version = "0.1.0" version = "0.1.0"
dependencies = [ dependencies = [
"base64",
"event-model", "event-model",
"log",
"pulldown-cmark",
"serde", "serde",
"serde_json", "serde_json",
"ureq", "ureq",
@@ -206,6 +215,15 @@ dependencies = [
"percent-encoding", "percent-encoding",
] ]
[[package]]
name = "getopts"
version = "0.2.24"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cfe4fbac503b8d1f88e6676011885f34b7174f46e59956bba534ba83abded4df"
dependencies = [
"unicode-width",
]
[[package]] [[package]]
name = "getrandom" name = "getrandom"
version = "0.2.17" version = "0.2.17"
@@ -490,6 +508,25 @@ dependencies = [
"unicode-ident", "unicode-ident",
] ]
[[package]]
name = "pulldown-cmark"
version = "0.13.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e9f068eba8e7071c5f9511831b44f32c740d5adf574e990f946ddb53db2f314e"
dependencies = [
"bitflags",
"getopts",
"memchr",
"pulldown-cmark-escape",
"unicase",
]
[[package]]
name = "pulldown-cmark-escape"
version = "0.11.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "007d8adb5ddab6f8e3f491ac63566a7d5002cc7ed73901f72057943fa71ae1ae"
[[package]] [[package]]
name = "quote" name = "quote"
version = "1.0.47" version = "1.0.47"
@@ -783,12 +820,24 @@ dependencies = [
"zerovec", "zerovec",
] ]
[[package]]
name = "unicase"
version = "2.9.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "dbc4bc3a9f746d862c45cb89d705aa10f187bb96c76001afab07a0d35ce60142"
[[package]] [[package]]
name = "unicode-ident" name = "unicode-ident"
version = "1.0.24" version = "1.0.24"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e6e4313cd5fcd3dad5cafa179702e2b244f760991f45397d14d4ebf38247da75" checksum = "e6e4313cd5fcd3dad5cafa179702e2b244f760991f45397d14d4ebf38247da75"
[[package]]
name = "unicode-width"
version = "0.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b4ac048d71ede7ee76d585517add45da530660ef4390e49b098733c6e897f254"
[[package]] [[package]]
name = "untrusted" name = "untrusted"
version = "0.9.0" version = "0.9.0"
+16 -1
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@@ -404,12 +404,27 @@ done
# Percent-encoded because the app URL-decodes the deep link's query: a # Percent-encoded because the app URL-decodes the deep link's query: a
# token with '+' in it enrols as one with a space, and nothing reports it. # token with '+' in it enrols as one with a space, and nothing reports it.
enc=$(python3 -c 'import sys, urllib.parse; print(urllib.parse.quote(sys.argv[1], safe=""))' "$TOKEN") enc=$(python3 -c 'import sys, urllib.parse; print(urllib.parse.quote(sys.argv[1], safe=""))' "$TOKEN")
# The CA rides in the link (`wg_app_link::enroll::ca_param`: base64url of
# the DER, which needs no percent-encoding). The Compose app ignores it and
# pins the copy its APK was built with; the iris app has no baked copy at
# all -- it is cross-compiled and could be pointed at any machine -- so
# without this it enrols and then trusts nothing. Minted here rather than by
# `--enroll-link` because this token is the sandbox's own, carried across
# restarts so the emulator stays enrolled (see the top of this file).
ca=$(python3 - "$CERTS/ca.pem" <<'CA'
import base64, sys
pem = open(sys.argv[1]).read()
body = pem.split("-----BEGIN CERTIFICATE-----")[1].split("-----END CERTIFICATE-----")[0]
der = base64.b64decode("".join(body.split()))
print(base64.urlsafe_b64encode(der).decode().rstrip("="))
CA
)
cat <<INFO cat <<INFO
sandbox: server $pid on 127.0.0.1:$PORT, log $LOG sandbox: server $pid on 127.0.0.1:$PORT, log $LOG
sandbox: 9 invented Claude Code sessions under $PROJECTS (one of them ${BIG_MB}MB) sandbox: 9 invented Claude Code sessions under $PROJECTS (one of them ${BIG_MB}MB)
enrol the emulator (once; it survives sandbox restarts): enrol the emulator (once; it survives sandbox restarts):
adb shell "am start -a android.intent.action.VIEW -d 'aiapp://enroll?host=10.0.2.2&port=$PORT&token=$enc'" adb shell "am start -a android.intent.action.VIEW -d 'aiapp://enroll?host=10.0.2.2&port=$PORT&token=$enc&ca=$ca'"
drive it: drive it:
./ui-sandbox.sh spawn [title] an echo session; prints its id ./ui-sandbox.sh spawn [title] an echo session; prints its id
+43
View File
@@ -46,7 +46,10 @@ checksum = "9330f8b2ff13f34540b44e946ef35111825727b38d33286ef986142615121801"
name = "client-core" name = "client-core"
version = "0.1.0" version = "0.1.0"
dependencies = [ dependencies = [
"base64",
"event-model", "event-model",
"log",
"pulldown-cmark",
"serde", "serde",
"serde_json", "serde_json",
"tempfile", "tempfile",
@@ -173,6 +176,15 @@ dependencies = [
"percent-encoding", "percent-encoding",
] ]
[[package]]
name = "getopts"
version = "0.2.24"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cfe4fbac503b8d1f88e6676011885f34b7174f46e59956bba534ba83abded4df"
dependencies = [
"unicode-width",
]
[[package]] [[package]]
name = "getrandom" name = "getrandom"
version = "0.2.17" version = "0.2.17"
@@ -425,6 +437,25 @@ dependencies = [
"unicode-ident", "unicode-ident",
] ]
[[package]]
name = "pulldown-cmark"
version = "0.13.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e9f068eba8e7071c5f9511831b44f32c740d5adf574e990f946ddb53db2f314e"
dependencies = [
"bitflags",
"getopts",
"memchr",
"pulldown-cmark-escape",
"unicase",
]
[[package]]
name = "pulldown-cmark-escape"
version = "0.11.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "007d8adb5ddab6f8e3f491ac63566a7d5002cc7ed73901f72057943fa71ae1ae"
[[package]] [[package]]
name = "quote" name = "quote"
version = "1.0.47" version = "1.0.47"
@@ -661,12 +692,24 @@ dependencies = [
"zerovec", "zerovec",
] ]
[[package]]
name = "unicase"
version = "2.9.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "dbc4bc3a9f746d862c45cb89d705aa10f187bb96c76001afab07a0d35ce60142"
[[package]] [[package]]
name = "unicode-ident" name = "unicode-ident"
version = "1.0.24" version = "1.0.24"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e6e4313cd5fcd3dad5cafa179702e2b244f760991f45397d14d4ebf38247da75" checksum = "e6e4313cd5fcd3dad5cafa179702e2b244f760991f45397d14d4ebf38247da75"
[[package]]
name = "unicode-width"
version = "0.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b4ac048d71ede7ee76d585517add45da530660ef4390e49b098733c6e897f254"
[[package]] [[package]]
name = "untrusted" name = "untrusted"
version = "0.9.0" version = "0.9.0"
+15
View File
@@ -32,6 +32,21 @@ serde_json = { version = "1", features = ["float_roundtrip", "raw_value"] }
# no need of an async runtime, and RUST.md's brief for this port is # no need of an async runtime, and RUST.md's brief for this port is
# "lightweight" throughout. # "lightweight" throughout.
ureq = { version = "3", features = ["json"] } ureq = { version = "3", features = ["json"] }
# The markdown block split (`markdown_blocks`), which has to agree with the
# renderer in `iris/transcript-ui` about where a block begins -- so it is
# the same parser at the same version, rather than a hand-written splitter
# that would drift from it.
pulldown-cmark = "0.13.4"
# The enrollment link's `ca` parameter is base64url of the CA's DER
# (`config::parse_link`). Same version `wg-app-link` already pins for the
# minting half, so a workspace that has both resolves one copy.
base64 = "0.23"
# The logging facade only -- `log_ring` implements a `log::Log` backend and
# wraps whichever real one the platform installed (`android_logger` on the
# phone, `env_logger` on the desktop), which is why neither of those is a
# dependency here. See `log_ring`'s module doc.
log = { version = "0.4.28", features = ["std"] }
[dev-dependencies] [dev-dependencies]
tempfile = "3" tempfile = "3"
+232 -16
View File
@@ -6,33 +6,57 @@
//! the same text a phone would scan as a QR, with no second format //! the same text a phone would scan as a QR, with no second format
//! invented for it (RUST.md's E4). //! invented for it (RUST.md's E4).
//! //!
//! What this type deliberately does not decide: where it is persisted, and //! [`EnrollmentStore`] persists one of these as JSON, owner-only, in a
//! under what file permissions. A phone seals its token in the Android //! directory the caller names -- `$XDG_CONFIG_HOME/ai-app-desktop` for the
//! Keystore; a desktop client has its own `$XDG_CONFIG_HOME/<app>/` //! desktop app, the app-private files directory on Android. **Which**
//! directory and its own file-mode conventions (MACHINE.md: owner-only, //! directory is the only part left to the platform: the format, the file
//! never in the repo). Both are caller-specific, so they stay out of this //! mode and the "nothing saved yet is not an error" answer are the same on
//! crate per the code rules' "ask for the least you need" -- see //! both, and were written twice before this.
//! `iris/desktop-app/src/config.rs` for the desktop instance. //!
//! JSON rather than the project's usual RON: `wg-app-link`'s RON house
//! rules (`format`) are for configs a person hand-edits, and this file
//! never is one -- only the app itself writes or reads it.
use base64::Engine;
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use std::io;
use std::path::{Path, PathBuf};
/// One enrolled server: reachable at `https://{host}:{port}`, authenticated /// One enrolled server: reachable at `https://{host}:{port}`, authenticated
/// with `token` as a bearer header. Does not carry the pinned CA -- that is /// with `token` as a bearer header.
/// a public certificate rather than a secret, and where to find it differs ///
/// by caller (a phone pins the one its APK was built against; a desktop /// `ca_pem` is the trust anchor to pin, when the link carried one (the
/// client is told a path). /// `ca` parameter, `wg_app_link::enroll::ca_param`). It is optional
/// because an app built on the machine its server runs on pins the CA at
/// build time and needs nothing from the link; one built elsewhere -- the
/// iris Android client is cross-compiled in a VM and run against the
/// host's server -- has no other way to get it. A public certificate
/// rather than a secret, so it costs the link nothing but length.
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)] #[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub struct EnrolledServer { pub struct EnrolledServer {
pub host: String, pub host: String,
pub port: u16, pub port: u16,
pub token: String, pub token: String,
/// `#[serde(default)]` so an enrollment saved before this field
/// existed still loads, as the enrolled server it always was.
#[serde(default)]
pub ca_pem: Option<String>,
} }
impl EnrolledServer { impl EnrolledServer {
/// Parses `aiapp://enroll?host=H&port=P&token=T` (query order does not /// Parses `aiapp://enroll?host=H&port=P&token=T[&ca=B]` (query order
/// matter; unrecognised keys are ignored). `token` is percent-decoded, /// does not matter; unrecognised keys are ignored). `token` is
/// since `ui-sandbox.sh` encodes it precisely because a raw token can /// percent-decoded, since `ui-sandbox.sh` encodes it precisely because
/// contain `+`, which turns into a space if left to a naive splitter. /// a raw token can contain `+`, which turns into a space if left to a
/// naive splitter.
///
/// `ca` is base64url of the certificate's DER and is rebuilt into PEM
/// here, because that is what every consumer of it wants
/// (`UreqTransport::new`, and the file a person points `curl --cacert`
/// at). A `ca` that does not decode fails the whole link rather than
/// enrolling a server with no trust anchor: the link said which
/// certificate to pin, and quietly not pinning it is the one outcome
/// nothing downstream could notice.
pub fn parse_link(link: &str) -> Result<Self, String> { pub fn parse_link(link: &str) -> Result<Self, String> {
let query = link.split_once('?').map(|(_, q)| q).ok_or_else(|| { let query = link.split_once('?').map(|(_, q)| q).ok_or_else(|| {
format!( format!(
@@ -44,6 +68,7 @@ impl EnrolledServer {
let mut host = None; let mut host = None;
let mut port = None; let mut port = None;
let mut token = None; let mut token = None;
let mut ca = None;
for pair in query.split('&') { for pair in query.split('&') {
let Some((key, value)) = pair.split_once('=') else { let Some((key, value)) = pair.split_once('=') else {
continue; continue;
@@ -53,6 +78,7 @@ impl EnrolledServer {
"host" => host = Some(value), "host" => host = Some(value),
"port" => port = Some(value), "port" => port = Some(value),
"token" => token = Some(value), "token" => token = Some(value),
"ca" => ca = Some(value),
_ => {} _ => {}
} }
} }
@@ -63,8 +89,14 @@ impl EnrolledServer {
.parse() .parse()
.map_err(|e| format!("'{link}''s port ('{port_str}') is not a number: {e}"))?; .map_err(|e| format!("'{link}''s port ('{port_str}') is not a number: {e}"))?;
let token = token.ok_or_else(|| format!("'{link}' is missing 'token'"))?; let token = token.ok_or_else(|| format!("'{link}' is missing 'token'"))?;
let ca_pem = ca.map(|ca| pem_from_link_param(&ca)).transpose()?;
Ok(Self { host, port, token }) Ok(Self {
host,
port,
token,
ca_pem,
})
} }
/// Where a `client_core::api::UreqTransport` reaches this server. /// Where a `client_core::api::UreqTransport` reaches this server.
@@ -73,6 +105,80 @@ impl EnrolledServer {
} }
} }
/// The `ca` parameter (base64url of DER, unpadded) as a PEM certificate.
fn pem_from_link_param(ca: &str) -> Result<String, String> {
let der = base64::engine::general_purpose::URL_SAFE_NO_PAD
.decode(ca.as_bytes())
.map_err(|e| format!("the link's 'ca' is not base64url ({e})"))?;
let body = base64::engine::general_purpose::STANDARD.encode(&der);
let mut pem = String::from("-----BEGIN CERTIFICATE-----\n");
for line in body.as_bytes().chunks(64) {
pem.push_str(std::str::from_utf8(line).expect("base64 is ASCII"));
pem.push('\n');
}
pem.push_str("-----END CERTIFICATE-----\n");
Ok(pem)
}
/// Where one client keeps the enrollment it should not have to be told
/// about a second time. `dir` is the caller's, because that is the only
/// part that differs by platform -- see this module's doc.
pub struct EnrollmentStore {
dir: PathBuf,
}
impl EnrollmentStore {
pub fn new(dir: impl Into<PathBuf>) -> Self {
Self { dir: dir.into() }
}
pub fn dir(&self) -> &Path {
&self.dir
}
fn file(&self) -> PathBuf {
self.dir.join("enrollment.json")
}
/// Writes `server` under `dir`, creating it if needed, and sets the
/// file owner-only -- it carries a bearer token, the same reason
/// `server/`'s own token store is 0600.
pub fn save(&self, server: &EnrolledServer) -> io::Result<()> {
std::fs::create_dir_all(&self.dir)?;
let path = self.file();
let json = serde_json::to_vec_pretty(server)
.expect("EnrolledServer holds nothing that fails to serialise");
std::fs::write(&path, json)?;
#[cfg(unix)]
{
use std::os::unix::fs::PermissionsExt;
std::fs::set_permissions(&path, std::fs::Permissions::from_mode(0o600))?;
}
Ok(())
}
/// `Ok(None)` when nothing has been enrolled yet, rather than an error
/// -- "not enrolled" is an ordinary first-run state, not a failure
/// (UI_RULES' "a deliberate choice is not a problem to report" applies
/// just as well to a file that simply hasn't been written yet).
pub fn load(&self) -> io::Result<Option<EnrolledServer>> {
let path = self.file();
match std::fs::read(&path) {
Ok(bytes) => {
let server = serde_json::from_slice(&bytes).map_err(|e| {
io::Error::new(
io::ErrorKind::InvalidData,
format!("{} is not a valid enrollment ({e})", path.display()),
)
})?;
Ok(Some(server))
}
Err(e) if e.kind() == io::ErrorKind::NotFound => Ok(None),
Err(e) => Err(e),
}
}
}
fn percent_decode(s: &str) -> String { fn percent_decode(s: &str) -> String {
let bytes = s.as_bytes(); let bytes = s.as_bytes();
let mut out = Vec::with_capacity(bytes.len()); let mut out = Vec::with_capacity(bytes.len());
@@ -108,6 +214,7 @@ mod tests {
host: "127.0.0.1".to_string(), host: "127.0.0.1".to_string(),
port: 8547, port: 8547,
token: "abcDEF123".to_string(), token: "abcDEF123".to_string(),
ca_pem: None,
} }
); );
assert_eq!(server.base_url(), "https://127.0.0.1:8547"); assert_eq!(server.base_url(), "https://127.0.0.1:8547");
@@ -141,6 +248,115 @@ mod tests {
); );
} }
/// The CA travels as base64url of the DER and comes back out as the
/// PEM every consumer of it wants -- the same round trip
/// `wg_app_link::enroll::ca_param` mints.
#[test]
fn a_ca_in_the_link_comes_back_as_pem() {
let der = [0x30u8, 0x82, 0x01, 0xfb, 0x3e, 0x7f];
let param = base64::engine::general_purpose::URL_SAFE_NO_PAD.encode(der);
let server =
EnrolledServer::parse_link(&format!("aiapp://enroll?host=h&port=1&token=t&ca={param}"))
.unwrap();
let pem = server.ca_pem.expect("the link carried a CA");
assert!(pem.starts_with("-----BEGIN CERTIFICATE-----\n"), "{pem}");
assert!(
pem.trim_end().ends_with("-----END CERTIFICATE-----"),
"{pem}"
);
assert_eq!(
base64::engine::general_purpose::STANDARD
.decode(
pem.lines()
.filter(|l| !l.starts_with("-----"))
.collect::<String>()
)
.unwrap(),
der
);
}
/// A link with no `ca` is an ordinary link, not a broken one: an app
/// that pins at build time mints and reads exactly these.
#[test]
fn no_ca_parameter_is_none_not_an_error() {
let server = EnrolledServer::parse_link("aiapp://enroll?host=h&port=1&token=t").unwrap();
assert_eq!(server.ca_pem, None);
}
/// The half that cannot be noticed later: a `ca` that does not decode
/// must fail the link rather than enrolling with nothing pinned.
#[test]
fn a_ca_that_does_not_decode_fails_the_link() {
let err =
EnrolledServer::parse_link("aiapp://enroll?host=h&port=1&token=t&ca=not!base64url")
.unwrap_err();
assert!(err.contains("ca"), "{err}");
}
#[test]
fn a_saved_enrollment_reads_back_the_same() {
let dir = tempfile::tempdir().unwrap();
let store = EnrollmentStore::new(dir.path());
let server = EnrolledServer {
host: "127.0.0.1".to_string(),
port: 8547,
token: "tok".to_string(),
ca_pem: Some("-----BEGIN CERTIFICATE-----\nQUJD\n-----END CERTIFICATE-----\n".into()),
};
store.save(&server).unwrap();
assert_eq!(store.load().unwrap(), Some(server));
}
#[test]
fn nothing_saved_yet_is_none_not_an_error() {
let dir = tempfile::tempdir().unwrap();
assert_eq!(EnrollmentStore::new(dir.path()).load().unwrap(), None);
}
/// An enrollment written before `ca_pem` existed still loads.
#[test]
fn an_enrollment_without_a_ca_still_loads() {
let dir = tempfile::tempdir().unwrap();
let store = EnrollmentStore::new(dir.path());
std::fs::create_dir_all(dir.path()).unwrap();
std::fs::write(
dir.path().join("enrollment.json"),
br#"{"host":"h","port":1,"token":"t"}"#,
)
.unwrap();
assert_eq!(store.load().unwrap().unwrap().ca_pem, None);
}
#[test]
#[cfg(unix)]
fn the_saved_file_is_owner_only() {
use std::os::unix::fs::PermissionsExt;
let dir = tempfile::tempdir().unwrap();
let store = EnrollmentStore::new(dir.path());
store
.save(&EnrolledServer {
host: "h".to_string(),
port: 1,
token: "t".to_string(),
ca_pem: None,
})
.unwrap();
let mode = std::fs::metadata(dir.path().join("enrollment.json"))
.unwrap()
.permissions()
.mode();
assert_eq!(mode & 0o777, 0o600);
}
#[test]
fn a_corrupt_file_is_named_in_the_error() {
let dir = tempfile::tempdir().unwrap();
std::fs::write(dir.path().join("enrollment.json"), b"not json").unwrap();
let err = EnrollmentStore::new(dir.path()).load().unwrap_err();
assert!(err.to_string().contains("enrollment.json"));
}
#[test] #[test]
fn a_non_numeric_port_is_named_in_the_error() { fn a_non_numeric_port_is_named_in_the_error() {
let err = EnrolledServer::parse_link("aiapp://enroll?host=h&port=x&token=t").unwrap_err(); let err = EnrolledServer::parse_link("aiapp://enroll?host=h&port=x&token=t").unwrap_err();
+100
View File
@@ -0,0 +1,100 @@
//! A span of milliseconds, written the way somebody reads it -- the port
//! of `Durations.kt`'s `formatMillis`/`formatMillisText`, with its tests.
//!
//! Only the tool-timeout half is here. `formatSpan` (the usage
//! countdown's rounding-up rule) belongs with whatever draws the usage
//! bar, and nothing in this crate needs it yet.
/// A span of milliseconds, written the way somebody reads it.
///
/// A tool's timeout arrives as `480000`, which nobody reads as eight
/// minutes. The rule has two halves, because a short span and a long one
/// are read for different things. Under a minute the question is "roughly
/// how long", so only the largest unit is shown and a fraction carries the
/// rest -- `2.5s`. At a minute or more the question is "how long exactly",
/// so every unit with something in it is written out -- `5d 12h 4m`. Empty
/// units are left out rather than written as zero.
///
/// Sub-second precision is dropped past a minute: nothing that takes days
/// is measured in milliseconds.
pub fn format_millis(ms: i64) -> String {
if ms < 0 {
return format!("-{}", format_millis(-ms));
}
if ms < 1000 {
return format!("{ms}ms");
}
if ms < 60_000 {
let tenths = (ms + 50) / 100;
let (whole, rest) = (tenths / 10, tenths % 10);
return if rest == 0 {
format!("{whole}s")
} else {
format!("{whole}.{rest}s")
};
}
let seconds = ms / 1000;
[
("d", seconds / 86_400),
("h", seconds / 3600 % 24),
("m", seconds / 60 % 60),
("s", seconds % 60),
]
.iter()
.filter(|(_, n)| *n > 0)
.map(|(unit, n)| format!("{n}{unit}"))
.collect::<Vec<_>>()
.join(" ")
}
/// `text` as a span when it is a whole number of milliseconds, and
/// unchanged when it is not.
pub fn format_millis_text(text: &str) -> String {
match text.trim().parse::<i64>() {
Ok(ms) => format_millis(ms),
Err(_) => text.to_string(),
}
}
#[cfg(test)]
mod tests {
use super::*;
/// The two ways a span of time is written here, and the rule each of
/// them follows -- ported from `DurationsTest.kt`, whose doc says why:
/// both are read off a screen to make a decision, so what matters is
/// that the shortest form that answers the question is what appears.
#[test]
fn under_a_minute_is_the_largest_unit_alone() {
assert_eq!(format_millis(30), "30ms");
assert_eq!(format_millis(999), "999ms");
assert_eq!(format_millis(1000), "1s");
assert_eq!(format_millis(2500), "2.5s");
// One decimal, rounded rather than cut: 2.46s is nearer two and a
// half than two and four.
assert_eq!(format_millis(2460), "2.5s");
assert_eq!(format_millis(59_900), "59.9s");
}
#[test]
fn a_minute_or_more_is_every_unit_that_has_something_in_it() {
// The figure this rule was written for: a tool timeout, which
// arrives as milliseconds and is unreadable as 480000.
assert_eq!(format_millis(480_000), "8m");
assert_eq!(format_millis(60_000), "1m");
assert_eq!(format_millis(90_000), "1m 30s");
assert_eq!(format_millis(475_440_000), "5d 12h 4m");
// Empty units are left out rather than written as zero: the labels
// say which is which, and "5d 0h 4m" is only longer.
assert_eq!(format_millis(432_240_000), "5d 4m");
}
#[test]
fn only_a_whole_number_of_milliseconds_is_rewritten() {
assert_eq!(format_millis_text(" 480000 "), "8m");
// A timeout a tool expressed some other way is its own words,
// passed through rather than guessed at.
assert_eq!(format_millis_text("2 minutes"), "2 minutes");
assert_eq!(format_millis_text(""), "");
}
}
+4
View File
@@ -5,10 +5,14 @@
pub mod ansi; pub mod ansi;
pub mod api; pub mod api;
pub mod config; pub mod config;
pub mod durations;
pub mod event_stream; pub mod event_stream;
pub mod highlight; pub mod highlight;
pub mod log_ring;
pub mod markdown_blocks;
pub mod notifications; pub mod notifications;
pub mod sse; pub mod sse;
pub mod tool_summary;
pub mod transcript_cache; pub mod transcript_cache;
pub mod transcript_fold; pub mod transcript_fold;
pub mod transcript_source; pub mod transcript_source;
+812
View File
@@ -0,0 +1,812 @@
//! The app's own recent log, held in memory so it can be read back
//! without `logcat`.
//!
//! **Why this exists**: Iris tests iris builds on a GrapheneOS phone with
//! no `adb`, and Android forbids one app reading another's logcat, so
//! nothing outside the process can recover what it wrote. The only way a
//! line reaches her is for the app to carry its own copy. This is that
//! copy: a bounded ring every `log::info!` in the process lands in, on top
//! of whichever platform logger was already installed (`android_logger`,
//! `env_logger`) rather than instead of it -- see [`RingLogger`].
//!
//! Two consumers, both reading the same ring rather than each keeping
//! their own: the bench app's `Copy report`/`Diagnostics` (which reads
//! [`LogRing::tail_text`] and [`LogRing::summary`]) and whatever hands the
//! log out of the process -- on Android, the `DevLogProvider` Dev Updater
//! queries, which reads [`LogRing::since`] and [`LogRing::newest_seq`].
//! That is why reading does not consume: a line already handed over must
//! still be in the report, and a report taken twice must say the same
//! thing.
use std::collections::VecDeque;
use std::sync::{Arc, Mutex, OnceLock};
use std::time::{SystemTime, UNIX_EPOCH};
/// How many lines a default ring holds, and how many bytes of message.
///
/// Both bounds apply -- whichever bites first -- because the two failure
/// modes are different: a flood of short lines exhausts the count, and one
/// pathological line (a stack trace, a pretty-printed JSON body) exhausts
/// the bytes. A ring bounded only by lines can hold megabytes; one bounded
/// only by bytes can be emptied by a single line.
pub const DEFAULT_MAX_LINES: usize = 2000;
pub const DEFAULT_MAX_BYTES: usize = 256 * 1024;
/// How many of the ring's newest lines [`LogRing::tail_text`] includes.
/// Sized for a phone's share sheet rather than for the ring itself: 150
/// lines of `HH:MM:SS.mmm LEVEL target: message` is a few KiB, comfortably
/// short of whatever made pasting the full (up to 2000-line) ring into a
/// chat's message box laggy on Iris's phone. The full ring is still
/// reachable through `devlog`'s provider, so this only bounds what a
/// report inlines.
pub const COPY_REPORT_TAIL_LINES: usize = 150;
/// One recorded line. `seq` is assigned by the ring and only ever
/// increases, so a reader that remembers where it got to can ask for what
/// came after -- and a gap in the sequence is exactly the lines the bound
/// dropped.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct LogLine {
pub seq: u64,
/// Milliseconds since the unix epoch, from the app's own clock. The
/// app's rather than the receiver's: a line is timestamped when it
/// happened, and an upload can be minutes later or never.
pub at_ms: u64,
pub level: log::Level,
pub target: String,
pub message: String,
}
impl LogLine {
/// Roughly what the line costs the ring. The two `String`s dominate;
/// the fixed fields are counted as a flat overhead so a ring of empty
/// messages still has a bound.
fn weight(&self) -> usize {
self.target.len() + self.message.len() + 32
}
/// `12:34:56.789 INFO iris::android: the message`, the shape a
/// person skims. Time of day only -- the date is in the report's own
/// header, and a ring never spans one.
pub fn format(&self) -> String {
format!(
"{} {:<5} {}: {}",
clock_time(self.at_ms),
self.level,
self.target,
self.message
)
}
}
/// `HH:MM:SS.mmm` in UTC from a unix millisecond count, without a date
/// library: the only field this needs is the time of day, and dividing out
/// the day is the whole calculation. Deliberately not local time -- the
/// phone's offset is not knowable here, and a report that says UTC is
/// comparable with the server's log, which is what it gets read against.
fn clock_time(at_ms: u64) -> String {
let ms = at_ms % 1000;
let secs_of_day = (at_ms / 1000) % 86_400;
format!(
"{:02}:{:02}:{:02}.{:03}",
secs_of_day / 3600,
(secs_of_day % 3600) / 60,
secs_of_day % 60,
ms
)
}
/// Now, in unix milliseconds. Saturating rather than panicking on a clock
/// before the epoch: a wrong timestamp in a diagnostic is not worth taking
/// the app down for.
pub fn now_ms() -> u64 {
SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|d| d.as_millis() as u64)
.unwrap_or(0)
}
#[derive(Debug)]
struct Inner {
lines: VecDeque<LogLine>,
bytes: usize,
max_lines: usize,
max_bytes: usize,
next_seq: u64,
/// How many lines the bounds have discarded since the ring was made.
/// Reported rather than inferred, so "the log starts here" and "the
/// log was cut off here" are distinguishable -- the unknown state the
/// UI rules ask for.
dropped: u64,
}
/// A bounded, shareable ring of recent log lines. Cloning shares the ring;
/// there is one per process and every holder sees the same lines.
#[derive(Debug, Clone)]
pub struct LogRing(Arc<Mutex<Inner>>);
impl LogRing {
pub fn new(max_lines: usize, max_bytes: usize) -> Self {
assert!(
max_lines > 0 && max_bytes > 0,
"a ring with no room holds nothing"
);
Self(Arc::new(Mutex::new(Inner {
lines: VecDeque::new(),
bytes: 0,
max_lines,
max_bytes,
next_seq: 0,
dropped: 0,
})))
}
/// The bounds this project ships with: [`DEFAULT_MAX_LINES`] and
/// [`DEFAULT_MAX_BYTES`].
pub fn with_defaults() -> Self {
Self::new(DEFAULT_MAX_LINES, DEFAULT_MAX_BYTES)
}
/// A poisoned lock is a bug in a panicking logger, not a reason to
/// take the app down a second time -- the ring is a diagnostic, and
/// losing it must not be worse than the fault it was recording.
fn with<R>(&self, f: impl FnOnce(&mut Inner) -> R) -> R {
let mut guard = match self.0.lock() {
Ok(guard) => guard,
Err(poisoned) => poisoned.into_inner(),
};
f(&mut guard)
}
/// Records a line, evicting the oldest until both bounds hold again.
pub fn push(&self, level: log::Level, target: &str, message: String) {
self.with(|inner| {
let line = LogLine {
seq: inner.next_seq,
at_ms: now_ms(),
level,
target: target.to_string(),
message,
};
inner.next_seq += 1;
inner.bytes += line.weight();
inner.lines.push_back(line);
// `!is_empty()` rather than `len() > 1`: one line larger than
// the whole byte bound is kept, because dropping it would
// leave the ring silently empty while lines were arriving.
while inner.lines.len() > inner.max_lines
|| (inner.bytes > inner.max_bytes && inner.lines.len() > 1)
{
if let Some(evicted) = inner.lines.pop_front() {
inner.bytes -= evicted.weight();
inner.dropped += 1;
}
}
})
}
/// Every line held, oldest first.
pub fn snapshot(&self) -> Vec<LogLine> {
self.with(|inner| inner.lines.iter().cloned().collect())
}
/// The lines with a sequence number at or after `seq`, oldest first,
/// and the sequence to ask from next time. Does not consume: see this
/// module's doc for why.
pub fn since(&self, seq: u64) -> (Vec<LogLine>, u64) {
self.with(|inner| {
let lines: Vec<LogLine> = inner
.lines
.iter()
.filter(|line| line.seq >= seq)
.cloned()
.collect();
let next = lines.last().map(|line| line.seq + 1).unwrap_or(seq);
(lines, next)
})
}
pub fn len(&self) -> usize {
self.with(|inner| inner.lines.len())
}
pub fn is_empty(&self) -> bool {
self.len() == 0
}
pub fn dropped(&self) -> u64 {
self.with(|inner| inner.dropped)
}
/// The sequence number of the newest line held, or `None` for a ring
/// nothing has been written to.
///
/// What a reader needs to notice that this process **restarted**: the
/// ring is in memory, so a new process starts again at zero, and a
/// reader holding a cursor from the previous one would otherwise ask
/// for lines after a number nothing will reach for hours and see
/// nothing at all -- silently, which is worse than seeing the log
/// begin again. Answering `None` rather than 0 for an empty ring is
/// the same distinction [`Self::summary`] draws: "nothing has been
/// logged" is not a sequence number.
pub fn newest_seq(&self) -> Option<u64> {
self.with(|inner| inner.lines.back().map(|line| line.seq))
}
/// When the newest line was written, in unix milliseconds, or `None`
/// for a ring nothing has been written to.
pub fn last_at_ms(&self) -> Option<u64> {
self.with(|inner| inner.lines.back().map(|line| line.at_ms))
}
/// Every line held, formatted one per line -- what `Copy report`
/// appends.
pub fn to_text(&self) -> String {
self.snapshot()
.iter()
.map(LogLine::format)
.collect::<Vec<_>>()
.join("\n")
}
/// The newest `max_lines` lines, formatted, with a first line naming
/// how many older ones were left out of *this* text when the ring held
/// more than that -- what `Copy report` appends instead of
/// [`Self::to_text`].
///
/// Iris's own report: pasting the full ring (over a thousand lines on
/// a session that ran with tracing on) into a phone's message box was
/// what "causes a lot of lag" meant (docs/IRIS_TODO.md, 2026-09-07
/// night) -- nothing is actually lost, since `devlog`'s provider still
/// hands Dev Updater's Runtime tab the whole ring; this only caps what
/// gets inlined into a share.
pub fn tail_text(&self, max_lines: usize) -> String {
let lines = self.snapshot();
if lines.len() <= max_lines {
return lines
.iter()
.map(LogLine::format)
.collect::<Vec<_>>()
.join("\n");
}
let omitted = lines.len() - max_lines;
let tail = lines[lines.len() - max_lines..]
.iter()
.map(LogLine::format)
.collect::<Vec<_>>()
.join("\n");
format!("{omitted} earlier lines omitted; full log in Dev Updater's Runtime tab\n{tail}")
}
/// The newest `max_lines` lines, formatted, or `None` if the ring is
/// locked at this instant.
///
/// For the one caller that must not block: **the panic hook**. A panic
/// raised while this ring's own lock was held -- an allocation failing
/// inside [`Self::push`], an assertion in a `log::Log` on the way here
/// -- would deadlock the hook against the thread that is panicking,
/// and the process would hang instead of aborting, with nothing
/// written anywhere. Losing the context lines is the right trade
/// against that, and `None` says which happened rather than looking
/// like an empty log.
pub fn try_tail_text(&self, max_lines: usize) -> Option<String> {
let guard = match self.0.try_lock() {
Ok(guard) => guard,
// A poisoned lock is uncontended, so its contents are still
// readable -- the same judgement as `with`.
Err(std::sync::TryLockError::Poisoned(poisoned)) => poisoned.into_inner(),
Err(std::sync::TryLockError::WouldBlock) => return None,
};
let lines = &guard.lines;
let from = lines.len().saturating_sub(max_lines);
Some(
lines
.iter()
.skip(from)
.map(LogLine::format)
.collect::<Vec<_>>()
.join("\n"),
)
}
/// One line for a diagnostics pane: how much is held, how much was
/// dropped, and when the last line arrived. "no lines yet" is its own
/// wording rather than a count of zero with a made-up time, because
/// "nothing has been logged" and "logging is not running" would
/// otherwise look the same.
pub fn summary(&self) -> String {
let (len, dropped, last) = self.with(|inner| {
(
inner.lines.len(),
inner.dropped,
inner.lines.back().map(|line| line.at_ms),
)
});
match last {
None => "app log: no lines yet".to_string(),
Some(at) => {
let dropped = if dropped > 0 {
format!(", {dropped} dropped")
} else {
String::new()
};
format!(
"app log: {len} lines held{dropped}, last {}",
clock_time(at)
)
}
}
}
}
/// Whether a target belongs to this app's own crates (`iris` or
/// `client_core`) rather than a dependency's -- `starts_with` guarded by an
/// exact match or a `::` so an unrelated crate that merely begins with the
/// same letters (there is no such crate today, but the check should not
/// rely on that) is never mistaken for one of ours.
fn is_own_target(target: &str) -> bool {
target == "iris"
|| target.starts_with("iris::")
|| target == "client_core"
|| target.starts_with("client_core::")
}
/// Whether a line at `level` from `target` belongs in the ring, given
/// whether tracing is on right now.
///
/// This is the one filter docs/IRIS_TODO.md's "logs way too big" entry
/// asked for, applied once here rather than at each `debug!` call site:
/// Info and above always ring, from anything, because a real warning or
/// error from a dependency is worth keeping. Debug and Trace ring only
/// from this app's own targets, and only while tracing is switched on --
/// otherwise `naga::front`/`wgpu_core`/`jni` log at Debug unconditionally
/// (the process logger's own level, set once at install and unrelated to
/// tracing), which is what filled the ring with 1339 lines of it and
/// dropped 4050 more before this existed. `iris`'s own Debug lines already
/// self-gate on `iris::diagnostics::trace_enabled` at their call sites
/// (commit 992c472); this is the backstop for lines this crate does not
/// control.
fn ring_accepts(level: log::Level, target: &str, trace_enabled: bool) -> bool {
level <= log::Level::Info || (trace_enabled && is_own_target(target))
}
/// A `log` backend that records into a [`LogRing`] **and** forwards to the
/// logger the platform already installs, so nothing that reads the
/// platform's log (`logcat`, a terminal) changes.
///
/// The inner logger is passed in rather than chosen here: `client-core`
/// has no business depending on `android_logger` or `env_logger`, and
/// which one is right is exactly what differs between the two platforms
/// (the sharing rule in AGENTS.md).
pub struct RingLogger {
ring: LogRing,
inner: Box<dyn log::Log>,
/// Whether `iris::input`/`iris::frame`-style tracing is switched on
/// right now, consulted by [`ring_accepts`]. A plain fn pointer rather
/// than a dependency on `iris::diagnostics::trace_enabled` directly:
/// `client-core` sits below `iris` (AGENTS.md's "dependencies flow one
/// direction"), so the platform crate that depends on both is the one
/// that wires this closure through, the same way it already supplies
/// `inner`.
trace_enabled: fn() -> bool,
}
impl RingLogger {
pub fn new(ring: LogRing, inner: Box<dyn log::Log>, trace_enabled: fn() -> bool) -> Self {
Self {
ring,
inner,
trace_enabled,
}
}
}
impl log::Log for RingLogger {
/// True for anything `log`'s own max level lets through: the ring
/// wants everything the *inner* logger might also want, even where the
/// platform logger would filter it out. Which lines the ring itself
/// keeps is decided in [`Self::log`] by [`ring_accepts`].
fn enabled(&self, _metadata: &log::Metadata) -> bool {
true
}
fn log(&self, record: &log::Record) {
if ring_accepts(record.level(), record.target(), (self.trace_enabled)()) {
self.ring
.push(record.level(), record.target(), record.args().to_string());
}
if self.inner.enabled(record.metadata()) {
self.inner.log(record);
}
}
fn flush(&self) {
self.inner.flush();
}
}
/// Installs a [`RingLogger`] as the process logger and answers the ring it
/// records into.
///
/// Fails only if a logger is already installed, which is a programmer
/// error (two initialisation paths) rather than a recoverable condition --
/// the caller is named in the error so it is findable.
pub fn install(
ring: LogRing,
inner: Box<dyn log::Log>,
max_level: log::LevelFilter,
trace_enabled: fn() -> bool,
) -> Result<(), log::SetLoggerError> {
log::set_boxed_logger(Box::new(RingLogger::new(ring, inner, trace_enabled)))?;
log::set_max_level(max_level);
Ok(())
}
/// The one ring this process records into.
///
/// **A deliberate process-global, where this project's rules otherwise say
/// pass context explicitly.** What is being modelled is already one: `log`
/// has exactly one backend per process, set once, and every `log::info!`
/// anywhere in the binary goes to it. A ring handed around as a parameter
/// would be a *second* answer to "which lines exist" -- the report would
/// show one ring while the logger filled another, and which one a caller
/// got would depend on how far down the call tree it was. The tests above
/// all use their own [`LogRing`], so nothing here needs this to be
/// testable.
static PROCESS_RING: OnceLock<LogRing> = OnceLock::new();
/// The process's ring, created on first use with the default bounds.
/// Safe to call before [`install_process_logger`] -- it will simply be
/// empty.
pub fn process_ring() -> &'static LogRing {
PROCESS_RING.get_or_init(LogRing::with_defaults)
}
/// Installs [`process_ring`] as the recording half of the process logger,
/// forwarding to `inner` (the platform's own logger, already configured).
/// The platform half of AGENTS.md's sharing rule is `inner`; everything
/// else is shared. `trace_enabled` is the platform's own trace toggle
/// (`iris::diagnostics::trace_enabled` on Android) -- see
/// [`ring_accepts`] and the field doc on `RingLogger` for why it is
/// passed in rather than called directly.
pub fn install_process_logger(
inner: Box<dyn log::Log>,
max_level: log::LevelFilter,
trace_enabled: fn() -> bool,
) -> Result<(), log::SetLoggerError> {
install(process_ring().clone(), inner, max_level, trace_enabled)
}
#[cfg(test)]
mod tests {
use super::*;
use log::Level;
fn fill(ring: &LogRing, count: usize) {
for n in 0..count {
ring.push(Level::Info, "test", format!("line {n}"));
}
}
#[test]
fn lines_come_back_oldest_first() {
let ring = LogRing::new(10, 1 << 20);
fill(&ring, 3);
let text: Vec<String> = ring.snapshot().into_iter().map(|l| l.message).collect();
assert_eq!(text, ["line 0", "line 1", "line 2"]);
}
#[test]
fn the_line_bound_drops_the_oldest_and_says_how_many() {
let ring = LogRing::new(3, 1 << 20);
fill(&ring, 5);
let text: Vec<String> = ring.snapshot().into_iter().map(|l| l.message).collect();
assert_eq!(text, ["line 2", "line 3", "line 4"], "the newest survive");
assert_eq!(ring.len(), 3);
assert_eq!(ring.dropped(), 2, "and the loss is reported, not silent");
}
#[test]
fn the_byte_bound_bites_before_the_line_bound_when_lines_are_large() {
// Room for 1000 lines but only a few hundred bytes.
let ring = LogRing::new(1000, 300);
for n in 0..10 {
ring.push(Level::Info, "t", format!("{n}{}", "x".repeat(100)));
}
assert!(
ring.len() < 10,
"the byte bound evicted: {} held",
ring.len()
);
assert!(ring.dropped() > 0);
assert!(
ring.snapshot().last().unwrap().message.starts_with('9'),
"and it evicted from the old end"
);
}
/// The case the `len() > 1` guard exists for: one line larger than the
/// whole bound must still be readable, or a ring that is over budget
/// reads as a ring nothing was written to.
#[test]
fn one_oversized_line_is_kept_rather_than_leaving_the_ring_empty() {
let ring = LogRing::new(100, 64);
ring.push(Level::Error, "t", "y".repeat(5000));
assert_eq!(ring.len(), 1);
assert_eq!(ring.dropped(), 0);
}
#[test]
fn sequence_numbers_only_increase_and_survive_eviction() {
let ring = LogRing::new(2, 1 << 20);
fill(&ring, 5);
let seqs: Vec<u64> = ring.snapshot().into_iter().map(|l| l.seq).collect();
assert_eq!(seqs, [3, 4], "a gap is exactly what was dropped");
}
#[test]
fn since_returns_only_what_is_new_and_the_next_cursor() {
let ring = LogRing::new(100, 1 << 20);
fill(&ring, 3);
let (first, cursor) = ring.since(0);
assert_eq!(first.len(), 3);
assert_eq!(cursor, 3);
let (none, cursor) = ring.since(cursor);
assert!(none.is_empty(), "nothing new yet");
assert_eq!(cursor, 3, "and the cursor does not move");
ring.push(Level::Warn, "test", "later".into());
let (more, cursor) = ring.since(cursor);
assert_eq!(more.len(), 1);
assert_eq!(more[0].message, "later");
assert_eq!(cursor, 4);
}
/// The restart signal: a reader that saw sequence 4 and is now told
/// the newest is 0 knows the process is not the one it was reading.
#[test]
fn the_newest_sequence_says_where_the_ring_is_and_nothing_for_an_empty_one() {
let ring = LogRing::new(100, 1 << 20);
assert_eq!(ring.newest_seq(), None, "an empty ring has no newest line");
fill(&ring, 5);
assert_eq!(ring.newest_seq(), Some(4));
let restarted = LogRing::new(100, 1 << 20);
fill(&restarted, 1);
assert_eq!(
restarted.newest_seq(),
Some(0),
"a fresh ring starts again, which is exactly what a reader has to notice"
);
}
#[test]
fn reading_does_not_consume() {
let ring = LogRing::new(100, 1 << 20);
fill(&ring, 2);
let (sent, _) = ring.since(0);
assert_eq!(sent.len(), 2);
assert_eq!(ring.len(), 2, "the report still has them after an upload");
assert_eq!(ring.to_text().lines().count(), 2);
}
#[test]
fn tail_text_is_the_whole_ring_untouched_when_under_the_cap() {
let ring = LogRing::new(100, 1 << 20);
fill(&ring, 5);
assert_eq!(ring.tail_text(150), ring.to_text());
}
#[test]
fn tail_text_trims_to_the_newest_lines_and_says_how_many_were_left_out() {
let ring = LogRing::new(1000, 1 << 20);
fill(&ring, 200);
let tail = ring.tail_text(150);
let mut lines = tail.lines();
assert_eq!(
lines.next().unwrap(),
"50 earlier lines omitted; full log in Dev Updater's Runtime tab"
);
let rest: Vec<&str> = lines.collect();
assert_eq!(rest.len(), 150, "exactly the cap, after the header line");
assert!(
rest[0].ends_with("line 50"),
"the oldest line kept is the 50th, not line 0: {}",
rest[0]
);
assert!(rest.last().unwrap().ends_with("line 199"));
}
#[test]
fn try_tail_text_gives_the_newest_lines_with_no_header() {
let ring = LogRing::new(1000, 1 << 20);
fill(&ring, 200);
let tail = ring.try_tail_text(80).expect("nothing holds the lock");
let lines: Vec<&str> = tail.lines().collect();
assert_eq!(lines.len(), 80, "the cap, and no header: this is a file");
assert!(lines[0].ends_with("line 120"), "{}", lines[0]);
assert!(lines[79].ends_with("line 199"), "{}", lines[79]);
}
/// The whole point of the `try_`: the panic hook calls this from a
/// thread that may already hold the ring's lock, and a blocking read
/// there would hang the process instead of aborting it.
#[test]
fn try_tail_text_answers_none_rather_than_blocking_on_a_held_lock() {
let ring = LogRing::new(10, 1 << 20);
fill(&ring, 3);
let held = ring.0.lock().expect("fresh ring");
assert_eq!(ring.try_tail_text(80), None);
drop(held);
assert!(ring.try_tail_text(80).is_some());
}
#[test]
fn an_empty_ring_says_so_rather_than_reporting_a_time() {
let ring = LogRing::with_defaults();
assert_eq!(ring.summary(), "app log: no lines yet");
assert_eq!(ring.last_at_ms(), None);
assert!(ring.is_empty());
}
#[test]
fn the_summary_names_dropped_lines_only_when_there_are_some() {
let ring = LogRing::new(2, 1 << 20);
fill(&ring, 2);
assert!(!ring.summary().contains("dropped"), "{}", ring.summary());
fill(&ring, 2);
assert!(ring.summary().contains("2 dropped"), "{}", ring.summary());
}
#[test]
fn a_line_formats_as_time_level_target_message() {
let line = LogLine {
seq: 0,
// 1970-01-01T12:34:56.789Z, so the arithmetic is checkable by
// hand rather than against another clock.
at_ms: (12 * 3600 + 34 * 60 + 56) * 1000 + 789,
level: Level::Info,
target: "iris::android".into(),
message: "surface created".into(),
}
.format();
assert_eq!(line, "12:34:56.789 INFO iris::android: surface created");
}
/// The forwarding half: a line reaches the ring *and* the logger the
/// platform already had, and one the inner logger filters out is still
/// in the ring.
#[test]
fn the_ring_logger_forwards_to_the_inner_logger() {
use log::Log;
struct Collect(Arc<Mutex<Vec<String>>>, log::Level);
impl Log for Collect {
fn enabled(&self, metadata: &log::Metadata) -> bool {
metadata.level() <= self.1
}
fn log(&self, record: &log::Record) {
self.0.lock().unwrap().push(record.args().to_string());
}
fn flush(&self) {}
}
let seen = Arc::new(Mutex::new(Vec::new()));
let ring = LogRing::with_defaults();
// Own target, tracing on: this is the case where the ring and the
// inner logger disagree, which is the thing under test -- a
// foreign target is covered separately below.
let logger = RingLogger::new(
ring.clone(),
Box::new(Collect(seen.clone(), Level::Info)),
|| true,
);
logger.log(
&log::Record::builder()
.args(format_args!("kept"))
.level(Level::Info)
.target("iris::test")
.build(),
);
logger.log(
&log::Record::builder()
.args(format_args!("filtered"))
.level(Level::Debug)
.target("iris::test")
.build(),
);
assert_eq!(
*seen.lock().unwrap(),
["kept"],
"the inner logger's own filter still applies"
);
let held: Vec<String> = ring.snapshot().into_iter().map(|l| l.message).collect();
assert_eq!(
held,
["kept", "filtered"],
"own-target debug still rings while tracing is on"
);
}
/// The bug this filter fixes: `naga`/`wgpu_core`/`jni` log at Debug
/// unconditionally, and used to flood the ring even though nothing in
/// this app asked for their Debug output. A foreign target's Debug
/// line must not ring even while tracing is on -- tracing controls
/// this app's own diagnostics, not a dependency's chatter.
#[test]
fn a_foreign_targets_debug_line_never_rings_even_while_tracing_is_on() {
use log::Log;
struct Discard;
impl Log for Discard {
fn enabled(&self, _: &log::Metadata) -> bool {
true
}
fn log(&self, _: &log::Record) {}
fn flush(&self) {}
}
let ring = LogRing::with_defaults();
let logger = RingLogger::new(ring.clone(), Box::new(Discard), || true);
logger.log(
&log::Record::builder()
.args(format_args!("naga debug spam"))
.level(Level::Debug)
.target("naga::front")
.build(),
);
logger.log(
&log::Record::builder()
.args(format_args!("naga warning"))
.level(Level::Warn)
.target("wgpu_core::device")
.build(),
);
let held: Vec<String> = ring.snapshot().into_iter().map(|l| l.message).collect();
assert_eq!(
held,
["naga warning"],
"Info-and-above always rings; foreign Debug never does"
);
}
#[test]
fn ring_accepts_is_own_target_debug_only_while_tracing() {
assert!(
ring_accepts(Level::Info, "wgpu_core::device", false),
"Info+ from anything, tracing off"
);
assert!(
ring_accepts(Level::Warn, "jni", true),
"Info+ from anything, tracing on"
);
assert!(
!ring_accepts(Level::Debug, "jni", true),
"foreign Debug, tracing on: still excluded"
);
assert!(
!ring_accepts(Level::Debug, "iris::sense", false),
"own Debug, tracing off: excluded"
);
assert!(
ring_accepts(Level::Debug, "iris::sense", true),
"own Debug, tracing on: included"
);
assert!(
ring_accepts(Level::Trace, "client_core::api", true),
"own Trace, tracing on: included"
);
}
#[test]
fn is_own_target_matches_the_crate_or_its_modules_only() {
assert!(is_own_target("iris"));
assert!(is_own_target("iris::sense"));
assert!(is_own_target("client_core"));
assert!(is_own_target("client_core::log_ring"));
assert!(!is_own_target("iris_something_else"));
assert!(!is_own_target("naga::front"));
assert!(!is_own_target("jni"));
}
}
+325
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@@ -0,0 +1,325 @@
//! Split a markdown message into its top-level **blocks** -- one
//! paragraph, heading, fenced code block, list, table or quote each, as a
//! byte slice of the original source.
//!
//! This exists for streaming. A transcript row used to be one text widget
//! holding the whole message, so a single streamed delta re-shaped every
//! paragraph of it through the text engine again; the phone's bench v2 put
//! the stream phase at p50 18.2ms against Compose's 13.4ms for exactly
//! that reason (docs/IRIS_TODO.md). A row is a column of one widget per
//! block now, and a delta that lands in the last block leaves every
//! earlier block's layout alone. `docs/DECISIONS.md`'s 2026-09-06 entry has
//! what that rejected and why the split lives here rather than in the UI
//! crate: `docs/CLIENT_CORE.md` already wanted a block model for P1, and
//! keeping it here means iris stays a text renderer that knows nothing
//! about markdown.
//!
//! **Blocks only.** Inline styling (bold, links, inline code) is still the
//! renderer's own job, per block -- this deliberately does not build a
//! full AST, because nothing needs one yet.
//!
//! ## Appending is not guaranteed to leave earlier blocks alone
//!
//! It nearly always does, which is what makes the fast path worth having,
//! but markdown has no such rule: appending a "```" line can turn text
//! that was three paragraphs into one fenced block, and appending "---"
//! under a paragraph turns that paragraph into a heading. So a caller
//! taking the O(last block) path **must compare the prefix it is about to
//! keep** rather than assume it. [`common_prefix`] is that comparison, and
//! it is cheap next to laying the text out again.
use pulldown_cmark::{Event, Options, Parser, Tag};
/// What a block is, for a renderer that wants to style or space blocks
/// differently. `Other` is deliberately present rather than a panic or a
/// silent fallback to `Paragraph`: markdown has more block kinds than this
/// list and more get added, and a renderer treating an unknown one as
/// prose is right, but it should be able to *tell* that is what it is
/// doing.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum BlockKind {
Paragraph,
Heading,
/// A fenced or indented code block.
Code,
List,
Table,
Quote,
/// A thematic break, raw HTML, a footnote -- anything with no
/// distinguished treatment here.
Other,
}
/// One top-level block: its kind and the exact source that produced it.
/// `source` is a slice of the input with trailing whitespace removed, so
/// two splits of the same prefix compare equal even when one of them had a
/// delta arriving after it.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Block {
pub kind: BlockKind,
pub source: String,
}
fn kind_of(tag: &Tag) -> BlockKind {
match tag {
Tag::Paragraph => BlockKind::Paragraph,
Tag::Heading { .. } => BlockKind::Heading,
Tag::CodeBlock(_) => BlockKind::Code,
Tag::List(_) => BlockKind::List,
Tag::Table(_) => BlockKind::Table,
Tag::BlockQuote(_) => BlockKind::Quote,
_ => BlockKind::Other,
}
}
fn options() -> Options {
// The same set `transcript-ui`'s renderer parses with, so a block
// boundary here and the styling there cannot disagree about what the
// source means.
Options::ENABLE_STRIKETHROUGH | Options::ENABLE_TABLES | Options::ENABLE_TASKLISTS
}
/// Split `src` into its top-level blocks, in source order. An empty or
/// whitespace-only input gives no blocks; text the parser does not put
/// inside any block (a stray fence marker mid-stream) still comes back,
/// as `Other`, rather than being dropped.
pub fn split_blocks(src: &str) -> Vec<Block> {
let mut out: Vec<Block> = Vec::new();
let mut depth = 0usize;
let mut kind = BlockKind::Other;
for (event, range) in Parser::new_ext(src, options()).into_offset_iter() {
match event {
Event::Start(tag) => {
if depth == 0 {
kind = kind_of(&tag);
}
depth += 1;
}
Event::End(_) => {
depth -= 1;
if depth == 0 {
push(&mut out, kind, &src[range]);
}
}
// A top-level event that is not part of any block -- a
// thematic break, a block of raw HTML. Inside one, it is the
// enclosing block's business and this does nothing.
_ => {
if depth == 0 {
push(&mut out, BlockKind::Other, &src[range]);
}
}
}
}
out
}
fn push(out: &mut Vec<Block>, kind: BlockKind, source: &str) {
let source = source.trim_end();
if source.is_empty() {
return;
}
out.push(Block {
kind,
source: source.to_string(),
});
}
/// How many leading blocks of `old` and `new` are identical -- what a
/// caller may keep the laid-out widgets for. See the module doc for why
/// this is a comparison rather than an assumption.
pub fn common_prefix(old: &[Block], new: &[Block]) -> usize {
old.iter().zip(new).take_while(|(a, b)| a == b).count()
}
#[cfg(test)]
mod tests {
use super::*;
fn kinds(src: &str) -> Vec<BlockKind> {
split_blocks(src).into_iter().map(|b| b.kind).collect()
}
#[test]
fn a_message_splits_into_its_top_level_blocks() {
let src = "# Title\n\nFirst para.\n\n```rust\nfn main() {}\n```\n\n- a\n- b\n";
assert_eq!(
kinds(src),
vec![
BlockKind::Heading,
BlockKind::Paragraph,
BlockKind::Code,
BlockKind::List
]
);
let blocks = split_blocks(src);
assert_eq!(blocks[1].source, "First para.");
assert_eq!(blocks[2].source, "```rust\nfn main() {}\n```");
}
#[test]
fn blank_input_has_no_blocks() {
assert!(split_blocks("").is_empty());
assert!(split_blocks(" \n\n ").is_empty());
}
/// The property the streaming fast path rests on, in its ordinary
/// shape: a delta landing in the last paragraph must leave every
/// earlier block byte-identical.
#[test]
fn a_delta_into_the_last_paragraph_leaves_earlier_blocks_untouched() {
let before = split_blocks("# Title\n\nFirst para.\n\nSecond par");
let after = split_blocks("# Title\n\nFirst para.\n\nSecond paragraph now.");
assert_eq!(common_prefix(&before, &after), 2);
assert_eq!(before.len(), 3);
assert_eq!(after.len(), 3);
assert_ne!(before[2], after[2]);
}
/// A delta that starts a *new* block keeps every old block, including
/// the one that was last -- so the fast path appends rather than
/// replacing.
#[test]
fn a_delta_that_starts_a_new_block_keeps_every_old_one() {
let before = split_blocks("First para.\n\nSecond para.");
let after = split_blocks("First para.\n\nSecond para.\n\nThird");
assert_eq!(common_prefix(&before, &after), 2);
assert_eq!(after.len(), 3);
}
/// A code fence arrives one delta at a time and is unterminated for
/// most of its life. It must still be *one* block the whole way, or
/// every delta would re-split the message into a different number of
/// pieces.
#[test]
fn an_unterminated_fence_is_one_block_while_it_streams() {
for src in [
"Here:\n\n```rust\n",
"Here:\n\n```rust\nfn main() {\n",
"Here:\n\n```rust\nfn main() {\n println!(\"hi\");\n",
] {
assert_eq!(
kinds(src),
vec![BlockKind::Paragraph, BlockKind::Code],
"{src:?}"
);
}
}
/// The half the fast path had no reason to touch, and the reason
/// `common_prefix` is a comparison rather than an assumption:
/// appending can rewrite what came before. `---` under a paragraph
/// turns that paragraph into a setext heading, so the block that was
/// already laid out is not the block it is now.
#[test]
fn appending_can_rewrite_an_earlier_block_and_the_prefix_says_so() {
let before = split_blocks("Not a heading\n\nsecond");
let after = split_blocks("Not a heading\n\nsecond\n---");
assert_eq!(before[1].kind, BlockKind::Paragraph);
assert_eq!(after[1].kind, BlockKind::Heading);
assert_eq!(
common_prefix(&before, &after),
1,
"the rewritten block must not be reported as keepable"
);
}
#[test]
fn a_thematic_break_is_its_own_block() {
assert_eq!(
kinds("one\n\n---\n\ntwo"),
vec![BlockKind::Paragraph, BlockKind::Other, BlockKind::Paragraph]
);
}
/// The shapes a real transcript actually contains, each checked for
/// the one property the streaming fast path needs: the *number* of
/// blocks and every earlier block's source stay put while the message
/// grows. A fence's own blank lines, a `---` inside one, a nested
/// list and a table are all places where a naive line-based split
/// would break the message into more pieces than there are blocks.
#[test]
fn the_transcripts_own_block_shapes_survive_a_split() {
let fence_with_blanks = "Intro.\n\n```rust\nfn a() {}\n\nfn b() {}\n```\n\nAfter.";
assert_eq!(
kinds(fence_with_blanks),
vec![BlockKind::Paragraph, BlockKind::Code, BlockKind::Paragraph],
"a blank line inside a fence is not a block boundary"
);
assert_eq!(
kinds("```\n---\n```"),
vec![BlockKind::Code],
"a thematic break inside a fence is code, not a break"
);
assert_eq!(
kinds("- a\n - a1\n - a2\n- b"),
vec![BlockKind::List],
"a nested list is one top-level block"
);
assert_eq!(
kinds("## Heading\n```sh\nls\n```"),
vec![BlockKind::Heading, BlockKind::Code],
"a fence directly under a heading, with no blank line"
);
assert_eq!(
kinds("| a | b |\n|---|---|\n| 1 | 2 |"),
vec![BlockKind::Table]
);
assert_eq!(
kinds("> quoted\n> more\n\nplain"),
vec![BlockKind::Quote, BlockKind::Paragraph]
);
}
/// `apply_delta`'s precondition, stated as the property rather than
/// the arithmetic: for every prefix of a realistic streamed message,
/// the blocks before the last one must be exactly the blocks the
/// previous prefix had. Where markdown breaks that (the `---` case
/// above), `common_prefix` has to *say* so -- which is what the
/// `>= len - 1` assertion below checks: the split may rewrite the
/// last block, never an earlier one, or `RowBlocks::apply_delta`
/// would keep a widget whose text is no longer what it holds.
#[test]
fn every_prefix_of_a_streamed_message_keeps_all_but_its_last_block() {
let full = "# Report\n\nFirst finding, at some length.\n\n```rust\nfn main() {\n\n println!(\"hi\");\n}\n```\n\n- one\n - nested\n- two\n\n| a | b |\n |---|---|\n| 1 | 2 |\n\n> and a closing quote.";
// Every character boundary, so a delta landing mid-word and one
// landing exactly on a fence's closing backtick are both covered.
let mut prev = Vec::new();
for end in full.char_indices().map(|(i, _)| i).chain([full.len()]) {
let now = split_blocks(&full[..end]);
let common = common_prefix(&prev, &now);
assert!(
prev.is_empty() || common + 1 >= prev.len(),
"at {end} bytes the split rewrote block {common} of {}, not just the last one:\n before={prev:#?}\nafter={now:#?}",
prev.len()
);
prev = now;
}
}
/// The half a growing message cannot show: a fence that never closes.
/// The stream ends there and the block must still be the code block
/// it has been all along, not re-split into paragraphs.
#[test]
fn a_stream_that_ends_inside_a_fence_still_ends_with_one_code_block() {
let src = "Here is the patch:\n\n```diff\n- old line\n+ new line";
let blocks = split_blocks(src);
assert_eq!(
blocks.iter().map(|b| b.kind).collect::<Vec<_>>(),
vec![BlockKind::Paragraph, BlockKind::Code]
);
assert_eq!(blocks[1].source, "```diff\n- old line\n+ new line");
}
/// A delta that closes a fence changes the *last* block only, so the
/// fast path takes it -- the case the module doc says is the reason
/// `common_prefix` is a comparison.
#[test]
fn the_delta_that_closes_a_fence_changes_only_the_last_block() {
let before = split_blocks("Text.\n\n```\ncode\n");
let after = split_blocks("Text.\n\n```\ncode\n```");
assert_eq!(before.len(), after.len());
assert_eq!(common_prefix(&before, &after), 1);
assert_ne!(before[1], after[1]);
}
}
+244
View File
@@ -0,0 +1,244 @@
//! A tool call's input, read rather than dumped -- the port of
//! `ToolInput.kt`'s `parseToolInput`, which is what both the collapsed
//! card's one-line summary and the expanded card's key/value list are
//! derived from.
//!
//! Every tool's input arrives as JSON, and showing it raw makes the reader
//! parse `{"command":"…","timeout":120000}` themselves to find the one
//! line they care about. So the fields that carry the meaning are pulled
//! out, and anything left over is still shown, because dropping a field
//! would be claiming the tool has no other input when it might.
//!
//! Pure, and here rather than in the widget crate, for the reason the rest
//! of this crate exists: the derivation is the same on a phone and on a
//! desktop, and it is testable without a renderer.
use crate::durations::format_millis_text;
use crate::highlight::Language;
use serde_json::{Map, Value};
/// A tool call's input, split into the parts a card draws separately.
#[derive(Debug, Clone, PartialEq, Eq, Default)]
pub struct ToolInput {
/// The thing that will actually be run or read, if this tool has one.
pub subject: Option<String>,
/// The language [`ToolInput::subject`] is written in, for
/// highlighting.
pub language: Option<Language>,
/// The tool's own one-line summary, when it wrote one.
pub description: Option<String>,
/// How long the call may take, in the largest units it fits. Shown
/// apart because it is a limit on the call rather than part of what
/// the call does.
pub timeout: Option<String>,
/// Everything else, as `name: value` lines. Never dropped.
pub rest: Vec<String>,
}
impl ToolInput {
/// The one line to show when there is only room for one: what this
/// call is for.
pub fn title(&self) -> Option<&str> {
self.description
.as_deref()
.or(self.subject.as_deref())
// A subject that is only whitespace would draw as an empty
// summary line, which reads as a tool with nothing to say
// rather than as one whose subject was blank.
.filter(|t| !t.trim().is_empty())
}
}
/// Which field of which tool is the subject.
///
/// A table rather than a chain of `if`s: adding a tool is a row, and the
/// shape stops any of them from being the special case that gets its own
/// code path. Unknown tools fall through to "no subject, everything is
/// rest".
const SUBJECTS: &[(&str, &str, Option<Language>)] = &[
("Bash", "command", Some(Language::Shell)),
("Read", "file_path", None),
("Write", "file_path", None),
("Edit", "file_path", None),
("Glob", "pattern", None),
("Grep", "pattern", None),
("WebFetch", "url", None),
];
/// Fields that are the tool's own prose about itself rather than input to
/// it.
const DESCRIPTIONS: &[&str] = &["description", "prompt"];
/// One JSON value as the Kotlin's `JSONObject.optString`/`get` wrote it: a
/// string is its own characters, anything else is its JSON form.
///
/// One function rather than two, because the same coercion decides both
/// what a subject reads as and what a leftover field's value reads as, and
/// two copies would eventually disagree about a number.
fn as_text(value: &Value) -> String {
match value {
Value::String(s) => s.clone(),
other => other.to_string(),
}
}
fn non_blank(value: Option<&Value>) -> Option<String> {
let text = as_text(value?);
(!text.trim().is_empty()).then_some(text)
}
/// Split `input` (a tool call's JSON) into the parts a card draws.
///
/// Input that is not a JSON object -- older transcripts and some tools
/// send a bare string -- is still the input, so it is still shown, as the
/// whole of `rest`.
pub fn parse_tool_input(tool: &str, input: &str) -> ToolInput {
let Ok(Value::Object(json)) = serde_json::from_str::<Value>(input) else {
return ToolInput {
rest: match input.trim().is_empty() {
true => Vec::new(),
false => vec![input.to_string()],
},
..ToolInput::default()
};
};
parse_object(tool, &json)
}
fn parse_object(tool: &str, json: &Map<String, Value>) -> ToolInput {
let (subject_key, language) = SUBJECTS
.iter()
.find(|(name, ..)| *name == tool)
.map(|(_, key, language)| (Some(*key), *language))
.unwrap_or((None, None));
let subject = subject_key.and_then(|key| non_blank(json.get(key)));
let description = DESCRIPTIONS
.iter()
.find_map(|key| non_blank(json.get(*key)));
let timeout = non_blank(json.get("timeout")).map(|t| format_millis_text(&t));
// Sorted, so the leftovers are in the same order every time this call
// is drawn rather than in whatever order the JSON happened to arrive
// in. A field is left out only when it is already drawn somewhere
// else on the card.
let mut keys: Vec<&String> = json
.keys()
.filter(|k| Some(k.as_str()) != subject_key || subject.is_none())
.filter(|k| !DESCRIPTIONS.contains(&k.as_str()) || description.is_none())
.filter(|k| k.as_str() != "timeout" || timeout.is_none())
.collect();
keys.sort();
let rest = keys
.into_iter()
.map(|key| format!("{key}: {}", as_text(&json[key])))
.collect();
ToolInput {
subject,
language,
description,
timeout,
rest,
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn each_tool_in_the_table_has_its_own_subject() {
// One assertion per row of `SUBJECTS`, because the table is the
// whole of the rule and a row lost in an edit would otherwise
// only show up as a card with no summary line.
let cases = [
("Bash", r#"{"command":"ls -la"}"#, "ls -la"),
("Read", r#"{"file_path":"/tmp/x.rs"}"#, "/tmp/x.rs"),
("Write", r#"{"file_path":"/tmp/y.rs"}"#, "/tmp/y.rs"),
("Edit", r#"{"file_path":"/tmp/z.rs"}"#, "/tmp/z.rs"),
("Glob", r#"{"pattern":"**/*.rs"}"#, "**/*.rs"),
("Grep", r#"{"pattern":"fn main"}"#, "fn main"),
("WebFetch", r#"{"url":"https://x/y"}"#, "https://x/y"),
];
for (tool, input, expected) in cases {
let parsed = parse_tool_input(tool, input);
assert_eq!(parsed.subject.as_deref(), Some(expected), "{tool}");
assert_eq!(parsed.title(), Some(expected), "{tool}");
assert!(parsed.rest.is_empty(), "{tool}: {:?}", parsed.rest);
}
assert_eq!(
parse_tool_input("Bash", r#"{"command":"ls"}"#).language,
Some(Language::Shell),
"a Bash command is shell, and is the one row that names a language"
);
}
#[test]
fn a_tools_own_description_is_what_the_one_line_says() {
// The description wins over the subject: it is the tool's own
// prose about what this call is for, which is what a reader
// scanning a collapsed run is looking for.
let parsed = parse_tool_input(
"Bash",
r#"{"command":"cargo test -p iris","description":"Run the iris tests"}"#,
);
assert_eq!(parsed.title(), Some("Run the iris tests"));
assert_eq!(parsed.subject.as_deref(), Some("cargo test -p iris"));
assert!(parsed.rest.is_empty(), "{:?}", parsed.rest);
}
#[test]
fn a_timeout_is_read_as_a_span_and_kept_apart_from_the_rest() {
let parsed = parse_tool_input("Bash", r#"{"command":"sleep 500","timeout":480000}"#);
assert_eq!(parsed.timeout.as_deref(), Some("8m"));
assert!(parsed.rest.is_empty(), "{:?}", parsed.rest);
}
#[test]
fn every_field_not_drawn_elsewhere_is_still_shown() {
// The half the "never dropped" promise is about: a tool this
// build has never heard of has no subject, so *everything* is
// rest -- and a known tool's extra fields are too.
let parsed = parse_tool_input(
"Edit",
r#"{"file_path":"/a.rs","old_string":"x","new_string":"y","replace_all":true}"#,
);
assert_eq!(
parsed.rest,
vec![
"new_string: y".to_string(),
"old_string: x".to_string(),
"replace_all: true".to_string(),
],
"sorted, and a non-string value written as JSON"
);
let unknown = parse_tool_input("SomeNewTool", r#"{"b":2,"a":"one"}"#);
assert_eq!(unknown.subject, None);
assert_eq!(unknown.rest, vec!["a: one".to_string(), "b: 2".to_string()]);
}
#[test]
fn input_that_is_not_an_object_is_still_the_input() {
// Older transcripts and some tools send a bare string; a card
// that dropped it would claim the call had no input at all.
assert_eq!(
parse_tool_input("Bash", "just a string").rest,
vec!["just a string".to_string()]
);
assert_eq!(parse_tool_input("Bash", " ").rest, Vec::<String>::new());
assert_eq!(parse_tool_input("Bash", "").title(), None);
}
#[test]
fn a_blank_subject_is_no_subject_rather_than_an_empty_summary_line() {
let parsed = parse_tool_input("Bash", r#"{"command":" ","other":1}"#);
assert_eq!(parsed.subject, None);
assert_eq!(parsed.title(), None);
// Not dropped just because it was blank -- it is still a field
// the call carried.
assert_eq!(
parsed.rest,
vec!["command: ".to_string(), "other: 1".to_string()]
);
}
}
+241 -2
View File
@@ -78,6 +78,11 @@ pub enum TranscriptItem {
input: String, input: String,
output: String, output: String,
done: bool, done: bool,
/// Whether the result that arrived said the call failed
/// ([`Event::ToolEnd`]'s `is_error`). Meaningless while `done` is
/// false, and [`ToolState::of`] is the only thing that reads the
/// pair, so the two cannot be combined wrongly at a call site.
failed: bool,
asks: Vec<QuestionCard>, asks: Vec<QuestionCard>,
images: Vec<String>, images: Vec<String>,
}, },
@@ -352,6 +357,7 @@ pub fn join_pages(earlier: &[TranscriptItem], later: &[TranscriptItem]) -> Vec<T
let &TranscriptItem::ToolRun { let &TranscriptItem::ToolRun {
ref output, ref output,
done, done,
failed,
asks: ref half_asks, asks: ref half_asks,
images: ref half_images, images: ref half_images,
.. ..
@@ -367,6 +373,7 @@ pub fn join_pages(earlier: &[TranscriptItem], later: &[TranscriptItem]) -> Vec<T
input, input,
output: output.clone(), output: output.clone(),
done, done,
failed,
// Kept from both halves: a question or an image can be // Kept from both halves: a question or an image can be
// attached to either, depending on which side of the // attached to either, depending on which side of the
// boundary its event fell. // boundary its event fell.
@@ -562,6 +569,7 @@ pub fn fold_event(items: &[TranscriptItem], entry: &SeqEvent) -> Vec<TranscriptI
input: input.to_string(), input: input.to_string(),
output: String::new(), output: String::new(),
done: false, done: false,
failed: false,
asks: Vec::new(), asks: Vec::new(),
images: Vec::new(), images: Vec::new(),
}); });
@@ -572,15 +580,23 @@ pub fn fold_event(items: &[TranscriptItem], entry: &SeqEvent) -> Vec<TranscriptI
*out = output.clone(); *out = output.clone();
} }
}), }),
Event::ToolEnd { id, output } => { Event::ToolEnd {
id,
output,
is_error,
} => {
if items.iter().any(|i| i.as_tool_run() == Some(id.as_str())) { if items.iter().any(|i| i.as_tool_run() == Some(id.as_str())) {
update_tool(items, id, |item| { update_tool(items, id, |item| {
if let TranscriptItem::ToolRun { if let TranscriptItem::ToolRun {
output: out, done, .. output: out,
done,
failed,
..
} = item } = item
{ {
*out = output.clone(); *out = output.clone();
*done = true; *done = true;
*failed = *is_error;
} }
}) })
} else { } else {
@@ -594,6 +610,7 @@ pub fn fold_event(items: &[TranscriptItem], entry: &SeqEvent) -> Vec<TranscriptI
input: String::new(), input: String::new(),
output: output.clone(), output: output.clone(),
done: true, done: true,
failed: *is_error,
asks: Vec::new(), asks: Vec::new(),
images: Vec::new(), images: Vec::new(),
}); });
@@ -650,6 +667,7 @@ pub fn fold_event(items: &[TranscriptItem], entry: &SeqEvent) -> Vec<TranscriptI
input, input,
output, output,
done, done,
failed,
images, images,
} if asks.iter().any(|a| &a.id == id) => { } if asks.iter().any(|a| &a.id == id) => {
for ask in asks.iter_mut() { for ask in asks.iter_mut() {
@@ -665,6 +683,7 @@ pub fn fold_event(items: &[TranscriptItem], entry: &SeqEvent) -> Vec<TranscriptI
input, input,
output, output,
done, done,
failed,
asks, asks,
images, images,
} }
@@ -750,6 +769,74 @@ pub fn fold_event(items: &[TranscriptItem], entry: &SeqEvent) -> Vec<TranscriptI
} }
} }
/// What became of one tool call -- every state a card has to be able to
/// draw, including the two that are not answers.
///
/// The pair this enum exists for is [`ToolState::Succeeded`] against
/// [`ToolState::NoResult`]. A call that finished having printed nothing
/// and a call whose result never arrived both leave an empty `output`,
/// and drawing them the same way states a verdict nobody reached: "it
/// worked and said nothing" reads as a fact, where the truth is that the
/// turn ended before anything came back.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ToolState {
/// Started, no result yet, and the session is still working -- the
/// ordinary state of a call in flight.
Running,
/// Stopped on the reader: a permission or question this call carries
/// has not been answered, so nothing is happening until somebody
/// answers it. Distinct from [`Self::Running`] because whose move it
/// is differs, which is the Compose card's "your turn".
Deciding,
/// A result arrived and the tool did not report a failure.
Succeeded,
/// A result arrived and the tool reported that the call failed
/// (`is_error`).
Failed,
/// No result ever arrived and the session is not working any more --
/// the turn was interrupted, or the process went away. Not a verdict
/// on the call: it says only that nobody found out.
NoResult,
}
impl ToolState {
/// The state of one call. `session_working` is
/// [`session_working`]'s answer for the session this call is in --
/// the only thing here that is not a property of the call itself, and
/// what separates "still running" from "never came back".
///
/// Written once, over the fields rather than per call site, because
/// the five states are decided by four conditions and every place
/// that re-derived a subset of them got a different subset.
pub fn of(item: &TranscriptItem, session_working: bool) -> Option<Self> {
let TranscriptItem::ToolRun {
done, failed, asks, ..
} = item
else {
return None;
};
debug_assert!(
!failed || *done,
"a call cannot have failed before its result arrived"
);
Some(if asks.iter().any(|ask| ask.answers.is_empty()) {
// Ahead of `done`: a call waiting on permission has not
// finished either, and which of the two the reader is being
// told about is the one they can act on.
Self::Deciding
} else if !*done {
match session_working {
true => Self::Running,
false => Self::NoResult,
}
} else if *failed {
Self::Failed
} else {
Self::Succeeded
})
}
}
/// One row as the transcript draws it: a run of consecutive tool calls, or /// One row as the transcript draws it: a run of consecutive tool calls, or
/// anything else. Ported from `ToolRows.kt`'s `TranscriptRow` and /// anything else. Ported from `ToolRows.kt`'s `TranscriptRow` and
/// `groupToolRuns` -- the Compose card rendering in that file is not part /// `groupToolRuns` -- the Compose card rendering in that file is not part
@@ -989,6 +1076,7 @@ mod tests {
Event::ToolEnd { Event::ToolEnd {
id: "x".to_string(), id: "x".to_string(),
output: "done".to_string(), output: "done".to_string(),
is_error: false,
}, },
)]); )]);
assert_eq!( assert_eq!(
@@ -1001,6 +1089,7 @@ mod tests {
input: String::new(), input: String::new(),
output: "done".to_string(), output: "done".to_string(),
done: true, done: true,
failed: false,
asks: Vec::new(), asks: Vec::new(),
images: Vec::new(), images: Vec::new(),
}] }]
@@ -1166,6 +1255,7 @@ mod tests {
Event::ToolEnd { Event::ToolEnd {
id: id.to_string(), id: id.to_string(),
output: output.to_string(), output: output.to_string(),
is_error: false,
}, },
) )
} }
@@ -1211,6 +1301,7 @@ mod tests {
input: "{}".to_string(), input: "{}".to_string(),
output: "the result".to_string(), output: "the result".to_string(),
done: true, done: true,
failed: false,
asks: Vec::new(), asks: Vec::new(),
images: Vec::new(), images: Vec::new(),
}], }],
@@ -1269,6 +1360,7 @@ mod tests {
input: "{}".to_string(), input: "{}".to_string(),
output: String::new(), output: String::new(),
done: false, done: false,
failed: false,
asks: Vec::new(), asks: Vec::new(),
images: Vec::new(), images: Vec::new(),
}]; }];
@@ -1279,3 +1371,150 @@ mod tests {
} }
} }
} }
/// [`ToolState`] is what a card colours itself by, so each of its five
/// states is asserted from the events that actually produce it rather than
/// from a hand-built item -- a mapping that agreed with a fixture and
/// disagreed with the fold would be invisible until it was on screen.
#[cfg(test)]
mod tool_state_tests {
use super::*;
fn event(seq: u64, e: Event) -> SeqEvent {
SeqEvent {
seq,
ts: 0.0,
event: e,
}
}
fn fold_all(events: &[SeqEvent]) -> Vec<TranscriptItem> {
events
.iter()
.fold(Vec::new(), |items, e| fold_event(&items, e))
}
fn start(id: &str) -> SeqEvent {
event(
1,
Event::ToolStart {
id: id.to_string(),
tool: "Bash".to_string(),
input: serde_json::json!({"command": "ls"}),
},
)
}
fn end(id: &str, output: &str, is_error: bool) -> SeqEvent {
event(
2,
Event::ToolEnd {
id: id.to_string(),
output: output.to_string(),
is_error,
},
)
}
fn state_of(events: &[SeqEvent], session_working: bool) -> ToolState {
let items = fold_all(events);
ToolState::of(&items[0], session_working).expect("the fixture's first item is a tool call")
}
#[test]
fn a_result_that_arrived_is_read_from_is_error() {
assert_eq!(
state_of(&[start("a"), end("a", "ok", false)], false),
ToolState::Succeeded
);
assert_eq!(
state_of(&[start("a"), end("a", "No such file", true)], false),
ToolState::Failed
);
}
/// The pair this enum exists for. Both calls have an empty `output`
/// and nothing else distinguishes them, so a card that only looked at
/// the text would draw the interrupted one as a call that ran fine and
/// printed nothing.
#[test]
fn a_call_that_printed_nothing_is_not_a_call_that_never_answered() {
assert_eq!(
state_of(&[start("a"), end("a", "", false)], false),
ToolState::Succeeded,
"a result arrived; it was empty"
);
assert_eq!(
state_of(&[start("a")], false),
ToolState::NoResult,
"no result, and the session is not working any more"
);
}
/// The same call, mid-turn: still running rather than abandoned. The
/// only thing separating the two is the session's own status, which is
/// why `of` takes it.
#[test]
fn no_result_while_the_session_works_is_still_running() {
assert_eq!(state_of(&[start("a")], true), ToolState::Running);
}
#[test]
fn an_unanswered_ask_is_the_readers_move_whatever_else_is_true() {
let asking = event(
3,
Event::Question {
id: "q1".to_string(),
prompt: "Allow?".to_string(),
header: None,
options: vec![QuestionOption {
label: "Allow".to_string(),
description: None,
preview: None,
}],
multi_select: false,
about: Some("a".to_string()),
},
);
let answered = event(
4,
Event::Answered {
id: "q1".to_string(),
answers: vec!["Allow".to_string()],
},
);
// Ahead of both "still running" and "no result": the reader can
// act on this one, and cannot act on either of those.
assert_eq!(
state_of(&[start("a"), asking.clone()], true),
ToolState::Deciding
);
assert_eq!(
state_of(&[start("a"), asking.clone()], false),
ToolState::Deciding
);
assert_eq!(
state_of(
&[start("a"), asking, answered, end("a", "ok", false)],
false
),
ToolState::Succeeded,
"once it is answered the call is an ordinary one again"
);
}
#[test]
fn nothing_but_a_tool_call_has_a_tool_state() {
assert_eq!(
ToolState::of(
&TranscriptItem::UserMsg {
seq: 1,
text: "hi".to_string(),
attachments: Vec::new(),
},
true
),
None
);
}
}
+12 -9
View File
@@ -191,14 +191,17 @@ does not repeat it again by hand.
## What is not started at all ## What is not started at all
- **The markdown *block* model beyond syntax spans** -- `highlight/markdown.rs` - **A full markdown AST.** `markdown_blocks` (2026-09-06) splits a message
colours a `.md` file or fence for the highlighter, but does not build the into its *top-level* blocks -- heading, paragraph, fence, list, table,
block tree (headings, lists, tables, fences as distinct nodes) that a quote -- with each block's own source, which is what a renderer needs to
renderer walks to lay out prose versus code versus a table. lay out prose versus code and what lets a streamed delta re-lay out one
`CodeFence.kt`'s use of `org.intellij.markdown` for that full CommonMark block instead of the message (docs/RUST.md's Task B). What it
AST is Compose rendering plumbing, not something to port as-is; a Rust deliberately does **not** build is the tree below that: nested list
UI layer will want its own block parser or a crate for it, decided items, table cells, inline spans. Inline styling is still the renderer's
alongside the framework choice in RUST.md. own job per block (`iris/transcript-ui/src/markdown.rs`), and nothing
has needed the rest yet. `CodeFence.kt`'s use of `org.intellij.markdown`
for a full CommonMark AST is Compose rendering plumbing, not something
to port as-is.
- **`TranscriptUnits.kt`** (see above) -- deliberately out of scope, since - **`TranscriptUnits.kt`** (see above) -- deliberately out of scope, since
it flattens a row into bounded units for a *specific* lazy-list it flattens a row into bounded units for a *specific* lazy-list
framework's composition cost, which is a fact about that framework framework's composition cost, which is a fact about that framework
@@ -209,5 +212,5 @@ does not repeat it again by hand.
`./run-tests.sh` from the repo root now runs `event-model`, `client-core` `./run-tests.sh` from the repo root now runs `event-model`, `client-core`
and `server` in that order (each `cargo test`, forwarding arguments the and `server` in that order (each `cargo test`, forwarding arguments the
same way it always has). From `client-core/` directly: `cargo test` same way it always has). From `client-core/` directly: `cargo test`
(109 tests), `cargo clippy --all-targets`, `cargo fmt` -- all clean as of (119 tests), `cargo clippy --all-targets`, `cargo fmt` -- all clean as of
this writing (2026-09-06). this writing (2026-09-06).
+411
View File
@@ -5,6 +5,365 @@ they can be judged and reversed later. Detail lives in RUST.md (and IRIS.md
for iris API changes); this file is only the summary. Newest first. Items for iris API changes); this file is only the summary. Newest first. Items
marked **DEFERRED** are ones the agent chose not to decide alone. marked **DEFERRED** are ones the agent chose not to decide alone.
## 2026-09-08 (iris ships an icon font, and the drawn mark is deleted)
- **Directed by Iris.** Her question on seeing `widget::mark`: "why does
mark exist? The font should be working if it's working for compose and
nerd fonts are bundled." It was not: the Compose app draws its icons
from **its own committed Nerd Fonts subset**, while iris was setting
the disclosure mark with bare Unicode geometric codepoints
(U+25B8/25BE/25B4) out of whatever face the platform resolved -- an
empty box on her phone, a dot on this VM. The 2026-09-07 entry below,
which said "iris had no equivalent icon font to keep", is what left
that gap: iris had no icon font because it had never had one, not
because it needed none.
- **So iris now bundles the same kind of subset**:
`iris/core/build-icon-font.sh` writes
`iris/core/assets/fonts/nerd_icons.ttf` (992 bytes, three Material
Design glyphs today), `iris::icon` names the codepoints, and
`Family::Icons` draws them. This does **not** reopen the platform-fonts
decision: body and monospace text still come from the platform, and an
icon is the opposite case -- a small, closed, known set of codepoints,
which is exactly the division the Compose app already makes.
- **`iris::widget::mark` is deleted** (added earlier the same day). It
drew a correct triangle, but only a triangle, and every further icon
would have been another bespoke rasteriser. An icon as text also takes
the size, colour and baseline of the line it sits in for free.
## 2026-09-08 (the emulator is a GLES machine, and Vulkan is verified elsewhere)
- **Directed by Iris, carried out here**: "make sure the setup uses GL for
the android emulator and remove any vulkan requirements. That'll be
tested through both the desktop version as well as my phone." So the
emulator is settled as a GLES rig and nothing chases hardware Vulkan in
it any more; the Vulkan path is covered by the desktop build and by her
phone.
- **Nothing had to be forced to make that true.** Measured in the guest
the same day: the emulator has no hardware Vulkan at all (its only
Vulkan is SwiftShader, in software) and its GLES is the host's real RX
7900 XT through virgl at ES 3.1. iris's existing runtime fallback --
`Backends::PRIMARY`, no adapter, rebuild on `Backends::GL` -- already
lands there, verified end to end with an ordinary (no `force-gles`)
debug APK.
- **The emulator and the phone therefore run the same binary**, differing
only in what that binary finds. That is deliberate and worth not
undoing: a build flag that changed the backend would mean the thing
measured on the emulator is not the thing shipped. `force-gles` stays,
but only for pinning the backend on a machine that *does* have Vulkan
(the desktop), and never for a phone build.
- **Every run now says which adapter drew it.** The Android renderer logs
the full adapter line at startup the way the desktop already did -- only
the backend enum was logged before, which cannot separate `Gl` on the
host's GPU from `Gl` on SwiftShader, or a phone's real Vulkan from a
software one. `run-bench.sh` prints that line before any number.
- **No Vulkan requirement was found in iris to remove.** `device_limits()`
asks for nothing beyond wgpu's defaults (and zeroes the compute fields),
neither backend requires a feature, and both probe rather than
`.expect()` an adapter. What was removed was the *documentation* telling
people to boot the emulator with SwiftShader Vulkan.
## 2026-09-07 (platform fonts, not bundled ones)
- **Iris's own decision, carried out as directed**: removed the 3.6 MB of
bundled Noto Sans/Noto Sans Mono TTFs from `iris-core` and load text
from the platform's own font collection instead (`fontique`'s system
discovery, already on by default). Matches what the Compose app does --
it takes body text from `FontFamily.Default` and code text from
`FontFamily.Monospace`, both platform-resolved, and ships no text font
of its own. Rejected alternative (the one this pass had left open
2026-09-06): subsetting the bundled Noto Sans to Latin/common
punctuation instead of removing it outright, which would have kept
identical rendering across devices for a smaller (not zero) size cost;
Iris chose to match Compose instead.
- `.so` **-3,748,136 bytes** (11,193,608 -> 7,445,472), matching the
original 3.6 MB estimate. Fallback still lands on the platform's own
tofu for a codepoint no resolved face has (checked with CJK + emoji on
desktop) rather than blank space, so the UI_RULES unknown-glyph rule
still holds.
- **Gap found, then closed same day**: this fontique version's Android
backend never resolved the `Monospace` generic family at all (confirmed
on this checkout's emulator, `mono=None` in the startup diagnostic) --
two pre-existing bugs in fontique's own `fonts.xml` parsing stacked (an
ordering bug, and a `<family name="monospace">` declaration whose
`<font>` children the backend's parser never reads), not something this
change introduced, but this change is what stopped masking it (the
bundled mono font used to be registered ahead of the broken platform
lookup, so it always won). Checked `linebender/parley`'s `main` branch
on GitHub: neither bug is fixed there, so there was no newer release to
bump to. Fixed instead in `iris-core` itself
(`TextData::patch_android_monospace`, Android-only): reads
`/system/etc/fonts.xml`'s own `"monospace"` declaration for the font
filename it names, then registers whichever of fontique's actually-
scanned families owns that file as the `Monospace` generic -- the same
authority Compose's `Typeface.MONOSPACE` resolves through, without
pinning an OEM-specific family name. Verified on this checkout's
emulator: `mono=Some("Droid Sans Mono")`, and a screenshot showing the
bench-fixture's code block and tool-card values in a visibly monospaced
face beside sans body text; the desktop `fontconfig` backend is
unaffected (still resolves monospace correctly, confirmed unchanged).
docs/RUST.md's "Platform fonts (2026-09-07)" has the full account.
## 2026-09-07 (a phone log reaches Iris through Dev Updater's own tab)
**Supersedes the "how a phone log reaches Iris" entry below, same day.**
Iris's call once the route was working: put it in Dev Updater properly
rather than smuggling the lines through `ai-server`'s log.
- **The app exposes its own log on the device, and Dev Updater reads it
there.** A `ContentProvider` at `<applicationId>.devlog`, one table of
lines queried with `?since=<seq>` so a poll is incremental, plus a
`status` row (`held`, `dropped`, `newest_seq`). Dev Updater's phone app
polls it while the component's **Runtime** tab is open and forwards what
is new to its own build machine, into that APK component's runtime log
-- so the same tab renders both kinds and the history outlives the
phone. No tunnel, no token, no second enrolment: the two apps are on the
same phone.
**It is a contract, not a feature for iris.** Written down in
dev-updater's `README.md` ("An app's own log"), so any app that server
delivers gets the tab by implementing it; the Compose app in `app/` can
do the same later. That is the reason it beat the route below on its
second look -- the earlier one only ever worked for the one project that
had a server, and put a phone's lines under a *different component* than
the one they came from.
- **Read access is `protectionLevel="normal"`, and that is a real trade.**
`signature` is what this wants and is not available: Dev Updater and the
apps it delivers are built on one machine but signed with different
locally generated keys, so a signature permission would be held by
nothing at all. What `normal` costs is that any app on that phone which
requests `dev.updater.permission.READ_DEVLOG` by name can read another
app's dev log. Accepted because these are development builds on a
development phone and the alternative was no log; stated in the manifest
beside the declaration and in dev-updater's README so it is not
rediscovered as a surprise.
- **The provider polls rather than notifying.** `notifyChange` was not
implemented: the ring is filled by a `log::Log` backend on whatever
thread logged, and giving that a route to a `ContentProvider` means
plumbing a callback through `client-core` for every platform. Dev
Updater's contract therefore says it polls (about a second, only while
the tab is open), which is what keeps implementing the contract cheap --
a provider that does notify loses nothing.
- **What was deleted, so there is one mechanism**: `client-core`'s
`log_upload` module, `POST /client-log` on `ai-server`, the
`AI_APP_LOG_HOST`/`_PORT`/`_TOKEN` baking in `iris/android-app/build.rs`
(which left that file with nothing to do, so it is gone too), and the
uploader fields on both Android clients. Kept: the ring, `RingLogger`,
`install_process_logger`, and the Diagnostics line counting what is
held. The upload-status line there is now **"devlog provider:
content://<authority>"** -- named from what the provider registered
rather than composed from the package here, so a screenshot of that pane
is evidence the contract is live and says which package's log it is.
## 2026-09-07 (how a phone log reaches Iris) -- superseded, see above
- **The app sends its own log to `ai-server`, and Dev Updater shows it as
`ai-server`'s runtime log.** Iris has no `adb`/`logcat` on her phone, and
Android forbids one app reading another's logcat, so the app has to carry
its own copy and post it somewhere. `POST /client-log` on `ai-server`
re-emits each line into that server's own `tracing` output; Dev Updater
already runs `ai-server` as a `Managed` component, whose stdout its own
service script redirects to a file and reports through
`GET /apps/{key}/components/{name}/logs?kind=runtime`, which the phone
app's log dialog already offers as a **Runtime** tab for a `server`
component. So **no change to Dev Updater at all** -- one route on
`ai-server`, and the client in `client-core`.
**Rejected: posting to Dev Updater's own server** (the first candidate,
and what the entry above went on to build -- the estimate below was
right about the work and wrong about it being too much).
It would need a new authenticated *write* route on a TLS surface whose
module doc says every route on it "is, or decides, the bytes that get
handed to `REQUEST_INSTALL_PACKAGES` next"; a per-app device-log store;
a change to `component_logs` so an APK component can have a runtime log;
a change to the phone app's `hasBothKinds = component.kind == "server"`
gate and to what `hasRuntimeLogs` means on the wire; and -- the real
cost -- a **second** enrollment for the iris app, since it has no CA or
token for Dev Updater and Dev Updater mints tokens per device by QR.
Five changes across two repos against one route, for the same line
landing in the same viewer.
**Rejected: a share intent from a debug button** (a log file in the app's
external files dir, shared by hand). It works today and needs no server,
but every line costs Iris a manual export and a message, which is the
round trip through a person this was meant to remove. It is still the
fallback when the tunnel is down, and GrapheneOS's own per-app log export
already covers the crash case (that is how the `ToolInput.highlighted`
crash was reported).
- **The ring is in `client-core`, not in the Android crate.** A bounded
in-memory ring (2000 lines or 256 KiB, whichever bites first) behind a
`log::Log` backend that *forwards* to whichever logger the platform
already installed, so `logcat` and a desktop terminal see exactly what
they saw before. The platform supplies only its own logger and its
destination. `Copy report` appends the ring to what goes on the
clipboard, and flushes the uploader first.
- **The destination is baked in at build time, from the build machine's
own files** (`AI_APP_LOG_HOST`/`_PORT`/`_TOKEN` plus the pinned CA) --
*gone; the provider above replaced it.* What is worth keeping from it is
the reason it went: an APK good only for the server that built it cannot
be built in this VM for Iris's phone, which is the case that mattered.
all three or none, never two. The same trust boundary the transcript
config and the Compose APK's CA already use: nothing secret is
committed, and an APK is good for the server that built it. A build told
nothing still keeps its ring and still copies it; the diagnostics pane
says which of "not tried yet", "failing -- <why>" and "no server
configured" it is, because otherwise all three look like silence.
## 2026-09-06 (how a tool call looks, P1b)
- **A card that never got a result says "no result", in yellow, and it is
a state Compose cannot say.** A call that finished having printed
nothing and a call whose turn was interrupted before anything came back
both leave an empty output. Compose draws both as an ordinary finished
call, which reads as a fact somebody established. There are five states
now, each with a word and a colour: nothing at all for a call that
worked, "running" (grey), "your turn" (peach, Compose's own wording and
colour), "failed" (red), "no result" (yellow).
- **A failed call is drawn as failed, which needed a field on the wire.**
`is_error` is on the CLI's `tool_result` and was being dropped; the
server now carries it to the phone. Reversible, but the alternative is a
card that says a call succeeded because it cannot tell.
- **A group's cards do not each carry their own surface.** Compose gives
each card a fill and squares the corners where it faces a neighbour, so
a run reads as one object broken into parts. iris has no per-corner
radius, and -- more to the point -- a group built the way Compose builds
it hit a framework layout defect that drew every card's text a card
below its own box. So a group is one surface with its cards on it,
separated by a small gap, and the 4dp inset Compose holds them off the
edge by is gone. Worth revisiting once the layout defect is fixed
(docs/IRIS_TODO.md).
- **A long tool output is capped at 80 lines or 4 kB with a "Show all N
lines".** Compose draws the whole thing, and gets away with it because
its `Text` inside a `LazyColumn` lays out lazily; here the output is one
text widget and shaping a hundred kilobytes of it costs what the file
editor's 32 kB limit was measured against. If iris's text gets cheaper,
this is the number to move.
- **A card's command is clipped, not pannable, and its summary line is
clipped rather than ellipsised.** Both are framework gaps rather than
choices (`scrollable_on` on a non-editable text draws nothing; there is
no overflow ellipsis), and both are worse than Compose today. Named here
because they are visible.
## 2026-09-06 (how a markdown block looks, P1a)
- **A table is drawn as padded monospace columns, not as a grid.** Your
call to reverse. Compose draws a real grid: cells on a tint, each
column with a 136dp floor, scrolling sideways when there are too many.
iris has no grid widget, and building one would be a widget per
markdown feature -- which is the thing the block model exists to avoid.
In a monospace face a character count *is* a pixel width, so padding
each cell to its column's width is alignment, the widths are still
measured from the cells, and a table that is too wide pans sideways
through the same mechanism a code fence already uses. The header is
bold with a rule under it, and a long cell wraps inside its column
(capped at 28 characters, which is what fits three columns across a
phone). **What it trades:** no cell borders, and a table looks like
code rather than like a table. If you want the grid, it is a new widget
and it is a day's work.
- **Three block frames, and only three.** A heading, paragraph and list
are plain text with spans; a fence and a table are a rounded panel that
does not wrap; a quote is a bar with the text padded past it.
Everything else markdown says is expressed in span styles, which cost
no widgets and no layout nodes. So a new markdown feature is a span,
not a widget.
- **A list's marker is part of the text, so a wrapped item's second line
returns to the left margin.** Compose keeps it indented by giving the
marker its own column. Doing the same here needs per-line indent in
iris's text attributes; it is written down rather than done, because
the list items in a real reply are usually one line.
- **A link opens on a tap and not on the end of a drag.** A press that
panned the transcript past a link, or that held long enough to start a
selection, does not follow it -- decided by the same gesture machine
that decides pan-versus-select, so there is one rule rather than two
that can disagree.
## 2026-09-06 (composer scroll and the streaming block model)
- **A streamed message becomes a column of per-block widgets.** Decided by
the design agent; recorded here because it is the shape of every message
on screen. A transcript row is one `TextEdit` today, so a streamed delta
re-shapes the entire message through parley on every event -- the stream
phase is the one place iris is behind Compose on your phone (p50 18.2ms
vs 13.4ms). A row becomes a column of one widget per markdown block
(paragraph, heading, fence, list, table) and a delta replaces only the
last block, keeping every earlier block's layout. **Rejected:** splitting
parley's layout at block boundaries inside one text widget (couples
iris's text widget to markdown structure, and parley has no incremental
API), and caching shaped runs per paragraph inside `TextEdit` (a second
cache with its own invalidation beside the glyph cache). Chosen because
P1's markdown block model is needed anyway, so the split happens once, in
`client-core`, and iris stays a text renderer. **Status: designed, not
built** -- this pass spent its budget on the composer's three layout
defects; docs/RUST.md has the design and the pass conditions.
- **The composer's overflowing text now scrolls on a finger**, capped at
six lines and clipped to the bar. Reverses the "still does not scroll"
item below.
- **A widget may not report a `dp` length** (see IRIS.md). A rule for
widget authors, enforced by a `debug_assert!`; nothing changes for app
code.
## 2026-09-06 (stale-primitives and touch-scroll pass)
- **A vertical drag inside a focused composer now scrolls rather than
selects.** Android's own `EditText` does this -- a vertical drag scrolls
the field, and only a long press starts a selection -- so the platform
decided it. What it costs: you can no longer drag straight down inside
the composer to select several lines of what you typed; use a long press
and then drag, or drag sideways. Say if that trade is wrong for you.
- **`Scroll` gets a finger pan but no fling.** `List` flings; a scroll area
does not, because it has no per-frame tick to animate one and the areas
it wraps are at most a screenful (Android does not fling a six-line text
box either). Easy to add later if a scroll area ever wraps something long.
- **The composer still does not scroll its overflowed text**, though the
mechanism it needs is now in place. Wrapping the field in `.scrollable()`
was tried and reverted the same day: `Scroll` measures its content and
container against the *window*, so inside the `MaxSize` that caps the
composer at six lines the two are in different spaces and the field pans
itself entirely out of the bar (measured on the emulator with 474
characters in it -- the bar collapsed to its padding). Fixing that means
`Scroll` measuring against its own offered box, which is a change to a
widget the transcript and the bench shell both use, so it is its own
piece of work rather than a rider on this one.
## 2026-09-06 (defect pass)
- **The keyboard-open diagnostics overlay is gone; the capture only
logs now.** It was added when `on_insets_changed` was not firing at all
and there was no way to get a report off the phone. It fires reliably
since the activity went edge-to-edge -- and what that looks like in
use is a full-screen report covering the app **every time the keyboard
opens**, with its own Copy/Close buttons sitting underneath the
keyboard, so it cannot be dismissed (reproduced on the emulator this
pass: two `tap 'CLOSE'` runs left it up). An interruption for something
nobody asked for, over the app you are trying to type into. The named
`Diagnostics` button still shows the same text on demand, and the new
`iris surface:`/`iris insets:` log lines carry the lifecycle a `logcat`
pull needs. Reversible: `capture_keyboard_diagnostics` is still the one
place this is decided, and `PlatformHandle::show_diagnostics_overlay`
is still there.
- **The bench shell's report pane is sized to its report, not to a share
of the window.** It held `.height(rest(1))` beside the transcript's
`rest(2)`, so an *empty* `TextEdit` reserved a third of every screen --
which is what Iris's "the app does not start with keyboard spacing
correct" screenshot was showing, with the composer two thirds down and
black below it. It is `.max_height(dp(260))` now and sits above the
transcript rather than under the composer, where it was eating the
navigation-bar clearance. Cost: a filled report is clipped at 260dp
rather than scrolling (a `Scroll` there drew itself off the top of the
screen, since `Scroll` pins to the end of its content and reports its
content's full length to the parent -- worth fixing in `Scroll`, not
worked around here). "Copy report" and `logcat` still have the whole
thing.
## 2026-09-05 ## 2026-09-05
- **iris no longer asks every device for compute-shader limits it never - **iris no longer asks every device for compute-shader limits it never
@@ -291,3 +650,55 @@ marked **DEFERRED** are ones the agent chose not to decide alone.
pass," and "The three remaining I5 verifications, closed 2026-09-05," pass," and "The three remaining I5 verifications, closed 2026-09-05,"
have the full account. The iris-vs-Masonry choice itself is still have the full account. The iris-vs-Masonry choice itself is still
Iris's to make. Iris's to make.
## 2026-09-07: the enrolment link carries the CA, so an APK need not be built where its server runs
**Problem.** Every phone build pinned the CA of the machine that compiled
it -- the Compose app from `GeneratePinnedCert`, the iris app from
`build.rs` reading `$XDG_CONFIG_HOME/ai-app/certs/ca.pem`. That is fine
while the two are the same machine and impossible when they are not, which
is exactly the iris client's situation: cross-compiled in this VM,
delivered to a phone, run against `ai-server` on the host. Baking the
host/port/token as well made it worse -- a token in a built artifact.
**Decided: the CA rides in the enrolment link**, as `&ca=<base64url of the
DER>` (`wg_app_link::enroll::ca_param`), optional and per mint. The app
that opens the link pins what the link said, and an APK built anywhere
works against whatever server it is pointed at.
Two alternatives were worked out and rejected.
- **A CA *fingerprint* in the link, pinned at the TLS handshake.** The
smallest link (43 more characters) and the strongest shape, but `ureq`
3.4 exposes no hook for a custom `rustls` `ServerCertVerifier`: its
`TlsConfig` builds the `ClientConfig` itself, so this needs a hand-written
`Connector` on the `unversioned` API and `rustls` as a direct dependency
of `client-core`. A lot of machinery in the one crate that must stay
light.
- **A fingerprint in the link plus an unauthenticated `GET /ca.pem`.**
Small code, but it needs a first connection with verification disabled,
and it breaks a documented, tested posture -- `auth.rs`'s "gates every
route with zero unauthenticated endpoints", which is a load-bearing
decision rather than an implementation detail. Not something to change
silently for this.
**What it costs**, measured rather than guessed: on this project's P-256
CA the link goes from 89 bytes to 652, and `print_enrollment`'s terminal
QR from 45x23 to 93x47 characters. That is why the parameter is the
minter's choice per call: `ai-server` passes it (its iris client needs it),
`dev-updater` passes `None` (its app is built on the machine it talks to,
and its QR stays scannable in an 80-column terminal). The URI printed under
the QR is the fallback either way, and is the path Dev Updater's Enroll
button already uses -- it opens the link with `ACTION_VIEW`, so Android
offers whichever apps registered the scheme, which needed no change here.
The CA is a public certificate, so putting it in the QR leaks nothing the
token did not already: photographing the terminal still costs exactly the
token, which is rotatable.
**The log upload's destination is moot**, so it is not wired to this. On
the same day Iris decided Dev Updater will read an APK's runtime log from
an on-device ContentProvider instead, which removes `log_upload`,
`POST /client-log` and the `AI_APP_LOG_*` baking altogether -- so the
enrolment landed without touching any of them, for that change to delete
whole.
+793 -7
View File
@@ -1,14 +1,610 @@
# iris: notable public API changes # iris: the log of how it is being built
For Iris to read on her own time. Each entry is a change to iris's public For Iris to read on her own time. An entry is anything **major**: a new
surface that a widget author or app author would notice: a trait method capability or widget, a design decision and what it was chosen over, a
added, removed or re-shaped; a type that callers construct differently; a mechanism that changed shape, a defect whose root cause says something
capability that moved. Small and trivial changes do not go here. about the framework -- and the public-surface changes a widget or app
author would notice, which is all this file used to hold (widened on
Iris's instruction, 2026-09-08: "any major additions or design things
should be added there, not just public API stuff"). Small and trivial
things still stay out.
An entry gives the date, what changed, why, and a short before/after where An entry gives the date, what changed, why, and a short before/after where
it helps judge the change without the session that made it. Newest first. it helps judge the change without the session that made it. Newest first.
## 2026-09-06: `List::anchor_position_display`, `FrameReport::mark_phase`/`phase_stats`/`late_at_hz` (RUST.md's "Benchmark v2") ## 2026-09-08: a gesture can be cancelled, and the pointer belongs to the input handler
Two changes to how a drag ends, from defects on Iris's phone (a code
fence panned sideways made the transcript jump on the next tap, and made
the fence itself snap back).
**`CursorSense::Cancel`, and `GestureOutcome::Cancelled`.** Taking
pointer capture cuts every other widget off from the press completely --
no `PressEnd`, no `Drop` -- so anything else tracking that press was left
with a gesture open at an origin belonging to a finger long gone, and the
next touch anywhere was measured from it. A widget that loses a capture
race is now told, exactly once. It is a separate sense from `Drop`
deliberately: `Drop` means "your gesture finished" and callers act on it
(a fling, a tap, a link followed), which is precisely wrong here.
**`CursorSense::drag_senses()`** is what a widget driving a `DragGesture`
registers -- the frames plus `unclick`, `Drop` and `Cancel`. Both ways a
gesture can end, stated once rather than remembered per call site;
forgetting `Drop` is what left a `Scroll` panning from a stale position.
**The pointer's state left `UiRenderState`.** `capture_pointer`,
`release_pointer` and `captured_pointer` are gone from it. Capture and
the pressed set are `PointerInput` -- the cursor senses' `Event::Global`,
a new associated type for state an event owns that belongs to no single
widget -- held by the event manager that runs the dispatch and reached
by `&mut`, with no lock anywhere. A handler asks through
`ctx.data.pointer` (`PointerRequests`: `capture(id)`, `release()`,
`holder()`).
// before -- interior mutability on whatever structure was reachable
ctx.data.render.capture_pointer(id);
// after
ctx.data.pointer.capture(id);
`DragGesture::handle` and `Scroll::drag` take `&PointerRequests` where
they took `&UiRenderState`. `task_on` also lost a `Data: Send` bound it
never needed -- the future it spawns never sees the event's data, and
that bound was the whole reason the pointer state had been behind a
`Mutex`.
## 2026-09-08: `mark(dir, dp, colour)` -- a drawn triangle, and a scroll area's opening edge
**`iris::widget::mark`** draws a filled, antialiased triangle pointing
along a `Dir`, at a size in dp. It replaces the disclosure codepoints
U+25B8/25BE/25B4, which were a bet that the platform's fonts have them --
once iris stopped bundling its own faces, Iris's phone drew an empty box.
It rasterises one oversampled bitmap into the ordinary texture path and
scales it into the box asked for, so no new primitive was needed and it
is correct at any density.
**`scrollable_on` now opens at the beginning of its content, and
`scrollable_to_end(axis)` is the other one** -- pinned to the end and
staying there while the content grows, which is what a composer wants and
what everything did before. A code fence was opening at the end of its
longest line, in the middle of a word. `Scroll::new` takes the edge as a
third argument rather than deciding for its caller.
The design point behind that bug is worth more than the bug: `Scroll`
held its content's length as an `f32` that was `0.0` both for "there is
nothing here" and for "I have not drawn yet". Those lead somewhere
different, and the code could not ask which it had -- so the first
frame's clamp computed a scroll range of zero, read `amt == len` as
"sitting at the end", and pinned itself there. It is an `Option` now,
and the clamp declines to answer a question it cannot yet answer. Any
measurement iris caches from a previous frame has this shape (LAYOUT.md
section 4's one-frame lag is the general case), so the rule is: give the
unmeasured state its own value, not a plausible number.
## 2026-09-08: masks have a shape -- `.masked_by(shape)`, and clipping applies to touch
A mask no longer carries a rectangle. It carries **the slot of a
primitive already drawn**, and the fragment stage evaluates that
primitive's own coverage at each masked pixel and multiplies it into the
alpha -- the same rounded-rect SDF the primitive itself is drawn with.
Nothing about the shape is copied, so a rounded container's corner and
the corner its content is cut to cannot fall out of step, and nested
masks multiply rather than intersect: a pixel inside two feathered
corners is dimmed by both.
// before -- the mask clipped to the padded box, the rounding was
// only painted behind it, and the two knew nothing of each other
field.scrollable_on(Axis::X)
.masked()
.pad(dp(FRAME_PAD_DP))
.background(rect(fill).radius(dp(FRAME_RADIUS_DP)))
// after -- one rect, drawn and clipped to
field.scrollable_on(Axis::X)
.pad(dp(FRAME_PAD_DP))
.masked_by(rect(fill).radius(dp(FRAME_RADIUS_DP)))
`.masked()` is unchanged for callers and still clips to the widget's own
box; under it, it now writes an undrawn rect primitive and points the
mask at that, so square-cornered clipping is the same mechanism rather
than a special case. `.masked_by(shape)` draws `shape` behind the
content, in its own layer, and clips to the first primitive it drew.
There is no radius or shape argument anywhere -- that is the point.
**A press now has to be inside the shape, not just the box.** A corner
the container rounded away is not there to be tapped, which needed the
coverage function on the CPU as well as in the shader;
`iris/tests/mask_sdf.rs` runs the shader's own text against the Rust one
over a grid of points so the two cannot drift apart.
One limit worth knowing before reaching for it: **a mask's shape must be
a rect**, asserted by name. Clipping to a glyph or an image would need,
respectively, a CPU-side alpha plane for the hit test and a bind-group
switch the fragment stage cannot make. The shader has the branch where
either would go.
## 2026-09-07: iris runs on a GLES-only Android device, and reports the renderer it cannot build
`AndroidRenderer::new` asked wgpu for `Backends::PRIMARY`, which does not
include `GL`. A device that offers a Vulkan driver with no adapter behind
it -- this checkout's emulator -- therefore had no adapter at all, and the
`.expect` on that turned into a crash loop with nothing on screen. It now
probes for a `PRIMARY` adapter first and falls back to `Backends::GL` when
there is none, so **Vulkan still wins wherever it has an adapter** and
nothing changes on a phone.
The probe deliberately runs on an instance that never touches the window:
an Android window can be connected to one graphics API only, so an
instance carrying both backends lets Vulkan claim the window and leaves
the GLES surface unusable. That is why this is a second instance rather
than one wider `Backends` value.
The other half a caller sees: `AndroidRenderer::new` already returned
`Result<Self, String>`, and now **every** way it can fail goes through
that -- no surface, no adapter, no device, as well as the bind-group
validation failure it was originally written for. `surface_changed` puts
that string on screen and in the log ring instead of aborting.
## 2026-09-07: `VelocityTracker` takes positions, not deltas
A flick released at the wrong speed because the tracker averaged. It now
does what Compose's touch scrolling does, and that changes what a caller
feeds it.
// before -- one frame's motion
tracker.add_sample(dy, now);
// after -- where the finger was
tracker.add_position(pos.axis(axis), now);
`VelocityTracker::velocity` is a port of Compose's `VelocityTracker1D`
with `Strategy.Lsq2`: a degree-2 least-squares fit through the last 20
positions, differentiated at the newest sample, with Compose's 100ms
horizon, 40ms stopped-gap and three-sample minimum. Positions rather than
deltas because a fit needs points on a curve -- Compose itself throws on
differential data for this strategy.
Three consequences a caller sees. **A gesture with fewer than three
samples answers `0.0`**, where the average answered a number from two;
that is Compose's answer too, and on the phone a 120Hz flick delivers
four or five. **A finger that rests for more than 40ms before lifting
answers `0.0`** rather than flinging at the speed it arrived with.
**`add_position` must be called in time order** -- the same debug assert
as before, now load-bearing for the fit's x-axis.
Also new: `VelocityTracker::samples_display` (the held samples as
`t_ms:position`, printed by `DragGesture` at debug level so a flick
reported from a phone can be replayed), `DragArbiter::axis`, and
`sense::MAX_FLING_VELOCITY_DP_S` (8000, `ViewConfiguration`'s own).
`List::fling` now applies that maximum against its own density and
ignores anything at or under 1px/s, which is Compose's pair of thresholds
exactly -- there is deliberately no 50dp/s minimum, because Compose's
scrolling never consults the one in `ViewConfiguration`.
## 2026-09-07: `client-core` carries the app's own log
Not iris itself but the crate beside it, and it is a new public surface an
app author will use: `client_core::log_ring`. Because Iris's phone has no
`logcat`, an app now keeps a bounded copy of its own log and hands it to
Dev Updater on the device.
Before, an app installed a platform logger and that was the end of it:
android_logger::init_once(config); // Android
// nothing at all on the desktop
After, the platform's logger becomes the *inner* logger of a ring that
records everything alongside it -- `logcat` and a terminal see exactly
what they saw before:
client_core::log_ring::install_process_logger(
Box::new(android_logger::AndroidLogger::new(config)),
LevelFilter::Debug,
)?;
let ring = client_core::log_ring::process_ring(); // 2000 lines / 256 KiB
ring.to_text(); // for a report
ring.summary(); // "1801 lines held, 12 dropped, last 20:09:24"
// and, for whatever hands the log out of the process:
let (lines, next) = ring.since(cursor); // inclusive of `cursor`
ring.newest_seq(); // None for a ring nothing was written to
`process_ring` is a deliberate process-global, unusually for this project:
`log` already has exactly one backend per process, and a ring passed around
as a parameter would be a second answer to "which lines exist".
**Amended later the same day.** `client_core::log_upload` and
`ai-server`'s `POST /client-log` are **gone** -- an app no longer sends
its log anywhere. It exposes it on the device instead, and Dev Updater
reads it there: on Android that is a `ContentProvider` at
`<applicationId>.devlog`, which is Dev Updater's own contract (its
`README.md`, "An app's own log") rather than anything iris-specific.
`LogRing::newest_seq()` is the one addition that went with it: a reader
holding a cursor uses it to notice the process **restarted**, since the
ring is in memory and a new process starts again at sequence zero.
The reasoning and the rejected alternatives are in docs/DECISIONS.md,
2026-09-07.
## 2026-09-07: `TextData` no longer bundles a font
Iris's call: "remove the font for now; just match what compose does."
`TextData::default()` used to embed six Noto Sans/Noto Sans Mono `.ttf`s
(3.6 MB, `include_bytes!`) and register them ahead of the platform's own
fonts in the `SansSerif`/`Monospace` fallback lists. That registration is
gone; `TextData::default()`'s signature is unchanged, but what it produces
now depends entirely on `fontique`'s platform discovery (already on by
default, previously shadowed) -- Roboto/Roboto Flex on Android, whatever
the desktop's fontconfig resolves on Linux. No caller-visible type or
method changed, but every consumer of `iris-core` text now renders with
whatever the host platform's fonts are, not a fixed bundled face -- worth
knowing if you were relying on pixel-identical text across devices.
`.so` shrank by 3.75 MB. One real gap surfaced by the switch: this
fontique version's Android backend never resolves the `Monospace`
generic family (a fontique ordering bug, not new in this change), so
`Family::Monospace` text falls through to the same face as
`SansSerif` on Android rather than a true monospaced one -- still
visible, not blank, just not monospaced. docs/RUST.md's "Platform fonts
(2026-09-07)" has the full account.
## 2026-09-07: a headless harness, replayed touch, and physical-pixel desktop layout
Layer 1 and 2 of docs/RUST.md's "Three test layers".
**New: `iris::harness`** -- a screen driven in-process with no window, no
compositor and no GPU, on a clock the caller advances. `Harness::new(size,
density)` gives you an `Rsc`, a `UiRenderState` and a state that
implements `FocusHost`/`OpenUrl` by *recording* what the platform was
asked for (`keyboard_shown`, `opened_urls`) rather than doing it;
`frame(t_ms)`/`frames_until(..)` run frames, `touch(action, pos, t_ms)`
feeds one pointer sample the way Android's `on_touch_event` does, and
`replay(&TouchScript)` runs a whole recorded gesture. `TouchScript` parses
a plain `t_ms action x y` file (`down`/`move`/`up`/`cancel`), so the
batched 120Hz flick shape your phone actually delivers is a file that
`cargo test` can replay -- something the emulator cannot produce at all.
**New: `List::fling_velocity() -> Option<f32>`**, what the release
measured, readable where it landed rather than by re-timing the gesture.
**Changed: `List` starts a fling's curve at its first `tick_fling`, not
at the release.** The only clock it reads is now the one its driver hands
it; in a running app the difference is at most a frame.
**Changed: the desktop backend lays out in physical pixels with a
density, exactly as Android does.** `iris::default::content_scale(window)`
is the desktop's `content_scale` -- winit's scale factor, overridable with
the `IRIS_SCALE` environment variable -- and it now feeds
`UiRenderState::set_density`/`TextData::density` instead of dividing
coordinates into a separate "logical" space. That division had
`UiRenderState::resize` (physical) and the window uniform (logical)
disagreeing on any display whose scale factor is not 1.0, and rasterised
glyphs at one resolution to display them at another. `Input::event` lost
its `scale_factor` parameter as a result, and `DefaultUiState::
window_size()` now answers physical pixels. On a 1.0 display nothing
changes. The override is what lets `run-headless.sh --phone` open a window
at your phone's own 1080x2424 and 2.55.
## 2026-09-07: the fling curve was the identity function
You said the fling "seems to just be linear velocity with an abrupt stop."
It was, exactly: `android_fling_spline`'s lookup returned `t` for every
`t`. Two halves of AOSP's spline build loop had been transposed, which made
its two tables identical, and the lookup interpolated one against the
other -- which reduces algebraically to `t`. So a fling coasted at its
release speed for the whole (correctly computed) duration and stopped dead
at the end of it.
Ported exactly now from `OverScroller.java` and Compose's
`SplineBasedDecay.kt`, which agree line for line. One public addition:
**`FlingCalculator::velocity_at(velocity, elapsed) -> f32`**, beside the
existing `position_at` -- AOSP's `mCurrVelocity` and Compose's
`FlingInfo.velocity`. It is what makes "is this decelerating" answerable
rather than inferred, and it is what `List::tick_fling`'s new
`iris fling tick:` debug line reports each frame.
The lesson worth keeping, since it cost two builds on your phone: every
test the calculator had compared it with itself -- monotonic, correctly
signed, integrates to the closed form, per-tick deltas non-increasing --
and **all of them pass on a straight line**. The numbers now come from
`iris/benches/fling_spline_reference.py`, a separate hand transcription of
the two sources, checked in beside the tests.
## 2026-09-07: the Android insets bridge counts its own dispatches
`AndroidUiState::insets_report() -> String` is new, and the bench app's
Diagnostics pane shows it. It carries the last insets plus **how many times
the platform has delivered any**, because "the keyboard did not push
anything up" has two causes that look identical on screen -- the listener
never fired, or it fired with a zero height -- and you have no logcat on
the phone. `dispatches=0` prints a sentence saying so rather than the
numbers, which would be defaults rather than measurements.
## 2026-09-07: widgets can animate, and a fling finally moves
Iris's phone said "fling still doesn't work" twice. The velocity was only
half of it: **nothing in iris advanced an animation between input
events**, so `List::fling` stored a speed that nothing ever applied. Three
public changes come out of fixing that.
**`Widget::tick(&mut self, now: Instant) -> bool`** is a new trait method,
defaulted to `false`, so no existing widget changes. A widget that
overrides it is animating; answering `false` is how it stops.
**`UiData::animate(id)` and `UiData::tick_animations(now) -> bool`** are
the registry and its driver. A gesture that starts an animation registers
the widget; each backend calls `tick_animations` once per frame before the
draw and asks for another frame while it answers `true`. That answer is
the *only* thing in iris that makes a frame happen without an input event,
and an animation's path out is its own `tick` returning false -- nothing
has to remember to unregister it.
// before: the velocity was stored and never applied
list(ui).fling(-v);
// after
list(ui).fling(-v);
let id = list.id();
ui.ui_mut().animate(id);
The two calls are deliberate rather than folded into `fling`: the velocity
is the list's business and whether anything animates at all is the frame
loop's, and a caller driving its own frames (the benchmark, the headless
tests) still calls `tick_fling` directly.
**`FlingCalculator` needs the real display density, and its coefficient
was wrong.** `new(density)` takes physical pixels per `dp` and the
velocity handed to it must be in those same physical pixels -- the
density does *not* cancel out, contrary to what that type's doc used to
claim. Separately, `physical_coefficient` multiplied by the scroll
friction (0.015) where AOSP multiplies by its own tuning constant 0.84, a
factor of 56 inside an exponential. Together they gave an ordinary flick a
**45-second** coast, which nobody could see while flings never animated.
`List` reads its density from the painter now, and
`a_flick_lasts_what_aosps_own_formula_says_it_does` pins the absolute
numbers (0.59s and 621px for 3000px/s at density 2.75) against AOSP's
formula -- the check every previous test could not make, because they all
compared the calculator with itself.
**`MOVE_CHAIN_LIMIT` is 64, not 16**, in `render_state.rs` and
`shader.wgsl` alike. It bounds a walk so a cyclic `parent` cannot hang
either side; it was never meant as a claim about tree depth, and the
transcript screen's composer field sits 17 slots below the root. Past the
bound both walks silently stop summing, so a widget draws and hit-tests
short with nothing to say so; the CPU assert now prints the chain, so a
cycle and a deep tree can be told apart.
## 2026-09-06: tool cards, `ToolState`, and a screen that knows whether its session is working
`transcript_ui::tool` is new: a card per tool call, a group per run
(P1b). Three things in the public surface follow from it.
**`client_core::transcript_fold::ToolState`** is what a card colours
itself by -- `Running`, `Deciding`, `Succeeded`, `Failed`, `NoResult` --
built by `ToolState::of(&item, session_working)`. The pair it exists for
is `Succeeded` against `NoResult`: a call that finished having printed
nothing and a call whose result never arrived both leave an empty
`output`, and drawing them the same way states a verdict nobody reached.
Only the session's own status separates them, which is why `of` takes it.
**`event_model::Event::ToolEnd` gained `is_error`** (`#[serde(default)]`,
so an older transcript still parses), and
`client_core::transcript_fold::TranscriptItem::ToolRun` gained `failed`.
Without them a result was everything a card knew and a broken call drew
exactly as confidently as one that worked -- the missing state, not a
wrong one. Every construction site of both had to gain a field; the value
comes from the CLI's own `tool_result`, read in one place
(`import::tool_result_is_error`) by both the live translator and the
import replay.
**`TranscriptScreen::set_session_working(rsc, bool)`** is new, and is the
only thing that writes it. Before: a card with no result was drawn the
same whether its turn was still going or had been interrupted. After:
only the *newest* row can say "running", because every row behind it
belongs to a turn that has ended, and changing the flag redraws that one
row rather than the screen. `TranscriptScreen::expand_tail_tools(rsc,
bool)` joins it, answering whether there was a tool run to act on -- a
group's expanded appearance is otherwise unreachable from anything that
cannot press the screen.
**`transcript_ui::row::build_row` now returns a `TailRow`** rather than an
`Option<RowBlocks>`: `Blocks` for a message (a delta costs the last
markdown block) or `Tools` for a run (an arriving result costs one card).
One mechanism for "what can this row change cheaply", asked of the row
rather than decided again at each call site. It also takes the row's own
`working` flag.
Two smaller ones. `client_core::tool_summary::parse_tool_input` is
`ToolInput.kt`'s subject/description/timeout/rest split, and
`client_core::durations::format_millis` is `Durations.kt`'s -- both pure,
both with the Kotlin's own tests ported.
## 2026-09-06: a tap is its own gesture outcome, and opening a URL is a backend capability
Three related additions, all for following a markdown link.
**`iris::platform::OpenUrl`** is a new trait beside `attr::FocusHost`, and
has the same shape: declared in `iris`, implemented once per backend (a
detached `xdg-open`/`open`/`start` on the desktop, an `ACTION_VIEW` intent
on Android, deferred to the next view callback exactly the way
`pending_show_keyboard` is). A widget asks for the capability by bound --
`Rsc::State: FocusHost + OpenUrl` -- instead of a caller threading a
callback down through every builder. One method, not a general "run an
intent": a narrower capability is a narrower thing to get wrong. Nothing
is returned; the platform either shows a browser or does not, and both
are outside the process.
**`GestureOutcome::Tapped`** is new. `Released(None)` used to mean both
"the press ended having selected something" and "the press ended having
done nothing at all", and only the second is a tap. Any caller that acts
on a tap -- following a link -- must not also act when the finger was
panning the list past that link, so the distinction is made once, in the
gesture machine every widget already shares, rather than timed again per
widget. `DragArbiter::is_undecided()` is what answers it.
`Selection::drag` returns the outcome now instead of `()`.
**`DragArbiter`/`DragGesture` take an axis** (`::on(Axis)`; `::new()` is
still vertical). A code fence pans across its own long lines exactly the
way a transcript pans down its rows, and the two were the same state
machine with `dx` and `dy` swapped. `WidgetLike::scrollable_on(axis)`
joins `scrollable()` for the same reason. Before this, a horizontal
`Scroll` existed but could not be dragged by a finger at all -- its
arbiter only ever committed on the vertical axis.
Two smaller ones in the same pass. **`TextEditCtx::byte_at(pos, size)`**
answers which byte of the text a tap landed on, doing the same
region-relative transform `select` does, without handing out the parley
layout a caller could shape against stale text. And **`Rect::radius` now
takes a `Len`**, so a corner can be written in `dp` and come out the same
physical size on every display; a bare number still means physical pixels.
**One behaviour change worth knowing about**: `Rect::is_size_independent()`
answers `false` now. It answered `true`, and a `Rect` fills whatever
region it is given -- so `draw_inner`'s fast path, which rewrites a
widget's primitives in place instead of redrawing it, could not reproduce
what `draw` would have done. A `.background(rect(..))` behind
variable-height content kept the size of the provisional pass its parent
`Span` had drawn it at, which on the transcript screen meant one code
block's panel covering every block below it. Costs one primitive's redraw
when a rect is resized.
## 2026-09-06: a transcript row is a column of blocks, and a block is the selection unit
`transcript-ui`'s row builder used to make **one** `TextEdit` per message.
It makes one per top-level markdown block now -- heading, paragraph,
fenced code, list, table -- in a `Span::down`, because a streamed delta
into a single buffer re-shaped the whole message through parley on every
event. `client_core::markdown_blocks::split_blocks` does the splitting;
`row::RowBlocks::apply_delta` updates the block a delta lands in and
leaves the rest of the message's layout alone.
**The change to judge, since it is what a reader feels**:
`Selection` is keyed by `SelKey = (RowKey, u32)` -- a row and a block --
so **a block, not a row, is the unit a selection steps in**. A drag still
runs from a reply into the tool output beneath it and copies as one
thing; what changed is that the row under the finger is filled in block by
block rather than all at once, which is if anything closer to what the
old shortcut in `Selection`'s module doc was apologising for. `register`
takes a `SelKey`; `unregister` still takes a `RowKey` and now drops every
block of it (dropping only the first is how a freed widget gets left in
the map -- the shape docs/REVIEW-2026-09-06.md's finding 1 called out).
`Selection::locate(ui, render, pos_window)` is new: which block is under a
window position, with that block's own local position and size. The
list-level handler uses it for the pointer-captured half of a drag,
instead of computing a row-local position from `List::extent`.
`row::build_row` returns `(RowKey, StrongWidget, Option<RowBlocks>)` --
the third is the per-block state a caller keeps only for the row a reply
is streaming into, and is `None` for a tool run, which never streams.
## 2026-09-06: a reported `Size` may not carry `dp`; `Len::fold_dp`
**New: `Len::fold_dp(density) -> Len`** -- the same fold `apply_rest` does
(`dp` becomes physical pixels), but staying a `Len` so `rest` survives.
**New rule, and it is a rule about every widget, not about the two that
broke it**: a `Len` a widget *reports* from `draw` must not carry an
unresolved `dp`. `dp` is an input unit -- a number the widget author wrote
-- and the containers that consume a reported length read `abs`, `rel` and
`rest` straight off it (`Span`'s placement arithmetic, `Pad`'s addition),
so a reported `dp` is silently worth **zero**. `MaxSize` and `Sized` both
returned the caller's declared `Len` as written; a `.max_height(dp(168))`
therefore gave its child a slot of nothing the moment the cap actually
applied, which is what made the composer's bar collapse. Both put their
declared lengths through `fold_dp` now, and
`UiRenderState::draw_inner` `debug_assert!`s the invariant after every
`Widget::draw`, so a widget that gets this wrong says so at the mistake
rather than laying out at zero somewhere else.
Nothing changes for a caller: `.max_height(dp(48))` is written the same
way. It is only widget *authors* who now have a rule to follow, and a
debug build that enforces it.
## 2026-09-06: `Painter::set_mask` reuses one slot; `ActiveData` gains two fields
**`Painter::set_mask(region)` allocates its widget's mask slot once and
rewrites it in place** on every later draw, instead of pushing a new one
each time. It has to: `draw_inner`'s unchanged-region fast path does not
revisit a descendant whose own region did not change, so those descendants
go on referencing whichever slot they were first drawn under. Pushing a
fresh slot per draw left the composer's field clipped to a box the bar had
long since moved away from -- four live mask entries, none of them the
`Masked`'s current region -- and it drew nothing at all. Same call, same
signature; only the lifetime changed.
**`ActiveData` gains `own_mask` and `move_applied`** (both public, since
`ActiveData` is). `own_mask` is the slot above, `MaskIdx::NONE` for a
widget that sets no mask. `move_applied` is how much of a widget's own
move-slot delta its `region` already accounts for: `mov` shifts both,
`Painter::reposition` shifts only the slot, and `resolved_region` -- and so
every hit test -- has to subtract it. Without that a widget that had been
panned had its *own* hit box at twice the pan while its descendants were
correct, which made the composer's field untappable after a finger drag.
## 2026-09-06: `Scroll` pans on a finger drag, and a vertical drag in a focused text field no longer selects
Three related public changes, all in aid of IRIS_TODO.md's "the composer
has no touch-drag scroll".
**`Scroll::drag(render, id, sense, pos_window, now)` is new**, and
`WidgetLike::scrollable()` now registers it alongside the wheel handler it
already registered -- so anything built with `.scrollable()` pans on a
finger drag with no extra wiring at the call site. It goes through the same
`sense::DragGesture` that `transcript-ui::Selection::drag` drives `List`
with (arbitration, `DRAG_SLOP`, velocity, pointer capture), rather than a
second copy of that widget's wiring: `DragGesture` owns the mechanics and
each caller decides only what a committed pan *means*. `Scroll::amt()` is
new too, the read-only pan position a test or a scroll indicator needs.
There is deliberately **no fling** on `Scroll`. Unlike `List` it has no
per-frame tick to animate one with (`List::set_redraw_handle`/`tick_fling`),
and the areas it wraps today are at most a screenful, where Android does not
fling either. The released velocity is dropped rather than approximated.
**A vertical drag inside an already-focused `TextEdit` no longer extends a
selection.** `iris::attr`'s `on_press` used to treat a focused field as the
plain `click_or_drag` case -- every `Pressing` frame updated the selection.
It now applies the same `DRAG_SLOP` rule the *unfocused* branch already
applied: a press that moves past the slop vertically abandons its pending
selection for the rest of the gesture, so the scroll area around the field
gets the drag instead. Horizontal drag-to-select is unchanged, and a long
press still starts a selection. This is Android's own `EditText` behaviour
(a vertical drag scrolls; only a long press selects), and it is what makes
"swipe up over the composer to scroll the transcript" work without dragging
a highlight through the message you were typing.
**`UiRenderState::orphaned_primitives()` is new**, and `update` now
`debug_assert!`s (debug builds only) that nothing is orphaned. An orphan is
a primitive still bound for the GPU that no live `ActiveData` names -- a
copy nothing can move, clip or free. That was the doubled `Compacted:` row
on the phone; see the same date's commit `76b1f99` and docs/RUST.md. The
per-frame guard is a count comparison (O(active widgets)); the walk that
names the offenders only runs when the counts disagree, because the walk is
O(primitives) and made a debug build on a phone too slow to finish a
benchmark run.
## 2026-09-06: a tap on a text field always leaves a caret
`TextEditCtx::select` used to compare the tap position against the
*laid-out text's* own box and set `selection = None` for anything outside
it. A press only reaches `select` after being hit-tested to the widget, so
that "outside" meant the field's own padding -- or, for an **empty** field,
everything, since an empty layout is a zero-width box. So tapping an empty
composer focused it and opened the keyboard while leaving no caret, and
`TextEditCtx::insert`/`insert_str` return early with no caret: every
keystroke was dropped in silence, and no glyph ever appeared. Parley's
`from_point`/`extend_to_point` already clamp a point outside the layout to
the nearest cursor position, which is also what a tap in a field's padding
should do.
Behaviour change a caller would notice, in one line: **`select` with a
non-drag position now always produces a selection; it no longer clears
one.** Clearing is `TextEditCtx::deselect`, which is what the backends'
focus handling already calls. A drag is unchanged -- with no previous
selection there is still nothing to extend, so it produces none.
`insert_str` also gained a `debug_assert!` for the no-caret case, so an
insert routed to an unfocused field fails at the mistake in a debug build
instead of silently swallowing input.
## 2026-09-06: `List::anchor_position_display`## 2026-09-06: `List::anchor_position_display`, `FrameReport::mark_phase`/`phase_stats`/`late_at_hz` (RUST.md's "Benchmark v2")
`List` gained `anchor_position_display(&self) -> String`, reporting the `List` gained `anchor_position_display(&self) -> String`, reporting the
anchor's own row index and pixel offset (`idx=N/off=Mpx`, or anchor's own row index and pixel offset (`idx=N/off=Mpx`, or
@@ -552,7 +1148,14 @@ streamed event" cost RUST.md's P0 box measured (20 events/second against a
new rows appended after it. A row changing *before* the tail (only new rows appended after it. A row changing *before* the tail (only
`group_tool_runs` retroactively grouping tool calls into a run does `group_tool_runs` retroactively grouping tool calls into a run does
this) falls back to `List::clear` plus a full rebuild, counted in this) falls back to `List::clear` plus a full rebuild, counted in
`TranscriptScreen::take_rebuilds()`. `bench_client.rs`, `transcript_client.rs` `TranscriptScreen::take_rebuilds()`. **A caller that keeps its own
row-keyed side table alongside `List` (`Selection`'s `rows:
BTreeMap<RowKey, WeakWidget<TextEdit>>` is the one this crate has) must
clear it in step with `List::clear()`** — the fallback drops every row
`List` was holding, so any side table not cleared the same way is left
pointing at widgets the clear just freed (docs/REVIEW-2026-09-06.md
finding 1, fixed 2026-09-06 by `Selection::clear()`, called from
`apply`'s `Rebuild` arm right before `List::clear()`). `bench_client.rs`, `transcript_client.rs`
and `desktop-app/app.rs` all call this now instead of rebuilding on every and `desktop-app/app.rs` all call this now instead of rebuilding on every
event; only the opening page (and `apply`'s own fallback) still calls event; only the opening page (and `apply`'s own fallback) still calls
`build_tree`. `build_tree`.
@@ -680,3 +1283,186 @@ still not root-caused).
both CPU-side caches otherwise kept pointing at the old, now-destroyed both CPU-side caches otherwise kept pointing at the old, now-destroyed
device's textures, which is why text used to vanish again after leaving device's textures, which is why text used to vanish again after leaving
and returning to the app. and returning to the app.
## 2026-09-06: `take_counters` counts text layouts too
One public API change, from the verification pass over the composer-scroll
and per-block-row work (RUST.md's "Verification pass over Tasks A and B").
- **`UiRenderState::take_counters` returns four numbers, not three**:
`(draws, region rewrites, move writes, **text shapes**)`. The new one is
bumped in `Painter::render_text`, which `TextView::render` only reaches
on a cache miss, so it counts layouts actually computed rather than
layouts asked for. Callers destructuring the tuple need one more `_`.
It exists because a draw counter cannot answer the question the
per-block transcript row was built for. A widget can be redrawn without
re-shaping (the layout is memoized by width) and re-shaped without any
extra draw, and re-shaping is the expensive half — so "a streamed delta
costs one block" was, until now, argued from the code rather than
measured. With the counter it is a test: one delta into a 100-paragraph
reply shapes exactly **1** text layout, the same as into a
one-paragraph one.
## 2026-09-07: `iris::diagnostics` -- a trace toggle for input/frame lines, gating four existing per-frame `debug!` calls
One new public module and one behaviour change to four existing log
lines, from Iris's "add another button to copy input event info ...
instrument a lot of the code with timings" request (RUST.md's own
section has the full account).
- **`iris::diagnostics::set_trace(bool)`/`trace_enabled() -> bool`**, a
process-global switch, off by default. It gates two new diagnostics
(`sense::log_input_event`, one line per platform pointer sample under
target `iris::input`; `diagnostics::log_frame`, one line per frame
under `iris::frame`, with the frame number, the frame clock, time
since the last input, layout/draw durations, `RedrawKind`, primitives
on screen, and whether something is animating) and, as of a same-day
review finding (D1), four *older* `debug!` lines that were previously
unconditional: `android::view`'s two `render():` lines, `widget::
list`'s `iris fling tick:`, `widget::text`'s `iris text render:`, and
`sense`'s `iris drag release samples:`. Not `log::log_enabled!`/
`log::set_max_level`, because the app installs its logger at
`LevelFilter::Debug` already and the ring records everything that
level lets through regardless of target — the gate has to live on
this side. **Not wired to a control**: the Diagnostics pane is in
`bench_client.rs`, off-limits while another agent had it open; this
is the whole surface a button needs.
- **`UiRenderState` gained `RedrawKind`, `frame_number()`, `epoch()`,
`last_layout_duration()`, `last_redraw_kind()`,
`active_primitive_count()`, `note_input(Instant)` and
`time_since_input(Instant) -> Option<Duration>`** (`iris-core`). All
read back by `log_frame`; `note_input` is called once from
`SensorUi::run_sensors`, which both backends and the harness already
share, so a frame's `since_input` is comparable across all three
without either platform doing its own bookkeeping.
- **`iris::harness::TouchAction` gained `word() -> &'static str`**, the
inverse of its own `parse` -- what a caller (here, `Harness::touch`)
hands the input logger so a `.touch` file and an `iris::input` line
agree on one spelling of each action.
- **`iris_core::Axis` gained `Debug`** — a one-line derive, needed to log
which axis a drag committed to.
- **`iris/benches/report_to_touch.py`** (new): turns a report's
`iris::input` lines back into a `.touch` file, expanding inline
historical samples into their own lines first. Round-tripped against
the harness in `iris/transcript-fixture/tests/input_log_roundtrip.rs`.
## 2026-09-07: the phone app is told which server to talk to, and pins from the link
Not an iris API change -- a client-facing one, in the crates around it,
worth knowing because it changes what a build of the Android app *is*.
- **An iris APK is no longer tied to the machine that compiled it.** It
used to have the server's host, port, token and CA compiled in, which
made a build good for exactly one emulator/server pair and put a token
in the artifact. Now it registers `aiapp://enroll` like the Compose app:
open the link (Dev Updater's Enroll button already offers it, and the
phone asks which app should take it) and the app stores where to go and
what to trust.
- **The CA rides in the link** as `&ca=<base64url DER>`, which is what
makes the above possible at all -- a pinned certificate cannot be baked
into an APK cross-compiled somewhere else. Optional, so the projects
that do build on their own machine keep the short link and the small QR.
docs/DECISIONS.md, 2026-09-07, has why not a fingerprint.
- **`client_core::config` now holds the storage as well as the parsing**:
`EnrolledServer` gained an optional `ca_pem`, and `EnrollmentStore` (the
0600 JSON file, moved out of `desktop-app`) is one implementation for
both the desktop and the phone -- only the directory differs.
`desktop-app --ca` is now the override for a link that carried no CA
rather than a required flag.
## 2026-09-08: a new GPU device re-uploads its textures instead of forgetting them, and a mark is one texture per shape
Two defects with one cause: **`widget::mark` built a texture per widget**,
so a transcript screen had one 48x48 standalone image, one bind group and
one draw call *per folded card* rather than one per picture -- and the
Android surface-rebuild path assumed no long-lived widget held a texture
handle at all.
- **`Textures::reset` is gone; `Textures::reupload` replaces it.** A new
GPU device holds none of the old one's textures, but this side still
holds their pixels, so the answer is to queue every slot for upload
again in slot order (empty slots included, as `PushFree`, so the
indices after a hole still land where they were) rather than to throw
the slot numbering away. Resetting left every live `TextureHandle`
naming a slot nothing recognised: the first frame after the emulator's
Vulkan-to-GLES fallback panicked with *"texture slot 89 is not a live
standalone image: None"*, before anything had been touched.
- **The glyph atlas is no longer cleared on that path either**, which
falls out of the same change: its pages are slots here and their pixels
are on this side, so re-uploading restores exactly the atlas that was
there. An app switch no longer re-rasterises every glyph on screen.
- **`Textures::shared(key, make)`** (new): the one texture for a
description, built on the first ask and handed out again after, keyed
by a `SharedTextureKey { owner, id }` the caller packs *exactly* rather
than hashes. The map holds its own reference, so a shared slot is never
freed and never recycled under a widget still drawing it. `mark()` is
its first caller: three marks now exist for the whole transcript screen
(open, closed, collapse) instead of one per card, and the rasterising is
paid once.
## 2026-09-08: an app's own log survives the process that wrote it
`devlog`'s provider could only ever show the run that was still up. After
a crash, Dev Updater's query starts the app process **for the provider
alone** -- no activity runs, so `MainActivity.nativeSetFilesDir` never
fired and the panic hook's file was never replayed. The Runtime tab
therefore showed one line, `iris devlog: serving this app's log at ...`,
which is exactly the run nobody needs.
- **`DevLogProvider.nativeReady` now takes the files directory too**, and
`app_log::set_crash_dir` is called from whichever of the provider and
the activity runs first (it deletes the file, so the second says
nothing).
- **The panic hook saves context, not just the panic**: the dying run's
last 80 log lines go into the file with it, and are replayed into the
new run's ring ahead of the panic line, so the Runtime tab reads
chronologically -- what the app was doing, then what killed it, then
this run. They are read with a new non-blocking
`LogRing::try_tail_text`, because a panic raised while the ring's own
lock was held would otherwise deadlock the hook and hang the process
instead of aborting it.
## 2026-09-08: iris ships an icon font, and `widget::mark` is gone
Iris's question -- "why does mark exist? The font should be working if
it's working for compose and nerd fonts are bundled" -- and its answer:
the Compose app draws icons from its own committed Nerd Fonts subset,
while iris was setting the disclosure mark with bare Unicode geometric
codepoints out of whatever face the platform resolved. So iris now does
what Compose does.
- **`iris::icon`** (new module): the codepoints iris draws, one constant
each -- `OPEN`, `CLOSED`, `COLLAPSE` today. Every one has to have a
matching entry in `iris/core/build-icon-font.sh`'s `GLYPHS`, which is
what builds the shipped `iris/core/assets/fonts/nerd_icons.ttf` (992
bytes, Material Design, Mono face). `every_icon_is_in_the_bundled_font`
fails the build if the two lists drift.
- **`Family::Icons`** (new variant): how any text asks for that family.
Before/after:
// was
mark(if open { Dir::DOWN } else { Dir::RIGHT }, 9.0, MUTED)
// now
text(if open { icon::OPEN } else { icon::CLOSED }, 9.0, MUTED)
.family(Family::Icons)
It names an intention, not a font name: only `TextData` knows what the
bundled file registered as, and it resolves the variant during shaping
(`TextData::resolve_family`, also public). A *named* family rather than
a generic one, so nothing falls back into it for ordinary text and an
icon cannot fall back out of it onto a system face that happens to have
the codepoint.
- **`iris::widget::mark` is removed** -- added earlier the same day and
superseded within it. It drew one correct triangle; every further icon
would have been another rasteriser, and an icon as text takes the size,
colour and baseline of the line it sits in for free.
- **`FontDiagnostics::icon_family`** (new field), in the startup log line
and the Diagnostics pane: which family the icons resolved to, so a
build whose bundled font failed to register says so instead of drawing
tofu.
This does not reopen the 2026-09-07 platform-fonts decision. Body and
monospace text still come from the platform's own collection; an icon is
the opposite case, a small closed set of codepoints no system font is
guaranteed to have, and it is the same division the Compose app makes.
+648 -41
View File
@@ -162,8 +162,33 @@ agent takes them without colliding with that pass's `bench_client.rs`/
genuinely new renderer -- see IRIS.md's 2026-09-06 entry and RUST.md's genuinely new renderer -- see IRIS.md's 2026-09-06 entry and RUST.md's
P0 box, item 4. Verified on the emulator (home, reopen, screenshot); P0 box, item 4. Verified on the emulator (home, reopen, screenshot);
not yet on the phone. not yet on the phone.
- [ ] **Composed/typed text never becomes visible at all -- found - [x] **Composed/typed text never becomes visible at all -- root-caused
2026-09-06, not fixed.** The composer bar stays empty even once the and fixed 2026-09-06.** Not the renderer at all: **the composer's buffer
was empty the whole time.** `TextEditCtx::select` (`iris/src/widget/
text/edit.rs`) compared the tap against the *laid-out text's* box and
set `selection = None` for anything outside it -- and an empty field's
layout is a zero-width box, so tapping an empty composer granted focus
and opened the keyboard while leaving no caret; `insert_str` returns
early with no caret, so every keystroke after that was dropped in
silence. Gboard's suggestion strip is its own composing state, not a
read of our buffer, which is what made the earlier pass conclude the
buffer held the text. Fixed by letting parley clamp a tap outside the
layout to the nearest cursor position (a press that reaches `select`
has already been hit-tested to the widget, so there is no "outside"),
plus a `debug_assert!` in `insert_str` so an insert with no caret fails
at the mistake instead of dropping input -- it immediately caught
`layout_tests::composing_text_after_a_keyboard_resize_...` typing into
an unfocused field. Three new tests in `edit.rs`
(`tapping_an_empty_field_places_a_caret_so_typing_lands`,
`tapping_past_the_end_of_the_text_clamps_to_the_end`,
`dragging_without_a_previous_selection_selects_nothing`); the first
fails on the pre-fix code. Emulator evidence: `adb shell input text`
after `tap 'Message'` now shows the text in the bar
(`/tmp/final-typing.png`) and logs `iris text render: chars=5 ...
glyphs=5`, against `glyphs=0` on every keystroke before.
**The old, superseded diagnosis, kept because it was wrong in an
instructive way:** The composer bar stays empty even once the
buffer genuinely holds the typed text (confirmed indirectly: Gboard's buffer genuinely holds the typed text (confirmed indirectly: Gboard's
own suggestion strip reacts correctly to each keystroke). A new unit own suggestion strip reacts correctly to each keystroke). A new unit
test proves the widget tree's own layout math resolves the field's test proves the widget tree's own layout math resolves the field's
@@ -176,12 +201,38 @@ agent takes them without colliding with that pass's `bench_client.rs`/
a capped/scrollable height, bottom padding tied to the IME/nav-bar a capped/scrollable height, bottom padding tied to the IME/nav-bar
inset) -- structurally in place and unit-tested, but its own visual inset) -- structurally in place and unit-tested, but its own visual
correctness cannot be screenshotted until text actually renders. correctness cannot be screenshotted until text actually renders.
- [ ] **The composer has no touch-drag scroll for overflowing text.** The - [x] **The composer has no touch-drag scroll for overflowing text.**
2026-09-06 rebuild caps the field at ~6 lines and wraps it in **Done 2026-09-06.** `field.scrollable().masked()` in
`.scrollable()` for a wheel/trackpad scroll, but a real finger drag over `transcript-ui/src/composer.rs`: a finger drag inside the bar pans the
text that has overflowed the cap does not scroll it -- `Scroll`'s touch message, the bar stays capped at six lines, and a vertical drag in the
handling is a follow-up, the same shape `List`'s own touch-drag pan focused field no longer extends a selection (Android `EditText`'s own
needed before I3/I5. behaviour). Verified on this checkout's emulator with the
`transcript-screen bench force-gles` debug build -- six repetitions of a
13-word sentence typed in, then
`ui-trace record --do "swipe 540 1200 540 1460 300"`: the field's
`Message` box moved `31,1041..1048,1509` -> `31,1131..1048,1651` (the
content panned down with the finger) with its **height unchanged at
468px** (the bar did not grow), and the two screenshots either side show
different text in the same band.
Three real defects had to be fixed first, each with a headless
regression test in `iris/src/layout_tests.rs` and each confirmed to fail
without its fix (docs/RUST.md's plan box has the measurements):
a `MaxSize` reporting its cap as an unresolved `dp` (`Len::fold_dp`), a
`Masked` allocating a fresh mask slot per draw (`ActiveData::own_mask`),
and a panned widget's own hit box moving twice (`move_applied`).
`Scroll` itself turned out to measure the right number by a misleading
route -- it is written against `painter.px_size()` now, and the claim
below that it "measures against the window" was wrong.
**The grey background was not missing** -- that note (written here on
2026-09-06 and repeated as still open) is withdrawn. Re-measured the
same day on the same AVD by decoding the screencap rather than reading
it: the bar is `rgb(41,40,49)`, the declared `UiColor::new(40, 40, 46)`
after sRGB rounding, **full width and y2245..y2365** on 1080x2424, with
the field at `31,2277..1048,2329` and the 63px nav strip below it. It
is dark by design and sits on black, which is very likely what the
earlier reading was: at a glance the band and the background are hard
to tell apart. If it should read as a bar rather than as a slightly
different black, the colour is the thing to change, not the tree.
## From the phone, 2026-09-06, 11:39 (build delivered 02:07, commit 543f6d9) ## From the phone, 2026-09-06, 11:39 (build delivered 02:07, commit 543f6d9)
@@ -189,8 +240,28 @@ Iris's report on the build with the composing-text, tap-vs-swipe and
atlas-reset fixes, with a screenshot, verbatim. Each is open until an atlas-reset fixes, with a screenshot, verbatim. Each is open until an
agent ticks it here with the evidence. agent ticks it here with the evidence.
- [ ] **"The app definitely does not start with keyboard spacing - [x] **"The app definitely does not start with keyboard spacing
correct. This is how it looks without me doing anything initially."** correct. This is how it looks without me doing anything initially."**
**Not an inset bug at all -- fixed 2026-09-06.** The black third is the
bench shell's own empty *benchmark report* pane: `bench_client.rs`'s
root tree gave it `.height(rest(1))` beside `content.height(rest(2))`,
so an empty `TextEdit` reserved a third of the window at every launch
and pushed the composer up by exactly that. Measured on this checkout's
emulator at the phone's own size (1080x2424, density 420, gesture nav),
which reproduced Iris's screenshot exactly: new `iris insets:` log line
reported `bottom=63 ime_bottom=0` at launch (a nav bar, no keyboard --
so the inset the composer was fed was never large), while `ui-trace
show -m Message --field box` put the field at `31,1488..1048,1540` on a
2282px-tall surface, 789px clear of the bottom -- that pane's third.
**Unit mixing checked explicitly and cleared**: `set_bottom_inset` takes
physical px and stores `Len::abs`, `MainActivity.java`'s `1`/`0`
`ime_bottom` only ever reaches `insets.bottom.max(ime_bottom)` and
`> 0.0`, and every `dp` in the composer resolves at layout time. Fix:
the report pane is sized to its content (`.max_height(dp(260))
.scrollable()`), and moved above the transcript so it cannot eat the
composer's nav-bar clearance. After: field box `31,2277..1048,2329`,
grey bar ending at device y2361 with the 63px nav strip below it
(`/tmp/fix1.png` this pass).
The screenshot shows the composer bar (the grey band) sitting about The screenshot shows the composer bar (the grey band) sitting about
two thirds of the way down a 704x1568 screen, with black below it to two thirds of the way down a 704x1568 screen, with black below it to
the bottom, and the transcript ending at "Claude / Results" just above the bottom, and the transcript ending at "Claude / Results" just above
@@ -202,19 +273,69 @@ agent ticks it here with the evidence.
field the composer may still read as pixels or dp; a stale value from field the composer may still read as pixels or dp; a stale value from
before the first `on_insets_changed`. Reproduce with the phone's before the first `on_insets_changed`. Reproduce with the phone's
screen size and density on the emulator before guessing. screen size and density on the emulator before guessing.
- [ ] **"Swiping still gets caught by the grey bar but keeps working - [~] **"Swiping still gets caught by the grey bar but keeps working
after I go past it."** A pan that starts on the composer is held by after I go past it."** Improved 2026-09-06 by the focused-field rule
the composer until the finger leaves its region, then the list takes below, still needs her phone to close. `attr.rs`'s `on_press` treated an
over. The tap-vs-swipe fix in `attr.rs` stops the *focus*, but the already-focused composer as the plain drag-to-select case, so a swipe
press frames are still being handled by the field rather than passed starting inside it dragged a highlight through the typed text for the
to the list from the first slop-crossing frame. The `DragGesture` whole gesture; it now abandons that the moment the press passes
merge (RUST.md's plan box) should make this one mechanism: once a `DRAG_SLOP` vertically (Android `EditText`'s own rule), which removes one
gesture commits to a pan, the list captures it wherever it began. of the two things that made the bar feel like it caught the swipe. The
- [ ] **"Flinging still does not work."** Expected on this build: finger residual `DRAG_SLOP` measured from the boundary crossing, described
flings are dropped by per-widget hit testing, which `DragGesture`'s below, is unchanged. Original note follows.
pointer capture (commit `e12c708`, not yet merged at 02:07) targets. Not closeable from the emulator, annotated
Stays open until verified on her phone, not the emulator. 2026-09-06 after the `DragGesture` merge. `attr.rs`'s `on_press` never
- [ ] **"Text still disappears if I leave and come back to the app."** calls `capture_pointer` and never consumes a `Pressing` frame past
`DRAG_SLOP` (it just stops watching), so once the finger's *current*
position leaves the composer's box and enters the list's, `List`
starts receiving ordinary hit-tested `Pressing` frames there --
`DragArbiter::is_idle()`'s 2026-09-05 recovery (a missed `PressStart`)
picks it up rather than leaving it stuck. What this does **not** do is
what "wherever it began" implies literally: `DragArbiter::press_start`
restarts from the *boundary-crossing* position, not from the original
touch-down inside the composer, so the pan still needs a fresh
`DRAG_SLOP` of travel measured from the boundary rather than from the
start of the gesture -- composer and list are adjacent, non-overlapping
widgets (`lib.rs`'s `(list, composer_bar).span(Dir::DOWN)`), and only
the composer forwarding its own drag to the list would remove that
residual slop entirely, which is more than this pass's merge changes.
RUST.md's merge-pass box has the reasoning in full and an emulator
swipe confirming the composer's own box never moves/resizes during it;
whether the residual slop is still perceptible as "caught" needs Iris's
phone, since the emulator's per-widget boundary is a few dp wide and
easy to cross without noticing on a real screen too.
- [ ] **"Flinging still does not work."** No longer expected to reproduce
after the `DragGesture` merge (`e12c708`, pointer capture +
`CursorSense::Drop`), 2026-09-06. Emulator evidence (RUST.md's
merge-pass box, check (b)): a real `ui-trace` finger swipe followed by
screenshot-hash sampling caught a post-release frame distinct from the
drag's own last frame in one run, and every run showed 28-32
`render()` frames per gesture against an idle baseline of 0 and ~8
expected from the drag alone -- redraw kept being requested well past
the finger lifting, which only happens while a fling is still
animating. Left unticked in spirit until Iris's phone confirms it,
since only she can say whether it *feels* like a fling now; the
emulator's screenshot timing could not always catch the tail of a
fast-settling one visually (same caveat noted in RUST.md).
- [~] **"Text still disappears if I leave and come back to the app."**
**Instrumented 2026-09-06 so the phone can answer it**, since no
emulator here has a Vulkan adapter. `iris/src/android/view.rs` now logs
one `log::info!` line per surface event with the glyph/atlas counts:
`iris surface: surface_destroyed, tearing the renderer down
(glyphs_cached=387 atlas_pages=1)`, `iris surface: surface_changed
1080x2424 already_live=false glyphs_cached=387 atlas_pages=1`, `iris
surface: new renderer built (Gl), clearing glyph atlas: glyphs=387
pages=1`, plus `iris insets: ... window=(1080, 2424)` on every insets
change. That is the emulator's own healthy app-switch cycle, verified
this pass (home, reopen, screenshot: all text intact,
`/tmp/appswitch.png`). **The one line to look for on the phone is
`already_live=`**: `true` on the return from backgrounding would mean
the surface came back *without* a `surface_destroyed`, so
`surface_changed` reconfigured a renderer whose Vulkan swapchain and
atlas textures belong to a window that is gone -- the reuse branch
never clears the atlas, by design. `false` with no `new renderer built`
line after it would mean the renderer failed to rebuild. Either answer
names the fix; guessing between them from here does not.
The `GlyphAtlas::clear`/`Textures::reset` fix was verified on the The `GlyphAtlas::clear`/`Textures::reset` fix was verified on the
emulator under `force-gles` only; the phone runs Vulkan. So either the emulator under `force-gles` only; the phone runs Vulkan. So either the
reset is not reached on the phone's path (a different surface- reset is not reached on the phone's path (a different surface-
@@ -225,6 +346,146 @@ agent ticks it here with the evidence.
logcat` when Iris next runs it, since no emulator here has a Vulkan logcat` when Iris next runs it, since no emulator here has a Vulkan
adapter under host GPU. adapter under host GPU.
## From the phone, 2026-09-06, 22:16 (build from 20303e0, delivered via ai-app-bench 95e25fe)
Iris's report, verbatim, with a screenshot. Phone: Mali-G715 (Vulkan),
`content_scale: 2.55`, 120Hz. Open until ticked with phone-side evidence.
- [ ] **"Fling still doesn't work."** -> on `ed04d4c`, 2026-09-07:
*"flinging now does technically do something, but it seems to just be
linear velocity with an abrupt stop."* **It was exactly that, and the
arithmetic said so.** `distance_fraction(t)` returned `t` for every `t`
-- a constant-speed slide for the whole duration, then a stop at full
distance -- because two halves of AOSP's spline build loop were
transposed, which made `SPLINE_POSITION` and `SPLINE_TIME` identical, and
the lookup bracketed `t` between `SPLINE_TIME` entries rather than
between even time steps. The two cancelled to the identity. Ported
exactly now from `OverScroller.java` and
`androidx.compose.animation:animation:1.12.0`'s `SplineBasedDecay.kt`
(they agree line for line), with `iris/benches/fling_spline_reference.py`
as an independent transcription supplying the numbers the tests assert
on. Emulator, 2026-09-07: a released `v=3750` decelerates
`3746 -> 2624 -> 1834 -> 1144 -> 752 -> 449 -> 243 -> 83px/s` across 32
frames; a flick into the end of the list stops there in one tick with no
overshoot; a tap 200ms into a fling ends it at 11 ticks instead of 32.
**Open until the phone says so** -- a flick should now visibly slow
before it stops. Its earlier three defects (the velocity, the missing
animation registration, the 56x coefficient) are all still fixed and were
never the linear part.* Second report; the emulator's
`ui-trace` swipe flings (verified 2026-09-06 with `render()` counts),
a finger on the phone does not. What differs: a real flick at 120Hz is
batched by Android into few `MotionEvent`s with *historical* samples
(`getHistoricalX/Y/EventTime`), and can be DOWN, one or two MOVEs, UP
inside `DRAG_SLOP`'s worth of frames; a `ui-trace` swipe is many
evenly-spaced MOVEs. Suspects, in order: `android/sense.rs` reading
only each event's final position (the velocity tracker sees two
samples, or one); the release path starting a fling only from a
gesture already in `Panning`, so a flick that crosses the slop on its
last sample is treated as a tap; `ACTION_CANCEL`/pointer-capture
delivering no `Drop`. Log the release decision (samples, span,
velocity, outcome) at `info` so the next logcat settles it.
- [x] **"I can't reopen keyboard by tapping on message box after it
already happened once."** *(Fixed 2026-09-07: `attr.rs`'s already-
focused branch calls `focus_gained` on a tap inside `DRAG_SLOP`.
Emulator: first tap `mInputShown=true`, back gesture, second tap
`mInputShown=true`. Negative control with that one call removed leaves
the second tap at `false`; a horizontal and a vertical swipe over the
focused field both leave it at `false`, so the earlier "swiping over
the input bar brings up the keyboard" has not returned.)* The field stays focused after the keyboard
is dismissed (back gesture, or the IME's own hide), so `on_press`'s
already-focused branch never requests the IME again. Android's
`EditText` shows the IME on every tap of a focused field; do the same
(`FocusHost`: a tap on a focused field requests the IME, idempotent
when it is already shown).
- [ ] **"Message box does not push up the scroll area."**
**Reopened by the phone on 2026-09-07** -- *"similarly, the keyboard
raising up does not push things upwards"* -- after being ticked on
emulator evidence the day before (`ime_bottom=883`, composer box
`31,2277..1048,2329` -> `31,1457..1048,1509`). The JNI half was right;
what was wrong is one line of `iris/android-app/app/build.gradle`:
**`targetSdk = 34`** against `compileSdk = 37`, while the Compose app in
`app/` targets 37 and *does* push up on her phone. Below target 35 the
window keeps the legacy behaviour, where `adjustResize` shrinks it for
the IME and `getInsets(ime()).bottom` therefore measures zero;
`setDecorFitsSystemWindows(false)` opts out of that and still takes on
the API 36 emulator here, which is why every test run passed. Now
`targetSdk = 37`, plus a `WindowInsetsAnimation.Callback` for the devices
where only the animation path carries the height -- which also makes the
push-up animate (`ime_bottom=509, 663, 833, 881, 883` instead of one
jump). **This is a reading, not a measurement**: no Android 17 device is
reachable from here. So the Diagnostics pane now prints
`insets: dispatches=N left=… ime_bottom=… ime_visible=…` --
**screenshot that line with the keyboard open.** `ime_bottom` in the
hundreds and the composer risen means fixed; `dispatches` climbing with
`ime_bottom=0` means the reading was wrong and the window is still being
resized; `dispatches=0` means the listener is not firing at all, which is
a third thing again.* Since
`MainActivity` went edge-to-edge (`e12c708`), `adjustResize` no
longer resizes the window, so the app owns the IME inset -- but
`ime_bottom` is passed through JNI as the boolean `1`/`0` (the
2026-09-06 "(b)" fix), so nothing has the inset's *height* to pad the
transcript and composer with. Pass both: `isVisible(ime())` and
`getInsets(ime()).bottom` in px; the list's bottom padding and the
composer's position follow the height, the visibility drives the
boolean the `imePadding` rule in AGENTS.md's "Things that have bitten"
describes.
- [x] **"Picture is what happens if I leave the app and come back,
which completely removes text, and then I tap on the debug info. The
textures are definitely getting cooked for some reason after leaving
the app and resuming."** Screenshot: every glyph drawn *before* the
resume is fragments; the diagnostics text drawn *after* is perfect;
the report says `atlas format: Rgba8Unorm, views live: 0`. Reading:
`Textures::reset`/`GlyphAtlas::clear` on the new renderer emptied the
GPU atlas, but the per-widget cached text primitives (`TextView`'s
render cache -- the one `c3cfc67`'s shape counter is keyed on) still
carry the old atlas coordinates and are re-submitted as-is; only
widgets drawn fresh after the resume shape and upload again. Fix: a
renderer rebuild invalidates every cached text render (one
generation counter on the atlas, checked at `TextView::render`, or
a full-tree redraw with caches dropped), with a `debug_assert!` that
no submitted glyph quad references an atlas generation older than the
live one. Reproducible on the emulator by forcing a renderer rebuild
(home + return, or `surface_destroyed`/`surface_created`) on a screen
with text already drawn -- the earlier "verified" home/reopen check
screenshotted the emulator's GLES path, where a resume may not
destroy the surface at all.
**Fixed in `ba2afba` and confirmed on the phone (Iris, 2026-09-07:
"the resume glyph corruption is fixed").** Closed. The emulator could
never have settled it -- no Vulkan adapter here, and the GLES path may
not destroy the surface at all -- so the phone was the only place this
could be answered, and it has been. `clearing_the_atlas_re_renders_
cached_text_instead_of_reusing_it` is what keeps it.
The reading above is right and the mechanism is one step narrower than
"cached text primitives". `IrisViewPeer::surface_changed`
(`iris/src/android/view.rs`) *does* already force a full-tree redraw
after a rebuild: it calls `render.resize(...)` unconditionally, which
sets `UiRenderState::resized`, which makes the next `update` take
`redraw_all` rather than `redraw_updates`. So every widget's `draw`
really does run again after the resume. What survives it is one cache
further in: `TextView::render` (`iris/src/widget/text/mod.rs`) returns
its cached `RenderedText` whenever the wrap width, buffer and attrs are
unchanged -- true of every pre-resume row -- so `TextData::place` is
never reached, nothing is re-rasterised into the fresh atlas, and the
*old* atlas's `uv_min`/`uv_max`/`layer` are re-submitted verbatim. Only
text whose content changed after the resume (the diagnostics pane Iris
tapped) re-shapes, which is exactly the split in her screenshot.
`Painter::glyphs` has one call site in the whole workspace, that one,
so there is no second holder of a `RenderedText` to fix.
The fix, in `ba2afba`: `GlyphAtlas::generation`, bumped by
`GlyphAtlas::clear`; `RenderedText::generation` recording which atlas
its glyphs were placed against; `Painter::atlas_generation()`;
`TextView::render`'s cache key gains it; and a `debug_assert_eq!` in
`Painter::glyphs` that a submitted quad's generation is the live one.
Headless test
`clearing_the_atlas_re_renders_cached_text_instead_of_reusing_it`
(`iris/src/widget/text/mod.rs`): draw, `atlas.clear()`, `resize`, draw
again, and assert the atlas holds the same glyph count again -- it
stays at 0 without the fix, because the cache short-circuits before
`place`.
## Build ## Build
- [x] **Benchmarks**, not unit tests, run on demand (2026-09-05; a - [x] **Benchmarks**, not unit tests, run on demand (2026-09-05; a
@@ -414,29 +675,41 @@ agent ticks it here with the evidence.
`row.rs`'s `build_text_row` is where one would go, keyed to something `row.rs`'s `build_text_row` is where one would go, keyed to something
stable per row (its sender + a short excerpt, matching what a screen stable per row (its sender + a short excerpt, matching what a screen
reader announcing a chat message would say). reader announcing a chat message would say).
- [ ] **A tappable link and a background chip behind inline code.** - [x] **A tappable link** — done 2026-09-06 (P1a). `TextEditCtx::
Both need per-range glyph geometry that `TextEditCtx` does not expose byte_at(pos, size)` answers which byte a tap landed on without
outside `iris::widget::text` (`edit.rs`'s `layout()` helper is handing out the parley layout, `GestureOutcome::Tapped` says the
private) — see `markdown.rs`'s module doc for the exact shape the fix press committed to neither a pan nor a selection, and
would take (the same primitive `TextEdit::draw`'s own selection `iris::platform::OpenUrl` is the capability each backend implements
highlight already uses internally, (`xdg-open`/`open`/`start`; an `ACTION_VIEW` intent on Android,
`iris/src/widget/text/edit.rs:99`). deferred to `after_input` the way `pending_show_keyboard` is).
- [ ] **A background chip behind inline code.** Still needs per-range
glyph *geometry* — a run's boxes, not one offset — which
`TextEditCtx` does not expose outside `iris::widget::text`
(`edit.rs`'s `layout()` helper is private). The same primitive
`TextEdit::draw`'s own selection highlight uses internally,
`iris/src/widget/text/edit.rs:99`. `byte_at` above deliberately did
not open that up: a tap needs one offset and a chip needs the run.
- [ ] **`Selection`'s anchor-row shortcut.** The row a drag started in - [ ] **`Selection`'s anchor-row shortcut.** The row a drag started in
is selected in full (`select_all`) the moment the drag leaves it, is selected in full (`select_all`) the moment the drag leaves it,
rather than "from the click point to whichever edge points away from rather than "from the click point to whichever edge points away from
the drag" — needs the same private `layout()` access as the item the drag" — needs the same private `layout()` access as the item
above. `selection.rs`'s module doc has the exact reasoning. above. `selection.rs`'s module doc has the exact reasoning.
- [ ] **No syntax highlighting inside a fenced code block.** - [x] **Syntax highlighting inside a fenced code block** — done
`client_core::highlight` exists (built for the file explorer) and 2026-09-06 (P1a). `client_core::highlight::spans_of` by language,
could feed per-token `SpanStyle`s into a code block's span; wiring it converted from its char indices to `SpanStyle`'s byte offsets, in
in was not attempted this pass. the same Catppuccin palette `Theme.kt` uses. A language the scanner
has no rules for stays plain rather than being coloured by the
nearest one's.
- [ ] **Masks defined relative to each other.** Wanted: mask A multiplies - [x] **Masks defined relative to each other. (Done: chaining
by something *and also* applies mask B — a mask can reference a parent 2026-09-07 in d507ae4, the multiply 2026-09-08.)** Built exactly
mask, the way the move chain references a parent offset. Today masks beside the move chain, as this asked: `Mask::parent` is a slot index
are independent regions. Design it beside the move chain (same shape: and the fragment stage walks it under the same bound the move chain
a parent index and a bounded walk in the shader); do it when a real uses. Each step multiplies the referenced primitive's coverage into
widget needs it, not before. the pixel's alpha, so a pixel inside two feathered corners is dimmed
by both — the "multiplies by something *and also* applies mask B" half.
The real widget that needed it was the transcript's code fence inside
the list. See docs/LAYOUT.md's "Masks with a shape".
- [ ] **Positions as a single float per scroll.** Iris raised, and half - [ ] **Positions as a single float per scroll.** Iris raised, and half
rejected, letting a scroll update one float rather than positions: rejected, letting a scroll update one float rather than positions:
input handling cares about most elements in a list, so absolute input handling cares about most elements in a list, so absolute
@@ -449,6 +722,129 @@ agent ticks it here with the evidence.
everything, the same way input is**. Whatever the mechanism, a widget everything, the same way input is**. Whatever the mechanism, a widget
that does not animate must pay nothing and import nothing for it. that does not animate must pay nothing and import nothing for it.
## Found by P1a (2026-09-06)
- [x] **`Rect` claimed to be size-independent, and it is not.** A `Rect`
fills whatever region it is handed, so `draw_inner`'s size-independent
fast path -- which rewrites primitives with
`r.outside(&from).within(&region)` rather than redrawing -- could not
reproduce its `draw`, and a `.background(rect(..))` kept the size of
the *provisional* full-region pass `Span` does in phase 1. One fenced
code block's panel covered every block below it and every row below
that. Fixed in `iris/src/widget/rect.rs`; the reason is written at the
definition. Suspect the same cause for anything else tinted with a
background rect.
- [x] **A wrapped transcript row tripped `reposition`'s debug assert.**
Settled 2026-09-06 by giving the move slot one owner instead of two.
`mov` accumulates a delta on it, `reposition` overwrote it, and both
legitimately land on one widget in one frame: `List::place`'s
Bottom-known branch offers a row a same-size box that has *moved*
(`mov`), then corrects the placement inside it when the row's cached
height no longer matches what the row reports (`reposition`). The
slot now always means `move_applied + repositioned`
(`ActiveData::repositioned`, `iris/core/src/ui/render_state.rs`), so
`reposition` adds the move rather than dropping it -- the assert is
gone and the arithmetic is right. Test:
`a_widget_moved_by_its_parent_and_then_placed_inside_it_lands_at_the_placement`
in `layout_tests.rs`, which lands the child at the *offered* position
(-100px) instead of the placement (100px) without the fix, and a
`debug_assert_eq!` in `reposition` that nothing but those two ever
writes the slot. Verified with the `.wrap(true)` repro (draws, no
panic) and an emulator bench run with assertions live.
- [ ] **Desktop colours are washed out: the winit surface is sRGB and
the shader writes the palette's bytes as linear.** Mocha Crust
(17,17,27) is drawn as (73,73,91), measured off
`run-headless.sh --shot`. Android is correct, so this is the surface
format rather than the palette -- but it makes the desktop build
useless as a colour reference, which is exactly what P1a needed it for
when the emulator could not draw glyphs.
- [x] **Every glyph was a solid box on the GLES backend -- iris's bug,
not the emulator's.** Fixed 2026-09-06. The atlas is one
`texture_2d_array` and `GpuTextures::new` created it with **one
layer**; wgpu-hal picks the GL target from the descriptor
(`(false, 1) => TEXTURE_2D`), so under GLES that array was a
`GL_TEXTURE_2D` bound to the shader's `sampler2DArray`, the unit was
incomplete, every `textureSample` returned (0,0,0,1), and
`draw_glyph`'s `color.a *= texel.a` filled the quad. `MIN_ARRAY_LAYERS
= 2` in `iris/core/src/render/texture.rs`, with a `debug_assert!` at
`create_array_texture`. Vulkan (the phone, the desktop's default
backend) was never affected. Reproduce the class in seconds without an
emulator: `iris`'s `force-gles` feature now switches the **desktop**
backend too -- `./run-headless.sh transcript --shot /tmp/x.png -- -p
transcript-ui --features iris/force-gles`.
- [ ] **The bench report pane draws over the transcript rows instead of
replacing them.** Visible on the emulator for the first time now that
glyphs render there (`/tmp/emu-final.png`, 2026-09-06): after a bench
run the report's lines and the transcript's occupy the same rows in the
top third of the screen, both legible, neither on top. Pre-existing --
the same overlap is in a screenshot taken before the move-slot fix -- so
it is its own item, most likely the report pane not masking or not
claiming its region.
## Found by P1b (2026-09-06), all with a headless repro
Each was found by looking at `iris/run-headless.sh transcript -- -p
transcript-ui` rather than at a diff, and each is worked around in
`transcript-ui/src/tool.rs` rather than fixed here. docs/RUST.md's P1b box
has the fuller account.
- [ ] **A `Span` of `Pad`ded children inside another `Span` places those
children a slot out of step.** Each child drew its content one sibling's
height below its own box. Repro: `IRIS_TOOLS_EXPANDED=1
iris/run-headless.sh transcript --shot /tmp/x.png -- -p transcript-ui`
with `tool.rs`'s group built as `Span(DOWN)[header, Pad(Span(DOWN)
[cards]), bar]` instead of the single `Span` it uses now. Bisected:
removing the inner `Span` fixes it, and so does removing the children's
own `Pad`; the background `Stack`, the `Sized` wrappers and the
`WidgetPtr` per child make no difference. **Not** the `mov`-vs-
`reposition` fault f5b8893 fixed -- it survives that commit. The
workaround costs the group the 4dp inset its Compose counterpart holds
its cards off the edge by, so this is worth fixing.
- [x] **`scrollable_on(Axis::X)` on a non-editable `Text` draws nothing.**
The panel is drawn and the text inside it is not. A markdown fence does
the same to a `TextEdit` and is fine, so it is the widget kind rather
than the chain. `tool.rs`'s `raw_block` is `masked()` only until this is
fixed, which means a long command is clipped rather than pannable.
**Not reproducible on 2026-09-08**: `raw_block` was changed to
`.scrollable_on(Axis::X).pad(..).masked_by(..)` and the command draws
normally (`IRIS_TOOLS_EXPANDED=1 iris/run-headless.sh transcript --shot`,
the `rm -rf target` card). Something between 09-06 and 09-08 fixed it --
the shaped-mask work (`.masked_by`, 38bf630) is the likeliest, since the
old chain was `.masked()` *inside* the padding. Left ticked with the
original symptom recorded rather than deleted, in case it comes back.
- [ ] **No overflow ellipsis.** `TextAttrs` can wrap or not wrap; there is
no "one line, ellipsised" the way `maxLines = 1` + `TextOverflow.
Ellipsis` gives Compose. A tool card's summary is clipped instead, so
nothing on screen says it was cut. Whichever end is cut has to be a
choice when this lands: a path is identified by its tail, a command by
its head.
- [x] **A chevron the platform cannot fail to have.** **Done
2026-09-08**, twice. First as `iris::widget::mark(dir, dp, colour)`,
which rasterised an antialiased triangle into the ordinary texture path
-- correct, but one bespoke shape, and it built a texture *per widget*,
which is what crashed the bench (RUST.md's 2026-09-08 evening entry).
Then, on Iris's question -- "why does mark exist? The font should be
working if it's working for compose and nerd fonts are bundled" -- as
what the Compose app has always done: **iris ships its own Nerd Fonts
subset** (`iris/core/build-icon-font.sh` -> `iris/core/assets/fonts/
nerd_icons.ttf`, 992 bytes, three Material Design glyphs), named in
`iris::icon` and drawn with `Family::Icons`. `mark` is deleted. That
serves every future icon rather than one triangle, and an icon is text,
so it takes the size, colour and baseline of the line it sits in for
free. The original entry, for the record: *the bundled fonts were
removed on 2026-09-07 in favour of the platform collection, so the mark
is a codepoint the phone's own faces may not have -- Iris's 2026-09-08
screenshot shows an empty box where it should be, and the desktop render
draws it as a small dot. UI_RULES: "don't rely on characters the
platform might not have."*
- [ ] **A tool card's text is not selectable.** `Selection` is keyed
`(RowKey, block index)` and a card has no markdown blocks, so nothing in
a card registers. Compose's `SelectionContainer` covers tool output,
which is the text people most want to copy. Needs a key for "the nth
text of this row" that a card can mint without colliding with a
message's blocks.
## Build (for the port) ## Build (for the port)
Widgets `RUST.md`'s "The port, in order (decided 2026-09-05)" needs and Widgets `RUST.md`'s "The port, in order (decided 2026-09-05)" needs and
@@ -528,8 +924,23 @@ do not duplicate it there.
## From the phone, bench v2 (2026-09-06): streaming re-lays out the whole message ## From the phone, bench v2 (2026-09-06): streaming re-lays out the whole message
- [ ] **Streaming a delta into a long message costs a full text layout of - [x] **Streaming a delta into a long message costs a full text layout of
that message.** Iris's phone report (`docs/bench/iris-phone-v2-2026-09-06.md`): that message.** **Done 2026-09-06** -- a row is a column of one
`TextEdit` per markdown block (`client_core::markdown_blocks`,
`row::RowBlocks::apply_delta`), so a delta re-shapes the last block and
keeps every earlier block's layout. A block is the selection unit now
(`Selection`'s `SelKey`); selection across blocks and rows still works,
checked on the emulator with a real long-press drag. Pass condition met
in `a_delta_into_a_long_reply_redraws_the_same_widgets_as_a_short_one`:
a delta into a 100-paragraph reply redraws the same widget count as one
into a one-paragraph reply (30 either way). Emulator stream phase, same
AVD before and after: **p50 61.5 -> 54.5ms, p90 211.7 -> 113.1ms, p99
342.6 -> 137.4ms, worst 403.6 -> 143.0ms**, 202 -> 293 frames in the same
21 seconds. docs/RUST.md's Task B box has the detail and the two dead
ends. **The phone is the measurement that decides it** -- these are
emulator numbers and only the ratio transfers.
The original entry, for the record: Iris's phone report (`docs/bench/iris-phone-v2-2026-09-06.md`):
the stream phase is the one place iris is behind Compose (p50 18.2 ms vs the stream phase is the one place iris is behind Compose (p50 18.2 ms vs
13.4 ms; p99 level at ~43 ms). `TranscriptScreen::apply` replaces only 13.4 ms; p99 level at ~43 ms). `TranscriptScreen::apply` replaces only
the last row, but that row is the growing message, and replacing it the last row, but that row is the growing message, and replacing it
@@ -543,3 +954,199 @@ do not duplicate it there.
p50 dropping below Compose's on the phone. Do this after the four bench p50 dropping below Compose's on the phone. Do this after the four bench
v2 defects (stale primitives, finger fling, decay curve, IME show) are v2 defects (stale primitives, finger fling, decay curve, IME show) are
closed, since they are what make the run unrepresentative today. closed, since they are what make the run unrepresentative today.
## From the phone, 2026-09-07 (build from ed04d4c)
- [x] **"Some transcript blocks will be hidden until I uncover enough of
them."** Two screenshots of the bench app's transcript at the top
edge, both wrong in opposite directions: in one, rows scrolled above
the viewport are still drawn and bleed *through* the header bar
(`version = "0.1.0"` and a paragraph visible behind "Run benchmark /
Copy report / Diagnostics"), so the list's mask is not clipping at
the header's bottom edge; in the other, scrolled a little further,
the row that straddles the top edge is not drawn at all -- black from
the header down to "You", where the previous shot showed a paragraph
-- so a row is culled as soon as its *top* leaves the viewport rather
than when its *bottom* does. Suspects: the list's visible-range test
(`iris/src/widget/list.rs`) comparing a row's top against the
viewport top; the mask region for the transcript set from the
window rather than from the area under the header; and the two-phase
provisional/real draw noted in `03c6be8`'s header-duplicate
investigation, which was never root-caused and has the same shape.
Reproduce at layer 1 of the test rig: a headless screen with a row
straddling the top edge must place that row, and a primitive above
the header's bottom must be masked. Fix both with one rule: a row is
drawn if any part of it intersects the viewport, and the viewport is
the list's own region.
**Done, e922b73 + d507ae4.** Three causes, and the rule above is what
they are all fixed with (`List::intersects_viewport`).
`iris/transcript-fixture/tests/top_edge.rs` is the layer-1
reproduction -- the real screen under a bench-app-shaped header --
and each test was confirmed to fail on its own subject and no other.
1. *Drawn over the header*: **nothing was clipping the list at all**,
and a row straddling an edge is drawn in full, so the part above
the list was on screen. It could not be `.masked()` before, either:
`Painter::set_mask` aborted when an ancestor already had a mask,
and the list's own rows use `.masked()` (a code fence, a tool
card's title). So masks nest now -- `Mask::parent`, walked in the
fragment stage, chained rather than intersected on the CPU because
each mask moves with its own widget. `the_list_is_clipped_to_its_
own_box`.
2. *Rows already scrolled past still drawn*: the layout walk runs from
the anchor, `scroll` moves the anchor's offset and nothing else, so
panning leaves the anchor's row further and further outside the
viewport and **every row between it and the viewport was drawn,
every frame** -- measured at 64 rows for a 2012px viewport after 8
scrolls of 3000px. `place` skips a row whose known box does not
overlap, and `rehome_anchor` puts the anchor back on a visible row
each frame without moving anything drawn.
`rows_that_have_left_the_viewport_are_not_drawn`.
3. *The blank band*: not a culling rule at all -- the list could rest
**past its own first row** (`fling_toward_the_start_stops_at_the_
first_row` was leaving it 1398px below a 600px viewport, a blank
screen, and that test's own assertion could not see it).
`clamp_to_content` gives the gap back. Both ends:
`scrolling_past_the_first_row_settles_on_it`,
`scrolling_past_the_last_row_settles_on_it`. This is also the first
item of the later report below.
What was suspected and is *not* what happened: the visible-range test
never compared a row's top against the viewport's top (there was no
culling test at all), and `03c6be8`'s header duplicate is untouched by
any of this -- it stays open. A row straddling the top edge is drawn
both before and after; the test that would catch that mistake
(`the_row_across_the_top_edge_is_drawn`) is in place, and fails if the
rule is written against the row's top instead of its bottom.
## From the phone, 2026-09-07, later (build from 4274b8b, ai-app-bench b47eb73)
- [x] **"You shouldn't be able to scroll below the bottom (or above
top)."** Done in e922b73, as `List::clamp_to_content` rather than as a
clamp inside the scroll setter: nothing at the moment of a `scroll`
call knows where the content ends (that is what walking the rows finds
out), so the correction is measured from the ends the layout walk
already placed and written to the anchor. In the app that lands in the
same frame -- a scrolled list is dirty, and `redraw_updates` drains
the mark the correction sets before the frame is submitted -- so
nothing displaced is displayed; only a full-tree redraw (a resize)
could show one frame of it. A fling that reaches an end already ends
there (`tick_fling`'s `hit_bound`), and now stops *on* the end rather
than wherever the spline's last step had put it. Layer-1 tests at both
ends, listed in the item above. The list's offset is not clamped to its content range while
dragging and/or flinging. Compose's `LazyColumn` never moves content
past its ends -- the overscroll *effect* on Android 12+ is a stretch
drawn over clamped content, not a displacement. Clamp the offset in
one place (`List`'s scroll setter, so drag, fling, page-in and
programmatic scroll all go through it) and end a fling that hits the
clamp. Test at layer 1: a drag past either end leaves the offset at
the end; a fling into the end stops there.
- [x] **"Flinging now actually works but is slower than Compose's
immediately after releasing the flick (the slow down seems
correct)."** Done; RUST.md's "The fling started too slow" has the
derivation and the table. On `flick-120hz.touch` the release velocity
goes from **12250px/s to 15250px/s**, and on an accelerating flick --
the shape a real finger makes, and what the recording is too short to
show -- from 1080 to 2445px/s. The curve was right; `VelocityTracker`
was averaging total motion over the sample span, which cannot tell an
accelerating flick from a steady drag.
**Two things the plan for this item had wrong, both found by reading
the sources rather than remembering them.** Compose's touch path is
**not** `Strategy.Impulse`: `scrollable`/`draggable` release through
the 2D `VelocityTracker`, which on Android is two
`VelocityTracker1D(strategy = Lsq2)` over absolute *positions* -- a
degree-2 least-squares fit, differentiated at the newest sample.
Impulse is reached only by `DifferentialVelocityTracker`, for mouse
wheel and trackpad. And there is **no minimum** fling velocity on that
path: `ViewConfiguration.minimumFlingVelocity`'s 50dp/s is used only by
`NestedScrollInteropConnection`, while `DefaultFlingBehavior` skips
`abs(v) <= 1f` to dodge a NaN from the spline. So iris ports Lsq2, caps
at 8000dp/s, and floors at 1px/s -- no 50dp/s threshold Compose does
not have. `iris/benches/velocity_reference.py` is the independent
transcription the checked-in numbers come from; the negative control
(reverting to the average) fails exactly the seven tests about the
estimator and none of the rest. The release log gains a debug
`iris drag release samples:` line so a flick reported from the phone can
be replayed at layer 1.
- [~] **Input-event and timing report from the phone.** Iris: "add
another button to copy input event info so that I can do some stuff
manually and then send the event log to you ... instrument a lot of
the code with timings so I can give you time reports through the
same button." **Built on the log ring, 2026-09-07** (docs/RUST.md's
own section): `iris::sense::log_input_event` (one line per platform
pointer sample -- Android's `MotionEvent`, historical samples inline;
winit's `WindowEvent`; the harness's `TouchScript` line) and
`iris::diagnostics::log_frame` (one line per frame: frame number,
the frame clock, time since the last input, layout/draw durations,
`redraw_all`/`redraw_updates`/neither, primitives on screen,
whether something is animating), both under
`iris::diagnostics::trace_enabled()`, off by default because the ring
is only 2000 lines / 256 KiB and both targets at 120Hz fill that in
seconds. `iris/benches/report_to_touch.py` turns a report's
`iris::input` lines back into a `.touch` file for layer 1/2 replay --
round-tripped in `iris/transcript-fixture/tests/
input_log_roundtrip.rs`. **Not wired to a button**: the Diagnostics
pane is `iris/android-app/src/bench_client.rs`, open under another
agent at the time this landed; `set_trace(bool)` is the whole surface
a control needs. `docs/REVIEW-2026-09-07.md`'s D1 (the ring already
drowned in per-frame `debug!` lines that predated this pass) is fixed
in the same change -- see RUST.md's section for which four call
sites.
## From the phone, 2026-09-07, night (build 92985ba, ai-app-bench bf2088b)
Iris pasted a full Copy report (Mali-G715 Vulkan, 2.55, 120Hz). What it
showed, beyond her words:
- [x] **"Sometimes when I try to catch it while it's still moving
(particularly if I drag) then it fails to stop & snap to where finger
is." (done 2026-09-07, b87f5a5.)** Built as described below.
`DragArbiter::press_start` takes a `PressState` -- what the target
looked like at the moment the press landed -- rather than asking the
list later, because by then the fling has already been cancelled and
the answer is no. The defect layer 1 found doing it: one touch-down
reaches every sensor under the finger, so a block and the tool row
containing it deliver the same `PressStart` twice, and re-reading the
state on the second delivery turned every catch back into an ordinary
slop-waiting press. Tests in
`iris/transcript-fixture/tests/catch_a_fling.rs`, with
`the_same_small_drag_on_a_settled_list_moves_nothing` as the half the
change had no reason to touch. **Not yet confirmed from the phone.**
The original reading follows. The report's release lines show catches ending as
`v=-41`/`v=-274` pans, so the gesture *does* reach `Panning`, but the
content under the finger does not follow it while the fling is still
running and the slop has not been crossed. Compose: a down while
`isScrollInProgress` stops the fling *at the down* and starts the
drag immediately with no touch slop (`scrollable`'s
`startDragImmediately = isScrollInProgress`); the content is pinned to
the finger from the first sample. Port that: `PressStart` on a list
with a live fling ends the fling on that sample and enters `Panning`
without waiting for `DRAG_SLOP`; a release with no movement is then a
`Released(None)`, not a tap (Compose does not deliver a click either).
Layer-1 test on a flick followed by a down + small drag 150 ms later:
offset tracks the finger sample-for-sample from the down.
- [x] **"The copy report button seemed impossible to hit until I hit the
diagnostics one." (done 2026-09-07, b8ea723).** Not hit-testing: the
button logged `iris bench report: nothing to copy -- run the benchmark
first` six times and did nothing on screen. A control that silently
declines is the UI_RULES failure "a failure is reported where it
happened": `copy_report` now always copies something -- the
diagnostics pane's own text (with a first line saying no benchmark has
run) when nothing has run yet, or the last report otherwise -- and
never depends on another button having been pressed first.
- [x] **"The logs seem way too big to send in this message box, causes a
lot of lag." (done 2026-09-07, 7485d78 + b8ea723).** Two causes. (1)
The ring was 1339 lines of `naga::front` / `wgpu_core` / `jni` DEBUG
output with 4050 dropped: the ring logger accepted every crate at
Debug, and the trace gate (992c472) only covered iris's own lines.
`client_core::log_ring::ring_accepts` is the one filter now, applied at
the ring rather than per callsite: Debug/Trace only from `iris`/
`client_core` targets when tracing is on, Info and above from
everything else. (2) Copy report appended the whole ring; it now
appends `LogRing::tail_text(COPY_REPORT_TAIL_LINES)` (150, named at the
constant) with a first line saying how many older lines were left out
-- the full ring is still what the devlog provider hands Dev Updater.
- [x] Keyboard: the report shows `ime_bottom=891 ime_visible=true` then
back to 0 on the phone, so the insets now arrive with a height; the
push-up was not reported broken this time.
+127
View File
@@ -947,3 +947,130 @@ When this lands, copy this entry into `IRIS.md` (newest first):
> `SizeCtx` and `Cache` are gone with it — see `LAYOUT.md` for the full > `SizeCtx` and `Cache` are gone with it — see `LAYOUT.md` for the full
> design, the move-offset mechanism this shipped alongside, and the file > design, the move-offset mechanism this shipped alongside, and the file
> list. > list.
## Masks with a shape (decided 2026-09-07, built 2026-09-08)
Iris, on the code block's scrolling: "the code block scrolling currently
masks in an inner rectangle. Ideally masks should have a shape
associated with them, rounded rectangle being one of them, and/or
another widget you can select, so that the mask becomes the parent
container with rounded edges. Make sure alpha works properly with it,
eg. on the corners where alpha should be decreased / multiplied."
**What exists.** `Mask` in `shader.wgsl`/`data.rs` is two `UiSpan`s and
a `move_idx`; `fs_main` resolves it and does `color *= 0.0` outside the
rectangle -- a hard cut on a pixel boundary. `Masked` (`widget/mask.rs`)
sets the painter's mask to its own region. Separately, `draw_rounded_rect`
already produces an anti-aliased rounded edge from
`distance_from_rect(pos, center, corner, radius)` with a half-pixel
`smoothstep`, and the border variant multiplies a second coverage in.
**Design** (revised the same day on Iris's two corrections: hit-testing
applies the shape too, and a mask should reference a primitive rather
than carry a copy of its shape).
1. **A mask is a reference to a primitive already drawn, plus how to
use it.** `Mask { kind, idx, flags, parent }`: the primitive's
binding (`RECT`, `TEXTURE`, `GLYPH`) and slot, flags (today one:
*alpha only* -- take the primitive's coverage and ignore its colour,
which is the default and the only mode until a need for another
appears), and the enclosing mask's slot for nesting. The fragment
stage evaluates the referenced primitive *at the masked pixel* --
for a `Rect`, the same `draw_rounded_rect` coverage from the same
SDF; for a texture or glyph, the sampled alpha -- and does
`color.a *= coverage`. Nothing about the shape is copied: a rounded
container's corner and its children's clipped corner are the same
primitive's arithmetic, and a texture mask (an alpha image as the
clip) works with no new shader path.
What this needs from the data layout: evaluating a primitive at an
arbitrary pixel means its placement (its spans and `move_idx`, today
vertex attributes) has to be readable from a storage buffer in the
fragment stage. If it is not already there, put it there once, for
every primitive, rather than keeping a second copy for masks -- the
vertex stage can read the same buffer. Textures: the shader binds one
image at a time (see `masks_layout`'s comment on why an image's own
bind group must not name the masks buffer), so a texture mask is
limited to what the fragment can sample without a bind-group switch:
the atlas, and the primitive's own bound image when the masked
primitive is drawn in the same image's batch. Say so at the flag.
2. **Nested masks chain and multiply, like moves.** `parent` walks up
the chain, bounded like `resolve_move` (`MOVE_CHAIN_LIMIT`'s sibling;
debug-assert on overflow and print the chain); coverages multiply,
so a pixel inside two feathered corners is dimmed by both, which is
what a compositor does and what "alpha should be multiplied" asks.
3. **`.masked()` points the mask at the current widget's own
primitives.** `Masked` stops describing a region: it records which
primitive(s) the wrapping widget drew this frame (the painter knows
-- it just allocated the slots) and sets the mask to reference them.
So a rounded `Rect` widget's `.masked()` clips its children to
itself by pointing at the rect it already draws; an image widget's
`.masked()` clips to its alpha. No radius or shape argument exists to
fall out of sync. When a widget draws more than one primitive (a
bordered rect is one primitive; a card with a stripe is two), the
mask references the *first* and the doc says so; a widget that wants
another names it.
4. **Hit-testing applies the shape.** A press is inside a masked
subtree only if the mask's coverage at that point is above one half.
For a `Rect` that is the same rounded-rect SDF evaluated on the CPU
-- one function in the shared crate, with the WGSL a transliteration
of it and a test that compares the two at a grid of points
(`headless` renders to a buffer and reads back, or the Rust version
is checked against the values the shader produced once and recorded).
For a texture, the CPU needs the alpha: keep the alpha channel of an
image used as a mask readable on the CPU (it was uploaded from CPU
memory; keeping the alpha plane is a quarter of the image), and read
it at the point. A masked corner that cannot be tapped and a masked
corner that is not drawn are then the same corner.
**Rejected.** A stencil buffer (a second pass per mask level and no
anti-aliasing); the scissor rectangle (rectangles only, no alpha);
rendering a masked subtree to an offscreen texture and compositing
(a texture allocation per mask, every frame it scrolls, on the phone).
**Pass conditions.** A headless test draws a rounded container with a
masked child that overhangs all four sides and asserts the child's
coverage at a corner pixel equals the container's own coverage there
(same primitive evaluated, so exactly equal, not approximately); a
nested-mask test asserts the product at a pixel inside both feathers; a
texture-mask test clips a rect to an alpha image and asserts a
transparent texel masks fully; a hit-test asserts a press in a
container's clipped corner misses and one just inside the curve hits,
and that the CPU SDF and the shader agree at a grid of points; a
`run-headless.sh --phone` screenshot of a scrolled code block shows
rounded corners with no square pixels poking out at the top and bottom
of the scrolled content. Record the commands in RUST.md when it lands.
### What was built (2026-09-08), and where it differs
The commands and the screenshot are in docs/RUST.md's queue entry. Four
places the code is narrower than the design above, each deliberate:
- **No `kind` and no `flags` on `Mask`.** It is `{ primitive, parent }`.
The referenced instance already carries its own `binding`, so a copy
of it in the mask is a second thing to keep in step; *alpha only* is
the only mode there is, so there is nothing to select. Both are a
field away if a second mode appears.
- **A mask's shape must be a rect.** `Painter::set_mask_to` asserts it,
by name, rather than leaving the shader to read a `rects` entry that
is not there. A glyph would need a CPU-side alpha plane before the
hit test could agree with the shader, and a standalone image needs a
bind-group switch the fragment stage cannot make (`masks_layout`'s own
comment on why an image's bind group must not name the masks buffer).
So **the texture-mask pass condition is not met and no texture mask
exists** — the point of the reference design is that adding one is a
binding check and a sampled alpha, with no new shader path, and the
shader's `mask_coverage` already has the branch where it would go.
- **The shape is a primitive of its own, not always a drawn one.** A
plain `.masked()` writes an undrawn `RectPrimitive` at its region
(`Drawn::No`, `NOT_DRAWN`) and points the mask at that, so "clip to my
box" and "clip to that widget's rounded background" are one mechanism
and square-cornered clipping did not become a special case.
`.masked_by(shape)` draws `shape` behind the content — in its own
layer, the way `Stack` puts a background under its content — and
clips to the first primitive it drew.
- **The CPU/shader agreement is a GPU test**, `iris/tests/mask_sdf.rs`,
the only test in the workspace that needs an adapter. It lifts
`distance_from_rect` and `rounded_rect_coverage` out of
`iris_core::SHAPE_SHADER` *by name* and runs them in a compute pass,
so the thing under test is the shader itself rather than a copy of it
that would be edited alongside.
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# Review: iris changes since 0e46293
Scope: `git diff 0e46293..HEAD -- iris/ client-core/` (58 files, +5224/-226).
Read-only review; no source changed. Ordered likely-bug, then invariant
guards, then rules, then tests/docs.
## Likely bugs
1. **`iris/transcript-ui/src/lib.rs:152-160` (`RowDiff::Rebuild` arm of
`TranscriptScreen::apply`) never unregisters the rows it drops from
`Selection`, so a stale `WeakWidget<TextEdit>` outlives the widget it
points to and the next touch on *any* row panics.**
`Selection::rows: BTreeMap<RowKey, WeakWidget<TextEdit>>` documents its
own contract at `selection.rs:69-71`: "every addition here needs its
removal ... called when `List` evicts the row." The `ReplaceLast` arm
above it honours this (`lib.rs:143-145`, `self.selection.borrow_mut()
.unregister(old_key)` when the key changes). The `Rebuild` arm calls
`(self.list)(rsc).clear()` and rebuilds every row from `new_rows`, but
never touches `self.selection` — any key present in `old_rows` and
*absent* from `new_rows` (exactly what `group_tool_runs` regrouping two
separate tool-call rows into one produces — see `diff_tests::
a_tool_run_closing_and_joining_an_earlier_call_is_a_regroup_fallback`,
which tests the diff decision but not `apply` itself) is left in
`self.rows` pointing at a widget `List::clear()` just freed.
`TextEditable::edit` (`iris/src/widget/text/edit.rs:582-587`) resolves
that handle with `ui.widgets.get_mut(self).unwrap()` — an unconditional
panic on the freed slot. `Selection::begin` (`selection.rs:88-101`)
iterates *every* registered row (`w.edit(ui).deselect()`) on an
ordinary fresh press, so the crash fires on the next tap anywhere in
the transcript after a regroup, not only on a tap targeting the
orphaned row.
Fix: give `Selection` a way to reconcile against the row set that
survived a rebuild (e.g. `Selection::retain(&self, keys: &BTreeSet<RowKey>)`
removing everything else, called from the `Rebuild` arm before
rebuilding), or simplest — call `self.selection.borrow_mut()` cleared
the same way `List::clear()` clears the list, then let the rebuild's
`push_row` calls re-`register` everything as they already do.
## Guarded invariants missing
2. **`iris/src/widget/list.rs:751` (`List::place`) indexes/expects on
`slot` with no assertion that it exists.** `slot_widget` (`:563-575`)
panics via `.expect(...)` for a sentinel with no widget set, and does
an unchecked `&self.items[s as usize]` for a real index — a bare
"index out of bounds" with no context if `place` is ever reached with a
stale slot. Every current caller happens to derive `slot` from
`repair_anchor`/`prev_slot`/`next_slot`, which already check existence,
but that invariant is enforced by convention across three call sites,
not by the function that depends on it. Add
`debug_assert!(self.slot_exists(slot), "place() called with a slot that doesn't exist: {slot:?}");`
at the top of `place`.
3. **`iris/src/widget/list.rs:426` (`List::fling`) and `sense.rs`'s
`FlingCalculator::distance`/`duration`/`position_at` never check that
the incoming velocity is finite.** A `NaN`/`inf` velocity (a
`VelocityTracker::velocity()` divide-by-near-zero span, or a caller
passing a raw device value straight through) propagates through
`deceleration_for`'s `.ln()` silently — the fling either never settles
(`settled_on_schedule` compares against a `NaN` `duration()`, which is
always `false`) or jumps to `NaN` positions with nothing on screen
saying why. Add `debug_assert!(velocity_px_per_s.is_finite())` in
`List::fling` and `FlingCalculator::new`/`distance`.
4. **`iris/src/sense.rs:592-604` (`VelocityTracker::velocity`) has no
assertion that samples are chronological.** `add_sample` trusts its
caller's `Instant` ordering; a caller that samples out of order (a
restored/replayed gesture, a test) would silently produce a negative
`span` handled only by the `span <= 0.0 => 0.0` catch-all, masking the
bug that produced it rather than surfacing it. Add
`debug_assert!(self.samples.back().is_none_or(|&(last, _)| at >= last))`
in `add_sample`.
5. **`iris/core/src/render/frame_report.rs:247-252` (`mark_phase`) has no
assertion that phases are pushed in non-decreasing `start_index`
order.** `phase_stats`'s slicing (`:274`, `idx >= phase.start_index &&
idx < end_index`) silently produces an empty or nonsensical slice for
an out-of-order phase rather than surfacing the misuse — cheap to add
given `self.phases.last()` is already in scope:
`debug_assert!(self.phases.last().is_none_or(|p| self.total_frames >= p.start_index));`
## Rules
6. **Two mechanisms answer "what row selection points at, still valid?"**
`Selection` relies on callers remembering to `unregister` (finding 1);
`List` relies on callers deriving slots only from already-checked
sources (finding 2). Both are the same class of problem — a derived
handle that silently outlives what it points to — solved ad hoc twice
rather than once. Not asking for a shared abstraction here, but the two
should at minimum cross-reference each other's doc comment so the next
caller who adds a third handle-into-`List`-rows type (the code rules'
"a rule that governs a set belongs to the set") finds both existing
examples.
7. **`iris/android-app/src/bench_client.rs:224-225` (`battery_line`)
calls `.min().unwrap()`/`.max().unwrap()` on `samples` guarded three
lines above by `if samples.is_empty()`, which is fine — but the guard
and the two unwraps are two statements apart with a `let mean = ...`
in between reading the same slice; a future edit reordering those
lines loses the guard's protection silently.** Low severity (this is
the bench tool, not the app), but worth a one-line comment tying the
unwraps back to the guard, or restructuring as
`let (Some(min), Some(max)) = (samples.iter().min(), samples.iter().max())`
pattern so the empty case can't be separated from the check by a future
edit.
## Tests
8. **No test exercises `TranscriptScreen::apply`'s `Rebuild` arm through
`Selection`.** `lib.rs`'s `diff_tests` module (`:284-379`) tests only
the pure `diff_rows` decision function, never `apply` itself wired to a
real `Selection`; `selection.rs`'s own tests (`a_missed_press_start_
recovers_on_the_next_pressing_frame`, `unregister_forgets_the_row_and_
clears_a_matching_anchor`) never go through `apply`/`List::clear`
either. This is exactly the gap that let finding 1 through: the two
pieces (`apply`'s fallback, `Selection`'s registration contract) are
each tested in isolation and never together. Add: build a
`TranscriptScreen`, force a `RowDiff::Rebuild` (two adjacent tool-call
rows regrouping, per the existing `diff_tests` case), then call
`selected_text`/simulate a fresh press on a surviving row and assert no
panic.
9. **`iris/src/widget/list.rs`'s fling tests check total distance and the
start/end clamp but not the speed profile in between.**
`fling_moves_the_list_and_then_settles`/`fling_distance_is_positive_
toward_the_end` only assert the fling started, moved in the right
direction, and eventually stopped — none checks that
`tick_fling`'s per-tick delta is *monotonically decreasing* once past
the fling's peak (the property `fling_calculator_tests::position_at_
is_monotonic_and_clamped_past_the_end` already checks one level down,
for `FlingCalculator` alone, but never through `List::tick_fling`'s own
`scroll`/`anchor.offset` accumulation). A regression that made
`tick_fling` apply the *total* distance every tick instead of the
incremental one, for instance, would still pass both existing tests
(final position and direction are unaffected by how the interior ticks
split it up) while being wildly wrong every intermediate frame.
10. **`iris/src/widget/list.rs::replacing_the_last_row_stays_pinned_to_
the_bottom` and its sibling test `replace_back`'s effect on the
displayed row, never that the row it evicted is actually gone from
`heights`/`extents`.** Both tests assert the *new* row's position;
neither asserts `old.key` is absent from `list_ref.heights`/`extents`
after the replace (the "stale primitive" class finding 1 is a
production instance of). A cheap addition: assert
`!list_ref.heights.contains_key(&old.key)` after `replace_back` in the
existing test, since `old.key` is already returned to the test as
`evicted`... (`lib.rs` calls it that way; the `list.rs` test would need
to capture the key from `old` similarly.)
## Docs
No missing `IRIS.md` entry found for a *public* API change in this diff —
`List::fling`/`VelocityTracker`/`FlingCalculator`, `List::
anchor_position_display`, `FrameReport::mark_phase`/`phase_stats`/
`late_at_hz`, `UiRenderNode::new`'s `Result` change, `Len::dp`, and
`List::replace_back`/`clear`/`TranscriptScreen::apply` all have entries.
The `List::replace_back`/`clear`/`TranscriptScreen::apply` entry
(`docs/IRIS.md:526`) predates this review's finding 1 and does not mention
`Selection`'s registration contract at all — once finding 1 is fixed,
that entry should gain a line noting what the fix requires of a caller
that keeps its own row-keyed side table (the same shape `Selection` is),
so the next such table doesn't reproduce the same gap.
## Fixed, 2026-09-06
All ten findings addressed after the `DragGesture` merge (`selection.rs`
was rewritten by that merge, but finding 1's shape and location were
unchanged — `TranscriptScreen::apply`'s `Rebuild` arm, `iris/transcript-ui/
src/lib.rs`).
1. **Fixed.** `Selection::clear()` (`selection.rs`) drops `rows` and
`anchor`, called from `apply`'s `Rebuild` arm right before
`List::clear()` — `push_row` re-`register`s whatever survives as it
rebuilds each row, the "simplest" fix option the finding named.
2. **Fixed.** `debug_assert!(self.slot_exists(slot), ...)` at the top of
`List::place` (`iris/src/widget/list.rs`).
3. **Fixed.** `debug_assert!(velocity_px_per_s.is_finite())` in
`List::fling`, and `debug_assert!(velocity.is_finite())` in
`FlingCalculator::distance`/`duration` (`iris/src/sense.rs`).
`position_at` calls both, so it inherits the guard rather than needing
its own.
4. **Fixed.** `debug_assert!` on chronological sample order in
`VelocityTracker::add_sample` (`iris/src/sense.rs`).
5. **Fixed.** `debug_assert!` on non-decreasing `start_index` in
`FrameReport::mark_phase` (`iris/core/src/render/frame_report.rs`).
6. **Fixed (doc cross-reference only, as asked).** `Selection::register`'s
doc now points at `List::place`'s `slot_exists` assertion and vice
versa isn't needed since finding 2's fix already cites this file in
its own comment; both are grep-able on "docs/REVIEW-2026-09-06.md" and
on each other's type names.
7. **Fixed.** `bench_client.rs::battery_line` restructured to
`let (Some(min), Some(max)) = (samples.iter().min(), samples.iter().max())`,
so the empty-guard and the two lookups can no longer be separated by a
future edit.
8. **Fixed.** `transcript-ui`'s new `apply_tests::
a_row_dropped_by_a_regroup_does_not_outlive_itself_in_selection`
(`lib.rs`) builds a real `TranscriptScreen`, forces the same regroup
shape `diff_tests` already covers at the pure-diff level, calls `apply`,
and then `Selection::begin` on a surviving row — which panicked before
fix 1, resolving a `WeakWidget` `List::clear()` had just freed.
9. **Fixed.** `list.rs`'s new `tick_fling_applies_shrinking_incremental_
deltas` flings toward the end from `jump_to_start` and asserts each
tick's `extents[&0]` delta is no larger than the previous one — would
fail against a `tick_fling` that applied the total spline distance
every tick instead of the incremental slice, which the two pre-existing
fling tests cannot catch.
10. **Fixed.** `list.rs`'s new `replace_back_forgets_the_evicted_keys_own_
height` replaces row 4 with a row keyed `100` (the two existing
`replace_back` tests always reuse the same key, so neither actually
exercises the removal) and asserts `heights` no longer contains the
evicted key.
Docs: `docs/IRIS.md`'s 2026-09-05 `List::replace_back`/`clear`/
`TranscriptScreen::apply` entry now has a line on what the fix requires of
a caller with its own row-keyed side table, naming `Selection` as the
example and dating the fix.
Verification run alongside the rest of this pass's checks: `cargo fmt
--all`, `cargo clippy --workspace --all-targets`, `cargo test --workspace`
from `iris/` — see docs/RUST.md's plan box for the pass/fail and any
caveats from this same session.
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# Review, 2026-09-07 — `ba2afba..origin/rustify`
Read-only review of the day's 24 commits: the glyph-atlas fix, the fling
spline and Lsq2 velocity estimator, keyboard/IME insets and `targetSdk`,
historical touch samples and the input clock, list culling / clamp /
anchor re-homing, nested masks and `draw_again`, the headless harness +
`transcript-fixture` + `rig-input`, desktop density, the release profile,
platform fonts + the Android monospace patch, and the client-core log ring
with `POST /client-log`.
**Verified while reviewing** (working tree, which also carries three other
agents' uncommitted edits — `iris/src/sense.rs`, `iris/core/src/ui/render_state.rs`,
`iris/src/lib.rs`, `iris/core/src/orientation/axis.rs`, and an untracked
`iris/src/diagnostics.rs`): `cargo fmt --check` clean in `iris/`,
`client-core/` and `server/`; `cargo clippy --all-targets` clean in `iris/`
and `client-core/`; `cargo test --lib -p iris` 101 passed, `cargo test -p
transcript-fixture` 10 passed. The `iris` doctest target fails to link
(`extern location for iris_core does not exist`) — a stale build artefact,
not a code fault, but worth knowing before trusting `cargo test -p iris`
as a whole.
The work is unusually well documented and the two "a test that compared
the code with itself" findings the authors made themselves are real and
were fixed correctly. What follows is what is left.
Counts: **5 defects, 7 risks, 3 tests that cannot fail in the bug's
direction, 7 rule findings, 2 nits.**
## Fix pass, 2026-09-07 evening
Every finding below carries a **Status** line. In summary: **13 fixed**
(D1, D4, D5, R1, R5, R7, T1, T2, T3 and four of the rule findings and both
nits), **6 moot or deferred** (D2, D3, R3, R4 and two rule findings, all
of them in the phone-logging route that `06b8a1f` deleted or in files the
devlog agent held open), and **2 not done on purpose** (R2, which waits on
docs/LAYOUT.md's mask redesign, and R6, which needs Iris's own phone).
The commits are `2ec0fee` (D4), `7e79ec1` (D5), `551c013` (R1), `e10582a`
(T1-T3), `ff1d6ea` (R5, R7) and `a6a100e` (the rename and the nits). Each
fix that the rig can express carries a test, and each of those was
confirmed by breaking its subject on purpose -- the break is recorded
beside the assertion, so the next reader does not have to re-derive it.
---
## Defects
### D1 — the app's own log ring is drowned by the same day's per-frame `debug!` lines, so the route built to get Iris's logs to her carries almost none of them
`iris/android-app/src/lib.rs:132` installs the ring at `LevelFilter::Debug`,
and `client-core/src/log_ring.rs:279` (`RingLogger::enabled`) returns
`true` unconditionally by design, so **every `log::debug!` in the process
lands in a 2000-line / 256 KiB ring**. In the same commit range that ring
became the only way a line reaches Iris, three ungated per-frame `debug!`
callsites are live:
- `iris/src/android/view.rs:446` and `:509` — two lines *per rendered frame*.
- `iris/src/widget/list.rs:576``iris fling tick:`, one line per fling tick.
- `iris/src/widget/text/mod.rs:81` — one per text shape (many per frame while rows compose).
**Failure scenario.** Iris flicks the transcript on a 120 Hz phone. That is
~240360 debug lines a second; the ring's 2000-line bound is exhausted in
**under ten seconds**, so by the time she presses `Copy report` every
`log::info!` about what she was actually investigating has been evicted.
The uploader makes it worse: it sends at most the ring per 10 s wake
(2000 lines ≈ 200 lines/s) against ~350 lines/s produced, so it also runs
permanently behind and pushes tens of KB/s of frame spam over the tunnel.
Note that another agent has already built the right mechanism — the
untracked `iris/src/diagnostics.rs` has `set_trace`/`trace_enabled`, a
default-off gate, and its module doc states this exact problem in as many
words. It gates `iris::input`/`iris::frame`; it does **not** gate the four
callsites above.
*Fix*: put `List::tick_fling`'s line and `view.rs`'s two `render():` lines
behind `iris::diagnostics::trace_enabled()` (the mechanism that already
exists for exactly this), and/or record into the ring at `Info` while
leaving `android_logger` at `Debug`.
**Status:** fixed in `992c472` (verified 2026-09-07: all four callsites, plus `sense.rs`'s drag-release samples line, now sit behind `iris::diagnostics::trace_enabled`, and `input_log_roundtrip` proves both directions).
### D2 — `POST /client-log` can make `ai-server` write an unbounded runtime log at an authenticated client's request
`server/src/routes.rs:1473` bounds the **line count** (500) and nothing
else. The route sits inside the router that applies
`DefaultBodyLimit::max(32 * 1024 * 1024)` at `server/src/routes.rs:179`
(raised for phone photos), so one request may carry 500 lines of ~64 KiB
each, and each is re-emitted verbatim into `tracing`. There is no
per-message cap on the server, no rate limit, and the runtime log
`ai-server` writes is the file Dev Updater tails and never rotates.
`MAX_MESSAGE_BYTES` (4096) exists only in the *client*
(`client-core/src/log_upload.rs:33`), i.e. the server trusts a value the
attacker controls.
**Failure scenario.** A buggy client (a `log::debug!` in a loop is enough —
see D1) or one holding a leaked bearer token posts 32 MiB every 10 s; the
host's disk fills and every other component's log goes with it.
*Fix*: give the route its own `DefaultBodyLimit` (the attachments route at
`:175` is the precedent for a per-route limit) and truncate each `message`
server-side to the same 4096 bytes rather than assuming the client did.
**Status:** moot -- `POST /client-log` was deleted with the whole upload route (`06b8a1f`), the app hands its log to Dev Updater through an on-device ContentProvider instead. Nothing to bound.
### D3 — lines the ring drops before the uploader sends them vanish with nothing saying so
`LogRing::since` (`client-core/src/log_ring.rs:169`) filters `seq >= cursor`
and silently returns fewer lines when eviction has passed the cursor;
`LogUploader::flush_once` (`:94`) then advances to whatever came back.
`dropped` is counted (`log_ring.rs:109`) and shown in the *local*
diagnostics pane, but it is never put in the upload body, and
`ClientLogBody` has no field for it.
**Failure scenario.** The tunnel is down for two minutes; the ring wraps.
When it comes back, the server log jumps from `#812` to `#5106` with no
line saying anything was lost. This is precisely the "unknown state
sharing a value with the empty state" UI_RULES asks to design first, and
the module doc for `dropped` claims it is "reported rather than inferred"
— it is, but only on the half of the path nobody is reading.
*Fix*: carry `dropped` (or `firstSeq`) in the batch and have `client_log`
emit one `warn!` when the sequence is not contiguous with the last batch
from that `source`.
**Status:** moot -- `client-core/src/log_upload.rs` was deleted with the route (`06b8a1f`). Whatever the ContentProvider does about eviction is that design's question, not this one's.
### D4 — the input clock anchors on the first event's *own* time, so that event's historical samples are dated before the anchor: the ordering assert fires, and release silently collapses them onto one instant
`iris/src/android/view.rs:628` takes the anchor as
`(Instant::now(), event.event_time_nanos())` from the first `MotionEvent`
the view ever sees, and `at()` computes
`anchor_at + (sample_time - anchor_nanos).max(0)`. Historical samples of
that same event are by definition **earlier** than its own `event_time`.
**Failure scenario.** The first event this view receives is an
`ACTION_MOVE` (the `DOWN` was delivered to another view, or the view was
attached mid-gesture). Its historical samples are, say, 12 ms before
`anchor_nanos`; `at()` clamps all of them to `anchor_at`, so the tracker
receives three samples with identical timestamps, the Lsq2 fit is
degenerate, and the flick reads 0 px/s. In a debug build the
`debug_assert!(ht >= previous)` at `:653` fires first — but `previous`
starts at `anchor_nanos` (`:651`), which is a value from a *different*
event, so that assert is also the wrong comparison for the first sample of
every later event.
*Fix*: anchor on the earliest sample of the first event
(`historical_event_time_nanos(0)` when `history_size() > 0`, else
`event_time`), and seed `previous` from the previous event's last sample
rather than from the anchor.
**Status:** fixed in `2ec0fee`. The arithmetic moved into `sense::PointerClock`, which anchors at `now - (event_time - oldest_sample)` and carries the last sample seen *across* events, so the ordering assert compares against the previous event's last sample rather than the anchor. It lives in `sense` because `iris::android` is `cfg`'d out everywhere but the device: `sense_tests.rs`'s `the_first_events_batched_samples_are_dated_apart` reports `[0ns, 0ns, 0ns]` against the old anchoring.
### D5 — the "before" velocity quoted in four places is not what the reference script prints
`iris/benches/velocity_reference.py`, run today, prints **12250 px/s** for
`flick-120hz.touch`'s average and **12500 px/s** for "press and one move
frame". Four places say 11750 for both:
- `docs/RUST.md:900` (`flick-120hz.touch | 11750 px/s`)
- `docs/RUST.md:905` (`press + one move frame | 11750 px/s`)
- `docs/IRIS_TODO.md:1026`
- `iris/transcript-fixture/tests/phone_screen.rs:55`
`iris/src/sense.rs:1406` has the correct 12250, so the two halves of the
same change disagree. The file that carries the wrong number is the one
that says "every number below is printed by `velocity_reference.py` … do
not 'fix' one by running the Rust and copying what it said". One of the
two rows also being 11750 for a completely different sample set is the
tell.
*Fix*: replace 11750 with the script's own 12250 / 12500 in those four
places, or say which run produced 11750.
**Status:** fixed in `7e79ec1`. All four places now say 12250 / 12500, the 1.30x ratio becomes 1.24x, and RUST.md records where 11750 half came from (196 px over a 16.68 ms **60 Hz** frame rather than the recording's own 16 ms -- which explains the flick row and not the other one, so that one was copied).
---
## Risks
### R1 — every new invariant guard is a `debug_assert!`, and the phone runs release
The five guards added today —
`iris/src/widget/list.rs:1156` (a `List` must be inside a `.masked()`),
`:1218` (`extents` holds only on-screen rows),
`iris/src/android/view.rs:653` (historical sample ordering),
`iris/src/sense.rs:1076` (`poly_fit_least_squares` sample count), and
`iris/core/src/ui/painter.rs`'s doubled-`set_mask` check — are all
`debug_assert!`. `docs/RUST.md` records that the bench APK **must** be
installed as `release` on the emulator (the debug `libmain.so` is 325 MB
and will not install) and Iris's phone gets release too. So none of these
can fire on any build anybody actually runs; in release a `List` drawn
without a mask silently paints over its surroundings again — the exact
fault e922b73 was written to fix.
*Fix*: for the two that are cheap and once-per-draw (`is_masked`, the
extents check), consider a plain `assert!` or a one-shot `log::error!`, so
the guard survives into the build the defect was found in.
**Status:** fixed in `551c013`. `is_masked`, the `extents` check, `set_mask`'s doubled-call check, `Painter::glyphs`'s atlas generation and `List::fling`'s finiteness are `assert!`/`assert_eq!` now; `List::place`'s slot precondition, `poly_fit_least_squares`'s two, and `PointerClock::sample`'s ordering stay `debug_assert!` and say in a comment why. The layer-1 suites pass in `--release` as well as debug, which is what says the promoted ones do not fire on a real replayed flick.
### R2 — a straddling row is now invisible above the list and still tappable through the header
Masks are applied in the fragment shader
(`iris/core/src/render/shader.wgsl:203`); the CPU hit path
(`UiRenderState::resolved_region`, `iris/core/src/ui/render_state.rs:709`)
does not consult `masks` at all. Before today the top of a straddling row
was drawn over the header *and* hit-testable there; now it is clipped away
but still hit-testable, which is worse — a tap on "Run benchmark" can land
on an invisible link in the row behind it. `docs/LAYOUT.md:1012` ("Hit-
testing applies the shape") is design, not code.
*Fix*: until LAYOUT.md's mask redesign lands, intersect a widget's hit
region with its mask chain in `resolved_region`; the chain walk already
exists on the GPU side.
**Status:** not done, deliberately -- docs/LAYOUT.md's mask redesign ("masks reference a drawn primitive instead of copying a shape", `1121d7c`) is where hit-testing gets the shape, and intersecting a chain in `resolved_region` now would be a second mechanism to unpick. Pointer left here rather than a fix.
### R3 — three copies of one wire contract, none of them linked
`client-core/src/log_upload.rs:28` (`MAX_LINES_PER_BATCH = 500`) and
`server/src/routes.rs:1418` (`CLIENT_LOG_MAX_LINES = 500`) must agree, in
different crates, with only a comment saying so; the body itself is built
by hand with `serde_json::json!` on one side and parsed by a
`#[serde(deny_unknown_fields)]` struct on the other. This project already
has the mechanism for exactly this — `event-model`, a crate both `server`
and `client-core` depend on precisely so "the app hand-mirroring it" stops
happening (`server/Cargo.toml:16` says so).
**Failure scenario.** Somebody raises the client's batch to 1000. Every
upload now returns 400, the uploader retries the *same* batch from the same
cursor forever, and the only sign is one line in a diagnostics pane on a
phone.
*Fix*: move `ClientLogLine`/`ClientLogBody` and the batch constant into a
shared crate.
**Status:** moot -- both copies went with the route (`06b8a1f`). If a client/server contract comes back, `event-model` is still the answer.
### R4 — `build.rs` bakes in a CA it never asks Cargo to watch, and the bench build now has no rebuild trigger at all
`emit_log_config` (`iris/android-app/build.rs:92`) calls `read_pinned_ca()`
but emits only `rerun-if-env-changed` for `AI_APP_LOG_HOST/_PORT/_TOKEN`
no `rerun-if-changed` for the CA *file*, and (because the bench build
returns at `:65`, before the transcript path's declarations) no
`rerun-if-env-changed=AI_APP_CA`/`XDG_CONFIG_HOME` either. Emitting any
`rerun-if-*` directive turns off Cargo's default "rerun when anything in
the package changes" heuristic, so the bench build lost the only trigger it
had.
**Failure scenario.** `~/.config/ai-app` is wiped (AGENTS.md calls this the
one-way door), `ai-server` mints a new CA, the APK is rebuilt — and
`build.rs` does not re-run, so the APK still pins the dead CA and every
upload fails with a TLS error nobody can attribute.
*Fix*: `println!("cargo:rerun-if-changed={}", ca_path.display())` inside
`read_pinned_ca`, and move the `AI_APP_CA`/`XDG_CONFIG_HOME` declarations
above the bench early-return.
**Status:** moot -- `iris/android-app/build.rs` was deleted (`06b8a1f`/`d8562d9`): the destination comes from the enrolment link now, so nothing is baked in at build time and there is nothing for Cargo to watch.
### R5 — desktop density is read once and never updated
`iris/src/default/mod.rs:254` reads `content_scale(window)` at startup and
sets it on both `rsc.ui.text.density` and `render`. `WindowEvent::
ScaleFactorChanged` is not handled, and `UiRenderer::resize` deliberately
no longer consults `scale_factor`. Dragging the window to a monitor with a
different scale leaves every `dp(...)` and every rasterised glyph at the
old density — the same class of disagreement the commit removed elsewhere.
It is invisible here (every display on this machine is 1.0), which is why
it needs writing down.
**Status:** fixed in `ff1d6ea`. `WindowEvent::ScaleFactorChanged` re-reads `content_scale` -- through that function, so `IRIS_SCALE` still pins `--phone`'s density instead of following the monitor -- and `UiRenderState::set_density` marks the tree for a full redraw when the value actually changes, since `Text::shape` keys its cache on `(attrs, width, density)`.
### R6 — removing the bundled fonts removed the guard for a fault that was found on the phone, and the check was run on the desktop
`iris/core/src/primitive/text.rs`'s `register_bundled_fonts` existed
because "bold spans on a real phone rendered as blank gaps of the correct
advance width" — the deleted doc says so. Its removal is Iris's own call
and is recorded properly in `docs/DECISIONS.md`, but the verification
recorded there is "checked with CJK + emoji **on desktop**", which is the
half that cannot fail: the fault was Android's font enumeration resolving
a weight/style. `iris/transcript-ui/src/tool.rs:110`'s comment is honest
that `CLOSED_MARK`/`OPEN_MARK`/`UP_MARK` (U+25B8/BE/B4) are now "a bet"
that the platform monospace face has them — which is UI_RULES' "don't rely
on characters the platform might not have", stated and then accepted.
*Fix*: before the next phone build, look at a bold run and the three
chevrons on Iris's device specifically; the emulator's font set is not
evidence for hers.
**Status:** not done here -- it is a *look at it on Iris's phone* item, and no build in this VM is evidence about her device's font set. Carried forward as the review said: before the next phone build, look at a bold run and at `CLOSED_MARK`/`OPEN_MARK`/`UP_MARK` (U+25B8/BE/B4) on her device specifically.
### R7 — the least-squares fit clamps a degenerate norm instead of detecting it
`iris/src/sense.rs:1105`: `1.0 / dot(...).sqrt().max(1e-6)`. Compose's
`polyFitLeastSquares` treats `norm < 1e-6` as "vectors are linearly
dependent, no solution" and bails; clamping instead produces a `q` row of
zeros, a zero on `r`'s diagonal, and a `0/0` that the `is_finite` check at
`:1059` happens to catch. It works, but it works by accident and the escape
is not the one the source it is transcribed from takes.
**Status:** fixed in `ff1d6ea`. `poly_fit_least_squares` returns `Option` and bails at `DEGENERATE_NORM` (Compose's `0.000001f`) instead of clamping; `velocity()` answers 0 on `None`. `a_fit_through_linearly_dependent_points_has_no_solution` reports `Some([NaN, NaN, NaN])` with the clamp back in place.
---
## Tests that cannot fail in the direction the bug would go
### T1 — `iris/transcript-fixture/tests/phone_screen.rs:64` computes the expected fling duration with the calculator under test, and asserts it one-sidedly
`let expected = FlingCalculator::new(PHONE_SCALE).duration(velocity);` then
`assert!(ran_for <= expected + 2 frames)`. This is the same
"calculator compared with itself" shape the fling-spline commit
(73f956f) identified and fixed elsewhere, and the direction it can fail in
is "the fling ran too long" — never "the fling stopped dead", which is
literally Iris's reported symptom. The companion
`assert_ne!(before, after)` passes on one pixel of travel. A fling that
settles on the first tick passes this test.
*Fix*: add a lower bound from `velocity_reference.py`'s number (a fling at
-15250 px/s at density 2.55 must run ≥ ~1.4 s and travel ≥ ~6000 px), not
from `FlingCalculator`.
**Status:** fixed in `e10582a`. Both bounds come from `fling_spline_reference.py`, which gained this case's own line (`density=2.55 v=15250.0: distance=11057.424px duration=2.0716s`), and travel is measured in pixels from a row's own on-screen extent (10527px measured). Scaling `tick_fling`'s elapsed by 1000 reports "stopped after 8ms"; scaling its delta by 0.01 reports "travelled 111px".
### T2 — `top_edge.rs:150` checks a row *count* on the leg where the culling bug appeared, and the box only on the other leg
`rows_that_have_left_the_viewport_are_not_drawn` asserts `rows.len() <= 24`
on the outbound leg and the per-row `inside the box` predicate only on the
return leg. The doc explains why (an unmeasured row must be drawn to be
measured), which is correct — but it means the test's name is only true of
half of it, and a regression that draws 20 rows in the wrong *place* on the
outbound leg passes.
**Status:** fixed in `e10582a`. The first leg still cannot assert the box (an unmeasured row has to be drawn to be measured), so there is a third leg -- back again, every height known. Widening `intersects_viewport` downwards passes all 40 forward steps and fails at "back 6".
### T3 — `top_edge.rs:116` checks that a mask exists and where it is, not that it reaches anything
`the_list_is_clipped_to_its_own_box` asserts `active.mask != MaskIdx::NONE`
and that the mask's region lies within the list's box. It never checks the
row primitives actually reference that mask, so a broken `Mask::parent`
chain — the thing d507ae4 introduced — would leave this green while a code
fence inside a row drew unclipped again.
*Fix*: assert that a row primitive's mask chain contains the list's mask
slot.
**Status:** fixed in `e10582a`. It walks every row primitive's mask chain and requires the list's own slot on it, and rejects a chain that loops. Forcing `Painter::set_mask`'s `parent` to `NONE` fails it with "clips to [Id(1)], a chain that never reaches the list's own mask Id(0)".
---
## Rules
- **`iris/src/widget/list.rs:576` is a second mechanism for per-frame
instrumentation.** `iris::diagnostics::trace_enabled` exists for exactly
"a default-off `debug!` in a hot path" and this line does not use it.
(Cause of D1; the gate is in the untracked `diagnostics.rs`, so at the
reviewed commit the line is simply ungated.)
- **`server/src/routes.rs:1518` (`client_log_time`) duplicates
`client-core/src/log_ring.rs:76` (`clock_time`)** — the same arithmetic
written twice in two crates, with a comment noting they must agree. Same
shared-crate answer as R3.
- **`client-core/src/log_ring.rs:301`'s doc claims more than the code
delivers**: "the caller is named in the error so it is findable" —
`log::SetLoggerError` names nobody. `iris/android-app/src/app_log.rs:44`
repeats the claim.
- **Stale comment: `iris/src/android/view.rs:624`** cites
`VelocityTracker::add_sample`'s debug assert; the method was renamed to
`add_position` in the same commit range.
- **`MOVE_CHAIN_LIMIT` now bounds two different chains** (move offsets and
masks) under a name that says one, in both
`iris/core/src/ui/render_state.rs:63` and `shader.wgsl:97`. The shader's
comment already calls it "the bound on the parent walk"; the constant
should say that too, or masks should get their own.
- **`iris/src/sense.rs:1434`'s stated negative control is not reproducible
as written.** "Reverting `velocity` to `total / span` fails exactly this
one, the flick recording, and `phone_screen.rs`" — but `samples` now
holds *positions*, so `total / span` over them gives 2750 for the steady
drag too, and the commit message for the same change says "exactly seven
tests". Two numbers for one experiment.
- **`iris/android-app/src/bench_client.rs:393`'s `ime_visible` is right and
its sibling one line up is not.** `set_bottom_inset(rsc,
insets.bottom.max(insets.ime_bottom))` still infers "make room" from a
`max`, so during the slide-in the composer is padded by the system-bar
inset while `ime_visible` already says the keyboard is up. Harmless
today; it is the same conflation the comment beside it warns about.
**Status of the rule findings, 2026-09-07 evening.**
- `list.rs:576`'s ungated per-frame line -- **fixed in `992c472`** with
the rest of D1.
- `routes.rs:1518`'s `client_log_time` duplicating `log_ring.rs`'s
`clock_time` -- **moot**: the route was deleted (`06b8a1f`).
- `log_ring.rs:301`'s "the caller is named in the error" -- **deferred to
the devlog agent**; `client-core/src/log_ring.rs` is its file this pass,
and `app_log.rs` no longer repeats the claim.
- `view.rs:624`'s stale `VelocityTracker::add_sample` -- **fixed in
`2ec0fee`**; the paragraph was rewritten for the anchoring change and
now names `PointerClock` rather than a method that no longer exists.
- `MOVE_CHAIN_LIMIT` naming two chains -- **fixed in `a6a100e`**: renamed
to `PARENT_CHAIN_LIMIT` in `render_state.rs` and `shader.wgsl` at once
(it had no other users), with the doc naming both chains it governs.
- `sense.rs:1434`'s unreproducible negative control -- **fixed in
`7e79ec1`**. Rerun with `velocity` reverted to `(newest - oldest) /
span`: seven fail in `-p iris` (the flick recording, the accelerating
flick, the horizon, the stopped finger, the minimum sample count, both
`drag_gesture` flick tests) plus `phone_screen.rs`'s flick. RUST.md's
"exactly seven" was right; the doc comment's "exactly this one, the
flick recording, and `phone_screen.rs`" was not, and now says the same
thing RUST.md does.
- `bench_client.rs:393`'s `set_bottom_inset(.., max(..))` -- **deferred to
the devlog agent**; `iris/android-app/**` was open under it this pass.
## Nits
- `iris/src/sense.rs:798` computes `self.velocity.velocity()` twice on a
release when `info` logging is on (once for the outcome, once for the
log line) — a full Lsq2 fit each.
- `iris/transcript-ui/src/selection.rs:303` calls `ui.ui_mut().animate(id)`
even when `fling()` bailed (`|v| <= 1.0`, or no anchor). Harmless — the
first `tick` unregisters — but it registers an animation that is known
not to exist.
---
**Status of the nits, both fixed in `a6a100e`.** `DragGesture`'s release
computes `velocity()` once into a local both the outcome and the
`iris drag release:` line read. `selection.rs`'s `animate(id)` is behind
`is_scrolling()`, which is the same answer `List::fling` itself reached --
and `phone_screen.rs`'s recorded flick still flings, which is the half
that says the guard did not turn a working release off.
## Commits reviewed
```
7e4e26a iris: resolve fontique's Android monospace generic family ourselves
84a13e8 iris: a fling starts at Compose's velocity, which is a curve fit and not an average
452c442 docs/RUST.md: queue -- logging landed; iris app enrolment ...
238057a docs: the phone-logging decision, how to use it, and two build-apk traps
896c93a iris: drop bundled Noto Sans, match Compose's platform-font fonts
690161e docs: the transcript's edges were three faults, and what the rig found
e922b73 iris: a transcript row is drawn if it overlaps the viewport, and clipped to it
d507ae4 iris-core: masks nest instead of aborting, and a widget can ask to be drawn again
9ed01e2 docs: phone report 2026-09-07 later -- overscroll, low initial fling velocity ...
5be9f1b iris-android-app: keep the app's own log, put it in Copy report, upload it
977bdb9 client-core: the app's own log ring, and POST /client-log to get it off a phone
9cd1263 docs/RUST.md: queue -- APK size done, the embedded-fonts question left for Iris
42af780 iris android-app: strip+LTO+cgu1+opt-level=s halve libmain.so, no feature trim needed
4274b8b Merge remote-tracking branch 'origin/rustify' into worktree-agent-ace98b0bdaf33ffff
73f956f iris: the fling curve was the identity function, and the keyboard was a targetSdk
038f6a3 docs: the test rig's layers 1 and 2, with their commands and their limits
1121d7c docs/LAYOUT.md: masks reference a drawn primitive instead of copying a shape ...
232de0e iris: a phone-shaped desktop window, driven by the same touch recordings
e430880 docs: phone report 2026-09-07, rows at the transcript's top edge culled early ...
a999bd1 docs: masks with a shape (LAYOUT.md, decided 2026-09-07) and the orchestrator queue
6840edf iris-android-app: the bench's fixture half comes from transcript-fixture
3332201 iris: a headless in-process harness, and the bench fixture as a shared crate
7f4ea7e docs/TODO.md: Compose app crash from Iris's phone log export, reversed AnnotatedString range
591128e AGENTS.md: the phone app and the planned desktop app share widgets and styling
```
+2934 -56
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+11
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@@ -33,3 +33,14 @@ one in place when it turns out to need a decision.
that would work today, for Claude sessions, and it is the option that was that would work today, for Claude sessions, and it is the option that was
not chosen. not chosen.
## From Iris's phone log export, 2026-09-07 (Compose app)
- [ ] **Crash on 2026-09-03 11:40, `IllegalArgumentException: Reversed
range is not supported`** at `ToolInput.kt:200` (`highlighted`, inside
`ToolInputView` -> `RawBlock` -> `ToolCard`). An `AnnotatedString`
range was built with end before start while highlighting a tool
input. Found in the per-package system log she exported; the tool
input that triggered it is not in the log. Reproduce by fuzzing
`highlighted` with inputs whose token boundaries collapse, and guard
the range construction.
+8
View File
@@ -20,6 +20,14 @@ overlapping, and once more below the composer bar: primitives of a
replaced/removed row surviving in the GPU buffers, the same shape as the replaced/removed row surviving in the GPU buffers, the same shape as the
header drawn twice after a keyboard resize. header drawn twice after a keyboard resize.
**Root-caused and fixed 2026-09-06** (commit `76b1f99`): the diagnosis in
that sentence was right and the location was not -- `UiRenderState::
draw_inner` read the `needs_redraw` mark without consuming it and skipped
the branch that frees a redrawn widget's old primitives. docs/RUST.md's
"Stale primitives, the phone's half" box has the full account, the guard
(`orphaned_primitives`, `debug_assert`ed every frame) and the emulator run
that exercises it.
``` ```
iris bench report iris bench report
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+13
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@@ -150,6 +150,19 @@ pub enum Event {
ToolEnd { ToolEnd {
id: String, id: String,
output: String, output: String,
/// Whether the tool reported that the call *failed*, from the
/// CLI's own `is_error` on the `tool_result`.
///
/// Added 2026-09-06 with the tool-call cards (RUST.md's P1b),
/// because without it a result is the only thing a card has and a
/// failed call is drawn as confidently as a successful one -- the
/// missing state, not a wrong one. `#[serde(default)]` so a
/// transcript written before this field, or a peer on an older
/// build, reads back as "not reported to have failed" rather than
/// failing to parse; that is the same claim the field's absence
/// used to make implicitly.
#[serde(default)]
is_error: bool,
}, },
/// An image the session produced or was sent, saved under the session /// An image the session produced or was sent, saved under the session
/// dir and referenced by id; the phone fetches it by URL. /// dir and referenced by id; the phone fetches it by URL.
+42 -16
View File
@@ -720,7 +720,10 @@ checksum = "613afe47fcd5fac7ccf1db93babcb082c5994d996f20b8b159f2ad1658eb5724"
name = "client-core" name = "client-core"
version = "0.1.0" version = "0.1.0"
dependencies = [ dependencies = [
"base64",
"event-model", "event-model",
"log",
"pulldown-cmark",
"serde", "serde",
"serde_json", "serde_json",
"ureq", "ureq",
@@ -964,9 +967,9 @@ dependencies = [
[[package]] [[package]]
name = "dlib" name = "dlib"
version = "0.5.2" version = "0.5.3"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "330c60081dcc4c72131f8eb70510f1ac07223e5d4163db481a04a0befcffa412" checksum = "ab8ecd87370524b461f8557c119c405552c396ed91fc0a8eec68679eab26f94a"
dependencies = [ dependencies = [
"libloading", "libloading",
] ]
@@ -1734,6 +1737,7 @@ dependencies = [
"accesskit_winit", "accesskit_winit",
"android-view", "android-view",
"arboard", "arboard",
"bytemuck",
"image", "image",
"iris-core", "iris-core",
"iris-macro", "iris-macro",
@@ -2874,9 +2878,9 @@ checksum = "a993555f31e5a609f617c12db6250dedcac1b0a85076912c436e6fc9b2c8e6a3"
[[package]] [[package]]
name = "quick-xml" name = "quick-xml"
version = "0.38.4" version = "0.41.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b66c2058c55a409d601666cffe35f04333cf1013010882cec174a7467cd4e21c" checksum = "e660451e55124f798a69a5af3f49ccfbefbd41910eefd25caf2393e1f3473ec1"
dependencies = [ dependencies = [
"memchr", "memchr",
] ]
@@ -3057,6 +3061,15 @@ version = "0.8.52"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0c6a884d2998352bb4daf0183589aec883f16a6da1f4dde84d8e2e9a5409a1ce" checksum = "0c6a884d2998352bb4daf0183589aec883f16a6da1f4dde84d8e2e9a5409a1ce"
[[package]]
name = "rig-input"
version = "0.1.0"
dependencies = [
"iris",
"wayland-client",
"wayland-protocols-wlr",
]
[[package]] [[package]]
name = "ring" name = "ring"
version = "0.17.14" version = "0.17.14"
@@ -3645,6 +3658,19 @@ dependencies = [
"once_cell", "once_cell",
] ]
[[package]]
name = "transcript-fixture"
version = "0.1.0"
dependencies = [
"client-core",
"event-model",
"iris",
"log",
"serde_json",
"transcript-ui",
"winit",
]
[[package]] [[package]]
name = "transcript-ui" name = "transcript-ui"
version = "0.1.0" version = "0.1.0"
@@ -3893,9 +3919,9 @@ dependencies = [
[[package]] [[package]]
name = "wayland-backend" name = "wayland-backend"
version = "0.3.12" version = "0.3.17"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "fee64194ccd96bf648f42a65a7e589547096dfa702f7cadef84347b66ad164f9" checksum = "38a91b4eaddff87b1cd1074985e3713da4af2c49742d1b356b2c01670a67a078"
dependencies = [ dependencies = [
"cc", "cc",
"downcast-rs", "downcast-rs",
@@ -3907,9 +3933,9 @@ dependencies = [
[[package]] [[package]]
name = "wayland-client" name = "wayland-client"
version = "0.31.12" version = "0.31.15"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b8e6faa537fbb6c186cb9f1d41f2f811a4120d1b57ec61f50da451a0c5122bec" checksum = "e3c36a0f861ad76d0901f2800b46321410d9f73f2ea88aac0650d86c32688073"
dependencies = [ dependencies = [
"bitflags 2.10.0", "bitflags 2.10.0",
"rustix 1.1.3", "rustix 1.1.3",
@@ -3941,9 +3967,9 @@ dependencies = [
[[package]] [[package]]
name = "wayland-protocols" name = "wayland-protocols"
version = "0.32.10" version = "0.32.13"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "baeda9ffbcfc8cd6ddaade385eaf2393bd2115a69523c735f12242353c3df4f3" checksum = "23d0c813de3daa2ed6520af85a3bd49b0e722a3078506899aa9686fea58dc4b6"
dependencies = [ dependencies = [
"bitflags 2.10.0", "bitflags 2.10.0",
"wayland-backend", "wayland-backend",
@@ -3966,9 +3992,9 @@ dependencies = [
[[package]] [[package]]
name = "wayland-protocols-wlr" name = "wayland-protocols-wlr"
version = "0.3.10" version = "0.3.12"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e9597cdf02cf0c34cd5823786dce6b5ae8598f05c2daf5621b6e178d4f7345f3" checksum = "eb04e52f7836d7c7976c78ca0250d61e33873c34156a2a1fc9474828ec268234"
dependencies = [ dependencies = [
"bitflags 2.10.0", "bitflags 2.10.0",
"wayland-backend", "wayland-backend",
@@ -3979,9 +4005,9 @@ dependencies = [
[[package]] [[package]]
name = "wayland-scanner" name = "wayland-scanner"
version = "0.31.8" version = "0.31.11"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5423e94b6a63e68e439803a3e153a9252d5ead12fd853334e2ad33997e3889e3" checksum = "338e30461b3a2b67d70eb30a6d89f8e0c93a833e07d2ae89085cd070c4a00ac0"
dependencies = [ dependencies = [
"proc-macro2", "proc-macro2",
"quick-xml", "quick-xml",
@@ -3990,9 +4016,9 @@ dependencies = [
[[package]] [[package]]
name = "wayland-sys" name = "wayland-sys"
version = "0.31.8" version = "0.31.11"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1e6dbfc3ac5ef974c92a2235805cc0114033018ae1290a72e474aa8b28cbbdfd" checksum = "d8eab23fefc9e41f8e841df4a9c707e8a8c4ed26e944ef69297184de2785e3be"
dependencies = [ dependencies = [
"dlib", "dlib",
"log", "log",
+63 -12
View File
@@ -15,6 +15,11 @@ wgpu = { workspace = true }
image = { workspace = true } image = { workspace = true }
accesskit = { workspace = true } accesskit = { workspace = true }
tokio = { workspace = true, features = ["sync", "rt", "rt-multi-thread"] } tokio = { workspace = true, features = ["sync", "rt", "rt-multi-thread"] }
# For diagnostics visible through android_logger (or whatever logger the
# app crate installs) -- this crate never installs one itself. Not in the
# android-only block below any more: the lines that matter most are in
# shared widget code, which the host backend compiles too.
log = "0.4.28"
# winit everywhere except Android; android-view (below) is what stands in # winit everywhere except Android; android-view (below) is what stands in
# for it there. Both backends live in this crate (see `src/android/mod.rs`'s # for it there. Both backends live in this crate (see `src/android/mod.rs`'s
@@ -53,18 +58,24 @@ accesskit_android = "0.8.0"
# for `android/insets.rs`'s own id -> state map -- the same reason # for `android/insets.rs`'s own id -> state map -- the same reason
# android-view's own `PEER_MAP` carries one. # android-view's own `PEER_MAP` carries one.
send_wrapper = "0.6.0" send_wrapper = "0.6.0"
# For diagnostics visible through android_logger, wherever the app crate
# installs it -- this crate never installs a logger itself.
log = "0.4.28"
[features] [features]
# RUST.md's I5 "Where iris's frame time goes" diagnosis: forces the Android # RUST.md's I5 "Where iris's frame time goes" diagnosis: pins the
# `wgpu::Instance` to `Backends::GL` instead of `Backends::PRIMARY`, so the # `wgpu::Instance` to `Backends::GL` instead of `Backends::PRIMARY`, so one
# same build can be measured against SwiftShader's software Vulkan ICD (the # build can be measured on either backend. A compile-time feature rather
# default) or virgl's GLES path, without a second env-var plumbing path that # than an env var because nothing on this machine can hand an env var to an
# nothing on this machine can hand to an already-launched Android process # already-launched Android process (there is no `am start` environment and
# (there is no `am start` environment and no system-property reader here to # no system-property reader here to add one).
# add one). Android-only; `android/render.rs` is the only reader. #
# **Not needed to get GLES in the emulator**, whatever the history here
# says: the emulator's guest has no hardware Vulkan at all, so an ordinary
# build's runtime fallback lands on GLES by itself (docs/RUST.md, "What the
# emulator gives a GPU app"). Keeping the emulator on the same binary the
# phone runs is the point. What this feature is still for is forcing GLES
# on a machine that *does* have Vulkan -- the desktop -- which is why
# `default/render.rs` reads it too:
# ./run-headless.sh transcript --shot /tmp/x.png -- -p transcript-ui \
# --features iris/force-gles
force-gles = [] force-gles = []
[dev-dependencies] [dev-dependencies]
@@ -73,6 +84,9 @@ tokio = { workspace = true, features = ["sync", "rt", "rt-multi-thread", "time"]
# package is fine -- cargo excludes dev-dependencies from the graph used # package is fine -- cargo excludes dev-dependencies from the graph used
# to build the library itself, so this only matters for `--examples`. # to build the library itself, so this only matters for `--examples`.
tabs-ui = { path = "tabs-ui" } tabs-ui = { path = "tabs-ui" }
# `tests/mask_sdf.rs` only: the grid it hands the GPU and the coverages it
# reads back. wgpu and pollster are ordinary dependencies already.
bytemuck = { workspace = true }
# Plain Instant-timed binaries, not criterion -- see benches/message_list.rs's # Plain Instant-timed binaries, not criterion -- see benches/message_list.rs's
# header for why. `harness = false` opts out of the unstable `#[bench]` # header for why. `harness = false` opts out of the unstable `#[bench]`
@@ -83,19 +97,56 @@ name = "message_list"
harness = false harness = false
[workspace] [workspace]
members = ["core", "macro", "tabs-ui", "transcript-ui", "desktop-app"] members = [
"core",
"macro",
"tabs-ui",
"transcript-ui",
"transcript-fixture",
"rig-input",
"desktop-app",
]
# android-app pulls in android-view, which needs the NDK sysroot to link # android-app pulls in android-view, which needs the NDK sysroot to link
# -- excluded so `cargo build --workspace --all-targets` on the host stays # -- excluded so `cargo build --workspace --all-targets` on the host stays
# buildable. Cross-compile it from its own directory (its own single-crate # buildable. Cross-compile it from its own directory (its own single-crate
# workspace, since it has no `[workspace]` table of its own and this # workspace, since it has no `[workspace]` table of its own and this
# exclusion stops it inheriting this one): `cd android-app && cargo ndk # exclusion stops it inheriting this one): `cd android-app && cargo ndk
# -t x86_64 -P 26 build`. # -t x86_64 -P 29 build`.
exclude = ["android-app"] exclude = ["android-app"]
[workspace.package] [workspace.package]
version = "0.1.0" version = "0.1.0"
edition = "2024" edition = "2024"
# Debug info is the reason a `cargo test --workspace` here was taking half
# an hour, and it is worth the paragraph. Measured 2026-09-08: with rustc's
# default `debug = true`, linking this workspace's test binaries wrote
# **~54 GB** (one single test binary's linker wrote 16.9 GB) and left an
# **88 GB** `target/`. Eight test binaries each statically link the whole
# wgpu + naga + winit + parley graph, and at the default every one of them
# gets a full copy of that graph's DWARF written into it. On a btrfs at 83%
# full the linkers then sat in `handle_reserve_ticket` -- uninterruptible,
# waiting on space reservation -- at about 20 MB/s between them, which is
# what "the tests are slow" actually was. Not CPU: the machine was 87% idle
# throughout.
#
# `line-tables-only` keeps what is actually read from a backtrace -- the
# file and line of every frame, which is what a panicking test prints and
# what gdb needs to name the frames of a segfault. What it gives up is
# inspecting variables in a debugger; when that is wanted, ask for it on
# the command line for that one run rather than paying for it on every
# build:
#
# RUSTFLAGS="-C debuginfo=2" cargo test -p iris --test whatever
[profile.dev]
debug = "line-tables-only"
# The tests are what this is really for; `cargo test` uses `dev` for
# dependencies and `test` for the test targets themselves, so setting only
# `dev` leaves the eight big binaries at the default.
[profile.test]
debug = "line-tables-only"
[workspace.dependencies] [workspace.dependencies]
pollster = "0.4.0" pollster = "0.4.0"
winit = "0.30.12" winit = "0.30.12"
+15
View File
@@ -744,7 +744,10 @@ checksum = "f079e83a288787bcd14a6aea84cee5c87a67c5a3e660c30f557a3d24761b3527"
name = "client-core" name = "client-core"
version = "0.1.0" version = "0.1.0"
dependencies = [ dependencies = [
"base64",
"event-model", "event-model",
"log",
"pulldown-cmark",
"serde", "serde",
"serde_json", "serde_json",
"ureq", "ureq",
@@ -1773,6 +1776,7 @@ dependencies = [
"serde_json", "serde_json",
"tabs-ui", "tabs-ui",
"tokio", "tokio",
"transcript-fixture",
"transcript-ui", "transcript-ui",
] ]
@@ -3863,6 +3867,17 @@ dependencies = [
"once_cell", "once_cell",
] ]
[[package]]
name = "transcript-fixture"
version = "0.1.0"
dependencies = [
"client-core",
"event-model",
"iris",
"serde_json",
"transcript-ui",
]
[[package]] [[package]]
name = "transcript-ui" name = "transcript-ui"
version = "0.1.0" version = "0.1.0"
+17 -1
View File
@@ -29,6 +29,10 @@ log = "0.4.28"
# which Cargo's `unused_dependencies` lint (on by default) correctly flags. # which Cargo's `unused_dependencies` lint (on by default) correctly flags.
tabs-ui = { path = "../tabs-ui", optional = true } tabs-ui = { path = "../tabs-ui", optional = true }
transcript-ui = { path = "../transcript-ui", optional = true } transcript-ui = { path = "../transcript-ui", optional = true }
# P0's bench build only: the fixture and the folded screen both bench
# clients open, shared with the headless harness and the desktop window
# (docs/RUST.md's "Three test layers").
transcript-fixture = { path = "../transcript-fixture", optional = true }
client-core = { path = "../../client-core", optional = true } client-core = { path = "../../client-core", optional = true }
event-model = { path = "../../event-model", optional = true } event-model = { path = "../../event-model", optional = true }
serde_json = { version = "1", features = ["float_roundtrip"], optional = true } serde_json = { version = "1", features = ["float_roundtrip"], optional = true }
@@ -65,10 +69,22 @@ force-gles = ["iris/force-gles"]
# `event-model` -- `lib.rs`'s `ActiveClient` selection gives this feature # `event-model` -- `lib.rs`'s `ActiveClient` selection gives this feature
# priority over `transcript-screen`'s own `TranscriptClient` when both are # priority over `transcript-screen`'s own `TranscriptClient` when both are
# listed, which is how this crate's build command names both explicitly. # listed, which is how this crate's build command names both explicitly.
bench = ["transcript-screen", "dep:libc", "dep:tokio"] bench = ["transcript-screen", "dep:transcript-fixture", "dep:libc", "dep:tokio"]
[profile.release] [profile.release]
panic = "abort" panic = "abort"
# Measured 2026-09-07 (docs/RUST.md's "APK size" subsection): together these
# take libmain.so from 18,546,488 to 11,193,608 bytes (-39.7%) and the APK
# from 20,678,956 to 13,326,076 bytes (-35.5%), arm64-v8a release. `strip`
# also works around AGP's own stripReleaseDebugSymbols failing silently on
# this .so ("packaging them as they are"). `opt-level = "s"` over `"z"`:
# `z` measured another ~800 KB smaller but was not checked against iris's
# own frame-time bench, so it is not worth the unmeasured risk -- see the
# doc for the number and the follow-up this leaves.
strip = true
lto = "fat"
codegen-units = 1
opt-level = "s"
[profile.dev] [profile.dev]
panic = "abort" panic = "abort"
+31 -2
View File
@@ -13,8 +13,37 @@ android {
defaultConfig { defaultConfig {
applicationId = "dev.iris.android.demo" applicationId = "dev.iris.android.demo"
minSdk = 26 // 29, not 26: `iris::android::view`'s touch handler dates each
targetSdk = 34 // sample with `MotionEvent.getEventTimeNanos` and
// `getHistoricalEventTimeNanos`, both API 29, and a missing JNI
// method there is a hard crash on the first touch rather than a
// degraded fling. Raised deliberately rather than guarded at
// runtime: nothing this app is built for runs below 29, and an
// untested fallback path is its own defect. `build-apk.sh`'s
// `cargo ndk -P` is kept at the same number.
minSdk = 29
// 37, matching `compileSdk` and the Compose app in `app/` -- which
// is the one part of this that is measured rather than reasoned:
// that app targets 37 and its keyboard does push the transcript up
// on Iris's phone, and this one targeted 34 and does not
// (2026-09-07). The emulator here is API 36 and the push-up works
// there at either target, so the target is the only difference the
// two devices do not share.
//
// The mechanism, stated as the reading it is: below targetSdk 35
// a window keeps the legacy behaviour, where `adjustResize` shrinks
// the window for the IME and `getInsets(ime()).bottom` therefore
// measures the overlap with an already-shrunk window -- zero, with
// nothing left to push up. `MainActivity`'s
// `setDecorFitsSystemWindows(false)` opts out of that, and on API
// 36 it still takes; Android 16 deprecated it and Android 17 is
// where it appears not to. At 35+ edge-to-edge is not opt-in, so
// the app is handed the real overlap without relying on a
// deprecated call. If the phone still reports `ime_bottom=0` with
// a nonzero `dispatches` in the Diagnostics pane, this reading was
// wrong and the `WindowInsetsAnimation.Callback` in
// `MainActivity` is the other half to look at.
targetSdk = 37
versionCode = 1 versionCode = 1
versionName = "1.0" versionName = "1.0"
} }
@@ -24,8 +24,45 @@
<category android:name="android.intent.category.LAUNCHER" /> <category android:name="android.intent.category.LAUNCHER" />
</intent-filter> </intent-filter>
<!-- The enrollment link Dev Updater's Enroll button opens
(what `ai-server` mints), the same one the Compose app
in `app/` registers: which app answers it is the phone
owner's choice at the moment of the tap, and both being
offered is the intended behaviour rather than a clash.
BROWSABLE so a link tapped in another app reaches here,
and `android:host` so this app is not offered for every
aiapp:// URI a future route invents. -->
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data android:scheme="aiapp" android:host="enroll" />
</intent-filter>
<meta-data android:name="android.app.lib_name" android:value="main" /> <meta-data android:name="android.app.lib_name" android:value="main" />
</activity> </activity>
<!-- This app's own recent log, for Dev Updater to read on the
phone. Iris runs these builds with no adb, and Android
forbids one app reading another's logcat, so this is the
only way a log::info! here reaches her. The shape is Dev
Updater's contract (its README.md, "An app's own log"), not
something invented for this app.
The authority carries ${applicationId}, so the bench package
and the ordinary one each get their own and neither can read
the other's log. Exported, because the whole point is
another app reading it, and guarded by a permission Dev
Updater declares at protectionLevel="normal" (a signature
permission is not available: the two apps are signed with
different locally generated keys). Read-only: insert,
update and delete throw. -->
<provider
android:name=".DevLogProvider"
android:authorities="${applicationId}.devlog"
android:exported="true"
android:readPermission="dev.updater.permission.READ_DEVLOG" />
</application> </application>
</manifest> </manifest>
@@ -0,0 +1,193 @@
package dev.iris.android.demo;
import android.content.ContentProvider;
import android.content.ContentValues;
import android.content.UriMatcher;
import android.database.Cursor;
import android.database.MatrixCursor;
import android.net.Uri;
/**
* This app's own recent log, exposed on the device.
*
* Iris runs these builds on a phone with no {@code adb}, and Android
* forbids one app reading another's {@code logcat} -- so nothing outside
* this process can recover what it wrote. The process already keeps a
* bounded copy of its log (Rust: {@code client_core::log_ring}); this
* hands it to Dev Updater, which is on the same phone, so it needs no
* tunnel, no token and no second enrolment.
*
* <p>The shape is <em>Dev Updater's contract</em>, not something invented
* here -- see that project's {@code README.md}, "An app's own log". Any
* app it delivers can implement the same and get the same Runtime tab.
* Two paths:
*
* <ul>
* <li>{@code lines?since=<seq>} -- every held line with a sequence at or
* after {@code since}, oldest first.
* <li>{@code status} -- one row: how many lines are held, how many the
* ring's own bound has dropped, and the newest sequence ({@code -1}
* for a log nothing has been written to, which is also how a reader
* notices this process restarted).
* </ul>
*
* <p>Read-only: there is nothing here for anyone else to change, so the
* three writing methods throw rather than silently doing nothing.
*
* <p>The authority is {@code <applicationId>.devlog}, filled in from
* Gradle so the bench build and the ordinary one each get their own and
* neither can read the other's. Read access is guarded by
* {@code dev.updater.permission.READ_DEVLOG}, declared in the manifest.
*
* <p>No {@code notifyChange}: the ring is filled by a {@code log::Log}
* backend on whatever thread logged, and giving that a way to reach a
* provider would mean plumbing a callback through {@code client-core} for
* every platform. Dev Updater polls while its tab is open, which its
* contract says it does precisely so implementing this stays cheap.
*/
public final class DevLogProvider extends ContentProvider {
static {
// The provider is created before any activity, so it cannot rely
// on MainActivity's own load. Loading twice is a no-op.
System.loadLibrary("main");
}
/** Matches {@link #nativeLinesSince}'s flat answer. Both sides say it once. */
private static final int FIELDS_PER_LINE = 5;
private static final String[] LINE_COLUMNS = {"seq", "t_ms", "level", "target", "message"};
private static final String[] STATUS_COLUMNS = {"held", "dropped", "newest_seq"};
private static final int LINES = 1;
private static final int STATUS = 2;
private UriMatcher matcher;
/** Every held line, {@link #FIELDS_PER_LINE} strings each, oldest first. */
private static native String[] nativeLinesSince(long since);
/** Three strings: held, dropped, newest sequence. */
private static native String[] nativeStatus();
/**
* Tells the Rust side which authority this build registered under, so
* the diagnostics pane can name somewhere a reader can actually query
* -- and so "declared but never created" is a state it can say. Only
* the provider knows it was instantiated; Android creates one lazily.
*
* <p>The files directory goes with it because <em>this is usually the
* only thing running</em>: after the app has died, Dev Updater's query
* starts the process for the provider alone, with no activity, so
* {@code MainActivity.nativeSetFilesDir} is never called and the line
* the panic hook left on disk is never replayed into the ring. That is
* exactly the run whose log somebody wants.
*/
private static native void nativeReady(String authority, String filesDir);
@Override
public boolean onCreate() {
// The authority is not a constant here: it is derived from this
// build's applicationId, so the bench package and the ordinary one
// do not share one. Read back from the manifest rather than
// recomposed, so there is one answer to what it is.
String authority = getContext().getPackageName() + ".devlog";
matcher = new UriMatcher(UriMatcher.NO_MATCH);
matcher.addURI(authority, "lines", LINES);
matcher.addURI(authority, "status", STATUS);
nativeReady(authority, getContext().getFilesDir().getAbsolutePath());
return true;
}
@Override
public Cursor query(
Uri uri,
String[] projection,
String selection,
String[] selectionArgs,
String sortOrder) {
switch (matcher.match(uri)) {
case LINES:
return lines(sinceOf(uri));
case STATUS:
return status();
default:
// Null rather than an exception: an unknown path is a
// reader asking for something this app does not have, and
// the contract's own answer for that is no cursor.
return null;
}
}
/**
* {@code ?since=} as a number, or 0 for a reader starting from the
* beginning. A value that is not a number is treated as 0 rather than
* refused -- what a caller wants from a malformed cursor is the log,
* not a stack trace about the query string.
*/
private static long sinceOf(Uri uri) {
String since = uri.getQueryParameter("since");
if (since == null) {
return 0;
}
try {
return Long.parseLong(since);
} catch (NumberFormatException ignored) {
return 0;
}
}
private static Cursor lines(long since) {
String[] fields = nativeLinesSince(since);
if (fields == null) {
return null;
}
MatrixCursor cursor = new MatrixCursor(LINE_COLUMNS, fields.length / FIELDS_PER_LINE);
for (int at = 0; at + FIELDS_PER_LINE <= fields.length; at += FIELDS_PER_LINE) {
cursor.addRow(
new Object[] {
Long.parseLong(fields[at]),
Long.parseLong(fields[at + 1]),
fields[at + 2],
fields[at + 3],
fields[at + 4],
});
}
return cursor;
}
private static Cursor status() {
String[] fields = nativeStatus();
if (fields == null || fields.length != STATUS_COLUMNS.length) {
return null;
}
MatrixCursor cursor = new MatrixCursor(STATUS_COLUMNS, 1);
cursor.addRow(
new Object[] {
Long.parseLong(fields[0]), Long.parseLong(fields[1]), Long.parseLong(fields[2]),
});
return cursor;
}
@Override
public String getType(Uri uri) {
// A MIME type is for something meant to be handed to another app
// as data; these rows are read by one reader that knows the
// columns. Saying nothing is the honest answer, not a gap.
return null;
}
@Override
public Uri insert(Uri uri, ContentValues values) {
throw new UnsupportedOperationException("this app's log is read-only");
}
@Override
public int update(Uri uri, ContentValues values, String selection, String[] selectionArgs) {
throw new UnsupportedOperationException("this app's log is read-only");
}
@Override
public int delete(Uri uri, String selection, String[] selectionArgs) {
throw new UnsupportedOperationException("this app's log is read-only");
}
}
@@ -27,7 +27,7 @@ public final class IrisView extends RustView {
protected native long newViewPeer(Context context); protected native long newViewPeer(Context context);
native void applyWindowInsetsNative( native void applyWindowInsetsNative(
long peer, int left, int top, int right, int bottom, int imeBottom); long peer, int left, int top, int right, int bottom, int imeBottom, int imeVisible);
native void unregisterInsetsNative(long peer); native void unregisterInsetsNative(long peer);
@@ -35,8 +35,9 @@ public final class IrisView extends RustView {
super(context); super(context);
} }
void applyWindowInsets(int left, int top, int right, int bottom, int imeBottom) { void applyWindowInsets(
applyWindowInsetsNative(mViewPeer, left, top, right, bottom, imeBottom); int left, int top, int right, int bottom, int imeBottom, int imeVisible) {
applyWindowInsetsNative(mViewPeer, left, top, right, bottom, imeBottom, imeVisible);
} }
@Override @Override
@@ -1,10 +1,14 @@
package dev.iris.android.demo; package dev.iris.android.demo;
import android.app.Activity; import android.app.Activity;
import android.content.Intent;
import android.net.Uri;
import android.os.Build; import android.os.Build;
import android.os.Bundle; import android.os.Bundle;
import android.view.WindowInsets; import android.view.WindowInsets;
import android.view.WindowInsetsAnimation;
import android.widget.FrameLayout; import android.widget.FrameLayout;
import java.util.List;
/** /**
* The android-view backend's demo activity (RUST.md's I2): one IrisView * The android-view backend's demo activity (RUST.md's I2): one IrisView
@@ -18,9 +22,28 @@ public final class MainActivity extends Activity {
System.loadLibrary("main"); System.loadLibrary("main");
} }
/**
* The app's private directory, where the Rust side keeps its enrollment
* (`src/enrollment.rs`). Handed over before the view is built, because
* the client the view creates reads the enrollment as it starts.
*/
private static native void nativeSetFilesDir(String path);
/**
* One `aiapp://enroll?host=&port=&token=&ca=` link, as Dev Updater's
* Enroll button opens it. Parsed and stored on the Rust side, which is
* where the enrollment lives for the desktop app too -- nothing about
* the link's format is known here.
*/
private static native void nativeEnroll(String uri);
@Override @Override
public void onCreate(Bundle state) { public void onCreate(Bundle state) {
super.onCreate(state); super.onCreate(state);
// Before the view: creating it starts the Rust client, which asks
// straight away which server it is enrolled with.
nativeSetFilesDir(getFilesDir().getAbsolutePath());
handleEnrollmentIntent(getIntent());
IrisView view = new IrisView(this); IrisView view = new IrisView(this);
view.setLayoutParams(new FrameLayout.LayoutParams( view.setLayoutParams(new FrameLayout.LayoutParams(
FrameLayout.LayoutParams.MATCH_PARENT, FrameLayout.LayoutParams.MATCH_PARENT)); FrameLayout.LayoutParams.MATCH_PARENT, FrameLayout.LayoutParams.MATCH_PARENT));
@@ -50,36 +73,117 @@ public final class MainActivity extends Activity {
getWindow().setDecorFitsSystemWindows(false); getWindow().setDecorFitsSystemWindows(false);
} }
// **The keyboard's height arrives twice, over two different
// paths, and the phone needs the second one** (Iris, 2026-09-07:
// the emulator pushed the composer up and her Pixel did not).
// `setOnApplyWindowInsetsListener` is the platform's *settled*
// answer; `WindowInsetsAnimation.Callback` is the running one, and
// an IME that animates in delivers every intermediate height
// through the callback with the static dispatch arriving only at
// the ends -- on some devices only at `onEnd`. Registering both
// means neither device depends on the other's timing, and it is
// also what makes the push-up *animate* with the keyboard rather
// than jump when it lands.
//
// The two do not disagree, because they are the same call with the
// same numbers read out of whichever `WindowInsets` is current.
// `DISPATCH_MODE_CONTINUE_ON_SUBTREE` so this view consuming
// nothing keeps the ordinary dispatch running underneath.
// `onEnd` re-reads the root's insets rather than trusting the last
// `onProgress`: an animation interrupted mid-flight never delivers
// its final frame, which is exactly the fault the Compose app hit
// (AGENTS.md, "the composer can get stuck floating above the
// bottom of the screen").
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
view.setWindowInsetsAnimationCallback(new WindowInsetsAnimation.Callback(
WindowInsetsAnimation.Callback.DISPATCH_MODE_CONTINUE_ON_SUBTREE) {
@Override
public WindowInsets onProgress(
WindowInsets insets, List<WindowInsetsAnimation> running) {
sendInsets(view, insets);
return insets;
}
@Override
public void onEnd(WindowInsetsAnimation animation) {
WindowInsets settled = view.getRootWindowInsets();
if (settled != null) {
sendInsets(view, settled);
}
}
});
}
view.setOnApplyWindowInsetsListener((v, insets) -> { view.setOnApplyWindowInsetsListener((v, insets) -> {
sendInsets((IrisView) v, insets);
return insets;
});
}
/**
* A link that arrives while the activity is already up. `singleTop` is
* not set, so this is the resumed case only -- the fresh-launch case
* goes through `onCreate`'s `getIntent`. `setIntent` so a later
* `getIntent` reports the one actually being acted on rather than the
* one this activity started with.
*/
@Override
protected void onNewIntent(Intent intent) {
super.onNewIntent(intent);
setIntent(intent);
handleEnrollmentIntent(intent);
}
/**
* Hands a VIEW intent's URI to the Rust side, which decides whether it
* is an enrollment link -- the scheme is checked here only so a launch
* intent (which carries no data) costs nothing.
*/
private static void handleEnrollmentIntent(Intent intent) {
if (intent == null) {
return;
}
Uri data = intent.getData();
if (data != null) {
nativeEnroll(data.toString());
}
}
/** Read one `WindowInsets` and hand it to the Rust side. The only
* place that reads these fields, so the static dispatch and the
* animation callback above cannot come to report different things. */
private static void sendInsets(IrisView view, WindowInsets insets) {
int left = insets.getSystemWindowInsetLeft(); int left = insets.getSystemWindowInsetLeft();
int top = insets.getSystemWindowInsetTop(); int top = insets.getSystemWindowInsetTop();
int right = insets.getSystemWindowInsetRight(); int right = insets.getSystemWindowInsetRight();
int bottom = insets.getSystemWindowInsetBottom(); int bottom = insets.getSystemWindowInsetBottom();
// The manifest declares adjustResize (AGENTS.md: without it the // **Two separate answers, because they are separate questions**
// keyboard pans the whole window instead of resizing it), and // (Iris's phone, 2026-09-06: "message box does not push up the
// under adjustResize the window itself shrinks to make room for // scroll area"). `isVisible(ime())` says whether the keyboard is
// the keyboard -- which is exactly the condition under which // up; `getInsets(ime()).bottom` says how tall it is. An earlier
// WindowInsets.Type.ime()'s own *inset amount* reports zero: it // pass sent the boolean *as* the height (0 or 1) because under
// measures how much of the window the keyboard overlaps, and // plain `adjustResize` the window shrinks to make room and the ime
// resize already made that overlap zero by construction. That // inset therefore measures a zero overlap by construction -- true
// numeric inset is not a usable "is the keyboard open" signal // then, and no longer true now that this is an edge-to-edge window
// here (found while root-causing why bench_client.rs's keyboard // (`targetSdk` 35+, plus the `setDecorFitsSystemWindows` call
// phase and auto-diagnostics never fired on the emulator despite // above for the devices below that), which is exactly the case
// the keyboard visibly opening -- RUST.md's P0 box). What does // where the system stops resizing and hands the app the real
// survive adjustResize is the boolean isVisible() answer, set // overlap instead. Sending 1 for it left the Rust side padding the
// from the platform's own start/end of the transition over a // composer by one physical pixel, so the keyboard covered the bar
// different path than the inset amount -- the same fact // and the transcript alike.
// AGENTS.md's "Things that have bitten" already names for the //
// Compose side's identical trap. Passed through as a 0/1 stand- // The visibility is still sent in its own right rather than
// in for the ime_bottom pixel amount, since nothing on the Rust // inferred from `height > 0`: the two disagree during the
// side reads it as a real pixel value -- only `> 0.0`. // keyboard's slide-in and -out (visible, height still climbing),
// and "is the IME up" drives the bench's own state machine
// (`bench_client.rs`'s `ime_state`) where a half-open frame
// reading as "closed" is a miscount.
int imeBottom = 0; int imeBottom = 0;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R int imeVisible = 0;
&& insets.isVisible(WindowInsets.Type.ime())) { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
imeBottom = 1; imeBottom = insets.getInsets(WindowInsets.Type.ime()).bottom;
imeVisible = insets.isVisible(WindowInsets.Type.ime()) ? 1 : 0;
} }
((IrisView) v).applyWindowInsets(left, top, right, bottom, imeBottom); view.applyWindowInsets(left, top, right, bottom, imeBottom, imeVisible);
return insets;
});
} }
} }
+42 -15
View File
@@ -12,19 +12,29 @@
# emulator stays on debug" rule -- pass `release` explicitly for a phone # emulator stays on debug" rule -- pass `release` explicitly for a phone
# build). --abi defaults to arm64-v8a (a phone/real device); pass # build). --abi defaults to arm64-v8a (a phone/real device); pass
# x86_64 for this checkout's own AVD. --features defaults to # x86_64 for this checkout's own AVD. --features defaults to
# "transcript-screen bench" -- deliberately *without* `force-gles`, unlike # "transcript-screen bench" -- deliberately *without* `force-gles`, and
# an earlier version of this default. `force-gles` (`iris/Cargo.toml`'s # nothing should add it back for the emulator's sake.
# own doc) exists only to force the emulator off its default software #
# Vulkan and onto GLES for one specific measurement (RUST.md's I5, "Where # **The emulator does not need a GLES build, because it has no hardware
# iris's frame time goes") -- it was never meant to reach a real device, # Vulkan to be steered away from** (docs/RUST.md, "What the emulator
# but this script's old default put it in every arm64 build regardless, # gives a GPU app", 2026-09-08): its guest's only Vulkan is SwiftShader
# so the P0 bench APK delivered to Iris's phone forced GLES there too. # in software, its GLES is the host's real GPU through virgl, and iris's
# That is the named hypothesis in RUST.md's P0 box ("iris bench crash on # own runtime fallback -- `Backends::PRIMARY`, no adapter, rebuild on
# the phone, 2026-09-06"): a real Vulkan driver is what a phone should # `Backends::GL` -- takes an ordinary build there by itself. So the
# run, and GLES is the backend the same box's own SwiftShader finding # emulator and the phone run the *same binary* and differ only in what
# already flagged as the fragile one for this shader's storage buffers. # that binary finds, which is the whole point: a build flag that changed
# Pass `--features "transcript-screen force-gles bench"` explicitly for # the backend would mean the thing measured here is not the thing
# an emulator backend-isolation run; never for a build meant for a phone. # shipped.
#
# `force-gles` (`iris/Cargo.toml`'s own doc) pins the backend at compile
# time for a backend-isolation measurement (RUST.md's I5, "Where iris's
# frame time goes"), and the desktop is the better place to run it now
# (`run-headless.sh ... --features iris/force-gles`). It was never meant
# to reach a real device, but this script's old default put it in every
# arm64 build regardless, so the P0 bench APK delivered to Iris's phone
# forced GLES there too -- the named hypothesis in RUST.md's P0 box
# ("iris bench crash on the phone, 2026-09-06"). Never pass it for a
# build meant for a phone.
set -eu set -eu
cd "$(dirname "$0")" cd "$(dirname "$0")"
@@ -52,11 +62,28 @@ if [ -z "$NDK_DIR" ]; then
fi fi
export ANDROID_NDK_HOME="$NDK_DIR" export ANDROID_NDK_HOME="$NDK_DIR"
# Only the ABI asked for goes into the APK. cargo ndk adds its output beside
# whatever earlier builds left here, and Gradle packages every directory it
# finds -- a debug x86_64 emulator build left behind made an arm64 "release"
# 339 MB on 2026-09-06.
rm -rf app/src/main/jniLibs
# ...and Gradle's own copy of them, which `rm -rf jniLibs` does not reach.
# `mergeReleaseNativeLibs` is *up to date* against its cached inputs, so a
# build that switches ABI packages the previous ABI: an `--abi x86_64`
# release APK containing `lib/arm64-v8a/libmain.so` installed fine and
# aborted at startup with `Could not get adapter!: NotFound {
# active_backends: VULKAN }` under libndk_translation -- which reads
# exactly like the phone's own Vulkan problem and is nothing of the kind.
# Scoped to the merge task's directory rather than all of `app/build`, so
# an ABI change costs the native merge and not the whole Gradle build.
rm -rf app/build/intermediates/merged_native_libs \
app/build/intermediates/stripped_native_libs \
app/build/intermediates/merged_jni_libs
echo "build-apk.sh: cargo ndk -t $ABI build ${BUILD_TYPE:+(${BUILD_TYPE})} --features \"$FEATURES\"" echo "build-apk.sh: cargo ndk -t $ABI build ${BUILD_TYPE:+(${BUILD_TYPE})} --features \"$FEATURES\""
if [ "$BUILD_TYPE" = "release" ]; then if [ "$BUILD_TYPE" = "release" ]; then
cargo ndk -t "$ABI" -P 26 -o app/src/main/jniLibs/ build --release --features "$FEATURES" cargo ndk -t "$ABI" -P 29 -o app/src/main/jniLibs/ build --release --features "$FEATURES"
else else
cargo ndk -t "$ABI" -P 26 -o app/src/main/jniLibs/ build --features "$FEATURES" cargo ndk -t "$ABI" -P 29 -o app/src/main/jniLibs/ build --features "$FEATURES"
fi fi
GRADLE_TASK="assembleDebug" GRADLE_TASK="assembleDebug"
-100
View File
@@ -1,100 +0,0 @@
// Only does anything under the `transcript-screen` feature (RUST.md's I5
// Android integration) -- the plain tabs build (I2/I4) needs none of this
// and stays untouched, same reasoning as the feature gate in Cargo.toml.
//
// Bakes the sandbox server's host, port, token and pinned CA in at build
// time, the same way `app/androidApp/build.gradle.kts`'s
// `GeneratePinnedCert` task bakes the CA for the Compose app -- see that
// file's comment for why reading the machine's own certificate at build
// time is the right trust boundary. This build additionally bakes the
// host/port/token, which the Compose app does not: that app enrolls at
// runtime from a scanned QR/deep link, and a from-scratch enrollment UI
// (Keystore-sealed token storage, a QR/link scanner) is real, separate
// scope this integration does not need to build to answer RUST.md's
// question -- there is nothing here yet resembling `ServerConfig.kt`. So
// this is a **deliberate simplification for this rig only**: an APK built
// this way is good for exactly the emulator/server pair that built it, and
// must never be treated as a template for a real enrollment flow. Recorded
// in RUST.md's I5 box rather than left to be rediscovered.
use std::path::PathBuf;
fn main() {
if std::env::var_os("CARGO_FEATURE_TRANSCRIPT_SCREEN").is_none() {
return;
}
// P0's bench build (docs/RUST.md) opens the checked-in fixture with no
// server at all -- `bench_client.rs` never references the `pinned`
// module this generates, so requiring a live server's host/port/token/
// CA to build it (as plain `transcript-screen` does, below) would be a
// pointless requirement for a build that talks to nothing.
if std::env::var_os("CARGO_FEATURE_BENCH").is_some() {
return;
}
println!("cargo:rerun-if-env-changed=AI_APP_TRANSCRIPT_HOST");
println!("cargo:rerun-if-env-changed=AI_APP_TRANSCRIPT_PORT");
println!("cargo:rerun-if-env-changed=AI_APP_TRANSCRIPT_TOKEN");
println!("cargo:rerun-if-env-changed=AI_APP_CA");
println!("cargo:rerun-if-env-changed=XDG_CONFIG_HOME");
let host = require_env(
"AI_APP_TRANSCRIPT_HOST",
"the sandbox server's host as the emulator reaches it, e.g. 10.0.2.2",
);
let port = require_env(
"AI_APP_TRANSCRIPT_PORT",
"the sandbox server's port -- app/ui-sandbox.sh's start banner prints it",
);
let token = require_env(
"AI_APP_TRANSCRIPT_TOKEN",
"the bearer token -- ~/.config/ai-app/sandbox-token, or the start banner's enrollment link",
);
let ca_path = std::env::var_os("AI_APP_CA")
.map(PathBuf::from)
.unwrap_or_else(|| {
let base = std::env::var_os("XDG_CONFIG_HOME")
.map(PathBuf::from)
.unwrap_or_else(|| {
let home = std::env::var_os("HOME").expect("HOME must be set");
PathBuf::from(home).join(".config")
});
base.join("ai-app").join("certs").join("ca.pem")
});
let ca_pem = std::fs::read_to_string(&ca_path).unwrap_or_else(|e| {
panic!(
"no CA certificate at {} ({e}).\n\
Start ai-server (or app/ui-sandbox.sh) once on this machine first -- it \
generates the CA this build pins. Set AI_APP_CA=/path/to/ca.pem to build \
against a different one.",
ca_path.display()
)
});
let ca_pem = ca_pem.trim();
if !ca_pem.starts_with("-----BEGIN CERTIFICATE-----") {
panic!("{} is not a PEM certificate.", ca_path.display());
}
let out_dir = PathBuf::from(std::env::var_os("OUT_DIR").unwrap());
let generated = format!(
"// Generated by build.rs from {host}:{port} and {ca}. Do not edit.\n\
pub const HOST: &str = {host_lit:?};\n\
pub const PORT: u16 = {port};\n\
pub const TOKEN: &str = {token_lit:?};\n\
pub const CA_PEM: &str = {ca_lit:?};\n",
host = host,
port = port
.parse::<u16>()
.unwrap_or_else(|e| panic!("AI_APP_TRANSCRIPT_PORT={port:?} is not a u16: {e}")),
ca = ca_path.display(),
host_lit = host,
token_lit = token,
ca_lit = ca_pem,
);
std::fs::write(out_dir.join("pinned_config.rs"), generated).unwrap();
}
fn require_env(name: &str, what: &str) -> String {
std::env::var(name).unwrap_or_else(|_| {
panic!("{name} must be set to build the transcript-screen feature -- {what}")
})
}
+22 -2
View File
@@ -46,14 +46,34 @@ adb -s "$SERIAL" shell am start -n "$PKG/dev.iris.android.demo.MainActivity" >/d
ui-trace record -s "$SERIAL" -d 3000 --do "tap 'Run benchmark'" -o /tmp/run-bench-tap.txt >/dev/null ui-trace record -s "$SERIAL" -d 3000 --do "tap 'Run benchmark'" -o /tmp/run-bench-tap.txt >/dev/null
# Which adapter drew, before any number is printed. The emulator is a GLES
# machine -- its guest has no hardware Vulkan (docs/RUST.md, "What the
# emulator gives a GPU app") -- so iris's runtime fallback lands on `Gl`,
# and `Gl (... virgl ...)` is the host's real GPU while `Gl (...
# SwiftShader ...)` is the CPU. Those two produce frame times an order of
# magnitude apart and are otherwise indistinguishable in this report, so
# the line is printed rather than left in logcat for somebody to think of.
ADAPTER=$(adb -s "$SERIAL" logcat -d -s iris-android-app:I 2>/dev/null \
| sed -n 's/.*\(iris renderer: .*\)/\1/p' | tail -1)
if [ -n "$ADAPTER" ]; then
echo "run-bench.sh: $ADAPTER"
else
echo "run-bench.sh: no 'iris renderer:' line in logcat -- cannot say what drew this run" >&2
fi
# Poll for the report line rather than a fixed sleep -- the run itself is # Poll for the report line rather than a fixed sleep -- the run itself is
# a fixed script (RUST.md's "Benchmark v2": 16 flings, a 20s streaming # a fixed script (RUST.md's "Benchmark v2": 16 flings, a 20s streaming
# phase, ~61s of typing, 10s of keyboard toggles, roughly 2.5 minutes end # phase, ~61s of typing, 10s of keyboard toggles, roughly 2.5 minutes end
# to end) but device speed varies. 260s cap rather than v1's 90s -- v2 is # to end) but device speed varies. 260s cap rather than v1's 90s -- v2 is
# a longer script than v1's swipe-loop-only run. # a longer script than v1's swipe-loop-only run.
# The report's own first line, not the bare "iris bench report:" prefix:
# `copy_report` logs that prefix too ("nothing to copy -- run the benchmark
# first", which the app emits at startup), so polling for the prefix
# returned instantly and the script printed a report that was never run.
REPORT_LINE="iris bench report: iris bench report"
i=0 i=0
while [ "$i" -lt 260 ]; do while [ "$i" -lt 260 ]; do
LINE=$(adb -s "$SERIAL" logcat -d -s iris-android-app:I 2>/dev/null | grep "iris bench report:" || true) LINE=$(adb -s "$SERIAL" logcat -d -s iris-android-app:I 2>/dev/null | grep "$REPORT_LINE" || true)
if [ -n "$LINE" ]; then if [ -n "$LINE" ]; then
break break
fi fi
@@ -66,4 +86,4 @@ if [ -z "$LINE" ]; then
fi fi
# -A 60 rather than v1's -A 6 -- v2's report has a per-phase block (four # -A 60 rather than v1's -A 6 -- v2's report has a per-phase block (four
# phases, four lines each) on top of the frames/bench sections v1 had. # phases, four lines each) on top of the frames/bench sections v1 had.
adb -s "$SERIAL" logcat -d -s iris-android-app:I | grep -A 60 "iris bench report:" adb -s "$SERIAL" logcat -d -s iris-android-app:I | grep -A 60 "$REPORT_LINE"
+186
View File
@@ -0,0 +1,186 @@
//! The platform half of this app's logging: what
//! `client_core::log_ring` needs that only Android can supply, which is
//! `android_logger` as the logger to forward to and nothing else.
//!
//! Everything general -- the ring, its bounds, the `log::Log` backend --
//! is in `client-core`, shared with the desktop app (AGENTS.md's sharing
//! rule).
//!
//! **Why an app carries its own log at all**: Iris tests these builds on a
//! GrapheneOS phone with no `adb`, and Android forbids one app reading
//! another's `logcat`. Nothing outside this process can recover what it
//! wrote, so the process keeps a copy -- and hands it to Dev Updater on
//! the same phone through `devlog`'s `ContentProvider`. See
//! `docs/DECISIONS.md`, 2026-09-07.
use client_core::log_ring::{self, LogRing};
/// Installs the ring in front of `android_logger`, so `logcat` still sees
/// exactly what it saw before and the ring sees it too.
///
/// Called once, from `JNI_OnLoad`. A second call is refused by `log`
/// itself; the message says which caller, since two initialisation paths
/// is a programmer error rather than something to recover from.
pub fn install(max_level: log::LevelFilter) {
let inner = android_logger::AndroidLogger::new(
android_logger::Config::default()
.with_max_level(max_level)
.with_tag("iris-android-app"),
);
if log_ring::install_process_logger(
Box::new(inner),
max_level,
iris::diagnostics::trace_enabled,
)
.is_err()
{
// Not a panic: a logger already installed means logging works,
// just without the ring, and taking the app down over a
// diagnostic would be worse than the diagnostic being missing.
// The line goes through whatever logger did win.
log::warn!("iris app log: a logger was already installed, so there is no ring");
}
install_panic_hook();
}
/// The process's ring -- what `Copy report` appends, what the diagnostics
/// pane counts, and what `devlog`'s provider hands to Dev Updater.
pub fn ring() -> &'static LogRing {
log_ring::process_ring()
}
/// Only the bench build has a diagnostics pane to put this in; the
/// transcript build's screen is the app's own and has no room for a
/// readout. Gated rather than left dead so the build stays warning-clean.
#[cfg(feature = "bench")]
/// Two lines for the diagnostics pane: how much of this app's log is held,
/// and where it can be read from.
///
/// The second names the provider's authority rather than saying "logging
/// is on", so a screenshot of this pane is enough to tell whether the
/// contract is live and which package's log it is -- the bench build and
/// the ordinary one have different ones.
pub fn diagnostics_line() -> String {
let where_to_read = match crate::devlog::authority() {
Some(authority) => format!("devlog provider: content://{authority}"),
// Not "off": Android creates a provider lazily, so this is what
// "nobody has asked for it yet" looks like, and it is a different
// thing from a build that does not have one.
None => "devlog provider: declared, not created yet".to_string(),
};
format!("{}\n{where_to_read}", ring().summary())
}
/// Where the panic hook leaves its report, under the app's private
/// directory. Read back and dropped by [`set_crash_dir`] on the next
/// start.
const CRASH_FILE: &str = "last-panic.txt";
/// How many of the dying run's own log lines the panic hook saves with
/// the panic, and [`set_crash_dir`] replays.
///
/// The panic's message and location say *what* broke; these say what the
/// app was doing on the way there, which is the half that is otherwise
/// unrecoverable -- the ring is memory only, so an abort takes every line
/// before the panic with it. Bounded rather than the whole ring because
/// this is written by a hook on a process that is about to die, and
/// because the replay pushes each line into the new run's ring, where an
/// unbounded paste would evict the run that is actually being watched.
const CRASH_CONTEXT_LINES: usize = 80;
/// The target the replayed context lines carry, so a reader can tell a
/// line from the run that died from one this run wrote. They keep their
/// original timestamp and level inside the text, which is why the level
/// they are re-pushed at is not meaningful and the target has to be.
const PREVIOUS_RUN_TARGET: &str = "previous_run";
static CRASH_PATH: std::sync::OnceLock<std::path::PathBuf> = std::sync::OnceLock::new();
/// Installs a `log`-level panic hook, so a panic's message and location
/// reach the ring and `logcat` rather than only the tombstone.
///
/// **Why this is needed at all**: these builds are `panic = "abort"`
/// (`Cargo.toml`), and the default hook writes to `stderr` plus
/// `android_set_abort_message` -- the crash report. Iris runs these on a
/// phone with no `adb`, so the crash report is exactly the surface she
/// cannot read, and an `assert!` that fired said nothing anywhere she
/// could see it. Routing it through `log::error!` puts it in front of
/// `android_logger` *and* in the ring `devlog`'s provider hands to Dev
/// Updater.
///
/// The ring is memory only, so after an abort the process that holds it
/// is gone -- hence the file half. [`set_crash_dir`] replays it.
fn install_panic_hook() {
let previous = std::panic::take_hook();
std::panic::set_hook(Box::new(move |info| {
let where_at = match info.location() {
Some(at) => format!("{}:{}:{}", at.file(), at.line(), at.column()),
None => "an unknown location".to_string(),
};
// `info`'s own `Display` repeats the location and a newline;
// the payload alone keeps this to the one line the ring wants.
let message = info.payload_as_str().unwrap_or("Box<dyn Any>");
let line = format!("iris panic at {where_at}: {message}");
log::error!("{line}");
if let Some(path) = CRASH_PATH.get() {
// The panic line first, then what the app was doing before
// it: one file, split again on that first newline by
// `set_crash_dir`.
let context = ring()
.try_tail_text(CRASH_CONTEXT_LINES)
// Said rather than left empty, so "the ring was locked as
// we died" cannot be read as "nothing had been logged".
.unwrap_or_else(|| {
"(the log ring was locked as this run died; no context)".to_string()
});
// Best effort by design: a panic is already the failure, and
// failing to record it must not become a second one.
let _ = std::fs::write(path, format!("{line}\n{context}"));
}
previous(info);
}));
}
/// Tells the panic hook where to leave its report, and replays the report
/// a previous run left there into the ring before deleting it.
///
/// Called from **both** `MainActivity.nativeSetFilesDir` and
/// `DevLogProvider.nativeReady` -- whichever of the two runs first in
/// this process, since after a crash Dev Updater's query starts the
/// process for the provider alone and no activity ever runs. Safe to call
/// twice: the file is gone after the first, so the second finds nothing
/// and says nothing. The panic itself is replayed at `error` level and
/// says it is from the previous run, so a crash loop shows the reason it
/// is looping in the Runtime tab of the run that is still up.
pub fn set_crash_dir(dir: &std::path::Path) {
let path = dir.join(CRASH_FILE);
if let Ok(previous) = std::fs::read_to_string(&path) {
// Delete before replaying rather than after: a replay that itself
// panicked would otherwise leave the file to be replayed again on
// every start, and a crash loop nothing can get out of is worse
// than one report lost.
let _ = std::fs::remove_file(&path);
replay_crash(&previous);
}
let _ = CRASH_PATH.set(path);
}
/// Puts a previous run's report back in the ring: its context lines in
/// the order they happened, then the panic itself.
///
/// Chronological, so the Runtime tab reads as one story -- the lines that
/// led to the crash, then the crash, then this run. The context goes in
/// through `LogRing::push` rather than through `log::info!` so it is not
/// stamped with this run's clock: each line already carries the time and
/// level it was written at, and [`PREVIOUS_RUN_TARGET`] is what says
/// whose run it was.
fn replay_crash(report: &str) {
let (panic_line, context) = report.split_once('\n').unwrap_or((report, ""));
for line in context.lines().filter(|line| !line.is_empty()) {
ring().push(log::Level::Info, PREVIOUS_RUN_TARGET, line.to_string());
}
log::error!(
"iris app log: the previous run died -- {}",
panic_line.trim()
);
}
+297 -117
View File
@@ -6,14 +6,11 @@
//! //!
//! **Reuses `transcript_client.rs`'s shape** (folded items, the same //! **Reuses `transcript_client.rs`'s shape** (folded items, the same
//! `TranscriptScreen::apply` incremental update on every event) with the //! `TranscriptScreen::apply` incremental update on every event) with the
//! network half replaced by the checked-in fixture, embedded with //! network half replaced by the checked-in fixture. Reading that fixture
//! `include_str!` -- `app/bench-fixture/assets/transcript.jsonl`, //! and folding it into a screen is **`transcript-fixture`'s** job, not
//! 1,915,760 bytes, generated by `app/bench-fixture/generate.py` and never //! this file's -- the same crate the headless harness and the
//! a real transcript (that file's own README). The first 3,200 lines are //! phone-shaped desktop window open, so all three measure one screen
//! the opening backlog, folded once through //! (AGENTS.md's sharing rule; moved out of here 2026-09-07). The tail is
//! `client_core::transcript_fold::fold_page` exactly as a real
//! `/transcript` page would be (then a full `transcript_ui::build_tree`,
//! same as any first load); the remaining ~400 are the streaming tail,
//! replayed one at a time through `fold_event` -- the same fold path a //! replayed one at a time through `fold_event` -- the same fold path a
//! live SSE reply arrives on -- by the "Run benchmark" control below. //! live SSE reply arrives on -- by the "Run benchmark" control below.
//! Streaming through `apply` rather than a full rebuild per event is what //! Streaming through `apply` rather than a full rebuild per event is what
@@ -22,7 +19,7 @@
use crate::bench_jni::PlatformHandle; use crate::bench_jni::PlatformHandle;
use android_view::jni::{JavaVM, objects::GlobalRef}; use android_view::jni::{JavaVM, objects::GlobalRef};
use client_core::transcript_fold::{TranscriptItem, fold_event, fold_page, group_tool_runs}; use client_core::transcript_fold::{TranscriptItem, fold_event};
use event_model::SeqEvent; use event_model::SeqEvent;
use iris::android::{AndroidAppState, AndroidRsc, AndroidUiState, HasAndroidUiState}; use iris::android::{AndroidAppState, AndroidRsc, AndroidUiState, HasAndroidUiState};
use iris::prelude::*; use iris::prelude::*;
@@ -30,13 +27,6 @@ use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex}; use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant}; use std::time::{Duration, Instant};
/// bench-fixture/README.md: the first `BACKLOG_COUNT` non-blank lines are
/// the opening window; the rest are the streaming tail. Kept in sync with
/// `BenchFixture.kt`'s identical constant by hand -- both read the same
/// checked-in file, so a mismatch would only mean the two apps' bench
/// builds open a different split of it, not a wrong-vs-right answer.
const BACKLOG_COUNT: usize = 3200;
/// RUST.md's "Benchmark v2" spec, written once so both apps' bench clients /// RUST.md's "Benchmark v2" spec, written once so both apps' bench clients
/// implement the identical four phases -- see that box before changing any /// implement the identical four phases -- see that box before changing any
/// constant here, since a mismatch would make the two reports stop /// constant here, since a mismatch would make the two reports stop
@@ -82,15 +72,21 @@ const TYPE_CHAR_MS: u64 = 50;
const KEYBOARD_CYCLES: usize = 5; const KEYBOARD_CYCLES: usize = 5;
const KEYBOARD_WAIT_MS: u64 = 1_000; const KEYBOARD_WAIT_MS: u64 = 1_000;
/// One animation step's target cadence -- close enough to 60Hz that a /// How often this file *asks a question of* the running app -- polls for
/// fling/scroll is many small moves rather than one jump, so frames are /// a `ctx.update` closure's answer, or for a fling to have settled.
/// actually rendered along the way, and close enough that a `ctx.update` ///
/// closure's effect (only applied once the next frame callback drains the /// It is not an animation cadence and nothing on screen moves at this
/// task channel -- `IrisViewPeer::drain_tasks`) is visible again quickly /// rate: the frame loop advances animations once per frame at the
/// when a later step in the same phase needs to read state back. /// display's own refresh (`UiData::tick_animations`). It used to be both,
const ANIM_STEP_MS: u64 = 16; /// and that is the defect Iris reported on 2026-09-08 -- see
/// `wait_for_fling_settle`.
const POLL_MS: u64 = 16;
const FIXTURE_JSONL: &str = include_str!("../../../app/bench-fixture/assets/transcript.jsonl"); /// How much of the screen a *filled* benchmark report may take before it
/// scrolls instead of growing -- roughly a third of a phone screen, the
/// share the pane used to reserve unconditionally. An empty report takes
/// nothing at all; see `new`'s comment at the tree it is used in.
const REPORT_MAX_HEIGHT_DP: f32 = 260.0;
pub struct BenchClient { pub struct BenchClient {
ui_state: AndroidUiState, ui_state: AndroidUiState,
@@ -152,31 +148,6 @@ impl HasAndroidUiState for BenchClient {
} }
} }
/// Parses the fixture once: `serde_json::Value`s for the backlog
/// (`fold_page` takes a page of raw wire JSON, same as a real
/// `/transcript` response) and folded `SeqEvent`s for the tail (`fold_event`
/// takes one live wire event at a time, same as a real SSE frame).
fn parse_fixture() -> (Vec<serde_json::Value>, Vec<SeqEvent>) {
let lines: Vec<&str> = FIXTURE_JSONL
.lines()
.filter(|line| !line.trim().is_empty())
.collect();
let mut backlog = Vec::with_capacity(BACKLOG_COUNT.min(lines.len()));
let mut stream_tail = Vec::new();
for (i, line) in lines.iter().enumerate() {
let value: serde_json::Value =
serde_json::from_str(line).expect("bench fixture is generated JSON, always valid");
if i < BACKLOG_COUNT {
backlog.push(value);
} else {
let event: SeqEvent = serde_json::from_value(value)
.expect("bench fixture event matches event-model's SeqEvent");
stream_tail.push(event);
}
}
(backlog, stream_tail)
}
fn placeholder<Rsc: HasEvents>(rsc: &mut Rsc, message: &str) -> StrongWidget { fn placeholder<Rsc: HasEvents>(rsc: &mut Rsc, message: &str) -> StrongWidget {
wtext(message.to_string()) wtext(message.to_string())
.color(Color::WHITE) .color(Color::WHITE)
@@ -221,8 +192,15 @@ fn battery_line(samples: &[i32]) -> String {
return " battery current: unavailable on this device".to_string(); return " battery current: unavailable on this device".to_string();
} }
let mean = samples.iter().map(|&v| v as i64).sum::<i64>() / samples.len() as i64; let mean = samples.iter().map(|&v| v as i64).sum::<i64>() / samples.len() as i64;
let min = samples.iter().min().unwrap(); // `min`/`max` are guarded by the `is_empty` check above, three lines
let max = samples.iter().max().unwrap(); // up -- pairing the `Option` unwraps with the emptiness check right
// here (rather than two statements apart, with `mean` in between
// reading the same slice) is what keeps a future reorder from
// separating the guard from what it protects (docs/
// REVIEW-2026-09-06.md finding 7).
let (Some(min), Some(max)) = (samples.iter().min(), samples.iter().max()) else {
unreachable!("samples is non-empty, checked above");
};
format!( format!(
" battery current: mean {mean}\u{b5}A over {} samples (min {min}, max {max})", " battery current: mean {mean}\u{b5}A over {} samples (min {min}, max {max})",
samples.len() samples.len()
@@ -248,10 +226,28 @@ impl AndroidAppState for BenchClient {
let top_bar = WidgetPtr::new().add(rsc); let top_bar = WidgetPtr::new().add(rsc);
let controls = bench_controls(rsc, 0.0); let controls = bench_controls(rsc, 0.0);
top_bar(rsc).set(controls); top_bar(rsc).set(controls);
// The report pane is sized to whatever report it is holding, not
// to a share of the window: `rest(1)` here reserved a third of
// the screen for an *empty* `TextEdit` at every launch, which is
// what Iris's 2026-09-06 11:39 phone report described as "the app
// does not start with keyboard spacing correct" -- the composer
// two thirds down with black below it, nothing to do with the IME
// inset (measured: `iris insets:` reports bottom=63 ime_bottom=0
// at launch, while the `Message` field's own box sat 789px above
// the bottom of a 2282px surface -- exactly this pane's third).
// Capped and scrollable so a long report cannot take the screen
// back over, the same idiom `composer.rs` uses for the field.
// Above the transcript, not below it: the report is what the
// header's own "Run benchmark" button produces (UI_RULES.md --
// results appear where the action was started), and a pane under
// the composer would eat the navigation-bar clearance
// `set_bottom_inset` gives it.
let tree = ( let tree = (
top_bar, top_bar,
content.height(rest(2)), report_display
report_display.height(rest(1)).pad(dp(8)), .pad(dp(8))
.max_height(dp(REPORT_MAX_HEIGHT_DP)),
content.height(rest(1)),
) )
.span(Dir::DOWN) .span(Dir::DOWN)
.add_strong(rsc) .add_strong(rsc)
@@ -265,7 +261,7 @@ impl AndroidAppState for BenchClient {
let font = rsc.ui.text.font_diagnostics(); let font = rsc.ui.text.font_diagnostics();
log::info!( log::info!(
"iris fonts: {} families found, default={:?} mono={:?}, resolved regular={:?} \ "iris fonts: {} families found, default={:?} mono={:?}, resolved regular={:?} \
bold={:?} italic={:?} mono={:?}", bold={:?} italic={:?} mono={:?}, icons={:?}",
font.families_found, font.families_found,
font.default_family, font.default_family,
font.default_mono_family, font.default_mono_family,
@@ -273,6 +269,7 @@ impl AndroidAppState for BenchClient {
font.bold_resolved, font.bold_resolved,
font.italic_resolved, font.italic_resolved,
font.mono_resolved, font.mono_resolved,
font.icon_family,
); );
let mut client = Self { let mut client = Self {
@@ -291,12 +288,12 @@ impl AndroidAppState for BenchClient {
last_top_pad: 0.0, last_top_pad: 0.0,
}; };
let (backlog, stream_tail) = parse_fixture(); match transcript_fixture::build_screen(rsc) {
client.stream_tail = stream_tail; Ok((opened, tree)) => {
match fold_page(&backlog) { client.items = opened.items;
Ok(items) => { client.stream_tail = opened.stream_tail;
client.items = items; (client.content)(rsc).set(tree);
client.rebuild_transcript(rsc); client.screen = Some(opened.screen);
} }
Err(message) => { Err(message) => {
client.show_message(rsc, &format!("Couldn't fold the bench fixture: {message}")) client.show_message(rsc, &format!("Couldn't fold the bench fixture: {message}"))
@@ -377,7 +374,12 @@ impl AndroidAppState for BenchClient {
.set_bottom_inset(rsc, insets.bottom.max(insets.ime_bottom)); .set_bottom_inset(rsc, insets.bottom.max(insets.ime_bottom));
} }
let ime_visible = insets.ime_bottom > 0.0; // The platform's own answer, not `ime_bottom > 0.0` -- see
// `iris::android::WindowInsets::ime_bottom`. The height is still
// climbing while the keyboard slides in, so a frame or two of a
// real opening reads as "closed" when the boolean is inferred from
// it, and `shown_events`/`hidden_events` below count transitions.
let ime_visible = insets.ime_visible;
let mut ime = self.ime_state.lock().unwrap(); let mut ime = self.ime_state.lock().unwrap();
if ime_visible && !ime.visible { if ime_visible && !ime.visible {
@@ -416,6 +418,29 @@ const KEYBOARD_DIAGNOSTICS_DELAY_MS: u64 = 500;
type Rsc = AndroidRsc<BenchClient>; type Rsc = AndroidRsc<BenchClient>;
/// What a report says about the `iris::input`/`iris::frame` trace, from
/// the flag read at the start of what is being reported and again at the
/// end.
///
/// Three answers rather than two. Those lines are default-off and the
/// switch that turns them on is on screen while a benchmark runs, so
/// "somebody moved it half way through" is a state that actually happens
/// -- and reported as either "on" or "off" it is a confident sentence
/// about a log that only covers part of the run. The "on" wording also
/// says what it costs, because a traced run fills the ring in seconds and
/// a reader looking at a log with nothing else in it should know why.
fn trace_line(at_start: bool, at_end: bool) -> String {
match (at_start, at_end) {
(true, true) => "input/frame trace: on (iris::input and iris::frame lines are in \
the app log, and a traced run fills the ring in seconds)"
.to_string(),
(false, false) => "input/frame trace: off".to_string(),
_ => "input/frame trace: switched during this run, so those lines cover only part \
of it"
.to_string(),
}
}
/// The header row's own backdrop -- see `bench_controls`'s doc comment on /// The header row's own backdrop -- see `bench_controls`'s doc comment on
/// why it needs one at all. A dark neutral rather than pure black /// why it needs one at all. A dark neutral rather than pure black
/// (`android::render::CLEAR_COLOR`) so the row reads as a distinct panel /// (`android::render::CLEAR_COLOR`) so the row reads as a distinct panel
@@ -443,6 +468,25 @@ const HEADER_SURFACE: UiColor = UiColor::new(28, 28, 34, 255);
/// pixels) to `dp(...)` (IRIS_TODO.md's density-independent length unit), /// pixels) to `dp(...)` (IRIS_TODO.md's density-independent length unit),
/// so the row's reserved height in the outer `Span::DOWN` /// so the row's reserved height in the outer `Span::DOWN`
/// (`AndroidAppState::new`) matches what is actually painted. /// (`AndroidAppState::new`) matches what is actually painted.
/// The size every label in the header row is drawn at.
///
/// One constant for all four rather than a number per button, because the
/// whole row has to be sized together. Adding the trace switch made four
/// controls too wide for one row at the size three had used (18), and an
/// earlier pass shrank this constant to 13 to make them fit -- exactly
/// what UI_RULES forbids ("never shrink text to make it fit": a label a
/// different size from its neighbours elsewhere in the app for a reason
/// the reader cannot see). The fix is [`bench_controls`]'s two rows
/// instead, which leaves room to put this back. Whoever adds a fifth
/// control reconsiders the row split, not this number.
const HEADER_TEXT: f32 = 18.0;
/// The height of one row of header controls, in dp. `bench_controls` now
/// stacks two of these, so this is the one number to change if a control's
/// own padding ever changes instead of `dp(56)` and `dp(112)` needing to
/// be kept in sync by hand.
const HEADER_ROW_HEIGHT_DP: f32 = 56.0;
fn bench_controls(rsc: &mut Rsc, top_pad: f32) -> StrongWidget { fn bench_controls(rsc: &mut Rsc, top_pad: f32) -> StrongWidget {
let run_rect = rect(Color::rgb(40, 70, 40)) let run_rect = rect(Color::rgb(40, 70, 40))
.on( .on(
@@ -454,7 +498,9 @@ fn bench_controls(rsc: &mut Rsc, top_pad: f32) -> StrongWidget {
.label("Run benchmark"); .label("Run benchmark");
let run = ( let run = (
run_rect, run_rect,
wtext("Run benchmark").size(18).text_align(Align::CENTER), wtext("Run benchmark")
.size(HEADER_TEXT)
.text_align(Align::CENTER),
) )
.stack() .stack()
.pad(dp(8)) .pad(dp(8))
@@ -463,14 +509,16 @@ fn bench_controls(rsc: &mut Rsc, top_pad: f32) -> StrongWidget {
let copy_rect = rect(Color::rgb(50, 50, 60)) let copy_rect = rect(Color::rgb(50, 50, 60))
.on( .on(
CursorSense::click(), CursorSense::click(),
|ctx: EventIdCtx<'_, Rsc, _, _>, _rsc: &mut Rsc| { |ctx: EventIdCtx<'_, Rsc, _, _>, rsc: &mut Rsc| {
ctx.state.copy_report(); ctx.state.copy_report(rsc);
}, },
) )
.label("Copy report"); .label("Copy report");
let copy = ( let copy = (
copy_rect, copy_rect,
wtext("Copy report").size(18).text_align(Align::CENTER), wtext("Copy report")
.size(HEADER_TEXT)
.text_align(Align::CENTER),
) )
.stack() .stack()
.pad(dp(8)) .pad(dp(8))
@@ -486,17 +534,61 @@ fn bench_controls(rsc: &mut Rsc, top_pad: f32) -> StrongWidget {
.label("Diagnostics"); .label("Diagnostics");
let diagnostics = ( let diagnostics = (
diag_rect, diag_rect,
wtext("Diagnostics").size(18).text_align(Align::CENTER), wtext("Diagnostics")
.size(HEADER_TEXT)
.text_align(Align::CENTER),
) )
.stack() .stack()
.pad(dp(8)) .pad(dp(8))
.add(rsc); .add(rsc);
let buttons = (run, copy, diagnostics).span(Dir::RIGHT).add(rsc); // A switch rather than a button, so its own appearance says which
// state it is in: the two `iris::input`/`iris::frame` targets are
// default-off (`iris::diagnostics`'s module doc) because a 120Hz
// session fills the 2000-line ring in seconds, so "is it on right
// now" is the question somebody has while looking at a log that is
// either full of trace or has none.
//
// The visible text carries the state and the accessibility label does
// not, deliberately: the label is also what `run-bench.sh` taps by
// name, and a control that renames itself when pressed is one no
// script can find twice.
let tracing = iris::diagnostics::trace_enabled();
let trace_rect = rect(if tracing {
Color::rgb(90, 70, 30)
} else {
Color::rgb(50, 50, 60)
})
.on(
CursorSense::click(),
|ctx: EventIdCtx<'_, Rsc, _, _>, rsc: &mut Rsc| {
ctx.state.toggle_trace(rsc);
},
)
.label("Trace input and frames");
let trace = (
trace_rect,
wtext(if tracing { "Trace on" } else { "Trace off" })
.size(HEADER_TEXT)
.text_align(Align::CENTER),
)
.stack()
.pad(dp(8))
.add(rsc);
// Two rows rather than one: four controls at the restored `HEADER_TEXT`
// no longer fit a 1080px-wide row (that was the shrink this replaces --
// see the constant's own doc). Grouped by what they act on: the first
// row starts a benchmark and copies its result; the second is the
// diagnostics pane and the switch that decides what it will contain
// next time.
let row1 = (run, copy).span(Dir::RIGHT).add(rsc);
let row2 = (diagnostics, trace).span(Dir::RIGHT).add(rsc);
let buttons = (row1, row2).span(Dir::DOWN).add(rsc);
(rect(HEADER_SURFACE), buttons) (rect(HEADER_SURFACE), buttons)
.stack() .stack()
.height(dp(56)) .height(dp(2.0 * HEADER_ROW_HEIGHT_DP))
.pad(Padding::top(top_pad)) .pad(Padding::top(top_pad))
.add_strong(rsc) .add_strong(rsc)
.any() .any()
@@ -510,8 +602,7 @@ impl BenchClient {
} }
fn rebuild_transcript(&mut self, rsc: &mut Rsc) { fn rebuild_transcript(&mut self, rsc: &mut Rsc) {
let rows = group_tool_runs(&self.items); let (screen, tree) = transcript_ui::build_tree(rsc, transcript_fixture::rows(&self.items));
let (screen, tree) = transcript_ui::build_tree(rsc, rows);
(self.content)(rsc).set(tree); (self.content)(rsc).set(tree);
self.screen = Some(screen); self.screen = Some(screen);
} }
@@ -523,59 +614,116 @@ impl BenchClient {
/// text is currently shown -- `last_report` is what `copy_report` reads, /// text is currently shown -- `last_report` is what `copy_report` reads,
/// so it's set here too rather than adding a second copy path. /// so it's set here too rather than adding a second copy path.
fn show_diagnostics(&mut self, rsc: &mut Rsc) { fn show_diagnostics(&mut self, rsc: &mut Rsc) {
let report = self.diagnostics_text(rsc);
self.report_display.edit(rsc).set(&report);
self.last_report = Some(report);
}
/// Turns the `iris::input`/`iris::frame` trace on or off, redraws the
/// switch that says so, and shows the pane that now reports it.
///
/// Showing the pane is the point rather than a convenience: this is a
/// control whose whole effect is on what a *later* report says, so
/// putting the state on screen at the moment of the press is the only
/// thing that distinguishes it from a button that did nothing.
fn toggle_trace(&mut self, rsc: &mut Rsc) {
let on = !iris::diagnostics::trace_enabled();
iris::diagnostics::set_trace(on);
log::info!(
"iris diagnostics: input/frame trace {}",
if on { "on" } else { "off" }
);
let controls = bench_controls(rsc, self.last_top_pad);
(self.top_bar)(rsc).set(controls);
self.show_diagnostics(rsc);
}
/// The diagnostics report as text, with no side effect on what is on
/// screen -- shared by the `Diagnostics` button (which shows it) and
/// the keyboard-open capture (which only logs it), so the two can
/// never drift into reporting different things.
fn diagnostics_text(&self, rsc: &mut Rsc) -> String {
let font = rsc.ui.text.font_diagnostics(); let font = rsc.ui.text.font_diagnostics();
let frame_report = match self.android_state().frame_report.report() { let frame_report = match self.android_state().frame_report.report() {
Some(stats) => format!("{stats}"), Some(stats) => format!("{stats}"),
None => "no frames recorded yet".to_string(), None => "no frames recorded yet".to_string(),
}; };
let report = match &self.android_state().renderer { let renderer = match &self.android_state().renderer {
Some(renderer) => renderer.diagnostics_report(&font, &frame_report), Some(renderer) => renderer.diagnostics_report(&font, &frame_report),
None => "iris diagnostics: no renderer yet (no surface)".to_string(), None => "iris diagnostics: no renderer yet (no surface)".to_string(),
}; };
self.report_display.edit(rsc).set(&report); // The insets line goes in the pane, not just the log: Iris has no
self.last_report = Some(report); // logcat on her phone, and "the keyboard does not push the
// composer up" cannot be told from "the listener never fired"
// without it (`AndroidUiState::insets_report`).
format!(
"{renderer}\n{}\n{}\n{}\n{}",
trace_line(
iris::diagnostics::trace_enabled(),
iris::diagnostics::trace_enabled()
),
self.android_state().insets_report(),
// Which server this build talks to, and what to do when the
// answer is "none" -- the bench itself opens a checked-in
// fixture and needs no server, so this pane is the only place
// an enrolment can be seen to have taken.
crate::enrollment::status_line(),
crate::app_log::diagnostics_line()
)
} }
/// The keyboard's own diagnostics capture -- see `on_insets_changed`'s /// The keyboard's own diagnostics capture -- see `on_insets_changed`'s
/// doc comment. Reuses `show_diagnostics`'s exact report (so it is the /// doc comment. **Logged only.** It used to also copy the report to
/// same text the on-screen `Diagnostics` button produces, plus the /// the clipboard unprompted and put it in the shell's overlay view,
/// per-frame log `FrameReport` already keeps around the resize -- /// from when the keyboard-inset callback was not firing at all and a
/// `frame_report.report()` above covers "the frames around the /// report could not be got off the phone any other way. Both are gone
/// resize" without a second accounting mechanism), then does three /// as of 2026-09-06: the callback fires reliably now (edge-to-edge,
/// things the button does not: logs it (so a `logcat` pull gets it /// `MainActivity.java`), and the overlay covered the whole screen on
/// even if nothing on screen does), copies it to the clipboard /// *every* keyboard open with its own Copy/Close buttons underneath
/// unprompted, and shows it in the shell's plain overlay view, which /// the keyboard, so it could not be dismissed -- an interruption for
/// draws independently of iris's own renderer -- the whole point, /// something nobody asked for, over an app you are trying to type
/// since the renderer is exactly what might be in the wiped state /// into (UI_RULES.md). The named `Diagnostics` button still shows the
/// this exists to report on. /// same text on demand, and `iris surface:`/`iris insets:` (view.rs)
/// carry the lifecycle a `logcat` pull actually needs.
fn capture_keyboard_diagnostics(&mut self, rsc: &mut Rsc) { fn capture_keyboard_diagnostics(&mut self, rsc: &mut Rsc) {
self.show_diagnostics(rsc); let report = self.diagnostics_text(rsc);
let Some(report) = self.last_report.clone() else {
return;
};
log::info!("iris keyboard diagnostics:\n{report}"); log::info!("iris keyboard diagnostics:\n{report}");
let Some(platform) = &self.platform else {
log::info!("iris keyboard diagnostics: no platform handle, can't reach the shell");
return;
};
if platform.copy_to_clipboard("iris keyboard diagnostics", &report) {
log::info!("iris keyboard diagnostics: copied to clipboard");
} else {
log::info!("iris keyboard diagnostics: clipboard copy failed");
}
platform.show_diagnostics_overlay(&report);
} }
fn copy_report(&mut self) { /// Always copies something, and never depends on `Diagnostics` or
let Some(report) = &self.last_report else { /// `Run benchmark` having been pressed first (docs/IRIS_TODO.md,
log::info!("iris bench report: nothing to copy -- run the benchmark first"); /// 2026-09-07 night: "the copy report button seemed impossible to hit
return; /// until I hit the diagnostics one" -- it was silently declining
}; /// instead of reporting where it had failed, the UI_RULES failure "a
/// failure is reported where it happened"). With no benchmark run yet,
/// it copies the diagnostics pane's own text instead, with a first
/// line saying so -- `diagnostics_text` needs no prior button press
/// either, so this is never actually empty-handed.
fn copy_report(&mut self, rsc: &mut Rsc) {
let Some(platform) = &self.platform else { let Some(platform) = &self.platform else {
log::info!("iris bench report: no platform handle, can't reach the clipboard"); log::info!("iris bench report: no platform handle, can't reach the clipboard");
return; return;
}; };
if platform.copy_to_clipboard("iris bench report", report) { let report = match self.last_report.clone() {
Some(report) => report,
None => format!(
"no benchmark has run yet -- these are the diagnostics instead:\n\n{}",
self.diagnostics_text(rsc)
),
};
// The ring's tail goes on the clipboard, not the full ring, and
// not into the on-screen pane either: the full ring can be over a
// thousand lines with tracing on, and pasting that into a phone's
// message box was Iris's own "causes a lot of lag" report. The
// full ring is still reachable through Dev Updater's Runtime tab
// (`devlog`'s provider reads the same ring) -- this only bounds
// what gets inlined here.
let report = format!(
"{report}\n\n=== app log ({}) ===\n{}",
crate::app_log::ring().summary(),
crate::app_log::ring().tail_text(client_core::log_ring::COPY_REPORT_TAIL_LINES)
);
if platform.copy_to_clipboard("iris bench report", &report) {
log::info!("iris bench report: copied to clipboard"); log::info!("iris bench report: copied to clipboard");
} else { } else {
log::info!("iris bench report: clipboard copy failed"); log::info!("iris bench report: clipboard copy failed");
@@ -604,6 +752,11 @@ impl BenchClient {
.and_then(|p| p.refresh_rate_hz()) .and_then(|p| p.refresh_rate_hz())
.unwrap_or(60.0); .unwrap_or(60.0);
let cpu_start = process_cpu_ms(); let cpu_start = process_cpu_ms();
// Read at the start as well as the end, because the switch is on
// screen while a run is going: a report that only asked afterwards
// would say "on" about a run whose first half has no trace in it
// -- the inferred answer presented as the measured one.
let trace_at_start = iris::diagnostics::trace_enabled();
let run_started_at = Instant::now(); let run_started_at = Instant::now();
rsc.spawn_task(async move |mut ctx| { rsc.spawn_task(async move |mut ctx| {
@@ -701,9 +854,11 @@ impl BenchClient {
" type: {} characters inserted then deleted, one per {TYPE_CHAR_MS}ms", " type: {} characters inserted then deleted, one per {TYPE_CHAR_MS}ms",
TYPE_TEXT.chars().count() TYPE_TEXT.chars().count()
); );
let traced = trace_line(trace_at_start, iris::diagnostics::trace_enabled());
let report = format!( let report = format!(
"iris bench report\n{per_phase}{frames_block}\n\nbench:\n{fling_line}\n\ "iris bench report\n{traced}\n{per_phase}{frames_block}\n\nbench:\n\
{scroll_line}\n{type_line}\n{keyboard}\n{cpu_line}\n{rss_line}\n{battery}" {fling_line}\n{scroll_line}\n{type_line}\n{keyboard}\n{cpu_line}\n\
{rss_line}\n{battery}"
); );
log::info!("iris bench report: {report}"); log::info!("iris bench report: {report}");
state.report_display.edit(rsc).set(&report); state.report_display.edit(rsc).set(&report);
@@ -728,7 +883,7 @@ impl BenchClient {
/// drained everything queued before this call existed. Cost a real hang /// drained everything queued before this call existed. Cost a real hang
/// in this file's first version of the fling phase: every loop iteration /// in this file's first version of the fling phase: every loop iteration
/// after the first sat forever with nothing scheduled to drain it. /// after the first sat forever with nothing scheduled to drain it.
/// Polls rather than assuming one `ANIM_STEP_MS` sleep is enough, since a /// Polls rather than assuming one `POLL_MS` sleep is enough, since a
/// slow device's frame callback can lag further than that. /// slow device's frame callback can lag further than that.
async fn read_from_state<T, F>( async fn read_from_state<T, F>(
ctx: &mut iris::task::TaskCtx<Rsc>, ctx: &mut iris::task::TaskCtx<Rsc>,
@@ -748,7 +903,7 @@ where
if let Ok(value) = rx.try_recv() { if let Ok(value) = rx.try_recv() {
return value; return value;
} }
tokio::time::sleep(Duration::from_millis(ANIM_STEP_MS)).await; tokio::time::sleep(Duration::from_millis(POLL_MS)).await;
} }
} }
@@ -776,13 +931,14 @@ async fn run_fling_phase(
redraw.request_redraw(); redraw.request_redraw();
// Lets the next frame's `repair_anchor` resolve `jump_to_end`'s // Lets the next frame's `repair_anchor` resolve `jump_to_end`'s
// `anchor = None` into a real slot before `start` is read. // `anchor = None` into a real slot before `start` is read.
tokio::time::sleep(Duration::from_millis(ANIM_STEP_MS * 2)).await; tokio::time::sleep(Duration::from_millis(POLL_MS * 2)).await;
let start = read_anchor_position(ctx, redraw).await; let start = read_anchor_position(ctx, redraw).await;
for _ in 0..FLING_COUNT { for _ in 0..FLING_COUNT {
ctx.update(|state: &mut BenchClient, rsc| { ctx.update(|state: &mut BenchClient, rsc| {
if let Some(screen) = &state.screen { if let Some(screen) = &state.screen {
(screen.list)(rsc).fling(-FLING_VELOCITY_PX_S); (screen.list)(rsc).fling(-FLING_VELOCITY_PX_S);
animate_list(screen.list, rsc);
} }
}); });
redraw.request_redraw(); redraw.request_redraw();
@@ -795,6 +951,7 @@ async fn run_fling_phase(
ctx.update(|state: &mut BenchClient, rsc| { ctx.update(|state: &mut BenchClient, rsc| {
if let Some(screen) = &state.screen { if let Some(screen) = &state.screen {
(screen.list)(rsc).fling(FLING_VELOCITY_PX_S); (screen.list)(rsc).fling(FLING_VELOCITY_PX_S);
animate_list(screen.list, rsc);
} }
}); });
redraw.request_redraw(); redraw.request_redraw();
@@ -803,7 +960,10 @@ async fn run_fling_phase(
} }
let end = read_anchor_position(ctx, redraw).await; let end = read_anchor_position(ctx, redraw).await;
format!("start={start} outward={outward} end={end}") // Says how the fling was advanced, because that is what changed on
// 2026-09-08 and a report from before then is not comparable: the
// phase used to tick the fling itself at ~60Hz.
format!("start={start} outward={outward} end={end} ticked=frame-loop")
} }
async fn read_anchor_position( async fn read_anchor_position(
@@ -817,11 +977,31 @@ async fn read_anchor_position(
.await .await
} }
/// Ticks the fling forward in ~60Hz steps (the same shape /// Register the list with the frame loop, exactly as a finger's own
/// `run_stream_phase`'s per-event loop and the old `animate_scroll` used) /// release does (`transcript_ui::Selection::drag`'s `Released` arm) --
/// until it settles or `FLING_SETTLE_CAP_MS` passes -- belt-and-suspenders /// `List::fling` sets a velocity and drives nothing by itself.
/// the same way `BenchRun.kt`'s own `waitForSettle` is, since a fling's fn animate_list(list: iris::prelude::WeakWidget<iris::prelude::List>, rsc: &mut Rsc) {
/// own spline-decided `duration()` already caps how long it can run. let id = list.id();
rsc.ui_mut().animate(id);
}
/// Waits for the fling started above to settle, or for
/// `FLING_SETTLE_CAP_MS` -- belt-and-suspenders the same way
/// `BenchRun.kt`'s own `waitForSettle` is, since a fling's own
/// spline-decided `duration()` already caps how long it can run.
///
/// **It observes; it does not drive.** Until 2026-09-08 this loop called
/// `List::tick_fling` itself every `POLL_MS`, which advanced the
/// fling in 16ms steps -- so on Iris's 120Hz phone every second frame
/// redrew the list at a position it had already drawn, and the benchmark
/// looked distinctly less smooth than the same list under her finger.
/// That is what she reported that day, and it was the rig rather than the
/// renderer: a real fling is ticked once per frame by
/// `UiData::tick_animations`, from the frame callback. So the bench now
/// starts the fling the way a gesture does (`fling` + `UiData::animate`)
/// and polls `is_scrolling` to know when it is over, which makes the
/// phase measure the same path a finger takes. The poll interval is only
/// how often the *question* is asked and has no bearing on the animation.
async fn wait_for_fling_settle( async fn wait_for_fling_settle(
ctx: &mut iris::task::TaskCtx<Rsc>, ctx: &mut iris::task::TaskCtx<Rsc>,
redraw: &Arc<dyn RequestRedraw>, redraw: &Arc<dyn RequestRedraw>,
@@ -830,14 +1010,14 @@ async fn wait_for_fling_settle(
let started = Instant::now(); let started = Instant::now();
while started.elapsed() < cap { while started.elapsed() < cap {
let still_scrolling = read_from_state(ctx, redraw, |state, rsc| match &state.screen { let still_scrolling = read_from_state(ctx, redraw, |state, rsc| match &state.screen {
Some(screen) => (screen.list)(rsc).tick_fling(Instant::now()), Some(screen) => (screen.list)(rsc).is_scrolling(),
None => false, None => false,
}) })
.await; .await;
if !still_scrolling { if !still_scrolling {
return; return;
} }
tokio::time::sleep(Duration::from_millis(ANIM_STEP_MS)).await; tokio::time::sleep(Duration::from_millis(POLL_MS)).await;
} }
} }
+206
View File
@@ -0,0 +1,206 @@
//! The JNI half of `DevLogProvider`: reading this process's own log ring
//! for a `ContentProvider` that Dev Updater queries.
//!
//! **Why**: Iris runs these builds on a phone with no `adb`, and Android
//! forbids one app reading another's `logcat`, so nothing outside this
//! process can recover what it wrote. The app already keeps a bounded copy
//! (`client_core::log_ring`); this is how the copy leaves the process. Dev
//! Updater is on the same phone, so handing it over needs no tunnel, no
//! token and no second enrolment -- and it is Dev Updater's own contract
//! rather than something invented here, so any app it delivers can do the
//! same (its `README.md`, "An app's own log").
//!
//! **Everything general stays in `client-core`** (AGENTS.md's sharing
//! rule). What is here is only what Android forces: the JNI boundary and
//! the Java class on the other side of it.
//!
//! Both entry points answer a **flat `String[]`** rather than a row of
//! typed columns. That is the whole of the JNI, and it is one array type
//! instead of three interleaved ones for a payload the provider is about
//! to hand back over binder as a `MatrixCursor` anyway; `DevLogProvider`
//! parses the two numeric fields. Kept flat rather than nested for the
//! same reason -- an array of arrays is four more JNI calls per line.
use android_view::jni::JNIEnv;
use android_view::jni::objects::{JClass, JObject, JString};
use android_view::jni::sys::{jlong, jobjectArray};
use std::sync::OnceLock;
/// How many `String`s each log line occupies in the flat answer:
/// `seq`, `t_ms`, `level`, `target`, `message`, in that order. The Java
/// side has the same constant, and the two are the one place the shape is
/// written down on each side.
const FIELDS_PER_LINE: usize = 5;
/// The authority the provider registered itself under, once it has been
/// created. `None` until then, which is a state worth being able to say:
/// a provider Android never instantiated and one that is answering look
/// the same from inside this process otherwise.
static AUTHORITY: OnceLock<String> = OnceLock::new();
/// Where this app's log can be read from, for the diagnostics pane.
///
/// The provider's own answer rather than one composed from the package
/// name here: what makes the line worth showing is that it names an
/// authority somebody can actually query, and only the provider knows it
/// registered.
#[cfg(feature = "bench")]
pub fn authority() -> Option<&'static str> {
AUTHORITY.get().map(String::as_str)
}
/// `DevLogProvider.nativeReady` -- the provider announcing the authority
/// it registered under and the app's private directory, from its own
/// `onCreate`.
///
/// The directory is taken here as well as in
/// `MainActivity.nativeSetFilesDir` because **the provider is often the
/// only thing running**: once the app has died, Dev Updater's query
/// starts the process for the provider alone, so no activity ever runs
/// and the panic hook's file would never be replayed into the ring. That
/// is precisely the run whose log is being asked for. Whichever of the
/// two arrives first does the replay; `set_crash_dir` deletes the file,
/// so the second finds nothing and says nothing.
///
/// # Safety
/// Called by the JVM with the arguments its `native` declaration names.
#[unsafe(no_mangle)]
pub extern "system" fn Java_dev_iris_android_demo_DevLogProvider_nativeReady(
mut env: JNIEnv,
_class: JClass,
authority: JString,
files_dir: JString,
) {
// Before the authority line, so the previous run's death is above the
// line announcing this one rather than buried under it.
#[cfg(feature = "transcript-screen")]
if let Some(dir) = string_arg(&mut env, &files_dir) {
crate::app_log::set_crash_dir(std::path::Path::new(&dir));
}
#[cfg(not(feature = "transcript-screen"))]
let _ = &files_dir;
let Some(authority) = string_arg(&mut env, &authority) else {
return;
};
log::info!("iris devlog: serving this app's log at content://{authority}");
let _ = AUTHORITY.set(authority);
}
/// One `String` argument, or `None` for a null or unreadable one.
fn string_arg(env: &mut JNIEnv, value: &JString) -> Option<String> {
if value.is_null() {
return None;
}
env.get_string(value).ok().map(Into::into)
}
/// `DevLogProvider.nativeStatus` -- `held`, `dropped`, `newest_seq`, as
/// three strings.
///
/// `newest_seq` is `-1` for a ring nothing has been written to, which is
/// what tells a reader holding a cursor that this process **restarted**:
/// the ring is in memory, so a new process starts again at zero and a
/// stale cursor would otherwise skip everything silently.
///
/// Exported by name rather than registered, matching this crate's other
/// activity-side natives: the mangled name is the whole of what a class
/// this app owns needs.
///
/// # Safety
/// Called by the JVM with the arguments its `native` declaration names.
#[unsafe(no_mangle)]
pub extern "system" fn Java_dev_iris_android_demo_DevLogProvider_nativeStatus(
mut env: JNIEnv,
_class: JClass,
) -> jobjectArray {
string_array(&mut env, &status_fields())
}
/// `DevLogProvider.nativeLinesSince` -- every held line with a sequence at
/// or after `since`, oldest first, [`FIELDS_PER_LINE`] strings each.
///
/// Inclusive of `since` because [`client_core::log_ring::LogRing::since`]
/// is, and one definition of the cursor is what keeps the app's own
/// uploaded report and this provider describing the same lines.
///
/// # Safety
/// Called by the JVM with the arguments its `native` declaration names.
#[unsafe(no_mangle)]
pub extern "system" fn Java_dev_iris_android_demo_DevLogProvider_nativeLinesSince(
mut env: JNIEnv,
_class: JClass,
since: jlong,
) -> jobjectArray {
// A negative cursor is a caller asking for everything, not an error to
// take the app down over: the provider is a diagnostic.
string_array(&mut env, &line_fields(since.max(0) as u64))
}
/// The three status numbers, as the provider's row.
#[cfg(feature = "transcript-screen")]
fn status_fields() -> Vec<String> {
let ring = client_core::log_ring::process_ring();
vec![
ring.len().to_string(),
ring.dropped().to_string(),
ring.newest_seq().map_or(-1, |seq| seq as i64).to_string(),
]
}
/// The tabs demo links no `client-core` and keeps no ring, so it holds
/// nothing and has never dropped anything -- which is the truth, not a
/// stand-in. The natives are still exported there, because a `native`
/// method Java declares and the library does not is an
/// `UnsatisfiedLinkError` the moment the class loads.
#[cfg(not(feature = "transcript-screen"))]
fn status_fields() -> Vec<String> {
vec!["0".to_string(), "0".to_string(), "-1".to_string()]
}
#[cfg(feature = "transcript-screen")]
fn line_fields(since: u64) -> Vec<String> {
let (lines, _next) = client_core::log_ring::process_ring().since(since);
let mut fields = Vec::with_capacity(lines.len() * FIELDS_PER_LINE);
for line in lines {
fields.push(line.seq.to_string());
fields.push(line.at_ms.to_string());
fields.push(line.level.to_string());
fields.push(line.target);
fields.push(line.message);
}
fields
}
#[cfg(not(feature = "transcript-screen"))]
fn line_fields(_since: u64) -> Vec<String> {
Vec::new()
}
/// A Java `String[]` of those, or a null array if the JVM refused one.
///
/// Null rather than a panic across the JNI boundary: `DevLogProvider`
/// reads it as "the provider could not answer" and returns no cursor,
/// which Dev Updater already draws as a distinct state. Taking the app
/// down to report that its diagnostic is unavailable would be worse than
/// the diagnostic being unavailable.
fn string_array(env: &mut JNIEnv, fields: &[String]) -> jobjectArray {
let null = std::ptr::null_mut();
let Ok(class) = env.find_class("java/lang/String") else {
return null;
};
let Ok(array) = env.new_object_array(fields.len() as i32, class, JObject::null()) else {
return null;
};
for (index, field) in fields.iter().enumerate() {
let Ok(value) = env.new_string(field) else {
return null;
};
if env
.set_object_array_element(&array, index as i32, value)
.is_err()
{
return null;
}
}
array.into_raw()
}
+133
View File
@@ -0,0 +1,133 @@
//! Which `ai-server` this app talks to, and how it was told.
//!
//! The parsing, the file and its owner-only mode are
//! `client_core::config` (`EnrolledServer`/`EnrollmentStore`), shared with
//! the desktop app. What is genuinely this platform's, and all that is
//! here, is the intent plumbing: Android hands an `aiapp://enroll?...`
//! link to `MainActivity`, which passes it and the app's private files
//! directory across JNI (see `lib.rs`'s two exported functions).
//!
//! **Why the app is told at runtime rather than at build time.** The APK
//! is cross-compiled in a VM and run against the server on the host, whose
//! CA and token are not this machine's -- so nothing about the destination
//! can be baked in, and no token or CA may sit in a repo or a delivered
//! artifact either way. The CA arrives with the link (`ca` parameter,
//! `wg_app_link::enroll::ca_param`), which is what makes an APK built
//! anywhere able to pin the server it is pointed at.
//!
//! The files directory is process-wide state, which this project otherwise
//! avoids: it arrives from the activity, and `AndroidAppState::new` -- the
//! first thing that wants the enrollment -- has no parameter it could come
//! in through. Same shape, and the same reason, as
//! `client_core::log_ring`'s process ring.
#[cfg(not(feature = "bench"))]
use client_core::api::UreqTransport;
use client_core::config::{EnrolledServer, EnrollmentStore};
use std::path::PathBuf;
use std::sync::OnceLock;
/// `Context.getFilesDir()`, handed over by `MainActivity` before it builds
/// the view. Set once per process; a second call with a different path is
/// a programmer error rather than something to recover from, and a second
/// call with the same one is what a re-created activity does.
static FILES_DIR: OnceLock<PathBuf> = OnceLock::new();
pub fn set_files_dir(dir: PathBuf) {
if let Err(existing) = FILES_DIR.set(dir.clone()) {
assert_eq!(
existing, dir,
"the app's files directory was set twice with different paths"
);
}
}
/// `None` before `MainActivity` has handed the directory over -- which is
/// **not** the same as "not enrolled", and is why [`status`] has a state
/// for it (UI_RULES: design the unknown state first).
fn store() -> Option<EnrollmentStore> {
FILES_DIR.get().map(EnrollmentStore::new)
}
/// What this app has been told, or why it has not been.
pub enum Status {
Enrolled(EnrolledServer),
/// Nothing has been enrolled yet: the ordinary first-run state.
NotEnrolled,
/// The question could not be answered -- the activity never handed a
/// files directory over, or the file is there and unreadable. Kept
/// apart from `NotEnrolled` because the two want different actions
/// from whoever is looking.
Unknown(String),
}
pub fn status() -> Status {
let Some(store) = store() else {
return Status::Unknown("the activity never handed over a files directory".to_string());
};
match store.load() {
Ok(Some(server)) => Status::Enrolled(server),
Ok(None) => Status::NotEnrolled,
Err(error) => Status::Unknown(error.to_string()),
}
}
/// One line for the diagnostics pane. The three states read differently on
/// purpose: "not enrolled" says what to do about it, and "couldn't tell"
/// must not be mistaken for it.
///
/// Only the bench build has a pane to put this in -- same gate, and the
/// same reason, as `app_log::diagnostics_line`. The transcript build says
/// the same things where they matter to it, in the message
/// [`transport`]'s error becomes on screen.
#[cfg(feature = "bench")]
pub fn status_line() -> String {
match status() {
Status::Enrolled(server) => format!("enrolled: {}:{}", server.host, server.port),
Status::NotEnrolled => "not enrolled -- open the enrol link from Dev Updater".to_string(),
Status::Unknown(why) => format!("enrolment unreadable: {why}"),
}
}
/// Parses an `aiapp://enroll?...` link and saves it, replacing whatever
/// was enrolled before -- opening a link is how somebody says "this server
/// now", including after the old one's token was rotated.
///
/// The returned `Err` is the message for a person: this is called from a
/// tap on a link, and a link that did nothing with nothing said is the
/// failure the UI rules are most insistent about.
pub fn apply_link(uri: &str) -> Result<EnrolledServer, String> {
let server = EnrolledServer::parse_link(uri)?;
let store = store().ok_or("the app has no files directory to save an enrollment in")?;
store
.save(&server)
.map_err(|error| format!("couldn't save the enrollment: {error}"))?;
Ok(server)
}
/// A transport for the enrolled server, pinning the CA the link carried.
///
/// Gated to the same builds as `transcript_client`, its only caller: the
/// bench build opens a checked-in fixture and reaches no server, so
/// compiling this into it would be a warning about dead code that is
/// dead on purpose.
///
/// Every failure here is a sentence a screen can show, because there is
/// nowhere else for it to go: this app has no `logcat` on the phone it is
/// built for.
#[cfg(not(feature = "bench"))]
pub fn transport() -> Result<UreqTransport, String> {
let server = match status() {
Status::Enrolled(server) => server,
Status::NotEnrolled => {
return Err("Not enrolled yet -- open the enrol link from Dev Updater.".to_string());
}
Status::Unknown(why) => return Err(format!("Couldn't read the enrollment: {why}")),
};
let ca_pem = server.ca_pem.as_ref().ok_or(
"The enrollment link carried no CA, so there is nothing to pin. \
Enrol again with a link minted by this server.",
)?;
UreqTransport::new(server.base_url(), &server.token, ca_pem.as_bytes())
.map_err(|error| error.message)
}
+103
View File
@@ -40,6 +40,7 @@ use android_view::{
Context, View, Context, View,
jni::{ jni::{
JNIEnv, JavaVM, JNIEnv, JavaVM,
objects::{JClass, JString},
sys::{JNI_VERSION_1_6, JavaVM as RawJavaVM, jint, jlong}, sys::{JNI_VERSION_1_6, JavaVM as RawJavaVM, jint, jlong},
}, },
register_view_class, register_view_class,
@@ -51,10 +52,25 @@ use iris::prelude::*;
use log::LevelFilter; use log::LevelFilter;
use std::ffi::c_void; use std::ffi::c_void;
/// The app's own log ring and its upload -- only where `client-core` is
/// linked, which is every build that has a server to send to. The plain
/// tabs demo keeps `android_logger` alone, as it always had.
#[cfg(feature = "transcript-screen")]
mod app_log;
#[cfg(feature = "bench")] #[cfg(feature = "bench")]
mod bench_client; mod bench_client;
#[cfg(feature = "bench")] #[cfg(feature = "bench")]
mod bench_jni; mod bench_jni;
/// This app's log ring, handed to Dev Updater on the phone through a
/// `ContentProvider`. Declared in every build for the reason the module
/// gives: the Java class is in the manifest either way, and a `native`
/// method the library does not export fails the class load.
mod devlog;
/// Which server this app talks to, told to it at runtime by an
/// `aiapp://enroll` link. Only where `client-core` is linked -- the plain
/// tabs demo makes no network call and has nothing to enrol against.
#[cfg(feature = "transcript-screen")]
mod enrollment;
#[cfg(all(feature = "transcript-screen", not(feature = "bench")))] #[cfg(all(feature = "transcript-screen", not(feature = "bench")))]
mod transcript_client; mod transcript_client;
@@ -119,6 +135,13 @@ extern "system" fn new_view_peer<'local>(
/// mirrors android-view's own demo, which carries the same comment. /// mirrors android-view's own demo, which carries the same comment.
#[unsafe(no_mangle)] #[unsafe(no_mangle)]
pub unsafe extern "system" fn JNI_OnLoad(vm: *mut RawJavaVM, _: *mut c_void) -> jint { pub unsafe extern "system" fn JNI_OnLoad(vm: *mut RawJavaVM, _: *mut c_void) -> jint {
// The ring in front of `android_logger` where there is one (see
// `app_log`), and `android_logger` alone otherwise. Both install the
// same tag and level, so `logcat` cannot tell the two builds apart --
// the ring only adds a second reader.
#[cfg(feature = "transcript-screen")]
app_log::install(LevelFilter::Debug);
#[cfg(not(feature = "transcript-screen"))]
android_logger::init_once( android_logger::init_once(
android_logger::Config::default() android_logger::Config::default()
.with_max_level(LevelFilter::Debug) .with_max_level(LevelFilter::Debug)
@@ -130,3 +153,83 @@ pub unsafe extern "system" fn JNI_OnLoad(vm: *mut RawJavaVM, _: *mut c_void) ->
iris::android::register_native_methods(&mut env, VIEW_CLASS); iris::android::register_native_methods(&mut env, VIEW_CLASS);
JNI_VERSION_1_6 JNI_VERSION_1_6
} }
/// `MainActivity.nativeSetFilesDir` -- the app's private directory, handed
/// over before the view exists because that is where the enrollment is
/// read from and written to (`enrollment`'s module doc).
///
/// Exported by name rather than registered through `RegisterNatives`: the
/// view's methods are registered because `android-view` owns that class
/// and hands out one function pointer, whereas these two are this app's
/// own activity and the mangled name is the whole of what is needed.
///
/// Declared in every build, including the tabs demo that has no
/// `client-core` to store anything -- a `native` method Java declares and
/// the library does not export is an `UnsatisfiedLinkError` when the class
/// loads, which would take down a build that merely shares the activity.
///
/// # Safety
/// Called by the JVM with the arguments its `native` declaration names.
#[unsafe(no_mangle)]
pub extern "system" fn Java_dev_iris_android_demo_MainActivity_nativeSetFilesDir(
mut env: JNIEnv,
_class: JClass,
dir: JString,
) {
let Some(dir) = jstring(&mut env, dir) else {
return;
};
#[cfg(feature = "transcript-screen")]
{
app_log::set_crash_dir(std::path::Path::new(&dir));
enrollment::set_files_dir(std::path::PathBuf::from(&dir));
}
log::debug!("iris app: files directory is {dir}");
}
/// `MainActivity.nativeEnroll` -- one `aiapp://enroll?...` link, from the
/// VIEW intent that started or resumed the activity.
///
/// Logged either way rather than answered: the activity has nothing to do
/// with the result, and where the enrollment shows up is the diagnostics
/// pane (`enrollment::status_line`), which reads the stored answer rather
/// than being told it.
///
/// # Safety
/// Called by the JVM with the arguments its `native` declaration names.
#[unsafe(no_mangle)]
pub extern "system" fn Java_dev_iris_android_demo_MainActivity_nativeEnroll(
mut env: JNIEnv,
_class: JClass,
uri: JString,
) {
let Some(uri) = jstring(&mut env, uri) else {
return;
};
#[cfg(feature = "transcript-screen")]
match enrollment::apply_link(&uri) {
// Never the token: `wg-app-link`'s enroll module forbids logging
// it, and this line would otherwise be the one place it leaked.
Ok(server) => log::info!("iris app: enrolled with {}:{}", server.host, server.port),
Err(error) => log::warn!("iris app: that enrolment link was refused -- {error}"),
}
#[cfg(not(feature = "transcript-screen"))]
log::warn!("iris app: {uri} arrived, but this build has no server to enrol with");
}
/// A `JString` as a Rust `String`, or `None` for a null or non-UTF-8 one --
/// neither is worth taking the app down for, and both are logged where
/// they happen.
fn jstring(env: &mut JNIEnv, value: JString) -> Option<String> {
if value.is_null() {
log::warn!("iris app: the activity passed a null string across JNI");
return None;
}
match env.get_string(&value) {
Ok(value) => Some(value.into()),
Err(error) => {
log::warn!("iris app: couldn't read a string from the activity -- {error}");
None
}
}
}
+18 -24
View File
@@ -7,15 +7,15 @@
//! //!
//! **Deliberate simplification, recorded rather than left to be //! **Deliberate simplification, recorded rather than left to be
//! rediscovered (RUST.md's I5 box has the full account)**: there is no //! rediscovered (RUST.md's I5 box has the full account)**: there is no
//! session list and no enrollment UI here. The server, port, token and //! session list here -- the first session `ApiClient::fetch_sessions`
//! pinned CA are baked in at build time (`build.rs`'s //! returns is opened automatically, since there is nothing to tap to get
//! `AI_APP_TRANSCRIPT_HOST`/`_PORT`/`_TOKEN`/`AI_APP_CA`), and the first //! there, which is what `transcript-bench.sh` and `ui-trace` need to land
//! session `ApiClient::fetch_sessions` returns is opened automatically -- //! straight on the screen under test.
//! there is nothing to tap to get there, which is what `transcript-bench.sh` //!
//! and `ui-trace` need to land straight on the screen under test. A real //! Which server it opens it against is no longer baked in: it is the
//! app needs `desktop-app`'s `EnrolledServer`/QR-link flow or E3's //! enrollment an `aiapp://enroll` link left behind (`crate::enrollment`,
//! Keystore-sealed `ServerConfig.kt`; building a second one of those was //! and `desktop-app`'s identical `--link`), because an APK
//! not this pass's job. //! cross-compiled here cannot pin the CA of a server on the host.
//! //!
//! **Reuses `iris/desktop-app`'s `app.rs` shape almost exactly** -- //! **Reuses `iris/desktop-app`'s `app.rs` shape almost exactly** --
//! `fold_event`/`group_tool_runs`/`fold_page`/`raw_seq` from //! `fold_event`/`group_tool_runs`/`fold_page`/`raw_seq` from
@@ -46,10 +46,6 @@ use iris::prelude::*;
use std::sync::Arc; use std::sync::Arc;
use std::sync::atomic::{AtomicU64, Ordering}; use std::sync::atomic::{AtomicU64, Ordering};
mod pinned {
include!(concat!(env!("OUT_DIR"), "/pinned_config.rs"));
}
pub struct TranscriptClient { pub struct TranscriptClient {
ui_state: AndroidUiState, ui_state: AndroidUiState,
/// The screen's own content -- everything under the fixed /// The screen's own content -- everything under the fixed
@@ -85,18 +81,16 @@ impl HasAndroidUiState for TranscriptClient {
} }
} }
/// Builds one `UreqTransport` from the config `build.rs` baked in. Called /// Builds one `UreqTransport` from the stored enrollment. Called twice per
/// twice per session load, same as `desktop-app`'s `build_transport` /// session load, same as `desktop-app`'s `build_transport` closure --
/// closure -- `ApiClient` and the live-stream follow each need their own, /// `ApiClient` and the live-stream follow each need their own, since
/// since `UreqTransport` holds its own `ureq::Agent`. /// `UreqTransport` holds its own `ureq::Agent`.
///
/// Read afresh each time rather than held: opening a new enrolment link
/// while the app is running is how somebody points it at another server,
/// and a cached transport would keep talking to the old one.
fn build_transport() -> Result<UreqTransport, String> { fn build_transport() -> Result<UreqTransport, String> {
let base_url = format!("https://{}:{}", pinned::HOST, pinned::PORT); crate::enrollment::transport()
UreqTransport::new(
base_url,
pinned::TOKEN.to_string(),
pinned::CA_PEM.as_bytes(),
)
.map_err(|e| e.to_string())
} }
fn placeholder<Rsc: HasEvents>(rsc: &mut Rsc, message: &str) -> StrongWidget { fn placeholder<Rsc: HasEvents>(rsc: &mut Rsc, message: &str) -> StrongWidget {
+156
View File
@@ -0,0 +1,156 @@
#!/usr/bin/env python3
"""AOSP's fling spline, transcribed independently of the Rust port.
This exists so the numbers in `sense.rs`'s `the_spline_matches_aosps_own_table`
and `a_flick_decelerates_the_way_aosp_says_it_does` are not the Rust code
grading its own homework. Every test iris's fling had before 2026-09-07
compared the curve with itself -- monotonic, signed, integrates to the closed
form -- and all of them passed while `distance_fraction(t)` was returning
exactly `t` (see `android_fling_spline`'s doc comment). Numbers checked into a
test have to come from somewhere else, and this is the somewhere else.
Transcribed by hand from, and only from:
* frameworks/base `core/java/android/widget/OverScroller.java`,
`SplineOverScroller`'s static initialiser, `getSplineDeceleration`,
`getSplineFlingDistance`, `getSplineFlingDuration` and `update`.
* androidx.compose.animation:animation:1.12.0 `SplineBasedDecay.kt`
(`computeSplineInfo`, `AndroidFlingSpline.flingPosition`) and
`FlingCalculator.kt` (`computeDeceleration`, `flingDistance`,
`flingDuration`, `FlingInfo.position`/`velocity`). The two agree line for
line, which is why iris ports one curve rather than two.
Run it with no arguments; it prints the table entries and the (velocity,
density, t) points the Rust tests assert on.
"""
NB_SAMPLES = 100
INFLEXION = 0.35
START_TENSION = 0.5
END_TENSION = 1.0
P1 = START_TENSION * INFLEXION
P2 = 1.0 - END_TENSION * (1.0 - INFLEXION)
# ViewConfiguration.getScrollFriction(), and SplineOverScroller's own
# "look and feel tuning" constant -- a different number in a different place
# of the same formula, which is the pair iris got the wrong way round once.
SCROLL_FRICTION = 0.015
TUNING = 0.84
GRAVITY_EARTH = 9.80665
INCHES_PER_METER = 39.37
import math
DECELERATION_RATE = math.log(0.78) / math.log(0.9)
def spline_positions():
"""SPLINE_POSITION: distance fraction at each of 101 even time steps."""
position = [0.0] * (NB_SAMPLES + 1)
x_min = 0.0
for i in range(NB_SAMPLES):
alpha = i / NB_SAMPLES
x_max = 1.0
while True:
x = x_min + (x_max - x_min) / 2.0
coef = 3.0 * x * (1.0 - x)
# Solved on the P1/P2 curve...
tx = coef * ((1.0 - x) * P1 + x * P2) + x * x * x
if abs(tx - alpha) < 1e-5:
break
if tx > alpha:
x_max = x
else:
x_min = x
# ...and sampled on the tension curve.
position[i] = coef * ((1.0 - x) * START_TENSION + x * END_TENSION) + x * x * x
position[NB_SAMPLES] = 1.0
return position
POSITION = spline_positions()
def fling_sample(t):
"""(distance fraction, velocity fraction) at time fraction `t`."""
t = min(max(t, 0.0), 1.0)
index = int(t * NB_SAMPLES)
if index >= NB_SAMPLES:
return 1.0, 0.0
t_inf = index / NB_SAMPLES
t_sup = (index + 1) / NB_SAMPLES
velocity_coef = (POSITION[index + 1] - POSITION[index]) / (t_sup - t_inf)
return POSITION[index] + (t - t_inf) * velocity_coef, velocity_coef
def physical_coefficient(density):
return GRAVITY_EARTH * INCHES_PER_METER * density * 160.0 * TUNING
def deceleration(velocity, density):
return math.log(
INFLEXION * abs(velocity) / (SCROLL_FRICTION * physical_coefficient(density))
)
def fling_distance(velocity, density):
l = deceleration(velocity, density)
return (
SCROLL_FRICTION
* physical_coefficient(density)
* math.exp(DECELERATION_RATE / (DECELERATION_RATE - 1.0) * l)
)
def fling_duration_s(velocity, density):
l = deceleration(velocity, density)
return math.exp(l / (DECELERATION_RATE - 1.0))
def position_at(velocity, density, t_seconds):
d = fling_duration_s(velocity, density)
return fling_distance(velocity, density) * fling_sample(t_seconds / d)[0]
def velocity_at(velocity, density, t_seconds):
d = fling_duration_s(velocity, density)
return fling_sample(t_seconds / d)[1] * fling_distance(velocity, density) / d
if __name__ == "__main__":
print("SPLINE_POSITION at a few indices (index: value)")
for i in (0, 1, 10, 25, 50, 75, 99, 100):
print(f" {i:3}: {POSITION[i]:.6f}")
print()
print("distance/velocity fraction at time fractions")
for t in (0.0, 0.1, 0.25, 0.5, 0.75, 0.9, 1.0):
d, v = fling_sample(t)
print(f" t={t:<5} distance={d:.6f} velocity={v:.6f}")
print()
# 2.55 is Iris's Pixel 9 Pro XL (docs/bench/iris-phone-v2-2026-09-06.md);
# 2.75 is this checkout's emulator.
for density in (2.55, 2.75):
# 15250 is `transcript-fixture/touch/flick-120hz.touch`'s own
# release velocity (velocity_reference.py), so `phone_screen.rs`
# can bound the fling it produces from *here* rather than from the
# `FlingCalculator` under test (docs/REVIEW-2026-09-07.md's T1).
for velocity in (5000.0, 11064.0, 15250.0):
dur = fling_duration_s(velocity, density)
print(
f"density={density} v={velocity}: "
f"distance={fling_distance(velocity, density):.3f}px "
f"duration={dur:.4f}s"
)
# Deliberately not round fractions. The velocity coefficient is
# piecewise *constant* across each of the 100 samples, so it
# steps at t = k/100 and a test asserting on 0.75 is asserting
# on which side of a discontinuity the last float landed --
# which is genuinely different between Python and Rust and says
# nothing about the curve.
for frac in (0.125, 0.335, 0.505, 0.755):
t = frac * dur
print(
f" t={frac:>4} of duration ({t:.4f}s): "
f"pos={position_at(velocity, density, t):.3f}px "
f"vel={velocity_at(velocity, density, t):.3f}px/s"
)
+5 -5
View File
@@ -142,7 +142,7 @@ fn bench_first_frame(n: usize) {
let start = Instant::now(); let start = Instant::now();
render.update(&root, &mut rsc); render.update(&root, &mut rsc);
let elapsed = start.elapsed(); let elapsed = start.elapsed();
let (draws, rewrites, moves) = render.take_counters(); let (draws, rewrites, moves, _shapes) = render.take_counters();
report( report(
&format!("(a) first frame, N={n}"), &format!("(a) first frame, N={n}"),
elapsed, elapsed,
@@ -177,7 +177,7 @@ fn bench_scroll(n: usize, ticks: usize) {
let start = Instant::now(); let start = Instant::now();
render.update(&root, &mut rsc); render.update(&root, &mut rsc);
total += start.elapsed(); total += start.elapsed();
let (draws, rewrites, moves) = render.take_counters(); let (draws, rewrites, moves, _shapes) = render.take_counters();
total_draws += draws; total_draws += draws;
total_rewrites += rewrites; total_rewrites += rewrites;
total_moves += moves; total_moves += moves;
@@ -245,7 +245,7 @@ fn bench_input_grows(n: usize, lines: usize) {
let start = Instant::now(); let start = Instant::now();
render.update(&root, &mut rsc); render.update(&root, &mut rsc);
total += start.elapsed(); total += start.elapsed();
let (draws, rewrites, moves) = render.take_counters(); let (draws, rewrites, moves, _shapes) = render.take_counters();
total_draws += draws; total_draws += draws;
total_rewrites += rewrites; total_rewrites += rewrites;
total_moves += moves; total_moves += moves;
@@ -302,7 +302,7 @@ fn bench_insert_above_anchor(n: usize, inserts: usize) {
let start = Instant::now(); let start = Instant::now();
render.update(&root, &mut rsc); render.update(&root, &mut rsc);
total += start.elapsed(); total += start.elapsed();
let (draws, rewrites, moves) = render.take_counters(); let (draws, rewrites, moves, _shapes) = render.take_counters();
total_draws += draws; total_draws += draws;
total_rewrites += rewrites; total_rewrites += rewrites;
total_moves += moves; total_moves += moves;
@@ -384,7 +384,7 @@ fn bench_expand_holds_edge(n: usize, growths: usize) {
let start = Instant::now(); let start = Instant::now();
render.update(&root, &mut rsc); render.update(&root, &mut rsc);
total += start.elapsed(); total += start.elapsed();
let (draws, rewrites, moves) = render.take_counters(); let (draws, rewrites, moves, _shapes) = render.take_counters();
total_draws += draws; total_draws += draws;
total_rewrites += rewrites; total_rewrites += rewrites;
total_moves += moves; total_moves += moves;
+96
View File
@@ -0,0 +1,96 @@
#!/usr/bin/env python3
"""Turns `iris::input` debug lines -- from a phone's diagnostics report, or
from a report the layer-1 harness produced with tracing on
(`iris::diagnostics::set_trace(true)`) -- back into a `TouchScript` file
`iris::harness::Harness::replay` can play back at layer 1.
Why this exists: `docs/RUST.md`'s "Three test layers" box says the cheapest
layer that can answer a question wins, and a gesture that misbehaves on
Iris's phone is otherwise only describable in words. `iris::sense::
log_input_event`'s one line per platform event (Android's on_touch_event
once per `MotionEvent`, with historical samples inline; winit's once per
pointer `WindowEvent`; the harness's `touch`, once per script line) already
carries everything a `.touch` file's `t_ms action x y` needs -- this just
reads it back out and reconstructs the samples in order, expanding each
event's inline historical samples into their own `move` lines first (they
are always intermediate positions of a move, and Android documents them as
oldest first, which is also the order they appear in the line).
Usage:
report_to_touch.py < report.txt > replay.touch
report_to_touch.py report.txt > replay.touch
Only lines containing "iris input: action=..." are read; everything else in
the report (insets, frame timings, drag-release summaries) is ignored, so
this can be pointed at Copy report's whole clipboard text directly.
"""
import re
import sys
# The message half of `sense::log_input_event`'s format string, prefix-
# agnostic: a real report line also carries the ring's own
# `HH:MM:SS.mmm LEVEL target:` header (`LogLine::format`) or, forwarded
# through `ai_server::client_log`, a `[<source> <clock> #<seq>]` tag ahead
# of that -- neither of which this needs to understand, since `search`
# (not `match`) finds the marker wherever it starts.
LINE_RE = re.compile(
r"iris input: action=(?P<action>\w+) x=(?P<x>-?[0-9.]+) y=(?P<y>-?[0-9.]+) "
r"t=(?P<t>[0-9]+)ms history=(?P<hist>[0-9]+)(?P<rest>.*)$"
)
# One historical sample inside `rest`: `t:x,y`, space-separated, oldest first
# -- see `log_input_event`'s own doc for why order matters.
HIST_RE = re.compile(r"(?P<t>[0-9]+):(?P<x>-?[0-9.]+),(?P<y>-?[0-9.]+)")
def _fmt(value: float) -> str:
"""The number as `TouchScript::parse`'s own `f32::parse` would round-trip
it -- an integer without a trailing `.0` where the source was one
(every coordinate here is a physical pixel), `{:g}` otherwise so a
fractional value from a real device is not silently truncated."""
if value == int(value):
return str(int(value))
return f"{value:g}"
def convert(lines):
"""Every `iris::input` line, oldest first, expanded to one `(t_ms,
action, x, y)` tuple per touch sample -- a historical sample is always
an intermediate `move`, and the event's own sample keeps its real
action (`down`/`move`/`up`/`cancel`)."""
rows = []
for line in lines:
m = LINE_RE.search(line)
if not m:
continue
hist_count = int(m.group("hist"))
hist_matches = list(HIST_RE.finditer(m.group("rest")))
if len(hist_matches) != hist_count:
print(
f"report_to_touch: {line.strip()!r} says history={hist_count} but "
f"holds {len(hist_matches)} samples -- skipped",
file=sys.stderr,
)
continue
for hm in hist_matches:
rows.append(
(int(hm.group("t")), "move", float(hm.group("x")), float(hm.group("y")))
)
rows.append(
(int(m.group("t")), m.group("action"), float(m.group("x")), float(m.group("y")))
)
return rows
def main():
if len(sys.argv) > 2:
print("usage: report_to_touch.py [report.txt] < report.txt", file=sys.stderr)
return 2
text = open(sys.argv[1]) if len(sys.argv) == 2 else sys.stdin
for t_ms, action, x, y in convert(text):
print(f"{t_ms} {action} {_fmt(x)} {_fmt(y)}")
return 0
if __name__ == "__main__":
sys.exit(main())
+298
View File
@@ -0,0 +1,298 @@
#!/usr/bin/env python3
"""Compose's touch velocity tracker, transcribed independently of the Rust port.
Same reason `fling_spline_reference.py` exists: the numbers checked into
`sense.rs`'s velocity tests must not be numbers the Rust produced. The old
estimator -- total motion over the sample span, an average -- passed every test
it had, because every one of those tests asserted the average's own definition
back at it. An average cannot tell an accelerating flick from a steady drag, and
that is exactly what Iris reported from the phone on 2026-09-07: "flinging now
actually works but is slower than Compose's immediately after releasing the
flick".
Transcribed by hand from, and only from, the `-sources.jar` of
**androidx.compose.ui:ui-android:1.12.0** and
**androidx.compose.foundation:foundation-android:1.12.0**
(dl.google.com/dl/android/maven2), read 2026-09-07:
* `androidx/compose/ui/input/pointer/util/VelocityTracker.kt` --
`VelocityTracker1D.calculateVelocity`, `polyFitLeastSquares`,
`calculateImpulseVelocity`, `kineticEnergyToVelocity`, and the constants
`HistorySize = 20`, `HorizonMilliseconds = 100`,
`AssumePointerMoveStoppedMilliseconds = 40`.
* `androidx/compose/ui/input/pointer/util/PlatformVelocityTracker.kt` --
`Lsq2VelocityTracker`, which is what the 2D `VelocityTracker` delegates to.
* `androidx/compose/ui/input/pointer/util/PlatformVelocityTracker.android.kt`
-- the `AndroidComposeUiFlags.isFrameworkVelocityTrackerEnabled` fork.
* `androidx/compose/ui/AndroidComposeUiFlags.android.kt` -- that flag's
default, which is `false`.
* `androidx/compose/foundation/gestures/Draggable.kt` -- `sendDragStart` /
`sendDragEvent` / `sendDragStopped`, i.e. *which* samples a touch drag
feeds the tracker and where the maximum-velocity clamp is applied.
* `androidx/compose/foundation/gestures/DifferentialVelocityTracker.kt` and
`NonTouchScrollingLogic.kt` -- the Impulse strategy's only caller.
* `androidx/compose/foundation/gestures/Scrollable.kt` --
`DefaultFlingBehavior.performFling`, for the minimum-velocity question.
**Which strategy a touch fling actually uses, since this was the surprise.**
`Strategy.Impulse` is *not* it. `scrollable`/`draggable` release through
`DragGestureNode.sendDragStopped`, which calls the 2D `VelocityTracker`; on
Android that is `Lsq2VelocityTracker` (the framework-tracker flag defaults to
false), which is two `VelocityTracker1D(strategy = Lsq2)` -- a degree-2
least-squares fit over **absolute positions**, whose velocity is the fitted
polynomial's derivative at the newest sample. Impulse is reached only through
`DifferentialVelocityTracker`, whose sole caller is `NonTouchScrollingLogic`:
mouse wheel and trackpad, never a finger. So this script transcribes Lsq2 and
iris ports Lsq2. `calculate_impulse_velocity` is here anyway, unused by the
printed points, because ruling it out by reading is cheaper than ruling it out
again next time somebody remembers "Compose uses impulse".
**Which samples a touch drag feeds it.** `sendDragStart` adds the DOWN change;
every subsequent MOVE, historical samples included, is added by `sendDragEvent`.
The **UP position is never added**: `Lsq2VelocityTracker.addPointerInputChange`
wraps its two `addPosition` calls in `if (!event.changedToUpIgnoreConsumed())`,
and all the UP branch does is reset the tracker when more than 40ms have passed
since the last MOVE (b/238654963). So a finger that stops before lifting reads
as a stop, not as a decelerating tail. Positions are the raw event positions,
so the touch slop is inside the motion the tracker sees even though the list
never scrolled by it.
Two of Compose's samples iris does *not* reproduce, both noted rather than
copied: pre-slop MOVEs (iris's `DragArbiter` is `Undecided` then too, so it
feeds none either -- these agree), and the single MOVE that *crosses* the slop,
which Compose drops because `sendDragStart` adds only the DOWN. iris feeds that
one, since it is a real measured position and dropping it would be copying a
quirk of where Compose happens to split its state machine.
**The clamps.** Maximum: `sendDragStopped` passes
`LocalViewConfiguration.maximumFlingVelocity`, which on Android is
`ViewConfiguration.getScaledMaximumFlingVelocity()` -- 8000 dp/s. Minimum:
there is **none** on this path. `ViewConfiguration.minimumFlingVelocity`
exists in Compose's `ViewConfiguration` interface but its only use in either
artifact is `NestedScrollInteropConnection`, for View interop.
`DefaultFlingBehavior.performFling` guards with `abs(initialVelocity) > 1f`
and says why in its own comment: "we need it since spline curve gives us
NaNs". 1 px/s, not 50 dp/s.
Run it with no arguments; it prints the sample sets and the velocities the
Rust tests assert on.
"""
import math
HISTORY_SIZE = 20
HORIZON_MILLISECONDS = 100.0
ASSUME_POINTER_MOVE_STOPPED_MILLISECONDS = 40.0
MIN_SAMPLE_SIZE_LSQ2 = 3
# ViewConfiguration.getScaledMaximumFlingVelocity(), in dp/s.
MAXIMUM_FLING_VELOCITY_DP_S = 8000.0
# DefaultFlingBehavior.performFling's own threshold, in the units of the
# positions fed to the tracker -- pixels per second here.
FLING_MINIMUM_PX_S = 1.0
def poly_fit_least_squares(x, y, sample_count, degree):
"""`polyFitLeastSquares`: Gram-Schmidt QR, coefficients low order first."""
if degree < 1:
raise ValueError("The degree must be at positive integer")
if sample_count == 0:
raise ValueError("At least one point must be provided")
truncated_degree = sample_count - 1 if degree >= sample_count else degree
m = sample_count
n = truncated_degree + 1
# a[i][h] = x[h]**i, pre-multiplied by the (always 1.0) weight.
a = [[0.0] * m for _ in range(n)]
for h in range(m):
a[0][h] = 1.0
for i in range(1, n):
a[i][h] = a[i - 1][h] * x[h]
q = [[0.0] * m for _ in range(n)]
r = [[0.0] * n for _ in range(n)]
for j in range(n):
w = q[j]
w[:] = a[j][:m]
for i in range(j):
z = q[i]
dot = sum(w[h] * z[h] for h in range(m))
for h in range(m):
w[h] -= dot * z[h]
norm = math.sqrt(sum(v * v for v in w))
inverse_norm = 1.0 / max(norm, 1e-6)
for h in range(m):
w[h] *= inverse_norm
for i in range(n):
r[j][i] = 0.0 if i < j else sum(w[h] * a[i][h] for h in range(m))
coefficients = [0.0] * n
for i in range(n - 1, -1, -1):
c = sum(q[i][h] * y[h] for h in range(m))
for j in range(n - 1, i, -1):
c -= r[i][j] * coefficients[j]
coefficients[i] = c / r[i][i]
return coefficients
def kinetic_energy_to_velocity(kinetic_energy):
sign = 0.0 if kinetic_energy == 0.0 else math.copysign(1.0, kinetic_energy)
return sign * math.sqrt(2 * abs(kinetic_energy))
def calculate_impulse_velocity(data_points, time, sample_count, is_data_differential):
"""`calculateImpulseVelocity` -- not on the touch path; see the module doc."""
work = 0.0
start = sample_count - 1
next_time = time[start]
for i in range(start, 0, -1):
current_time = next_time
next_time = time[i - 1]
if current_time == next_time:
continue
if is_data_differential:
delta = -data_points[i - 1]
else:
delta = data_points[i] - data_points[i - 1]
v_curr = delta / (current_time - next_time)
v_prev = kinetic_energy_to_velocity(work)
work += (v_curr - v_prev) * abs(v_curr)
if i == start:
work = work * 0.5
return kinetic_energy_to_velocity(work)
def calculate_velocity(samples):
"""`VelocityTracker1D.calculateVelocity` with `Strategy.Lsq2`.
`samples` is `(time_millis, position)` oldest first, at most the last
`HISTORY_SIZE` of which the circular buffer would still be holding.
Returns units per second.
"""
held = samples[-HISTORY_SIZE:]
if not held:
return 0.0
data_points = []
time = []
newest_time, _ = held[-1]
previous_time = newest_time
for sample_time, sample_position in reversed(held):
age = float(newest_time - sample_time)
delta = abs(float(sample_time - previous_time))
# Lsq2 walks back sample to sample; only the non-differential
# Impulse branch compares every sample against the newest one.
previous_time = sample_time
if age > HORIZON_MILLISECONDS or delta > ASSUME_POINTER_MOVE_STOPPED_MILLISECONDS:
break
data_points.append(sample_position)
time.append(-age)
if len(data_points) == HISTORY_SIZE:
break
if len(data_points) < MIN_SAMPLE_SIZE_LSQ2:
return 0.0
try:
coefficients = poly_fit_least_squares(time, data_points, len(data_points), 2)
except ValueError:
return 0.0
# The 2nd coefficient is the fitted polynomial's derivative at x = 0,
# which is the newest sample's timestamp. units/ms -> units/s.
return coefficients[1] * 1000.0
def clamped(velocity, maximum):
"""`VelocityTracker1D.calculateVelocity(maximumVelocity)`."""
if velocity == 0.0 or math.isnan(velocity):
return 0.0
return min(velocity, maximum) if velocity > 0 else max(velocity, -maximum)
def average(samples):
"""The estimator being replaced: total motion over the span."""
if len(samples) < 2:
return 0.0
span = (samples[-1][0] - samples[0][0]) / 1000.0
if span <= 0.0:
return 0.0
return (samples[-1][1] - samples[0][1]) / span
# --- The three recorded sample sets the Rust tests assert on. ----------------
# 1. `transcript-fixture/touch/flick-120hz.touch`, as `DragGesture` feeds it:
# the DOWN position, then one position per MOVE. The UP at t=20 adds no
# sample (see the module doc), which is why the finger sitting still for its
# last 4ms does not drag the estimate down. y only; the flick is vertical.
FLICK_120HZ = [(0, 1000.0), (4, 1040.0), (8, 1086.0), (12, 1138.0), (16, 1196.0)]
# 2. A steady drag: 5px every 10ms for 100ms. A constant-velocity fit and an
# average must agree here -- this is the case that cannot tell the two
# estimators apart, which is why it is not the only one.
STEADY_DRAG = [(i * 10, float(i * 5)) for i in range(11)]
# 3. A flick that accelerates into the release: 10ms apart, deltas doubling.
# This is the case the average gets wrong, and the negative control for
# the port -- reverting to the average must fail this test and only this
# kind of test.
ACCELERATING_FLICK = [(0, 0.0), (10, 2.0), (20, 6.0), (30, 14.0), (40, 30.0), (50, 54.0)]
# 4. The two edges of the sample walk, checked here so the Rust asserts
# Compose's answer rather than iris's own reading of the rule.
# (a) An old, fast burst outside the 100ms horizon, then a slow steady
# drag: the burst must not leak into the estimate.
OLD_BURST_THEN_STEADY = [(0, 0.0)] + [(10 + i * 10, 1000.0 + i) for i in range(11)]
# (b) The finger stops for 48ms and then lifts. The gap exceeds
# AssumePointerMoveStopped, so the walk breaks after one sample and
# there is no fling -- what stops a "park it and let go" from
# flinging at whatever speed the finger arrived with.
STOPPED_BEFORE_RELEASE = [(0, 0.0), (4, 40.0), (8, 90.0), (12, 150.0), (60, 152.0)]
# 5. `sense.rs`'s own `drag_gesture_tests`: what `DragGesture` feeds for a
# press and two move frames, which is the fewest a fit can use.
TWO_MOVE_FRAMES = [(0, 0.0), (8, 100.0), (16, 220.0)]
# ... and one move frame, which Compose cannot fit either.
ONE_MOVE_FRAME = [(0, 0.0), (8, 100.0)]
# The phone: 1080x2424 at content_scale 2.55.
PHONE_DENSITY = 2.55
def report(name, samples):
v = calculate_velocity(samples)
print(f"{name}:")
print(f" samples (t_ms, position): {samples}")
print(f" Lsq2 (Compose's touch path): {v:.4f} px/s")
print(f" average (the old estimator): {average(samples):.4f} px/s")
print(f" impulse (non-touch, for ref): ", end="")
held = list(reversed(samples[-HISTORY_SIZE:]))
newest = held[0][0]
print(
f"{calculate_impulse_velocity([p for _, p in held], [-(newest - t) for t, _ in held], len(held), False) * 1000.0:.4f} px/s"
)
print()
if __name__ == "__main__":
print("Compose 1.12.0 touch velocity: VelocityTracker1D, Strategy.Lsq2,")
print("non-differential (positions), HistorySize=20, Horizon=100ms,")
print("AssumePointerMoveStopped=40ms, minSampleSize=3.\n")
report("flick-120hz.touch", FLICK_120HZ)
report("steady drag (5px/10ms)", STEADY_DRAG)
report("accelerating flick (deltas 2,4,8,16,24 per 10ms)", ACCELERATING_FLICK)
report("old burst then steady 1px/10ms", OLD_BURST_THEN_STEADY)
report("stopped 48ms before release", STOPPED_BEFORE_RELEASE)
report("press and two move frames", TWO_MOVE_FRAMES)
report("press and one move frame", ONE_MOVE_FRAME)
print("Clamps:")
print(f" maximum: {MAXIMUM_FLING_VELOCITY_DP_S} dp/s")
print(
f" = {MAXIMUM_FLING_VELOCITY_DP_S * PHONE_DENSITY:.1f} px/s at the phone's density {PHONE_DENSITY}"
)
print(f" minimum: none on the fling path; DefaultFlingBehavior skips |v| <= {FLING_MINIMUM_PX_S} px/s")
print()
print("Two samples only (a press and one move, the phone's 120Hz worst case):")
print(f" Lsq2 needs 3 and answers {calculate_velocity(FLICK_120HZ[:2]):.4f} px/s")
@@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright (c) 2014 Ryan L McIntyre
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
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@@ -1,201 +0,0 @@
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+62
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@@ -0,0 +1,62 @@
#!/usr/bin/env bash
# Rebuilds iris/core/assets/fonts/nerd_icons.ttf.
#
# iris draws its icons as glyphs in a Nerd Fonts subset it ships, rather
# than as ordinary Unicode out of whatever the platform resolved. Unicode's
# own geometric shapes are what this replaced: `tool.rs` set its disclosure
# mark with U+25B8/25BE/25B4, and once iris stopped bundling fonts
# (2026-09-07) Iris's phone drew an empty box for them and this VM drew a
# dot. UI_RULES: "don't rely on characters the platform might not have --
# ship the glyph or the asset rather than hoping."
#
# The whole symbols font is 3 MB for the handful below, so what is
# committed is a subset. Add a codepoint to GLYPHS *and* to
# `iris/core/src/icon.rs` (the two lists have to agree -- a codepoint in
# the Rust that this script did not subset is a glyph that silently isn't
# there), then run this and commit the result.
#
# Needs python3 and network access; fontTools is fetched into a temporary
# venv, so nothing has to be installed on the machine.
#
# The same arrangement as the Compose app's `app/build-icon-font.sh`, which
# this is copied from -- including the Mono face and the Material Design
# family, so an icon means the same thing in both apps. Copied rather than
# shared because most of it is the GLYPHS list, which has to differ: the
# point of subsetting is to ship only the codepoints one app draws.
set -euo pipefail
# Codepoint, then the Nerd Fonts glyph name it came from. Material Design
# Icons, as in the Compose app.
GLYPHS=(
U+F035D # md-menu_down -- a card that is open
U+F035F # md-menu_right -- a card that opens
U+F0360 # md-menu_up -- collapse this group again
)
url=https://github.com/ryanoasis/nerd-fonts/releases/latest/download/NerdFontsSymbolsOnly.zip
here="$(cd "$(dirname "$0")" && pwd)"
out="$here/assets/fonts/nerd_icons.ttf"
work="$(mktemp -d)"
trap 'rm -rf "$work"' EXIT
echo "Fetching $url"
curl -fsSL -o "$work/nf.zip" "$url"
python3 -c 'import sys,zipfile; zipfile.ZipFile(sys.argv[1]).extractall(sys.argv[2])' "$work/nf.zip" "$work"
python3 -m venv "$work/venv"
"$work/venv/bin/pip" -q install fonttools
unicodes="$(IFS=,; echo "${GLYPHS[*]}")"
mkdir -p "$(dirname "$out")"
# The Mono face, where every glyph is one em wide and one em tall, so two
# icons at the same font size are the same size without either being given
# one -- the same reason the Compose app's script takes it. It is also what
# makes an icon's box predictable beside a line of text.
"$work/venv/bin/pyftsubset" "$work/SymbolsNerdFontMono-Regular.ttf" \
--unicodes="$unicodes" \
--layout-features= \
--drop-tables+=DSIG \
--output-file="$out"
cp "$work/LICENSE" "$here/assets/fonts/NERD_FONTS_LICENSE.txt"
echo "Wrote $out ($(stat -c %s "$out") bytes) with ${#GLYPHS[@]} glyphs"
+3
View File
@@ -79,6 +79,8 @@ type EventData<Rsc, E> = (E, Rc<dyn for<'a> EventFn<Rsc, <E as Event>::Data<'a>>
pub struct TypeEventManager<Rsc: HasEvents, E: Event> { pub struct TypeEventManager<Rsc: HasEvents, E: Event> {
// TODO: reduce visiblity!! // TODO: reduce visiblity!!
pub active: HashMap<LayerId, HashMap<WidgetId, E::State>>, pub active: HashMap<LayerId, HashMap<WidgetId, E::State>>,
/// This event's own input-wide state -- see [`Event::Global`].
pub global: E::Global,
map: HashMap<WidgetId, Vec<EventData<Rsc, E>>>, map: HashMap<WidgetId, Vec<EventData<Rsc, E>>>,
} }
@@ -107,6 +109,7 @@ impl<Rsc: HasEvents, E: Event> Default for TypeEventManager<Rsc, E> {
fn default() -> Self { fn default() -> Self {
Self { Self {
active: Default::default(), active: Default::default(),
global: Default::default(),
map: Default::default(), map: Default::default(),
} }
} }
+14
View File
@@ -9,6 +9,20 @@ pub use rsc::*;
pub trait Event: Sized + 'static + Clone { pub trait Event: Sized + 'static + Clone {
type Data<'a>: Clone = (); type Data<'a>: Clone = ();
type State: Default = (); type State: Default = ();
/// State this event owns that belongs to no single widget -- what the
/// thing dispatching the event knows about the *input*, rather than
/// about a listener. `()` for almost every event; the cursor's is
/// `iris::sense::PointerInput` (which widget holds pointer capture,
/// and who is tracking the press in flight).
///
/// It lives here so that such state has one owner, reached by `&mut`
/// through the event manager, instead of being parked on whatever
/// structure a handler happens to be able to reach and guarded with a
/// lock. Iris asked for that on 2026-09-08, of the pointer capture
/// that used to sit in a `Mutex` on `UiRenderState`: "everything
/// global should be stored in the general input handler, not in
/// specific senses with locking stuff."
type Global: Default = ();
#[allow(unused_variables)] #[allow(unused_variables)]
fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> { fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> {
Some(data.clone()) Some(data.clone())
+39
View File
@@ -0,0 +1,39 @@
//! The icons iris draws, as codepoints in the Nerd Fonts subset it ships.
//!
//! **Why a bundled font rather than ordinary Unicode**: the disclosure
//! mark used to be U+25B8/25BE/25B4 out of whatever face the platform
//! resolved, and once iris stopped bundling fonts (DECISIONS.md,
//! 2026-09-07) Iris's phone drew an empty box for them and this VM drew a
//! dot. UI_RULES' answer is not to avoid glyphs but to ship them, which is
//! also what the Compose app has always done for its icons
//! (`app/build-icon-font.sh`, `NerdIcons.kt`) -- the same Material Design
//! family, so an icon means the same thing in both apps.
//!
//! **Why not vector assets or drawn shapes**: an icon beside a line of
//! text wants that line's size, colour and baseline, and text gets all
//! three for free. This replaced `iris::widget::mark`, which drew the
//! triangle into a texture: correct, but one shape, and every further icon
//! would have been another bespoke rasteriser.
//!
//! Each constant here has to have a matching codepoint in
//! `iris/core/build-icon-font.sh`'s `GLYPHS`; a codepoint here that the
//! script did not subset is a glyph that silently isn't there. The subset
//! is the font's **Mono** face, where every glyph is one em wide and one
//! em tall, so two icons at one font size are one size without either
//! being given one -- and why an icon looks smaller than text at the same
//! size, since the glyph is drawn inside that em rather than filling it.
//!
//! Draw one with [`crate::Family::Icons`]:
//!
//! ```ignore
//! text(icon::OPEN, 12.0, MUTED).family(Family::Icons)
//! ```
/// `md-menu_down` -- a filled triangle pointing down: this card is open.
pub const OPEN: &str = "\u{F035D}";
/// `md-menu_right` -- pointing right: this card opens.
pub const CLOSED: &str = "\u{F035F}";
/// `md-menu_up` -- pointing up: fold this group of cards away again.
pub const COLLAPSE: &str = "\u{F0360}";
+1
View File
@@ -19,6 +19,7 @@ mod render;
mod ui; mod ui;
mod widget; mod widget;
pub mod icon;
pub mod util; pub mod util;
pub use attr::*; pub use attr::*;
+1 -1
View File
@@ -1,6 +1,6 @@
use super::*; use super::*;
#[derive(Copy, Clone, Eq, PartialEq)] #[derive(Copy, Clone, Eq, PartialEq, Debug)]
pub enum Axis { pub enum Axis {
X, X,
Y, Y,
+23
View File
@@ -147,6 +147,29 @@ impl Len {
} }
} }
/// The same fold as [`Self::apply_rest`] but staying a `Len`, so
/// `rest` survives: `dp` becomes physical pixels and every other
/// component is left alone.
///
/// **A `Len` a widget *reports* must have been through this.** `dp` is
/// an input unit -- a number the widget author wrote -- and the
/// containers that consume a reported length read `abs`/`rel`/`rest`
/// directly (`Span::draw`'s placement arithmetic, `Pad`'s addition),
/// so a reported `dp` is silently worth zero. That is what made the
/// composer's bar collapse to nothing the moment its content grew past
/// `MaxSize`'s cap: the cap was `dp(168)` and was returned unresolved,
/// so the bar was given a slot of 0 and the field inside it was panned
/// out of a container measured at -63px. `UiRenderState::draw_inner`
/// debug-asserts the invariant after every `Widget::draw`.
pub fn fold_dp(&self, density: f32) -> Self {
Self {
abs: self.abs + self.dp * density,
dp: 0.0,
rel: self.rel,
rest: self.rest,
}
}
pub fn abs(abs: impl UiNum) -> Self { pub fn abs(abs: impl UiNum) -> Self {
Self { Self {
abs: abs.to_f32(), abs: abs.to_f32(),
+5 -32
View File
@@ -1,10 +1,6 @@
use std::ops::{Index, IndexMut}; use std::ops::{Index, IndexMut};
use crate::{ use crate::{render::LayerOrder, util::to_mut};
UiRegion, WidgetId,
render::{MaskIdx, MoveIdx, Primitive, PrimitiveHandle, PrimitiveInst, Primitives},
util::to_mut,
};
pub type LayerId = usize; pub type LayerId = usize;
@@ -40,7 +36,10 @@ struct Child {
tail: usize, tail: usize,
} }
pub type PrimitiveLayers = Layers<Primitives>; /// The draw order of every layer. The primitives themselves live in one
/// arena beside this (`UiRenderState::primitives`); a layer names the
/// slots it draws, which is what its vertex buffer is.
pub type PrimitiveLayers = Layers<LayerOrder>;
impl<T: Default> Layers<T> { impl<T: Default> Layers<T> {
pub fn new() -> Layers<T> { pub fn new() -> Layers<T> {
@@ -120,32 +119,6 @@ impl<T: Default> Layers<T> {
} }
} }
impl PrimitiveLayers {
pub fn write<P: Primitive>(
&mut self,
layer: LayerId,
info: PrimitiveInst<P>,
) -> PrimitiveHandle {
self[layer].write(layer, info)
}
pub fn free(&mut self, h: &PrimitiveHandle) -> MaskIdx {
self[h.layer].free(h)
}
pub fn write_image(
&mut self,
layer: LayerId,
id: WidgetId,
texture_idx: u32,
region: UiRegion,
mask_idx: MaskIdx,
move_idx: MoveIdx,
) -> PrimitiveHandle {
self[layer].write_image(layer, id, texture_idx, region, mask_idx, move_idx)
}
}
impl<T: Default> Default for Layers<T> { impl<T: Default> Default for Layers<T> {
fn default() -> Self { fn default() -> Self {
Self::new() Self::new()
+241 -88
View File
@@ -2,7 +2,7 @@ use crate::{Align, GlyphAtlas, GlyphKey, PlacedGlyph, RegionAlign, Textures, UiC
use parley::{ use parley::{
Alignment, AlignmentOptions, FontContext, FontFamily, FontFamilyName, FontStyle, FontWeight, Alignment, AlignmentOptions, FontContext, FontFamily, FontFamilyName, FontStyle, FontWeight,
GenericFamily, Layout, LayoutContext, LineHeight, PositionedLayoutItem, StyleProperty, GenericFamily, Layout, LayoutContext, LineHeight, PositionedLayoutItem, StyleProperty,
fontique::{Blob, FamilyId}, fontique::Blob,
}; };
use std::ops::Range; use std::ops::Range;
use std::sync::Arc; use std::sync::Arc;
@@ -12,23 +12,16 @@ use swash::{
zeno::{Format, Vector}, zeno::{Format, Vector},
}; };
/// Bundled fonts, registered over the system collection rather than relied /// The icon font iris ships: the Nerd Fonts Symbols **Mono** subset built
/// on alone -- see `TextData::register_bundled_fonts`'s doc comment for /// by `iris/core/build-icon-font.sh`, holding only the codepoints
/// why. Static weight/style cuts, not a variable font: parley/fontique /// `crate::icon` names (992 bytes for three glyphs today).
/// resolve a variable font's weight axis by picking normalized coordinates ///
/// on whatever single face registers for the family, and a phone whose /// This is the one font bundled here, and it is not a text font: body and
/// system "Roboto" is actually the variable "Roboto Flex" is exactly the /// monospace text still come from the platform's own collection
/// device class this sidesteps, rather than depends on working correctly. /// (DECISIONS.md, 2026-09-07). An icon is the opposite case -- a small,
/// Noto Sans, OFL-licensed (`assets/fonts/OFL.txt`), chosen for coverage /// closed set of codepoints no system font is guaranteed to have -- which
/// breadth (a transcript's content is not known in advance) over a /// is the same division the Compose app makes.
/// smaller-footprint alternative -- see the doc comment for the size this const NERD_ICONS: &[u8] = include_bytes!("../../assets/fonts/nerd_icons.ttf");
/// added.
const NOTO_SANS_REGULAR: &[u8] = include_bytes!("../../assets/fonts/NotoSans-Regular.ttf");
const NOTO_SANS_BOLD: &[u8] = include_bytes!("../../assets/fonts/NotoSans-Bold.ttf");
const NOTO_SANS_ITALIC: &[u8] = include_bytes!("../../assets/fonts/NotoSans-Italic.ttf");
const NOTO_SANS_BOLD_ITALIC: &[u8] = include_bytes!("../../assets/fonts/NotoSans-BoldItalic.ttf");
const NOTO_SANS_MONO_REGULAR: &[u8] = include_bytes!("../../assets/fonts/NotoSansMono-Regular.ttf");
const NOTO_SANS_MONO_BOLD: &[u8] = include_bytes!("../../assets/fonts/NotoSansMono-Bold.ttf");
/// What starting up found about text rendering, for the on-screen /// What starting up found about text rendering, for the on-screen
/// Diagnostics page and the one startup log line (RUST.md's P0 box, "log /// Diagnostics page and the one startup log line (RUST.md's P0 box, "log
@@ -57,6 +50,11 @@ pub struct FontDiagnostics {
pub bold_resolved: Option<String>, pub bold_resolved: Option<String>,
pub italic_resolved: Option<String>, pub italic_resolved: Option<String>,
pub mono_resolved: Option<String>, pub mono_resolved: Option<String>,
/// The family the bundled icon font registered under, or `None` if
/// registering it failed. Reported rather than assumed: it is the one
/// font iris ships, so `None` is a broken build and must not look
/// like a device that happens to lack a face.
pub icon_family: Option<String>,
} }
/// Everything text needs that outlives one string: the font collection, the /// Everything text needs that outlives one string: the font collection, the
@@ -77,91 +75,175 @@ pub struct TextData {
/// truth would mean carrying a `Painter` (or output size) into every /// truth would mean carrying a `Painter` (or output size) into every
/// input handler for the sake of one field. /// input handler for the sake of one field.
pub density: f32, pub density: f32,
/// The family name [`NERD_ICONS`] registered under, which is what
/// [`Family::Icons`] resolves to. `None` only if registering the
/// bundled font failed, which is a broken build rather than a
/// platform difference -- said in the startup diagnostics rather than
/// silently drawn as tofu.
pub icon_family: Option<String>,
} }
impl Default for TextData { impl Default for TextData {
/// Text comes entirely from the platform's own font collection --
/// `FontContext::new()` builds a `fontique::Collection` with
/// `CollectionOptions::system_fonts` on by default, which is real
/// discovery on both targets this crate ships on: Android's backend
/// parses `/system/fonts` and `/system/etc/fonts.xml` and maps
/// `SansSerif`/`SystemUi` to `["Roboto Flex", "Roboto", "Noto Sans"]`
/// and `Monospace` to the platform's `"monospace"` alias; the desktop
/// build's backend is fontconfig. No font is bundled or registered
/// here -- see DECISIONS.md's 2026-09-07 entry for why (matching what
/// the Compose app does: it takes body/monospace text from
/// `FontFamily.Default`/`FontFamily.Monospace`, i.e. Android's Roboto
/// and its platform monospace face, and ships no text font of its own,
/// only its committed Nerd Fonts icon subset for fixed glyphs).
fn default() -> Self { fn default() -> Self {
let mut data = Self { let mut font_cx = FontContext::new();
font_cx: FontContext::new(), patch_android_monospace(&mut font_cx);
let icon_family = register_icon_font(&mut font_cx);
Self {
font_cx,
layout_cx: LayoutContext::new(), layout_cx: LayoutContext::new(),
scale_cx: ScaleContext::new(), scale_cx: ScaleContext::new(),
atlas: GlyphAtlas::default(), atlas: GlyphAtlas::default(),
density: 1.0, density: 1.0,
}; icon_family,
data.register_bundled_fonts(); }
data
} }
} }
impl TextData { /// Registers the bundled icon font as an ordinary named family and
/// Registers Noto Sans (regular/bold/italic/bold-italic) and Noto Sans /// answers the name it registered under -- read back from the collection
/// Mono (regular/bold) as static faces, and puts them **first** in the /// rather than written down here, so the name cannot drift from the file
/// `SansSerif`/`Monospace` generic-family fallback lists -- ahead of, /// (`build-icon-font.sh` takes whatever face the Nerd Fonts release
/// not instead of, whatever the platform already found, so a script /// ships).
/// Noto Sans lacks (CJK, emoji, ...) still falls through to the system ///
/// font the same as before this existed. /// A *named* family rather than a generic one: nothing should fall back
/// /// to it for ordinary text, and nothing should fall back out of it for an
/// Exists because text rendering must not depend on the platform's own /// icon -- a system face that happens to have one of these codepoints
/// font enumeration succeeding or resolving weight/style the way this /// would draw somebody else's picture.
/// crate assumes: RUST.md's P0 box found bold spans on a real phone fn register_icon_font(font_cx: &mut FontContext) -> Option<String> {
/// rendering as blank gaps of the correct advance width (the glyph let blob = Blob::new(Arc::new(NERD_ICONS));
/// simply wasn't rasterised -- `TextData::place`'s `None` arm), while let id = font_cx
/// the emulator's system fonts happened to resolve every style. A .collection
/// bundled, static-per-style family removes fontique's Android font
/// scan (`fontique::backend::android::SystemFonts::new`, which parses
/// `/system/fonts` and `/system/etc/fonts.xml`) from the path a glyph
/// has to survive to reach the screen at all.
///
/// Cost: six static `.ttf`s, ~3.6 MB uncompressed
/// (`iris/core/assets/fonts/`), landing in the APK compressed --
/// `build-apk.sh`'s own output is what says the delivered number, not
/// this comment.
fn register_bundled_fonts(&mut self) {
fn register(cx: &mut FontContext, bytes: &'static [u8]) -> Option<FamilyId> {
let blob = Blob::new(Arc::new(bytes));
cx.collection
.register_fonts(blob, None) .register_fonts(blob, None)
.into_iter() .into_iter()
.map(|(id, _)| id) .map(|(id, _)| id)
.next() .next()?;
} font_cx.collection.family_name(id).map(str::to_string)
let sans_id = register(&mut self.font_cx, NOTO_SANS_REGULAR); }
register(&mut self.font_cx, NOTO_SANS_BOLD);
register(&mut self.font_cx, NOTO_SANS_ITALIC);
register(&mut self.font_cx, NOTO_SANS_BOLD_ITALIC);
let mono_id = register(&mut self.font_cx, NOTO_SANS_MONO_REGULAR);
register(&mut self.font_cx, NOTO_SANS_MONO_BOLD);
if let Some(sans_id) = sans_id { /// Works around `fontique` 0.11.1's Android backend never resolving
let existing: Vec<_> = self /// `GenericFamily::Monospace` (confirmed against
.font_cx /// `fontique-0.11.1/src/backend/android.rs`'s `SystemFonts::new`, and still
.collection /// present on `linebender/parley`'s `main` as of 2026-09-07, so there is no
.generic_families(GenericFamily::SansSerif) /// released fix to bump to yet -- see DECISIONS.md's 2026-09-07 entry,
.collect(); /// "Platform fonts," for the full account). Two bugs stack, not one:
self.font_cx.collection.set_generic_families( /// `DEFAULT_GENERIC_FAMILIES` looks up the name `"monospace"` *before*
GenericFamily::SansSerif, /// `fonts.xml` is parsed into that same name map, and even after parsing,
std::iter::once(sans_id).chain(existing), /// AOSP's `fonts.xml` names it with a `<family name="monospace">` element
); /// (not an `<alias>`) whose `<font>` children the backend's own parser
let existing: Vec<_> = self /// does not read (a `TODO` in that match arm) -- so the name gets a
.font_cx /// `FamilyId` with no font data behind it, and `family_by_name("monospace")`
.collection /// comes back empty too. Confirmed on this checkout's emulator: `adb pull
.generic_families(GenericFamily::SystemUi) /// /system/etc/fonts.xml` shows
.collect(); /// `<family name="monospace"><font weight="400"
self.font_cx.collection.set_generic_families( /// style="normal">DroidSansMono.ttf</font></family>` with no matching
GenericFamily::SystemUi, /// alias.
std::iter::once(sans_id).chain(existing), ///
); /// So this reads `fonts.xml` itself (already on-device, already the
} /// authority Compose's own `Typeface.MONOSPACE` resolves through) for the
if let Some(mono_id) = mono_id { /// filename that declaration names, then finds which of fontique's
let existing: Vec<_> = self /// *actually* scanned families (from `/system/fonts`, which do carry real
.font_cx /// font data, just under whatever name the font's own metadata gives it --
/// "Droid Sans Mono" here, but that name is never hardcoded) owns a font
/// file with that name, and registers that family as the `Monospace`
/// generic the way the backend itself would have if its parser had reified
/// the declaration. A no-op if the family is somehow already resolved
/// (future fontique) or nothing matches (no `fonts.xml`, e.g. a headless
/// test, or a device that names it some other way).
#[cfg(target_os = "android")]
fn patch_android_monospace(font_cx: &mut FontContext) {
use parley::fontique::SourceKind;
let already_resolved = font_cx
.collection .collection
.generic_families(GenericFamily::Monospace) .generic_families(GenericFamily::Monospace)
.next()
.is_some();
if already_resolved {
return;
}
let Some(target_file) = android_monospace_font_filename() else {
return;
};
let names: Vec<String> = font_cx
.collection
.family_names()
.map(str::to_string)
.collect(); .collect();
self.font_cx.collection.set_generic_families( for name in names {
GenericFamily::Monospace, let Some(id) = font_cx.collection.family_id(&name) else {
std::iter::once(mono_id).chain(existing), continue;
); };
let Some(info) = font_cx.collection.family(id) else {
continue;
};
let Some(font) = info.default_font() else {
continue;
};
let SourceKind::Path(path) = font.source().kind() else {
continue;
};
if path.file_name().and_then(|f| f.to_str()) == Some(target_file.as_str()) {
font_cx
.collection
.append_generic_families(GenericFamily::Monospace, std::iter::once(id));
return;
}
}
}
/// Reads the font filename `fonts.xml` names for its `"monospace"` family
/// (e.g. `"DroidSansMono.ttf"`), by plain substring search rather than a
/// real XML parser -- a new dependency for one well-known, stable AOSP file
/// whose structure fontique itself already parses with a full parser one
/// module over. Not a general XML reader; assumes the file has exactly one
/// `<family name="monospace">` element with at least one `<font>` child,
/// which is the format on every AOSP `fonts.xml` this was checked against.
#[cfg(target_os = "android")]
fn android_monospace_font_filename() -> Option<String> {
let android_root = std::env::var("ANDROID_ROOT").unwrap_or_else(|_| "/system".to_string());
let xml =
std::fs::read_to_string(std::path::Path::new(&android_root).join("etc/fonts.xml")).ok()?;
let family_start = xml.find("<family name=\"monospace\">")?;
let block = &xml[family_start..];
let block = &block[..block.find("</family>")?];
let font_tag = block.find("<font")?;
let after_tag = &block[font_tag..];
let content_start = after_tag.find('>')? + 1;
let content = &after_tag[content_start..];
let filename = content[..content.find('<')?].trim();
(!filename.is_empty()).then(|| filename.to_string())
}
#[cfg(not(target_os = "android"))]
fn patch_android_monospace(_font_cx: &mut FontContext) {}
impl TextData {
/// [`Family::Icons`] as the name the bundled font actually registered
/// under; everything else unchanged.
///
/// Cloned rather than borrowed because the caller needs it while the
/// layout builder holds `&mut self` -- a `String` per shaped icon run,
/// paid only when the layout is rebuilt.
pub fn resolve_family(&self, family: &Family) -> Family {
match family {
Family::Icons => self
.icon_family
.clone()
.map_or(Family::Icons, Family::Named),
other => other.clone(),
} }
} }
@@ -242,6 +324,7 @@ impl TextData {
bold_resolved, bold_resolved,
italic_resolved, italic_resolved,
mono_resolved, mono_resolved,
icon_family: self.icon_family.clone(),
} }
} }
} }
@@ -253,6 +336,11 @@ pub enum Family {
SansSerif, SansSerif,
Serif, Serif,
Monospace, Monospace,
/// The bundled icon font -- see [`crate::icon`] for what is in it.
/// Named as an intention rather than as a font name because only
/// [`TextData`] knows what the file registered as; it resolves this
/// during shaping ([`TextData::resolve_family`]).
Icons,
Named(String), Named(String),
} }
@@ -262,6 +350,11 @@ impl Family {
Self::SansSerif => FontFamilyName::Generic(GenericFamily::SansSerif), Self::SansSerif => FontFamilyName::Generic(GenericFamily::SansSerif),
Self::Serif => FontFamilyName::Generic(GenericFamily::Serif), Self::Serif => FontFamilyName::Generic(GenericFamily::Serif),
Self::Monospace => FontFamilyName::Generic(GenericFamily::Monospace), Self::Monospace => FontFamilyName::Generic(GenericFamily::Monospace),
// Only reachable if `resolve_family` did not run, which no
// shaping path allows -- and sans-serif is the honest answer
// for a build whose icon font failed to register: the reader
// gets the platform's own tofu rather than a wrong picture.
Self::Icons => FontFamilyName::Generic(GenericFamily::SansSerif),
Self::Named(name) => FontFamilyName::Named(name.as_str().into()), Self::Named(name) => FontFamilyName::Named(name.as_str().into()),
}; };
FontFamily::Single(name) FontFamily::Single(name)
@@ -460,21 +553,29 @@ impl TextBuffer {
if self.shaped.as_ref() == Some(&(attrs.clone(), width, density)) { if self.shaped.as_ref() == Some(&(attrs.clone(), width, density)) {
return; return;
} }
// Resolved before the builder borrows `data`: `Family::Icons`
// names an intention, and the name behind it lives on `TextData`.
let base_family = data.resolve_family(&attrs.family);
let span_families: Vec<Option<Family>> = self
.spans
.iter()
.map(|span| span.family.as_ref().map(|f| data.resolve_family(f)))
.collect();
let mut builder = data let mut builder = data
.layout_cx .layout_cx
.ranged_builder(&mut data.font_cx, &self.text, 1.0, true); .ranged_builder(&mut data.font_cx, &self.text, 1.0, true);
builder.push_default(StyleProperty::FontFamily(attrs.family.family())); builder.push_default(StyleProperty::FontFamily(base_family.family()));
builder.push_default(StyleProperty::FontSize(attrs.font_size * density)); builder.push_default(StyleProperty::FontSize(attrs.font_size * density));
builder.push_default(StyleProperty::LineHeight(LineHeight::Absolute( builder.push_default(StyleProperty::LineHeight(LineHeight::Absolute(
attrs.line_height * density, attrs.line_height * density,
))); )));
builder.push_default(StyleProperty::Brush(attrs.color)); builder.push_default(StyleProperty::Brush(attrs.color));
for span in &self.spans { for (span, family) in self.spans.iter().zip(&span_families) {
let range = span.range.clone(); let range = span.range.clone();
if let Some(color) = span.color { if let Some(color) = span.color {
builder.push(StyleProperty::Brush(color), range.clone()); builder.push(StyleProperty::Brush(color), range.clone());
} }
if let Some(family) = &span.family { if let Some(family) = family {
builder.push(StyleProperty::FontFamily(family.family()), range.clone()); builder.push(StyleProperty::FontFamily(family.family()), range.clone());
} }
if let Some(size) = span.font_size { if let Some(size) = span.font_size {
@@ -601,6 +702,11 @@ pub struct RenderedText {
pub glyphs: std::sync::Arc<Vec<PlacedGlyph>>, pub glyphs: std::sync::Arc<Vec<PlacedGlyph>>,
pub size: Vec2, pub size: Vec2,
pub color: UiColor, pub color: UiColor,
/// The [`GlyphAtlas::generation`] the glyphs above were placed against.
/// A holder must re-render rather than re-emit these quads once the
/// atlas has moved on (`GlyphAtlas::clear`'s doc says what happens
/// otherwise); `Painter::glyphs` debug-asserts it.
pub generation: u64,
} }
impl TextData { impl TextData {
@@ -619,6 +725,53 @@ impl TextData {
glyphs: std::sync::Arc::new(glyphs), glyphs: std::sync::Arc::new(glyphs),
size: buffer.size(), size: buffer.size(),
color: attrs.color, color: attrs.color,
generation: self.atlas.generation(),
} }
} }
} }
#[cfg(test)]
mod tests {
use super::*;
use crate::icon;
/// Every codepoint `icon` names is actually in the subset the script
/// built. This is the failure `build-icon-font.sh`'s own comment warns
/// about -- a constant added on one side and not the other is a glyph
/// that silently isn't there -- and it is invisible at runtime,
/// because a missing glyph draws as nothing rather than as an error.
#[test]
fn every_icon_is_in_the_bundled_font() {
let font = FontRef::from_index(NERD_ICONS, 0).expect("the bundled icon font parses");
let charmap = font.charmap();
for (name, glyph) in [
("OPEN", icon::OPEN),
("CLOSED", icon::CLOSED),
("COLLAPSE", icon::COLLAPSE),
] {
let mut chars = glyph.chars();
let ch = chars.next().expect("an icon is one character");
assert!(chars.next().is_none(), "{name} is more than one character");
assert_ne!(
charmap.map(ch),
0,
"{name} (U+{:04X}) is not in nerd_icons.ttf -- add it to \
build-icon-font.sh's GLYPHS and rerun the script",
ch as u32
);
}
}
/// The font registers, so `Family::Icons` resolves to a real family
/// rather than falling through to sans-serif and drawing tofu.
#[test]
fn the_icon_family_registers_and_resolves() {
let data = TextData::default();
let family = data.resolve_family(&Family::Icons);
assert!(
matches!(family, Family::Named(_)),
"the bundled icon font did not register: {:?}",
data.icon_family
);
}
}
+167 -19
View File
@@ -1,6 +1,7 @@
use crate::util::{RefCounter, Vec2}; use crate::util::{RefCounter, Vec2};
use image::{DynamicImage, GenericImageView}; use image::{DynamicImage, GenericImageView};
use std::{ use std::{
collections::HashMap,
ops::Index, ops::Index,
sync::mpsc::{Receiver, Sender, channel}, sync::mpsc::{Receiver, Sender, channel},
}; };
@@ -21,6 +22,16 @@ pub enum TextureKind {
}, },
} }
/// What a [`Textures::shared`] texture is a picture of -- exactly, not by
/// hash: `owner` names the widget kind whose description it is, and `id`
/// packs that description's own fields, so two owners cannot collide and
/// a debugger shows which picture a slot holds.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct SharedTextureKey {
pub owner: &'static str,
pub id: u64,
}
#[derive(Debug, Clone)] #[derive(Debug, Clone)]
pub struct TextureHandle { pub struct TextureHandle {
slot: u32, slot: u32,
@@ -35,6 +46,14 @@ pub struct TextureHandle {
pub struct Textures { pub struct Textures {
free: Vec<u32>, free: Vec<u32>,
images: Vec<Option<DynamicImage>>, images: Vec<Option<DynamicImage>>,
/// What each slot is, kept beside the image so a slot can be pushed
/// again without the handle that knows -- see [`Textures::reupload`].
kinds: Vec<TextureKind>,
/// Textures built from a description rather than from a file, one per
/// distinct description: see [`Textures::shared`]. The map holds a
/// reference of its own, so a shared texture outlives every widget
/// drawing it and its slot is never recycled underneath one.
shared: HashMap<SharedTextureKey, TextureHandle>,
/// Next layer to hand out to an atlas page. Pages are never freed (no /// Next layer to hand out to an atlas page. Pages are never freed (no
/// atlas eviction), so this only grows and `free` never holds one. /// atlas eviction), so this only grows and `free` never holds one.
next_page_layer: u32, next_page_layer: u32,
@@ -77,6 +96,8 @@ impl Textures {
Self { Self {
free: Vec::new(), free: Vec::new(),
images: Vec::new(), images: Vec::new(),
kinds: Vec::new(),
shared: HashMap::new(),
next_page_layer: 0, next_page_layer: 0,
updates: Vec::new(), updates: Vec::new(),
send, send,
@@ -119,16 +140,46 @@ impl Textures {
fn push(&mut self, kind: TextureKind, image: DynamicImage) -> u32 { fn push(&mut self, kind: TextureKind, image: DynamicImage) -> u32 {
if let Some(i) = self.free.pop() { if let Some(i) = self.free.pop() {
self.images[i as usize] = Some(image); self.images[i as usize] = Some(image);
self.kinds[i as usize] = kind;
self.updates.push(Update::Set(kind, i)); self.updates.push(Update::Set(kind, i));
i i
} else { } else {
let i = self.images.len() as u32; let i = self.images.len() as u32;
self.images.push(Some(image)); self.images.push(Some(image));
self.kinds.push(kind);
self.updates.push(Update::Push(kind, i)); self.updates.push(Update::Push(kind, i));
i i
} }
} }
/// The one texture for `key`, building it on the first ask and handing
/// out a further reference to it every time after.
///
/// **Why this exists**: a texture rasterised from a *description* --
/// `widget::mark`'s triangle, from a direction and a colour -- has as
/// many copies as there are widgets asking for it, and each copy is
/// its own GPU texture, its own bind group and its own draw call. A
/// transcript screen with a folded card per tool call built one per
/// card: hundreds of 48x48 textures of three distinct pictures,
/// created and freed again as rows recycled. `make` is not called when
/// the key is already known, so the rasterising is paid once too.
///
/// The map keeps its own reference for the life of the `Textures`, so
/// a shared slot is never freed and never reused for something else --
/// which is what makes a handle held by a long-lived widget safe.
pub fn shared(
&mut self,
key: SharedTextureKey,
make: impl FnOnce() -> DynamicImage,
) -> TextureHandle {
if let Some(handle) = self.shared.get(&key) {
return handle.clone();
}
let handle = self.add(make());
self.shared.insert(key, handle.clone());
handle
}
/// The stored image for a handle, to be written into before `patch`. /// The stored image for a handle, to be written into before `patch`.
pub fn image_mut(&mut self, handle: &TextureHandle) -> &mut DynamicImage { pub fn image_mut(&mut self, handle: &TextureHandle) -> &mut DynamicImage {
self.images[handle.slot as usize] self.images[handle.slot as usize]
@@ -141,25 +192,35 @@ impl Textures {
self.updates.push(Update::Patch(handle.slot, rect)); self.updates.push(Update::Patch(handle.slot, rect));
} }
/// Forget every image, page and pending update -- what a genuinely new /// Queue every live slot for upload again, in slot order -- what a
/// GPU device needs alongside [`crate::render::atlas::GlyphAtlas:: /// genuinely new GPU device needs, in place of forgetting everything.
/// clear`], which this module's own doc references: every slot number ///
/// and every queued [`Update`] here describes the *old* device's /// A new device starts with no textures, and the renderer-side mirror
/// textures (an `Update::Push`/`Update::Patch` already drained into a /// of these slots (`render::texture::GpuTextures`) starts empty with
/// renderer that no longer exists is gone for good, and a fresh /// it. What it must not do is start empty while the handles widgets
/// `UiRenderNode`'s own texture manager starts with none of them /// are still holding name slots by *index*: `Textures::reset` used to
/// applied), so nothing is lost by starting this bookkeeping over too. /// throw this bookkeeping away, which left every live `TextureHandle`
/// Any `TextureHandle` a caller still holds across the reset (none in /// -- one per `widget::mark`, hundreds on a transcript screen --
/// the transcript screen this reset is wired up for today -- confirmed /// pointing at a slot nothing recognised, and the first frame after an
/// by grep, the only standalone (non-atlas) image anywhere in this /// Android surface rebuild panicked in `image_bind_group` ("texture
/// workspace is `iris/widget/image.rs`'s `Image`, used by the separate /// slot 89 is not a live standalone image: None"). Re-uploading
/// `tabs-ui` example) is left pointing at a slot this instance no /// instead keeps every index meaning what it meant, because this side
/// longer recognises and needs reinserting via `add`/`add_page` again /// still holds the images: the slot list is rebuilt identically,
/// -- the same pre-existing gap a renderer restart already left for /// including the empty slots, which go across as `PushFree` so the
/// such a handle before this method existed, just named rather than /// ones after them still land where they were.
/// silent now. ///
pub fn reset(&mut self) { /// The glyph atlas comes back with it and is deliberately *not*
*self = Self::new(); /// cleared any more: its pages are slots here, this side holds their
/// pixels, and re-uploading them restores exactly the atlas that was
/// there -- so an app switch no longer costs a re-rasterisation of
/// every glyph on screen either.
///
/// Pending updates are dropped rather than kept: each is either a push
/// or a patch of a slot this replays in full.
pub fn reupload(&mut self) {
self.updates.clear();
self.updates
.extend((0..self.images.len() as u32).map(|i| Update::Push(self.kinds[i as usize], i)));
} }
pub fn free(&mut self) { pub fn free(&mut self) {
@@ -245,3 +306,90 @@ impl Default for Textures {
Self::new() Self::new()
} }
} }
#[cfg(test)]
mod tests {
use super::*;
use image::RgbaImage;
fn image(n: u32) -> DynamicImage {
RgbaImage::new(n, n).into()
}
fn key(id: u64) -> SharedTextureKey {
SharedTextureKey { owner: "test", id }
}
/// What `widget::mark` needs: one texture per description, however
/// many widgets ask for it, and a different description is a
/// different texture.
#[test]
fn a_shared_texture_is_built_once_and_handed_out_again() {
let mut textures = Textures::new();
let built = std::cell::Cell::new(0);
let make = |textures: &mut Textures, id: u64| {
textures.shared(key(id), || {
built.set(built.get() + 1);
image(4)
})
};
let first = make(&mut textures, 1);
let again = make(&mut textures, 1);
let other = make(&mut textures, 2);
assert_eq!(built.get(), 2, "the second ask for key 1 rasterised again");
assert_eq!(first.image_index(), again.image_index());
assert_ne!(first.image_index(), other.image_index());
}
/// The map's own reference is what keeps a shared slot alive: every
/// widget holding one can go away and the slot must not be recycled,
/// because the next widget to ask gets that same index back.
#[test]
fn a_shared_slot_is_not_freed_when_the_last_widget_drops_it() {
let mut textures = Textures::new();
let slot = textures.shared(key(1), || image(4)).image_index();
textures.free();
let plain = textures.add(image(4));
assert_ne!(
plain.image_index(),
slot,
"an ordinary texture was handed the shared mark's slot"
);
}
/// A new GPU device gets the same slot numbering back, so a handle a
/// widget has been holding all along still names its own texture --
/// the crash `reupload` replaced `reset` to fix.
#[test]
fn reupload_replays_every_slot_in_order_including_the_empty_ones() {
let mut textures = Textures::new();
let keep_a = textures.add(image(4));
let dropped = textures.add(image(4));
let keep_b = textures.add(image(4));
let (a, gone, b) = (
keep_a.image_index(),
dropped.image_index(),
keep_b.image_index(),
);
drop(dropped);
textures.free();
// Drain the updates so far, the way a frame does.
assert!(textures.updates().count() > 0);
textures.reupload();
let kinds: Vec<String> = textures
.updates()
.map(|u| match u {
TextureUpdate::Push(..) => "push".to_string(),
TextureUpdate::PushFree(..) => "push-free".to_string(),
_ => "other".to_string(),
})
.collect();
assert_eq!(
kinds,
["push", "push-free", "push"],
"slots {a}, {gone} (freed) and {b} must replay in order, so the \
indices after a hole still land where they were"
);
}
}
+22
View File
@@ -71,6 +71,10 @@ struct Page {
#[derive(Default)] #[derive(Default)]
pub struct GlyphAtlas { pub struct GlyphAtlas {
pages: Vec<Page>, pages: Vec<Page>,
/// Bumped by [`GlyphAtlas::clear`], so anything holding placed glyphs
/// from an earlier atlas can tell that its coordinates are stale --
/// see that method's doc for what goes wrong without it.
generation: u64,
/// `None` for a glyph that rasterised to nothing -- a space, say. Cached /// `None` for a glyph that rasterised to nothing -- a space, say. Cached
/// too, so it is not re-rasterised on every layout. /// too, so it is not re-rasterised on every layout.
entries: HashMap<GlyphKey, Option<GlyphEntry>>, entries: HashMap<GlyphKey, Option<GlyphEntry>>,
@@ -166,6 +170,13 @@ impl GlyphAtlas {
self.entries.insert(key, None); self.entries.insert(key, None);
} }
/// Which atlas the entries handed out right now belong to. A
/// [`crate::RenderedText`] records this when it is built and is only
/// reusable while it still matches.
pub fn generation(&self) -> u64 {
self.generation
}
pub fn page_count(&self) -> usize { pub fn page_count(&self) -> usize {
self.pages.len() self.pages.len()
} }
@@ -188,9 +199,20 @@ impl GlyphAtlas {
/// new. Dropping `pages` also drops its `TextureHandle`s, which send a /// new. Dropping `pages` also drops its `TextureHandle`s, which send a
/// free message back through their `Textures`; see `Textures::reset`'s /// free message back through their `Textures`; see `Textures::reset`'s
/// doc for why that is harmless here. /// doc for why that is harmless here.
/// Bumping `generation` here is the other half of the same
/// invalidation: emptying this atlas does nothing about the
/// `RenderedText`s widgets are *already holding*
/// (`iris::widget::TextView`'s `tex` cache), whose `PlacedGlyph`s carry
/// `uv_min`/`uv_max`/`layer` into the atlas that has just been thrown
/// away. Those redraw perfectly happily and sample whatever now sits at
/// those coordinates -- the fragments-of-other-glyphs Iris photographed
/// after resuming the app on 2026-09-06. One counter, checked where the
/// cache is read, is what makes a cached render un-reusable across a
/// renderer rebuild.
pub fn clear(&mut self) { pub fn clear(&mut self) {
self.pages.clear(); self.pages.clear();
self.entries.clear(); self.entries.clear();
self.generation += 1;
} }
} }
+62 -22
View File
@@ -8,6 +8,15 @@ pub struct WindowUniform {
pub height: f32, pub height: f32,
} }
/// One primitive's placement and what to draw there, in the one arena
/// every layer shares (`Primitives`). Read from a storage buffer by
/// **both** shader stages: the vertex stage for the corners of the
/// primitive it is drawing, the fragment stage for the corners of a
/// *mask's* primitive, which is generally a different one and often in
/// another layer. A layer's vertex buffer carries only the slot
/// ([`instance_slot_layout`]), so there is exactly one copy of a
/// placement and a mask cannot disagree with what was drawn. See
/// LAYOUT.md's "Masks with a shape".
#[repr(C)] #[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)] #[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
pub struct PrimitiveInstance { pub struct PrimitiveInstance {
@@ -18,24 +27,17 @@ pub struct PrimitiveInstance {
pub move_idx: MoveIdx, pub move_idx: MoveIdx,
} }
impl PrimitiveInstance { /// The vertex layout of a layer's draw order: one `u32` slot into the
const ATTRIBS: [VertexAttribute; 8] = vertex_attr_array![ /// global instance arena per instance, stepped per instance. Everything a
0 => Float32x2, /// primitive is made of used to be here as eight vertex attributes; it
1 => Float32x2, /// moved into the storage buffer above so the fragment stage can read it
2 => Float32x2, /// too.
3 => Float32x2, pub fn instance_slot_layout() -> VertexBufferLayout<'static> {
4 => Uint32, const ATTRIBS: [VertexAttribute; 1] = vertex_attr_array![0 => Uint32];
5 => Uint32,
6 => Uint32,
7 => Uint32,
];
pub fn desc() -> VertexBufferLayout<'static> {
VertexBufferLayout { VertexBufferLayout {
array_stride: std::mem::size_of::<Self>() as BufferAddress, array_stride: std::mem::size_of::<u32>() as BufferAddress,
step_mode: VertexStepMode::Instance, step_mode: VertexStepMode::Instance,
attributes: &Self::ATTRIBS, attributes: &ATTRIBS,
}
} }
} }
@@ -47,15 +49,53 @@ impl MaskIdx {
pub type MoveIdx = Id<u32>; pub type MoveIdx = Id<u32>;
/// A clip, as a reference to a primitive already written plus the mask it
/// nests inside. The fragment stage evaluates that primitive's coverage
/// *at the masked pixel* -- for a rect, the same `rounded_rect_coverage`
/// from the same SDF the rect itself is drawn with -- and multiplies it
/// into the pixel's alpha, so a rounded container's corner and its
/// children's clipped corner are the same arithmetic and cannot disagree.
/// See LAYOUT.md's "Masks with a shape".
///
/// **No `kind` and no `flags`**, which the design sketched: the referenced
/// instance already carries its own `binding`, and a copy of it here is a
/// second thing to keep in step; alpha-only is the only mode there is, so
/// there is nothing to select. Both are a field away if a second mode
/// appears.
#[repr(C)] #[repr(C)]
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)] #[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
pub struct Mask { pub struct Mask {
pub region: UiRegion, /// The slot in `UiRenderState::primitives` of the primitive whose
/// The mask-owning widget's own move slot -- resolved in the fragment /// coverage this mask is. Today always a `RectPrimitive`: a glyph or
/// shader against the same chain the vertex shader walks for a /// a standalone image would need, respectively, a CPU-side alpha
/// primitive's own corners, so a mask and the content clipped by it /// plane for the hit test to agree with the shader, and a bind-group
/// can move independently. See LAYOUT.md section 2b. /// switch the fragment stage cannot make -- `Painter::set_mask`
pub move_idx: MoveIdx, /// rejects both by name rather than leaving the shader to read a rect
/// that is not there.
///
/// Who owns it depends on which way the mask was set. A plain
/// `.masked()` writes its own undrawn rect, so the primitive is in
/// the masking widget's `ActiveData::primitives` and lives exactly as
/// long as the mask. `.masked_by(shape)` points at a *child's*
/// primitive, which that child can free on any redraw of its own --
/// so `UiRenderState::remask_shape_users` marks the mask's owner for
/// redraw whenever a referenced slot is freed, since that widget's
/// own `set_mask` is the only thing that resolves the slot again.
pub primitive: u32,
/// The mask this one was set *inside* (`MaskIdx::NONE` at the top), so
/// clipping nests: the fragment stage walks the chain and multiplies
/// every coverage on it, which is what makes a pixel inside two
/// feathered corners dimmed by both. Chained rather than intersected
/// on the CPU because each mask moves with its own widget -- a code
/// fence inside a transcript row carries the row's scroll, the list's
/// own box does not, and one region resolved when the fence was last
/// drawn gets the second of those wrong as soon as the row moves.
///
/// A child holds one ref on its parent's slot (`Painter::set_mask`),
/// released when the child's own slot goes
/// (`UiRenderState::remove`), so the chain cannot outlive what it
/// points at.
pub parent: MaskIdx,
} }
/// One widget's cumulative on-screen translation, and the slot of the /// One widget's cumulative on-screen translation, and the slot of the
+9
View File
@@ -245,6 +245,15 @@ impl FrameReport {
/// this once per phase (fling/stream/type/keyboard) so `phase_stats` /// this once per phase (fling/stream/type/keyboard) so `phase_stats`
/// can slice one whole run's frames by what was happening during each. /// can slice one whole run's frames by what was happening during each.
pub fn mark_phase(&mut self, name: &str) { pub fn mark_phase(&mut self, name: &str) {
// `phase_stats`'s slicing (`idx >= phase.start_index && idx <
// end_index`) silently produces an empty or nonsensical slice for
// a phase pushed out of order rather than surfacing the misuse
// (docs/REVIEW-2026-09-06.md finding 5).
debug_assert!(
self.phases
.last()
.is_none_or(|p| self.total_frames >= p.start_index)
);
self.phases.push(PhaseMark { self.phases.push(PhaseMark {
name: name.to_string(), name: name.to_string(),
start_index: self.total_frames, start_index: self.total_frames,
+101 -71
View File
@@ -1,6 +1,10 @@
use crate::{ use crate::{
UiData, UiRenderState, UiData, UiRenderState,
render::{data::PrimitiveInstance, texture::GpuTextures, util::ArrBuf}, render::{
data::{PrimitiveInstance, instance_slot_layout},
texture::GpuTextures,
util::ArrBuf,
},
util::{HashMap, Vec2}, util::{HashMap, Vec2},
}; };
use data::WindowUniform; use data::WindowUniform;
@@ -14,6 +18,7 @@ mod atlas;
mod data; mod data;
mod frame_report; mod frame_report;
mod primitive; mod primitive;
mod sdf;
mod texture; mod texture;
mod util; mod util;
@@ -21,8 +26,14 @@ pub use atlas::*;
pub use data::{Mask, MaskIdx, MoveIdx, MoveOffset}; pub use data::{Mask, MaskIdx, MoveIdx, MoveOffset};
pub use frame_report::{FrameReport, FrameStats, JANK_THRESHOLD}; pub use frame_report::{FrameReport, FrameStats, JANK_THRESHOLD};
pub use primitive::*; pub use primitive::*;
pub use sdf::{distance_from_rect, rounded_rect_coverage};
const SHAPE_SHADER: &str = include_str!("./shader.wgsl"); /// The one shader every primitive is drawn with. Public so a test can run
/// a function out of it against the CPU transliteration in [`sdf`] --
/// `iris/tests/mask_sdf.rs`, which LAYOUT.md's "Masks with a shape" turns
/// on: a masked corner that cannot be tapped and a masked corner that is
/// not drawn are only the same corner while the two agree.
pub const SHAPE_SHADER: &str = include_str!("./shader.wgsl");
/// The `wgpu::Limits` both platform backends (`android::render:: /// The `wgpu::Limits` both platform backends (`android::render::
/// AndroidRenderer::new`, `default::render::UiRenderer::new`) ask /// AndroidRenderer::new`, `default::render::UiRenderer::new`) ask
@@ -120,6 +131,11 @@ impl WgpuErrorLog {
pub struct UiRenderNode { pub struct UiRenderNode {
uniform_group: BindGroup, uniform_group: BindGroup,
primitive_layout: BindGroupLayout, primitive_layout: BindGroupLayout,
/// Group 1: `rects` and `glyphs`. Global and bound once per frame,
/// not per layer -- a mask referencing a rect drawn in another layer
/// has to be able to read it (see `Primitives`).
primitives: PrimitiveBuffers,
primitive_group: BindGroup,
rsc_layout: BindGroupLayout, rsc_layout: BindGroupLayout,
rsc_group: BindGroup, rsc_group: BindGroup,
@@ -129,6 +145,9 @@ pub struct UiRenderNode {
active: Vec<usize>, active: Vec<usize>,
window_buffer: Buffer, window_buffer: Buffer,
textures: GpuTextures, textures: GpuTextures,
/// Every primitive's placement, read by the vertex stage for the
/// primitive being drawn and by the fragment stage for a mask's.
instances: ArrBuf<PrimitiveInstance>,
masks: ArrBuf<Mask>, masks: ArrBuf<Mask>,
move_offsets: ArrBuf<MoveOffset>, move_offsets: ArrBuf<MoveOffset>,
/// Group 3: the masks and move-offsets storage buffers, on their own -- /// Group 3: the masks and move-offsets storage buffers, on their own --
@@ -146,16 +165,16 @@ pub struct UiRenderNode {
masks_group: BindGroup, masks_group: BindGroup,
} }
/// One layer's vertex buffers: the slots it draws, in order. The
/// primitives themselves are in `UiRenderNode::instances`.
struct RenderLayer { struct RenderLayer {
instance: ArrBuf<PrimitiveInstance>, order: ArrBuf<u32>,
primitives: PrimitiveBuffers, /// A standalone image's slots, kept apart from `order` because each
primitive_group: BindGroup, /// one draws with its own bind group -- see `UiRenderNode::draw`.
/// A standalone image's instances, kept apart from `instance` because images: ArrBuf<u32>,
/// each one draws with its own bind group -- see `UiRenderNode::draw`. /// The texture slot each entry of `images` draws with, in the same
image_instance: ArrBuf<PrimitiveInstance>, /// order, refreshed alongside it. Not in the vertex buffer itself
/// The texture slot each entry of `image_instance` draws with, in the /// because it names a bind group, not shader data.
/// same order, refreshed alongside it. Not stored in the vertex buffer
/// itself because it names a bind group, not shader data.
image_tex_indices: Vec<u32>, image_tex_indices: Vec<u32>,
} }
@@ -163,6 +182,8 @@ impl UiRenderNode {
pub fn draw<'a>(&'a self, pass: &mut RenderPass<'a>) { pub fn draw<'a>(&'a self, pass: &mut RenderPass<'a>) {
pass.set_pipeline(&self.pipeline); pass.set_pipeline(&self.pipeline);
pass.set_bind_group(0, &self.uniform_group, &[]); pass.set_bind_group(0, &self.uniform_group, &[]);
// Group 1 is global now, so it is set here rather than per layer.
pass.set_bind_group(1, &self.primitive_group, &[]);
// Set once, not per layer or per image: masks/move_offsets are read // Set once, not per layer or per image: masks/move_offsets are read
// by every primitive and every standalone image alike, and living // by every primitive and every standalone image alike, and living
// in their own group (rather than folded into group 2 alongside the // in their own group (rather than folded into group 2 alongside the
@@ -172,14 +193,13 @@ impl UiRenderNode {
pass.set_bind_group(3, &self.masks_group, &[]); pass.set_bind_group(3, &self.masks_group, &[]);
for i in &self.active { for i in &self.active {
let layer = &self.layers[i]; let layer = &self.layers[i];
if layer.instance.len() == 0 && layer.image_instance.len() == 0 { if layer.order.len() == 0 && layer.images.len() == 0 {
continue; continue;
} }
pass.set_bind_group(1, &layer.primitive_group, &[]); if layer.order.len() > 0 {
if layer.instance.len() > 0 {
pass.set_bind_group(2, &self.rsc_group, &[]); pass.set_bind_group(2, &self.rsc_group, &[]);
pass.set_vertex_buffer(0, layer.instance.buffer.slice(..)); pass.set_vertex_buffer(0, layer.order.buffer.slice(..));
pass.draw(0..4, 0..layer.instance.len() as u32); pass.draw(0..4, 0..layer.order.len() as u32);
} }
// Images draw after this layer's rects and glyphs, one draw call // Images draw after this layer's rects and glyphs, one draw call
// each with its own bind group. That draws every image "on top" // each with its own bind group. That draws every image "on top"
@@ -188,8 +208,8 @@ impl UiRenderNode {
// draw order was already undefined before images had their own // draw order was already undefined before images had their own
// list -- nothing before this relied on interleaving a rect // list -- nothing before this relied on interleaving a rect
// between two images at a particular position. // between two images at a particular position.
if layer.image_instance.len() > 0 { if layer.images.len() > 0 {
pass.set_vertex_buffer(0, layer.image_instance.buffer.slice(..)); pass.set_vertex_buffer(0, layer.images.buffer.slice(..));
for (k, &tex_idx) in layer.image_tex_indices.iter().enumerate() { for (k, &tex_idx) in layer.image_tex_indices.iter().enumerate() {
pass.set_bind_group(2, self.textures.image_bind_group(tex_idx), &[]); pass.set_bind_group(2, self.textures.image_bind_group(tex_idx), &[]);
pass.draw(0..4, k as u32..k as u32 + 1); pass.draw(0..4, k as u32..k as u32 + 1);
@@ -206,67 +226,45 @@ impl UiRenderNode {
ui_render: &mut UiRenderState, ui_render: &mut UiRenderState,
) -> FrameUpdateStats { ) -> FrameUpdateStats {
self.active.clear(); self.active.clear();
for (i, primitives) in ui_render.layers.iter_mut() { for (i, order) in ui_render.layers.iter_mut() {
self.active.push(i); self.active.push(i);
for change in primitives.apply_free() { let rlayer = self.layers.entry(i).or_insert_with(|| RenderLayer {
if let Some(inst) = ui_render.active.get_mut(&change.id) { order: ArrBuf::new(
for h in &mut inst.primitives {
// `is_image` disambiguates: `instances` and `images`
// are separate lists with independent indices, so
// without it a rect's renumbering could be applied to
// an image handle that happened to share the same
// (layer, inst_idx).
if h.layer == i
&& h.inst_idx == change.old
&& (h.binding == IMAGE_BINDING) == change.is_image
{
h.inst_idx = change.new;
break;
}
}
}
}
let rlayer = self.layers.entry(i).or_insert_with(|| {
let primitives = PrimitiveBuffers::new(device);
let primitive_group =
Self::primitive_group(device, &self.primitive_layout, primitives.buffers());
RenderLayer {
instance: ArrBuf::new(
device, device,
BufferUsages::VERTEX | BufferUsages::COPY_DST, BufferUsages::VERTEX | BufferUsages::COPY_DST,
"instance", "layer order",
), ),
primitives, images: ArrBuf::new(
primitive_group,
image_instance: ArrBuf::new(
device, device,
BufferUsages::VERTEX | BufferUsages::COPY_DST, BufferUsages::VERTEX | BufferUsages::COPY_DST,
"image instance", "layer image order",
), ),
image_tex_indices: Vec::new(), image_tex_indices: Vec::new(),
}
}); });
if primitives.updated { if order.updated {
rlayer rlayer.order.update(device, queue, order.order());
.instance rlayer.images.update(device, queue, order.images());
.update(device, queue, primitives.instances()); rlayer.image_tex_indices = order
rlayer.primitives.update(device, queue, primitives.data()); .images()
rlayer.primitive_group = Self::primitive_group(
device,
&self.primitive_layout,
rlayer.primitives.buffers(),
);
rlayer
.image_instance
.update(device, queue, primitives.image_instances());
rlayer.image_tex_indices = primitives
.image_instances()
.iter() .iter()
.map(|inst| inst.idx) .map(|&slot| ui_render.primitives.instance(slot).idx)
.collect(); .collect();
primitives.updated = false; order.updated = false;
} }
} }
let instances_resized = if ui_render.primitives.updated {
ui_render.primitives.updated = false;
let resized = self
.instances
.update(device, queue, ui_render.primitives.instances());
self.primitives
.update(device, queue, ui_render.primitives.data());
self.primitive_group =
Self::primitive_group(device, &self.primitive_layout, self.primitives.buffers());
resized
} else {
false
};
let masks_resized = if ui.masks.changed { let masks_resized = if ui.masks.changed {
ui.masks.changed = false; ui.masks.changed = false;
self.masks.update(device, queue, &ui.masks[..]) self.masks.update(device, queue, &ui.masks[..])
@@ -280,9 +278,14 @@ impl UiRenderNode {
} else { } else {
false false
}; };
if masks_resized || moves_resized { if masks_resized || moves_resized || instances_resized {
self.masks_group = self.masks_group = Self::masks_group(
Self::masks_group(device, &self.masks_layout, &self.masks, &self.move_offsets); device,
&self.masks_layout,
&self.masks,
&self.move_offsets,
&self.instances,
);
} }
let rebuild_main = self.textures.update(&mut ui.textures, &self.rsc_layout); let rebuild_main = self.textures.update(&mut ui.textures, &self.rsc_layout);
if rebuild_main { if rebuild_main {
@@ -408,6 +411,14 @@ impl UiRenderNode {
}); });
let tex_manager = GpuTextures::new(device, queue); let tex_manager = GpuTextures::new(device, queue);
let primitives = PrimitiveBuffers::new(device);
let primitive_group =
Self::primitive_group(device, &primitive_layout, primitives.buffers());
let instances = ArrBuf::new(
device,
BufferUsages::STORAGE | BufferUsages::COPY_DST,
"ui instances",
);
let masks = ArrBuf::new( let masks = ArrBuf::new(
device, device,
BufferUsages::STORAGE | BufferUsages::COPY_DST, BufferUsages::STORAGE | BufferUsages::COPY_DST,
@@ -422,7 +433,8 @@ impl UiRenderNode {
let rsc_layout = Self::rsc_layout(device); let rsc_layout = Self::rsc_layout(device);
let rsc_group = Self::rsc_group(device, &rsc_layout, &tex_manager); let rsc_group = Self::rsc_group(device, &rsc_layout, &tex_manager);
let masks_layout = Self::masks_layout(device); let masks_layout = Self::masks_layout(device);
let masks_group = Self::masks_group(device, &masks_layout, &masks, &move_offsets); let masks_group =
Self::masks_group(device, &masks_layout, &masks, &move_offsets, &instances);
let pipeline_layout = device.create_pipeline_layout(&PipelineLayoutDescriptor { let pipeline_layout = device.create_pipeline_layout(&PipelineLayoutDescriptor {
label: Some("UI Shape Pipeline Layout"), label: Some("UI Shape Pipeline Layout"),
@@ -440,7 +452,7 @@ impl UiRenderNode {
vertex: VertexState { vertex: VertexState {
module: &shader, module: &shader,
entry_point: Some("vs_main"), entry_point: Some("vs_main"),
buffers: &[PrimitiveInstance::desc()], buffers: &[instance_slot_layout()],
compilation_options: Default::default(), compilation_options: Default::default(),
}, },
fragment: Some(FragmentState { fragment: Some(FragmentState {
@@ -486,6 +498,8 @@ impl UiRenderNode {
Ok(Self { Ok(Self {
uniform_group, uniform_group,
primitive_layout, primitive_layout,
primitives,
primitive_group,
rsc_layout, rsc_layout,
rsc_group, rsc_group,
pipeline, pipeline,
@@ -493,6 +507,7 @@ impl UiRenderNode {
layers: HashMap::default(), layers: HashMap::default(),
active: Vec::new(), active: Vec::new(),
textures: tex_manager, textures: tex_manager,
instances,
masks, masks,
move_offsets, move_offsets,
masks_layout, masks_layout,
@@ -627,6 +642,16 @@ impl UiRenderNode {
}, },
count: None, count: None,
}, },
BindGroupLayoutEntry {
binding: 2,
visibility: ShaderStages::VERTEX | ShaderStages::FRAGMENT,
ty: BindingType::Buffer {
ty: BufferBindingType::Storage { read_only: true },
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
},
], ],
label: Some("ui masks"), label: Some("ui masks"),
}) })
@@ -637,6 +662,7 @@ impl UiRenderNode {
layout: &BindGroupLayout, layout: &BindGroupLayout,
masks: &ArrBuf<Mask>, masks: &ArrBuf<Mask>,
move_offsets: &ArrBuf<MoveOffset>, move_offsets: &ArrBuf<MoveOffset>,
instances: &ArrBuf<PrimitiveInstance>,
) -> BindGroup { ) -> BindGroup {
device.create_bind_group(&BindGroupDescriptor { device.create_bind_group(&BindGroupDescriptor {
layout, layout,
@@ -649,6 +675,10 @@ impl UiRenderNode {
binding: 1, binding: 1,
resource: move_offsets.buffer.as_entire_binding(), resource: move_offsets.buffer.as_entire_binding(),
}, },
BindGroupEntry {
binding: 2,
resource: instances.buffer.as_entire_binding(),
},
], ],
label: Some("ui masks"), label: Some("ui masks"),
}) })
+283 -161
View File
@@ -6,55 +6,25 @@ use crate::{
ArrBuf, ArrBuf,
data::{MaskIdx, MoveIdx, PrimitiveInstance}, data::{MaskIdx, MoveIdx, PrimitiveInstance},
}, },
util::HashSet,
}; };
use bytemuck::Pod; use bytemuck::Pod;
use wgpu::*; use wgpu::*;
pub struct Primitives {
instances: Vec<PrimitiveInstance>,
assoc: Vec<WidgetId>,
data: PrimitiveData,
free: Vec<usize>,
/// Standalone images, kept apart from `instances` because each one draws
/// with its own bind group rather than sharing the layer's one instanced
/// draw -- see TEXTURES.md's "Recommended shape". `idx` on each
/// `PrimitiveInstance` here is the texture's slot in `Textures`/
/// `GpuTextures`, not an index into `data`; there is no per-image entry
/// in `data` because a bind group already picks the texture; nothing
/// left to look up per-instance.
images: Vec<PrimitiveInstance>,
image_assoc: Vec<WidgetId>,
image_free: Vec<usize>,
pub updated: bool,
}
impl Default for Primitives {
fn default() -> Self {
Self {
instances: Default::default(),
assoc: Default::default(),
data: Default::default(),
free: Vec::new(),
images: Default::default(),
image_assoc: Default::default(),
image_free: Vec::new(),
updated: true,
}
}
}
/// The `binding` tag `Painter` writes on an image instance. Distinct from any /// The `binding` tag `Painter` writes on an image instance. Distinct from any
/// `Primitive::BINDING` because images have no `PrimitiveData` entry to key /// `Primitive::BINDING` because images have no `PrimitiveData` entry to key
/// one from -- a bind group already selects the texture -- so this only ever /// one from -- a bind group already selects the texture -- so this only ever
/// has to match the shader's `TEXTURE` constant and flag "this instance lives /// has to match the shader's `TEXTURE` constant and flag "this instance is
/// in `Primitives::images`, not `Primitives::instances`" to the code below. /// drawn with its own bind group" to the code below.
pub const IMAGE_BINDING: u32 = 1; pub const IMAGE_BINDING: u32 = 1;
pub trait Primitive: Pod { pub trait Primitive: Pod {
const BINDING: u32; const BINDING: u32;
fn vec(data: &mut PrimitiveData) -> &mut PrimitiveVec<Self>; fn vec(data: &mut PrimitiveData) -> &mut PrimitiveVec<Self>;
/// The read-only half of [`Self::vec`], for a caller that wants to
/// look one entry up rather than write one -- a mask reading the
/// radius of the rect it clips to ([`Primitives::data`]).
fn vec_ref(data: &PrimitiveData) -> &PrimitiveVec<Self>;
} }
macro_rules! primitives { macro_rules! primitives {
@@ -120,6 +90,9 @@ macro_rules! primitives {
fn vec(data: &mut PrimitiveData) -> &mut PrimitiveVec<Self> { fn vec(data: &mut PrimitiveData) -> &mut PrimitiveVec<Self> {
&mut data.$name &mut data.$name
} }
fn vec_ref(data: &PrimitiveData) -> &PrimitiveVec<Self> {
&data.$name
}
} }
)* )*
}; };
@@ -133,18 +106,61 @@ macro_rules! primitives {
(@count $t:tt) => { 1 }; (@count $t:tt) => { 1 };
} }
pub struct PrimitiveInst<P> { /// Every primitive instance in the tree, in one arena that all layers
pub id: WidgetId, /// share, plus the per-primitive data (`rects`, `glyphs`) they index.
pub primitive: P, ///
pub region: UiRegion, /// **Why one arena rather than one per layer**, which is what this was:
pub mask_idx: MaskIdx, /// the fragment stage evaluates a *mask's* primitive at the masked pixel
pub move_idx: MoveIdx, /// (LAYOUT.md's "Masks with a shape"), and the widget that owns a mask is
/// routinely in a different layer from the content it clips -- a rounded
/// container in one layer, a `Stack`'s child content in the layer below.
/// A per-layer buffer cannot answer that lookup at all: only one layer's
/// group is bound at a time, so the mask would silently read another
/// layer's rect. Both buffers are therefore global and bound once per
/// frame, and a layer keeps only its draw *order* ([`LayerOrder`]).
///
/// Slots are stable for a primitive's whole life: nothing here is
/// compacted, so a `Mask` can hold a slot across frames.
pub struct Primitives {
instances: Vec<PrimitiveInstance>,
assoc: Vec<WidgetId>,
/// Slots freed since the last [`Self::apply_free`]. Deliberately not
/// reusable yet: the layer that drew one still names it in its draw
/// order until that call compacts the order, so handing it out again
/// first would draw the new primitive twice -- once through the stale
/// order entry and once through the new one.
freed: Vec<usize>,
/// Slots [`Self::apply_free`] released, which is what [`Self::alloc`]
/// hands out.
reusable: Vec<usize>,
data: PrimitiveData,
/// Whether the instance arena or the per-primitive data changed since
/// the last upload -- one flag for both, since they are uploaded
/// together.
pub updated: bool,
}
impl Default for Primitives {
fn default() -> Self {
Self {
instances: Default::default(),
assoc: Default::default(),
freed: Vec::new(),
reusable: Vec::new(),
data: Default::default(),
updated: true,
}
}
} }
impl Primitives { impl Primitives {
pub fn write<P: Primitive>( /// Writes a primitive into the arena and hands back its slot and its
/// entry in the per-primitive data. The caller (`UiRenderState`) puts
/// the slot into a layer's draw order -- an instance that no layer
/// names is never rasterized, which is what a mask shape drawn only to
/// be *referenced* uses.
pub fn alloc<P: Primitive>(
&mut self, &mut self,
layer: usize,
PrimitiveInst { PrimitiveInst {
id, id,
primitive, primitive,
@@ -152,129 +168,118 @@ impl Primitives {
mask_idx, mask_idx,
move_idx, move_idx,
}: PrimitiveInst<P>, }: PrimitiveInst<P>,
) -> PrimitiveHandle { ) -> (u32, usize) {
self.updated = true; let data_idx = P::vec(&mut self.data).add(primitive);
let vec = P::vec(&mut self.data); let slot = self.push(
let i = vec.add(primitive); PrimitiveInstance {
let inst = PrimitiveInstance {
region, region,
idx: i as u32, idx: data_idx as u32,
mask_idx, mask_idx,
move_idx, move_idx,
binding: P::BINDING, binding: P::BINDING,
}; },
let inst_i = if let Some(i) = self.free.pop() { id,
self.instances[i] = inst; );
self.assoc[i] = id; (slot, data_idx)
i
} else {
let i = self.instances.len();
self.instances.push(inst);
self.assoc.push(id);
i
};
PrimitiveHandle::new::<P>(layer, inst_i, i)
} }
/// Writes an image instance directly -- there is no `Primitive` impl for /// A standalone image, which has no `PrimitiveData` entry to allocate
/// it to go through `write`, since it has nowhere in `PrimitiveData` to /// -- its bind group already picks the texture, so `texture_idx` rides
/// put a per-instance entry. `texture_idx` is the slot the bind group at /// in the otherwise-unused `idx` field and names the bind group the
/// draw time is chosen from, carried in the otherwise-unused `idx` field. /// draw call selects.
pub fn write_image( pub fn alloc_image(
&mut self, &mut self,
layer: usize,
id: WidgetId, id: WidgetId,
texture_idx: u32, texture_idx: u32,
region: UiRegion, region: UiRegion,
mask_idx: MaskIdx, mask_idx: MaskIdx,
move_idx: MoveIdx, move_idx: MoveIdx,
) -> PrimitiveHandle { ) -> u32 {
self.updated = true; self.push(
let inst = PrimitiveInstance { PrimitiveInstance {
region, region,
idx: texture_idx, idx: texture_idx,
mask_idx, mask_idx,
move_idx, move_idx,
binding: IMAGE_BINDING, binding: IMAGE_BINDING,
}; },
let inst_i = if let Some(i) = self.image_free.pop() { id,
self.images[i] = inst; )
self.image_assoc[i] = id; }
fn push(&mut self, inst: PrimitiveInstance, id: WidgetId) -> u32 {
self.updated = true;
let slot = if let Some(i) = self.reusable.pop() {
self.instances[i] = inst;
self.assoc[i] = id;
i i
} else { } else {
let i = self.images.len(); self.instances.push(inst);
self.images.push(inst); self.assoc.push(id);
self.image_assoc.push(id); self.instances.len() - 1
i
}; };
PrimitiveHandle { slot as u32
layer,
inst_idx: inst_i,
data_idx: 0,
binding: IMAGE_BINDING,
}
}
pub fn image_instances(&self) -> &Vec<PrimitiveInstance> {
&self.images
}
/// returns (old index, new index) for both lists this layer keeps --
/// `PrimitiveChange::is_image` says which, since the two have separate
/// index spaces and `old`/`new` alone would collide between them.
///
/// Both lists free with `swap_remove`, so a layer's draw order was
/// already undefined before images existed: nothing here may assume one
/// primitive stays adjacent to another once anything in the layer has
/// been freed.
pub fn apply_free(&mut self) -> Vec<PrimitiveChange> {
let mut changes =
Self::apply_free_list(&mut self.free, &mut self.instances, &mut self.assoc, false);
changes.extend(Self::apply_free_list(
&mut self.image_free,
&mut self.images,
&mut self.image_assoc,
true,
));
changes
}
fn apply_free_list(
free: &mut Vec<usize>,
instances: &mut Vec<PrimitiveInstance>,
assoc: &mut Vec<WidgetId>,
is_image: bool,
) -> Vec<PrimitiveChange> {
free.sort_by(|a, b| b.cmp(a));
free.drain(..)
.filter_map(|i| {
instances.swap_remove(i);
assoc.swap_remove(i);
if i == instances.len() {
return None;
}
let id = assoc[i];
let old = instances.len();
Some(PrimitiveChange {
id,
is_image,
old,
new: i,
})
})
.collect()
} }
/// Retires a slot, answering the mask it was drawn under so the caller
/// can drop that mask's ref. The slot itself only becomes reusable at
/// the next [`Self::apply_free`] -- see `freed`.
pub fn free(&mut self, h: &PrimitiveHandle) -> MaskIdx { pub fn free(&mut self, h: &PrimitiveHandle) -> MaskIdx {
self.updated = true; self.updated = true;
if h.binding == IMAGE_BINDING { let slot = h.slot as usize;
self.image_free.push(h.inst_idx); if h.binding != IMAGE_BINDING {
self.images[h.inst_idx].mask_idx
} else {
self.data.free(h.binding, h.data_idx); self.data.free(h.binding, h.data_idx);
self.free.push(h.inst_idx);
self.instances[h.inst_idx].mask_idx
} }
self.freed.push(slot);
self.instances[slot].mask_idx
}
/// Hands this frame's freed slots back for reuse. Called once per
/// frame from `UiRenderState::update`, **after** every layer has
/// compacted its draw order, since that order is the only thing still
/// naming them.
pub fn release_freed(&mut self) {
self.reusable.append(&mut self.freed);
}
/// Which widget drew the primitive in `slot` -- how a draw-order
/// change finds the handle it has to renumber.
pub fn owner(&self, slot: u32) -> WidgetId {
self.assoc[slot as usize]
}
pub fn clear(&mut self) {
self.updated = true;
self.instances.clear();
self.assoc.clear();
self.freed.clear();
self.reusable.clear();
self.data.clear();
}
/// How many instances are still live -- the O(1) half of the orphan
/// check, so the O(primitives) walk below only runs on a frame that
/// already looks wrong. See
/// [`crate::UiRenderState::orphaned_primitives`].
pub fn live_count(&self) -> usize {
self.instances.len() - self.freed.len() - self.reusable.len()
}
/// Every live instance as `(slot, owner, is_image)` -- everything
/// except the freed and the reusable. Only
/// [`crate::UiRenderState::orphaned_primitives`] uses this, to check
/// that every live primitive still belongs to a live widget.
pub fn live_instances(&self) -> impl Iterator<Item = (u32, WidgetId, bool)> + '_ {
let dead: HashSet<usize> = self.freed.iter().chain(&self.reusable).copied().collect();
(0..self.instances.len())
.filter(move |i| !dead.contains(i))
.map(|i| {
(
i as u32,
self.assoc[i],
self.instances[i].binding == IMAGE_BINDING,
)
})
} }
pub fn data(&self) -> &PrimitiveData { pub fn data(&self) -> &PrimitiveData {
@@ -285,46 +290,163 @@ impl Primitives {
&self.instances &self.instances
} }
pub fn instance(&self, slot: u32) -> &PrimitiveInstance {
&self.instances[slot as usize]
}
/// The per-primitive data behind `slot`, or `None` if that slot holds
/// a different kind of primitive -- the `binding` check is the same
/// one the shader's dispatch switch makes, and it is what stops a
/// caller reading a glyph's index into the rect table.
pub fn primitive_data<P: Primitive>(&self, slot: u32) -> Option<&P> {
let inst = self.instance(slot);
(inst.binding == P::BINDING).then(|| &P::vec_ref(&self.data)[inst.idx as usize])
}
pub fn region_mut(&mut self, h: &PrimitiveHandle) -> &mut UiRegion { pub fn region_mut(&mut self, h: &PrimitiveHandle) -> &mut UiRegion {
self.updated = true; self.updated = true;
if h.binding == IMAGE_BINDING { &mut self.instances[h.slot as usize].region
&mut self.images[h.inst_idx].region }
}
/// One layer's draw order: the slots of the global arena it draws, in the
/// order they were written. The vertex buffer of a layer is exactly this.
///
/// Both lists free with `swap_remove`, so a layer's draw order was already
/// undefined before this split: nothing here may assume one primitive
/// stays adjacent to another once anything in the layer has been freed.
#[derive(Default)]
pub struct LayerOrder {
order: Vec<u32>,
/// Standalone images, kept apart because each draws with its own bind
/// group rather than sharing the layer's one instanced draw -- see
/// `UiRenderNode::draw`.
images: Vec<u32>,
free: Vec<usize>,
image_free: Vec<usize>,
pub updated: bool,
}
impl LayerOrder {
pub fn push(&mut self, slot: u32, is_image: bool) -> usize {
self.updated = true;
let list = if is_image {
&mut self.images
} else { } else {
&mut self.instances[h.inst_idx].region &mut self.order
};
list.push(slot);
list.len() - 1
} }
/// Marks a position for removal. Deferred to [`Self::apply_free`] like
/// the arena's own, so that a position is only renumbered once per
/// frame however many were dropped.
pub fn free(&mut self, pos: usize, is_image: bool) {
self.updated = true;
if is_image {
self.image_free.push(pos);
} else {
self.free.push(pos);
}
}
/// Compacts both lists, answering every primitive whose position
/// moved so its handle can be corrected.
pub fn apply_free(&mut self) -> Vec<OrderChange> {
let mut changes = Self::apply_free_list(&mut self.free, &mut self.order, false);
changes.extend(Self::apply_free_list(
&mut self.image_free,
&mut self.images,
true,
));
changes
}
fn apply_free_list(
free: &mut Vec<usize>,
list: &mut Vec<u32>,
is_image: bool,
) -> Vec<OrderChange> {
// Descending, so removing a contiguous tail costs no renumbering
// at all -- which is what freeing one widget's primitives is.
free.sort_by(|a, b| b.cmp(a));
free.drain(..)
.filter_map(|pos| {
list.swap_remove(pos);
if pos == list.len() {
return None;
}
Some(OrderChange {
slot: list[pos],
is_image,
pos,
})
})
.collect()
}
pub fn order(&self) -> &Vec<u32> {
&self.order
}
pub fn images(&self) -> &Vec<u32> {
&self.images
} }
} }
pub struct PrimitiveChange { /// A primitive whose position in a layer's draw order moved when
pub id: WidgetId, /// something before it was freed -- `slot` names which primitive, so its
/// Which of `Primitives::instances`/`Primitives::images` this change /// owner's handle can be found and pointed at `pos`.
/// belongs to -- their `old`/`new` indices are independent, so a pub struct OrderChange {
/// consumer matching only on `(layer, inst_idx)` could apply an image's pub slot: u32,
/// renumbering to a rect's handle that happens to share the same index. /// Which of the layer's two lists moved: their positions are
/// independent index spaces, so a handle matching on position alone
/// could take an image's renumbering for a rect's.
pub is_image: bool, pub is_image: bool,
pub old: usize, pub pos: usize,
pub new: usize,
} }
/// Whether a primitive goes into its layer's draw order. [`Drawn::No`] is
/// a primitive written only to be *referenced* -- a mask's shape
/// (LAYOUT.md's "Masks with a shape"). It is owned, moved, resized and
/// freed exactly like any other; it is simply never rasterized.
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
pub enum Drawn {
Yes,
No,
}
/// The `pos` of a [`Drawn::No`] primitive: it is in no layer's order, so
/// there is no position to renumber or free.
pub const NOT_DRAWN: usize = usize::MAX;
/// Where one primitive lives: its stable slot in the global arena, and
/// where in a layer's draw order it currently sits ([`NOT_DRAWN`] if it is
/// only referenced).
#[derive(Debug)] #[derive(Debug)]
pub struct PrimitiveHandle { pub struct PrimitiveHandle {
pub layer: usize, pub layer: usize,
pub inst_idx: usize, pub pos: usize,
pub slot: u32,
pub data_idx: usize, pub data_idx: usize,
pub binding: u32, pub binding: u32,
} }
impl PrimitiveHandle { impl PrimitiveHandle {
fn new<P: Primitive>(layer: usize, inst_idx: usize, data_idx: usize) -> Self { pub fn is_image(&self) -> bool {
Self { self.binding == IMAGE_BINDING
layer,
inst_idx,
data_idx,
binding: P::BINDING,
}
} }
} }
pub struct PrimitiveInst<P> {
pub id: WidgetId,
pub primitive: P,
pub region: UiRegion,
pub mask_idx: MaskIdx,
pub move_idx: MoveIdx,
}
primitives!( primitives!(
rects: RectPrimitive => 0, rects: RectPrimitive => 0,
glyphs: GlyphPrimitive => 2, glyphs: GlyphPrimitive => 2,
+54
View File
@@ -0,0 +1,54 @@
//! The rounded-rect coverage function, on the CPU.
//!
//! `shader.wgsl`'s `distance_from_rect`/`rounded_rect_coverage` are a
//! transliteration of these two, line for line, and
//! `mask_sdf_matches_the_shader` in `iris`'s layout tests compares the two
//! at a grid of points against values the shader itself produced. They are
//! kept together here, in the crate both a renderer and a hit test can
//! reach, because LAYOUT.md's "Masks with a shape" turns on the two
//! agreeing: a masked corner that cannot be tapped and a masked corner
//! that is not drawn have to be the same corner, and they are only the
//! same corner while one function decides both.
//!
//! Window pixels throughout, matching the shader's `pos` -- not `UiRegion`
//! units, which the shader has already resolved by the time it evaluates
//! this.
use crate::util::Vec2;
/// The signed distance from `pos` to a rounded rect given by its centre,
/// its corner offset (half its size) and its corner `radius`. Negative
/// inside.
pub fn distance_from_rect(pos: Vec2, center: Vec2, corner: Vec2, radius: f32) -> f32 {
// vec from center to pixel
let p = pos - center;
// vec from inner rect corner to pixel
let q = Vec2::new(
p.x.abs() - (corner.x - radius),
p.y.abs() - (corner.y - radius),
);
let clamped = Vec2::new(q.x.max(0.0), q.y.max(0.0));
(clamped.x * clamped.x + clamped.y * clamped.y).sqrt() - radius
}
/// How much of the pixel at `pos` a rounded rect covers, anti-aliased over
/// the half-pixel either side of its edge: 1 well inside, 0 well outside.
///
/// The half-pixel feather is why a hit test asks for **more than a half**
/// rather than "any coverage at all": half is where the geometric edge is,
/// so the two answer the same question the drawn shape does.
pub fn rounded_rect_coverage(pos: Vec2, top_left: Vec2, bot_right: Vec2, radius: f32) -> f32 {
let edge: f32 = 0.5;
let corner = (bot_right - top_left) / 2.0;
let center = top_left + corner;
let dist = distance_from_rect(pos, center, corner, radius);
1.0 - smoothstep(-edge.min(radius), edge, dist)
}
/// WGSL's `smoothstep`, which Rust has no equivalent of. Undefined in WGSL
/// when `low == high`, which is why the caller above never passes a zero
/// radius into the low edge without `edge` bounding it.
fn smoothstep(low: f32, high: f32, x: f32) -> f32 {
let t = ((x - low) / (high - low)).clamp(0.0, 1.0);
t * t * (3.0 - 2.0 * t)
}
+114 -48
View File
@@ -30,10 +30,12 @@ struct GlyphInfo {
flags: u32, flags: u32,
} }
/// Mirrors `Mask` in data.rs: the slot of the primitive whose coverage
/// clips this mask's subtree, and the mask it nests inside
/// (`4294967295u` at the top).
struct Mask { struct Mask {
x: UiSpan, primitive: u32,
y: UiSpan, parent: u32,
move_idx: u32,
} }
/// One widget's cumulative on-screen translation and the slot of the /// One widget's cumulative on-screen translation and the slot of the
@@ -53,11 +55,6 @@ struct UiScalar {
abs: f32, abs: f32,
} }
struct UiVec2 {
rel: vec2<f32>,
abs: vec2<f32>,
}
// The shared glyph atlas: every page is one layer. Growing it recreates this // The shared glyph atlas: every page is one layer. Growing it recreates this
// texture with headroom and copies the old layers across -- see // texture with headroom and copies the old layers across -- see
// GpuTextures::grow_array -- rather than the binding_array<texture_2d<f32>> // GpuTextures::grow_array -- rather than the binding_array<texture_2d<f32>>
@@ -79,12 +76,25 @@ var samp: sampler;
var<storage> masks: array<Mask>; var<storage> masks: array<Mask>;
@group(3) @binding(1) @group(3) @binding(1)
var<storage> move_offsets: array<MoveOffset>; var<storage> move_offsets: array<MoveOffset>;
// Every primitive's placement, in one arena all layers share. The vertex
// stage reads the primitive it is drawing (its slot arrives as the only
// vertex attribute); the fragment stage reads a *mask's* primitive, which
// is generally a different one in a different layer. See LAYOUT.md's
// "Masks with a shape" and `Primitives` in primitive.rs.
@group(3) @binding(2)
var<storage> instances: array<PrimitiveInstance>;
// A move chain more than this deep means something else is wrong (an // The bound on the parent walk, kept in step with `PARENT_CHAIN_LIMIT` in
// accidental cycle) -- kept in step with `MOVE_CHAIN_LIMIT` in // render_state.rs, which walks the identical chain on the CPU side for
// render_state.rs, which walks the identical bound on the CPU side for // hit-testing. Bounded so a malformed chain (a cyclic `parent`) cannot
// hit-testing. Bounded so a malformed chain cannot hang the GPU. // hang the GPU -- not a claim about how deep a real tree gets. It was 16
const MOVE_CHAIN_LIMIT: u32 = 16u; // and that was too small: the transcript screen's composer field sits 17
// slots below the root, measured 2026-09-07 on this checkout's emulator
// by tapping it (the CPU walk's own debug assert names the chain now).
// Past the bound both walks simply stop summing, so the widget draws and
// hit-tests short by whatever the outer slots held, with nothing on
// screen to say so.
const PARENT_CHAIN_LIMIT: u32 = 64u;
/// Sums the pixel delta along the parent chain starting at `idx`, shared by /// Sums the pixel delta along the parent chain starting at `idx`, shared by
/// the vertex stage (a primitive's own corners) and the fragment stage (its /// the vertex stage (a primitive's own corners) and the fragment stage (its
@@ -92,7 +102,7 @@ const MOVE_CHAIN_LIMIT: u32 = 16u;
fn resolve_move(idx: u32) -> vec2<f32> { fn resolve_move(idx: u32) -> vec2<f32> {
var total = vec2<f32>(0.0, 0.0); var total = vec2<f32>(0.0, 0.0);
var i = idx; var i = idx;
for (var step = 0u; step < MOVE_CHAIN_LIMIT; step++) { for (var step = 0u; step < PARENT_CHAIN_LIMIT; step++) {
let entry = move_offsets[i]; let entry = move_offsets[i];
total += entry.delta; total += entry.delta;
if entry.parent == 4294967295u { if entry.parent == 4294967295u {
@@ -107,15 +117,20 @@ struct WindowUniform {
dim: vec2<f32>, dim: vec2<f32>,
}; };
/// Mirrors `PrimitiveInstance` in data.rs -- the placement and what to
/// draw there. `x`/`y` are the `UiRegion`'s two spans.
struct PrimitiveInstance {
x: UiSpan,
y: UiSpan,
binding: u32,
idx: u32,
mask_idx: u32,
move_idx: u32,
}
/// A layer's draw order: one slot into `instances` per instance drawn.
struct InstanceInput { struct InstanceInput {
@location(0) x_start: vec2<f32>, @location(0) slot: u32,
@location(1) x_end: vec2<f32>,
@location(2) y_start: vec2<f32>,
@location(3) y_end: vec2<f32>,
@location(4) binding: u32,
@location(5) idx: u32,
@location(6) mask_idx: u32,
@location(7) move_idx: u32,
} }
struct VertexOutput { struct VertexOutput {
@@ -135,21 +150,38 @@ struct Region {
bot_right: vec2<f32>, bot_right: vec2<f32>,
} }
/// One primitive's on-screen corners in window pixels. Written once and
/// used by both stages: the vertex stage for the primitive it is drawing,
/// the fragment stage for a mask's -- so the shape a mask clips to and the
/// shape that was drawn cannot be computed two different ways.
struct Corners {
top_left: vec2<f32>,
bot_right: vec2<f32>,
}
fn corners_of(inst: PrimitiveInstance) -> Corners {
let top_left_rel = vec2(inst.x.start.rel, inst.y.start.rel);
let top_left_abs = vec2(inst.x.start.abs, inst.y.start.abs);
let bot_right_rel = vec2(inst.x.end.rel, inst.y.end.rel);
let bot_right_abs = vec2(inst.x.end.abs, inst.y.end.abs);
let move_delta = resolve_move(inst.move_idx);
return Corners(
floor(top_left_rel * window.dim) + floor(top_left_abs) + move_delta,
floor(bot_right_rel * window.dim) + floor(bot_right_abs) + move_delta,
);
}
@vertex @vertex
fn vs_main( fn vs_main(
@builtin(vertex_index) vi: u32, @builtin(vertex_index) vi: u32,
in: InstanceInput, in: InstanceInput,
) -> VertexOutput { ) -> VertexOutput {
var out: VertexOutput; var out: VertexOutput;
let inst = instances[in.slot];
let top_left_rel = vec2(in.x_start.x, in.y_start.x); let c = corners_of(inst);
let top_left_abs = vec2(in.x_start.y, in.y_start.y); let top_left = c.top_left;
let bot_right_rel = vec2(in.x_end.x, in.y_end.x); let bot_right = c.bot_right;
let bot_right_abs = vec2(in.x_end.y, in.y_end.y);
let move_delta = resolve_move(in.move_idx);
let top_left = floor(top_left_rel * window.dim) + floor(top_left_abs) + move_delta;
let bot_right = floor(bot_right_rel * window.dim) + floor(bot_right_abs) + move_delta;
let size = bot_right - top_left; let size = bot_right - top_left;
let uv = vec2<f32>( let uv = vec2<f32>(
@@ -159,11 +191,11 @@ fn vs_main(
let pos = (top_left + uv * size) / window.dim * 2.0 - 1.0; let pos = (top_left + uv * size) / window.dim * 2.0 - 1.0;
out.clip_position = vec4<f32>(pos.x, -pos.y, 0.0, 1.0); out.clip_position = vec4<f32>(pos.x, -pos.y, 0.0, 1.0);
out.uv = uv; out.uv = uv;
out.binding = in.binding; out.binding = inst.binding;
out.idx = in.idx; out.idx = inst.idx;
out.top_left = top_left; out.top_left = top_left;
out.bot_right = bot_right; out.bot_right = bot_right;
out.mask_idx = in.mask_idx; out.mask_idx = inst.mask_idx;
return out; return out;
} }
@@ -190,21 +222,39 @@ fn fs_main(
color = vec4(1.0, 0.0, 1.0, 1.0); color = vec4(1.0, 0.0, 1.0, 1.0);
} }
} }
if in.mask_idx != 4294967295u { // Every mask on the chain, not just the innermost: a widget that set
let mask = masks[in.mask_idx]; // its own mask inside another is clipped by both, and the coverages
let mask_delta = resolve_move(mask.move_idx); // multiply -- so a pixel inside two feathered corners is dimmed by
let tl = UiVec2(vec2(mask.x.start.rel, mask.y.start.rel), vec2(mask.x.start.abs, mask.y.start.abs)); // both, which is what a compositor does (`Mask::parent` in data.rs).
let br = UiVec2(vec2(mask.x.end.rel, mask.y.end.rel), vec2(mask.x.end.abs, mask.y.end.abs)); var mask_idx = in.mask_idx;
for (var step = 0u; step < PARENT_CHAIN_LIMIT; step++) {
let top_left = floor(tl.rel * window.dim) + floor(tl.abs) + mask_delta; if mask_idx == 4294967295u {
let bot_right = floor(br.rel * window.dim) + floor(br.abs) + mask_delta; break;
if pos.x < top_left.x || pos.x > bot_right.x || pos.y < top_left.y || pos.y > bot_right.y {
color *= 0.0;
} }
let mask = masks[mask_idx];
color.a *= mask_coverage(pos, mask);
mask_idx = mask.parent;
} }
return color; return color;
} }
/// How much of `pos` one mask lets through: the referenced primitive's
/// own coverage at that pixel, from the same SDF the primitive is drawn
/// with. Nothing about the shape is copied into the mask, so a rounded
/// container's corner and its children's clipped corner are the same
/// arithmetic.
fn mask_coverage(pos: vec2<f32>, mask: Mask) -> f32 {
let inst = instances[mask.primitive];
if inst.binding != RECT {
// Unreachable: `Painter::set_mask` rejects a glyph or an image
// shape by name (see `Mask::primitive`). Letting the pixel
// through rather than reading a `rects` entry that is not there.
return 1.0;
}
let c = corners_of(inst);
return rounded_rect_coverage(pos, c.top_left, c.bot_right, rects[inst.idx].radius);
}
fn draw_texture(region: Region) -> vec4<f32> { fn draw_texture(region: Region) -> vec4<f32> {
return textureSample(image_texture, samp, region.uv); return textureSample(image_texture, samp, region.uv);
} }
@@ -220,19 +270,35 @@ fn draw_glyph(region: Region, g: GlyphInfo) -> vec4<f32> {
return color; return color;
} }
/// The anti-aliased coverage of a rounded rect at one pixel -- the one
/// function both a drawn rect and a mask go through, and the
/// transliteration of `iris_core::rounded_rect_coverage` on the CPU,
/// which the hit test uses so a corner that cannot be tapped and a corner
/// that is not drawn are the same corner.
fn rounded_rect_coverage(
pos: vec2<f32>,
top_left: vec2<f32>,
bot_right: vec2<f32>,
radius: f32,
) -> f32 {
let edge = 0.5;
let corner = (bot_right - top_left) / 2.0;
let center = top_left + corner;
let dist = distance_from_rect(pos, center, corner, radius);
return 1.0 - smoothstep(-min(edge, radius), edge, dist);
}
fn draw_rounded_rect(region: Region, rect: Rect) -> vec4<f32> { fn draw_rounded_rect(region: Region, rect: Rect) -> vec4<f32> {
var color = unpack4x8unorm(rect.color); var color = unpack4x8unorm(rect.color);
let edge = 0.5; let edge = 0.5;
color.a *= rounded_rect_coverage(region.pos, region.top_left, region.bot_right, rect.radius);
if rect.thickness > 0.0 {
let size = region.bot_right - region.top_left; let size = region.bot_right - region.top_left;
let corner = size / 2.0; let corner = size / 2.0;
let center = region.top_left + corner; let center = region.top_left + corner;
let dist = distance_from_rect(region.pos, center, corner, rect.radius);
color.a *= 1.0 - smoothstep(-min(edge, rect.radius), edge, dist);
if rect.thickness > 0.0 {
let dist2 = distance_from_rect(region.pos, center, corner - rect.thickness, rect.inner_radius); let dist2 = distance_from_rect(region.pos, center, corner - rect.thickness, rect.inner_radius);
color.a *= smoothstep(-min(edge, rect.inner_radius), edge, dist2); color.a *= smoothstep(-min(edge, rect.inner_radius), edge, dist2);
} }
+24 -1
View File
@@ -5,6 +5,10 @@ use crate::{PatchRect, TextureKind, TextureUpdate, Textures};
use super::atlas::PAGE; use super::atlas::PAGE;
/// The fewest layers the glyph atlas array is ever created with. Two, not
/// one, for the GLES reason written on `create_array_texture`.
const MIN_ARRAY_LAYERS: u32 = 2;
/// What one texture slot is, GPU-side. Parallel to `Textures`' own slot /// What one texture slot is, GPU-side. Parallel to `Textures`' own slot
/// numbering (`TextureKind`'s `Image`/`Page`), so a slot's index means the /// numbering (`TextureKind`'s `Image`/`Page`), so a slot's index means the
/// same thing on both sides without a second map to keep in sync. /// same thing on both sides without a second map to keep in sync.
@@ -360,7 +364,26 @@ impl GpuTextures {
}) })
} }
/// The atlas is sampled as a `texture_2d_array`, and **a one-layer
/// array is not one on the GLES backend**: wgpu-hal picks the GL
/// texture target from the descriptor alone
/// (`gles::Texture::get_info_from_desc`, `(false, 1) => TEXTURE_2D`),
/// so a capacity of 1 creates a `GL_TEXTURE_2D` and binds it to the
/// shader's `sampler2DArray`. GL then treats that unit as incomplete
/// and every `textureSample` returns (0, 0, 0, 1) -- which, through
/// `draw_glyph`'s `color.a *= texel.a`, draws every glyph as a solid
/// filled box. That was iris's appearance on the emulator's GLES for
/// two days (RUST.md, "the emulator cannot draw iris's glyphs"), and
/// it is a real defect on any device whose adapter is GL rather than
/// Vulkan, not an emulator artifact. So the array never has fewer than
/// `MIN_ARRAY_LAYERS` layers; the second layer costs one page of
/// texture memory and is used by the next atlas page anyway.
fn create_array_texture(device: &Device, capacity: u32) -> Texture { fn create_array_texture(device: &Device, capacity: u32) -> Texture {
debug_assert!(
capacity >= MIN_ARRAY_LAYERS,
"glyph atlas array asked for {capacity} layers; fewer than {MIN_ARRAY_LAYERS} is a \
GL_TEXTURE_2D on the GLES backend and draws every glyph as a box"
);
device.create_texture(&TextureDescriptor { device.create_texture(&TextureDescriptor {
label: Some("glyph atlas array"), label: Some("glyph atlas array"),
size: Extent3d { size: Extent3d {
@@ -382,7 +405,7 @@ impl GpuTextures {
pub fn new(device: &Device, queue: &Queue) -> Self { pub fn new(device: &Device, queue: &Queue) -> Self {
let sampler = default_sampler(device); let sampler = default_sampler(device);
let null_view = null_texture_view(device); let null_view = null_texture_view(device);
let array_capacity = 1; let array_capacity = MIN_ARRAY_LAYERS;
let array_texture = Self::create_array_texture(device, array_capacity); let array_texture = Self::create_array_texture(device, array_capacity);
let array_view = array_texture.create_view(&TextureViewDescriptor { let array_view = array_texture.create_view(&TextureViewDescriptor {
dimension: Some(TextureViewDimension::D2Array), dimension: Some(TextureViewDimension::D2Array),
+46 -1
View File
@@ -1,4 +1,6 @@
use crate::{LayerId, MaskIdx, MoveIdx, PrimitiveHandle, Size, TextureHandle, UiRegion, WidgetId}; use crate::{
LayerId, MaskIdx, MoveIdx, PrimitiveHandle, Size, TextureHandle, UiRegion, WidgetId, util::Vec2,
};
/// important non rendering data for retained drawing /// important non rendering data for retained drawing
#[derive(Debug)] #[derive(Debug)]
@@ -9,7 +11,22 @@ pub struct ActiveData {
pub textures: Vec<TextureHandle>, pub textures: Vec<TextureHandle>,
pub primitives: Vec<PrimitiveHandle>, pub primitives: Vec<PrimitiveHandle>,
pub children: Vec<WidgetId>, pub children: Vec<WidgetId>,
/// The mask this widget was drawn **under** (its parent's), not the
/// one it set for itself -- see `own_mask` for that.
pub mask: MaskIdx, pub mask: MaskIdx,
/// The mask slot this widget allocated for *itself* with
/// `Painter::set_mask`, or `MaskIdx::NONE`. Kept across redraws and
/// rewritten in place, the way `move_slot` is: a `Masked` that pushed
/// a fresh slot each draw left every already-drawn descendant --
/// which `draw_inner`'s unchanged-region fast path does not revisit --
/// clipping to the *old* slot's region, so a composer whose bar had
/// since been placed at the bottom of the screen was still being
/// clipped to a box at the top of it and drew nothing (measured
/// 2026-09-06: four mask entries live, none of them the widget's
/// current region). Its path out is the `undraw` branch of
/// `UiRenderState::remove`, which drops the self-ownership ref taken
/// when the slot was allocated.
pub own_mask: MaskIdx,
pub layer: LayerId, pub layer: LayerId,
/// What `Widget::draw` returned the last time this widget was actually /// What `Widget::draw` returned the last time this widget was actually
/// drawn -- read by a parent placing this widget again without /// drawn -- read by a parent placing this widget again without
@@ -21,4 +38,32 @@ pub struct ActiveData {
/// so a retained child's `parent` link never goes stale). See /// so a retained child's `parent` link never goes stale). See
/// LAYOUT.md section 2. /// LAYOUT.md section 2.
pub move_slot: MoveIdx, pub move_slot: MoveIdx,
/// How much of this widget's own `move_slot` delta is already folded
/// into `region` above, in window pixels. The two mechanisms that
/// write that slot disagree about this and cannot be told apart from
/// the slot alone: `UiRenderState::mov` shifts `region` and the delta
/// together (the *offered* region genuinely moved), while
/// `Painter::reposition` writes only the delta (`region` stays the
/// offered box and the delta says where inside it the content was
/// placed). So anything that wants the widget's real position --
/// `resolved_region`, and through it every hit test -- must subtract
/// this from the chain sum. Without it a panned widget's own hit box
/// sits at twice the pan while its descendants' are correct, which is
/// how it went unnoticed: the composer's field became untappable
/// after a finger pan (2026-09-06). Reset to zero whenever the widget
/// is really redrawn, since `draw_inner` zeroes the slot then too.
pub move_applied: Vec2,
/// The offset the last `Painter::reposition` placed this widget's
/// content at *within* `region`, in window pixels. The move slot has
/// exactly one owner and one meaning:
/// `move_offsets[move_slot] == move_applied + repositioned`. `mov`
/// adds to the first, `reposition` overwrites the second (it
/// recomputes `from` afresh every call, so repeating it must land on
/// the same answer rather than drifting), and both then rewrite the
/// slot from the sum -- which is what lets a parent both move a child
/// with its own layout and place it inside that moved region in one
/// frame. `List::place`'s Bottom-known branch does exactly that once a
/// row's blocks wrap. Reset to zero on a real redraw, with
/// `move_applied` and the slot itself.
pub repositioned: Vec2,
} }
+40
View File
@@ -24,6 +24,46 @@ pub struct UiData {
/// id (never reallocated), so a retained descendant's `parent` index /// id (never reallocated), so a retained descendant's `parent` index
/// never goes stale -- see LAYOUT.md section 2. /// never goes stale -- see LAYOUT.md section 2.
pub move_offsets: TrackedArena<MoveOffset, u32>, pub move_offsets: TrackedArena<MoveOffset, u32>,
/// Every widget whose [`crate::Widget::tick`] should run before the
/// next frame -- today, a `List` coasting through a fling. Added by
/// [`Self::animate`] when the animation starts and removed by
/// [`Self::tick_animations`] the frame its `tick` answers `false`, so
/// a stopped animation costs nothing and a dropped widget cannot be
/// ticked (`get_dyn_mut` answers `None` and it is dropped the same
/// way).
animating: Vec<WidgetId>,
}
impl UiData {
/// Ask for `id`'s [`crate::Widget::tick`] to run every frame until it
/// says it is done. Idempotent -- registering an already-animating
/// widget is the ordinary case (a second fling before the first
/// settled) and must not tick it twice per frame.
pub fn animate(&mut self, id: WidgetId) {
if !self.animating.contains(&id) {
self.animating.push(id);
}
}
/// Tick every registered widget to `now`, drop the ones that finished,
/// and say whether any is still going -- which is a backend's cue to
/// ask for another frame. Called once per frame *before* the draw, so
/// what the frame draws is this instant's position rather than the
/// previous one's.
pub fn tick_animations(&mut self, now: std::time::Instant) -> bool {
// Taken out and put back rather than iterated in place: `tick`
// needs `&mut` on the widget arena this list lives beside, and a
// widget is free to register another one while ticking.
let mut registered = std::mem::take(&mut self.animating);
registered.retain(|&id| match self.widgets.get_dyn_mut(id) {
Some(widget) => widget.tick(now),
None => false,
});
for id in registered {
self.animate(id);
}
!self.animating.is_empty()
}
} }
pub trait UiRsc { pub trait UiRsc {
+169 -9
View File
@@ -1,7 +1,10 @@
use crate::{ use crate::{
RenderedText, Size, StrongWidget, TextAttrs, TextBuffer, TextData, TextureHandle, UiRegion, Color, RenderedText, Size, StrongWidget, TextAttrs, TextBuffer, TextData, TextureHandle,
UiRenderState, UiRsc, UiScalar, UiVec2, WidgetId, UiRegion, UiRenderState, UiRsc, UiScalar, UiVec2, WidgetId,
render::{GlyphPrimitive, Mask, MaskIdx, MoveIdx, Primitive, PrimitiveHandle, PrimitiveInst}, render::{
Drawn, GlyphPrimitive, Mask, MaskIdx, MoveIdx, Primitive, PrimitiveHandle, PrimitiveInst,
RectPrimitive,
},
util::Vec2, util::Vec2,
}; };
@@ -13,6 +16,10 @@ pub struct Painter<'a> {
pub(super) region: UiRegion, pub(super) region: UiRegion,
pub(super) mask: MaskIdx, pub(super) mask: MaskIdx,
pub(super) move_slot: MoveIdx, pub(super) move_slot: MoveIdx,
/// This widget's own mask slot, reused across redraws -- see
/// `ActiveData::own_mask`. `MaskIdx::NONE` until `set_mask` is called
/// for the first time in this widget's life.
pub(super) own_mask: MaskIdx,
pub(super) textures: Vec<TextureHandle>, pub(super) textures: Vec<TextureHandle>,
pub(super) primitives: Vec<PrimitiveHandle>, pub(super) primitives: Vec<PrimitiveHandle>,
pub(super) children: Vec<WidgetId>, pub(super) children: Vec<WidgetId>,
@@ -22,8 +29,20 @@ pub struct Painter<'a> {
impl<'a> Painter<'a> { impl<'a> Painter<'a> {
fn primitive_at<P: Primitive>(&mut self, primitive: P, region: UiRegion) { fn primitive_at<P: Primitive>(&mut self, primitive: P, region: UiRegion) {
let h = self.state.layers.write( self.write_primitive(primitive, region, Drawn::Yes);
}
/// The one path every primitive this widget owns goes through --
/// drawn or, for a mask's shape, only referenced.
fn write_primitive<P: Primitive>(
&mut self,
primitive: P,
region: UiRegion,
drawn: Drawn,
) -> u32 {
let h = self.state.write_primitive(
self.layer, self.layer,
drawn,
PrimitiveInst { PrimitiveInst {
id: self.id, id: self.id,
primitive, primitive,
@@ -36,7 +55,9 @@ impl<'a> Painter<'a> {
// TODO: I have no clue if this works at all :joy: // TODO: I have no clue if this works at all :joy:
self.rsc.ui_mut().masks.push_ref(self.mask); self.rsc.ui_mut().masks.push_ref(self.mask);
} }
let slot = h.slot;
self.primitives.push(h); self.primitives.push(h);
slot
} }
/// Writes a primitive to be rendered /// Writes a primitive to be rendered
@@ -48,12 +69,125 @@ impl<'a> Painter<'a> {
self.primitive_at(primitive, region.within(&self.region)); self.primitive_at(primitive, region.within(&self.region));
} }
/// Clip everything this widget draws, itself and its descendants, to
/// `region`. One call per widget; a widget drawn inside another
/// widget's mask nests instead -- the new mask chains to the inherited
/// one (`Mask::parent`) and the fragment stage multiplies both
/// coverages, which is what lets a transcript row's code fence clip
/// to itself *and* to the list it scrolls inside.
///
/// The clip is a **primitive**, not a rectangle copied into the mask:
/// this writes an undrawn `RectPrimitive` at `region` and points the
/// mask at it, so the fragment stage evaluates the same rounded-rect
/// coverage a drawn rect gets. See LAYOUT.md's "Masks with a shape".
///
/// The slot is allocated once and **rewritten in place** on every
/// later draw rather than pushed again, because a descendant whose own
/// region did not change is not redrawn (`draw_inner`'s fast path) and
/// so keeps pointing at whichever slot it was drawn under. See
/// `ActiveData::own_mask` for what pushing a fresh one cost.
pub fn set_mask(&mut self, region: UiRegion) { pub fn set_mask(&mut self, region: UiRegion) {
assert!(self.mask == MaskIdx::NONE); let shape = self.write_primitive(RectPrimitive::color(Color::NONE), region, Drawn::No);
self.mask = self.rsc.ui_mut().masks.push(Mask { self.set_mask_to(shape);
region, }
move_idx: self.move_slot,
/// Clip everything this widget draws after this call to `shape`'s
/// own shape -- the first primitive `shape`'s subtree drew, which
/// must already have been drawn this frame
/// (`UiRenderState::first_primitive`). What `.masked_by()` uses to
/// clip a container's content to the rounded background it draws,
/// with no radius argument anywhere that could fall out of step with
/// the one being drawn.
pub fn set_mask_to_widget<W: ?Sized>(&mut self, shape: &StrongWidget<W>) {
let slot = self.state.first_primitive(shape.id()).unwrap_or_else(|| {
panic!(
"'{}' was given as a mask's shape but drew no primitive, so there is nothing to \
clip to",
self.rsc.widgets().label(shape.id()),
)
}); });
self.set_mask_to(slot);
}
/// Points this widget's mask at a primitive that has already been
/// written -- the shared half of [`Self::set_mask`].
fn set_mask_to(&mut self, shape: u32) {
// `assert!`, not `debug_assert!`: one comparison per widget draw,
// and the second call silently *replacing* the first is a widget
// drawn unclipped -- which reaches the screen and nothing says so.
// Every build anybody runs here is release
// (docs/REVIEW-2026-09-07.md's R1).
assert!(
self.own_mask == MaskIdx::NONE || self.mask != self.own_mask,
"set_mask called twice while drawing one widget: the second would replace the first \
rather than nest inside it",
);
// A glyph would need a CPU-side alpha plane for the hit test to
// agree with the shader, and a standalone image a bind-group
// switch the fragment stage cannot make -- see `Mask::primitive`.
// Named here rather than left to the shader, which would read a
// rect that is not there and clip to nothing.
let binding = self.state.primitives.instance(shape).binding;
assert_eq!(
binding,
RectPrimitive::BINDING,
"a mask's shape must be a rect primitive; primitive {shape} is binding {binding}",
);
let parent = self.mask;
let mask = Mask {
primitive: shape,
parent,
};
let old_parent = if self.own_mask == MaskIdx::NONE {
let slot = self.rsc.ui_mut().masks.push(mask);
// The one ref this widget holds on its own slot, so the slot
// outlives any single frame's primitives; released in
// `UiRenderState::remove`'s `undraw` branch.
self.rsc.ui_mut().masks.push_ref(slot);
self.own_mask = slot;
MaskIdx::NONE
} else {
let old = self.rsc.ui().masks[self.own_mask.idx()].parent;
*self.rsc.ui_mut().masks.get_mut(self.own_mask) = mask;
old
};
// The chain link's own ref, taken before the old one is dropped so
// that re-chaining to the same slot cannot free it in between.
// Released here when the link changes, and in
// `UiRenderState::remove` when this widget's slot goes.
if old_parent != parent {
if parent != MaskIdx::NONE {
self.rsc.ui_mut().masks.push_ref(parent);
}
if old_parent != MaskIdx::NONE {
self.rsc.ui_mut().masks.remove(old_parent);
}
}
self.mask = self.own_mask;
}
/// Ask for this widget to be drawn again on the next frame, from
/// inside its own `draw` -- for a layout that can only discover a
/// correction to itself by laying out once (`List::clamp_to_content`,
/// which learns how far past its content the list is from the walk it
/// has just done). The mark is the same one `Widgets::get_dyn_mut`
/// sets, so `UiRenderState::update` picks it up exactly as it does any
/// other dirty widget; it does **not** by itself ask the platform for
/// a frame, which is the caller's own `RequestRedraw` handle.
///
/// The correction it asks for must converge, or this is a widget that
/// redraws forever.
pub fn draw_again(&mut self) {
self.rsc.widgets_mut().needs_redraw.insert(self.id);
}
/// Whether anything is clipping what this widget draws -- its own
/// [`Self::set_mask`], or one an ancestor set that it inherited. What
/// a widget whose contents may legitimately extend past its own box
/// (`iris::widget::List`, which draws a row straddling an edge in
/// full) asserts before relying on being cut off there.
pub fn is_masked(&self) -> bool {
self.mask != MaskIdx::NONE
} }
/// Draws a widget within this widget's region, returning the size it /// Draws a widget within this widget's region, returning the size it
@@ -86,6 +220,7 @@ impl<'a> Painter<'a> {
self.mask, self.mask,
None, None,
None, None,
crate::render::MaskIdx::NONE,
self.rsc, self.rsc,
); );
self.state self.state
@@ -145,7 +280,7 @@ impl<'a> Painter<'a> {
/// the layer's one instanced draw, so it goes through /// the layer's one instanced draw, so it goes through
/// `Primitives::write_image` instead of `primitive_at`/`Primitive::vec`. /// `Primitives::write_image` instead of `primitive_at`/`Primitive::vec`.
fn write_image(&mut self, texture_idx: u32, region: UiRegion) { fn write_image(&mut self, texture_idx: u32, region: UiRegion) {
let h = self.state.layers.write_image( let h = self.state.write_image(
self.layer, self.layer,
self.id, self.id,
texture_idx, texture_idx,
@@ -166,17 +301,42 @@ impl<'a> Painter<'a> {
width: Option<f32>, width: Option<f32>,
) -> RenderedText { ) -> RenderedText {
let density = self.state.density; let density = self.state.density;
// Counted here rather than in `TextView::render`, which returns
// its memoized layout without reaching this -- so this counts
// shapes, not requests. `UiRenderState::take_counters`.
self.state.shape_count += 1;
let ui = self.rsc.ui_mut(); let ui = self.rsc.ui_mut();
ui.text ui.text
.render(buffer, attrs, width, &mut ui.textures, density) .render(buffer, attrs, width, &mut ui.textures, density)
} }
/// Which glyph atlas the glyphs handed out right now belong to --
/// what a widget caching a [`RenderedText`] across frames has to
/// compare against before re-emitting it (`GlyphAtlas::clear`).
pub fn atlas_generation(&mut self) -> u64 {
self.rsc.ui_mut().text.atlas.generation()
}
/// Draw a laid-out string: one quad per glyph, all sampling the atlas. /// Draw a laid-out string: one quad per glyph, all sampling the atlas.
/// ///
/// `origin` is where the text's top-left goes; every glyph is placed at an /// `origin` is where the text's top-left goes; every glyph is placed at an
/// absolute pixel offset from it, so re-drawing after a resize is this loop /// absolute pixel offset from it, so re-drawing after a resize is this loop
/// and nothing else. /// and nothing else.
pub fn glyphs(&mut self, text: &RenderedText, origin: UiRegion) { pub fn glyphs(&mut self, text: &RenderedText, origin: UiRegion) {
// A caller re-emitting quads placed against an atlas that has since
// been cleared draws every glyph from coordinates now holding
// something else. Caught at the submission rather than on screen,
// where it reads as fragments of unrelated letters. `assert_eq!`
// for R1's reason: two integers per laid-out string, not per
// glyph, and the failure is unreadable text on a release build.
assert_eq!(
text.generation,
self.atlas_generation(),
"glyphs placed against atlas generation {} submitted against {}: the holder did not \
re-render after the atlas was cleared",
text.generation,
self.atlas_generation(),
);
let flags_for = |is_color| { let flags_for = |is_color| {
if is_color { if is_color {
GlyphPrimitive::IS_COLOR GlyphPrimitive::IS_COLOR
+628 -66
View File
@@ -1,12 +1,37 @@
use std::sync::Mutex;
use std::time::{Duration, Instant};
use crate::{ use crate::{
ActiveData, IdLike, MaskIdx, MoveIdx, Painter, PixelRegion, PrimitiveLayers, RegionAlign, ActiveData, IdLike, MaskIdx, MoveIdx, Painter, PixelRegion, PrimitiveLayers, RegionAlign,
StrongWidget, UiRegion, UiRsc, UiVec2, WidgetId, Widgets, StrongWidget, UiRegion, UiRsc, UiVec2, WidgetId, Widgets,
render::MoveOffset, render::{
Drawn, MoveOffset, NOT_DRAWN, Primitive, PrimitiveHandle, PrimitiveInst, Primitives,
RectPrimitive, rounded_rect_coverage,
},
util::{HashMap, HashSet, Id, Vec2}, util::{HashMap, HashSet, Id, Vec2},
}; };
/// What [`UiRenderState::update`] did on its last call -- read back by the
/// `iris::frame` diagnostic (`iris::diagnostics::log_frame` in the `iris`
/// crate) so a report can tell a full relayout from a frame that only
/// redrew a handful of dirty widgets from one that drew nothing at all.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum RedrawKind {
/// Neither the root nor any widget changed -- `update` did nothing.
None,
/// [`UiRenderState::redraw_all`]: a new root, or a resize.
All,
/// [`UiRenderState::redraw_updates`]: only the widgets `needs_redraw`
/// named.
Updates,
}
pub struct UiRenderState { pub struct UiRenderState {
pub active: HashMap<WidgetId, ActiveData>, pub active: HashMap<WidgetId, ActiveData>,
/// Every primitive in the tree, in one arena -- see [`Primitives`] for
/// why it is not per layer.
pub primitives: Primitives,
/// What each layer draws, in order: slots into `primitives`.
pub layers: PrimitiveLayers, pub layers: PrimitiveLayers,
pub(super) output_size: Vec2, pub(super) output_size: Vec2,
/// Physical pixels per `dp` -- see `Len::dp`'s field doc. `1.0` (an /// Physical pixels per `dp` -- see `Len::dp`'s field doc. `1.0` (an
@@ -18,23 +43,20 @@ pub struct UiRenderState {
old_root: Option<WidgetId>, old_root: Option<WidgetId>,
resized: bool, resized: bool,
/// The widgets whose `Widget::draw` is on the stack right now -- so
/// [`Self::redraw`] can tell "this widget needs drawing again" from
/// "an ancestor is drawing it at this very moment", where a second
/// draw would leave the first one's primitives behind with nothing
/// owning them. An id is inserted immediately before `draw` is called
/// and removed the moment it returns (both in `draw_inner`), so this
/// is empty between frames -- asserted at the end of `update`.
///
/// It used to only ever be inserted into, and `redraw` removed the id
/// *before* testing for it, which made the test constant `false`: the
/// guard could never fire and the set grew by one entry per widget
/// ever drawn and was never emptied.
draw_started: HashSet<WidgetId>, draw_started: HashSet<WidgetId>,
/// The widget currently holding exclusive pointer input, if any --
/// `iris::sense::SensorUi::run_sensors` reads and clears this every
/// call. Interior mutability (a `Mutex`, not a bare `Cell`, since a
/// `CursorData` reaching this through an async `task_on` handler needs
/// `Send`/`Sync`) because `run_sensors` takes `&self` (widgets are
/// dispatched to, not owned, at that layer) and this render state is
/// the one structure both backends (winit, android-view) already hold
/// across frames, the same way `old_root`/`resized` are -- see
/// `iris::sense`'s pointer-capture doc for why a drag needs this: once
/// a gesture has committed to panning or selecting, every later sample
/// of it must reach the same widget even if the finger has moved off
/// whatever hit region first noticed the press. Never held across an
/// await or another lock -- every access here is a single get/set.
captured: std::sync::Mutex<Option<WidgetId>>,
/// `Widget::draw` calls and `Primitives::region_mut` rewrites since the /// `Widget::draw` calls and `Primitives::region_mut` rewrites since the
/// last `take_counters`. LAYOUT.md section 8's pass conditions are /// last `take_counters`. LAYOUT.md section 8's pass conditions are
/// stated in terms of these two: an unchanged frame must cost 0 of /// stated in terms of these two: an unchanged frame must cost 0 of
@@ -43,41 +65,162 @@ pub struct UiRenderState {
draw_count: u64, draw_count: u64,
region_mut_count: u64, region_mut_count: u64,
mov_count: u64, mov_count: u64,
/// Text layouts actually computed -- bumped by `Painter::render_text`,
/// which `TextView::render` only reaches on a cache miss.
pub(super) shape_count: u64,
/// `Instant::now()` at construction -- the zero every `iris::frame` line
/// dates itself from, so a report's `now=` is comparable to a harness's
/// own `t_ms` (`Harness::new` builds its `base` the same way, in the
/// same constructor call) without either side needing the wall clock.
epoch: Instant,
/// How many times [`Self::update`] has run -- the `iris::frame` line's
/// frame number. Counts every call, including one that found nothing to
/// redraw, so a gap in the sequence in a report is a frame this state
/// was never asked to run at all (a stalled event loop), not one that
/// ran and did nothing.
frame_no: u64,
/// How long the redraw phase of the last [`Self::update`] took --
/// [`Self::redraw_all`] or [`Self::redraw_updates`], whichever ran, or
/// zero if neither did. Read back by `iris::diagnostics::log_frame`.
last_layout: Duration,
last_redraw_kind: RedrawKind,
/// When the sensor dispatch (`SensorUi::run_sensors`, in the `iris`
/// crate) last saw an input sample, dated by the sample's own clock
/// (`CursorState::time`) rather than when the dispatch ran -- same
/// reasoning as that field's own doc. A `Mutex` because `run_sensors`
/// takes `&self` and this is the one render state both backends
/// already share across frames.
last_input_at: Mutex<Option<Instant>>,
} }
/// A move chain more than this deep would mean something else is wrong /// The bound on the parent walk -- see `resolve_move` in shader.wgsl,
/// (an accidental cycle) -- see `resolve_move` in shader.wgsl, which walks /// which walks the identical chain and must be kept in step with this
/// the identical bound and must be kept in step with this constant. /// constant. It exists so a cyclic `parent` link cannot hang either walk,
pub const MOVE_CHAIN_LIMIT: usize = 16; /// not as a statement about how deep a real tree gets: it was 16, and the
/// transcript screen's composer field turned out to sit **17** slots below
/// the root (measured 2026-09-07 on this checkout's emulator, by tapping
/// the composer in a debug build -- the assert in `resolve_move_chain`
/// prints the chain). A chain past the bound is not reported anywhere at
/// run time; both walks just stop summing, so the widget is drawn and hit
/// tested short by whatever the outer slots held.
///
/// Named for the walk rather than for one of its two subjects: it bounds
/// the move-offset chain *and* the mask chain (`Mask::parent`, walked in
/// the fragment stage), and `MOVE_CHAIN_LIMIT` said only the first
/// (docs/REVIEW-2026-09-07.md).
pub const PARENT_CHAIN_LIMIT: usize = 64;
impl UiRenderState { impl UiRenderState {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self {
active: Default::default(), active: Default::default(),
primitives: Default::default(),
layers: Default::default(), layers: Default::default(),
output_size: Vec2::ZERO, output_size: Vec2::ZERO,
density: 1.0, density: 1.0,
old_root: None, old_root: None,
resized: false, resized: false,
draw_started: Default::default(), draw_started: Default::default(),
captured: Default::default(),
draw_count: 0, draw_count: 0,
region_mut_count: 0, region_mut_count: 0,
mov_count: 0, mov_count: 0,
shape_count: 0,
epoch: Instant::now(),
frame_no: 0,
last_layout: Duration::ZERO,
last_redraw_kind: RedrawKind::None,
last_input_at: Mutex::new(None),
} }
} }
/// Reads and zeroes the (draws, region_mut rewrites, move_offsets /// Reads and zeroes the (draws, region_mut rewrites, move_offsets
/// writes) counters -- call once per frame before `update()` to /// writes, text shapes) counters -- call once per frame before
/// measure exactly that frame, per LAYOUT.md section 8. /// `update()` to measure exactly that frame, per LAYOUT.md section 8.
pub fn take_counters(&mut self) -> (u64, u64, u64) { ///
/// The fourth is the one a draw count cannot stand in for: a widget
/// can be redrawn without re-shaping (`TextView::render` memoizes by
/// width) and re-shaped without any extra draw, and it is re-shaping
/// that the per-block transcript row exists to avoid -- see
/// `transcript_ui`'s `a_delta_into_a_long_reply_shapes_one_block`.
pub fn take_counters(&mut self) -> (u64, u64, u64, u64) {
( (
std::mem::take(&mut self.draw_count), std::mem::take(&mut self.draw_count),
std::mem::take(&mut self.region_mut_count), std::mem::take(&mut self.region_mut_count),
std::mem::take(&mut self.mov_count), std::mem::take(&mut self.mov_count),
std::mem::take(&mut self.shape_count),
) )
} }
/// Writes a primitive into the arena and, unless it is
/// [`Drawn::No`], into `layer`'s draw order.
pub(super) fn write_primitive<P: Primitive>(
&mut self,
layer: usize,
drawn: Drawn,
inst: PrimitiveInst<P>,
) -> PrimitiveHandle {
let (slot, data_idx) = self.primitives.alloc(inst);
let pos = match drawn {
Drawn::Yes => self.layers[layer].push(slot, false),
Drawn::No => NOT_DRAWN,
};
PrimitiveHandle {
layer,
pos,
slot,
data_idx,
binding: P::BINDING,
}
}
/// A standalone image, which draws with its own bind group rather
/// than sharing the layer's one instanced draw.
pub(super) fn write_image(
&mut self,
layer: usize,
id: WidgetId,
texture_idx: u32,
region: UiRegion,
mask_idx: MaskIdx,
move_idx: MoveIdx,
) -> PrimitiveHandle {
let slot = self
.primitives
.alloc_image(id, texture_idx, region, mask_idx, move_idx);
let pos = self.layers[layer].push(slot, true);
PrimitiveHandle {
layer,
pos,
slot,
data_idx: 0,
binding: crate::render::IMAGE_BINDING,
}
}
/// Compacts every layer's draw order around the primitives freed
/// this frame, corrects the handles that moved, and only then hands
/// the arena slots back for reuse -- that order is the whole reason
/// `Primitives::freed` exists. Once per frame, at the end of
/// [`Self::update`], so the harness (which has no renderer) applies
/// it exactly as a real backend does.
fn apply_free(&mut self) {
for (layer, order) in self.layers.iter_mut() {
for change in order.apply_free() {
let owner = self.primitives.owner(change.slot);
if let Some(active) = self.active.get_mut(&owner) {
for h in &mut active.primitives {
if h.layer == layer && h.slot == change.slot {
h.pos = change.pos;
break;
}
}
}
}
}
self.primitives.release_freed();
}
pub fn resize(&mut self, size: impl Into<Vec2>) { pub fn resize(&mut self, size: impl Into<Vec2>) {
self.output_size = size.into(); self.output_size = size.into();
self.resized = true; self.resized = true;
@@ -89,7 +232,16 @@ impl UiRenderState {
/// different triggers (a surface resize on every rotation or keyboard /// different triggers (a surface resize on every rotation or keyboard
/// open; a density change only if the app follows the display to a /// open; a density change only if the app follows the display to a
/// different screen, which Android surfaces separately). /// different screen, which Android surfaces separately).
///
/// Marks the tree for a full redraw when the value actually changes:
/// every `Len::dp` already resolved and every glyph already shaped
/// (`Text::shape` keys its cache on `(attrs, width, density)`) belongs
/// to the old one, and nothing else would ask for them again
/// (docs/REVIEW-2026-09-07.md's R5).
pub fn set_density(&mut self, density: f32) { pub fn set_density(&mut self, density: f32) {
if density != self.density {
self.resized = true;
}
self.density = density; self.density = density;
} }
@@ -115,13 +267,97 @@ impl UiRenderState {
); );
} }
let root = root.into(); let root = root.into();
if self.needs_redraw_all(root) { debug_assert!(
self.draw_started.is_empty(),
"a previous frame left {} widget(s) marked as mid-draw",
self.draw_started.len(),
);
// Timed unconditionally -- an `Instant::now()` pair is cheap enough
// not to move the `--phone` bench's frame time (checked when this
// was added), and gating it behind the trace toggle would leave
// `iris::frame` with nothing to report the one frame somebody just
// turned tracing on to look at.
let layout_start = Instant::now();
let kind = if self.needs_redraw_all(root) {
self.redraw_all(root, rsc); self.redraw_all(root, rsc);
self.old_root = root.map(|r| r.id()); self.old_root = root.map(|r| r.id());
self.resized = false; self.resized = false;
RedrawKind::All
} else if rsc.widgets().has_updates() { } else if rsc.widgets().has_updates() {
self.redraw_updates(rsc); self.redraw_updates(rsc);
RedrawKind::Updates
} else {
RedrawKind::None
};
self.last_layout = layout_start.elapsed();
self.last_redraw_kind = kind;
self.frame_no += 1;
// After the redraw and before anything reads the frame: every
// slot freed above is still named by its layer's draw order until
// this runs.
self.apply_free();
#[cfg(debug_assertions)]
debug_assert!(self.primitive_counts_agree(), "{}", self.orphan_report(rsc),);
} }
/// `Instant::now()` at construction -- see the field's own doc.
pub fn epoch(&self) -> Instant {
self.epoch
}
/// How many times [`Self::update`] has run, counting from 1.
pub fn frame_number(&self) -> u64 {
self.frame_no
}
/// How long the last [`Self::update`]'s redraw phase took.
pub fn last_layout_duration(&self) -> Duration {
self.last_layout
}
/// What the last [`Self::update`] did -- see [`RedrawKind`].
pub fn last_redraw_kind(&self) -> RedrawKind {
self.last_redraw_kind
}
/// Records that a real input sample was just dispatched, dated by the
/// sample's own clock -- called once per sensor pass, so `iris::frame`'s
/// `since_input` can answer "how stale was the input
/// this frame drew" instead of a caller guessing from the frame
/// interval. `&self` because `run_sensors` only ever has that -- see
/// `last_input_at`'s field doc.
pub fn note_input(&self, at: Instant) {
if let Ok(mut guard) = self.last_input_at.lock() {
*guard = Some(at);
}
}
/// `now - ` the last input sample's own timestamp, or `None` if no
/// input has ever reached this render state (a cold start, or a screen
/// that only ever animates on its own). Saturates to zero rather than
/// panicking if `now` is earlier than the input sample somehow was --
/// a diagnostic reading wrong is not worth a crash over.
pub fn time_since_input(&self, now: Instant) -> Option<Duration> {
let at = *self.last_input_at.lock().ok()?;
at.map(|at| now.saturating_duration_since(at))
}
/// Primitive instances every currently-active widget owns, summed --
/// what `iris::frame`'s `primitives=` reports. Not a per-frame delta:
/// `redraw_updates` only rewrites what changed, so this is "how much is
/// on screen", which is what a report reads as "did this frame have
/// more to draw than the last one", not "how much work did this frame
/// do" (`take_counters` answers that).
///
/// A mask's shape does not count: it is a [`Drawn::No`] primitive
/// that is never rasterized, so including it would put one extra on
/// the line for every masked widget and make a number Iris reads off
/// a phone report disagree with what is drawn.
pub fn active_primitive_count(&self) -> usize {
self.active
.values()
.map(|a| a.primitives.iter().filter(|h| h.pos != NOT_DRAWN).count())
.sum()
} }
fn redraw_all(&mut self, root: Option<&StrongWidget>, rsc: &mut dyn UiRsc) { fn redraw_all(&mut self, root: Option<&StrongWidget>, rsc: &mut dyn UiRsc) {
@@ -137,6 +373,7 @@ impl UiRenderState {
MaskIdx::NONE, MaskIdx::NONE,
None, None,
None, None,
MaskIdx::NONE,
rsc, rsc,
); );
} }
@@ -171,12 +408,27 @@ impl UiRenderState {
mask: MaskIdx, mask: MaskIdx,
old_children: Option<Vec<WidgetId>>, old_children: Option<Vec<WidgetId>>,
old_move_slot: Option<MoveIdx>, old_move_slot: Option<MoveIdx>,
old_own_mask: MaskIdx,
rsc: &mut dyn UiRsc, rsc: &mut dyn UiRsc,
) { ) {
let mut old_children = old_children.unwrap_or_default(); let mut old_children = old_children.unwrap_or_default();
let mut old_move_slot = old_move_slot; let mut old_move_slot = old_move_slot;
let mut own_mask = old_own_mask;
// Consumed here, not merely read: this call *is* the redraw the mark
// asked for, and leaving the mark set is what stranded a widget's
// primitives. `Painter::draw_twice` calls this twice for the same id
// in one frame (`List::place`'s measurement pass), and on the second
// call the still-set mark took the whole `if let` below -- including
// the `remove` that frees the first draw's primitives -- out of play,
// so `active.insert` at the end overwrote the only handles that could
// ever have freed them. The result is a full second copy of the row,
// drawn every frame from then on at the oversized measurement region
// and, with `List` setting no mask, outside the list's own bounds:
// the doubled `Compacted:` row in docs/bench/iris-phone-v2-2026-09-06.md.
// The same shape reaches any dirty widget an ancestor redraws first.
let dirty = rsc.widgets_mut().needs_redraw.remove(&id);
if let Some(active) = self.active.get_mut(&id) if let Some(active) = self.active.get_mut(&id)
&& !rsc.widgets().needs_redraw.contains(&id) && !dirty
{ {
// check to see if we can skip drawing first // check to see if we can skip drawing first
if active.region == region { if active.region == region {
@@ -199,10 +451,19 @@ impl UiRenderState {
// instead of redrawing. See LAYOUT.md section 3. // instead of redrawing. See LAYOUT.md section 3.
let from = active.region; let from = active.region;
for h in &active.primitives { for h in &active.primitives {
let r = self.layers[h.layer].region_mut(h); let r = self.primitives.region_mut(h);
*r = r.outside(&from).within(&region); *r = r.outside(&from).within(&region);
self.region_mut_count += 1; self.region_mut_count += 1;
} }
// `move_applied` is deliberately **not** touched here,
// unlike in `mov`: it counts the part of this widget's own
// move-slot delta that `region` has already absorbed, and
// this branch writes no delta at all -- the primitives were
// moved directly. Counting one would make
// `resolved_region` subtract a distance the chain never
// held, putting the hit box short of the drawing by
// exactly this step. See `ActiveData::move_applied`, and
// `a_size_independent_widget_moved_by_its_parent_has_the_hit_box_it_is_drawn_at`.
active.region = region; active.region = region;
return; return;
} }
@@ -210,10 +471,25 @@ impl UiRenderState {
let active = self.remove(id, false, rsc).unwrap(); let active = self.remove(id, false, rsc).unwrap();
old_children = active.children; old_children = active.children;
old_move_slot = Some(active.move_slot); old_move_slot = Some(active.move_slot);
own_mask = active.own_mask;
} else if dirty && self.active.contains_key(&id) {
// Dirty and already drawn: none of the fast paths above may be
// taken (the widget's own content changed, so its old primitives
// say nothing about its new ones), but they are also the only
// thing that frees them. Same two lines, reached the other way.
let active = self.remove(id, false, rsc).unwrap();
old_children = active.children;
old_move_slot = Some(active.move_slot);
own_mask = active.own_mask;
} }
// draw widget // draw widget
self.draw_started.insert(id); let reentrant = !self.draw_started.insert(id);
debug_assert!(
!reentrant,
"widget {id:?} is being drawn while its own draw is already on the stack; \
the second draw's primitives would orphan the first's"
);
let move_slot = match old_move_slot { let move_slot = match old_move_slot {
// Reused across a real redraw of the same id: the fresh // Reused across a real redraw of the same id: the fresh
@@ -242,11 +518,21 @@ impl UiRenderState {
} }
}; };
// The mask this widget was drawn *under*, kept aside because
// `Painter::set_mask` overwrites `painter.mask` with the widget's
// own new one -- and `ActiveData::mask`'s only consumer is
// `redraw`, which feeds it back in as the *inherited* mask. Storing
// the set one instead handed a `Masked` its own mask on every
// targeted redraw -- an abort the first time the composer's scroll
// area was redrawn on the emulator, and now (masks nest) a mask
// whose parent is itself, which `set_mask`'s own assert names.
let inherited_mask = mask;
let mut painter = Painter { let mut painter = Painter {
state: self, state: self,
region, region,
mask, mask,
move_slot, move_slot,
own_mask,
layer, layer,
id, id,
textures: Vec::new(), textures: Vec::new(),
@@ -258,14 +544,26 @@ impl UiRenderState {
let mut widget = painter.rsc.widgets().get_dyn_dynamic(id); let mut widget = painter.rsc.widgets().get_dyn_dynamic(id);
painter.state.draw_count += 1; painter.state.draw_count += 1;
let size = widget.draw(&mut painter); let size = widget.draw(&mut painter);
// A reported length is consumed by containers that read `abs`,
// `rel` and `rest` straight off it (`Span`'s placement, `Pad`'s
// addition), so an unresolved `dp` in one is silently worth zero
// -- see `Len::fold_dp`, which is what a widget reporting a
// caller-declared size has to put it through.
debug_assert!(
size.x.dp == 0.0 && size.y.dp == 0.0,
"widget {id:?} reported an unresolved `dp` size ({size:?}); \
report `Len::fold_dp(painter.density())` instead"
);
drop(widget); drop(widget);
painter.state.draw_started.remove(&id);
let Painter { let Painter {
state: _, state: _,
rsc: _, rsc: _,
region, region,
mask, mask: _,
move_slot, move_slot,
own_mask,
textures, textures,
primitives, primitives,
children, children,
@@ -281,10 +579,13 @@ impl UiRenderState {
textures, textures,
primitives, primitives,
children, children,
mask, mask: inherited_mask,
layer, layer,
size, size,
move_slot, move_slot,
own_mask,
move_applied: Vec2::ZERO,
repositioned: Vec2::ZERO,
}; };
// remove old children that weren't kept // remove old children that weren't kept
@@ -312,6 +613,7 @@ impl UiRenderState {
let from_px = from.top_left().to_abs(self.output_size); let from_px = from.top_left().to_abs(self.output_size);
let to_px = to.top_left().to_abs(self.output_size); let to_px = to.top_left().to_abs(self.output_size);
let delta = to_px - from_px; let delta = to_px - from_px;
active.move_applied += delta;
let entry = rsc.ui_mut().move_offsets.get_mut(slot); let entry = rsc.ui_mut().move_offsets.get_mut(slot);
entry.delta[0] += delta.x; entry.delta[0] += delta.x;
entry.delta[1] += delta.y; entry.delta[1] += delta.y;
@@ -346,6 +648,8 @@ impl UiRenderState {
let Some(active) = self.active.get(&id) else { let Some(active) = self.active.get(&id) else {
return; return;
}; };
let move_applied = active.move_applied;
let repositioned = active.repositioned;
let from = active let from = active
.size .size
.to_uivec2(self.density) .to_uivec2(self.density)
@@ -355,8 +659,27 @@ impl UiRenderState {
let from_px = from.top_left().to_abs(self.output_size); let from_px = from.top_left().to_abs(self.output_size);
let to_px = to.top_left().to_abs(self.output_size); let to_px = to.top_left().to_abs(self.output_size);
let delta = to_px - from_px; let delta = to_px - from_px;
// Not `delta` alone: a parent may have `mov`ed this widget to a
// region that itself moved earlier in the same frame, and that
// part of the slot is `move_applied`'s, not this call's. Writing
// `delta` on its own dropped it and put the content back at the
// pre-move position. `from` is computed against `active.region`,
// which `mov` already updated, so `delta` is purely the placement
// inside the region and the two summands never overlap.
let entry = rsc.ui_mut().move_offsets.get_mut(slot); let entry = rsc.ui_mut().move_offsets.get_mut(slot);
entry.delta = [delta.x, delta.y]; debug_assert_eq!(
entry.delta,
[
move_applied.x + repositioned.x,
move_applied.y + repositioned.y
],
"widget {id:?}'s move slot was written by something other than `mov`/`reposition`; \
the slot is theirs and means `move_applied + repositioned` -- see `ActiveData`"
);
entry.delta = [move_applied.x + delta.x, move_applied.y + delta.y];
if let Some(active) = self.active.get_mut(&id) {
active.repositioned = delta;
}
self.mov_count += 1; self.mov_count += 1;
} }
@@ -365,21 +688,26 @@ impl UiRenderState {
let mut active = self.active.remove(&id); let mut active = self.active.remove(&id);
if let Some(active) = &mut active { if let Some(active) = &mut active {
for h in &active.primitives { for h in &active.primitives {
let mask = self.layers.free(h); let mask = self.primitives.free(h);
if h.pos != NOT_DRAWN {
self.layers[h.layer].free(h.pos, h.is_image());
}
if mask != MaskIdx::NONE { if mask != MaskIdx::NONE {
rsc.ui_mut().masks.remove(mask); rsc.ui_mut().masks.remove(mask);
} }
} }
Self::remask_shape_users(&self.active, id, active.own_mask, &active.primitives, rsc);
active.textures.clear(); active.textures.clear();
rsc.ui_mut().textures.free(); rsc.ui_mut().textures.free();
if undraw { if undraw {
// A captured widget that goes away mid-gesture (List's // A captured widget that goes away mid-gesture (List's
// virtualisation retiring a row, a rebuild) must not leave // virtualisation retiring a row, a rebuild) must not leave
// the pointer permanently captured by an id nothing will // the pointer captured by an id nothing will ever draw
// ever draw again -- `captured`'s own path out. // again. That path out is the sensor pass's, not this
if *self.captured.lock().unwrap() == Some(id) { // one's: `iris::sense::SensorUi::run_sensors` releases a
*self.captured.lock().unwrap() = None; // capture whose widget no longer resolves to a region,
} // which covers this case and every other way an id can
// stop being drawn.
// Permanent removal: retire this widget's own move slot // Permanent removal: retire this widget's own move slot
// (the self-ownership ref taken when it was allocated) and // (the self-ownership ref taken when it was allocated) and
// the up-link ref it held on its parent's slot -- read from // the up-link ref it held on its parent's slot -- read from
@@ -387,6 +715,18 @@ impl UiRenderState {
// the parent's own `ActiveData` may already be gone by the // the parent's own `ActiveData` may already be gone by the
// time a deep descendant is retired (see LAYOUT.md // time a deep descendant is retired (see LAYOUT.md
// section 2's lifecycle note). // section 2's lifecycle note).
if active.own_mask != MaskIdx::NONE {
// The self-ownership ref `Painter::set_mask` took when
// it allocated this widget's own mask slot, and the
// chain link's ref on the mask this one nests inside
// -- read from the arena entry, for the same reason
// the move slot's parent is.
let outer = rsc.ui().masks[active.own_mask.idx()].parent;
rsc.ui_mut().masks.remove(active.own_mask);
if outer != MaskIdx::NONE {
rsc.ui_mut().masks.remove(outer);
}
}
let parent_slot = rsc.ui_mut().move_offsets[active.move_slot.idx()].parent; let parent_slot = rsc.ui_mut().move_offsets[active.move_slot.idx()].parent;
rsc.ui_mut().move_offsets.remove(active.move_slot); rsc.ui_mut().move_offsets.remove(active.move_slot);
if parent_slot != MoveOffset::NONE_PARENT { if parent_slot != MoveOffset::NONE_PARENT {
@@ -398,6 +738,54 @@ impl UiRenderState {
active active
} }
/// A mask whose shape primitive was just freed clips to a slot that
/// now holds something else, so the widget that owns it is marked for
/// redraw -- its own `set_mask` is the only thing that resolves the
/// slot, and it is the same mechanism a dirty widget already goes
/// through.
///
/// `own` is the mask belonging to the widget being removed and is
/// skipped: this runs in the middle of that widget's own redraw,
/// which sets its mask again on the way out, and a mark left on
/// itself would redraw it every frame from then on. Skipping it is
/// also what keeps the O(active) scan off the ordinary path -- a
/// plain `.masked()` frees exactly its own shape, so `stale` is empty
/// and this returns before touching `active`.
///
/// Both `Vec`s start empty and stay unallocated in that case, and
/// membership is a linear scan of two lists that are a handful long
/// (a widget's own primitives, and the live masks): this runs once
/// per widget removed, which is once per dirty widget per frame, and
/// a set built there would be an allocation on the phone's frame
/// path in exchange for nothing at these sizes.
fn remask_shape_users(
active: &HashMap<WidgetId, ActiveData>,
id: WidgetId,
own: MaskIdx,
freed: &[PrimitiveHandle],
rsc: &mut dyn UiRsc,
) {
let mut stale: Vec<MaskIdx> = Vec::new();
for (i, mask) in rsc.ui().masks.iter().enumerate() {
let idx = Id::preset(i as u32);
if idx != own && freed.iter().any(|h| h.slot == mask.primitive) {
stale.push(idx);
}
}
if stale.is_empty() {
return;
}
let mut owners: Vec<WidgetId> = Vec::new();
for (widget, data) in active {
if *widget != id && stale.contains(&data.own_mask) {
owners.push(*widget);
}
}
for owner in owners {
rsc.widgets_mut().needs_redraw.insert(owner);
}
}
fn remove_rec(&mut self, id: WidgetId, rsc: &mut dyn UiRsc) -> Option<ActiveData> { fn remove_rec(&mut self, id: WidgetId, rsc: &mut dyn UiRsc) -> Option<ActiveData> {
let inst = self.remove(id, true, rsc); let inst = self.remove(id, true, rsc);
if let Some(inst) = &inst { if let Some(inst) = &inst {
@@ -413,6 +801,7 @@ impl UiRenderState {
rsc.on_undraw(&active); rsc.on_undraw(&active);
} }
self.layers.clear(); self.layers.clear();
self.primitives.clear();
rsc.widgets_mut().needs_redraw.clear(); rsc.widgets_mut().needs_redraw.clear();
rsc.free(); rsc.free();
} }
@@ -452,25 +841,73 @@ impl UiRenderState {
self.active.len() self.active.len()
} }
/// Give `id` exclusive pointer input from the next `run_sensors` call /// Primitive instances still bound for the GPU whose owner is no
/// on -- see `captured`'s field doc. Overwrites any previous capture /// longer in `active`, or whose owner's `ActiveData` no longer names
/// (a gesture that starts a new one has already decided the old one /// them: a copy nothing can move, clip, resize or free, redrawn every
/// is over). /// frame at whatever position it last had. `(slot, owner)` each --
pub fn capture_pointer(&self, id: WidgetId) { /// the arena knows which primitive, not which layer's draw order still
*self.captured.lock().unwrap() = Some(id); /// names it.
///
/// Asserted empty at the end of every [`Self::update`], because this
/// is exactly the shape of the duplicated transcript row on Iris's
/// phone (`docs/bench/iris-phone-v2-2026-09-06.md`): counting
/// `active` alone cannot see it, since the orphan's owner is very
/// much alive -- it is the *earlier* set of primitives that got
/// stranded when the widget was drawn a second time without the first
/// draw being freed. O(primitives), debug builds only.
pub fn orphaned_primitives(&self) -> Vec<(u32, WidgetId)> {
let mut orphans = Vec::new();
for (slot, owner, _) in self.primitives.live_instances() {
let owned = self
.active
.get(&owner)
.is_some_and(|a| a.primitives.iter().any(|h| h.slot == slot));
if !owned {
orphans.push((slot, owner));
}
}
orphans
} }
/// Release exclusive pointer input, if any is held -- called once /// Whether every primitive still bound for the GPU is owned by a live
/// `run_sensors` has delivered the terminal `Drop` to the capturing /// widget, decided by counting rather than by walking: an orphan is a
/// widget, or by that widget itself if it decides the gesture is over /// live instance no `ActiveData` names, so it can only ever make the
/// some other way. /// live count exceed the owned one. O(active widgets) -- a few dozen --
pub fn release_pointer(&self) { /// against [`Self::orphaned_primitives`]'s O(primitives), which on a
*self.captured.lock().unwrap() = None; /// transcript is tens of thousands and made a debug build on a phone
/// too slow to finish a benchmark run.
fn primitive_counts_agree(&self) -> bool {
let live: usize = self.primitives.live_count();
let owned: usize = self.active.values().map(|a| a.primitives.len()).sum();
live == owned
} }
/// The widget currently holding exclusive pointer input, if any. /// The message [`Self::update`]'s orphan assert prints -- built here
pub fn captured_pointer(&self) -> Option<WidgetId> { /// rather than inline so the (allocating, O(primitives)) work only
*self.captured.lock().unwrap() /// happens on the failing path.
#[cfg(debug_assertions)]
fn orphan_report(&self, rsc: &dyn UiRsc) -> String {
let orphans = self.orphaned_primitives();
let mut lines: Vec<String> = orphans
.iter()
.take(8)
.map(|(slot, owner)| {
let alive = self.active.contains_key(owner);
format!(
" instance {slot}: owner '{}' ({owner:?}), owner still active: {alive}",
rsc.widgets().label(*owner),
)
})
.collect();
if orphans.len() > lines.len() {
lines.push(format!(" ... and {} more", orphans.len() - lines.len()));
}
format!(
"{} primitive(s) are drawn but owned by nobody -- a stale copy \
nothing will ever move or free:\n{}",
orphans.len(),
lines.join("\n"),
)
} }
pub fn debug(&self, widgets: &Widgets, label: &str) -> impl Iterator<Item = &ActiveData> { pub fn debug(&self, widgets: &Widgets, label: &str) -> impl Iterator<Item = &ActiveData> {
@@ -481,12 +918,12 @@ impl UiRenderState {
} }
pub fn debug_layers(&self) { pub fn debug_layers(&self) {
for ((idx, depth), primitives) in self.layers.iter_depth() { for ((idx, depth), order) in self.layers.iter_depth() {
let indent = " ".repeat(depth * 2); let indent = " ".repeat(depth * 2);
let len = primitives.instances().len(); let len = order.order().len();
print!("{indent}{idx}: {len} primitives"); print!("{indent}{idx}: {len} primitives");
if len >= 1 { if len >= 1 {
print!(" ({})", primitives.instances()[0].binding); print!(" ({})", self.primitives.instance(order.order()[0]).binding);
} }
println!(); println!();
} }
@@ -499,34 +936,156 @@ impl UiRenderState {
/// section 2b. /// section 2b.
pub fn resolved_region(&self, id: &impl IdLike, rsc: &dyn UiRsc) -> Option<UiRegion> { pub fn resolved_region(&self, id: &impl IdLike, rsc: &dyn UiRsc) -> Option<UiRegion> {
let active = self.active.get(&id.id())?; let active = self.active.get(&id.id())?;
let delta = self.resolve_move_chain(active.move_slot, rsc); // The chain sum is what the shader adds to this widget's
// *primitives*, which were written before any of those moves.
// `region`, unlike them, has already been shifted by whatever
// part of this widget's own slot `mov` put there -- see
// `ActiveData::move_applied`, which is exactly that part.
let delta = self.resolve_move_chain(active.move_slot, rsc) - active.move_applied;
Some(active.region.offset(UiVec2::abs(delta))) Some(active.region.offset(UiVec2::abs(delta)))
} }
/// The plain-Rust twin of `resolve_move` in shader.wgsl: sums the /// The plain-Rust twin of `resolve_move` in shader.wgsl: sums the
/// pixel delta along the parent chain starting at `slot`. Both walks /// pixel delta along the parent chain starting at `slot`. Both walks
/// share `MOVE_CHAIN_LIMIT` as their bound so the two cannot disagree /// share `PARENT_CHAIN_LIMIT` as their bound so the two cannot disagree
/// about where the chain ends. /// about where the chain ends.
fn resolve_move_chain(&self, mut slot: MoveIdx, rsc: &dyn UiRsc) -> Vec2 { fn resolve_move_chain(&self, slot: MoveIdx, rsc: &dyn UiRsc) -> Vec2 {
let offsets = &rsc.ui().move_offsets; let offsets = &rsc.ui().move_offsets;
let mut delta = Vec2::ZERO; let mut delta = Vec2::ZERO;
for i in 0..MOVE_CHAIN_LIMIT { let mut at = slot;
let entry = &offsets[slot.idx()]; for i in 0..PARENT_CHAIN_LIMIT {
let entry = &offsets[at.idx()];
delta.x += entry.delta[0]; delta.x += entry.delta[0];
delta.y += entry.delta[1]; delta.y += entry.delta[1];
if entry.parent == MoveOffset::NONE_PARENT { if entry.parent == MoveOffset::NONE_PARENT {
return delta; return delta;
} }
slot = Id::preset(entry.parent); at = Id::preset(entry.parent);
// The chain itself, not just the fact that it was too long: a
// cycle and a tree genuinely nested deeper than the shader can
// follow are different faults with different fixes, and the
// slot numbers are the only thing that tells them apart.
debug_assert!( debug_assert!(
i + 1 < MOVE_CHAIN_LIMIT, i + 1 < PARENT_CHAIN_LIMIT,
"move offset chain exceeded MOVE_CHAIN_LIMIT; a widget's `parent` link is \ "move offset chain exceeded PARENT_CHAIN_LIMIT ({PARENT_CHAIN_LIMIT}): {chain} \
probably cyclic" -- a \
repeated slot means a `parent` link is cyclic, all-distinct slots mean the tree \
nests deeper than shader.wgsl's own walk of the same bound",
chain = Self::move_chain_debug(slot, offsets)
); );
} }
delta delta
} }
/// The parent chain from `slot`, as `slot(dx, dy) -> ...`, walked twice
/// `PARENT_CHAIN_LIMIT` so a cycle shows up as a repeated slot number
/// rather than as a chain that merely stops. Only ever called from the
/// failed assertion above.
fn move_chain_debug(slot: MoveIdx, offsets: &[MoveOffset]) -> String {
let mut parts = Vec::new();
let mut at = slot;
for _ in 0..PARENT_CHAIN_LIMIT * 2 {
let entry = &offsets[at.idx()];
parts.push(format!(
"{}({}, {})",
at.idx(),
entry.delta[0],
entry.delta[1]
));
if entry.parent == MoveOffset::NONE_PARENT {
break;
}
at = Id::preset(entry.parent);
}
parts.join(" -> ")
}
/// One primitive's corners in window pixels -- the transliteration of
/// `shader.wgsl`'s `corners_of`, `floor` for `floor`. The rounding is
/// the whole reason this is not `region.to_px()`: the shader floors
/// each half separately before adding the move delta, and a hit test
/// that skipped it would disagree with the pixels by up to one along
/// each edge -- invisible in every test written against a whole-pixel
/// layout and wrong on the phone, whose 2.55 density makes nothing
/// land on a whole pixel.
pub fn primitive_corners(&self, slot: u32, rsc: &dyn UiRsc) -> PixelRegion {
let inst = self.primitives.instance(slot);
let delta = self.resolve_move_chain(inst.move_idx, rsc);
let size = self.output_size;
let corner = |c: UiVec2| (c.get_rel() * size).floor() + c.get_abs().floor() + delta;
PixelRegion {
top_left: corner(inst.region.top_left()),
bot_right: corner(inst.region.bot_right()),
}
}
/// Where a mask's clip actually is on screen: the box of the
/// primitive it references. Its *shape* within that box is
/// [`Self::mask_coverage`]'s -- this is the bounding box, which is
/// what a test asking "is the clip over the right part of the screen"
/// wants and all a square-cornered mask has ever had.
pub fn mask_region(&self, mask: MaskIdx, rsc: &dyn UiRsc) -> PixelRegion {
self.primitive_corners(rsc.ui().masks[mask.idx()].primitive, rsc)
}
/// How much of the pixel at `pos` (window pixels) survives `mask` and
/// every mask it nests inside: the referenced primitives' own
/// coverage, multiplied along the chain. The CPU half of
/// `shader.wgsl`'s `fs_main` mask loop -- same order, same bound, same
/// `rounded_rect_coverage` -- so a corner that cannot be tapped and a
/// corner that is not drawn are the same corner (LAYOUT.md's "Masks
/// with a shape", point 4).
///
/// A mask whose shape is not a rect covers everything, exactly as the
/// shader's own `mask_coverage` does: `Painter::set_mask_to` rejects
/// those by name, so this is the unreachable half of the same
/// agreement rather than a second policy.
pub fn mask_coverage(&self, mask: MaskIdx, pos: Vec2, rsc: &dyn UiRsc) -> f32 {
let mut coverage = 1.0;
let mut at = mask;
for i in 0..PARENT_CHAIN_LIMIT {
if at == MaskIdx::NONE {
return coverage;
}
let m = rsc.ui().masks[at.idx()];
if let Some(rect) = self.primitives.primitive_data::<RectPrimitive>(m.primitive) {
let c = self.primitive_corners(m.primitive, rsc);
coverage *= rounded_rect_coverage(pos, c.top_left, c.bot_right, rect.radius);
}
at = m.parent;
debug_assert!(
i + 1 < PARENT_CHAIN_LIMIT || at == MaskIdx::NONE,
"mask chain exceeded PARENT_CHAIN_LIMIT ({PARENT_CHAIN_LIMIT}) from {mask:?} -- a \
repeated slot means a `parent` link is cyclic, all-distinct slots mean the tree \
nests deeper than shader.wgsl's own walk of the same bound",
);
}
coverage
}
/// Whether `pos` is inside `mask` at all -- more than half covered,
/// which is where the drawn edge is (`rounded_rect_coverage`'s doc).
/// What a hit test asks.
pub fn mask_admits(&self, mask: MaskIdx, pos: Vec2, rsc: &dyn UiRsc) -> bool {
self.mask_coverage(mask, pos, rsc) > 0.5
}
/// The first primitive `id`'s subtree wrote this frame, depth first
/// in draw order -- what a mask pointed at a widget clips to
/// (`Painter::set_mask_to_widget`). A widget that draws more than one
/// (a bordered rect is one primitive; a card with a stripe is two)
/// gives its first; a widget that wants another names it.
pub fn first_primitive(&self, id: WidgetId) -> Option<u32> {
let active = self.active.get(&id)?;
if let Some(h) = active.primitives.first() {
return Some(h.slot);
}
active
.children
.iter()
.find_map(|child| self.first_primitive(*child))
}
pub fn window_region(&self, id: &impl IdLike, rsc: &dyn UiRsc) -> Option<PixelRegion> { pub fn window_region(&self, id: &impl IdLike, rsc: &dyn UiRsc) -> Option<PixelRegion> {
let region = self.resolved_region(id, rsc)?; let region = self.resolved_region(id, rsc)?;
Some(region.to_px(self.output_size)) Some(region.to_px(self.output_size))
@@ -535,7 +1094,10 @@ impl UiRenderState {
/// redraws a widget that's currently active (drawn) /// redraws a widget that's currently active (drawn)
pub fn redraw(&mut self, id: WidgetId, rsc: &mut dyn UiRsc) { pub fn redraw(&mut self, id: WidgetId, rsc: &mut dyn UiRsc) {
rsc.widgets_mut().needs_redraw.remove(&id); rsc.widgets_mut().needs_redraw.remove(&id);
self.draw_started.remove(&id); // An ancestor is drawing this widget right now, and that draw is
// about to write fresh primitives for it. Drawing it a second time
// here would leave one of the two copies on screen with nothing
// owning it -- see `draw_started`'s own doc.
if self.draw_started.contains(&id) { if self.draw_started.contains(&id) {
return; return;
} }
@@ -559,9 +1121,9 @@ impl UiRenderState {
active.mask, active.mask,
Some(active.children), Some(active.children),
Some(active.move_slot), Some(active.move_slot),
active.own_mask,
rsc, rsc,
); );
// If this widget's own reported size changed, its parent's layout // If this widget's own reported size changed, its parent's layout
// (which placed it using the old size) is now stale and needs to // (which placed it using the old size) is now stale and needs to
// relay out too. Checked after the real draw, not before it -- // relay out too. Checked after the real draw, not before it --
+19
View File
@@ -41,6 +41,25 @@ pub trait Widget: Any {
fn access_role(&self) -> accesskit::Role { fn access_role(&self) -> accesskit::Role {
accesskit::Role::Unknown accesskit::Role::Unknown
} }
/// Advance whatever this widget is animating to `now`, and say whether
/// it is still animating afterwards. Default: nothing is, so a widget
/// opts in by overriding this *and* by something calling
/// [`crate::UiData::animate`] with its id when the animation starts --
/// which is that animation's path out, since the driver
/// ([`crate::UiData::tick_animations`]) drops every id whose `tick`
/// answers `false`.
///
/// Called once per frame, before the frame's draw, by whichever
/// backend owns the surface; a `true` answer is what makes that
/// backend ask for another frame. So this is the only thing in iris
/// that moves without an input event, and a widget that animates
/// without registering simply never moves -- which is exactly how a
/// finger fling looked on Iris's phone before this existed.
#[allow(unused_variables)]
fn tick(&mut self, now: std::time::Instant) -> bool {
false
}
} }
impl Widget for () { impl Widget for () {
+10 -113
View File
@@ -1,19 +1,13 @@
//! Where the desktop app keeps the enrollment it should not have to be //! Where the desktop app keeps its enrollment: `client_core::config`'s
//! told about a second time: `client_core::config::EnrolledServer`, //! [`EnrollmentStore`] pointed at `$XDG_CONFIG_HOME/ai-app-desktop`.
//! persisted at `$XDG_CONFIG_HOME/ai-app-desktop/enrollment.json`,
//! owner-only (0600) -- MACHINE.md's rule for anything holding a bearer
//! token, and the reason `client_core::config`'s own doc comment leaves
//! persistence and file mode to the caller.
//! //!
//! JSON rather than the project's usual RON: `wg-app-link`'s RON house //! Only the directory is this app's -- the file's name, its JSON, and its
//! rules (`format`) are for configs a person hand-edits, and this file //! owner-only mode (MACHINE.md's rule for anything holding a bearer token)
//! never is one -- only this program ever writes or reads it, and //! are the store's, shared with the Android client so the two cannot come
//! `serde_json` is already in the dependency graph through `client-core`, //! to disagree about them.
//! so nothing new is added to reach for it.
use client_core::config::EnrolledServer; use client_core::config::EnrollmentStore;
use std::io; use std::path::PathBuf;
use std::path::{Path, PathBuf};
/// `$XDG_CONFIG_HOME/ai-app-desktop`, falling back to `~/.config` the way /// `$XDG_CONFIG_HOME/ai-app-desktop`, falling back to `~/.config` the way
/// the XDG basedir spec says to when the variable is unset -- the same /// the XDG basedir spec says to when the variable is unset -- the same
@@ -32,103 +26,6 @@ pub fn config_dir() -> PathBuf {
base.join("ai-app-desktop") base.join("ai-app-desktop")
} }
fn enrollment_file(dir: &Path) -> PathBuf { pub fn store() -> EnrollmentStore {
dir.join("enrollment.json") EnrollmentStore::new(config_dir())
}
/// Persists `server` under `dir` (`config_dir()` for real use; a tempdir in
/// the tests below), creating it if needed, and sets the file owner-only --
/// it carries a bearer token, the same reason `server/`'s own token store
/// is 0600.
pub fn save_enrollment_in(dir: &Path, server: &EnrolledServer) -> io::Result<()> {
std::fs::create_dir_all(dir)?;
let path = enrollment_file(dir);
let json = serde_json::to_vec_pretty(server)
.expect("EnrolledServer holds nothing that fails to serialise");
std::fs::write(&path, json)?;
#[cfg(unix)]
{
use std::os::unix::fs::PermissionsExt;
std::fs::set_permissions(&path, std::fs::Permissions::from_mode(0o600))?;
}
Ok(())
}
/// `Ok(None)` when nothing has been enrolled yet, rather than an error --
/// "not enrolled" is an ordinary first-run state, not a failure (UI_RULES'
/// "a deliberate choice is not a problem to report" applies just as well
/// to a file that simply hasn't been written yet).
pub fn load_enrollment_in(dir: &Path) -> io::Result<Option<EnrolledServer>> {
let path = enrollment_file(dir);
match std::fs::read(&path) {
Ok(bytes) => {
let server = serde_json::from_slice(&bytes).map_err(|e| {
io::Error::new(
io::ErrorKind::InvalidData,
format!("{} is not a valid enrollment ({e})", path.display()),
)
})?;
Ok(Some(server))
}
Err(e) if e.kind() == io::ErrorKind::NotFound => Ok(None),
Err(e) => Err(e),
}
}
pub fn save_enrollment(server: &EnrolledServer) -> io::Result<()> {
save_enrollment_in(&config_dir(), server)
}
pub fn load_enrollment() -> io::Result<Option<EnrolledServer>> {
load_enrollment_in(&config_dir())
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn a_saved_enrollment_reads_back_the_same() {
let dir = tempfile::tempdir().unwrap();
let server = EnrolledServer {
host: "127.0.0.1".to_string(),
port: 8547,
token: "tok".to_string(),
};
save_enrollment_in(dir.path(), &server).unwrap();
let read_back = load_enrollment_in(dir.path()).unwrap();
assert_eq!(read_back, Some(server));
}
#[test]
fn nothing_saved_yet_is_none_not_an_error() {
let dir = tempfile::tempdir().unwrap();
assert_eq!(load_enrollment_in(dir.path()).unwrap(), None);
}
#[test]
#[cfg(unix)]
fn the_saved_file_is_owner_only() {
use std::os::unix::fs::PermissionsExt;
let dir = tempfile::tempdir().unwrap();
let server = EnrolledServer {
host: "h".to_string(),
port: 1,
token: "t".to_string(),
};
save_enrollment_in(dir.path(), &server).unwrap();
let mode = std::fs::metadata(enrollment_file(dir.path()))
.unwrap()
.permissions()
.mode();
assert_eq!(mode & 0o777, 0o600);
}
#[test]
fn a_corrupt_file_is_named_in_the_error() {
let dir = tempfile::tempdir().unwrap();
std::fs::write(enrollment_file(dir.path()), b"not json").unwrap();
let err = load_enrollment_in(dir.path()).unwrap_err();
assert!(err.to_string().contains("enrollment.json"));
}
} }
+31 -20
View File
@@ -5,18 +5,20 @@
//! //!
//! Usage: //! Usage:
//! //!
//! desktop-app --ca /path/to/ca.pem --link 'aiapp://enroll?host=H&port=P&token=T' //! desktop-app --link 'aiapp://enroll?host=H&port=P&token=T&ca=B'
//! desktop-app --ca /path/to/ca.pem # after the first run above //! desktop-app # after the first run above
//! desktop-app --ca /path/to/ca.pem # a link that carries no CA
//! //!
//! `--link` is the same text `app/ui-sandbox.sh`'s banner prints and a //! `--link` is the same text `app/ui-sandbox.sh`'s banner prints and a
//! phone would scan as a QR (DECISIONS.md, 2026-09-05) -- pasted rather //! phone would scan as a QR (DECISIONS.md, 2026-09-05) -- pasted rather
//! than scanned, since a desktop has no camera to assume. It is parsed and //! than scanned, since a desktop has no camera to assume. It is parsed and
//! saved to `config::save_enrollment` once; later runs read it back and //! saved once; later runs read it back and `--link` is only needed again
//! `--link` is only needed again to enrol against a different server. The //! to enrol against a different server.
//! CA is never persisted -- it is a public certificate whose path a //!
//! caller is expected to already know (`AGENTS.md`'s "prefer exercising //! The CA comes with the link (`wg_app_link::enroll::ca_param`, which
//! the server directly": the same `certs/ca.pem` a `curl --cacert` call //! `ai-server` now always includes) and is saved with it. `--ca` is the
//! uses). //! override for a link that carries none, and names the same
//! `certs/ca.pem` a `curl --cacert` call uses.
mod app; mod app;
mod config; mod config;
@@ -24,7 +26,7 @@ mod config;
use client_core::config::EnrolledServer; use client_core::config::EnrolledServer;
struct Args { struct Args {
ca_path: std::path::PathBuf, ca_path: Option<std::path::PathBuf>,
link: Option<String>, link: Option<String>,
} }
@@ -43,13 +45,7 @@ fn parse_args() -> Result<Args, String> {
other => return Err(format!("unrecognised argument '{other}'")), other => return Err(format!("unrecognised argument '{other}'")),
} }
} }
Ok(Args { Ok(Args { ca_path, link })
ca_path: ca_path.ok_or(
"--ca PATH is required (the pinned CA's certificate, e.g. \
~/.config/ai-app/certs/ca.pem)",
)?,
link,
})
} }
/// What `app.rs`'s `Client::new` needs to talk to the server: the enrolled /// What `app.rs`'s `Client::new` needs to talk to the server: the enrolled
@@ -60,14 +56,17 @@ fn parse_args() -> Result<Args, String> {
/// other way (`DefaultApp::run()` takes no payload). /// other way (`DefaultApp::run()` takes no payload).
fn load_startup_config() -> Result<(EnrolledServer, Vec<u8>), String> { fn load_startup_config() -> Result<(EnrolledServer, Vec<u8>), String> {
let args = parse_args()?; let args = parse_args()?;
let store = config::store();
let server = match args.link { let server = match args.link {
Some(link) => { Some(link) => {
let server = EnrolledServer::parse_link(&link)?; let server = EnrolledServer::parse_link(&link)?;
config::save_enrollment(&server) store
.save(&server)
.map_err(|e| format!("couldn't save the enrollment: {e}"))?; .map_err(|e| format!("couldn't save the enrollment: {e}"))?;
server server
} }
None => config::load_enrollment() None => store
.load()
.map_err(|e| format!("couldn't read the saved enrollment: {e}"))? .map_err(|e| format!("couldn't read the saved enrollment: {e}"))?
.ok_or_else(|| { .ok_or_else(|| {
format!( format!(
@@ -77,8 +76,20 @@ fn load_startup_config() -> Result<(EnrolledServer, Vec<u8>), String> {
) )
})?, })?,
}; };
let ca_pem = std::fs::read(&args.ca_path) // `--ca` wins where it was given, so a caller can point a link's
.map_err(|e| format!("couldn't read the CA at {}: {e}", args.ca_path.display()))?; // server at a certificate it did not carry -- and so the flag still
// means what it did before the link could carry one.
let ca_pem = match (&args.ca_path, &server.ca_pem) {
(Some(path), _) => std::fs::read(path)
.map_err(|e| format!("couldn't read the CA at {}: {e}", path.display()))?,
(None, Some(pem)) => pem.clone().into_bytes(),
(None, None) => {
return Err("this enrollment carries no CA -- pass --ca PATH (e.g. \
~/.config/ai-app/certs/ca.pem), or enrol again with a link \
minted by a server that includes one"
.to_string());
}
};
Ok((server, ca_pem)) Ok((server, ca_pem))
} }
+4 -1
View File
@@ -51,7 +51,10 @@ impl DefaultAppState for State {
} }
let span = rsc.ui.widgets.add_strong(span); let span = rsc.ui.widgets.add_strong(span);
let span_weak = span.weak(); let span_weak = span.weak();
let root = rsc.ui.widgets.add_strong(Scroll::new(span.any(), Axis::Y)); let root = rsc
.ui
.widgets
.add_strong(Scroll::new(span.any(), Axis::Y, true));
ui_state.set_root(root.any()); ui_state.set_root(root.any());
Self { Self {
ui_state, ui_state,
+15 -3
View File
@@ -18,6 +18,12 @@ struct Input {
} }
struct InputFn { struct InputFn {
/// Everything written above the `fn` -- in practice a `///` doc
/// comment, which is why this exists: `masked_by` and its siblings
/// are public API and rustdoc is where their contract is read, so a
/// macro that silently rejected `///` sent the explanation into an
/// ordinary `//` comment nobody generating docs ever sees.
attrs: Vec<Attribute>,
sig: Signature, sig: Signature,
body: Block, body: Block,
} }
@@ -32,9 +38,10 @@ impl Parse for Input {
input.parse::<Token![;]>()?; input.parse::<Token![;]>()?;
let mut fns = Vec::new(); let mut fns = Vec::new();
while !input.is_empty() { while !input.is_empty() {
let attrs = input.call(Attribute::parse_outer)?;
let sig = input.parse()?; let sig = input.parse()?;
let body = input.parse()?; let body = input.parse()?;
fns.push(InputFn { sig, body }) fns.push(InputFn { attrs, sig, body })
} }
if !input.is_empty() { if !input.is_empty() {
input.error("function expected"); input.error("function expected");
@@ -59,10 +66,15 @@ pub fn widget_trait(input: TokenStream) -> TokenStream {
fns, fns,
} = parse_macro_input!(input as Input); } = parse_macro_input!(input as Input);
let sigs: Vec<_> = fns.iter().map(|f| f.sig.clone()).collect(); // The attributes go on the trait's own signature, which is the one
// rustdoc renders; the impl gets the bare `fn`.
let sigs: Vec<_> = fns
.iter()
.map(|InputFn { attrs, sig, .. }| quote! { #(#attrs)* #sig })
.collect();
let impls: Vec<_> = fns let impls: Vec<_> = fns
.iter() .iter()
.map(|InputFn { sig, body }| quote! { #sig #body }) .map(|InputFn { sig, body, .. }| quote! { #sig #body })
.collect(); .collect();
let Some(GenericParam::Type(state)) = generics.params.first() else { let Some(GenericParam::Type(state)) = generics.params.first() else {
+32
View File
@@ -0,0 +1,32 @@
[package]
name = "rig-input"
version.workspace = true
edition.workspace = true
# Layer 2's input half (docs/RUST.md's "Three test layers"): replays one
# of the `.touch` files the headless tests use into whatever window is
# under a Wayland compositor, so the *same recording* drives the
# assertion layer and the layer a person looks at.
#
# It exists because this machine's compositor has no pointer to move.
# `run-headless.sh` starts sway on the headless backend with no input
# devices at all (`WLR_LIBINPUT_NO_DEVICES=1`, `LIBSEAT_BACKEND=noop`),
# so `swaymsg seat - cursor press` reports success and nothing reaches
# the client -- `swaymsg -t get_seats` shows `capabilities: 0`. wlroots
# 0.19 dropped `WLR_HEADLESS_INPUTS`, and ydotool's uinput device would
# be ignored by a compositor that is not reading libinput. The
# virtual-pointer protocol is what is left, and it is a client protocol,
# so it needs no devices and no root.
# Named for what it does rather than for the crate, since the crate may
# grow a keyboard replay beside it.
[[bin]]
name = "replay-touch"
path = "src/main.rs"
[dependencies]
# `TouchScript` -- the same parser the harness uses, so a file that
# replays here and one that replays headless can never disagree.
iris = { path = ".." }
wayland-client = "0.31.15"
wayland-protocols-wlr = { version = "0.3.12", features = ["client"] }
+164
View File
@@ -0,0 +1,164 @@
//! Replays a `.touch` file into the compositor as a left-button drag --
//! see this crate's `Cargo.toml` for why it exists rather than
//! `swaymsg seat - cursor`.
//!
//! WAYLAND_DISPLAY=… replay-touch WIDTH HEIGHT FILE
//!
//! `WIDTH`/`HEIGHT` are the output's own size, because the virtual
//! pointer protocol positions absolutely against an extent rather than
//! in pixels; passing the output size makes a script's coordinates mean
//! the same pixels they mean in the headless tests.
//!
//! Replayed in real time (the sleeps between samples are the gaps in the
//! file), because winit has no timestamp on a pointer event and dates
//! each one when it arrives -- so a 20ms flick has to actually take
//! 20ms here, unlike layer 1 where the sample carries its own time.
use iris::harness::{TouchAction, TouchScript};
use std::time::Duration;
use wayland_client::protocol::wl_pointer::ButtonState;
use wayland_client::protocol::{wl_registry, wl_seat};
use wayland_client::{Connection, Dispatch, QueueHandle, delegate_noop};
use wayland_protocols_wlr::virtual_pointer::v1::client::{
zwlr_virtual_pointer_manager_v1::ZwlrVirtualPointerManagerV1,
zwlr_virtual_pointer_v1::ZwlrVirtualPointerV1,
};
/// `linux/input-event-codes.h`. The protocol takes the kernel's own
/// button code, not a wayland enum.
const BTN_LEFT: u32 = 0x110;
/// How long the pointer sits at the gesture's first position before the
/// script starts -- see the comment at the pre-step in `main`.
const SETTLE: Duration = Duration::from_millis(200);
#[derive(Default)]
struct Globals {
seat: Option<wl_seat::WlSeat>,
manager: Option<ZwlrVirtualPointerManagerV1>,
}
impl Dispatch<wl_registry::WlRegistry, ()> for Globals {
fn event(
state: &mut Self,
registry: &wl_registry::WlRegistry,
event: wl_registry::Event,
_: &(),
_: &Connection,
qh: &QueueHandle<Self>,
) {
let wl_registry::Event::Global {
name,
interface,
version,
} = event
else {
return;
};
match interface.as_str() {
"wl_seat" => {
state.seat = Some(registry.bind(name, version.min(7), qh, ()));
}
"zwlr_virtual_pointer_manager_v1" => {
state.manager = Some(registry.bind(name, version.min(2), qh, ()));
}
_ => {}
}
}
}
delegate_noop!(Globals: ignore wl_seat::WlSeat);
delegate_noop!(Globals: ZwlrVirtualPointerManagerV1);
delegate_noop!(Globals: ZwlrVirtualPointerV1);
fn main() {
let args: Vec<String> = std::env::args().skip(1).collect();
let [width, height, path] = args.as_slice() else {
eprintln!("usage: replay-touch WIDTH HEIGHT FILE");
std::process::exit(2);
};
let (width, height) = (parse(width, "WIDTH"), parse(height, "HEIGHT"));
let text = std::fs::read_to_string(path)
.unwrap_or_else(|e| fail(&format!("could not read {path}: {e}")));
let script = TouchScript::parse(&text).unwrap_or_else(|e| fail(&e));
let conn = Connection::connect_to_env().unwrap_or_else(|e| {
fail(&format!(
"no wayland display ({e}); is WAYLAND_DISPLAY set?"
))
});
let mut queue = conn.new_event_queue();
let qh = queue.handle();
let display = conn.display();
display.get_registry(&qh, ());
let mut globals = Globals::default();
queue
.roundtrip(&mut globals)
.unwrap_or_else(|e| fail(&format!("wayland roundtrip failed: {e}")));
let manager = globals.manager.as_ref().unwrap_or_else(|| {
fail(
"this compositor does not offer zwlr_virtual_pointer_manager_v1, so a pointer cannot \
be synthesised; sway and every wlroots compositor do",
)
});
let pointer = manager.create_virtual_pointer(globals.seat.as_ref(), &qh, ());
// Put the pointer where the gesture starts and let the compositor
// settle before anything is pressed. Without this the press is
// dropped: sway has just learned about this pointer, and a button
// sent in the same breath as the motion that first puts it over a
// window arrives before there is a focused surface to send it to --
// winit sees `CursorEntered`, the moves and the *release*, never the
// press, so the gesture reads as a hover and nothing scrolls. Found
// by printing winit's own events; the settle is what fixed it.
if let Some(first) = script.samples.first() {
pointer.motion_absolute(0, first.pos.x as u32, first.pos.y as u32, width, height);
pointer.frame();
conn.flush()
.unwrap_or_else(|e| fail(&format!("flush: {e}")));
std::thread::sleep(SETTLE);
}
let mut previous = 0;
for sample in &script.samples {
std::thread::sleep(Duration::from_millis(sample.t_ms - previous));
previous = sample.t_ms;
let t = sample.t_ms as u32;
pointer.motion_absolute(t, sample.pos.x as u32, sample.pos.y as u32, width, height);
// One frame per sample, so the compositor delivers them as
// separate pointer frames rather than coalescing the whole
// gesture -- the shape the file recorded is the point.
pointer.frame();
// The button goes in a frame of its own, *after* the motion has
// been committed. Sent in the same frame as the motion that
// first puts the pointer over the window, sway drops it: the
// client sees `CursorEntered` and the moves but never a
// `MouseInput { state: Pressed }`, so the whole gesture reads as
// a hover and nothing scrolls. Found exactly that way, by
// printing winit's events.
let state = match sample.action {
TouchAction::Down => Some(ButtonState::Pressed),
TouchAction::Up | TouchAction::Cancel => Some(ButtonState::Released),
TouchAction::Move => None,
};
if let Some(state) = state {
pointer.button(t, BTN_LEFT, state);
pointer.frame();
}
conn.flush()
.unwrap_or_else(|e| fail(&format!("flush: {e}")));
}
pointer.destroy();
conn.flush().ok();
}
fn parse(text: &str, what: &str) -> u32 {
text.parse()
.unwrap_or_else(|_| fail(&format!("{what} is not a whole number: {text:?}")))
}
fn fail(message: &str) -> ! {
eprintln!("replay-touch: {message}");
std::process::exit(1);
}
+69 -5
View File
@@ -3,6 +3,25 @@
# #
# ./run-headless.sh tabs [-- cargo args] # ./run-headless.sh tabs [-- cargo args]
# ./run-headless.sh tabs --shot /tmp/tabs.png --seconds 4 # ./run-headless.sh tabs --shot /tmp/tabs.png --seconds 4
# ./run-headless.sh phone --phone --shot /tmp/p.png -- -p transcript-fixture
# ./run-headless.sh phone --phone --replay transcript-fixture/touch/flick-120hz.touch \
# --shot /tmp/p.png -- -p transcript-fixture
#
# `--phone` is layer 2 of docs/RUST.md's "Three test layers": the output
# and the window take Iris's phone's own size and density (1080x2424 at
# `content_scale` 2.55, from docs/bench/iris-phone-v2-2026-09-06.md,
# carried in `transcript_fixture::PHONE_*`), and `IRIS_SCALE` hands that
# density to iris the way `DisplayMetrics.density` does on Android
# (`iris::default::content_scale`). So a screenshot from here and one
# from the phone are the same layout at the same density, and what
# differs is only the renderer. Without it the output stays desktop-
# shaped, which is what every other example wants.
#
# `--replay FILE` drives one of the `.touch` recordings the headless
# tests use (`iris/transcript-fixture/touch/`) into the window through
# `rig-input`'s `replay-touch` -- one recording, both layers. With
# `--shot` it also writes `<shot>-before.png` from just before the
# gesture, since "the list moved" is a claim about two pictures.
# #
# `--bin` runs a real crate binary instead of an example (E4's # `--bin` runs a real crate binary instead of an example (E4's
# `desktop-app`, which is a window a person runs, not a demo) -- # `desktop-app`, which is a window a person runs, not a demo) --
@@ -14,10 +33,10 @@
# through positionally without disturbing the existing `-- cargo args` # through positionally without disturbing the existing `-- cargo args`
# convention above. # convention above.
# #
# The VM has a virtio-gpu render node (Vulkan 1.4 through Venus, GL 4.6 # The VM has a real GPU and no display (the `this-machine-graphics` skill
# through virgl), so wgpu runs on the host's real GPU -- what is missing is # says what it is and how it fails), so what is missing here is only a
# only a compositor to give winit a surface. So: a headless sway, the same # compositor to give winit a surface. So: a headless sway, the same trick
# trick `emu` uses for the Android emulator, and `grim` to see the result. # `emu` uses for the Android emulator, and `grim` to see the result.
# #
# It is deliberately *not* `emu`'s compositor. sway tiles, so adding a window # It is deliberately *not* `emu`'s compositor. sway tiles, so adding a window
# to the one an emulator is sitting in resizes that emulator's window, and a # to the one an emulator is sitting in resizes that emulator's window, and a
@@ -29,19 +48,31 @@ here=$(cd "$(dirname "$0")" && pwd)
run="${XDG_RUNTIME_DIR:-/tmp}/iris-headless" run="${XDG_RUNTIME_DIR:-/tmp}/iris-headless"
seconds=3 seconds=3
shot="" shot=""
replay=""
example="" example=""
kind=example kind=example
phone=no
# The phone Iris runs the bench on. Not typed from memory: these are
# `transcript_fixture::PHONE_WIDTH`/`PHONE_HEIGHT`/`PHONE_SCALE`, which
# in turn come from her own reports -- keep the three in step.
PHONE_MODE=1080x2424@120Hz
PHONE_SCALE=2.55
DESKTOP_MODE=1920x1200@60Hz
while [ $# -gt 0 ]; do while [ $# -gt 0 ]; do
case "$1" in case "$1" in
--shot) shot=$2; shift 2 ;; --shot) shot=$2; shift 2 ;;
--seconds) seconds=$2; shift 2 ;; --seconds) seconds=$2; shift 2 ;;
--bin) kind=bin; shift ;; --bin) kind=bin; shift ;;
--phone) phone=yes; shift ;;
--replay) replay=$2; shift 2 ;;
--) shift; break ;; --) shift; break ;;
*) example=$1; shift ;; *) example=$1; shift ;;
esac esac
done done
[ -n "$example" ] || { echo "usage: $0 NAME [--bin] [--shot PNG] [--seconds N] [-- cargo args]" >&2; exit 2; } [ -n "$example" ] || { echo "usage: $0 NAME [--bin] [--phone] [--replay TOUCH] [--shot PNG] [--seconds N] [-- cargo args]" >&2; exit 2; }
[ -z "$replay" ] || [ -f "$replay" ] || { echo "run-headless: no touch script at $replay" >&2; exit 2; }
mkdir -p "$run" mkdir -p "$run"
export SWAYSOCK="$run/sway.sock" export SWAYSOCK="$run/sway.sock"
@@ -78,6 +109,27 @@ export WAYLAND_DISPLAY
echo "run-headless: $WAYLAND_DISPLAY (sway $(swaymsg -t get_version --raw | sed -n 's/.*"human_readable":"\([^"]*\)".*/\1/p'))" >&2 echo "run-headless: $WAYLAND_DISPLAY (sway $(swaymsg -t get_version --raw | sed -n 's/.*"human_readable":"\([^"]*\)".*/\1/p'))" >&2
# Set every run rather than only when it changes: this compositor is
# reused across runs (see the socket comment above), so a desktop-shaped
# run after a phone-shaped one would otherwise inherit the phone's output
# and silently screenshot the wrong size.
if [ "$phone" = yes ]; then
mode=$PHONE_MODE
export IRIS_SCALE="$PHONE_SCALE"
echo "run-headless: phone-shaped output $PHONE_MODE at IRIS_SCALE=$PHONE_SCALE" >&2
else
mode=$DESKTOP_MODE
fi
swaymsg output HEADLESS-1 mode "$mode" >/dev/null
# The extent `replay-touch` positions against, so a script's coordinates
# are the output's own pixels.
out_w=${mode%x*}
out_h=${mode#*x}; out_h=${out_h%@*}
# Built before the app starts, so a compile error is not reported as a
# window that failed to move.
[ -z "$replay" ] || cargo build --bin replay-touch -p rig-input >&2
cd "$here" cd "$here"
if [ "$kind" = bin ]; then if [ "$kind" = bin ]; then
cargo build --bin "$example" "$@" >&2 cargo build --bin "$example" "$@" >&2
@@ -111,6 +163,18 @@ while [ $i -lt "$((seconds * 2))" ]; do
i=$((i + 1)); sleep 0.5 i=$((i + 1)); sleep 0.5
done done
if [ -n "$replay" ] && kill -0 "$pid" 2>/dev/null; then
if [ -n "$shot" ]; then
grim "${shot%.png}-before.png"
echo "run-headless: wrote ${shot%.png}-before.png (before the gesture)" >&2
fi
"$here/target/debug/replay-touch" "$out_w" "$out_h" "$replay"
# A fling outlives the finger: the gesture's own last sample is not
# when the list stops. Long enough for Android's spline to settle
# (`FlingCalculator::duration` tops out around a second and a half).
sleep 2
fi
if kill -0 "$pid" 2>/dev/null; then if kill -0 "$pid" 2>/dev/null; then
[ -n "$shot" ] && grim "$shot" && echo "run-headless: wrote $shot" >&2 [ -n "$shot" ] && grim "$shot" && echo "run-headless: wrote $shot" >&2
kill "$pid" 2>/dev/null || true kill "$pid" 2>/dev/null || true
+32 -6
View File
@@ -45,16 +45,38 @@ pub struct Insets {
pub top: i32, pub top: i32,
pub right: i32, pub right: i32,
pub bottom: i32, pub bottom: i32,
/// The keyboard's own inset (`WindowInsetsCompat.Type.ime()`), separate /// The keyboard's own inset (`WindowInsets.Type.ime()`), in physical
/// from `bottom` (the system bars): a layout wants to know about the /// pixels, separate from `bottom` (the system bars): a layout wants to
/// keyboard specifically, since it usually means "make room" rather /// know about the keyboard specifically, since it usually means "make
/// than "stay clear of a corner". /// room" rather than "stay clear of a corner".
pub ime_bottom: i32, pub ime_bottom: i32,
/// `WindowInsets.isVisible(ime())` -- whether the keyboard is up, which
/// is **not** the same question as `ime_bottom > 0` and is why the two
/// are carried separately. They disagree for the frames the keyboard
/// spends sliding: visible, with a height still on its way to the full
/// one. Anything asking "make how much room" reads `ime_bottom`;
/// anything asking "is the keyboard up" reads this. See
/// `MainActivity.java`'s comment for the history -- the height used to
/// be sent *as* this boolean, which is what left the composer padded by
/// one pixel on Iris's phone.
pub ime_visible: bool,
} }
#[derive(Default)] #[derive(Default)]
pub struct Shared { pub struct Shared {
pub insets: Insets, pub insets: Insets,
/// How many times Java has called `applyWindowInsetsNative` for this
/// peer, whether or not the numbers changed. Deliberately **not** a
/// field of `Insets`, which is compared for equality each frame to
/// decide whether to re-run `on_insets_changed`; a counter in there
/// would make every dispatch look like a change.
///
/// It exists because "the keyboard does not push anything up" has two
/// completely different causes that look identical on screen -- the
/// listener never fired, or it fired with a zero `ime_bottom` -- and
/// Iris has no logcat on her phone (docs/IRIS_TODO.md). This number is
/// in the `Diagnostics` overlay, so one screenshot separates them.
pub updates: u64,
} }
type SharedMap = HashMap<jlong, SendWrapper<Rc<RefCell<Shared>>>>; type SharedMap = HashMap<jlong, SendWrapper<Rc<RefCell<Shared>>>>;
@@ -89,15 +111,19 @@ extern "system" fn apply_window_insets<'local>(
right: jint, right: jint,
bottom: jint, bottom: jint,
ime_bottom: jint, ime_bottom: jint,
ime_visible: jint,
) { ) {
if let Some(shared) = map().lock().unwrap().get(&peer) { if let Some(shared) = map().lock().unwrap().get(&peer) {
shared.borrow_mut().insets = Insets { let mut shared = shared.borrow_mut();
shared.insets = Insets {
left, left,
top, top,
right, right,
bottom, bottom,
ime_bottom, ime_bottom,
ime_visible: ime_visible != 0,
}; };
shared.updates += 1;
} }
// Insets can change (the keyboard opening) with no resize and no // Insets can change (the keyboard opening) with no resize and no
// touch, so nothing else here would otherwise ask for a frame. // touch, so nothing else here would otherwise ask for a frame.
@@ -115,7 +141,7 @@ pub fn register_native_methods<'local, 'other_local>(
&[ &[
NativeMethod { NativeMethod {
name: "applyWindowInsetsNative".into(), name: "applyWindowInsetsNative".into(),
sig: "(JIIIII)V".into(), sig: "(JIIIIII)V".into(),
fn_ptr: apply_window_insets as *mut c_void, fn_ptr: apply_window_insets as *mut c_void,
}, },
NativeMethod { NativeMethod {
+1
View File
@@ -17,6 +17,7 @@ mod attr;
mod ime; mod ime;
mod input; mod input;
mod insets; mod insets;
mod platform;
mod render; mod render;
mod view; mod view;
+86
View File
@@ -0,0 +1,86 @@
use crate::platform::OpenUrl;
use android_view::{
View,
jni::{JNIEnv, objects::JValue},
};
use super::view::HasAndroidUiState;
/// Android's URL opener. Like `FocusHost::focus_gained`'s keyboard, the
/// real work is a JNI call and this runs deep inside the sensor dispatch
/// with no `CallbackCtx` in reach -- so it raises a flag that
/// `IrisViewPeer::after_input` consumes, exactly as
/// `pending_show_keyboard` does.
///
/// Last request wins: two links cannot be tapped in one frame, and a URL
/// left queued from a frame that somehow never reached `after_input`
/// would open at some unrelated later tap, which is worse than dropping
/// it.
impl<T: HasAndroidUiState> OpenUrl for T {
fn open_url(&mut self, url: &str) {
self.android_state_mut().pending_open_url = Some(url.to_string());
}
}
/// `startActivity(new Intent(ACTION_VIEW, Uri.parse(url)))` on the view's
/// own context.
///
/// `FLAG_ACTIVITY_NEW_TASK` because the context here is the view's, which
/// may be an application context rather than the activity's -- Android
/// throws `AndroidRuntimeException` for a non-activity context without it,
/// and it is harmless when the context *is* an activity's.
///
/// Every failure is logged with the URL and returns; there is nothing to
/// fall back to, and the reader will see that nothing happened.
pub(super) fn open_url<'local>(env: &mut JNIEnv<'local>, view: &View<'local>, url: &str) {
match try_open_url(env, view, url) {
Ok(()) => {}
Err(e) => {
// A pending Java exception makes every later JNI call fail in
// ways nowhere near here, so it is cleared at the boundary.
let _ = env.exception_clear();
log::warn!("could not open {url}: {e}");
}
}
}
fn try_open_url<'local>(
env: &mut JNIEnv<'local>,
view: &View<'local>,
url: &str,
) -> Result<(), android_view::jni::errors::Error> {
let context = env
.call_method(&view.0, "getContext", "()Landroid/content/Context;", &[])?
.l()?;
let jurl = env.new_string(url)?;
let uri = env.call_static_method(
"android/net/Uri",
"parse",
"(Ljava/lang/String;)Landroid/net/Uri;",
&[JValue::Object(jurl.as_ref())],
)?;
let action = env.new_string("android.intent.action.VIEW")?;
let intent = env.new_object(
"android/content/Intent",
"(Ljava/lang/String;Landroid/net/Uri;)V",
&[JValue::Object(action.as_ref()), JValue::Object(&uri.l()?)],
)?;
env.call_method(
&intent,
"addFlags",
"(I)Landroid/content/Intent;",
&[JValue::Int(FLAG_ACTIVITY_NEW_TASK)],
)?;
env.call_method(
&context,
"startActivity",
"(Landroid/content/Intent;)V",
&[JValue::Object(&intent)],
)?;
Ok(())
}
/// `android.content.Intent.FLAG_ACTIVITY_NEW_TASK`. A constant rather than
/// a static-field read: it is part of the platform's stable ABI and
/// reading it costs two more JNI calls that can each fail.
const FLAG_ACTIVITY_NEW_TASK: i32 = 0x1000_0000;
+82 -31
View File
@@ -88,9 +88,10 @@ pub struct FrameDiagnostics {
} }
impl AndroidRenderer { impl AndroidRenderer {
/// `Err` holds a full, human-readable report -- wgpu's own error text /// `Err` holds a full, human-readable report for **every** way this
/// (`UiRenderNode::new`'s doc comment) plus the adapter identity and /// can fail -- no surface, no adapter, no device, or wgpu's own error
/// the limits/downlevel flags bind-group-layout validation checks /// text (`UiRenderNode::new`'s doc comment) plus the adapter identity
/// and the limits/downlevel flags bind-group-layout validation checks
/// against -- rather than the panic wgpu's default error handler would /// against -- rather than the panic wgpu's default error handler would
/// otherwise raise with no caller able to see it. This is what aborted /// otherwise raise with no caller able to see it. This is what aborted
/// the P0 bench APK on Iris's phone with only "wgpu error: Validation /// the P0 bench APK on Iris's phone with only "wgpu error: Validation
@@ -107,29 +108,67 @@ impl AndroidRenderer {
height: u32, height: u32,
content_scale: f32, content_scale: f32,
) -> Result<Self, String> { ) -> Result<Self, String> {
// `force-gles` (RUST.md's I5 "Where iris's frame time goes") swaps // `force-gles` (RUST.md's I5 "Where iris's frame time goes") pins
// the software-Vulkan (SwiftShader) path for GLES/virgl on the same // the build to GLES, to isolate whether the backend itself explains
// build, to isolate whether the backend itself explains the frame // the frame time gap against Compose. `cfg!` rather than a runtime
// time gap against Compose. `cfg!` rather than a runtime switch: // switch: there is no way to hand an env var to an already-launched
// there is no way to hand an env var to an already-launched Android // Android process on this machine (see the feature's doc in
// process on this machine (see the feature's doc in Cargo.toml). // Cargo.toml).
let backends = if cfg!(feature = "force-gles") { //
// Otherwise: **Vulkan where it has an adapter at all, GLES where it
// has none.** `Backends::PRIMARY` leaves `GL` out, so a device
// offering only a GLES adapter had no adapter at all and this
// function aborted the process -- this checkout's emulator, whose
// Vulkan ICD carries no adapter behind it (`NotFound {
// active_backends: VULKAN, no_adapter_backends: VULKAN,
// supported_backends: VULKAN | GL }`), and the crash loop in
// RUST.md's queue.
//
// The choice is made *before any surface exists*, with an instance
// that never touches the window, because **an Android window can be
// connected to one graphics API only**. One instance carrying both
// backends does not work: `create_surface` builds a raw surface per
// backend, Vulkan's `vkCreateAndroidSurfaceKHR` claims the window
// first, and the GLES surface made from the same window then fails
// `configure` as lost -- measured here as "In Surface::configure /
// Invalid surface" followed by an abort in
// `Surface::get_current_texture_view`, "Surface is not configured
// for presentation".
let mut backends = if cfg!(feature = "force-gles") {
Backends::GL Backends::GL
} else { } else {
Backends::PRIMARY Backends::PRIMARY
}; };
let instance = Instance::new(&InstanceDescriptor { let mut instance = Instance::new(&InstanceDescriptor {
backends, backends,
..Default::default() ..Default::default()
}); });
// A build already pinned to GLES has nowhere to fall back to.
if backends != Backends::GL && instance.enumerate_adapters(backends).block_on().is_empty() {
log::warn!(
"iris renderer: no {backends:?} adapter on this device, falling back to GLES"
);
backends = Backends::GL;
instance = Instance::new(&InstanceDescriptor {
backends,
..Default::default()
});
}
// SAFETY: the `NativeWindow` outlives the surface built from it -- // SAFETY: the `NativeWindow` outlives the surface built from it --
// android-view drops the old renderer (and this surface with it) // android-view drops the old renderer (and this surface with it)
// before handing over a new window, in `surface_changed` below. // before handing over a new window, in `surface_changed` below.
let surface = instance let surface = instance
.create_surface(SurfaceTarget::from(AndroidWindowHandle { window })) .create_surface(SurfaceTarget::from(AndroidWindowHandle { window }))
.expect("Could not create android surface!"); .map_err(|error| format!("Could not create the android surface: {error}"))?;
// Every step from here to a live device reports rather than
// panics, for the one reason: on the phone these builds run on
// there is no `adb`, so an abort's message reaches a tombstone
// nobody can read and the launcher simply restarts the app --
// which is what a crash loop with no explanation is. The caller
// (`android::view::IrisViewPeer::surface_changed`) puts this
// string on screen and in the app's own log ring instead.
let adapter = instance let adapter = instance
.request_adapter(&RequestAdapterOptions { .request_adapter(&RequestAdapterOptions {
power_preference: PowerPreference::default(), power_preference: PowerPreference::default(),
@@ -137,19 +176,7 @@ impl AndroidRenderer {
force_fallback_adapter: false, force_fallback_adapter: false,
}) })
.block_on() .block_on()
.expect("Could not get adapter!"); .map_err(|error| format!("No usable GPU adapter for backends {backends:?}: {error}"))?;
// Requesting the device itself still panics on failure: that is a
// `RequestDeviceError` (a limit or feature the adapter cannot grant
// at all), a different and already-diagnosable failure from the one
// this function now recovers from -- `RUST.md`'s "Software mode ...
// crashes for a third, different reason" is exactly that class, and
// its message already names the limit and the requested/allowed
// values with no truncation risk (it never reaches wgpu's
// uncaptured-error path). What this function's `Result` return
// covers is the *next* class of failure: the adapter grants the
// device, and validation only fails once a specific bind group
// layout is checked against it.
// Same request as the winit backend's `UiRenderer::new` -- no // Same request as the winit backend's `UiRenderer::new` -- no
// binding-array features, see TEXTURES.md's "Recommended shape". // binding-array features, see TEXTURES.md's "Recommended shape".
@@ -161,7 +188,13 @@ impl AndroidRenderer {
..Default::default() ..Default::default()
}) })
.block_on() .block_on()
.expect("Could not get device!"); .map_err(|error| {
format!(
"The adapter {} ({:?}) refused a device: {error}",
adapter.get_info().name,
adapter.get_info().backend,
)
})?;
// wgpu's default handler for an error raised outside `UiRenderNode:: // wgpu's default handler for an error raised outside `UiRenderNode::
// new`'s own error scopes (i.e. everything past device creation -- // new`'s own error scopes (i.e. everything past device creation --
@@ -181,11 +214,27 @@ impl AndroidRenderer {
let info = adapter.get_info(); let info = adapter.get_info();
let adapter_name = info.name.clone(); let adapter_name = info.name.clone();
let adapter_backend = info.backend; let adapter_backend = info.backend;
let adapter_driver = if info.driver_info.is_empty() { // Either half can be empty -- the emulator's GLES adapter reports
info.driver.clone() // no `driver` and a long `driver_info`, so joining unconditionally
} else { // left a leading space in every log line it appears in.
format!("{} {}", info.driver, info.driver_info) let adapter_driver = [info.driver.as_str(), info.driver_info.as_str()]
}; .into_iter()
.filter(|part| !part.is_empty())
.collect::<Vec<_>>()
.join(" ");
// Say which adapter won, in the same words `default::render` uses,
// and at startup rather than only on the Diagnostics page: the
// backend alone (logged by `view.rs` when a renderer is built) does
// not separate the cases that matter. In this checkout's emulator
// `Gl` is the host's real GPU through virgl, and `Gl` under
// `EMU_GPU=software` is SwiftShader on the CPU; on a phone `Vulkan`
// is the device's own driver. A frame time or a screenshot with no
// record of which of those produced it cannot be read, and the
// fallback above is silent by design.
log::info!(
"iris renderer: {adapter_name} ({adapter_backend:?}, {adapter_driver}) on \
{backends:?}"
);
let surface_caps = surface.get_capabilities(&adapter); let surface_caps = surface.get_capabilities(&adapter);
let surface_format = surface_caps let surface_format = surface_caps
@@ -308,6 +357,7 @@ impl AndroidRenderer {
mono={default_mono_family:?}\n\ mono={default_mono_family:?}\n\
fonts resolved: regular={regular:?} bold={bold:?} italic={italic:?} \ fonts resolved: regular={regular:?} bold={bold:?} italic={italic:?} \
mono={mono:?}\n\ mono={mono:?}\n\
icon font: {icons:?}\n\
wgpu errors since surface creation:\n {errors_text}\n\n\ wgpu errors since surface creation:\n {errors_text}\n\n\
{frame_report}", {frame_report}",
name = self.adapter_name, name = self.adapter_name,
@@ -322,6 +372,7 @@ impl AndroidRenderer {
bold = font.bold_resolved, bold = font.bold_resolved,
italic = font.italic_resolved, italic = font.italic_resolved,
mono = font.mono_resolved, mono = font.mono_resolved,
icons = font.icon_family,
) )
} }
+238 -24
View File
@@ -9,7 +9,7 @@ use android_view::{
objects::{GlobalRef, JValue}, objects::{GlobalRef, JValue},
sys::jint, sys::jint,
}, },
ndk::event::{Keycode, MotionAction}, ndk::event::{Axis, Keycode, MotionAction},
}; };
// `marker::Sized` explicitly: `crate::prelude::*` below also brings in the // `marker::Sized` explicitly: `crate::prelude::*` below also brings in the
// `Sized` *widget* (`widget::position::sized::Sized`), and an unqualified // `Sized` *widget* (`widget::position::sized::Sized`), and an unqualified
@@ -54,6 +54,10 @@ pub struct AndroidUiState {
/// inside the platform-agnostic sensor dispatch with no `CallbackCtx` /// inside the platform-agnostic sensor dispatch with no `CallbackCtx`
/// in reach. /// in reach.
pub pending_show_keyboard: bool, pub pending_show_keyboard: bool,
/// A URL a tapped link asked the platform to open, for the same
/// reason `pending_show_keyboard` is a flag rather than a call --
/// see `android/platform.rs`.
pub pending_open_url: Option<String>,
/// Window insets, filled in from outside the normal `ViewPeer` callback /// Window insets, filled in from outside the normal `ViewPeer` callback
/// path -- see `android/insets.rs` for why they need a registry of /// path -- see `android/insets.rs` for why they need a registry of
/// their own. /// their own.
@@ -113,6 +117,7 @@ impl AndroidUiState {
last_click: Instant::now(), last_click: Instant::now(),
compose_len: 0, compose_len: 0,
pending_show_keyboard: false, pending_show_keyboard: false,
pending_open_url: None,
shared, shared,
access_adapter: Default::default(), access_adapter: Default::default(),
access: AccessTree::new(), access: AccessTree::new(),
@@ -125,6 +130,28 @@ impl AndroidUiState {
pub fn insets(&self) -> Insets { pub fn insets(&self) -> Insets {
self.shared.borrow().insets self.shared.borrow().insets
} }
/// The insets state as one line for a diagnostics pane, including how
/// many times the platform has delivered any -- see
/// `insets::Shared::updates` for why the count is the load-bearing
/// part. `dispatches=0` says the listener has never run and the
/// numbers beside it are defaults rather than measurements, which is
/// the distinction a screenshot otherwise cannot make (UI_RULES.md,
/// "design the unknown state first").
pub fn insets_report(&self) -> String {
let shared = self.shared.borrow();
let i = shared.insets;
if shared.updates == 0 {
return "insets: dispatches=0 -- the platform has never called \
onApplyWindowInsets, so nothing below was measured"
.to_string();
}
format!(
"insets: dispatches={} left={} top={} right={} bottom={} ime_bottom={} \
ime_visible={}",
shared.updates, i.left, i.top, i.right, i.bottom, i.ime_bottom, i.ime_visible,
)
}
} }
impl HasRoot for AndroidUiState { impl HasRoot for AndroidUiState {
@@ -190,7 +217,12 @@ pub struct WindowInsets {
pub top: f32, pub top: f32,
pub right: f32, pub right: f32,
pub bottom: f32, pub bottom: f32,
/// How much of the window the keyboard covers, in physical pixels --
/// what a layout pads by. See `insets::Insets::ime_visible` for why
/// "is the keyboard up" is a separate field rather than this one
/// compared against zero.
pub ime_bottom: f32, pub ime_bottom: f32,
pub ime_visible: bool,
} }
impl WindowInsets { impl WindowInsets {
@@ -201,6 +233,7 @@ impl WindowInsets {
right: insets.right as f32, right: insets.right as f32,
bottom: insets.bottom as f32, bottom: insets.bottom as f32,
ime_bottom: insets.ime_bottom as f32, ime_bottom: insets.ime_bottom as f32,
ime_visible: insets.ime_visible,
} }
} }
} }
@@ -279,6 +312,11 @@ pub struct IrisViewPeer<State: AndroidAppState> {
pub(super) render: UiRenderState, pub(super) render: UiRenderState,
pub(super) state: State, pub(super) state: State,
task_recv: TaskMsgReceiver<AndroidRsc<State>>, task_recv: TaskMsgReceiver<AndroidRsc<State>>,
/// Anchored on the first `MotionEvent` this view receives and never
/// re-anchored after -- how `on_touch_event` dates every touch sample.
/// Its path out is the peer's own drop: it holds nothing but three
/// numbers and is meaningless to any other view.
input_clock: Option<PointerClock>,
} }
impl<State: 'static, I: RscIdx<AndroidRsc<State>>> std::ops::Index<I> for AndroidRsc<State> { impl<State: 'static, I: RscIdx<AndroidRsc<State>>> std::ops::Index<I> for AndroidRsc<State> {
@@ -302,12 +340,13 @@ impl<State: AndroidAppState> IrisViewPeer<State> {
} }
} }
/// Common tail for every callback that might have changed the cursor, /// One pointer sample through the sensors, plus the platform calls a
/// the text focus, or the widget tree: run the sensors that touch /// handler can only ask for by raising a flag. Split out of
/// input feeds, then ask for a frame if the result needs drawing. /// [`Self::after_input`] because a batched `MotionEvent` carries
/// Mirrors `default::DefaultApp::window_event`'s tail, split across /// several samples that all belong to the same *frame*
/// android-view's several entry points instead of winit's one. /// (`on_touch_event`): each one is a real input frame the widgets must
pub(super) fn after_input(&mut self, ctx: &mut CallbackCtx) { /// see, but only the last one ends the frame and asks for a redraw.
fn run_input_frame(&mut self, ctx: &mut CallbackCtx) {
let window_size = self.window_size(); let window_size = self.window_size();
let ui_state = self.state.android_state_mut(); let ui_state = self.state.android_state_mut();
let cursor = ui_state.cursor.clone(); let cursor = ui_state.cursor.clone();
@@ -324,6 +363,18 @@ impl<State: AndroidAppState> IrisViewPeer<State> {
if std::mem::take(&mut ui_state.pending_show_keyboard) { if std::mem::take(&mut ui_state.pending_show_keyboard) {
show_soft_input(&mut ctx.env, &ctx.view); show_soft_input(&mut ctx.env, &ctx.view);
} }
if let Some(url) = ui_state.pending_open_url.take() {
super::platform::open_url(&mut ctx.env, &ctx.view, &url);
}
}
/// Common tail for every callback that might have changed the cursor,
/// the text focus, or the widget tree: run the sensors that touch
/// input feeds, then ask for a frame if the result needs drawing.
/// Mirrors `default::DefaultApp::window_event`'s tail, split across
/// android-view's several entry points instead of winit's one.
pub(super) fn after_input(&mut self, ctx: &mut CallbackCtx) {
self.run_input_frame(ctx);
// RUST.md's P0 box, "doesn't enter it until I hit space, and also // RUST.md's P0 box, "doesn't enter it until I hit space, and also
// doesn't move cursor forward": Gboard needs `updateSelection` // doesn't move cursor forward": Gboard needs `updateSelection`
@@ -354,7 +405,13 @@ impl<State: AndroidAppState> IrisViewPeer<State> {
/// magenta and screenshotting), but no primitive ever appears on top of /// magenta and screenshotting), but no primitive ever appears on top of
/// it -- on both the Vulkan/SwiftShader and GLES/virgl backends. Leave /// it -- on both the Vulkan/SwiftShader and GLES/virgl backends. Leave
/// these in until that is root-caused; removing them loses the exact /// these in until that is root-caused; removing them loses the exact
/// evidence a `logcat` capture needs to reproduce the state. /// evidence a `logcat` capture needs to reproduce the state. Gated on
/// `iris::diagnostics::trace_enabled` since 2026-09-07 (docs/RUST.md's
/// review, D1): unconditional, they were two `debug!` lines every
/// rendered frame, and `client_core::log_ring`'s `RingLogger` records
/// every level the app's already-`Debug` install lets through
/// regardless of target, so they filled the whole ring in under ten
/// seconds at 120Hz and left `Copy report` nothing else to show.
fn render(&mut self, ctx: &mut CallbackCtx) { fn render(&mut self, ctx: &mut CallbackCtx) {
if self.state.android_state().renderer.is_none() { if self.state.android_state().renderer.is_none() {
return; return;
@@ -368,12 +425,39 @@ impl<State: AndroidAppState> IrisViewPeer<State> {
let current_insets = ui_state.insets(); let current_insets = ui_state.insets();
if current_insets != ui_state.last_insets { if current_insets != ui_state.last_insets {
let physical = WindowInsets::from_physical(current_insets); let physical = WindowInsets::from_physical(current_insets);
// One line per real insets change. Iris's phone is the only
// place several of these bugs reproduce and `adb logcat` is
// the only instrument there (this-machine-android: system
// tracing is broken on that device), so the numbers a layout
// is actually fed have to reach the log -- "the composer
// floats at launch" is unanswerable from a screenshot alone.
log::info!(
"iris insets: left={} top={} right={} bottom={} ime_bottom={} \
ime_visible={} window={:?}",
physical.left,
physical.top,
physical.right,
physical.bottom,
physical.ime_bottom,
physical.ime_visible,
self.window_size(),
);
self.state.android_state_mut().last_insets = current_insets; self.state.android_state_mut().last_insets = current_insets;
self.state.on_insets_changed(&mut self.rsc, physical); self.state.on_insets_changed(&mut self.rsc, physical);
} }
// Gated the same way `iris::frame`'s own line is (docs/RUST.md's
// "Phone logging" review, D1): a bare `log::debug!` reaches
// `client_core::log_ring`'s ring regardless of level, since
// `RingLogger::enabled` is unconditionally `true` and the app
// installs at `LevelFilter::Debug` -- two of these a rendered
// frame filled the 2000-line ring in under ten seconds at 120Hz,
// leaving `Copy report` nothing but frame spam. See
// `iris::diagnostics`'s module doc.
if crate::diagnostics::trace_enabled() {
let ui_state = self.state.android_state(); let ui_state = self.state.android_state();
log::debug!( log::debug!(
target: "iris::frame",
"render(): root={:?} widgets={} active={} root_px={:?} out_size={:?}", "render(): root={:?} widgets={} active={} root_px={:?} out_size={:?}",
ui_state.root.is_some(), ui_state.root.is_some(),
self.rsc.widgets().len(), self.rsc.widgets().len(),
@@ -384,6 +468,7 @@ impl<State: AndroidAppState> IrisViewPeer<State> {
.and_then(|r| self.render.window_region(r, &self.rsc)), .and_then(|r| self.render.window_region(r, &self.rsc)),
self.window_size(), self.window_size(),
); );
}
// iris's own frame-time report (RUST.md's I5 box, "Measurements // iris's own frame-time report (RUST.md's I5 box, "Measurements
// taken" (b)): started here, at the same point a redraw request // taken" (b)): started here, at the same point a redraw request
// fires, and stopped after `renderer.draw()`'s `queue.submit` + // fires, and stopped after `renderer.draw()`'s `queue.submit` +
@@ -391,6 +476,12 @@ impl<State: AndroidAppState> IrisViewPeer<State> {
// both count. See `iris_core::FrameReport`'s own doc for exactly // both count. See `iris_core::FrameReport`'s own doc for exactly
// what this does and does not measure. // what this does and does not measure.
let frame_start = Instant::now(); let frame_start = Instant::now();
// Anything moving on its own -- today a `List` coasting through a
// fling -- is advanced here, before the draw, and asks for the
// next frame at the end of this one. See
// `UiData::tick_animations`; `default/mod.rs`'s
// `RedrawRequested` arm is the same two lines for winit.
let animating = self.rsc.ui.tick_animations(frame_start);
let ui_state = self.state.android_state_mut(); let ui_state = self.state.android_state_mut();
self.render.update(&ui_state.root, &mut self.rsc); self.render.update(&ui_state.root, &mut self.rsc);
let ui_state = self.state.android_state_mut(); let ui_state = self.state.android_state_mut();
@@ -423,8 +514,17 @@ impl<State: AndroidAppState> IrisViewPeer<State> {
.android_state_mut() .android_state_mut()
.frame_report .frame_report
.record_split(frame_start.elapsed(), submit_to_present); .record_split(frame_start.elapsed(), submit_to_present);
crate::diagnostics::log_frame(&self.render, frame_start, submit_to_present, animating);
// A frame callback is one-shot, so an animation that wants
// another frame has to say so every frame -- unlike `after_input`,
// which only has to ask when input dirtied something.
if animating {
ctx.view.post_frame_callback(&mut ctx.env);
}
if crate::diagnostics::trace_enabled() {
let ui_state = self.state.android_state(); let ui_state = self.state.android_state();
log::debug!( log::debug!(
target: "iris::frame",
"render(): after update active={} root_px={:?}", "render(): after update active={} root_px={:?}",
self.render.active_widgets(), self.render.active_widgets(),
ui_state ui_state
@@ -432,6 +532,7 @@ impl<State: AndroidAppState> IrisViewPeer<State> {
.as_ref() .as_ref()
.and_then(|r| self.render.window_region(r, &self.rsc)), .and_then(|r| self.render.window_region(r, &self.rsc)),
); );
}
// I4 (RUST.md): only produces a `TreeUpdate` -- and so only queues // I4 (RUST.md): only produces a `TreeUpdate` -- and so only queues
// anything to raise -- when the named set actually changed this // anything to raise -- when the named set actually changed this
@@ -531,7 +632,79 @@ impl<State: AndroidAppState> ViewPeer for IrisViewPeer<State> {
// -- see `AndroidUiState::content_scale`'s field comment. // -- see `AndroidUiState::content_scale`'s field comment.
let x = event.x(&mut ctx.env); let x = event.x(&mut ctx.env);
let y = event.y(&mut ctx.env); let y = event.y(&mut ctx.env);
// The event's own clock, converted through one anchor taken on the
// first touch this view ever sees. Android reports sample times in
// the `SystemClock.uptimeMillis()` base, which is the same
// `CLOCK_MONOTONIC` an `Instant` reads, so a single
// `(Instant, nanos)` pair converts every later sample exactly.
// Anchoring **once** rather than per event is what keeps the times
// ordered, and anchoring on the first event's *oldest* sample
// rather than on its own time is what keeps that event's batch
// from collapsing onto one instant -- `sense::PointerClock`'s doc
// has both, and owns the arithmetic so it can be unit-tested off a
// device (`sense_tests.rs`). See `CursorState::time`.
let event_time = event.event_time_nanos(&mut ctx.env);
if self.input_clock.is_none() {
let history = event.history_size(&mut ctx.env);
let oldest = if history > 0 {
event.historical_event_time_nanos(&mut ctx.env, 0)
} else {
event_time
};
self.input_clock = Some(PointerClock::anchored(Instant::now(), event_time, oldest));
}
let mut clock = self.input_clock.expect("anchored just above");
// `iris::input`'s own doc (`sense::log_input_event`): collected
// only when tracing is on, since this is otherwise a `Vec` per
// `MotionEvent` for a line nobody is reading -- the JNI reads
// themselves (`historical_axis`/`historical_event_time_nanos`
// below) already happen unconditionally, for the replay this
// function does regardless of tracing.
let trace_input = crate::diagnostics::trace_enabled();
let mut historical_ms: Vec<(u64, f32, f32)> = Vec::new();
// **Historical samples first.** A flick on a 120Hz screen is
// delivered as one or two `MotionEvent`s with the intermediate
// positions batched inside them, so reading only `x()`/`y()` threw
// away every sample but the last: the velocity tracker saw one
// `Pan` for the whole gesture, `VelocityTracker::velocity` answers
// 0.0 below two samples, and the release therefore flung at zero --
// Iris's phone, twice ("fling still doesn't work"), while a
// `ui-trace` swipe, which is many evenly-spaced events, flung fine.
// Replayed one at a time through the sensors rather than summarised,
// so the arbiter, the tracker and any other sensor all see the same
// motion the finger actually made; only the last sample ends the
// frame (`after_input`).
if matches!(action, MotionAction::Move) {
let history = event.history_size(&mut ctx.env);
// Android documents the historical samples as oldest first and
// the event's own sample as the newest of the batch; everything
// downstream (`VelocityTracker`, `DragArbiter`'s long-press
// clock) assumes it, so say so here rather than at each reader.
// `PointerClock::sample` is what asserts it, and it carries the
// last sample seen *across* events, so the first sample of
// every event is checked against the previous event's last one
// rather than against the anchor.
for pos in 0..history {
let hx = event.historical_axis(&mut ctx.env, Axis::X, 0, pos);
let hy = event.historical_axis(&mut ctx.env, Axis::Y, 0, pos);
let ht = event.historical_event_time_nanos(&mut ctx.env, pos);
let sample_at = clock.sample(ht);
if trace_input {
historical_ms.push((clock.ms_since_anchor(ht), hx, hy));
}
let ui_state = self.state.android_state_mut(); let ui_state = self.state.android_state_mut();
ui_state.cursor.pos = vec2(hx, hy);
ui_state.cursor.time = sample_at;
self.run_input_frame(ctx);
}
}
let event_at = clock.sample(event_time);
let event_ms = clock.ms_since_anchor(event_time);
self.input_clock = Some(clock);
let ui_state = self.state.android_state_mut();
ui_state.cursor.time = event_at;
match action { match action {
MotionAction::Down => { MotionAction::Down => {
ui_state.cursor.pos = vec2(x, y); ui_state.cursor.pos = vec2(x, y);
@@ -541,12 +714,29 @@ impl<State: AndroidAppState> ViewPeer for IrisViewPeer<State> {
MotionAction::Move => { MotionAction::Move => {
ui_state.cursor.pos = vec2(x, y); ui_state.cursor.pos = vec2(x, y);
} }
// `Cancel` ends the gesture the same way `Up` does, and must:
// a release that never arrives leaves whichever widget took
// pointer capture holding it forever, with every later touch
// delivered to a drag nobody is performing. Confirmed present
// before this pass rather than assumed -- it was one of the
// three suspects listed for the phone's missing fling, and it
// is not the cause.
MotionAction::Up | MotionAction::Cancel => { MotionAction::Up | MotionAction::Cancel => {
ui_state.cursor.pos = vec2(x, y); ui_state.cursor.pos = vec2(x, y);
ui_state.cursor.buttons.left.update(false); ui_state.cursor.buttons.left.update(false);
} }
_ => return false, _ => return false,
} }
if trace_input {
let action_word = match action {
MotionAction::Down => "down",
MotionAction::Move => "move",
MotionAction::Up => "up",
MotionAction::Cancel => "cancel",
_ => "other",
};
crate::sense::log_input_event(action_word, x, y, event_ms, &historical_ms);
}
self.after_input(ctx); self.after_input(ctx);
true true
} }
@@ -627,6 +817,12 @@ impl<State: AndroidAppState> ViewPeer for IrisViewPeer<State> {
// backgrounding) still goes through `AndroidRenderer::new` below, // backgrounding) still goes through `AndroidRenderer::new` below,
// since `renderer` is `None` in that case. // since `renderer` is `None` in that case.
let already_live = self.state.android_state().renderer.is_some(); let already_live = self.state.android_state().renderer.is_some();
log::info!(
"iris surface: surface_changed {width}x{height} already_live={already_live} \
glyphs_cached={} atlas_pages={}",
self.rsc.ui.text.atlas.glyph_count(),
self.rsc.ui.text.atlas.page_count(),
);
if already_live { if already_live {
let ui_state = self.state.android_state_mut(); let ui_state = self.state.android_state_mut();
ui_state ui_state
@@ -657,22 +853,33 @@ impl<State: AndroidAppState> ViewPeer for IrisViewPeer<State> {
let content_scale = self.state.android_state().content_scale; let content_scale = self.state.android_state().content_scale;
match AndroidRenderer::new(window, width as u32, height as u32, content_scale) { match AndroidRenderer::new(window, width as u32, height as u32, content_scale) {
Ok(renderer) => { Ok(renderer) => {
// A genuinely new renderer means a genuinely new GPU device // A genuinely new renderer means a genuinely new GPU
// and a fresh, empty glyph atlas -- the CPU-side glyph // device, holding none of the textures the old one did --
// cache (`TextData::atlas`) and the texture bookkeeping it // while the CPU side of them (`UiData::textures`, and the
// is built on (`UiData::textures`) both outlive `renderer` // glyph atlas built on it) lives on `self.rsc` and
// itself (they live on `self.rsc`, not on `AndroidRenderer`), // survives. So every slot has to be uploaded again, and
// so without this they would keep pointing at the *old* // `Textures::reupload` queues exactly that, in slot order.
// device's now-gone textures -- the app-switch counterpart //
// to the keyboard-resize glyph wipe this same function's // It replaces clearing them, which threw away the *slot
// `already_live` branch above already fixed by reusing the // numbering* as well as the pixels: every `TextureHandle`
// renderer instead of rebuilding it. One mechanism either // a live widget still held -- one per icon or image on
// way: this call only runs on the branch that actually // screen, and one per folded card at the time -- then
// builds a new renderer, exactly where invalidation is // named a slot nothing recognised, and the next frame
// needed, never on the reuse branch, where it would throw // panicked in `image_bind_group` ("texture slot 89 is not
// away perfectly valid GPU state for nothing. // a live standalone image: None"). Re-uploading also keeps
self.rsc.ui.text.atlas.clear(); // the glyph atlas, so an app switch no longer re-rasterises
self.rsc.ui.textures.reset(); // every glyph on screen. This only runs on the branch that
// actually builds a new renderer, never on the reuse
// branch above, where the textures are still on the device
// that holds them.
log::info!(
"iris surface: new renderer built ({:?}), re-uploading textures: \
glyphs={} pages={}",
renderer.adapter_backend,
self.rsc.ui.text.atlas.glyph_count(),
self.rsc.ui.text.atlas.page_count(),
);
self.rsc.ui.textures.reupload();
self.state.android_state_mut().renderer = Some(renderer); self.state.android_state_mut().renderer = Some(renderer);
self.render(ctx); self.render(ctx);
} }
@@ -707,6 +914,12 @@ impl<State: AndroidAppState> ViewPeer for IrisViewPeer<State> {
_ctx: &mut CallbackCtx<'local>, _ctx: &mut CallbackCtx<'local>,
_holder: &android_view::SurfaceHolder<'local>, _holder: &android_view::SurfaceHolder<'local>,
) { ) {
log::info!(
"iris surface: surface_destroyed, tearing the renderer down \
(glyphs_cached={} atlas_pages={})",
self.rsc.ui.text.atlas.glyph_count(),
self.rsc.ui.text.atlas.page_count(),
);
self.state.android_state_mut().renderer = None; self.state.android_state_mut().renderer = None;
} }
@@ -852,6 +1065,7 @@ pub fn new_peer<'local, State: AndroidAppState>(
render, render,
state, state,
task_recv, task_recv,
input_clock: None,
}; };
let id = android_view::register_view_peer(peer); let id = android_view::register_view_peer(peer);
super::insets::register(id, shared); super::insets::register(id, shared);
+74 -6
View File
@@ -18,9 +18,14 @@ pub trait FocusHost {
/// side effect the way a real double-click timer does. /// side effect the way a real double-click timer does.
fn recent_click(&mut self) -> bool; fn recent_click(&mut self) -> bool;
fn set_focus(&mut self, id: Option<WeakWidget<TextEdit>>); fn set_focus(&mut self, id: Option<WeakWidget<TextEdit>>);
/// Called after a `TextEdit` becomes the focus target, with the region /// Called on every tap that should put the IME on `id`: the tap that
/// it was hit in (`None` when the widget could not be located, which /// *makes* a `TextEdit` the focus target, and any later tap on one that
/// happens for one it was just deselected from). /// already is. `region` is where it was hit (`None` when the widget
/// could not be located, which happens for one it was just deselected
/// from). Implementations must be idempotent -- both backends' calls
/// (`showSoftInput`, `set_ime_cursor_area`) already are, which is what
/// lets the repeat tap be handled by the same call rather than by a
/// second "re-show" entry point beside it.
fn focus_gained(&mut self, region: Option<PixelRegion>); fn focus_gained(&mut self, region: Option<PixelRegion>);
/// Whether `id` is the current focus target -- what [`select`] uses to /// Whether `id` is the current focus target -- what [`select`] uses to
/// tell a fresh press (which must wait to see whether it becomes a tap /// tell a fresh press (which must wait to see whether it becomes a tap
@@ -47,8 +52,16 @@ pub fn recent_click(last_click: &mut Instant) -> bool {
/// rather than reacting to `PressStart` alone the way `click_or_drag`'s /// rather than reacting to `PressStart` alone the way `click_or_drag`'s
/// consumer used to (Iris, 2026-09-06: "if I swipe over the input bar it /// consumer used to (Iris, 2026-09-06: "if I swipe over the input bar it
/// brings up the keyboard"). /// brings up the keyboard").
/// `CursorSense::Cancel` is in the set for the same reason `DragGesture`
/// registers it: if a scroll area or a list takes the pointer mid-gesture,
/// this field sees no `PressEnd`, and a `press_origin` left set is then
/// compared against the *next* press -- a stray selection, or a keyboard
/// summoned by a tap somewhere else entirely.
fn press_track() -> CursorSenses { fn press_track() -> CursorSenses {
CursorSense::click() | CursorSense::Pressing(CursorButton::Left) | CursorSense::unclick() CursorSense::click()
| CursorSense::Pressing(CursorButton::Left)
| CursorSense::unclick()
| CursorSense::Cancel
} }
pub struct Selector; pub struct Selector;
@@ -129,8 +142,60 @@ fn on_press(
sense: CursorSense, sense: CursorSense,
) { ) {
if state.is_focused(id) { if state.is_focused(id) {
let recent = matches!(sense, CursorSense::PressStart(_)) && state.recent_click(); // Already focused, so there is no keyboard to withhold -- but a
id.edit(rsc).select(pos, size, sense.is_dragging(), recent); // vertical drag still is not a selection. Android's own `EditText`
// scrolls its overflowed text on a vertical drag and starts a
// selection only from a long press; a scroll area wrapping this
// field (`Scroll::drag`) is what actually pans, and it needs the
// first frames of the gesture not to have selected anything behind
// it before it crosses `DRAG_SLOP` and takes pointer capture.
// `press_origin` carries the same meaning here as in the unfocused
// branch below -- "this gesture is still eligible", cleared the
// moment it becomes a drag -- so there is one flag, not two.
match sense {
CursorSense::PressStart(_) => {
let recent = state.recent_click();
id.edit(rsc).text.press_origin = Some(pos);
id.edit(rsc).select(pos, size, false, recent);
}
CursorSense::Pressing(_) | CursorSense::PressEnd(_) => {
let mut ctx = id.edit(rsc);
let Some(origin) = ctx.text.press_origin else {
return;
};
let (dx, dy) = (pos.x - origin.x, pos.y - origin.y);
if dy.abs() > DRAG_SLOP && dy.abs() >= dx.abs() {
ctx.text.press_origin = None;
return;
}
let ended = matches!(sense, CursorSense::PressEnd(_));
if ended {
ctx.text.press_origin = None;
}
ctx.select(pos, size, true, false);
// A tap on a field that is *already* focused asks for the
// keyboard again (Iris's phone, 2026-09-06: "I can't reopen
// keyboard by tapping on message box after it already
// happened once"). Dismissing the IME -- back gesture, or
// its own hide button -- takes the keyboard away but leaves
// the field focused, so without this the one branch that
// requests it (the unfocused one below) never runs again
// and the field is permanently unable to summon it.
// Android's own `EditText` does exactly this: every tap on
// a focused field calls `showSoftInput`, which is a no-op
// when the keyboard is already up.
//
// Gated on the same tap-vs-drag test the unfocused branch
// uses, not on `PressEnd` alone, so a drag-to-select that
// happens to finish inside the field does not summon a
// keyboard the reader was not asking for.
if ended && dx.abs() <= DRAG_SLOP && dy.abs() <= DRAG_SLOP {
state.focus_gained(render.window_region(&id, &*rsc));
}
}
CursorSense::Cancel => id.edit(rsc).text.press_origin = None,
_ => {}
}
return; return;
} }
@@ -149,6 +214,9 @@ fn on_press(
ctx.text.press_origin = None; ctx.text.press_origin = None;
} }
} }
// The gesture was taken by somebody else, so it is not a tap and
// must not grant focus when it ends out of this widget's sight.
CursorSense::Cancel => id.edit(rsc).text.press_origin = None,
CursorSense::PressEnd(_) => { CursorSense::PressEnd(_) => {
let was_tap = id.edit(rsc).text.press_origin.take().is_some(); let was_tap = id.edit(rsc).text.press_origin.take().is_some();
if was_tap { if was_tap {
+4
View File
@@ -27,6 +27,10 @@ pub struct App<State: AppState> {
impl<State: AppState> App<State> { impl<State: AppState> App<State> {
pub fn run() { pub fn run() {
// The desktop's `main` in everything but name -- see
// `super::logging`'s doc for why the logger goes here and what
// its absence hid.
super::logging::install(log::LevelFilter::Info);
let event_loop = EventLoop::with_user_event().build().unwrap(); let event_loop = EventLoop::with_user_event().build().unwrap();
let proxy = event_loop.create_proxy(); let proxy = event_loop.create_proxy();
event_loop event_loop
+5 -3
View File
@@ -1,5 +1,5 @@
use crate::prelude::*; use crate::prelude::*;
use winit::dpi::{LogicalPosition, LogicalSize}; use winit::dpi::{PhysicalPosition, PhysicalSize};
impl<T: HasDefaultUiState> FocusHost for T { impl<T: HasDefaultUiState> FocusHost for T {
fn recent_click(&mut self) -> bool { fn recent_click(&mut self) -> bool {
@@ -18,9 +18,11 @@ impl<T: HasDefaultUiState> FocusHost for T {
let state = self.default_state_mut(); let state = self.default_state_mut();
let Some(region) = region else { return }; let Some(region) = region else { return };
state.window.set_ime_allowed(true); state.window.set_ime_allowed(true);
// Physical, like everything else this backend hands winit --
// `default::content_scale`.
state.window.set_ime_cursor_area( state.window.set_ime_cursor_area(
LogicalPosition::<f32>::from(region.top_left.tuple()), PhysicalPosition::<f32>::from(region.top_left.tuple()),
LogicalSize::<f32>::from(region.size().tuple()), PhysicalSize::<f32>::from(region.size().tuple()),
); );
} }
} }
+21 -17
View File
@@ -1,4 +1,10 @@
// `CursorState::time` is the sample's own time on every backend. winit
// carries no timestamp on a pointer event, so the moment it is handed to
// us is the closest measurement available here -- which is also what the
// drag code used to do for itself with `Instant::now()`, before Android's
// batched samples made the difference matter (see `sense::CursorState`).
use crate::prelude::*; use crate::prelude::*;
use std::time::Instant;
use winit::{ use winit::{
event::{MouseButton, MouseScrollDelta, WindowEvent}, event::{MouseButton, MouseScrollDelta, WindowEvent},
keyboard::{Key, NamedKey}, keyboard::{Key, NamedKey},
@@ -11,18 +17,19 @@ pub struct Input {
} }
impl Input { impl Input {
/// `scale_factor` converts winit's physical-pixel event coordinates /// winit's pointer coordinates are physical pixels, which is the
/// into the same logical units `UiRenderNode`'s window uniform now uses /// space the whole tree is laid out and hit-tested in -- see
/// (`default::render::UiRenderer::new`'s doc comment) -- without it, /// `default::content_scale`. Nothing is converted here; `dp(...)`
/// a cursor position and the widget tree it's tested against would be /// resolves against the density at layout time instead.
/// in two different units on any monitor whose scale factor isn't 1.0. pub fn event(&mut self, event: &WindowEvent) -> bool {
pub fn event(&mut self, event: &WindowEvent, scale_factor: f32) -> bool {
match event { match event {
WindowEvent::CursorMoved { position, .. } => { WindowEvent::CursorMoved { position, .. } => {
self.cursor.pos = Vec2::new(position.x as f32, position.y as f32) / scale_factor; self.cursor.pos = Vec2::new(position.x as f32, position.y as f32);
self.cursor.exists = true; self.cursor.exists = true;
self.cursor.time = Instant::now();
} }
WindowEvent::MouseInput { state, button, .. } => { WindowEvent::MouseInput { state, button, .. } => {
self.cursor.time = Instant::now();
let buttons = &mut self.cursor.buttons; let buttons = &mut self.cursor.buttons;
let pressed = state.is_pressed(); let pressed = state.is_pressed();
match button { match button {
@@ -35,15 +42,14 @@ impl Input {
WindowEvent::MouseWheel { delta, .. } => { WindowEvent::MouseWheel { delta, .. } => {
let mut delta = match *delta { let mut delta = match *delta {
MouseScrollDelta::LineDelta(x, y) => Vec2::new(x, y), MouseScrollDelta::LineDelta(x, y) => Vec2::new(x, y),
MouseScrollDelta::PixelDelta(pos) => { MouseScrollDelta::PixelDelta(pos) => Vec2::new(pos.x as f32, pos.y as f32),
Vec2::new(pos.x as f32, pos.y as f32) / scale_factor
}
}; };
if delta.x == 0.0 && self.modifiers.shift { if delta.x == 0.0 && self.modifiers.shift {
delta.x = delta.y; delta.x = delta.y;
delta.y = 0.0; delta.y = 0.0;
} }
self.cursor.scroll_delta = delta; self.cursor.scroll_delta = delta;
self.cursor.time = Instant::now();
} }
WindowEvent::CursorLeft { .. } => { WindowEvent::CursorLeft { .. } => {
self.cursor.exists = false; self.cursor.exists = false;
@@ -74,14 +80,12 @@ impl Input {
} }
impl DefaultUiState { impl DefaultUiState {
/// Physical pixels, matching `WindowEvent::Resized` (what
/// `UiRenderState::resize` is given) and the swapchain -- see
/// `default::content_scale`.
pub fn window_size(&self) -> Vec2 { pub fn window_size(&self) -> Vec2 {
let window = self.renderer.window(); let size = self.renderer.window().inner_size();
let size = window.inner_size(); Vec2::new(size.width as f32, size.height as f32)
let scale_factor = window.scale_factor() as f32;
Vec2::new(
size.width as f32 / scale_factor,
size.height as f32 / scale_factor,
)
} }
pub fn cursor_state(&self) -> &CursorState { pub fn cursor_state(&self) -> &CursorState {
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