87 Commits
Author SHA1 Message Date
iris-ai b7fd18b195 Let the reader put the session list in its own order
Nothing sorts the sessions tab any more. The order is the server's
`sessions` list, which is the reader's arrangement: holding a row puts the
screen in selection mode -- the same gesture and the same bottom bar as the
import tab -- and each card grows a burger handle at its right edge that
drags the row to a new place, with a tick of haptic feedback for each one it
passes.

The two attempts this replaces, sorting by activity and then by when each
agent was turned on, were both looking for an order a session could not move
itself out of; no rule computed from what a session is doing can be one.
`POST /sessions/order` rewrites the config's order, so it is the same on
every device and survives a backend restart, and `SessionConfig::started`
goes with the sort that needed it.

Rearranging is independent of the selection: the handle moves the row it is
on, picked out or not. The click moved off the card and onto its contents so
that a press landing on the handle cannot also select the row it is about to
move. Selection's one action is Delete, which now takes the whole set.

Two traps in `Reorder.kt`, both measured on the emulator and written down in
`this-machine-android`: a crossing is decided from how far the finger has
travelled, because a lazy list animates an item into its new place and its
`offset` reports the old one for several frames; and the viewport is pinned
with `requestScrollToItem` around each move, because a lazy list keeps its
place by the key of the top item and would otherwise follow the row being
dragged.

Verified on the emulator against the sandbox: the order survives an app
restart and a backend read-back, a two-row drag moves exactly two rows, a
drag to the bottom edge scrolls the list and lands the row last, pressing the
handle without moving changes nothing, and deleting two selected sessions
leaves the rest in place.
2026-09-20 01:06:15 -04:00
iris-aiandClaude Opus 5 942edd6b31 List a session's background tasks above its subagents
The count beside the status said how much work was going and never what,
so "3 bg tasks" was a number with no way to find out what it was about.

Drivers now report the tasks themselves rather than a size:
`Driver::background_tasks` returns `Vec<BackgroundTask>` -- id, the
provider's own description, and a kind -- served by
`GET /sessions/{id}/background`. It is runtime state, never persisted,
and `null` is "nobody has said", which is what a session with no process
answers and what the panel says in words rather than drawing as an empty
list. `description` is optional because Codex names a background terminal
by a process id, and a number drawn as a name is worse than admitting
there is none.

Claude's `background_tasks_changed` entries turn out to be objects
carrying `task_id`, `task_type` and `description`, so each is read rather
than counted -- and an `ambient` one is now dropped from the list and the
count alike, on the CLI's own instruction: a live-update watcher is not
activity, and counting one left a session reading `waiting` with nothing
to wait for.

The phone draws them in the right-hand panel above the subagents,
collapsed to "2 bg tasks running" and pushing the subagents down when
opened. Both lists are items of one lazy column, so neither can run off
the panel, and the section is refetched whenever the live count moves --
a card for work that has finished is exactly the stale measurement the
count exists not to be.

Verified against the real Claude CLI (2.1.261): a backgrounded `sleep 120`
came back as `{"id":"br16327wr","description":"Sleep for 120 seconds",
"kind":"command"}`, and on the emulator against the echo rig the section
appeared, expanded, and dropped a card as its task finished.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 23:29:40 -04:00
iris-ai c8bfc958ad Slide the main screen over a session with a right swipe
Switching conversation was a step back to the list and a step down into
another, which disposed the session being left and refetched its whole
transcript over the tunnel on the way back. A right swipe now pulls
MainScreen itself over the open session -- the screen Back would have
shown, moved over the session instead of replacing it -- and swiping it
back off returns to a live stream, an unsent draft and the scroll
position it had. Tapping the session already open is that same swipe
back; tapping another is a screen of its own; deleting the one
underneath closes the screen, since there is nothing left to return to.

One gesture drives both this and the subagent panel (SidePanels.kt, now
the home of the drag and animation SubagentPanel had): two draggables
over the same content cannot share a horizontal drag, so the position is
a single signed reveal, negative left and positive right, which also
makes it impossible to have both open. The panels exist only inside a
session, so nothing on the main screen swipes anywhere.

Full width and no tonal step for this one, because a screen standing in
for another must be the same colour as it; the subagent panel keeps its
88% and its sliver. The list keeps its rows while it asks again -- the
panel refetches on every open, and blanking it each time handed the
reader an empty screen about something never in doubt -- with a bar over
the top while an answer is outstanding.

Where the panel has got to is read from draw lambdas only: it changes
every frame of a drag, and a body that reads it recomposes the session
beneath once per frame. Composition sees booleans that change twice per
gesture, the same correction the keyboard inset needed.

Verified on the emulator against the sandbox with ui-trace: the panel
opens and closes on the two swipes, tapping another session replaces the
screen, deleting the open one leaves for the list, the subagent panel is
unchanged, and neither swipe does anything on the main screen. ktfmt,
compile, lint and the unit tests are clean.
2026-09-19 22:15:14 -04:00
iris-aiandClaude Opus 5 ef788b0405 Queue a llama message sent while its model loads
A message sent into a loading session was recorded as *read* the moment it
arrived: the phone drew it as sent, nothing read it for the next minute, and
the turn then folded the conversation out of a transcript that by then held
that same message and appended it again -- so the model was sent it twice.
It queues now, exactly as a message sent into a running turn does: drawn as
waiting, takeable back, and opening the first turn when the model arrives.
The conversation is read before the message is announced, which is what makes
"everything before this message" true rather than a race against the pump.
`await_ready` is left for the one case that still needs it, a turn whose model
was changed under it, and the `idle` that used to close a load is now decided
beside that first turn rather than racing it.

Two silent endings found while reproducing it, both of which look on the phone
like a message that was sent and never answered: an `{"error": ...}` chunk
arriving mid-stream on an otherwise successful response (the GPU out of memory
mid-decode), and a stream that stops without its `[DONE]` (the model unloaded
under the session). Neither is an ordinary end; the turn fails for both, and
keeps whatever arrived before it.

Ran against a real llama session on this VM's Qwen3-0.6B: a message sent
during the load now queues and is answered when the model lands, and
unloading the model mid-reply now says so instead of going quietly idle.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 21:20:58 -04:00
iris-aiandClaude Opus 5 c3c6ab0ecf Steer a llama turn at its next tool boundary
A message typed into a running llama session waited for the turn to end and
then opened one of its own, so a turn spending minutes on a chain of tool
calls read nothing sent during it -- which is the one moment steering is for.
It now goes into the request the loop is about to build, prefixed with the
same note every other driver's steer carries.

The boundary being ours rather than the CLI's has two consequences worth
keeping: a waiting message can be taken back right up to the moment it is
read, and an interrupted turn deliberately takes nothing, since a request
that is not going out must not record a message as read.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 19:30:35 -04:00
iris-aiandClaude Opus 5 81c30dcda1 Download a model onto the machine that will serve it
The Models tab was about this backend's own disk, which is the wrong disk
for every session that runs anywhere else: llama.cpp reads the file where
it runs. So the models of a machine live under that machine's llama.cpp
provider now, beside the settings deciding how each is loaded, and the
download that produces one happens there.

A download is a detached `curl` on that machine, started by a script this
server writes and never spoken to again. Its state is a file beside the
partial, so nothing about it is held here: it survives the app closing,
this backend restarting and a second device watching, and the progress is
`wc -c` of the partial against the size HuggingFace published rather than
anything remembered. A run whose process is gone is reported failed, since
`kill -0` is asked at each listing, and there is no "finished" state -- a
download that finished is a model, in the list beside the ones still
going. Resuming is guarded by the published sha256, which is also checked
before the file takes its real name.

Two other things the same screens wanted:

A provider is drawn as a card rather than as a line of text, bordered
against the machine card it sits in -- the tint it had was one step along
the surface ladder and rendered as one flat block -- with room to tap and
no chevron.

Nothing in a raw block wraps any more; the block scrolls sideways
instead, one offset for all its lines, so a diff or a column-aligned test
run still reads as one.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 18:55:51 -04:00
iris-ai 8c323fc7a9 Serve a machine's models from one shared llama-server
A llama.cpp session had its own `llama-server`: two sessions on one model
held two copies of it in memory, a model change bought a load only that
session benefited from, and the process was a session's to end. A machine's
models are now served by one `llama-server` in **router mode** -- no `-m`,
a preset file naming models and their flags, a child server per model asked
for, and each request routed by its `model` field. So one server per model
with that model's own settings is what a machine runs, while this backend
has one process, one port and one record per machine to keep track of.

The record is the mechanism every other driver already uses, so a restart
adopts it; a session records the same pid in its own directory as
`Detail::Shared`, and `process::signal` refuses to signal one of those --
which is what keeps stopping, deleting or cleaning up after one session
from unloading a model every other session is using. Nothing stops a router
on its own. That is deliberate (a loaded model is minutes of disk) and it is
why the machines tab now has a card per provider that opens its own screen:
how each model is loaded, how many stay in memory, Unload, and Stop.

How a model is *loaded* therefore belongs to the model on its machine rather
than to a session -- context size, GPU layers, threads, slots, speculative
decoding -- written into the preset as llama-server's own argument names.
Saving them re-reads that file, which unloads the model; that is the change
taking effect, and the dialog says so before you save. What stays a
session's is everything that rides on a request, including which tools it
offers: the router hosts one set for the machine and the choice is a filter
applied here, so it costs no reload (2,181 tokens of prompt with all seven,
698 with none).

Verified end to end against the scratch backend and the emulator: two
sessions sharing one loaded model with one child process, a second session
joining it with a 26ms prefill, a backend restart adopting the router and
answering with the prompt cache intact, the same over ssh to this VM, a
model's settings reaching the running server, Unload, and Stop leaving every
session `exited` with no error line.
2026-09-19 17:37:31 -04:00
iris-aiandClaude Opus 5 74cda485e5 Give a llama session a thinking level, asked of the model
A `thinking` param on the llama driver: "auto", "off", or a level, applied as a
chat-template argument on the next request -- `reasoning_effort`, or
`enable_thinking: false` for off -- so unlike the server flags it costs no
reload. It lands in the session settings dialog beside the other model
settings, which is what declaring it in `DriverKind::params` buys.

Which levels exist is the model's answer rather than a constant, because the
vocabularies disagree: the 27B here takes low, medium and xhigh and **raises**
on high and max, so a fixed list is a turn that fails on send. The driver asks
the loaded server (`thinking_options`) -- `chat_template_caps.
supports_reasoning_effort` for whether levels mean anything at all, which is
the gate that stops the control silently doing nothing on a template that
ignores the argument, then `/apply-template` per level, one cheap render each
at load time. Off is a separate argument and a separate question: honoured when
turning it off renders a different prompt, and both renders have to have
worked, since a template that refuses it also renders differently.

A level the loaded model cannot take is dropped from the request and said in
the transcript, naming what it does take. What is *not* said is anything about
a model nobody has asked yet: the answer is `Option<Vec<String>>`, where None
is "no server has been up" and an empty list is the model that genuinely takes
none.

Verified against the 27B on the GPU: "low" thought for 697ms and 79 characters,
"off" produced no thinking block at all, and "high" answered `this model does
not take "high" -- it takes off, low, medium, xhigh.` The picker wraps to two
rows in the settings dialog and shows the session's current value.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 16:14:35 -04:00
iris-aiandClaude Opus 5 369b8f7e52 Report what a reply spent reading its prompt, and pin the clock right
`UsageDelta` gains `prefillMs`, llama-server's own `timings.prompt_ms`, so the
footer under a finished reply is "read 9.5s · 50.3 tok/s · 3:00 PM". Prefill is
the half of a turn that was invisible and is often the larger: measured on the
0.6B here, 1m 4s for the first turn after a model loads against 22ms for the
next, whose prompt the server still had cached.

The clock moves to the end of the line. Everything in front of it is a
provider's own measurement, so a session on another provider has fewer of them
or none, and a reader who has learned where the time is should not have to find
it again because the model changed. The costs grow leftwards into the space
instead, and a test asserts every shape of the line ends with the same thing.

Verified on the emulator against a real llama session: three replies reading
"read 1m 4s · 193 tok/s · 3:54 PM", "read 25ms · 308 tok/s · 3:54 PM" and
"read 22ms · 194 tok/s · 3:54 PM", with the clock in one column.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 15:57:56 -04:00
iris-aiandClaude Opus 5 b660905098 Say which half of the wait a llama turn is in
A turn has two waits in front of the first token and they were one word.
`SessionStatus::Loading` was already the model coming off disk; this adds
`SessionStatus::Reading` for llama-server processing the prompt -- emitted when
the request goes out, cleared by the first thing the model says of any kind, so
it covers every generate in a tool loop rather than only the first.

Prefill is the expensive half on this machine: measured 9.5s for 6,068 tokens
and 22s for 14,068 on the 27B with the GPU to itself. Reported as `running`
that was indistinguishable from a model thinking, which is the thing the reader
is waiting for. The phone draws both with the working spinner and its own
words -- "loading model" and "reading prompt" -- and the session screen's
status row now spins for all three busy states instead of only `running`,
which is also how `loading` stops being a bare word with nothing moving.

Measured while checking the tok/s figure, and recorded in the rigs skill: the
27B holds 55.5 to 50.3 tok/s between 1.5k and 14k of context, so decode decays
gently, while the 0.6B on the CPU falls 30.1 to 11.5 over 6k. A shared GPU is a
different failure -- the model does not load at all.

Verified on the emulator against a real llama session: "loading model" while
the server started, then "reading prompt" with the spinner through prompt
processing, then the thinking card.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 15:44:04 -04:00
iris-aiandClaude Opus 5 bb5ac1a242 Draw a model's thinking, and what a reply cost to produce
A llama.cpp session's `reasoning_content` becomes `Event::Thinking` deltas
closed by an `Event::ThinkingDone` carrying the span the driver measured, and
the phone draws it as a card of its own: "Thinking" with the spinner a running
command has, then "Thought for 12.4s". Deliberately not a tool call, so a run
of calls cannot collapse the reasoning into "Called 6 tools"; the reasoning is
also kept out of the next prompt, which `conversation` already ignored.

`UsageDelta` gains `tokensPerSecond`, the provider's own figure or nothing --
llama.cpp reports `timings.predicted_per_second` and the coding CLIs report no
such thing -- and a finished reply carries a small line under it saying when it
was sent and, where there is one, how fast it came out: "3:00 PM · 149 tok/s".

The compact usage bar drops the provider's name for the window and puts its
length after the time left instead: "42% · 3h 20m left / 5h".

Three things that had to come with it: the transcript coalesces runs of
thinking deltas as it does reply deltas, so one block is one row of a page
rather than a page of its own; `joinPages` welds a block cut by a page boundary
(`healSplitThinking`), since the half with no ending spun for ever; and
`UsageDelta` now reaches the fold, which is what carries the rate to the reply.

Verified on the emulator against a real Qwen3-0.6B session and the echo rig's
new `/think [seconds]`: the spinner while it runs, "Thought for 1.4s" and
"2:54 PM · 149 tok/s" after, the reasoning on tapping the card, and the usage
bar reading "42% · 3h 19m left / 5h".

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 15:07:25 -04:00
iris-ai 45f249ae91 Even out the composer's row, and put its two pickers in settings
The composer's row gave the model and the permission mode whatever width
their words asked for, after three word-shaped action buttons had taken
theirs. A llama session's model names run long, so the permission mode
was squeezed to a chip too small to tap.

The three actions are circles now -- one diameter, the platform's minimum
touch target -- so they take what their glyph needs and nothing more, and
the two pickers share what is left evenly rather than by the length of
what they say. Every gap on the row is the same.

Both pickers are also rows in the session settings dialog, for every
provider that offers them: the dialog has a line each, so the whole model
name is readable there. Choosing goes through the same two functions as
the composer's pickers, so the model switch warning cannot be skipped by
picking from one of the two places -- and it closes the dialog rather than
stacking a question behind it.

Looked at on the emulator against the sandbox: a llama session with the
27B loaded, and a claude-cli one, both composer and dialog, with the
keyboard up and down.
2026-09-19 14:28:38 -04:00
iris-aiandClaude Opus 5 81ab564a09 Declare provider settings, and give the context figure a denominator
Two things a session could not say, and one it was saying wrongly.

**Every provider setting is reachable.** `-np 1`, the MTP draft depth, the
tool set, the sampling parameters -- most were hardcoded to what measured
best on this machine, which is right as a default and wrong as a constant:
the next machine has a different GPU and a different core count, and
nobody running this app can edit the source. `DriverKind::params` now
declares what a provider takes -- key, label, shape, what blank means, and
whether a change waits for a restart -- and the phone renders whatever
arrives, on the spawn form and in the session settings dialog. Adding a
setting to a driver is one entry in that table and no app change.
`POST /sessions/{id}/params` takes the whole map, so an absent key is the
instruction to unset; the sampling half applies at once and the session is
told in words which of the rest are waiting for a restart.

`tools` is one of them, because it is the biggest lever on a tight
context: the seven built-in definitions are ~1,300 tokens of every prompt
(2,191 against 887 with none). `"none"` omits the flag rather than passing
it on, since `--tools none` is `unknown tool "none"` and a server that
exits.

**The context figure has a denominator.** `Event::ContextWindow` carries
it, read from `llama-server`'s `/props` once the model is up -- the
measurement rather than the request, since a session that named no context
size gets the model's own. Neither coding CLI states its window, so those
keep the bare figure: "2,042" and "2,042 / 8,192" are deliberately
different-looking, and a missing ceiling is never drawn as a proportion of
an assumed one.

**And the numerator was wrong**, by the length of the last reply: it was
the prompt alone, so a five-word answer reported 2,042 against a slot
holding 2,355. It is the turn's total now, which matches `llama-server`'s
own `n_tokens` to within a token.

Two defects the review found, both of which would have shipped: changing
settings on a *stopped* session reported "no process running, so it can't
take new settings", when a stopped session is exactly when you would set
them for the next start; and `GET /tools` answers **403** rather than an
empty list on a server started without `--tools`, so reading it as a
failure made the no-tools session one that never started.

Verified against real models: settings spawned and changed live, the
restart note, a session with two tools and one with none, and the counter
checked against the server's own slot occupancy each time.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 13:58:08 -04:00
iris-aiandClaude Opus 5 ac476ab0c9 Give llama.cpp sessions tools, web search and a model picker
A llama session was a chat box: no tools, a fixed model, no permission
mode, and a model name drawn as the path the file sits at. It now runs the
agent loop itself, which is what the pieces below all hang off.

Tools are `llama-server`'s own (`--tools all`), which that server both
publishes and runs -- `GET /tools` for the definitions, `POST /tools` to
call one. Web search is Exa's MCP server, reached from this backend rather
than from the machine serving the model: that is what llama.cpp's own web
UI does, and it puts the search on the machine with a route out instead of
the one with the GPU. `llama-server`'s `--mcp-servers-json` can only spawn
local commands, so using it would have meant a Node bridge on every
machine that serves a model.

Driving the loop is what makes the permission gate ours. Two modes,
`manual` and `bypassPermissions`, which is what the mechanism has: the web
UI asks before every call and remembers the tools you say "always" to. The
allowances fold back out of the transcript's own answers, so they survive
a restart and a model change without being stored anywhere else.

Also here, because tools made each of them matter:

- **Loading is a state.** A 12 GB model takes twenty seconds to reach
  memory and refuses everything until it has; the session used to report
  `running` for that whole time, and a message sent meanwhile came back as
  an error. It is `loading` now, and the message waits.
- **The model can be changed.** A `llama-server` holds one model, so this
  stops it and starts another. The conversation survives because it was
  never in the server.
- **Models are named, not pathed.** `general.name` read out of the file
  itself -- over ssh too, in the round trip the spawn was already making.
  Where two models share a name the file name breaks the tie.
- **`-np 1`, and the MTP draft head where the file has one.** Measured on
  the 27B here: 41.5 tok/s plain, 61.4 with `--spec-type draft-mtp` at one
  slot, and 28 with it at four -- speculating against a split KV cache is
  worse than not speculating. The flag is conditional because asking for a
  head that is not there makes `llama-server` exit.
- **A refusal says what to do.** Tool results are thousands of tokens, so
  an overrun context is now ordinary; it was "http status: 400" and is now
  the server's own "exceeds the available context size, try increasing it".

`GET /machines/{id}/models` is gone: the provider models route answers the
same question, and two answers to one question is how a picker comes to
offer a model the spawn screen does not.

Verified end to end against real models: a tool call asked and allowed, an
Exa search, a shell command, a 27B loaded while a message waited on it, a
model switch mid-session, a second message queued behind a running turn,
and the whole of it again on a session running over ssh.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 08:11:49 -04:00
iris-aiandClaude Opus 5 392cc5413d Recover Claude sessions with a stale resume token
A resume token the CLI will not accept made the session unrecoverable
rather than merely failed: every later start passed the same `--resume`,
died the same way, and nothing ever forgot it, so the chat could not be
opened again from the phone.

The reader now recognises both refusals the CLI gives, forgets the token
and emits `Cleared`, which is what the Codex path already does for a
thread whose rollout has gone. The transcript is this server's and
survives; only the model's context restarts.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 06:56:41 -04:00
iris-ai 03376af446 Fix panel drag release flicker 2026-09-17 14:13:05 -04:00
iris-ai 0a2f0eed5f Move subagents into session side panel 2026-09-17 13:41:24 -04:00
iris-ai cd0229bed6 Show elapsed-time cursor on usage bars 2026-09-17 13:06:00 -04:00
iris-ai 84f978f16d Open a call from its foot upward, as a row already does
A closed call inside a group opened downward wherever it was pressed: the
anchor asked for the group's top in every case, which is right for a tap on the
call's heading and wrong for one at its foot, where what the reader wants held
is the edge under their finger. It is the rule every other row has had since
the anchoring went in, applied one level down.

An open in the call's lower half now asks for no scroll at all, which is the
same answer a row gets and for the same reason: the list holds the group's
bottom edge, a Column keeps the calls below the one growing at their distance
from it, so the growth comes off the call's top. The closing behaviour is
untouched -- the arithmetic is the same shift, written as the one term it
cancels down to, since where the call sits in the group and where the group
sits in the viewport drop out of it.

Checked with ktfmtFormat, compileDebugKotlin, lintDebug and testDebugUnitTest,
and on the emulator against a sandbox group of six calls, with enough
conversation behind it for the list to actually scroll -- a transcript shorter
than the viewport pins to the bottom and gives every anchor the same answer,
which is how this was missed. A call closed at 1321..1447: opened from 1430 it
leaves the call below it at 1485 to the pixel and takes the growth off its top;
opened from 1360 it leaves the calls above it where they are and moves the one
below down by the full 327; closed again from 1400 it lands at 1338..1464,
centred on the tap within a pixel.
2026-09-16 03:40:34 -04:00
iris-ai ee5bef3686 Centre a closed call on the tap, not the group around it
A call inside an open group was the one case still anchored by an edge: the
group held its top, which is right when a call is opened -- the heading under
the finger is the edge being pressed -- and wrong when one is shut by however
far down the open card the reader pressed. On a card of output that is most of
the screen, and what it looks like is the card collapsing into its own top, a
long way from the hand. It is the same rule as every other close now: what is
left of the call lands centred on the finger that shut it.

A call is not a row, so the scroll is still asked for against the group and
merely aimed at the call. What makes that possible is the group reporting how
far down its own top edge the call is drawn and how tall that card is, which is
the part only it knows; the calls above the one toggled do not move, so shifting
the group by the difference puts the call where the finger wants it.

Checked with ktfmtFormat, compileDebugKotlin, lintDebug and testDebugUnitTest,
and on the emulator against a real imported conversation: a call opened from its
heading inside a group of twelve leaves that heading where it is, and closing it
again from the middle of its output at 1800 lands the closed call at 1738..1860
-- centred on the tap to the pixel. The group's own close still centres on its
heading (1287..1413 for a tap at 1350).
2026-09-16 03:22:55 -04:00
iris-ai 914985b8b2 Ask for the scroll in the gesture, not from the layout
A correction made from the layout is a frame late whatever phase it is made in:
from placement it is never picked up by another measure and does nothing at all,
and from measure it lands on the next frame with the uncorrected one drawn
first. That is the flick when a card is opened, and it is why a close could
finish somewhere other than where it was aimed -- the two are the same fault.

Asked for at the tap instead, the request is consumed by the same measure pass
that first lays the row out at its new size, so the resize is drawn once, in its
right place. What makes that possible is that none of the three positions needs
to know the new height. A top edge holds by placing the item *above* the row
where it already is -- that item's bottom edge is the row's top edge whatever
becomes of the row, and it does not have to be composed for the list to place
it. A close places the row itself against the height it had at the moment it was
opened, which is the height it is going back to.

So the measure-phase hold, its modifier and the list's `afterMeasure` hook are
all gone, and this is 75 lines shorter than the version that could not do it.

Checked with ktfmtFormat, compileDebugKotlin, lintDebug and testDebugUnitTest,
and on the emulator against a real imported conversation as well as the sandbox:
a group closed by its heading lands centred on the tap (1467..1593 for a tap at
1530), a card closed at 1500 and at 1800 lands centred on each, opening by a
heading holds the heading to the pixel, and opening or closing a real call
inside a group of two leaves that group's heading exactly where it was.
2026-09-16 03:08:17 -04:00
iris-ai 581e07624f State where a resized row goes instead of walking it there
Correcting by the error each pass could see, and asking again on the pass that
answered, was a frame per pass with the ones in between drawn: opening a card
visibly stepped. It also still missed, because two of the passes were spent
finding out what the list would do rather than telling it.

`requestScrollToItem` against the row itself says it outright, in one pass: the
row is placed wherever it has ended up and whether or not it is still on screen,
and a negative offset -- which is the list being asked for the rows below a card
that has just given the screen its whole height back -- is exactly what a close
needs and works. Everything else follows from where that puts it.

A call opened or shut *inside* a group is a third case, and it was being treated
as the second: the group is not the thing opening, it is the container, and
centring it on the tap threw a group of six the length of the screen. What keeps
the call under the finger is holding the group's top edge, so that everything
above the change -- that call's own heading included -- stays where it is.

Checked with ktfmtFormat, compileDebugKotlin, lintDebug and testDebugUnitTest,
and on the emulator against the sandbox with sampling as fast as the device will
report it, so an intermediate frame would show: a 2,785px card closed at 600,
1200 and 1800 lands centred on 600, 1200 and 1800 to the pixel, each in one
step; opening by the heading holds the heading still; and opening or closing a
call inside a group of five leaves the group's heading exactly where it was.
2026-09-16 02:53:51 -04:00
iris-ai 1b38579b97 Land a closed card centred on the tap that closed it
Two things were wrong with the hold, and each hid the other.

It held a *share* of the row's height: the point the finger was on stayed, in
proportion, which is the same miss in miniature as holding an edge. Tap away
from the middle of a long card and the heading landed most of a card's height
from the finger, and off it. A shut card is a heading, and the only place it
belongs is centred under the hand that shut it, wherever down the card the tap
was.

And the correction was worked out from the change in height, which needs the
list to behave the way the arithmetic assumed. It does not: which item it holds
still across a resize depends on what it has composed -- a row taller than the
screen is anchored on itself -- and a scroll it cannot honour in full is
honoured in part with nothing said. Measured rather than predicted now: each
measure pass asks for the error it can see, and the pass that answers is where
the rest becomes askable. Three passes is the worst seen, including the one
where a card that reached past the bottom of the screen has shut, left the
viewport entirely, and has to be asked back to the bottom edge before there is
anything to measure at all.

The pass has to be the *measure* one. A scroll asked for during placement is
never picked up by another measure and does nothing whatever -- which is what
the first version of this did, and why a close moved nothing -- so the list
took an `afterMeasure` hook and the correction lives there.

Checked with ktfmtFormat, compileDebugKotlin, lintDebug and testDebugUnitTest,
and on the emulator against the sandbox, against a 2,785px card in a
conversation with room on both sides: closed at 1450 it lands 1387..1513, at
1700 it lands 1637..1763, at 1950 it lands 1887..2013 -- centred on the tap to
the pixel each time. Opening by the heading still holds the heading still, and
a group closed from its footer bar lands on the bar. Where the conversation
runs out -- a card at the very start with nothing above it to scroll -- it
lands as close as the list can put it, which is what it could always do.
2026-09-16 02:38:48 -04:00
iris-ai b86a5dc37a Hold an open call out of its run without taking one out of a group
Being open did two things to grouping, and only one of them was wanted. It held
a call standing on its own out of the run it belongs to, so a command finishing
behind the card being read no longer shuts it and folds it away mid-sentence.
It also took a call *out* of the group it was already inside, and that is what
made collapsing jump: grouping is what gives a row its identity, so one tap
rebuilt the rows around the finger -- opening a call inside a group split the
group into two pieces with mismatched keys, and closing one replaced three rows
with one, which no anchor survives. Measured at 450px of jump, with the card
that was closed going with it.

So the held-out set is now the screen's, not the transcript's: a call that has
never been drawn inside a group and is open stands out of its run, and a call
that has been in one stays in it whatever the reader does to it. Being inside a
group once is a fact about what the reader has been shown, which is why the
screen is what remembers it.

Checked with ktfmtFormat, compileDebugKotlin, lintDebug and testDebugUnitTest,
and on the emulator against the sandbox: opening a call inside an open group of
six leaves it one group of six and closing it returns every row to the pixel it
came from; a call opened while standing alone survives a reply landing behind
it, and folds back into "Called 3 tools" when it is closed without moving the
rows below it.
2026-09-16 01:57:50 -04:00
iris-ai 463acb28fa Close a card on the point that was touched
Collapsing held one of the row's edges -- whichever the tap was nearer -- which
is right for opening and wrong for closing: the row that shuts leaves a heading
where a screenful of card was, and both its old edges can be a screen's length
from the finger that shut it. It now keeps the touched point itself, which for a
closed card is the same thing as landing under the hand that closed it. Opening
is unchanged and deliberately so: those rows are small, every point in them is
within a heading's height of both edges, and the edge pressed is what the reader
wants held rather than a fraction of an unbounded expansion.

One number carries both readings -- the share of the row's height above the
touch, spent as it is on a close and rounded to the nearer edge on an open.

The scroll offset the correction asks for goes negative on a close, and has to:
that is the list being asked for the rows below what it has composed, which is
where the newer content comes from when a card gives a screenful back. It was
clamped at zero, which was invisible while every correction was a row growing
and is what left closes uncorrected.

Checked with ktfmtFormat, compileDebugKotlin, lintDebug and testDebugUnitTest,
and on the emulator against the sandbox: a 1441px card closed at a quarter of
its height put the collapsed card's top at 743px against 743 predicted, and
opening a card by its heading still holds the heading still.
2026-09-16 01:50:33 -04:00
iris-ai 827a30768c Count Codex background terminals 2026-09-16 01:07:40 -04:00
iris-aiandClaude Opus 5 cbae7ee8c0 Order the session list by when each agent was turned on
A running session no longer moves: the ones with a process come first,
oldest start first, so starting one appends it to the bottom of that
group and nothing it goes on to do -- beginning a turn, finishing one,
asking a question -- can shift it. Sorting by activity with the
awaiting-answer ones floated to the top is what this replaces; the
status word and its colour already say which session wants something
without the row having to move to say it. Stopped sessions are a group
below, most recently active first.

The order is the server's: `SessionConfig::started` is written each time
a process is started for a session and reported as `started`, so it is
the same on every device and survives a backend restart -- which adopts
processes rather than starting them, and so could not work the times out
for itself. Applied on the phone, because presentation order is a
display decision.

`LiveSession::info` takes the session's config entry rather than a
parameter per field read from it, which is what `AutoResumeView` existed
to bundle; that goes.

Verified on the emulator against the sandbox: three echo sessions kept
their order while the newest-active one was messaged; a stopped and
restarted session moved below one started after it; a stopped session
dropped below every running one; and after a backend restart the
recorded times came back unchanged.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 23:54:36 -04:00
iris-ai a9cfea89e5 Show Codex background task counts 2026-09-15 23:26:37 -04:00
iris-ai 947ea8ecf2 Keep tool group keys unique across transcript 2026-09-15 23:20:47 -04:00
iris-ai f00a178cf0 Ignore replayed tool starts 2026-09-15 23:14:11 -04:00
iris-ai 9bcf0f1a48 Keep open tool cards out of groups 2026-09-15 22:43:45 -04:00
iris-ai 33b130b6bb Let failed messages be discarded 2026-09-15 19:03:44 -04:00
iris-ai 3d1b1e304d Render whole-file patches from change metadata 2026-09-15 16:18:18 -04:00
iris-ai 06bf1c8f81 Preserve messages during Codex thread recovery 2026-09-15 15:30:22 -04:00
iris-ai 3f94eeb6d6 Create Codex threads on first message after clear 2026-09-15 14:43:23 -04:00
iris-ai 1c60e78b55 Keep Claude commands out of subagents 2026-09-15 14:29:18 -04:00
iris-ai 8262ceb786 Show live background task counts 2026-09-15 13:44:32 -04:00
iris-ai 9fd21af4e8 Reconcile Claude background task state 2026-09-15 12:49:22 -04:00
iris-ai f0661919bb Offer Claude sign-in from failed sessions 2026-09-15 12:24:25 -04:00
iris-ai 0be15adbee Post the drawer's row behind the app's own banner
A notification arriving while the app was open was shown as a banner and
nowhere else, so a moment that happened while the phone was face-up on a desk
left nothing behind at all -- the banner is seconds long and reaches only
somebody already looking.

The two are not two versions of one thing: a banner interrupts and a row
records. Both go up now, and the banner having done the interrupting is what
makes the row a silent one (`setSilent`), so one moment is worth a noise once.
What keeps the drawer from filling up is the other end rather than suppression,
and already was: opening a session clears whatever is posted about it, whichever
way the reader got there.

Checked with ktfmtFormat, compileDebugKotlin, testDebugUnitTest and lintDebug,
and on the emulator against the sandbox, reading the posted record out of
dumpsys: app on the session list gives a banner and flags=AUTO_CANCEL|SILENT;
app backgrounded gives flags=AUTO_CANCEL; opening the session leaves nothing
posted about it in either case.
2026-09-15 02:06:12 -04:00
iris-ai 1e52b2910c Keep the last tool call outside its group once it finishes
A call left its group only while it was running, so the moment a command ended
it vanished behind "Called 3 tools" -- and a session that has run its last
command and is composing its answer, or has finished the turn entirely, spends
most of its time in exactly that state. What folds a call back into its run is
therefore not finishing but being overtaken: anything arriving behind it, a
reply included, makes it history.

Standing outside the run is the call's place in the list as it is now rather
than something recorded on the call, so it is asked of the list while grouping
it, where the rest of that decision already lives.

Checked with ktfmtFormat, compileDebugKotlin, testDebugUnitTest and lintDebug,
and on the emulator against the sandbox: "/tools 3 1" settles as "Called 2
tools" with the third Bash card beneath it, and folds to "Called 3 tools" the
moment the next reply lands.
2026-09-15 01:52:51 -04:00
iris-ai 036eb375aa Keep the running tool call outside its group
A run of adjacent calls is drawn as one collapsed card, which hid the one
thing worth seeing without opening anything: the command the session is
running right now. It is a row of its own while it runs and folds back into
the run when it ends.

Grouping stays a display decision, so the pieces a running call cuts a run
into are keyed there. The first piece keeps the run's name -- that name is
what survives a page of history landing in front of it -- and later pieces
take their own first call's id behind it, since the call a run was named
after can itself be the one running.

The echo rig's /tools gap now runs between a call's start and its end rather
than between one call and the next, which is where a real session's time goes
and what makes the running state observable at all.

Checked with ktfmtFormat, compileDebugKotlin, testDebugUnitTest (new
ToolRowsTest) and lintDebug, cargo fmt/clippy/test, and on the emulator
against the sandbox: "Called 2 tools" with the live Bash card beneath it.
2026-09-15 01:13:03 -04:00
iris-ai b9b777acaf Release messages after Codex recovery 2026-09-14 15:16:05 -04:00
iris-ai 46831520e3 Recover Codex sessions with missing rollouts 2026-09-14 15:01:47 -04:00
iris-aiandClaude Opus 5 3af2502982 Tell the model when a message was a steer
A message typed during a turn reaches the model at the next model call if
the turn has one left, and otherwise as the opening line of the next turn --
Claude's read out of the fifo after the turn ended, Codex's requeued when
turn/steer is refused. Read there it is indistinguishable from a reply, so
the model treats the answer it just gave as seen.

Both drivers now compose the text the CLI receives through
driver::message_body, which prefixes a note saying the message was written
without having seen the rest of that turn. The transcript still holds the
words that were typed; only the CLI's copy carries the note.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-13 22:30:32 -04:00
iris 59ebd75b46 Route general lessons to the code-lessons skill
The routing note under "Things that have bitten" pointed at
~/.claude/TOOLCHAIN.md, which no longer exists -- its contents were folded
into the this-machine-* skills. Name the destinations that do exist, and add
the third case: a lesson that would bite any project anywhere now has a home
in the code-lessons skill rather than defaulting back to here.
2026-09-13 15:54:00 -04:00
iris 579689cbb8 Keep a thinking level the settings dialog set
The dialog held the level for as long as it was open and read it back
from the frozen row the session screen was opened with, so reopening it
showed the old level until a return to the list refetched the row. The
level is the session screen's own datum now, like the title.
2026-09-13 12:34:21 -04:00
iris fe25108c51 Count every Codex model request, not just the last
App-server sends `thread/tokenUsage/updated` once per *model request*, and a
Codex turn makes as many as it made tool calls. The translator held the last
one until `turn/completed`, so a turn's cost was reported as its final
request alone -- measured against the real rollout, 28,878 tokens for a turn
that spent 51,399 -- and the gap grows with how much work the turn did. The
context figure also stood still for the whole turn, which is exactly when it
is moving most.

Reported as each arrives instead: `tokens` now adds up to what the turn
spent, and the context figure climbs during the turn (28,921 -> 33,190 ->
35,978 on a two-file read here, matching Codex's own `last_token_usage`
exactly at every step).
2026-09-13 03:58:47 -04:00
iris 898e6b92d0 Clarify subagent coordination cards 2026-09-13 02:48:21 -04:00
iris cad0cbcfbe Keep subagent delivery out of assistant text 2026-09-13 01:05:35 -04:00
iris 83b113ef0f Support Codex subagent transcripts 2026-09-13 00:41:59 -04:00
iris 7d9df5d572 Rename setups and add provider reauthentication 2026-09-12 22:56:43 -04:00
iris e9a0f1b9da Do not enlarge images on open 2026-09-12 21:52:47 -04:00
iris 6d765ff6e4 Make image viewer truly full screen 2026-09-12 21:33:29 -04:00
iris 559e6c9226 Suppress errors for requested session stops 2026-09-12 20:49:38 -04:00
iris 76895bc644 Remove image viewer touch ripple 2026-09-12 20:28:28 -04:00
iris 0b4da64062 Fix image zoom focal point 2026-09-12 20:16:25 -04:00
iris 62cb6c91d5 Navigate explorer back toward project 2026-09-12 19:38:18 -04:00
iris 2ff0b13950 Return from files to explorer 2026-09-11 12:40:27 -04:00
iris 57e1cec09c Render Codex web searches as common tools 2026-09-11 02:31:21 -04:00
iris 6226a1cb43 Keep compact transcript history loading 2026-09-11 01:18:45 -04:00
iris 22f263ccce Restore directory navigation on Android back 2026-09-11 00:28:55 -04:00
iris 59965d314f Keep compact Codex history loading
Restart the history observer after every successful page so a collapsed tool page cannot consume the only layout invalidation that would request the next one.\n\nVerified with a cold 365-event tool-heavy sandbox transcript: without scrolling or expanding a group, cache coverage advanced continuously to sequence 1. Android format, compile, lint, and JVM tests pass. Transcript bench: 26 rows/26 units loaded, transcript draw 0.72 ms per frame (debug emulator).
2026-09-10 18:51:29 -04:00
iris e3cca97cdd Open transcript file links in explorer 2026-09-10 18:08:05 -04:00
iris 3c6e6778fd Keep sent messages visible until received 2026-09-10 02:17:11 -04:00
iris 3c19b5a9bb Fix Codex transcript convergence 2026-09-10 01:24:16 -04:00
iris f9c8f640ce Fix quoted Bash tool titles 2026-09-10 00:46:09 -04:00
iris 4c15150338 Return from files to explorer 2026-09-09 22:48:52 -04:00
iris cbdd8493ed Unwrap double-quoted Codex Bash commands 2026-09-09 22:17:14 -04:00
iris 26fe9895e7 Unwrap rendered Codex Bash commands 2026-09-09 22:11:52 -04:00
iris b00e89795e Parse Codex app-server patch payloads 2026-09-09 21:30:15 -04:00
iris 10ce1a216b Defer Codex patches until their diff arrives 2026-09-09 20:58:48 -04:00
iris b507656abd Normalize shell and patch tool cards 2026-09-09 20:30:52 -04:00
iris 4dc3e3d784 Fix Codex transcript streaming and images 2026-09-09 15:14:24 -04:00
iris 14dd520719 Fix explorer back and session usage selection 2026-09-09 13:01:27 -04:00
iris 8c88a7e991 Use native Codex steering and transcript deletion 2026-09-09 12:19:11 -04:00
iris 00538cc19b Show separate Codex usage pools 2026-09-08 00:41:06 -04:00
iris 7ee88dfd9c Make model and permission choices provider-specific 2026-09-08 00:08:09 -04:00
iris 6a0202b1b5 Add Codex JSON sessions and usage limits 2026-09-07 23:29:15 -04:00
irisandClaude Opus 5 0862b47f76 Record the loose end the taskNote outage exposed, and the last of its checks
A session whose transcript will not parse is skipped with only a log line, so
from the phone it is indistinguishable from an idle unresponsive one. That is
why the outage needed a report from Bryan rather than showing itself. The
cause is fixed; the class is not, and it is the "design the unknown state
first" rule rather than a bug in one code path.

Also rustfmt on the parse path, which the fix landed unformatted.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-06 22:43:01 -04:00
irisandClaude Opus 5 fd71d876e1 Never let one unreadable line take a transcript down
Removing `Event::TaskNote` hours after adding it made every transcript that
had recorded one unreadable. `Transcript::open` parses every line, so `launch`
failed for those sessions and `SessionManager::new` logged
"couldn't relaunch session <id>" and skipped them -- and a skipped session has
no pump and no driver. On the phone that is no status, no history and nothing
sendable, for every live session that had run a background task. One
unfamiliar word took down every conversation it appeared in.

A transcript is append-only and permanent, so the set of kinds one can hold
only ever grows: what this build writes is not what it may have to read. A
line can come from a newer server, or from an older one that wrote a kind
since dropped, and neither may be able to end the file.

`Indexed::parse_at` degrades a line it cannot make sense of to
`Event::Unreadable { kind }` instead of failing the whole read. It keeps the
line's seq -- the cursors, the page bisection and the next-seq counter are all
addressed by it, and dropping the line would hand out a seq the file already
contains -- and carries the word the line called itself, so the phone can say
what is missing rather than that something is. A line with no readable seq is
still an error: that one cannot be placed at all.

`Event::TaskNote` comes back retired rather than deleted: deserializable,
never constructed, dated, with the reason on it. The phone folds it to no row,
which is the point -- an unreadable line correctly draws a placeholder, and
one per background task is the wall the row was removed for in the first
place.

Found while diagnosing a report that live sessions had lost their status and
could not be sent to. 173 server tests pass, including the new one, which
fails on the old code within a second.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-06 22:23:45 -04:00
irisandClaude Opus 5 9cc52beb09 Report a backgrounded command into the card that launched it
A backgrounded command has no subagent, so there is no second transcript for
its report to live in and its own tool card is the only record of it anywhere
-- and until the task notification arrives that card is showing the launch
result, which says the command is running. It was left saying that for ever.

The report now updates the call's own row (`Event::ToolUpdate` against its
tool_use id), so the card ends up holding what became of the command instead
of a claim nothing was ever going to correct. That includes the endings that
carry no summary: those are exactly the ones that went wrong, and a stale
"running in background" reads worst on them, so they say the status word
rather than nothing. A task with a subagent behind it is untouched and its
report stays where it was, in that subagent's own transcript.

Echo grew `/background [seconds]` for the shape end to end: the Bash call, the
launch result, a turn that ends `waiting`, and the completion arriving later
to correct the card and start a second turn.

Verified on the emulator: the card reads `Background command "sleep 5 && echo
done" completed (exit code 0)` where it had said "Command running in background
with ID: ...". 172 server tests, ktfmt, clippy, rustfmt, Android lint and the
JVM unit tests clean.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-06 21:47:54 -04:00
irisandClaude Opus 5 1bbb642973 Take subagent reports out of the main transcript, and separate turns with a rule
A row per finished background task is a screenful of dividers about work the
reader was not asking after, and one of them turned out to be a whole shell
command drawn as centred prose, because its words came from somewhere with no
reason to keep them short. `Event::TaskNote` is gone entirely, along with the
row that drew it. A subagent's closing report is recorded as that subagent's
own transcript's closing text and is read in the subcard, which is where it
was already going; what the parent gets a row for is a message a subagent
genuinely sends it, which arrives by the peer path and has had one all along.

What remains is the actual defect and the smallest thing that fixes it. The
fold still refuses to grow a settled reply, so a turn boundary is always a
message boundary, and where two replies then abut it puts a `TurnBreak`
between them: a hairline, no words, no colour. Made by the fold rather than
sent by the server, because it is not something that happened -- it is the
boundary between two things that did. `joinPages` puts one in at a page seam,
which the fold never gets to see.

The task notification is still what closes a task in `Status::Waiting`'s
bookkeeping, and the registry lookup that recognises one this translator never
saw start is what makes that work for a session adopted across a restart.

Verified on the emulator: three replies, three rules, and nothing about the
helpers anywhere in the parent. 170 server tests, 85 JVM tests, ktfmt, clippy,
rustfmt and Android lint clean.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-06 21:39:19 -04:00
irisandClaude Opus 5 ef1aad8776 Keep a subagent's words in its own transcript, and count the ones already running
Two corrections to the previous commit.

A subagent's closing report belongs in the subagent's transcript, which is
where it already is; drawing it as a card in the parent's put the same
paragraph in two places for a reader who did not ask for it. The row is a
divider now -- a boundary, which is what the transcript actually needed there
-- closed, saying only what reported and how it went. Opening it shows the
report anyway, since leaving the conversation to read one line has its own
cost, and a backgrounded command has no transcript of its own so this is the
only place its report exists at all: that one names itself from its summary
and has nothing left to open. `TranscriptDivider` grew a `trailing` slot for
the chevron rather than the row growing its own copy of the rules.

And the status was wrong for a session that was already running before the
update, which is every session when the backend is replaced under it.
Adoption picks a session's stdout back up from a recorded offset, so the
`task_started` lines for subagents launched earlier are behind it and the
translator never saw them -- it started with an empty set and reported `idle`
with a subagent plainly still working. `Subagents::any_open` reads the
directory instead, which is a measurement rather than bookkeeping and is right
for a session this process did not start. Both sources are kept and neither
subsumes the other: the translator's own set is the only thing that knows
about a backgrounded *command*, which has no subagent to be found. The same
pair decides whether an ending has already been reported, so a task that began
before the restart still gets its divider.

Echo's helpers now record their report as their own subagent's closing text,
the way the real driver does, so the fixture has the shape being tested.

Verified on the emulator: three dividers closed, one opened to its report, and
each reply drawn as its own message. 170 server tests, ktfmt, clippy, rustfmt,
Android lint and the JVM unit tests all clean.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-06 19:54:36 -04:00
irisandClaude Opus 5 5711c2568a Never run two turns into one, and say when a session waits on its own work
A turn started by something with no row of its own -- a subagent reporting
back, a peer message the CLI only owns up to at the end -- met the previous
reply with nothing between it, and the fold grew that reply rather than
starting a new one. Two answers were drawn as one paragraph, running together
mid-sentence with not even a space between them. The fold now refuses to grow
a settled reply, and `joinPages` carries the same rule across a page boundary.

The other half is the row. `Event::TaskNote` records a background task
reporting back -- a subagent that finished, or a backgrounded command -- with
its title, how it ended and what it said; `TaskNoteRow` draws it as a card,
since somebody said this, and its own row rather than an update to the Task
call's, which is above everything the session has said since. Reported once
however many of the CLI's two lifecycle shapes arrive.

`SessionStatus::Waiting` is a session whose own turn is over while work it
started is not. `Idle` means "waiting for a person" and this means the
opposite, so reporting it as idle sent a "finished" notification at the one
moment that was untrue. Drawn as "waiting" in `waitingColor`; the queue and
the held-command boundary release on either end-of-turn status, so a message
sent while a subagent runs is not held until it finishes.

And a usage limit the account hits inside a subagent now reaches the session
as well as the subagent's transcript. `resume.rs` can only schedule against a
session, and a background Task outliving its parent's turn is the ordinary
case, so auto-resume was doing nothing at all for it.

The status word and its colour were two `when`s on two screens, and the second
missed `waiting` silently; they are `sessionStatusWord`/`sessionStatusColour`
now. Echo's `/subagent n` reproduces the whole shape, staggered a second
apart. Verified on the emulator against the sandbox: 169 server tests, ktfmt,
clippy, rustfmt, Android lint and the JVM unit tests all clean.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-06 18:57:30 -04:00
irisandClaude Opus 5 74c07d687a End subagents on the CLI's own task lifecycle, and detect a limit two ways
Subagents were showing "running" long after they had finished. Measured
against 2.1.237 by running a session that launched one Task agent and
reading its stdout: a subagent's lines carry no `stream_event` at all --
they are whole `user`/`assistant` lines with a null `stop_reason` -- and no
`result` line is sent for one. So `ends_a_turn`, which watches for a raw
`message_delta` saying `end_turn`, could never fire for a subagent, and
nothing finished one until its session's process exited.

What the CLI does send is a task lifecycle, as top-level `system` lines:
`task_started` (with the tool_use id), `task_progress`, `task_updated`
(status, naming the task only) and `task_notification` (tool id, status, and
the agent's own summary). `translate_task` keeps the task -> tool mapping,
records the summary as the subagent's closing text -- the run showed its
child lines stop at its last tool_result, so without this a finished
subagent reads as stopping mid-tool -- and ends it. A `completed` update is
deliberately not the end, since its notification carries the summary; any
other terminal status is, because the failure to avoid is a subagent nothing
ever finishes. `ends_a_turn` stays as a second detector and must never be
the only one again. Verified by replaying the captured stream through the
server as a fake CLI: running, prompt, Bash call, output, report, exited.

`finish_all` now reads the directory rather than the live map, which is what
clears the ones already stuck: a subagent left running by an earlier run of
the server is exactly the one this process never touched, so it read
"running" again every time its session was started.

Auto-resume gets the same treatment on its own single point of failure. The
only thing that scheduled a resume was the CLI's error sentence at the end
of a failed turn; the CLI also sends `rate_limit_event` lines saying where
the account stands, and this server ignored them entirely. Both are read
now. Anything that is not an `allowed...` status counts as refused and is
logged if unfamiliar -- being wrong that way costs one question to the usage
meter, which is still what decides whether anything is sent, and being wrong
the other way is the feature silently not existing.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-06 13:29:23 -04:00
irisandClaude Opus 5 13d2d11c2d Order a session's subagents by activity, and delete finished ones by holding
The subcards were oldest first, which buried whatever is working now. They
are ordered on the phone -- still running first, then most recently active --
over the server's stable oldest-first answer, since presentation order is a
display decision and a subagent that is thinking reports nothing meanwhile.

Holding a subcard selects it and several at a time, the import list's gesture
and its confirmation, so selecting is learned once. The selection bar sits
inside the session's card rather than at the bottom of the screen: it belongs
to one card, and one Delete is one request against one parent, so picking a
row in another card moves the selection rather than adding to it. Delete is
disabled, with the reason in words, while anything selected is still running
-- its transcript is still being written to and its process is the session's
to stop, so the server refuses that batch outright.

`POST /sessions/{id}/subagents/delete` takes the batch and checks every id
before removing any, so a set naming a running one is left exactly as it was
rather than half-deleted. It is `Subagents::start`'s path out. What counts as
running is shared with the list route through `has_a_process`, so the two
cannot disagree. On success the phone takes those rows out of that one card
and off the session's count, purges its cached copies, and drops the
expansion when nothing is left -- nothing else is refetched.

Driven on the emulator against the sandbox with ui-trace's new hold-by-name:
selecting two, the dialog, the rows going, a running one holding Delete
disabled, and the expander leaving with the last subagent.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-06 13:10:21 -04:00
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+1
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@@ -0,0 +1 @@
../../.claude/skills/ai-app-rigs
+102 -18
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@@ -72,13 +72,19 @@ Each exists because something was invisible without it.
`usage::Fixture`'s, since those are its states. With none set an echo `usage::Fixture`'s, since those are its states. With none set an echo
session meters nothing, which is the ordinary case and draws no bar. session meters nothing, which is the ordinary case and draws no bar.
- **A fake CLI exercises the process lifecycle without a token.** Point a - **A fake CLI exercises the process lifecycle without a token.** Point a
`claude_cli` provider's `command` at a two-line script — `#!/bin/sh` and `claude_cli` provider's `command` at a script that ordinarily runs
`cat > /dev/null` and it behaves the way the lifecycle code cares about: `cat > /dev/null` and it behaves the way the lifecycle code cares about:
it holds the fifo open, records a real pid, writes nothing, and dies on a it holds the fifo open, records a real pid, writes nothing, and dies on a
signal. So adopt, stop, restart and start are all drivable without a real signal. So adopt, stop, restart and start are all drivable without a real
`--resume` and without spending a turn on somebody's account. Reach for `--resume` and without spending a turn on somebody's account. Reach for
this when what is under test is *whether a process is running*, and for this when what is under test is *whether a process is running*, and for
`debug-transcript.sh` when it is *what the transcript draws*. `debug-transcript.sh` when it is *what the transcript draws*. The sandbox's
version also handles `auth login`: it prints an inert Anthropic-shaped URL,
rejects any code except `sandbox-code`, and exits successfully for that one.
- **`/think [seconds]` in an echo session puts up a thinking card**, long
enough to watch it spin before it closes with the span it actually took.
The rest of the turn is the ordinary echo reply, so it is also the rig for
a block and a reply meeting.
- **`app/transcript-bench.sh`** is the standard scroll measurement: it opens - **`app/transcript-bench.sh`** is the standard scroll measurement: it opens
the first session (or `-k` keeps the current screen), scrolls a fixed the first session (or `-k` keeps the current screen), scrolls a fixed
gesture loop, and prints the app's render report — the same one the in-app gesture loop, and prints the app's render report — the same one the in-app
@@ -141,28 +147,55 @@ moment you use it — `ANDROID_SERIAL=$(emu serial) ./gradlew …`.
### Testing llama.cpp and ssh here ### Testing llama.cpp and ssh here
**Both are set up here as of 2026-09-04** and need nothing typed. The **Both are set up here** and need nothing typed. The prebuilt llama.cpp lives
prebuilt CPU llama.cpp lives outside the repo at `~/.local/opt/llama.cpp` outside the repo at `~/.local/opt/llama.cpp-vk` — a **Vulkan** build as of
(the 15 MB `ubuntu-x64` release asset) and is symlinked as 2026-09-19, replacing the CPU one that was there before — and is symlinked as
`/usr/local/bin/llama-server`, which is what makes **discovery find it over both `~/.local/bin/llama-server` and `/usr/local/bin/llama-server`. The second
ssh**: `~/.local/bin` is not on the PATH a non-interactive ssh session gets. is what makes **discovery find it over ssh**: `~/.local/bin` is not on the
It resolves its own libraries through `$ORIGIN`, so no `LD_LIBRARY_PATH` is PATH a non-interactive ssh session gets. It resolves its own libraries through
needed. One model is downloaded — `unsloth/Qwen3-0.6B-GGUF/Qwen3-0.6B-Q8_0.gguf`, `$ORIGIN`, so no `LD_LIBRARY_PATH` is needed.
639 MB under `~/.local/share/ai-app/models` — and answers at usable speed on
this VM's 8 cores. **Do not test with a 2-bit quant**: the Two models are downloaded under `~/.local/share/ai-app/models`:
IQ2_XXS of that model produces fluent nonsense, which reads exactly like a
broken driver — `llama-cli` produces the same from the file directly, which - `unsloth/Qwen3-0.6B-GGUF/Qwen3-0.6B-Q8_0.gguf`, 639 MB, loads in ~4s. It
is how to tell the two apart in a hurry. calls tools correctly and is the right rig for the driver's shape. Do not
judge *answers* by it — asked for the second line of a file it read from
line 2 and then named the third.
- `ISTA-DASLab/Qwen3.8-27B-GSQ-RCO-GGUF/Qwen3.8-27B-GSQ-RCO-IQ3_S-mtp.gguf`,
12 GB, ~20s to load, and the only one here with a multi-token-prediction
head. It is the rig for anything about `loading` being a state of its own,
since 20s is long enough to send into.
**Do not test with a 2-bit quant**: the IQ2_XXS of the 0.6B produces fluent
nonsense, which reads exactly like a broken driver — `llama-cli` produces the
same from the file directly, which is how to tell the two apart in a hurry.
**The GPU is shared and llama-server dies loudly when it runs out.** A second
server loading a model while the 27B holds VRAM fails with `radv/amdgpu:
Failed to allocate a buffer` / `MESA: error: buffer allocation failed` and
exits mid-request. `-ngl 0` runs it on the 8 cores instead, which is the way
to test the driver while something else holds the card -- through the app, that
is the model's "Layers on the GPU" set to 0 in the machines tab's provider
view, and `--models-max` above 1 is how two models come to be loaded at once
in the first place.
**Testing tools and MCP without the app**: `llama-server --tools all` publishes
its built-in tools at `GET /tools` and runs one at `POST /tools` with
`{"tool": …, "params": …}` and an `x-tool-cwd` header — so a whole agent loop
is drivable with `curl` and no model at all. The Exa MCP server at
`https://mcp.exa.ai/mcp` answers **without an API key** and needs a
`User-Agent` header (Cloudflare answers 403 without one, which reads as a
refusal rather than a missing header).
There is no second machine, so **ssh this VM to itself**. That is set up There is no second machine, so **ssh this VM to itself**. That is set up
too: the key is `~/.config/ai-app/ssh-self` (its public half is in too: the key is `~/.config/ai-app/ssh-self` (its public half is in
`~/.ssh/authorized_keys`, labelled removable), and the real config carries a `~/.ssh/authorized_keys`, labelled removable), and the real config carries a
setup called **"this vm over ssh"** — `bob@127.0.0.1` with that machine called **"this vm over ssh"** — `bob@127.0.0.1` with that
`identityFile` plus `identityFile` plus
`options: ["StrictHostKeyChecking=no", "UserKnownHostsFile=/tmp/ai-app-known-hosts"]` `options: ["StrictHostKeyChecking=no", "UserKnownHostsFile=/tmp/ai-app-known-hosts"]`
so it touches nothing real — offering `claude-cli` and `llama-cpp`. It is the so it touches nothing real — offering `claude-cli` and `llama-cpp`. It is the
whole rig for "does a remote llama session work", since the far machine is whole rig for "does a remote llama session work", since the far machine is
this one and the model file is the same file. For a throwaway setup of your this one and the model file is the same file. For a throwaway machine of your
own, point a provider's `command` at something harmless like `/bin/echo` own, point a provider's `command` at something harmless like `/bin/echo`
rather than at `claude`: the transport is what is under test, the process rather than at `claude`: the transport is what is under test, the process
exiting immediately is the signal, and it costs no tokens. The remote login exiting immediately is the signal, and it costs no tokens. The remote login
@@ -200,7 +233,7 @@ never be able to close the app, whatever produced it.
**Deleting a session offers to take the machine's own transcript with it** **Deleting a session offers to take the machine's own transcript with it**
`DELETE /sessions/{id}?deleteForeign=true`, behind a switch in the `DELETE /sessions/{id}?deleteForeign=true`, behind a switch in the
confirmation, and only where the driver keeps a record of its own confirmation, and only where the driver keeps a record of its own
(`keepsOwnTranscript`, which today means Claude Code). Off by default, (`keepsOwnTranscript`, currently Claude Code or Codex). Off by default,
because leaving that copy is what makes an ordinary delete recoverable — and because leaving that copy is what makes an ordinary delete recoverable — and
the dialog's paragraph is rewritten when it is on rather than appended to, the dialog's paragraph is rewritten when it is on rather than appended to,
since the sentence promising the conversation "should still be there to since the sentence promising the conversation "should still be there to
@@ -210,6 +243,57 @@ where it was instead of half-deleted.
## Measurements worth not re-taking ## Measurements worth not re-taking
- **`-np 1` is what makes the MTP draft head pay.** Taken 2026-09-19 on the
27B above, decode speed for a 300-token reply, from `llama-server`'s own
timings rather than the clock:
| flags | tok/s |
| --- | --- |
| plain, any `-np` | 41.5 |
| `--spec-type draft-mtp -np 1` | 61.4 |
| `--spec-type draft-mtp -np 2` (n-max 2) | 65.9 |
| `--spec-type draft-mtp`, default `-np` (4 slots) | 28 |
Draft acceptance is 0.530.73 in every case, so the head is working in all
of them: what changes is that speculating against a KV cache split four ways
is slower than not speculating. A model's preset gets `parallel = 1` unless
its settings say otherwise (the machines tab's provider view, since
2026-09-19), so this is recorded for whoever next sees MTP look broken or
next raises the slot count to answer two sessions at once. `--spec-draft-n-max 2` was
worth another 7% in a single sample and is deliberately *not* passed — one
sample on a virtualised GPU is not a number to hardcode.
- **Prompt processing is the expensive part of a llama turn here, and decode
speed falls only slowly with context.** Taken 2026-09-19 on a free GPU, the
27B with `--spec-type draft-mtp -np 1`, generating 160 tokens each time:
| context | decode | prefill of that prompt |
| --- | --- | --- |
| 88 | 43.4 tok/s (cold) | 21s |
| 1,569 | 55.5 tok/s | (model still warming) |
| 6,068 | 53.2 tok/s | 9.5s |
| 14,068 | 50.3 tok/s | 22s |
So a turn on a long conversation spends tens of seconds before the first
token, and that is what `SessionStatus::Reading` exists to say. The same
sweep on the 0.6B **on the CPU** falls much harder -- 30.1 tok/s at 44
tokens of context to 11.5 at 6,024 -- which is the shape somebody means by
"it gets slower as the conversation goes on". The figure the app draws is
`timings.predicted_per_second`, decode only, so prefill is never mixed into
it.
- **A busy GPU is a model that will not load at all**, not a slow one:
`radv/amdgpu: Failed to allocate a buffer` and `failed to load model` while
something else holds VRAM. A 0.6B that had been decoding at 149 tok/s ran at
16.7 in that window before its server died, so a tok/s figure taken while
the card is shared says nothing about the model.
- **Asking for the head when the file has none is fatal**, not ignored:
`context type MTP requested but model doesn't contain MTP layers` and the
server exits. Without the flag the same file logs `unused tensor
blk.N.nextn.* — ignoring` and runs normally, which is the state to look for
when MTP is silently not happening.
- **What the transcript screen costs to scroll.** Taken 2026-08-30 on the GPU - **What the transcript screen costs to scroll.** Taken 2026-08-30 on the GPU
emulator against a real imported transcript with the server at emulator against a real imported transcript with the server at
`--delay 120`. Settled and flinging fast, both into fresh history and back `--delay 120`. Settled and flinging fast, both into fresh history and back
+11 -2
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@@ -17,7 +17,9 @@ label: "AI Sessions",
// three constants -- there is nothing here worth spawning a process for. // three constants -- there is nothing here worth spawning a process for.
resources: Ron("resources.ron"), resources: Ron("resources.ron"),
// The server and Rust app build in parallel. // The two halves this checkout produces: the server a phone talks to, and
// the app that talks to it. They are built in parallel -- this list is the
// set, not a sequence, so nothing here should be read as an order.
components: [ components: [
Server( Server(
name: "server", name: "server",
@@ -37,8 +39,15 @@ components: [
), ),
Apk( Apk(
name: "app", name: "app",
// Release first: the first mode is the default, and the phone runs
// the release build -- a debuggable one runs Compose at a fraction
// of the speed. Each command below is run with the chosen mode as
// its last argument, which is exactly build-apk.sh's interface.
modes: ["release", "debug"], modes: ["release", "debug"],
build: "./build-apk.sh", // Resolved against this directory, and run in `app/` -- the script
// cds to its own directory anyway, so the cwd is here to say where
// the app is rather than because the build needs it.
build: "app/build-apk.sh",
cwd: "app", cwd: "app",
// The Enroll button in this component's settings: prints the link // The Enroll button in this component's settings: prints the link
// that enrols the phone against the server built here, for the // that enrols the phone against the server built here, for the
+8 -7
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@@ -1,6 +1,12 @@
.gradle/
build/
app/androidApp/build/
local.properties
.kotlin/
*.iml
.idea/
.DS_Store
server/target/ server/target/
event-model/target/
app/target/
# Server logs from a development run (ai-server.log by convention, # Server logs from a development run (ai-server.log by convention,
# wg-test.log from ./test-wg-tunnel.sh). # wg-test.log from ./test-wg-tunnel.sh).
@@ -15,8 +21,3 @@ certs/
config.ron config.ron
config.json config.json
sessions/ sessions/
# iris, the in-house UI library, is vendored at iris/ and built by cargo.
iris/target/
scripts/rigs/gpu-probe/target/
-4
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@@ -1,7 +1,3 @@
[submodule "wg-app-link"] [submodule "wg-app-link"]
path = wg-app-link path = wg-app-link
url = git@git.arirex.me:iris/wg-app-link.git url = git@git.arirex.me:iris/wg-app-link.git
[submodule "iris"]
path = iris
url = git@git.arirex.me:iris-ai/iris.git
branch = app-pin
+556 -144
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@@ -1,183 +1,595 @@
# ai-app # ai-app
A phone and desktop interface to AI coding sessions. The backend is Rust/Axum; A phone interface to AI coding sessions (Codex, Claude Code and llama.cpp),
the shared client and UI are Rust, drawn by the `iris` framework pinned as a replacing the Claude app for daily use. Rust/Axum backend on the desktop,
submodule. The Kotlin/Compose Android app, WireGuard + pinned self-signed TLS + bearer token
Android app uses a thin Java activity and `android-view`; desktop uses winit. between them.
`docs/PLAN.md` is the design source of truth. Read it before structural work **`PLAN.md` is the design source of truth** — every decision with its date,
and update it when a decision changes. `docs/HANDOFF.md` is where the work in its rationale, and what was rejected. Read it before changing anything
flight stands; read it first in a fresh session and keep it current. Working structural, and update it in place when a decision changes rather than
documents are pruned as work lands: preserve current invariants, measurements, letting this file and the plan become two versions of the truth. This file is
and failed hypotheses, not a chronicle of completed tasks. Do not create a the working notes layer: layout, commands, and things that have bitten.
decisions log.
## Architecture **The rigs are the `ai-app-rigs` skill** — the sandbox and bench scripts, the
rule that no UI-driving script may tap a coordinate, how to test llama.cpp and
ssh here, how importing behaves, and the measurements not worth re-taking.
They moved there on 2026-09-04 because they are 12 KB that only matter once
you are actually running one, and this file is sent with every request. Read
it before writing or running a benchmark, driving the UI from a script, or
touching the import screen.
A session is a child process translated by a driver into one common event The central design point, worth not undoing by accident: **a session is a
model. A new session type is a new driver, never a session-type branch in child process, translated into one common event model.** A new session type
shared routes, transcripts, or screens. is a new driver — never a session-type branch in shared code (routes,
transcript, app screens).
Android and desktop share `app/src/client` and `app/src/ui`. Platform modules
own only what the platform forces: JNI, lifecycle, insets and IME on one side;
winit and argv on the other. Layouts may differ, but widgets, styling, folding,
paging, config, and network logic are shared.
`iris/` is a UI framework and nothing else. It must not know about sessions,
transcripts, setups, or servers. Product code belongs in `app/`, and the
dependency runs one way.
## Layout ## Layout
- `server/``ai-server`. `routes.rs`'s module comment is the HTTP table. Mirrors `../dev-updater` deliberately: same stack (axum 0.8 +
- `event-model/` — the wire contract shared by server and app. axum-server/rustls, tokio, clap; Kotlin 2.4.x + Compose Multiplatform, single
- `app/` — the `ai-app` crate. `client` is platform/UI independent; `ui` `:androidApp` module), same cert scheme, same registry pattern. Read
contains Iris widget trees; `android` and `desktop` are thin hosts. dev-updater's `README.md` and `AGENTS.md` before diverging from them.
`android-project/` packages the Rust cdylib. The `bench` feature and Module-by-module intent is in PLAN.md's "Backend layout".
`bench-fixture/` are retained performance rigs, not a second app.
- `iris/` — the pinned framework submodule: proc macro, demos, and input rig.
- `scripts/` — repository-wide scripts and independent profiling rigs.
- `wg-app-link/` — a git submodule shared with dev-updater.
- `docs/` — design and working documents.
Clone with `--recurse-submodules` or run `git submodule update --init` to - `server/` — the Rust backend (`ai-server`). `routes.rs`'s module doc
populate both `iris/` and `wg-app-link/`. comment is the HTTP table and the surface's source of truth.
**A machine's models are served by one shared `llama-server`** (2026-09-19,
`session/llama/router.rs`): started with no `-m`, which makes it a
**router** — it reads a preset file naming models and their flags, starts a
child server per model asked for, and routes by the `model` field in each
request. So a session has no process of its own, two sessions on one model
share one copy of it in memory, and a backend restart adopts one process
rather than one per session. Four things fall out of it and are easy to get
wrong again — a session records the router's pid in its own directory as
`process::Detail::Shared`, and `process::stop` refuses to signal a `Shared`
record, which is what keeps one session ending from unloading everybody's
model; **nothing stops a router on its own**, and the only thing that does
is the machine's provider view (`POST /machines/{id}/providers/{p}/stop`);
how a model is *loaded* is per model on its machine
(`ProviderConfig::model_settings`, `LLAMA_MODEL_PARAMS`) rather than per
session, and saving those settings rewrites the preset, which **unloads**
that model; and the preset is read back before every edit, because a router
adopted from an earlier run is serving sections this process has never seen
and rewriting without them unloads those.
**A llama.cpp session runs on its configured machine** (built
2026-09-04, the last of phase 5): `Transport::reserve_port` returns the
port the server binds *there* and the port that reaches it *here*, and
`Launch::reaching` puts the `-L` tunnel on the connection already carrying
the command. Three things fell out of it and are easy to get wrong again —
a forwarded launch gets a pty (`-tt`) and every other one keeps `-T`,
because `llama-server` never reads the stdin whose closing ends a CLI and
the same kill left it loaded on the far machine; the model is looked for on
the machine that will serve it, so the spawn screen offers
`GET /machines/{id}/providers/{p}/models` rather than any list of this
backend's own; and the
readiness poll watches the process as well as the port, since a model that
will not load exits in a second and was being reported as "gave up after
300s". See PLAN.md's "Transport" and "llama-server management".
**A llama session has tools and runs the loop itself** (2026-09-19):
`--tools all` gives the router `llama-server`'s built-in set, which it also
*runs* (`GET /tools` for the definitions, `POST /tools` to call one), while
web search comes from an MCP server this backend connects to directly
(`session/llama/mcp.rs`, Exa preset in a discovered provider's
`mcpServers`). Driving the loop is what makes the permission gate ours:
`manual` asks before every call and remembers a tool you answer
"Always allow …" to, `bypassPermissions` never asks, and the allowances are
folded back out of the transcript. Which tools a *session* offers is a
filter applied to those definitions here, not a flag over there: one shared
server has one set, and the filter costs no reload (2,181 tokens of prompt
with all seven, 698 with none). Three more things fall out of it and are
easy to get wrong again — a model change **asks for another model** and
stops nothing, since the one being left may be another session's;
`parallel = 1` unless that model's settings say otherwise, and it is what
decides whether the MTP draft head is a 50% speed-up or a 33% loss; and
`spec-type = draft-mtp` is conditional on the file actually having a head,
because asking for one that is not there makes `llama-server` **exit**.
**A llama session's thinking is drawn** (2026-09-19): `reasoning_content`
becomes `Event::Thinking` deltas closed by an `Event::ThinkingDone` carrying
the span the *driver* measured, and the phone draws a card that spins while
the block is open and says "Thought for 12.4s" once it is not. The reasoning
is deliberately not part of the next prompt (`conversation` ignores it), and
`timings.predicted_per_second` and `timings.prompt_ms` off the same stream
become `UsageDelta`'s `tokensPerSecond` and `prefillMs`, which is the
"read 9.5s · 50.3 tok/s · 3:00 PM" under a finished reply — nothing else here
measures either, so every other driver sends `None`, and the clock is last so
that it does not move when a provider reports fewer of them.
**A turn's wait has two halves and says which** (2026-09-19):
`SessionStatus::Loading` is the model coming off disk and
`SessionStatus::Reading` is `llama-server` processing the prompt -- emitted
when the request goes out and cleared by the first thing the model says, of
any kind. Prefill is the expensive half here (~10s at 6k tokens, ~22s at
14k), and as `running` it looked exactly like thinking. The phone draws
both with the working spinner and its own words, "loading model" and
"reading prompt".
**Thinking effort is a param, and which levels exist is the model's answer**
(2026-09-19): the `thinking` param rides on the request as a chat-template
argument (`reasoning_effort`, or `enable_thinking: false` for `off`), so it
needs no restart -- and the driver asks the loaded server which levels its
template actually takes rather than trusting the offered list, because the
27B raises on `high` and answers to `xhigh`. A level it cannot take is
dropped and said in the transcript, naming the ones it can.
**Every one of those is a default rather than a constant** (2026-09-19):
`DriverKind::params` declares what a provider takes — key, label, shape,
and whether a change waits for a restart — and the phone renders whatever
arrives, on the spawn form and in the session settings dialog. Adding a
setting to a driver is one entry in that table and no app change. `tools`
is in there too, because the seven built-in definitions are ~1,500 tokens
of every prompt, which on a small window is the difference between a usable
session and one that overruns. `DriverKind::model_params` is the same table
for a provider's **models**, drawn in the machines tab's provider view —
the settings that decide how a model is loaded, which belong to the machine
because one loaded copy answers every session using it.
**A model is downloaded onto the machine that will serve it** (2026-09-19,
replacing the fetch this backend used to do onto its own disk, and the
Models tab that went with it). `models.rs` writes a script and a detached
`curl` runs it *there*; the state of a run is a file beside the partial
(`x.gguf.download`), so nothing about it is held in this process — it
survives the phone closing, this backend restarting and a second device
watching, and `kill -0` at each listing is what stops a machine that was
rebooted from leaving a download claiming to be running. The progress is
`wc -c` of the partial against the size HuggingFace published, the sha256
it publishes is what makes a resume safe, and a finished download is not a
state: it is a model, in the list beside the one still going.
Codex is one persistent `codex app-server --stdio` process per session; its
driver uses native turn steering and interruption, persists the protocol
state and thread id, and reads subscription limits through the same CLI
protocol.
- `app/` — the Compose app, package `com.example.aiapp`, label "AI Sessions".
`AppRoot.kt` is the navigation `when`; `SidePanels.kt` the one drag that
slides the whole main screen over a session from the left (`MainPanel.kt`)
and what it has running beside the turn -- its background tasks over its
subagents (`BackgroundTasks.kt`, `SubagentPanel.kt`) -- from the right, both keeping
the session composed underneath; `MainScreen.kt` the root's three tabs
(sessions, import, machines); `Reorder.kt` the drag that moves a row of a
lazy list, used by the session list's handles -- **the order of that list is
the reader's own and nothing sorts it** (`POST /sessions/order`);
`MachineModels.kt` the models on one machine
and the downloads putting them there, drawn inside `ProviderScreen.kt` for a
provider that serves files off that machine's disk; `Api.kt`/`EventStream.kt`
the REST + SSE clients; `Events.kt` the event model mirror; `ServerConfig.kt` settings and
the Keystore-sealed token.
- `wg-app-link/` — a **git submodule** shared with dev-updater: the pinned CA
and leaf (`certs`), QR enrollment and the bearer token (`enroll`), wg0
binding and the certificate's SANs (`netif`), owner-only files (`private`),
and the RON house rules (`format`). Clone with `--recurse-submodules`, or
`git submodule update --init` in an existing checkout — `server/` will not
build without it, since it is a path dependency, which is what keeps the two
projects version-locked to the commit this repo pins. What deliberately did
**not** move is the API surface and the config *schema*: routes, drivers,
sessions and machines are what makes this project itself.
- `SUBAGENTS.md` — a session's subagents as transcripts of their own
(`server/src/session/subagent.rs`, the subcards in `SessionListScreen.kt`
and the read-only form of `SessionScreen.kt`); `DECISIONS.md` holds the
choices made there that are still awaiting review.
- `EXPLORER.md` — the file explorer's design (`server/src/files.rs` and
`FilesScreen.kt` / `FileViewer.kt` / `FileEditor.kt`).
- `TRANSCRIPT_CACHE.md` — the phone's copy of what it has been sent. Read it
before touching `TranscriptCache.kt`, `TranscriptSource.kt`, or the opening
and stream effects in `SessionScreen.kt`.
- `TODO.md` — the working list.
- `.dev-updater.ron` — what Dev Updater builds here: the server (run as
`service: Managed(…)`, supervised by Dev Updater's own implementation
rather than a script kept here) and the APK, in parallel. It points at
`resources.ron`, which is *ours* rather than Dev Updater's — it names
`~/.local/share/ai-app` and `~/.config/ai-app` so the Uninstall dialog can
offer them. Note what deleting the config directory takes with it: the CA
under `certs`, which is the one-way door. **Stop** on the server card stops
the server a phone reaches through the tunnel, so on that phone it stays
down until somebody starts it again; Dev Updater reaches it over its own
port and is unaffected, which is what makes the button safe to press and
easy to regret.
Nerd Font icons are an app-owned committed subset. `app/build-icon-font.sh` ### Icons
produces `app/assets/fonts/nerd_icons.ttf`; its codepoints must match
`app/src/ui/icon.rs`. The app registers it with Iris at startup. Body and
monospace fonts come from the platform; Iris ships no font assets.
## Checking work **Nerd Fonts glyphs from a committed subset**, not vector assets and not
ordinary Unicode. `NerdIcons.kt` declares each codepoint and
`app/build-icon-font.sh` subsets the font; the two lists have to agree,
because a codepoint in the Kotlin that the script did not subset is a glyph
that silently isn't there. Rerun the script and commit its output when adding
one — it needs network access. `md-cog` and `md-refresh` are deliberately the
same codepoints dev-updater uses and must not drift from it. The subset is
the **Mono** face, where every glyph is one em square, which is what makes
two icon buttons the same width without either being given one — and why
`GLYPH_SIZE` is smaller than it looks like it should be.
Commit each coherent, warning-clean slice and push it. ## Checking your work
- Whole product: `./scripts/run-tests.sh`. - **Server**: `./run-tests.sh` from the repo root (or `cargo test` from
- Framework: `cd iris && cargo fmt --all --check && cargo clippy --all-targets `server/`), plus `cargo clippy --all-targets` and `cargo fmt`. The build
-- -D warnings && cargo test`. stays warning-clean and rustfmt-clean at the defaults — there is no
- App: `cd app && cargo fmt --all --check && cargo clippy --all-targets -- `rustfmt.toml` and there should not be one.
-D warnings && cargo test`. - **App**: from `app/`,
- Android: `cd app && ./build-apk.sh debug --abi x86_64` for this machine's `. ./android-env.sh && ./gradlew :androidApp:ktfmtFormat
emulator, or `./build-apk.sh release` for a phone. The script builds with :androidApp:compileDebugKotlin :androidApp:lintDebug
cargo-ndk, packages with Gradle, and verifies the APK. Never infer phone :androidApp:testDebugUnitTest`. The unit tests are JVM-only and cover the
frame times from a debug emulator build. syntax highlighter, the ANSI parser and the transcript cache — the app's
pure logic with no Android in it.
- **Android Lint is not optional and is not run by a build.** It found a
crash that had been shipping (`java.time` on a minSdk-24 app with
desugaring off) and later a permission check that silently dropped every
notification on Android 12 and below. Fully clean as of 2026-08-31; keep it
that way, and suppress with `tools:ignore` plus a written reason rather
than by lowering the bar.
- Then `./build-apk.sh` for the APK to install on a phone through Dev
Updater, or `./run-android.sh` to build, install and launch on the
emulator. **The phone gets the release build**, signed with a key the
script generates once under `~/.config/ai-app/release.jks` (never in the
repo); `./build-apk.sh debug` builds the other variant, and Dev Updater's
build modes call the script with exactly that word. Dev Updater lists every
variant under `build/outputs/apk`, so pick `release` there; a phone still
holding the debug build has to uninstall it first, since the two are signed
differently.
- The emulator scripts stay on the debug build. **Never read a frame time
from one as the app's** — a debuggable build runs Compose at a fraction of
release speed; the render report says which build it came from.
`app/`, `iris/`, and `scripts/rigs/ui-profile/` use rolling nightly through ## Running it here
per-directory toolchain files. `server/` and `event-model/` use stable.
The release signing key lives at `~/.config/ai-app/release.jks`, never in the - Run the server for development with `--bind 127.0.0.1`. Without it the
checkout. `build-apk.sh` creates it once. Normal builds use application id server binds wg0, which exists here but is unreachable from the emulator
`com.example.aiapp`; benchmark builds add `.bench` and are built explicitly: (it dials 10.0.2.2). First run prints the enrollment QR/URI with the token.
`ai-server --enroll-link` mints one more device's link while the server
keeps running; the server adopts that token on its first use. It is what
Dev Updater's Enroll button runs.
- Point development at a scratch state directory rather than the real one:
`--config /tmp/…/config.ron --data-dir /tmp/…/sessions --port 8444`.
- **The APK pins the CA of the machine that builds it**, read at build time
from `$XDG_CONFIG_HOME/ai-app/certs/ca.pem` (`AI_APP_CA` overrides). So the
server must have started once on that machine first — the build stops with
that instruction otherwise — and an APK built in this VM only works against
a server in this VM.
- Prefer exercising the server directly over going through the UI:
`curl --cacert ~/.config/ai-app/certs/ca.pem -H "Authorization: Bearer …" https://127.0.0.1:8443/sessions`.
The CA is wherever `--certs` put it — by default under `$XDG_CONFIG_HOME`,
never in the checkout, so a relative `certs/ca.pem` finds nothing.
The emulator app reaches it at `https://10.0.2.2:8443`; enroll with
`adb shell "am start -a android.intent.action.VIEW -d 'aiapp://enroll?host=10.0.2.2&port=8443&token=…'"`.
- **`ai-server --delay MS` holds every response back.** Over the tunnel a
phone's requests take tens to hundreds of milliseconds, and several faults
live entirely in what the app does *while* one is outstanding. On a
loopback server those windows close before anything can be observed, so the
bug looks like it is not there.
- **`RUST_LOG=ai_server=debug`** logs every transcript page with its `before`,
`after` and what came back, and logs each SSE subscriber's cursor and
whether it was continued or reset (`stream backlog:`). That is the only
place "how far had this phone fallen behind" is answerable — the app sees a
window arrive and cannot tell.
- **`./test-wg-tunnel.sh up|test|down`** builds a real tunnel between two
network namespaces inside one machine and drives the server through it — a
genuine handshake against 10.66.0.1 with pinned TLS, no router or phone
involved. That is how to verify the wg0-only posture.
./build-apk.sh release --features "screens bench" ## Where things run (host vs this VM)
## Running the server The machine itself — the two boxes, the shared `~/repos` mount, and why the
VM is untrusted — is described once in `~/.claude/MACHINE.md`. What that
means here:
Use `--bind 127.0.0.1` for emulator development. Without it the server binds - **`ai-server` belongs on the host in production.** That is where the LAN
wg0, which the emulator cannot reach. Use scratch state: address the phone can reach is, and where WireGuard terminates.
`wg-machine-host.sh` sets that up (keys, `wg0.conf`, the phone's QR); run it
there with `sudo WG_ENDPOINT=<ddns name>`.
- **The tunnel and the real phone can never terminate in the VM**, because
nothing outside can open a connection into it. Phone bring-up is host work.
- `wg0` (10.66.0.1) exists in this VM too, so the production path is
exercisable during development. It has no reachable peer and does not need
one — but with no `--bind` the emulator cannot reach the server.
- **The `claude` CLI is only in the VM, so from the host it is a remote.**
The backend reaches it as it would any other machine.
- Starting the server in the VM makes a separate throwaway dev CA. **Never
install a build pinning that on the real phone.**
ai-server --bind 127.0.0.1 --config /tmp/ai-config.ron \ ## Sessions outlive the backend
--data-dir /tmp/ai-sessions --port 8444
The emulator reaches the host at `10.0.2.2`. `ai-server --enroll-link` mints Since 2026-08-29 a session's process is deliberately left running when
another device link while the server runs. `--delay MS` is important for UI `ai-server` stops, and adopted again when it starts. PLAN.md has the design;
states that disappear too quickly on loopback. `RUST_LOG=ai_server=debug` day to day:
logs transcript page bounds and SSE catch-up/reset decisions.
Exercise the server directly when possible: - **Stopping the server no longer stops the sessions.** After `pkill
ai-server` the `claude` processes are still there, on purpose
(`reattaching to the claude-cli it left running` in the log). To end one,
`POST /sessions/{id}/stop` — which keeps the session and its transcript,
and `/start` brings the process back on the same conversation — or delete
the session, which ends the conversation too.
- **A message or a command sent to a stopped session starts it**, so the
Start button is for when you want a process and nothing to say to it yet.
- **A backend start adopts and starts nothing.** If you are looking for a
stopped session's process after a restart, there is deliberately none.
- **A session spawned while testing cleans itself up**: `--throwaway-sessions`,
which a debug build defaults to on. Pass `--throwaway-sessions=false` to
keep what a development server spawns. The flag decides only what **new**
sessions are marked as; what happens on the way out is decided by the
**mark**.
- **A llama.cpp router is not cleaned up by any of that**, throwaway sessions
included: it belongs to the machine rather than to a session, and a
development server that has loaded a model leaves it loaded — gigabytes of
VRAM — after `pkill ai-server`. Stop it from the machines tab's provider
view, or `pkill -f "[l]lama-server"` when testing.
- Each session directory holds `process.json`, `stdin.fifo`, `stdout.log` and
`stderr.log`. `stdout.log` is the driver's input, read from the byte offset
in `process.json`; removing either by hand while the session is live loses
output or replays it.
curl --cacert ~/.config/ai-app/certs/ca.pem \ ## Auto-resume
-H "Authorization: Bearer …" https://127.0.0.1:8443/sessions
`./scripts/test-wg-tunnel.sh up|test|down` builds a real WireGuard tunnel **A session switched to it sends itself a message once the account's usage
between network namespaces and verifies pinned TLS against 10.66.0.1. limit lifts** — off by default, per session, in the session settings dialog.
PLAN.md's "Auto-resume" is the design; day to day:
## Rigs - **The schedule is a plan to ask.** `resume.rs` wakes at the scheduled time,
asks `GET /usage`'s meter for that machine and provider, and only sends when
it answers `ok` with nothing at 100%. Anything else — still spent, logged
out, unreachable — is a longer wait, and a still-spent window reschedules to
the reset time the *meter* now gives.
- **Test it with echo, never with a real account.** `/limit [minutes]` reports
the same `limitReached` event a real driver does, and `/usage 100 5` sets
what the meter answers. They are deliberately separate: the two disagreeing
is the case the design exists for. `/usage 20` is the limit lifting.
- The wait is on the session in `config.ron` (`resume`), so it survives a
backend restart. A day after the limit was hit it gives up and says so in
the transcript.
- `app/ui-sandbox.sh` runs an isolated delayed server with invented ## A session waiting on its own work
transcripts, a fake CLI, stable enrollment, and a file-explorer fixture.
Its HOME and data are disposable; never point import/delete tests at real
`~/.claude/projects`.
- A two-line fake CLI (`#!/bin/sh`, `cat > /dev/null`) exercises adoption,
stop, restart, and process lifetime without using an account or token.
- `app/run-bench.sh` installs a benchmark APK on this checkout's emulator,
taps its accessibility-labelled control, and prints the report.
- `cd app && cargo test` drives the real transcript screen without a window
through `iris::harness`; touch recordings live in `app/touch/`.
- `iris/scripts/run-headless.sh phone --phone --dir ../app --shot …` opens the same
screen at phone size. `--replay ../app/touch/flick-120hz.touch` replays a
recorded gesture.
- `scripts/rigs/ui-profile/tests/frame_profile.rs` measures CPU frame cost;
`arena_churn.rs` measures GPU-array upload. Run ignored profiling tests in
release mode or the numbers are meaningless.
The checked-in benchmark transcript is synthetic. Never put a real transcript Since 2026-09-06 a session whose turn ended with a **backgrounded subagent or
in this repository; it contains conversation text, tool input, and file data. command still running** reports `waiting` rather than `idle` — its own status,
drawn as the word "waiting" in `waitingColor` on both screens. `idle` means
"waiting for a person" and this means the opposite, so it also suppresses the
"finished" notification, which used to arrive at the one moment it was untrue.
Two things fall out of it and are easy to get wrong again: the queue and the
held-command boundary release on **either** end-of-turn status, so a message
sent while a subagent runs is not held until the subagent finishes; and
`sessionWorking("waiting")` is deliberately **false** — nothing is being
written, and the fold uses that same predicate to decide a reply is settled.
The emulator is a GLES rig. Its Vulkan implementation is SwiftShader, while - **Nothing subagent-specific goes in the main agent's transcript** unless a
GLES is host-accelerated through virgl. Let Iris's runtime fallback select subagent sends it a real message that wakes it — which is the peer path, and
GLES; do not pass `force-gles`. Verify the `iris renderer:` log line before already has a row. A row per finished background task was tried and was a
interpreting a measurement. Vulkan is verified on desktop and a real phone. screenful of dividers about work nobody was asking after, one of them a whole
shell command. A subagent's report is its own transcript's closing text and
is read in the subcard.
- **A backgrounded command has no subagent, so its report lands in the tool
card that launched it** — a `ToolUpdate` against the call's own id, replacing
the launch result that says it is still running. `/background [seconds]` in
an echo session is that shape end to end.
- **Two replies that meet are separated by a `TurnBreak`** — a hairline, no
words. The reply that follows a turn boundary is a **new** message: the fold
refuses to grow a settled reply, and without that the two ran together
mid-sentence. `./ui-sandbox.sh` plus `/subagent 3` or `/background 5` in an
echo session is the whole rig; the helpers stagger a second apart so each
reply is its own.
- **Claude's background-task level is authority; two edge sources are the
fallback.** Since Claude Code 2.1.261,
`background_tasks_changed { tasks: [...] }` replaces the live set and repairs
a missed ending edge. Its array size is also the measured `backgroundTasks`
count exposed on the session row and event stream; the phone draws a nonzero
count beside the status rather than deriving one from `waiting` or from the
subagent directory. **What those tasks are is `GET /sessions/{id}/background`**,
listed in the session's right panel above the subagents: runtime state, so it
is never persisted and `null` -- not an empty list -- is what a session with
no process answers. An `ambient` task is dropped from both the list and the
count, on the CLI's own instruction: a live-update watcher is not activity,
and counting one leaves a session `waiting` for ever. An adopted CLI is sent a repeated `initialize` to ask
for the current set. Reconcile only between turns or at a result boundary:
a foreground agent is legitimately absent from a background-only snapshot.
Older CLIs still need both edge sources: `open_tasks` knows about a
backgrounded command, while `Subagents::any_open` finds a subagent whose
`task_started` is behind an adopted stdout offset.
- **A usage limit a subagent hits reaches the session**, not just the
subagent's own transcript; auto-resume can only schedule against a session.
That is the case where the main agent is idle and a background Task is
still burning quota.
- **Codex's count is two id sets added together.** Open child thread ids come
from the subagent registry; live background command process ids come from
app-server's experimental `thread/backgroundTerminals/list`. The command set
is runtime state, refreshed at lifecycle edges and once a second while
nonempty. Never decrement it from an unmatched completion.
- **The status word and its colour are `sessionStatusWord` /
`sessionStatusColour`**, shared by the list and the session screen. They
were two `when`s, and the second one silently missed `waiting`.
## Driving Android UI ## Shared appearance
Read the installed `this-machine-android` skill before using Gradle, adb, an - **A row something is happening to is dimmed, drained of colour, and says
AVD, screenshots, or UI traces. This checkout gets its own AVD; resolve it which operation in a word** — `BusyItem`, used by both the session list and
with `emu serial` rather than typing a device name. the import list so the appearance is learned once. The word rather than a
bare spinner because "deleting" and "importing" differ in kind. It does
**not** make the row inert: the caller disables its own click handler while
it passes a label. An overlay consuming pointer events was tried and
swallowed the drag along with the tap, so a list could not be scrolled
while anything in it was busy.
Scripts tap controls by accessibility label, never by coordinate. Coordinates - **A rate-limit bar belongs to a session's provider, not to its machine.**
are allowed for swipes because a swipe describes a distance across a scrolling One machine offers echo, the Claude CLI and a local model at once and only
surface. A coordinate tap can silently hit a different control and turn a the CLI spends anything, so a session says which meter reports on it
failed run into a plausible-looking result. (`usageProvider`, from `DriverKind::usage_provider`, which
`usage::providers_for` reads too so the two lists cannot disagree) and the
phone matches a snapshot on machine *and* provider. Nothing meters a llama
or echo session, and the phone draws **nothing** for one — not a zero, and
not "unknown". Nothing while the first fetch is out either: "checking"
under a session that turns out to meter nothing is a row the screen then
has to withdraw.
## Host and VM boundary ## Things that have bitten
Production `ai-server` runs on the host, where the phone can reach WireGuard. - **A server started with no `--tools` answers 403 at `GET /tools`, not an
The Claude CLI is in this VM, so the host reaches it as a remote provider. empty list.** The route is off rather than empty, so reading that as a
The VM's wg0 is useful for development but has no reachable phone peer. A dev failure made "no tools" — the one setting whose entire purpose is to have
server in the VM creates a throwaway CA; never install an APK enrolled against none — a session that never started. The router is always given
that CA on the real phone. `--tools all` now and the choice is a filter here, so this is a trap for
whoever next changes how the server is started.
For llama.cpp tests, the CPU build is at `~/.local/opt/llama.cpp`; add that - **`POST /models/load` answers 400 for a model that is already loaded**, and
directory to `LD_LIBRARY_PATH`. Avoid 2-bit quants for driver diagnosis because that is the *ordinary* case once one server is shared: a second session
their fluent nonsense resembles a broken integration. naming a model somebody else loaded. The router driver asks what is loaded
first and treats "it is there" as the answer whatever the request said.
For SSH transport tests, SSH this VM to itself with a throwaway key and a - **Starting a process from a blocking thread needs the runtime.** Loading a
harmless command. Remove the key afterwards. The remote login shell is fish, model is minutes of disk, so it runs on a `std::thread` — and tokio's
so POSIX-quoting assumptions require explicit verification. `Command::spawn` registers the child with the reactor, so calling it with no
runtime context panics. The panic kills only that thread: the session said
`loading` for ever and nothing appeared in the log. `Routers` holds a
`tokio::runtime::Handle` and enters it around the spawn.
## Session invariants - **A llama session reports `loading`, and a message sent into it queues.**
Before 2026-09-19 the session showed `running` from the moment the process
started, so a minute of reading a model off disk was indistinguishable from
a minute of thinking -- and anything sent in that window came back as an
error, because `llama-server` refuses everything until the model is in
memory. `SessionStatus::Loading` is the state. A driver that reports
`Loading` owes the holding as well as the word, and **the queue is where it
holds**: held inside the turn instead (until 2026-09-20) the message was
recorded as read on arrival, so the phone drew it as sent while nothing was
reading it, and the turn then folded it out of the transcript *and*
appended it, sending it to the model twice. `Shared::await_ready` is now
only for a turn whose model was changed under it.
Sessions deliberately outlive `ai-server`. Shutdown leaves marked processes - **A llama turn that says nothing said something that was thrown away.** Two
running; restart adopts their process records without starting stopped silent endings were found on 2026-09-20 and both looked, on the phone, like
sessions. Sending a message to a stopped session starts it. Use a message that was sent and never answered: an `{"error": ...}` chunk
`--throwaway-sessions` for test-created sessions. arriving mid-stream on an otherwise successful response (a GPU that ran out
of memory mid-decode), and a stream that simply stops without its `[DONE]`
(the model unloaded under the session). Neither is an ordinary end, and
`generate` now fails the turn for both -- a reply that stops early is not a
reply, and the transcript keeps whatever arrived before it.
Each session directory contains `process.json`, `stdin.fifo`, `stdout.log`, - **A transcript outlives the enum.** Removing `Event::TaskNote` hours after
and `stderr.log`. Do not edit or remove them while live: the stdout byte offset adding it made every transcript that had recorded one unreadable, so
in `process.json` prevents replay and loss. `launch` failed for those sessions and `SessionManager::new` skipped them —
no status, nothing sendable, no new messages, for every live session that
had run a background task. **The set of kinds a transcript can hold only
ever grows**: a line may come from a newer server or from an older one that
wrote a kind since dropped, and one unfamiliar word must never be able to
end the file. `Indexed::parse_at` degrades a line it cannot read to
`Event::Unreadable { kind }`, keeping its seq — which is what everything
downstream is addressed by — and the phone draws it as a placeholder saying
which kind. Never delete a variant instead of retiring it; `Event::TaskNote`
is what retiring looks like, and the phone folds it to no row.
Never import a Claude Code session open in a terminal. One Claude session id Project-specific only. A lesson that would bite any project on this machine
may occur in multiple project directories; import listing deduplicates by id belongs in `~/.claude/MACHINE.md` or the `this-machine-*` skill for its
and prefers the copy with more lines, while deletion removes every copy. subject; one that would bite any project anywhere belongs in the
`code-lessons` skill, under the admission test at its end.
Deleting an app session only deletes the provider's transcript when - **tracing caches callsite interest process-wide.** A test that hits a
`deleteForeign=true`. The server deletes the foreign transcript first so an `tracing::warn!` with no subscriber installed can poison the interest cache
unreachable machine cannot leave a half-deleted session. for a concurrent test that captures logs (flaky "nothing was logged"
failures). Keep every exercise of a logging code path under the one
## Known traps capturing subscriber — that is why the auth middleware has a single
combined gating+logging test.
- `tracing` caches callsite interest process-wide. Logging tests must install - **The composer can get stuck floating above the bottom of the screen after
their capturing subscriber before any tested callsite runs. the keyboard closes, while a reply is streaming.** The composer's position
- `serde_json` needs `float_roundtrip`: transcript pages and SSE must preserve and the transcript's bottom padding are both driven by the raw, animated
identical timestamp bytes. `WindowInsets.ime` value read inside a `graphicsLayer` block, to avoid
- Import lookup must use `import::find`, not list every transcript. Validate recomposing the whole screen every frame of the keyboard's animation. That
ids before putting them in a glob. animation is carried by a `WindowInsetsAnimationCallback`, and a callback
- Transcript sequence numbers increase, so page edges are found by bisection. interrupted mid-flight leaves whatever it was carrying frozen at its last
Do not replace indexed window reads with whole-transcript parsing. value with nothing left to correct it. A streaming reply invalidates the
- A page's event count has no fixed relationship to visible rows because view every frame, which is exactly the condition known to starve that
deltas and tool calls fold together. History cushions are measured in callback of its `onEnd`. `WindowInsets.isImeVisible` does not share the
viewports, not row counts. failure mode — it is set once, from the platform's own start/end of the
- Android generic motion is separate from touch. Keep hover, wheel, and mouse transition over a different path — so it is read once per keyboard toggle
button handling in `iris::android`; product UI consumes the same pointer and used to force both places back to zero.
state on desktop and Android. **The guard is a boolean; the inset itself must never be read in the
composable body.** That correction first shipped as a `padding(bottom = …
imeInsets.getBottom(this) …)`, which subscribes the whole screen to a value
that changes every frame: measured at **16 full recompositions of
`SessionScreen` per keyboard open, against 1**. It is
`.then(if (imeVisible) Modifier.imePadding() else Modifier)` instead —
`imePadding` reads the inset in the layout phase, and dropping the modifier
is the same coercion to zero the boolean was added for. The counter to
check is `session screen recomposed` in the debug report, which should move
by one across a keyboard open, not by the number of frames it took.
- **The keyboard pans the window unless the activity opts into resize.**
Without `android:windowSoftInputMode="adjustResize"`, opening the IME
slides the whole window up (top bar off screen) instead of resizing —
`imePadding()` alone does not fix it and the transcript looks empty.
- **A PEM constant must start at the opening quotes.** A generated
`"""\n-----BEGIN CERTIFICATE-----` costs Android's `CertificateFactory` its
preamble sniff, so it tries DER instead and fails at runtime with
`ASN.1 … DECODE_ERROR` — nowhere near the code that produced it.
- **ZXing only looks for a dark code on a light ground.** The enrollment QR
is block characters in the terminal's foreground colour, so a dark-themed
terminal renders it as a negative and the in-app scanner silently never
matches — while the phone's own camera app, which tries both, does. The
scanner asks for `Intents.Scan.MIXED_SCAN`, which alternates normal and
inverted frames; keep it that way rather than making the server dictate the
colours.
- **`serde_json`'s default float parser is not correctly rounded**, so the
server handed out the same transcript line two different ways: a `ts` of
`1788546972.6030757` came back from `/transcript` as `…0755` while the SSE
stream sent the original. Nothing on screen could show it — a `ts` is drawn
as a relative time — and what found it was the phone's cache comparing a
line it held against the server's answer. The `float_roundtrip` feature in
`server/Cargo.toml` is the fix and
`a_line_read_back_is_the_line_that_was_written` is what keeps it; that test
fails within a second of the feature being dropped.
- **Resolving one importable session used to list every one of them.**
`import::delete` and the import seed both called `list`, which reads every
transcript Claude Code has ever written — measured at 3.7 seconds against
the 867 MB in this VM, paid once per session in a batch. `import::find`
takes the same script with one glob narrower: 78ms. Ids are checked
(`is_session_id`) before they reach that glob, since a `/` or `..` walks it
out of the projects directory.
- **A transcript page used to cost the whole transcript.** `read_window` read
and parsed every line and then kept the last `limit` of them, so the work
was the size of the conversation rather than the size of the answer: one
page of a 21 MB, 24,000-event transcript took ~500ms to return 620 KB, and
took the same 500ms whichever page was asked for. It is a bisection now
(`Indexed` in `transcript.rs`) — sequence numbers only increase, so the
edge of a range is found by parsing one line per halving. Same page,
~110ms, of which ~20ms is the file scan. The file is still read whole; that
is where the remaining cost is, and going further means a chunked backwards
reader.
- **Paging back has two failures that look like "there is simply no more
history", and neither says anything on screen.** Both invisible on a
loopback server and reproducible at `--delay 150`. The pager fires on the
*first layout*, before any event has arrived — `moreHistory` starts true,
so the spinner is in the list and `visibleItemsInfo` is not empty — and
`before = 0` asks for the events before the first one, which is none, which
is exactly how this code is told it has reached the start. `loadOlderPage`
refuses `oldestSeq == 0` now. And `joinPages` only ran `adoptRun` on the
path where a *split* call had been found, so a boundary landing cleanly
between two calls — most of them — left one run of tool calls drawn as two
groups with the seam wherever the reader happened to have paged.
Reproducing either takes a boundary placed on purpose: the opening page is
80 events, so arrange the transcript so that event counts back from the
newest.
- **A page is 800 events and a screen is a handful of rows, and the two have
no fixed ratio.** A run of thirty-five tool calls is one row; a reply is
hundreds of text deltas folded into one. So anything that budgets in rows
has to measure a screen rather than name a number: the history cushion was
eight rows, which on a tool-heavy transcript is less than one screenful, so
the reader hit the end of what was loaded on every swipe and stood there
for a round trip. It is `HISTORY_SCREENS` viewports now, counted from what
is actually on screen.
- **A page landing while the history observer was fetching it must trigger its
own successor.** The observer once collected only `LazyListState.layoutInfo`;
while its collector was suspended in `loadOlderPage`, a compact page could
be composed and laid out without leaving another change to observe afterward.
Keying the effect on `oldestSeq` still missed the opening prefetch: that key
changed while `loadingHistory` was true, so the restarted effect declined to
overlap it and never noticed the flag returning to false. Codex exposes both
failures because a page full of calls collapses into one tool group: loading
stopped until expanding that group forced a layout. The observer now collects
the cursor, loading, restoring and failure state with the layout, so returning
to not-loading always rechecks the settled height. A failed page turns the
history boundary into a Try again control rather than retrying in a loop or
requiring another scroll.
- **Only `fetchTranscript` was off the main thread; the fold was not.**
`foldEvent` returns a new list per event, so a page is that many copies of
a growing list — fine at 80 events and about 300,000 element copies at 800,
run in the middle of the scroll that asked for it. `warm` had the same
shape: the `markdownIn` scan that decides *what* to parse ran before the
hop to `Dispatchers.Default`. The shape to watch for is a `withContext`
that wraps the *fetch* and leaves the work done with the result outside it.
- **A transcript snapshot cannot survive a suspension and then be assigned.**
`loadOlderPage` joined its page to `items`, suspended while `warm` parsed
markdown, and then assigned the joined snapshot. An SSE event arriving in
that gap appeared and vanished; reopening brought it back because the
transcript and cache had it all along. Warm against a candidate if needed,
then join against the current `items` and assign without another suspension.
Also keep the page's original `oldestSeq`: a stream reset while the fetch or
warm is suspended makes the page stale, and it must be discarded rather
than joined into the reset window.
+44
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@@ -0,0 +1,44 @@
# Decisions awaiting review
Choices made while working autonomously, for Bryan to keep or change. Each
says what was picked and why; the detail is in the design doc it names.
Delete an entry once it has been looked at.
## Subagent views (2026-09-05, `SUBAGENTS.md`)
Made on my own judgement, limited blast radius:
1. **A subagent is a transcript, not a session.** It has no process,
controls or settings; it is addressed as `/sessions/{id}/subagents/{sub}`
and stored under the session's directory, so deleting the session takes
it. Alternative rejected: registering it as a session of its own, which
would give it a card in the main list and a driver that can do nothing.
2. **Read-only view is the session screen minus its controls**, rather than
a second, simpler transcript screen. Keeps paging, caching, selection
and rendering in one place. Cost: a `readOnly` mode threaded through
`SessionScreen`.
3. **The list only carries a count.** Each session row says how many
subagents it has; their titles and statuses are fetched when the card is
expanded. Keeps `GET /sessions` from reading every subagent transcript.
Consequence: an expanded card's statuses refresh with the list, not live.
4. **Expanded/collapsed is remembered per session on the phone**, not on
the server. Collapsed by default, per the transcript convention that new
things arrive collapsed.
5. **Subagents of imported sessions are not shown.** The import path still
skips `isSidechain` records; the CLI's own `subagents/agent-*.jsonl` files
are not read. Only subagents run while this backend was watching exist.
6. **Echo grows `/subagent [n]`** as the test rig, so nothing here needs a
paid turn to exercise.
Deferred, because they reach further than this feature:
- **Live status on the list.** Whether the session list should follow a
stream at all (it refreshes on demand today) decides whether subagent
status can ever be live there. Not changed.
- **Nested subagents.** A subagent's own Task calls are shown as tool calls
in its transcript and are not given transcripts of their own. Supporting
that is the same mechanism one level down, but the UI would need nested
expanders.
- **The subagent status row says "context unknown".** Nothing measures a
subagent's context; the row could leave it out rather than admit it.
+38 -22
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@@ -14,7 +14,7 @@ AGENTS.md. `server/src/files.rs` is the backend and `FilesScreen.kt` /
## What it is, in one paragraph ## What it is, in one paragraph
A machine's filesystem, seen from the phone through the backend. The explorer A machine's filesystem, seen from the phone through the backend. The explorer
belongs to a **setup** (a machine), not to a session: a session only says belongs to a **machine** (a machine), not to a session: a session only says
where to start. Every operation — list, read, write, create — is one shell where to start. Every operation — list, read, write, create — is one shell
script run through `Transport`, exactly the way the import listing and the script run through `Transport`, exactly the way the import listing and the
usage fetch already work, so the local and the ssh case are one usage fetch already work, so the local and the ssh case are one
@@ -25,16 +25,16 @@ message. The phone draws what came back.
### 1. Keyed on the machine, opened from the session ### 1. Keyed on the machine, opened from the session
Routes live under `/setups/{id}/…`, beside `importable`, because a filesystem Routes live under `/machines/{id}/…`, beside `importable`, because a filesystem
is a property of a machine. The session screen's folder button opens the is a property of a machine. The session screen's folder button opens the
explorer with the session's setup and its `cwd`; a session with no `cwd` explorer with the session's machine and its `cwd`; a session with no `cwd`
opens at the machine's home, which the **machine** resolves (`cd` with no opens at the machine's home, which the **machine** resolves (`cd` with no
argument and `pwd -P`), never a path the phone guessed. Nothing in the argument and `pwd -P`), never a path the phone guessed. Nothing in the
explorer knows what a session is, so a later entry point from the setups tab explorer knows what a session is, so a later entry point from the machines tab
is one more caller and no new code. is one more caller and no new code.
Rejected: routes under `/sessions/{id}/`. The session would be a detour to Rejected: routes under `/sessions/{id}/`. The session would be a detour to
find the setup, and "browse this machine" from anywhere else would need a find the machine, and "browse this machine" from anywhere else would need a
session to exist first. session to exist first.
### 2. One shell script per operation, over `Transport`, on both transports ### 2. One shell script per operation, over `Transport`, on both transports
@@ -68,7 +68,7 @@ Elsewhere the phone picks an **id** and the server resolves which file it
names, so an enrolled token cannot become "read me an arbitrary file". The names, so an enrolled token cannot become "read me an arbitrary file". The
explorer's whole purpose is the path, so it takes one. Recorded in PLAN.md's explorer's whole purpose is the path, so it takes one. Recorded in PLAN.md's
Security section in these terms: the token already gates spawning a Security section in these terms: the token already gates spawning a
bypass-permissions agent in any directory on any machine a setup names, and bypass-permissions agent in any directory on any configured machine, and
that agent can already read and write every file its user can. The explorer that agent can already read and write every file its user can. The explorer
is a shorter path to authority the token already holds, not new authority. is a shorter path to authority the token already holds, not new authority.
The import rule stands where it is, because there a path was unnecessary and The import rule stands where it is, because there a path was unnecessary and
@@ -82,13 +82,14 @@ writing are fixed scripts; the phone chooses only the path and the bytes.
Same rule as `POST /sessions/{id}/cwd`, with the same wording, because where Same rule as `POST /sessions/{id}/cwd`, with the same wording, because where
a relative path would be depends on something the reader cannot see. Every a relative path would be depends on something the reader cannot see. Every
listing answers with `pwd -P` of the directory it listed, so the phone listing answers with `pwd -P` of the directory it listed, so the phone
navigates on a resolved absolute path — the parent is a string operation on navigates on a resolved absolute path. The phone also resolves `~` through the
that, and a `~` the session was spawned with is shown as what it turned out same route, then shortens that directory and every path beneath it back to
to be. The phone never resolves `..` itself. tilde notation for display; it never guesses where a local or ssh user's home
is. The phone never resolves `..` itself.
### 5. A read is capped and typed, and every state it can be in has a word ### 5. A read is capped and typed, and every state it can be in has a word
`GET /setups/{id}/file` answers with one of `text` (content, size, mtime, `GET /machines/{id}/file` answers with one of `text` (content, size, mtime,
sha256), `binary` (not UTF-8; size reported, nothing shown), `tooBig` (over sha256), `binary` (not UTF-8; size reported, nothing shown), `tooBig` (over
`FILE_LIMIT`, 1 MiB; size reported so the reader knows what they are looking `FILE_LIMIT`, 1 MiB; size reported so the reader knows what they are looking
at), or the machine's own error. at), or the machine's own error.
@@ -101,7 +102,7 @@ what it is.
### 6. A write is conditional on what the reader saw ### 6. A write is conditional on what the reader saw
`PUT /setups/{id}/file` carries the sha256 the read reported. The script `PUT /machines/{id}/file` carries the sha256 the read reported. The script
compares it against the file as it is now and exits distinctly if it differs; compares it against the file as it is now and exits distinctly if it differs;
the server answers **409**. Agents edit files while people read them; this is the server answers **409**. Agents edit files while people read them; this is
the common case, not the exotic one, and silently overwriting an agent's edit the common case, not the exotic one, and silently overwriting an agent's edit
@@ -122,9 +123,9 @@ precondition is fresh without a second read.
### 7. Create refuses to overwrite ### 7. Create refuses to overwrite
`POST /setups/{id}/file` runs under `set -C` (noclobber) and `: > "$1"`, so a `POST /machines/{id}/file` runs under `set -C` (noclobber) and `: > "$1"`, so a
name that exists fails with the shell's own message rather than truncating name that exists fails with the shell's own message rather than truncating
somebody's file; `POST /setups/{id}/dir` is `mkdir --` with the same somebody's file; `POST /machines/{id}/dir` is `mkdir --` with the same
property. The modal names one thing in the current directory and has a switch property. The modal names one thing in the current directory and has a switch
for "directory"; a created file opens straight into edit mode, because an for "directory"; a created file opens straight into edit mode, because an
empty file is not something to look at. empty file is not something to look at.
@@ -208,17 +209,21 @@ absence the signal. Back with unsaved changes asks, and says the edits will
be lost. The explorer draws over the session, which deliberately has no be lost. The explorer draws over the session, which deliberately has no
`imePadding`, so the explorer's own box adds it. `imePadding`, so the explorer's own box adds it.
### 10. The explorer draws over the session, and back closes it first ### 10. The explorer draws over the session, and back follows what is open
`Screen.Session` in `AppRoot` gains a `files: FilesTarget?`. When set, the `Screen.Session` in `AppRoot` gains a `files: FilesTarget?`. When set, the
`FilesScreen` is composed **on top of** the session in the same `Box`, and `FilesScreen` is composed **on top of** the session in the same `Box`, and
the session stays composed under it: its event stream keeps flowing, its the session stays composed under it: its event stream keeps flowing, its
scroll position and draft stay where they were, and returning from a file scroll position and draft stay where they were, and returning from a file
costs nothing. Back — the button and the platform gesture — clears `files` costs nothing. From an open file, both the header's back button and Android back
when set and goes to the list otherwise. Inside the explorer the same back return to its containing directory. From a directory, the header's back button
steps one level: editor → viewer (with the unsaved question) → listing → clears `files` and returns to the session. Android back instead walks toward the
parent directory, and only from the starting directory does it close. "Back session's project directory: upward to the common ancestor, then down one path
returns; it does not exit." segment per press, and at the project it returns to the session. This makes
Back from `/etc` visibly travel through `/`, `/home`, and onward to a project
under `~/repos`, rather than leading away from it. The `..` row remains explicit
parent navigation. An editor with unsaved changes asks before either route
discards them. "Back returns; it does not exit."
Rejected: a `Screen.Files` beside `Screen.Session`. Every route back from a Rejected: a `Screen.Files` beside `Screen.Session`. Every route back from a
leaf screen goes to Main today, and a session disposed and re-created on each leaf screen goes to Main today, and a session disposed and re-created on each
@@ -247,9 +252,8 @@ is a unit test with exactly those names in it.
### 12. Icons ### 12. Icons
Add these to `app/src/ui/icon.rs` **and** Added to `NerdIcons.kt` **and** `build-icon-font.sh`, then the script rerun
`app/build-icon-font.sh`, then rerun the script and commit its output: and its output committed: `md-folder` U+F024B (the header button and
`md-folder` U+F024B (the header button and
directory rows), `md-plus` U+F0415, `md-pencil` U+F03EB, directory rows), `md-plus` U+F0415, `md-pencil` U+F03EB,
`md-content_save` U+F0193, `md-file_outline` U+F0224. The folder and the plus `md-content_save` U+F0193, `md-file_outline` U+F0224. The folder and the plus
are the same codepoints dev-updater uses and must not drift from it, as the are the same codepoints dev-updater uses and must not drift from it, as the
@@ -268,6 +272,18 @@ The speedometer went; the report is a "Copy render timings" row in
already are. **Moving it is where the no-coordinate-taps rule got enforced** already are. **Moving it is where the no-coordinate-taps rule got enforced**
(Bryan, 2026-09-03) — see AGENTS.md's "Driving the UI". (Bryan, 2026-09-03) — see AGENTS.md's "Driving the UI".
### 14. File links in a session open in the explorer
A markdown destination that is an absolute path or a local `file:` URI opens that document in the
session's explorer, on the session's machine. A trailing editor line and optional column are removed;
the viewer opens the file but does not yet scroll to a line. Web links, relative links and `file:`
URIs naming another host keep their ordinary external behaviour. The distinction is deliberately
narrow: a relative link might be a web reference, and the phone must not silently reinterpret it as
a path on another machine.
The markdown link handler is provided around the session rather than taught about machines. That
keeps the renderer reusable and makes the explorer's existing machine target the one navigation path.
## HTTP surface ## HTTP surface
In `routes.rs`'s module doc with the rest. Bodies use `deny_unknown_fields` In `routes.rs`'s module doc with the rest. Bodies use `deny_unknown_fields`
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@@ -0,0 +1,289 @@
# Subagents
A session's subagents -- helpers started by Claude Code's Task tool or Codex's
collaboration tools -- each get a transcript of their own, listed in a panel
over the open session and readable in the same transcript view the session has.
Designed 2026-09-05; extended to Codex's multiplexed app-server threads on
2026-09-13. The decisions Bryan has not yet reviewed are in `DECISIONS.md`.
## What a subagent is here
**A subagent is a second transcript owned by a session, in the same event
model, with no process and no controls.** It is not a session: it cannot be
messaged, stopped or started, and it has no machine, model or usage of its
own. Everything it shares with a session -- the transcript file format, the
paging routes, the SSE stream, the phone's cache and rendering -- is reused
by addressing, not by copying.
Claude reports a subagent's messages on the parent's own stream-json output,
each carrying `parent_tool_use_id` = the id of the Task `tool_use` that started
it. Before this the translator dropped those lines
(`subagent_events_are_not_duplicated_into_the_transcript`); now it routes
them to that subagent's own translator and transcript. The parent's
transcript still shows only the Task call itself.
Codex app-server multiplexes every thread in the session tree onto the root
process's stdout. Its notifications carry `threadId`; `subAgentActivity`
items name the child thread and its lifecycle, and `collabAgentToolCall`
items carry the spawn prompt. The Codex translator routes a non-root
`threadId` exactly as Claude routes a `parent_tool_use_id`. The child thread
id is the subagent id on disk. An asynchronously delivered `agentMessage` is
a `PeerMessage`, not assistant text from the recipient. Its delta notification
does not repeat the completed item's `delivery` field, so the translator
remembers that field from `item/started` and suppresses those deltas. Letting
one into the recipient's provisional assistant row makes its next completed
message replace the combined row, visibly erasing text that Codex still has.
The parent draws the initial `spawnAgent` as its ordinary `Task` card and
closes it when the matching `subAgentActivity.started` arrives. The remaining
collaboration calls remain visible as coordination -- waiting, messaging,
listing and lifecycle controls -- rather than being mistaken for generic task
output. Null optional fields and a bare `completed` status carry no information
and are omitted; their useful result is the child transcript, status or peer
message beside them.
## Storage
Under the session directory:
```
<session>/subagents/<subagent_id>/meta.json {title, created}
<session>/subagents/<subagent_id>/transcript.jsonl same SeqEvent lines as the session's
```
The id is Claude's Task tool_use id (`toolu_…`) or Codex's child thread id.
Both are unique, stable across a backend restart, and already the key their
parent-side lifecycle uses.
Only ids matching `[A-Za-z0-9_-]+` are ever created or looked up, since the
id becomes a path.
The transcript's sequence numbers are its own, starting at 1. `Transcript`,
`read_window`, `catch_up` and `read_after` work on it unchanged.
Its path out: deleting the session deletes its directory, subagents included,
and `POST /sessions/{id}/subagents/delete` removes finished ones on their own
-- all or nothing, and refused while any named one is still running, since its
transcript is still being written to and its process is the session's to stop.
## Lifecycle, as events in the subagent's transcript
1. Created when the parent Task/Agent call is seen. A current Claude CLI's
`task_started` with `task_type: local_agent` is a recovery source when an
adopted stream begins after that call. A bare `parent_tool_use_id` is not
enough: other operations can also parent nested lines, and treating one as
proof created false subagents named after their first subcommand.
First lines written:
`Status Running`, then `UserMessage { text: <the Task's prompt> }` when
the prompt is known -- it genuinely is the subagent's first user turn.
2. Every child line is translated by that subagent's own `Translator`
(one per subagent: tool ids are unique but streaming deltas are by
content-block index, and parallel subagents interleave).
3. **What ends a subagent is the CLI's own task lifecycle**, on top-level
`system` lines that carry no `parent_tool_use_id`: `task_started`
(`task_id`, `tool_use_id`, `task_type`, `is_backgrounded`, the prompt),
`task_progress` repeatedly, then `task_updated` (`patch.status`, naming the
*task* only) and `task_notification` (`tool_use_id`, `status`, and `summary`
-- the agent's own report). `translate_task` keeps the
`task_id -> tool_use_id` mapping from the first so the update can be
attributed, records the summary as the subagent's closing text, and writes
`Status Exited`. A
`completed` update is deliberately not the end: its notification carries
the summary and would otherwise land after the ending. Any other terminal
status ends it from the update, since the failure to avoid is a subagent
nothing ever finishes.
Since Claude Code 2.1.261, `background_tasks_changed { tasks: [...] }` is
the authoritative level beside those edges: its set replaces the previous
set, so a missed terminal edge cannot leave a subagent running forever. Its
ids are deliberately not correlated with the edge stream; what is read off
each entry is its own description and kind, and what is read off the set is
whether it is empty and how large. The session API and stream expose that
size as `backgroundTasks`, which the phone draws beside the status, and
`GET /sessions/{id}/background` serves the entries themselves -- listed in
the session's panel *above* the subagents and never as subagent cards. An
`ambient` entry is excluded from both, on the CLI's own instruction: a
live-update watcher is not activity. A backgrounded subagent is legitimately
in both lists, since it is both running and a transcript. The edges still
carry mapping, outcome and closing summary. On adoption the driver sends a repeated `initialize`,
which makes a current CLI send the full set; an older CLI accepts it and sends no level,
leaving the edge-based path unchanged. A snapshot is reconciled immediately
when the persisted parent status proves it is between turns, and otherwise
at the next `result` boundary -- while a turn is open, a foreground agent is
legitimately absent from the background set. Reconciliation writes
`Status Exited`, which is also what makes a formerly stale row deletable;
a task notification ordered after the level can still add its summary.
The two rules this replaces were both wrong, in opposite directions. The
parent's `tool_result` is not it: a backgrounded Task's arrives at launch
("Async agent launched..."), so ending there truncated a running agent's
transcript at the moment it started. Nor is the subagent's own
`end_turn`: measured against 2.1.237 on 2026-09-06, **a subagent's lines
carry no `stream_event` at all** -- they are whole `user`/`assistant`
lines with a null `stop_reason`, no `result` line is sent for one, and the
sub's final report never appears as a child line -- so that rule could
never fire and every subagent stayed `running` for ever. `ends_a_turn` is
kept as a second detector for a dialect that does say either, and must
never be the only one again.
`Status Exited` either way; the subagent's vocabulary has no `Idle` or
`Waiting`, so the end-of-turn status `dispatch` produces for an ordinary
session is dropped rather than written.
**The ending reaches the parent's transcript as nothing at all**
(2026-09-06). It was tried, and a row per finished subagent is a screenful
of dividers about work the reader was not asking after; the closing report
is *this* transcript's last line and here is where somebody reads it. What
the parent gets a row for is a message a subagent genuinely sends it, which
arrives by the peer path. A backgrounded *command* is the other half of
this and goes the other way: it has no transcript of its own, so its report
updates the tool card that launched it, which was still saying the command
was running. The two lifecycle shapes are still handled once:
whichever gets there first is the one that finds the task still open, and
`finish` below closes it. See PLAN.md's "Two turns must never be drawn as
one".
**While any task is outstanding the session's turn ends in
`Status Waiting` rather than `Idle`.** `Idle` means "waiting for a person",
and a session with a backgrounded subagent is not doing that. The edge
fallback has two sources: the translator's `open_tasks`, and
`Subagents::any_open` -- which covers a subagent launched before a backend
restart adopted the session, whose `task_started` is behind the durable
stdout offset. On current Claude versions the replace-semantics level above
reconciles both at a safe turn boundary.
**A limit the account hits inside a subagent is hoisted to the session**
as well as recorded here, because `resume.rs` can only schedule against a
session, and a background subagent outliving its parent's turn is the
ordinary case -- see PLAN.md's "A limit a subagent hits is the session's".
4. **A child line for a subagent that already finished reopens it**
(`Status Running`) rather than being dropped: a background Task can be
sent another message long after its first turn ended, and that is
exactly what a further line for it means. Same transcript, same child
`Translator`, just picking back up.
5. When the parent session's process exits (`Status Exited` on the
session), every subagent still `Running` gets `Status Exited` too: its
process was the parent's. Read from the directory rather than from the
live map, because one left `Running` by a previous run of the server is
precisely the one nothing in this process has touched -- and it would
otherwise read `running` again every time its session was started.
For Codex the same lifecycle is expressed by app-server rather than Claude's
task notices: `subAgentActivity.started` creates the child,
`subAgentActivity.interacted` reopens it, and `completed` or `interrupted`
finishes it. A child's own `turn/completed` is not its end; it remains running
until that activity edge. The root's `turn/completed` reports `waiting` while
the registry contains an open child, and the last activity completion reports
`idle` if the root is between turns. Because the child thread id is also the
on-disk id, an adopted driver can route and finish a child whose spawn record
is already behind the durable stdout offset. The registry's open count is also
Codex's `backgroundTasks` measurement: lifecycle changes send it through the
same event and session-summary fields as Claude's provider snapshot. The other
part of that measurement is app-server's runtime
`thread/backgroundTerminals/list` set. Its process ids are held only in memory
and added to the open-child count; the driver refreshes the set at terminal
boundaries and while it remains nonempty, rather than decrementing for an
unmatched ending edge.
A subagent that was mid-flight when the backend restarted keeps working:
the registry reopens the existing transcript on the next child line, and
the file continues its sequence -- the same reopening #4 describes, whether
what closed it was a restart or its own `end_turn`. If its turn ended while
the backend was down nothing recorded that until the next line arrives, so
its last status stays `Running`, which the list reports as **unknown**
rather than as running (see the wire shape) until then.
Title: for Claude, the Task call's `description` input, then
` (<subagent_type>)` when one is given; falling back to `Task` when the
description is absent. An adopted current CLI can recover the same fields from
its `local_agent` lifecycle record. For Codex, the first lifecycle record uses
the spawned thread's name or the last segment of `agentPath`, with underscores
shown as spaces, then falls back to `subagent`.
## Server layout
- `session/subagent.rs` -- the registry: `Subagents` (per session, in
`Shared`), `Subagent` (its `Transcript` behind a mutex plus a
`broadcast::Sender<SeqEvent>`), `record(id, event)`, `start(id, title,
prompt)`, `finish(id)`, `reopen(id)`, `finish_all()`, `list()` from disk, and
`delete(ids)` -- its path out. Drivers get an
`Arc<Subagents>` beside their `EventSink`; llama ignores it.
- `session/claude/translate.rs` -- routes child lines by parent id, holds
one child `Translator` per subagent, remembers pending Task calls'
description/prompt/subagent_type.
- `session/codex/translate.rs` -- routes multiplexed app-server notifications
by thread id, remembers collaboration prompts, and translates activity
edges into the same registry lifecycle.
- `session/echo.rs` -- `/subagent [n]`: the test rig. Starts *n* (default 1)
subagents at once, each named "helper k". Each writes the prompt as its
user message, streams a few words of text, runs one `Bash` tool call, then
finishes about three seconds after starting, and the parent's Task calls
end when their subagent does. Three seconds so the running state can be
seen on the phone.
- `routes.rs` -- four routes, in the doc table.
## Wire shape
```
GET /sessions/{id} SessionInfo gains `subagents: N` (count, 0 when none)
GET /sessions same field on each row
GET /sessions/{id}/subagents [{id, title, status, created, lastActivity}], oldest first
GET /sessions/{id}/subagents/{sub}/transcript exactly the session transcript's query and answer
GET /sessions/{id}/subagents/{sub}/events?after=N exactly the session events stream
POST /sessions/{id}/subagents/delete {subagents} -> 204; refused whole if one is running
```
The delete is a batch rather than a `DELETE` per id for the reason the import
list's is: the phone deletes what a reader selected, and one request per row
means a batch can half-arrive, leaving the rows that were missed looking
exactly like rows nobody picked. Unlike an import delete it is local file
removal, so it is done by the time the reply is sent and there is no per-row
state to follow afterwards. What decides "running" is
`Subagents::list`'s own rule, shared through `routes::has_a_process` so the
list and the delete cannot disagree about it.
`status` is the transcript's last `Status` event, serialised like a session's
(`running`, `exited`), except that a subagent whose session is not itself
running cannot be running: the list answers `unknown` for that one. A
subagent never reports `waiting`: that is a session's word for having
outstanding work of its own, and a subagent has none. The
phone words these as *running*, *finished* and *unknown* on the subcard.
The count on `SessionInfo` is a directory listing, so the list stays cheap.
The per-subagent status is only read when the list route is asked for.
## Phone
- The subcards are ordered **still running first, then most recently
active** -- a display decision made on the phone (`subagentOrder`), over the
server's stable oldest-first answer. Two keys rather than activity alone
because a subagent that is thinking reports nothing meanwhile and would sink
below one that just finished.
- **Holding a subcard selects it, and several at a time**, exactly as the
import list works, with the selection bar drawn inside the panel rather than
at the bottom of the session: this selection belongs to the subagent list,
and a bar under the composer would read as acting on the conversation.
Delete is
*disabled*, with the reason in words, while anything selected is still
running. Deleting confirms first, dims the rows it is acting on
(`BusyItem`), and on success takes them out of the panel without refetching
anything else. The phone's cached copy of
a deleted subagent's transcript is purged with it.
- The main session list does not expand or count subagents. Swiping left over
an open session pulls an 88%-wide panel in from the right and fetches
`/sessions/{id}/subagents`; it draws one `OutlinedCard` per subagent: title,
then the status word and a relative time. The transcript remains composed
under the panel, so its event stream, draft and scroll position stay live.
Horizontal scrollers inside the transcript win the gesture. Collapsing one,
or starting over any ordinary part of the session, gives the gesture back to
the panel; Android keeps its own edge Back gesture. Swiping right on the
panel, tapping outside it, or Back closes it.
- Tapping a subcard opens a `SessionScreen` layer in **read-only** form: the
same transcript, paging, cache, selection,
images and status row, with the composer, the process button, the model
picker, the files button, the settings cog and the usage bar left out.
The header shows the subagent's title with the session's title beneath it.
It is another layer over the still-composed session and its panel; Back
returns to the panel.
- Addressing: `fetchTranscript`, `EventStream`, `TranscriptSource` and the
cache take a transcript address rather than a session id --
`sessions/{id}` or `sessions/{id}/subagents/{sub}` -- so the cache nests a
subagent's copy under its session's and the same code serves both.
+57
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# TODO
Working list from Iris, 2026-09-03. Remove an entry when it lands; annotate
one in place when it turns out to need a decision.
## App — transcript
- [ ] Decide how running background tasks can be inspected. For now the session
status shows only the provider-reported count; command details stay in
their existing tool cards and must not become subagent cards.
- [ ] Messages received from other agents are inconsistent — sometimes they
appear, sometimes they don't. **Needs a rig.** Read the code rather than
measured: a live Claude session only learns of a peer message from the
`origin` object on a turn's `result`
(`session/claude/translate.rs`), which the CLI attaches to a turn the
message *started*. So a message that arrives mid-turn, or a second one
within one turn, has nowhere to be reported — while an imported session,
which syncs from the CLI's own file, picks up every one of them. That
would show exactly as "sometimes". Confirming it means driving a real
stream-json session and sending it messages in both states.
## Session settings
- [ ] Autocompact belongs in session settings; empty disables it, which is the
default. Iris chose "hand it to the driver" — only where a driver has
auto-compaction of its own. **That option was offered on a false premise
and is not buildable yet.** It named pi's `set_auto_compaction`, but pi
was never built as a driver here: `session/llama.rs` talks to
`llama-server`'s OpenAI-compatible endpoint directly, and its `compact()`
refuses outright. Claude Code's auto-compaction is the CLI's own and
nothing in the stream-json control protocol this app uses configures it.
So the setting would be stored, passed to a driver, refused by every one
of them, and the field would never appear on any session. What is needed
first is either a driver that can take it, or a different rule — the
server watching `contextTokens` and running `/compact` itself is the one
that would work today, for Claude sessions, and it is the option that was
not chosen.
## A session the server could not load
- [ ] **A session whose transcript will not parse is skipped with nothing but a
log line, and from the phone it looks exactly like an idle unresponsive
one.** `SessionManager::new` catches a failing `launch` and logs
"couldn't relaunch session <id>", so the session has no pump and no
driver: no status, no history, nothing sendable. That is what the
`taskNote` incident (fd71d87) looked like from Bryan's phone, and why it
needed a report from him rather than being visible in the app.
`Event::Unreadable` removes the cause that time, but not the class — an
unreadable `process.json`, a provider edited away and an unreachable host
all reach the same place.
This is the "design the unknown state first" rule: a session the server
could not load is not a session with nothing to say, and only the phone
can show the difference. It needs a status the wire can carry for it —
the failure with its reason, reported on the session itself — rather than
the reader having to tell it apart from silence.
File renamed without changes.
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android-project/.gradle/
android-project/build/
android-project/app/build/
# Rebuilt by build-apk.sh before every Gradle build.
android-project/app/src/main/jniLibs/
target/
Cargo.lock.orig
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-105
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@@ -1,105 +0,0 @@
# Product code lives here; reusable UI belongs in `iris/`.
[package]
name = "ai-app"
version = "0.1.0"
edition = "2024"
# Android loads the cdylib; desktop, examples, and tests link the rlib.
[lib]
name = "ai_app"
crate-type = ["cdylib", "rlib"]
[[bin]]
name = "ai-app-desktop"
path = "src/bin_desktop.rs"
required-features = ["screens"]
[[example]]
name = "transcript"
required-features = ["screens"]
[[example]]
name = "phone"
required-features = ["fixture"]
[dependencies]
event-model = { path = "../event-model" }
serde = { version = "1", features = ["derive"] }
# Transcript lines must retain exact float values and raw JSON bytes.
serde_json = { version = "1", features = ["float_roundtrip", "raw_value"] }
ureq = { version = "3", features = ["json"] }
pulldown-cmark = "0.13.4"
base64 = "0.23"
log = { version = "0.4.34", features = ["std"] }
# UI dependencies stay optional so client-only tests do not link the renderer.
iris = { path = "../iris", optional = true }
libc = { version = "0.2.189", optional = true }
tokio = { version = "1.53.1", features = ["rt", "time"], optional = true }
[target.'cfg(not(target_os = "android"))'.dependencies]
winit = "0.30.13"
# Keep this pin synchronized with `iris/Cargo.toml`.
[target.'cfg(target_os = "android")'.dependencies]
android-view = { git = "https://github.com/rust-mobile/android-view.git", rev = "bec6c62a96cef8239b0fd7fedeef9b184d02e3a1" }
android_logger = "0.15.1"
[features]
default = ["screens", "fixture"]
screens = ["dep:iris"]
# Default-on for tests; APK builds opt in so ordinary APKs omit the 1.9 MB fixture.
fixture = ["screens"]
bench = ["screens", "fixture", "dep:libc", "dep:tokio"]
force-gles = ["screens", "iris/force-gles"]
[dev-dependencies]
tempfile = "3"
tokio = { version = "1.53.1", features = ["rt", "time"] }
swash = "0.2.10"
# APK builds select these profiles explicitly.
[profile.android-release]
inherits = "release"
panic = "abort"
strip = true
lto = "fat"
codegen-units = 1
# A warm-fling profile measured p90/p99 0.09/0.26 ms at 3 versus
# 0.15/0.42 ms at "s"; the 1.9 MB saving is not worth that frame cost.
opt-level = 3
[profile.android-dev]
inherits = "dev"
panic = "abort"
# Full DWARF in each renderer-linked test binary writes tens of gigabytes.
[profile.dev]
debug = "line-tables-only"
[profile.test]
debug = "line-tables-only"
[[test]]
name = "catch_a_fling"
required-features = ["fixture"]
[[test]]
name = "fence_fling"
required-features = ["fixture"]
[[test]]
name = "gesture_cancel"
required-features = ["fixture"]
[[test]]
name = "input_log_roundtrip"
required-features = ["fixture"]
[[test]]
name = "phone_screen"
required-features = ["fixture"]
[[test]]
name = "top_edge"
required-features = ["fixture"]
+55
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@@ -0,0 +1,55 @@
#!/bin/sh
# Android SDK environment for this app's Gradle build: locates the SDK and
# exports the PATH/env vars the build needs. Pure Kotlin/Gradle, so nothing
# Rust/NDK-specific belongs here.
#
# Source this directly for one-off commands instead of going through the
# full run-android.sh (which also creates/boots the emulator, builds,
# installs, and launches):
#
# . ./android-env.sh
# ./gradlew :androidApp:assembleDebug
# adb devices
#
# Safe to source repeatedly. Intentionally does NOT `set -e`/`set -u`: this
# file is meant to be sourced into whatever shell is already running --
# including a long-lived one a session reuses for unrelated commands -- and
# changing that shell's error-handling options as a side effect of sourcing
# would be surprising. run-android.sh, which does want strict mode, sets its
# own `set -eu` before sourcing this.
# Hardcoded (not derived from an inherited ANDROID_HOME) so this doesn't
# silently follow whatever that happens to be set to elsewhere -- e.g. this
# sandbox's own profile exports ANDROID_HOME=/opt/android-sdk system-wide, a
# root-owned install this user can't write to. Everything needed lives under
# the path below instead, matching Android Studio's own default SDK location
# convention on Linux.
SDK_ROOT="$HOME/Android/Sdk"
ANDROID_HOME="$SDK_ROOT"
ANDROID_SDK_ROOT="$SDK_ROOT"
# ~/.local/bin is where the `android` CLI itself installs to (see its own
# installer); adding it here too means sourcing this script guarantees a
# working `android` command even in a shell that hasn't picked up
# ~/.profile yet.
PATH="$HOME/.local/bin:$SDK_ROOT/cmdline-tools/latest/bin:$SDK_ROOT/platform-tools:$SDK_ROOT/emulator:$PATH"
# Pin the AVD directory explicitly so avdmanager (creation) and the emulator
# binary (lookup at start time) are guaranteed to agree on where the AVD
# lives -- left to their own defaults they can resolve different locations
# and disagree on whether it exists.
ANDROID_AVD_HOME="${ANDROID_AVD_HOME:-$HOME/.android/avd}"
mkdir -p "$ANDROID_AVD_HOME"
export ANDROID_HOME ANDROID_SDK_ROOT ANDROID_AVD_HOME PATH
echo "==> Ensuring required SDK packages are installed in $SDK_ROOT"
# $SDK_ROOT is user-owned (unlike /opt/android-sdk), so this genuinely
# installs anything missing rather than just probing for it -- still
# best-effort (`|| echo`) so a transient network hiccup doesn't abort a
# script sourcing this under `set -e`.
#
# build-tools is needed twice over: by Gradle for this app's own build, and
# by ../server at runtime for `aapt2` (reading a discovered APK's package
# name) and `llvm-strip`/`apksigner` (the slim-APK pipeline).
android sdk install "cmdline-tools/latest" "platform-tools" "emulator" \
"platforms/android-37.0" "build-tools/37.0.0" \
"system-images/android-36/google_apis/x86_64" \
|| echo " (non-fatal: see above)"
-63
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@@ -1,63 +0,0 @@
plugins {
id("com.android.application")
}
// build-apk.sh places the Rust cdylib in src/main/jniLibs before Gradle runs.
def benchBuild = System.getenv("AI_APP_BENCH") == "1"
android {
namespace = "dev.iris.android.demo"
compileSdk = 37
defaultConfig {
applicationId = "com.example.aiapp"
// 29, not 26: `iris::android::view`'s touch handler dates each
// sample with `MotionEvent.getEventTimeNanos` and
// `getHistoricalEventTimeNanos`, both API 29, and a missing JNI
// method there is a hard crash on the first touch rather than a
// degraded fling. Raised deliberately rather than guarded at
// runtime: nothing this app is built for runs below 29, and an
// untested fallback path is its own defect. `build-apk.sh`'s
// `cargo ndk -P` is kept at the same number.
minSdk = 29
// targetSdk 35+ supplies real IME overlap under enforced edge-to-edge.
targetSdk = 37
versionCode = 1
versionName = "1.0"
manifestPlaceholders = [appLabel: benchBuild ? "AI Sessions bench" : "AI Sessions"]
}
// The signing key is machine-local; build-apk.sh creates and supplies it.
def keystore = System.getenv("AI_APP_KEYSTORE")
signingConfigs {
if (keystore != null) {
release {
storeFile = file(keystore)
storePassword = System.getenv("AI_APP_KEYSTORE_PASSWORD")
keyAlias = "ai-app"
keyPassword = storePassword
}
}
}
buildTypes {
debug {
if (benchBuild) {
applicationIdSuffix ".bench"
}
}
release {
if (benchBuild) {
applicationIdSuffix ".bench"
}
if (keystore != null) {
signingConfig = signingConfigs.release
}
}
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
}
@@ -1,42 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The transcript client talks to ai-server. -->
<uses-permission android:name="android.permission.INTERNET" />
<application
android:allowBackup="true"
android:label="${appLabel}"
android:theme="@android:style/Theme.Material.Light.NoActionBar">
<activity
android:name=".MainActivity"
android:configChanges="orientation|screenSize|screenLayout|keyboardHidden"
android:exported="true"
android:windowSoftInputMode="adjustResize">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<!-- Enrollment links minted by ai-server and Dev Updater. -->
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data android:scheme="aiapp" android:host="enroll" />
</intent-filter>
<meta-data android:name="android.app.lib_name" android:value="ai_app" />
</activity>
<!-- Read-only recent logs for Dev Updater. The authority follows
applicationId so normal and benchmark builds stay separate. -->
<provider
android:name=".DevLogProvider"
android:authorities="${applicationId}.devlog"
android:exported="true"
android:readPermission="dev.updater.permission.READ_DEVLOG" />
</application>
</manifest>
@@ -1,125 +0,0 @@
package dev.iris.android.demo;
import android.content.ContentProvider;
import android.content.ContentValues;
import android.content.UriMatcher;
import android.database.Cursor;
import android.database.MatrixCursor;
import android.net.Uri;
/** Read-only Dev Updater log provider; its URI and column schema are an external contract. */
public final class DevLogProvider extends ContentProvider {
static {
// A provider can start the process without creating MainActivity.
System.loadLibrary("ai_app");
}
private static final int FIELDS_PER_LINE = 5;
private static final String[] LINE_COLUMNS = {"seq", "t_ms", "level", "target", "message"};
private static final String[] STATUS_COLUMNS = {"held", "dropped", "newest_seq"};
private static final int LINES = 1;
private static final int STATUS = 2;
private UriMatcher matcher;
private static native String[] nativeLinesSince(long since);
private static native String[] nativeStatus();
// The provider may be the process's only component, so it must supply
// the files directory normally initialized by MainActivity.
private static native void nativeReady(String authority, String filesDir);
@Override
public boolean onCreate() {
String authority = getContext().getPackageName() + ".devlog";
matcher = new UriMatcher(UriMatcher.NO_MATCH);
matcher.addURI(authority, "lines", LINES);
matcher.addURI(authority, "status", STATUS);
nativeReady(authority, getContext().getFilesDir().getAbsolutePath());
return true;
}
@Override
public Cursor query(
Uri uri,
String[] projection,
String selection,
String[] selectionArgs,
String sortOrder) {
switch (matcher.match(uri)) {
case LINES:
return lines(sinceOf(uri));
case STATUS:
return status();
default:
return null;
}
}
private static long sinceOf(Uri uri) {
String since = uri.getQueryParameter("since");
if (since == null) {
return 0;
}
try {
return Long.parseLong(since);
} catch (NumberFormatException ignored) {
return 0;
}
}
private static Cursor lines(long since) {
String[] fields = nativeLinesSince(since);
if (fields == null) {
return null;
}
MatrixCursor cursor = new MatrixCursor(LINE_COLUMNS, fields.length / FIELDS_PER_LINE);
for (int at = 0; at + FIELDS_PER_LINE <= fields.length; at += FIELDS_PER_LINE) {
cursor.addRow(
new Object[] {
Long.parseLong(fields[at]),
Long.parseLong(fields[at + 1]),
fields[at + 2],
fields[at + 3],
fields[at + 4],
});
}
return cursor;
}
private static Cursor status() {
String[] fields = nativeStatus();
if (fields == null || fields.length != STATUS_COLUMNS.length) {
return null;
}
MatrixCursor cursor = new MatrixCursor(STATUS_COLUMNS, 1);
cursor.addRow(
new Object[] {
Long.parseLong(fields[0]), Long.parseLong(fields[1]), Long.parseLong(fields[2]),
});
return cursor;
}
@Override
public String getType(Uri uri) {
return null;
}
@Override
public Uri insert(Uri uri, ContentValues values) {
throw new UnsupportedOperationException("this app's log is read-only");
}
@Override
public int update(Uri uri, ContentValues values, String selection, String[] selectionArgs) {
throw new UnsupportedOperationException("this app's log is read-only");
}
@Override
public int delete(Uri uri, String selection, String[] selectionArgs) {
throw new UnsupportedOperationException("this app's log is read-only");
}
}
@@ -1,60 +0,0 @@
package dev.iris.android.demo;
import android.app.Activity;
import android.content.Context;
import android.view.Gravity;
import android.widget.ScrollView;
import android.widget.TextView;
import org.linebender.android.rustview.RustView;
/**
* android-view's abstract base plus the two native methods it has no hook
* for: window insets and unregistering this view's entry in
* iris::android::insets's side table. See iris/src/android/insets.rs's doc
* comment for why those could not ride along on an existing android-view
* callback the way the back gesture does.
*/
public final class IrisView extends RustView {
@Override
protected native long newViewPeer(Context context);
native void applyWindowInsetsNative(
long peer, int left, int top, int right, int bottom, int imeBottom, int imeVisible);
native void unregisterInsetsNative(long peer);
public IrisView(Context context) {
super(context);
}
void applyWindowInsets(
int left, int top, int right, int bottom, int imeBottom, int imeVisible) {
applyWindowInsetsNative(mViewPeer, left, top, right, bottom, imeBottom, imeVisible);
}
@Override
protected void onDetachedFromWindow() {
unregisterInsetsNative(mViewPeer);
super.onDetachedFromWindow();
}
// This path must not depend on the renderer that failed to initialize.
void showRendererError(String report) {
Context context = getContext();
if (!(context instanceof Activity)) {
return;
}
Activity activity = (Activity) context;
TextView text = new TextView(activity);
text.setText(report);
text.setTextIsSelectable(true);
text.setGravity(Gravity.TOP | Gravity.START);
int pad = (int) (16 * activity.getResources().getDisplayMetrics().density);
text.setPadding(pad, pad, pad, pad);
ScrollView scroll = new ScrollView(activity);
scroll.addView(text);
activity.setContentView(scroll);
}
}
@@ -1,104 +0,0 @@
package dev.iris.android.demo;
import android.app.Activity;
import android.content.Intent;
import android.net.Uri;
import android.os.Build;
import android.os.Bundle;
import android.view.WindowInsets;
import android.view.WindowInsetsAnimation;
import android.widget.FrameLayout;
import java.util.List;
public final class MainActivity extends Activity {
static {
System.loadLibrary("ai_app");
}
private static native void nativeSetFilesDir(String path);
private static native void nativeEnroll(String uri);
@Override
public void onCreate(Bundle state) {
super.onCreate(state);
nativeSetFilesDir(getFilesDir().getAbsolutePath());
handleEnrollmentIntent(getIntent());
IrisView view = new IrisView(this);
view.setLayoutParams(new FrameLayout.LayoutParams(
FrameLayout.LayoutParams.MATCH_PARENT, FrameLayout.LayoutParams.MATCH_PARENT));
view.setFocusable(true);
view.setFocusableInTouchMode(true);
FrameLayout layout = new FrameLayout(this);
layout.addView(view);
setContentView(layout);
view.requestFocus();
// Edge-to-edge makes IME-only changes produce fresh inset dispatches.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
getWindow().setDecorFitsSystemWindows(false);
}
// Static dispatch supplies settled insets; the animation callback
// supplies intermediate IME heights. An interrupted animation may
// omit its final progress frame, so onEnd re-reads the root insets.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
view.setWindowInsetsAnimationCallback(new WindowInsetsAnimation.Callback(
WindowInsetsAnimation.Callback.DISPATCH_MODE_CONTINUE_ON_SUBTREE) {
@Override
public WindowInsets onProgress(
WindowInsets insets, List<WindowInsetsAnimation> running) {
sendInsets(view, insets);
return insets;
}
@Override
public void onEnd(WindowInsetsAnimation animation) {
WindowInsets settled = view.getRootWindowInsets();
if (settled != null) {
sendInsets(view, settled);
}
}
});
}
view.setOnApplyWindowInsetsListener((v, insets) -> {
sendInsets((IrisView) v, insets);
return insets;
});
}
@Override
protected void onNewIntent(Intent intent) {
super.onNewIntent(intent);
// Keep getIntent() consistent with the enrollment being handled.
setIntent(intent);
handleEnrollmentIntent(intent);
}
private static void handleEnrollmentIntent(Intent intent) {
if (intent == null) {
return;
}
Uri data = intent.getData();
if (data != null) {
nativeEnroll(data.toString());
}
}
private static void sendInsets(IrisView view, WindowInsets insets) {
int left = insets.getSystemWindowInsetLeft();
int top = insets.getSystemWindowInsetTop();
int right = insets.getSystemWindowInsetRight();
int bottom = insets.getSystemWindowInsetBottom();
// Visibility and height disagree during IME animation, so neither
// can be inferred from the other.
int imeBottom = 0;
int imeVisible = 0;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
imeBottom = insets.getInsets(WindowInsets.Type.ime()).bottom;
imeVisible = insets.isVisible(WindowInsets.Type.ime()) ? 1 : 0;
}
view.applyWindowInsets(left, top, right, bottom, imeBottom, imeVisible);
}
}
@@ -1,153 +0,0 @@
package org.linebender.android.rustview;
import android.os.Bundle;
import android.os.Handler;
import android.view.KeyEvent;
import android.view.inputmethod.CompletionInfo;
import android.view.inputmethod.CorrectionInfo;
import android.view.inputmethod.ExtractedText;
import android.view.inputmethod.ExtractedTextRequest;
import android.view.inputmethod.InputConnection;
import android.view.inputmethod.InputContentInfo;
class RustInputConnection implements InputConnection {
private final RustView mView;
RustInputConnection(RustView view) {
mView = view;
}
private long getViewPeer() {
return mView.mViewPeer;
}
@Override
public CharSequence getTextBeforeCursor(int n, int flags) {
return mView.getTextBeforeCursorNative(getViewPeer(), n);
}
@Override
public CharSequence getTextAfterCursor(int n, int flags) {
return mView.getTextAfterCursorNative(getViewPeer(), n);
}
@Override
public CharSequence getSelectedText(int flags) {
return mView.getSelectedTextNative(getViewPeer());
}
@Override
public int getCursorCapsMode(int reqModes) {
return mView.getCursorCapsModeNative(getViewPeer(), reqModes);
}
@Override
public ExtractedText getExtractedText(ExtractedTextRequest request, int flags) {
return null;
}
@Override
public boolean deleteSurroundingText(int beforeLength, int afterLength) {
return mView.deleteSurroundingTextNative(getViewPeer(), beforeLength, afterLength);
}
@Override
public boolean deleteSurroundingTextInCodePoints(int beforeLength, int afterLength) {
return mView.deleteSurroundingTextInCodePointsNative(getViewPeer(), beforeLength, afterLength);
}
@Override
public boolean setComposingText(CharSequence text, int newCursorPosition) {
return mView.setComposingTextNative(getViewPeer(), text.toString(), newCursorPosition);
}
@Override
public boolean setComposingRegion(int start, int end) {
return mView.setComposingRegionNative(getViewPeer(), start, end);
}
@Override
public boolean finishComposingText() {
return mView.finishComposingTextNative(getViewPeer());
}
@Override
public boolean commitText(CharSequence text, int newCursorPosition) {
return mView.commitTextNative(getViewPeer(), text.toString(), newCursorPosition);
}
@Override
public boolean commitCompletion(CompletionInfo text) {
return false;
}
@Override
public boolean commitCorrection(CorrectionInfo correctionInfo) {
return false;
}
@Override
public boolean setSelection(int start, int end) {
return mView.setSelectionNative(getViewPeer(), start, end);
}
@Override
public boolean performEditorAction(int editorAction) {
return mView.performEditorActionNative(getViewPeer(), editorAction);
}
@Override
public boolean performContextMenuAction(int id) {
return mView.performContextMenuActionNative(getViewPeer(), id);
}
@Override
public boolean beginBatchEdit() {
return mView.beginBatchEditNative(getViewPeer());
}
@Override
public boolean endBatchEdit() {
return mView.endBatchEditNative(getViewPeer());
}
@Override
public boolean sendKeyEvent(KeyEvent event) {
return mView.inputConnectionSendKeyEventNative(getViewPeer(), event);
}
@Override
public boolean clearMetaKeyStates(int states) {
return mView.inputConnectionClearMetaKeyStatesNative(getViewPeer(), states);
}
@Override
public boolean reportFullscreenMode(boolean enabled) {
return mView.inputConnectionReportFullscreenModeNative(getViewPeer(), enabled);
}
@Override
public boolean performPrivateCommand(String action, Bundle data) {
return false;
}
@Override
public boolean requestCursorUpdates(int cursorUpdateMode) {
return mView.requestCursorUpdatesNative(getViewPeer(), cursorUpdateMode);
}
@Override
public Handler getHandler() {
return null;
}
@Override
public void closeConnection() {
mView.closeInputConnectionNative(getViewPeer());
}
@Override
public boolean commitContent(InputContentInfo inputContentInfo, int flags, Bundle opts) {
return false;
}
}
@@ -1,287 +0,0 @@
package org.linebender.android.rustview;
import android.content.Context;
import android.graphics.Rect;
import android.os.Bundle;
import android.view.Choreographer;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.accessibility.AccessibilityNodeInfo;
import android.view.accessibility.AccessibilityNodeProvider;
import android.view.inputmethod.EditorInfo;
import android.view.inputmethod.InputConnection;
import android.view.inputmethod.InputMethodManager;
public abstract class RustView extends SurfaceView
implements SurfaceHolder.Callback, Choreographer.FrameCallback {
// Vendored from android-view bec6c62. The only local change is `protected`,
// allowing IrisView to forward insets through this native peer.
protected final long mViewPeer;
final InputMethodManager mInputMethodManager;
protected abstract long newViewPeer(Context context);
public RustView(Context context) {
super(context);
mViewPeer = newViewPeer(context);
getHolder().addCallback(this);
mInputMethodManager =
(InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE);
}
private native int[] onMeasureNative(long peer, int widthSpec, int heightSpec);
@Override
protected void onMeasure(int widthSpec, int heightSpec) {
int[] result = onMeasureNative(mViewPeer, widthSpec, heightSpec);
if (result != null) {
setMeasuredDimension(result[0], result[1]);
} else {
super.onMeasure(widthSpec, heightSpec);
}
}
private native void onLayoutNative(
long peer, boolean changed, int left, int top, int right, int bottom);
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
onLayoutNative(mViewPeer, changed, left, top, right, bottom);
super.onLayout(changed, left, top, right, bottom);
}
private native void onSizeChangedNative(long peer, int w, int h, int oldw, int oldh);
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
onSizeChangedNative(mViewPeer, w, h, oldw, oldh);
super.onSizeChanged(w, h, oldw, oldh);
}
private native boolean onKeyDownNative(long peer, int keyCode, KeyEvent event);
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
return onKeyDownNative(mViewPeer, keyCode, event) || super.onKeyDown(keyCode, event);
}
private native boolean onKeyUpNative(long peer, int keyCode, KeyEvent event);
@Override
public boolean onKeyUp(int keyCode, KeyEvent event) {
return onKeyUpNative(mViewPeer, keyCode, event) || super.onKeyUp(keyCode, event);
}
private native boolean onTrackballEventNative(long peer, MotionEvent event);
@Override
public boolean onTrackballEvent(MotionEvent event) {
return onTrackballEventNative(mViewPeer, event) || super.onTrackballEvent(event);
}
private native boolean onTouchEventNative(long peer, MotionEvent event);
@Override
public boolean onTouchEvent(MotionEvent event) {
return onTouchEventNative(mViewPeer, event) || super.onTouchEvent(event);
}
private native boolean onGenericMotionEventNative(long peer, MotionEvent event);
@Override
public boolean onGenericMotionEvent(MotionEvent event) {
return onGenericMotionEventNative(mViewPeer, event) || super.onGenericMotionEvent(event);
}
private native boolean onHoverEventNative(long peer, MotionEvent event);
@Override
public boolean onHoverEvent(MotionEvent event) {
return onHoverEventNative(mViewPeer, event) || super.onHoverEvent(event);
}
private native void onFocusChangedNative(
long peer, boolean gainFocus, int direction, Rect previouslyFocusedRect);
@Override
protected void onFocusChanged(boolean gainFocus, int direction, Rect previouslyFocusedRect) {
super.onFocusChanged(gainFocus, direction, previouslyFocusedRect);
onFocusChangedNative(mViewPeer, gainFocus, direction, previouslyFocusedRect);
}
private native void onWindowFocusChangedNative(long peer, boolean hasWindowFocus);
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
super.onWindowFocusChanged(hasWindowFocus);
onWindowFocusChangedNative(mViewPeer, hasWindowFocus);
}
private native void onAttachedToWindowNative(long peer);
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
onAttachedToWindowNative(mViewPeer);
}
private native void onDetachedFromWindowNative(long peer);
@Override
protected void onDetachedFromWindow() {
super.onDetachedFromWindow();
onDetachedFromWindowNative(mViewPeer);
}
private native void onWindowVisibilityChangedNative(long peer, int visibility);
@Override
protected void onWindowVisibilityChanged(int visibility) {
super.onWindowVisibilityChanged(visibility);
onWindowVisibilityChangedNative(mViewPeer, visibility);
}
private native void surfaceCreatedNative(long peer, SurfaceHolder holder);
@Override
public void surfaceCreated(SurfaceHolder holder) {
surfaceCreatedNative(mViewPeer, holder);
}
private native void surfaceChangedNative(
long peer, SurfaceHolder holder, int format, int width, int height);
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
surfaceChangedNative(mViewPeer, holder, format, width, height);
}
private native void surfaceDestroyedNative(long peer, SurfaceHolder holder);
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
surfaceDestroyedNative(mViewPeer, holder);
}
void postFrameCallback() {
Choreographer c = Choreographer.getInstance();
c.removeFrameCallback(this);
c.postFrameCallback(this);
}
void removeFrameCallback() {
Choreographer.getInstance().removeFrameCallback(this);
}
private native void doFrameNative(long peer, long frameTimeNanos);
@Override
public void doFrame(long frameTimeNanos) {
doFrameNative(mViewPeer, frameTimeNanos);
}
private native void delayedCallbackNative(long peer);
private final Runnable mDelayedCallback =
new Runnable() {
@Override
public void run() {
delayedCallbackNative(mViewPeer);
}
};
boolean postDelayed(long delayMillis) {
return postDelayed(mDelayedCallback, delayMillis);
}
boolean removeDelayedCallbacks() {
return removeCallbacks(mDelayedCallback);
}
private native boolean hasAccessibilityNodeProviderNative(long peer);
private native AccessibilityNodeInfo createAccessibilityNodeInfoNative(
long peer, int virtualViewId);
private native AccessibilityNodeInfo accessibilityFindFocusNative(long peer, int virtualViewId);
private native boolean performAccessibilityActionNative(
long peer, int virtualViewId, int action, Bundle arguments);
@Override
public AccessibilityNodeProvider getAccessibilityNodeProvider() {
if (!hasAccessibilityNodeProviderNative(mViewPeer)) {
return super.getAccessibilityNodeProvider();
}
return new AccessibilityNodeProvider() {
@Override
public AccessibilityNodeInfo createAccessibilityNodeInfo(int virtualViewId) {
return createAccessibilityNodeInfoNative(mViewPeer, virtualViewId);
}
@Override
public AccessibilityNodeInfo findFocus(int focusType) {
return accessibilityFindFocusNative(mViewPeer, focusType);
}
@Override
public boolean performAction(int virtualViewId, int action, Bundle arguments) {
return performAccessibilityActionNative(
mViewPeer, virtualViewId, action, arguments);
}
};
}
private native boolean onCreateInputConnectionNative(long peer, EditorInfo outAttrs);
@Override
public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
if (!onCreateInputConnectionNative(mViewPeer, outAttrs)) {
return null;
}
return new RustInputConnection(this);
}
native String getTextBeforeCursorNative(long peer, int n);
native String getTextAfterCursorNative(long peer, int n);
native String getSelectedTextNative(long peer);
native int getCursorCapsModeNative(long peer, int reqModes);
native boolean deleteSurroundingTextNative(long peer, int beforeLength, int afterLength);
native boolean deleteSurroundingTextInCodePointsNative(
long peer, int beforeLength, int afterLength);
native boolean setComposingTextNative(long peer, String text, int newCursorPosition);
native boolean setComposingRegionNative(long peer, int start, int end);
native boolean finishComposingTextNative(long peer);
native boolean commitTextNative(long peer, String text, int newCursorPosition);
native boolean setSelectionNative(long peer, int start, int end);
native boolean performEditorActionNative(long peer, int editorAction);
native boolean performContextMenuActionNative(long peer, int id);
native boolean beginBatchEditNative(long peer);
native boolean endBatchEditNative(long peer);
native boolean inputConnectionSendKeyEventNative(long peer, KeyEvent event);
native boolean inputConnectionClearMetaKeyStatesNative(long peer, int states);
native boolean inputConnectionReportFullscreenModeNative(long peer, boolean enabled);
native boolean requestCursorUpdatesNative(long peer, int cursorUpdateMode);
native void closeInputConnectionNative(long peer);
}
-3
View File
@@ -1,3 +0,0 @@
plugins {
id("com.android.application") version "9.4.0" apply false
}
-15
View File
@@ -1,15 +0,0 @@
pluginManagement {
repositories {
google()
mavenCentral()
gradlePluginPortal()
}
}
dependencyResolutionManagement {
repositories {
google()
mavenCentral()
}
}
rootProject.name = "iris-android-demo"
include(":app")
+187
View File
@@ -0,0 +1,187 @@
plugins {
alias(libs.plugins.androidApplication)
alias(libs.plugins.composeMultiplatform)
alias(libs.plugins.composeCompiler)
alias(libs.plugins.ktfmt)
}
// Formatting is the formatter's. The one setting is which of ktfmt's two
// styles: kotlinlang is the 4-space one, which is what this code already
// is -- picking the 2-space default would have reindented every file to
// say nothing. Everything else stays at ktfmt's defaults, deliberately.
//
// ./gradlew :androidApp:ktfmtFormat to apply
// ./gradlew :androidApp:ktfmtCheck to verify
ktfmt { kotlinLangStyle() }
// The CA this app pins is baked in at build time from the certificates on
// the machine doing the build -- `$XDG_CONFIG_HOME/ai-app/certs/ca.pem`,
// which the server generates on first start. AI_APP_CA overrides the path.
//
// Reading it rather than keeping a pasted copy in the source is what makes
// the trust boundary follow the build: an APK built on the backend host
// pins the host's CA and never sees any other, while one built in the dev
// VM pins that VM's throwaway CA and is only good for its emulator. There
// is no second trust anchor to get wrong, and no stale paste to notice
// three days later. It also means the private key never has to exist
// anywhere near this repo.
val pinnedCaPath: String =
System.getenv("AI_APP_CA")
?: "${System.getenv("XDG_CONFIG_HOME") ?: "${System.getProperty("user.home")}/.config"}" +
"/ai-app/certs/ca.pem"
abstract class GeneratePinnedCert : DefaultTask() {
/** Where the certificate is looked for, reported in failures. */
@get:Input abstract val caPath: Property<String>
/**
* The certificate itself, set only when it exists -- so a missing one produces this task's own
* instructions rather than Gradle's "no such input file", which doesn't say what to run.
*/
@get:InputFile
@get:Optional
@get:PathSensitive(PathSensitivity.NONE)
abstract val caCertificate: RegularFileProperty
/** Wired by AGP through `addGeneratedSourceDirectory`. */
@get:OutputDirectory abstract val outputDir: DirectoryProperty
@TaskAction
fun generate() {
val path = caPath.get()
val ca = File(path)
if (!ca.isFile) {
throw GradleException(
"No CA certificate at $path.\n" +
"Start ai-server once on this machine first -- it generates the CA the " +
"app pins, and the certificate has to exist before an APK can embed it.\n" +
"Set AI_APP_CA=/path/to/ca.pem to build against a different one."
)
}
val pem = ca.readText().trim()
if (!pem.startsWith("-----BEGIN CERTIFICATE-----")) {
throw GradleException("$path is not a PEM certificate.")
}
val file = outputDir.get().file("PinnedCaCertificate.kt").asFile
file.parentFile.mkdirs()
// The PEM must start immediately after the opening quotes: a
// leading newline makes Android's CertificateFactory stop
// recognising the "-----BEGIN" preamble and try to parse the whole
// thing as DER, which fails with an ASN.1 decode error at runtime
// rather than anywhere near this file.
file.writeText(
"""
|// Generated from $path by the generatePinnedCert task. Do not edit.
|package com.example.aiapp
|
|const val PINNED_CA_PEM = ""${'"'}$pem
|""${'"'}
|
"""
.trimMargin()
)
}
}
val generatePinnedCert =
tasks.register<GeneratePinnedCert>("generatePinnedCert") {
val ca = file(pinnedCaPath)
caPath.set(pinnedCaPath)
if (ca.isFile) {
caCertificate.set(ca)
}
}
android {
namespace = "com.example.aiapp"
compileSdk = 37
defaultConfig {
applicationId = "com.example.aiapp"
minSdk = 24
targetSdk = 37
versionCode = 1
versionName = "1.0"
}
packaging {
resources { excludes += "/META-INF/{AL2.0,LGPL2.1}" }
// The one native library here is AndroidX's, a few hundred kilobytes with its symbols.
// Stripping them needs an NDK the release build would otherwise not use; keeping them
// is declared so AGP stops warning that it could not.
jniLibs { keepDebugSymbols += "**/libandroidx.graphics.path.so" }
}
// A release build must be signed, and the key is per machine rather than per repo: it is
// what the phone recognises the app by, and a secret never lives in a checkout (the mount is
// shared with an untrusted VM). build-apk.sh keeps it beside the pinned CA and points here
// through the environment; without it the release build is unsigned, which is fine for
// everything except installing.
val keystore = System.getenv("AI_APP_KEYSTORE")
signingConfigs {
if (keystore != null) {
create("release") {
storeFile = file(keystore)
storePassword = System.getenv("AI_APP_KEYSTORE_PASSWORD")
keyAlias = "ai-app"
keyPassword = storePassword
}
}
}
buildTypes {
getByName("release") {
isMinifyEnabled = false
if (keystore != null) signingConfig = signingConfigs.getByName("release")
}
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_21
targetCompatibility = JavaVersion.VERSION_21
// minSdk is 24 and UsageScreen formats its countdown with
// java.time, which the platform only has from 26. Without this it
// is a NoClassDefFoundError on 24 and 25 -- an Error, so the
// catch around that code does not stop it.
isCoreLibraryDesugaringEnabled = true
}
}
// AGP 9 wants generated sources registered through the variant API rather
// than added to a source set, so the task dependency is carried properly.
androidComponents {
onVariants { variant ->
variant.sources.java?.addGeneratedSourceDirectory(
generatePinnedCert,
GeneratePinnedCert::outputDir,
)
}
}
dependencies {
// The link both this app and Dev Updater's need in order to reach a
// machine they were enrolled against: the pinned CA, the enrollment
// store, and the QR capture activity. See wg-app-link's README.
implementation(project(":link"))
// Not a library this code calls: it is what `isCoreLibraryDesugaring
// Enabled` above rewrites java.time against, so API 24 and 25 have it.
coreLibraryDesugaring(libs.desugar.jdk.libs)
implementation(libs.compose.runtime)
implementation(libs.compose.runtime.tracing)
implementation(libs.compose.foundation)
implementation(libs.compose.material3)
implementation(libs.compose.ui)
implementation(libs.androidx.activity.compose)
implementation(libs.androidx.core.ktx)
implementation(libs.androidx.lifecycle.runtime.compose)
implementation(libs.zxing.embedded)
implementation(libs.markdown.renderer)
implementation(libs.androidx.exifinterface)
// The syntax scanner (Highlighter.kt) is pure logic with no Android imports, which is what
// lets it be tested on the JVM: `./gradlew :androidApp:testDebugUnitTest`. The assertions are
// `kotlin.test`, so the tests name no framework; JUnit is what runs them.
testImplementation(libs.kotlin.test.junit5)
testImplementation(libs.junit.jupiter)
testRuntimeOnly(libs.junit.platform.launcher)
}
// JUnit 6 runs on the Platform, which is not Gradle's default for a Test task.
tasks.withType<Test>().configureEach { useJUnitPlatform() }
+123
View File
@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools">
<uses-permission android:name="android.permission.INTERNET" />
<!-- Android 17 (API 37) made Local Network Protection mandatory: an app
targeting 37+ needs this runtime permission to reach *any* local
network address, including a plain socket to a LAN IP literal.
Without it the traffic is silently dropped, surfacing only as a
connect timeout. See MainActivity.kt's runtime request, and
dev-updater's manifest for the full story. -->
<uses-permission android:name="android.permission.ACCESS_LOCAL_NETWORK" />
<!-- Telling somebody a session wants them. POST_NOTIFICATIONS is a
runtime permission from Android 13; the foreground-service pair
below is what lets the connection outlive the app being closed,
which is the entire point (see Notifications.kt). -->
<uses-permission android:name="android.permission.POST_NOTIFICATIONS" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE_SPECIAL_USE" />
<!-- tools:ignore MissingApplicationIcon: there is no icon yet, and
that is a decision rather than an oversight. An app with no icon
of its own is obvious to anyone who opens a launcher, so the
warning tells nobody here anything they cannot already see, and
the fix is a judgement about how this app should look. Drop this
suppression when a real icon lands. -->
<application
android:label="AI Sessions"
android:allowBackup="true"
android:theme="@android:style/Theme.Material.Light.NoActionBar"
tools:ignore="MissingApplicationIcon">
<!-- Lets the phone's own System Tracing see this app's trace sections
(Compose's phases, and the composable names runtime-tracing
adds) in a release build, so a frame cost measured on the real
device can be attributed. shell="true" limits it to profilers
run from the shell; it grants nothing to other apps. -->
<profileable android:shell="true" tools:targetApi="q" />
<!-- adjustResize (not the system's default pan): the layout handles
the keyboard itself via imePadding(), so the window must resize
rather than slide the top bar off screen.
stateUnchanged: coming back to the app leaves the keyboard as it
was left. The default, stateUnspecified, lets the system decide,
and what it decides with a focused message field is to open the
keyboard, so switching away and back covered half the transcript
somebody had switched away to compare against. Unchanged rather
than hidden, because a keyboard that was up when the app was left
is one somebody was in the middle of typing into. -->
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:windowSoftInputMode="adjustResize|stateUnchanged"
android:theme="@android:style/Theme.Material.Light.NoActionBar">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<!-- Enrollment: the server prints its aiapp://enroll QR to the
terminal. This intent filter is the fallback path for a
camera app that redirects a scanned aiapp:// URI here
directly; the Settings screen's own "Scan QR code" button
(zxing-android-embedded) is the primary path and needs no
filter, since it decodes the QR itself and hands the URI
to parseEnrollmentUri in-process. -->
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data android:scheme="aiapp" android:host="enroll" />
</intent-filter>
<!-- The share sheet: a file, a photo or some text from another app
lands here and is attached to a session (see Share.kt). Any
type, because what a session can be handed is the server's
decision rather than the sheet's. -->
<intent-filter>
<action android:name="android.intent.action.SEND" />
<action android:name="android.intent.action.SEND_MULTIPLE" />
<category android:name="android.intent.category.DEFAULT" />
<data android:mimeType="*/*" />
</intent-filter>
</activity>
<!-- specialUse rather than dataSync, which is the type this looks
like: Android 15 caps dataSync at six hours a day, and a
connection that stops listening after six hours is one that
misses the overnight run it exists for. The subtype below is
the reason string that type requires. -->
<service
android:name=".NotificationService"
android:exported="false"
android:foregroundServiceType="specialUse">
<property
android:name="android.app.PROPERTY_SPECIAL_USE_FGS_SUBTYPE"
android:value="Holds one connection to the user's own backend so a session
that needs an answer can be reported while the app is closed. There is no
push service: the backend is reachable only over the user's WireGuard
tunnel and never talks to a third party." />
</service>
<!-- The scanner behind Settings' "Scan QR code". Declared here so
it can drop the library CaptureActivity's landscape pin: the
code being scanned is usually on a monitor in front of someone
holding the phone upright. zxing_CaptureTheme is the library's
own fullscreen theme, which is all the activity needs. -->
<!-- tools:ignore DiscouragedApi: lint flags every fixed
screenOrientation, because Android 16 ignores most of them.
This one is not a pin but its removal. fullSensor is what
drops the library's landscape lock, so the activity follows
the phone rather than asking anyone to turn it, and where the
platform ignores the attribute the behaviour is the one this
asked for anyway. Scoped to this activity, so a genuine pin
elsewhere would still be reported. -->
<activity
android:name="com.example.wgapplink.EnrollmentScanActivity"
android:clearTaskOnLaunch="true"
android:screenOrientation="fullSensor"
android:stateNotNeeded="true"
android:theme="@style/zxing_CaptureTheme"
android:windowSoftInputMode="stateAlwaysHidden"
tools:ignore="DiscouragedApi" />
</application>
</manifest>
@@ -0,0 +1,311 @@
package com.example.aiapp
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.text.AnnotatedString
import androidx.compose.ui.text.SpanStyle
import androidx.compose.ui.text.buildAnnotatedString
import androidx.compose.ui.text.font.FontStyle
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.text.style.TextDecoration
/**
* The sixteen colours a terminal program names, and the two it assumes.
*
* Its own palette rather than the syntax one: a program that prints in red has chosen red, where a
* highlighter's colours are this app's reading of somebody else's code. They come out of the same
* Catppuccin values so nothing on screen is a colour from somewhere else, but the two are not one
* table -- adding a syntax role to this list would silently move `ls`'s directory blue.
*/
data class AnsiPalette(
/** Indexes 0-7, then 8-15 bright, in the terminal's own order. */
val colours: List<Color>,
/** What uncoloured text is, needed only where a style has to state a colour. */
val foreground: Color,
/** What the text sits on, needed for reverse video. */
val background: Color,
)
/**
* What a tool printed, with its terminal styling applied and everything else taken out.
*
* Bash output arrives exactly as the program wrote it, escape sequences included, and drawn
* verbatim those are line noise in the middle of the thing being read. Stripping them all would be
* the other half-answer -- colour is often the whole of what a diff or a test run is saying.
*
* So the sequences that decide how text *looks* become spans, and every other one is dropped rather
* than shown: the rest move a cursor around a grid this is not, and "go to column 40" has no
* meaning in a scrolling document.
*
* A carriage return is honoured the way a terminal honours it: what was written since the last line
* break is thrown away and the line starts again. That is what makes a progress bar show its final
* state rather than every state it passed through.
*
* Not a composable, and the palette is a parameter, so this can be remembered against the text it
* parsed rather than re-run on every recomposition of the card holding it.
*/
fun ansiStyled(text: String, palette: AnsiPalette): AnnotatedString {
// The common case by a long way -- nothing to do, and nothing allocated to find that out.
if (text.indexOf(ESC) < 0 && text.indexOf('\r') < 0) return AnnotatedString(text)
val runs = mutableListOf<Run>()
var sgr = Sgr.PLAIN
var at = 0
val plain = StringBuilder()
fun flush() {
if (plain.isNotEmpty()) {
runs.add(Run(plain.toString(), sgr.span(palette)))
plain.clear()
}
}
while (at < text.length) {
val c = text[at]
when {
c == ESC -> {
flush()
at =
skipEscape(text, at) { params, final ->
if (final == 'm') sgr = sgr.apply(params, palette)
}
}
// A bare carriage return rewrites the line. One before a newline is the other half of a
// Windows line ending: it rewrites nothing, and it is dropped rather than kept, since
// that pair is one line break.
c == '\r' && text.getOrNull(at + 1) != '\n' -> {
flush()
dropLine(runs)
at++
}
c == '\r' -> at++
// Everything printable, plus the two control characters that are layout rather than
// terminal commands. A stray bell or backspace goes for the same reason a cursor move
// does.
c >= ' ' || c == '\n' || c == '\t' -> {
plain.append(c)
at++
}
else -> at++
}
}
flush()
return buildAnnotatedString {
runs.forEach { run ->
if (run.style == null) {
append(run.text)
} else {
val pushed = pushStyle(run.style)
append(run.text)
pop(pushed)
}
}
}
}
/** One stretch of text that shares a style. */
private class Run(val text: String, val style: SpanStyle?)
/** Throws away everything written since the last line break, as a carriage return does. */
private fun dropLine(runs: MutableList<Run>) {
while (runs.isNotEmpty()) {
val last = runs.removeAt(runs.size - 1)
val breakAt = last.text.lastIndexOf('\n')
if (breakAt >= 0) {
runs.add(Run(last.text.substring(0, breakAt + 1), last.style))
return
}
}
}
private const val ESC = '\u001B'
private const val BELL = '\u0007'
/**
* Steps over the escape sequence starting at [at], reporting a CSI's parameters and final byte.
*
* One reader for every kind, because the point is to *leave* them all behind: a sequence this did
* not recognise would otherwise have its body printed as ordinary text. Three shapes -- the CSI
* (`ESC [ … letter`), the string escapes which run to a terminator, and the two-character ones.
*/
private inline fun skipEscape(text: String, at: Int, onCsi: (String, Char) -> Unit): Int {
val next = text.getOrNull(at + 1) ?: return at + 1
return when (next) {
'[' -> {
var end = at + 2
while (end < text.length && text[end] !in CSI_FINAL) end++
if (end >= text.length) {
// Cut off mid-sequence, which is what a stream that has not finished arriving looks
// like: drop the fragment rather than printing it, and the whole sequence arrives
// with the next delta.
text.length
} else {
onCsi(text.substring(at + 2, end), text[end])
end + 1
}
}
']',
'P',
'X',
'^',
'_' -> {
// Runs to a string terminator: `ESC \`, or the bell that xterm allows after an OSC.
var end = at + 2
while (end < text.length) {
if (text[end] == BELL) return end + 1
if (text[end] == ESC && text.getOrNull(end + 1) == '\\') return end + 2
end++
}
text.length
}
else -> at + 2
}
}
/** The bytes that end a CSI sequence. */
private val CSI_FINAL = '@'..'~'
/** Everything an SGR sequence can turn on, as the terminal tracks it. */
private data class Sgr(
val fg: Color?,
val bg: Color?,
val bold: Boolean,
val dim: Boolean,
val italic: Boolean,
val underline: Boolean,
val strike: Boolean,
val reverse: Boolean,
) {
/** Null while nothing is set, so unstyled output costs no spans at all. */
fun span(palette: AnsiPalette): SpanStyle? {
if (this == PLAIN) return null
val front = if (reverse) bg ?: palette.background else fg
val back = if (reverse) fg ?: palette.foreground else bg
// Dim has to have a colour to dim, so where none was named it dims the ordinary one.
val stated = front ?: palette.foreground.takeIf { dim }
return SpanStyle(
color =
stated?.let { if (dim) it.copy(alpha = DIM_ALPHA) else it } ?: Color.Unspecified,
background = back ?: Color.Unspecified,
fontWeight = if (bold) FontWeight.Bold else null,
fontStyle = if (italic) FontStyle.Italic else null,
textDecoration =
when {
underline && strike ->
TextDecoration.combine(
listOf(TextDecoration.Underline, TextDecoration.LineThrough)
)
underline -> TextDecoration.Underline
strike -> TextDecoration.LineThrough
else -> null
},
)
}
/**
* This state with [params] applied -- one `ESC[…m`, which carries any number of them.
*
* A code this does not model is ignored rather than reset from: the program meant something by
* it, and starting again would also drop the codes beside it that are understood.
*/
fun apply(params: String, palette: AnsiPalette): Sgr {
// `ESC[m` means `ESC[0m`, and an empty parameter inside a list is a zero too.
val codes = params.split(';').map { it.trim().toIntOrNull() ?: 0 }
var state = this
var at = 0
while (at < codes.size) {
val code = codes[at]
state =
when (code) {
0 -> PLAIN
1 -> state.copy(bold = true)
2 -> state.copy(dim = true)
3 -> state.copy(italic = true)
4 -> state.copy(underline = true)
7 -> state.copy(reverse = true)
9 -> state.copy(strike = true)
21,
22 -> state.copy(bold = false, dim = false)
23 -> state.copy(italic = false)
24 -> state.copy(underline = false)
27 -> state.copy(reverse = false)
29 -> state.copy(strike = false)
in 30..37 -> state.copy(fg = palette.colours[code - 30])
in 90..97 -> state.copy(fg = palette.colours[code - 90 + 8])
in 40..47 -> state.copy(bg = palette.colours[code - 40])
in 100..107 -> state.copy(bg = palette.colours[code - 100 + 8])
39 -> state.copy(fg = null)
49 -> state.copy(bg = null)
38,
48 -> {
val (colour, last) = extendedColour(codes, at, palette)
at = last
if (code == 38) state.copy(fg = colour) else state.copy(bg = colour)
}
else -> state
}
at++
}
return state
}
companion object {
val PLAIN =
Sgr(
fg = null,
bg = null,
bold = false,
dim = false,
italic = false,
underline = false,
strike = false,
reverse = false,
)
}
}
/** How much of its colour dim text keeps: enough to read, little enough to recede. */
private const val DIM_ALPHA = 0.65f
/**
* The colour named by a `38`/`48` at [at], and the index of that colour's last parameter.
*
* Two forms: `5;n` for the 256-colour table and `2;r;g;b` for a literal one. The first sixteen of
* that table are the palette's own, so a program asking for "colour 1" through either spelling gets
* the same red.
*/
private fun extendedColour(codes: List<Int>, at: Int, palette: AnsiPalette): Pair<Color?, Int> =
when (codes.getOrNull(at + 1)) {
5 -> {
val n = codes.getOrNull(at + 2)
if (n == null) null to at + 1 else indexedColour(n, palette) to at + 2
}
2 -> {
val r = codes.getOrNull(at + 2)
val g = codes.getOrNull(at + 3)
val b = codes.getOrNull(at + 4)
if (r == null || g == null || b == null) null to at + 1
else Color(r.coerceIn(0, 255), g.coerceIn(0, 255), b.coerceIn(0, 255)) to at + 4
}
else -> null to at + 1
}
/** One of the 256 colours: the palette's sixteen, then a 6x6x6 cube, then a grey ramp. */
private fun indexedColour(n: Int, palette: AnsiPalette): Color =
when {
n < 0 -> palette.foreground
n < 16 -> palette.colours[n]
n < 232 -> {
val i = n - 16
Color(CUBE[i / 36], CUBE[i / 6 % 6], CUBE[i % 6])
}
n < 256 -> {
val grey = 8 + (n - 232) * 10
Color(grey, grey, grey)
}
else -> palette.foreground
}
/** The six levels of each channel in the 256-colour cube, as xterm defines them. */
private val CUBE = intArrayOf(0, 95, 135, 175, 215, 255)
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,365 @@
package com.example.aiapp
import androidx.activity.compose.BackHandler
import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.imePadding
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.AlertDialog
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.key
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.setValue
import androidx.compose.ui.Modifier
import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.semantics.clearAndSetSemantics
import androidx.compose.ui.unit.dp
import com.example.wgapplink.localNetworkAllowed
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
/**
* One `when` rather than a navigation library: a handful of screens, with [Screen.Main] as the root
* and the back button the only other way between them.
*
* Import, models and machines are tabs inside [MainScreen] -- four views of the same backend, none
* of them a step down from another -- and what is left here is only what genuinely is a step down:
* one session, spawning one, and settings.
*/
private sealed class Screen {
data object Main : Screen()
/**
* One session, with the file explorer or a subagent transcript over it when set.
*
* Both are layers on this screen rather than screens of their own, so the session under them
* stays composed: its event stream keeps flowing, its scroll position and draft stay put, and
* coming back costs nothing. As sibling `Screen`s they would dispose and recreate it on every
* return, refetching the transcript over the tunnel.
*/
data class Session(
val summary: SessionSummary,
val files: FilesTarget? = null,
val subagent: SubagentSummary? = null,
) : Screen()
data object Spawn : Screen()
/**
* One provider on one machine: its settings, and what its shared server is holding.
*
* A step down from the machines tab rather than a tab of its own, because it is about one
* machine rather than about the backend. Addressed by ids and names rather than by the
* [Provider] it was tapped from: what it shows is fetched, and a stale copy of a card would be
* a second version of the same truth.
*/
data class ProviderSettings(val machineId: String, val provider: String) : Screen()
data object Settings : Screen()
}
/**
* A session a notification tap asked to open, before it is a screen.
*
* The notification names an id and nothing else, so opening it means fetching the session first.
* [serial] tells two taps on the same session's notification apart, since they are two requests and
* would otherwise compare equal.
*/
data class SessionOpenRequest(val sessionId: String, val serial: Int)
/** A tap that could not be turned into a screen, kept with its request so Try again knows what. */
private data class FailedOpen(val request: SessionOpenRequest, val message: String)
/**
* [settingsVersion] bumps when enrollment lands via an `aiapp://` intent (see MainActivity), re-
* reading the stored settings -- a plain `remember` would keep serving the pre-enrollment null.
*
* [openRequest] is the session a notification tap asked for, likewise from MainActivity.
*
* [shareRequest] is what another app shared in, likewise. It is held here until a session takes it,
* because the share arrives before anyone has said which session it is for.
*/
@Composable
fun AppRoot(
settingsVersion: Int,
openRequest: SessionOpenRequest?,
shareRequest: ShareRequest? = null,
) {
val context = LocalContext.current
val scope = rememberCoroutineScope()
var settings by remember(settingsVersion) { mutableStateOf(loadServerSettings(context)) }
var screen by remember { mutableStateOf<Screen>(Screen.Main) }
// A notification tap this could not follow, and why. Null both before one is asked for and
// after one succeeds, since success is a screen rather than a message.
var failedOpen by remember { mutableStateOf<FailedOpen?>(null) }
// Bumped whenever another screen changes something the list shows, so returning to it
// refetches.
var reloadToken by remember { mutableIntStateOf(0) }
// Cleared by the session screen that attached it, not when a newer request arrives: a share
// must be attached exactly once, and only the screen that did it knows that it has.
var share by remember { mutableStateOf<ShareRequest?>(null) }
LaunchedEffect(shareRequest) {
if (shareRequest != null) {
share = shareRequest
// A session already open takes it. Otherwise the list is where the choice is made,
// whatever screen was showing: Spawn and Settings have nowhere to put a file.
if (screen !is Screen.Session) screen = Screen.Main
}
}
// A standing condition rather than a per-request failure, so it is stated once here instead of
// appended to every error it might cause. Without this the app is simply unreachable and every
// screen blames the server or the tunnel for it.
if (!localNetworkAllowed(context)) {
Text(
"This app is not allowed to reach local network addresses, so it cannot " +
"connect to the backend at all. Grant \"local network\" in Android's app " +
"settings; until then every screen here will look like the server is down.",
color = MaterialTheme.colorScheme.error,
style = MaterialTheme.typography.bodySmall,
modifier = Modifier.padding(16.dp),
)
}
val current = settings
if (current == null) {
// Not enrolled yet: settings is the only usable screen. The QR path lands in MainActivity
// and recomposes from the top.
Box(Modifier.imePadding()) {
SettingsScreen(
existing = null,
onSaved = { saved ->
settings = saved
screen = Screen.Main
},
onBack = null,
)
}
return
}
// The one way back, whichever screen is showing and whether it was reached by the system back
// gesture or a screen's own Back button. Every leaf screen can have changed something the list
// shows, so it always refetches.
val goToMain = {
reloadToken++
screen = Screen.Main
}
if (screen !is Screen.Main) {
BackHandler(onBack = goToMain)
}
// Turning a notification into the screen it points at. The id has to be resolved to a session
// first, because that is what SessionScreen is given -- and unlike a list row, there is nothing
// here to seed it from.
//
// A failure is reported rather than swallowed: somebody deliberately tapped a notification, so
// an app that opens to the session list with no explanation looks like the tap missed.
val open: suspend (SessionOpenRequest) -> Unit = { request ->
failedOpen = null
try {
val session = withContext(Dispatchers.IO) { fetchSession(current, request.sessionId) }
screen = Screen.Session(session)
} catch (e: ApiException) {
failedOpen = FailedOpen(request, e.message ?: "Unknown error")
}
}
LaunchedEffect(openRequest) { openRequest?.let { open(it) } }
val failed = failedOpen
if (failed != null) {
AlertDialog(
onDismissRequest = { failedOpen = null },
title = { Text("Couldn't open that session") },
text = { Text(failed.message) },
confirmButton = {
TextButton(onClick = { scope.launch { open(failed.request) } }) {
Text("Try again")
}
},
dismissButton = { TextButton(onClick = { failedOpen = null }) { Text("Cancel") } },
)
}
// Every screen but the session takes the keyboard as bottom padding here. The session screen
// deliberately does not: resizing a whole screen on every frame of the keyboard animation is
// the cost that made it lag, so it moves only its composer and transcript.
when (val here = screen) {
Screen.Main ->
Box(Modifier.imePadding()) {
MainScreen(
settings = current,
reloadToken = reloadToken,
share = share,
onOpen = { screen = Screen.Session(it) },
onSpawn = { screen = Screen.Spawn },
onImported = { imported ->
reloadToken++
screen = Screen.Session(imported)
},
onSettings = { screen = Screen.Settings },
onProvider = { machineId, provider ->
screen = Screen.ProviderSettings(machineId, provider)
},
)
}
is Screen.Session ->
// Keyed on the id, because a different session is a different screen rather than this
// one showing other rows. SessionScreen remembers a transcript, an open stream, a draft
// and a scroll position, and without the key Compose keeps all of it across the change
// and merges two conversations -- which crashes the list on the first duplicate row
// key. Only reachable since a notification can move straight from one session to
// another.
key(here.summary.id) {
// A Box so the explorer can be drawn *over* the session rather than instead of it.
// No imePadding here, for the reason above -- the explorer adds its own.
Box {
val fileLinkHandler = rememberFileLinkHandler { path ->
screen = here.copy(files = here.summary.filesTarget(path))
}
Box(
Modifier.then(
if (here.subagent != null || here.files != null)
Modifier.clearAndSetSemantics {}
else Modifier
)
) {
// How much background work the session has, from the one subscription
// to its events the screen below holds. Here because the panel and that
// screen both draw it, and must draw the same number.
var backgroundTasks by
remember(here.summary.id) {
mutableIntStateOf(here.summary.backgroundTasks)
}
// The two panels this session can be pulled aside for: its subagents
// from the right, and the whole main screen from the left. Both are here
// rather than screens of their own for the same reason the explorer is --
// the session under them stays composed. The main panel exists only
// inside a session, which is what makes it unswipeable until one has been
// opened.
SidePanels(
left = { active, close ->
MainPanel(
settings = current,
sessionId = here.summary.id,
active = active,
onOpen = { screen = Screen.Session(it) },
onSpawn = { screen = Screen.Spawn },
onImported = { imported ->
reloadToken++
screen = Screen.Session(imported)
},
onSettings = { screen = Screen.Settings },
onProvider = { machineId, provider ->
screen = Screen.ProviderSettings(machineId, provider)
},
onClose = close,
onGone = goToMain,
)
},
// The whole width: it stands in for the screen Back would have shown,
// rather than sitting over the session the way the subagents do.
leftFraction = 1f,
right = { active, close ->
SubagentPanel(
settings = current,
summary = here.summary,
active = active,
backgroundTasks = backgroundTasks,
onClose = close,
onOpenSubagent = { screen = here.copy(subagent = it) },
)
},
) {
CompositionLocalProvider(
LocalFileLinkHandler provides fileLinkHandler
) {
SessionScreen(
settings = current,
summary = here.summary,
onBack = goToMain,
onFiles = { screen = here.copy(files = it) },
share = share,
onShareTaken = { share = null },
onBackgroundTasks = { backgroundTasks = it },
)
}
}
}
here.subagent?.let { subagent ->
BackHandler { screen = here.copy(subagent = null) }
Box(
Modifier.fillMaxSize().background(MaterialTheme.colorScheme.background)
) {
key(subagent.id) {
SessionScreen(
settings = current,
summary = here.summary,
onBack = { screen = here.copy(subagent = null) },
onFiles = {},
subagent = subagent,
)
}
}
}
// Its own back handler is registered after this screen's, so it is the one the
// platform asks first, and it steps back inside itself before closing.
here.files?.let { target ->
FilesScreen(
settings = current,
target = target,
onClose = { screen = here.copy(files = null) },
)
}
}
}
is Screen.ProviderSettings ->
Box(Modifier.imePadding()) {
ProviderScreen(
settings = current,
machineId = here.machineId,
provider = here.provider,
onBack = goToMain,
)
}
is Screen.Spawn ->
Box(Modifier.imePadding()) {
SpawnScreen(
settings = current,
onSpawned = { spawned ->
reloadToken++
screen = Screen.Session(spawned)
},
onBack = goToMain,
)
}
is Screen.Settings ->
Box(Modifier.imePadding()) {
SettingsScreen(
existing = current,
onSaved = { saved ->
settings = saved
goToMain()
},
onBack = goToMain,
)
}
}
// Last, so it draws over the screen above rather than under it: these are stacked in the Box
// the activity puts around this, and that Box paints in the order it was given. A session
// wanting attention is not a fact about the page somebody happens to be on. Tapping one is the
// same act as tapping a notification, so it goes through the same `open`.
SessionAlerts(onOpen = { request -> scope.launch { open(request) } })
}
@@ -0,0 +1,392 @@
package com.example.aiapp
import androidx.compose.foundation.BorderStroke
import androidx.compose.foundation.horizontalScroll
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.FlowRow
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.rememberScrollState
import androidx.compose.material3.Button
import androidx.compose.material3.ButtonDefaults
import androidx.compose.material3.CardDefaults
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.LocalContentColor
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedButton
import androidx.compose.material3.OutlinedCard
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Surface
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.text.font.FontFamily
import androidx.compose.ui.unit.dp
/** One question's answer on its way back, so a card can hand over several at once. */
data class QuestionAnswer(val questionId: String, val answers: List<String>)
/**
* What the reader has settled on for one question, before any of it is sent.
*
* Held here rather than inferred from the transcript, which is what made picking an option feel
* broken: the mark used to appear only when the answer had crossed the tunnel and come back as an
* event, so the card sat unchanged for most of a second after a tap.
*
* Picked options and typed words are one field each because they are alternatives rather than
* parts: typing puts the picks away and picking puts the words away, so there is never a draft that
* means two things.
*/
data class Draft(val picked: Set<String> = emptySet(), val other: String = "") {
val settled: Boolean
get() = picked.isNotEmpty() || other.isNotBlank()
/**
* What goes back, in the order the options were offered rather than the order they were tapped:
* the reader is answering a list, and it should read back as that list.
*/
fun answers(options: List<QuestionOption>): List<String> =
if (other.isNotBlank()) listOf(other.trim())
else options.map { it.label }.filter { it in picked }
}
/**
* Every question one tool call is waiting on, one at a time.
*
* All of it comes from the question events themselves. None of it is read out of the call's own
* input, which is one provider's JSON: parsing that here would put that provider's schema in the
* app, where no other provider can reach it and where it drifts the first time the schema moves.
*
* One question on screen with arrows to the others, rather than all of them stacked. A card asking
* three questions with four options and a description each is several screens tall, so the reader
* scrolls past the question they are answering to reach the button that sends it. Paged, each
* question is a screen and the count says how many are left.
*
* Nothing is sent until Submit. Answering is one act even when it is several questions: the tool
* asked them together, and sending each as it was tapped meant the reader could not change their
* mind about the first after reading the third.
*/
@Composable
fun AskUserQuestionBody(
asks: List<TranscriptItem.QuestionCard>,
onAnswer: (List<QuestionAnswer>, onSettled: () -> Unit) -> Unit,
) {
// Seeded from what was already answered, so a card the reader comes back to shows their answers
// rather than an empty draft over them.
var drafts by
remember(asks.map { it.id }) {
mutableStateOf(
asks.associate { ask ->
ask.id to
Draft(
picked =
ask.answers
.filter { a -> ask.options.any { it.label == a } }
.toSet(),
other =
ask.answers
.firstOrNull { a -> ask.options.none { it.label == a } }
.orEmpty(),
)
}
)
}
var at by remember(asks.map { it.id }) { mutableIntStateOf(0) }
var sending by remember(asks.map { it.id }) { mutableStateOf(false) }
if (asks.isEmpty()) return
val showing = asks[at.coerceIn(0, asks.size - 1)]
val outstanding = asks.filter { it.answers.isEmpty() }
Column(Modifier.fillMaxWidth()) {
if (asks.size > 1) {
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier.fillMaxWidth(),
) {
Text(
"Question ${at + 1} of ${asks.size}",
style = MaterialTheme.typography.labelSmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.weight(1f),
)
// Disabled at the ends rather than absent, so the pair keeps its place and the
// reader can see there is nothing further that way.
MarkButton("Previous question", { at-- }, enabled = at > 0) {
Chevron(Pointing.Left, colour = LocalContentColor.current)
}
MarkButton("Next question", { at++ }, enabled = at < asks.size - 1) {
Chevron(Pointing.Right, colour = LocalContentColor.current)
}
}
}
Spacer(Modifier.height(4.dp))
AskedQuestion(
showing,
draft = drafts[showing.id] ?: Draft(),
onDraft = { drafts = drafts + (showing.id to it) },
)
if (outstanding.isNotEmpty()) {
Spacer(Modifier.height(12.dp))
// Greyed until every question has an answer, because the tool is waiting on all of
// them: a submit that sent two of three would leave the third asked and the card
// looking dealt with.
val ready = outstanding.all { drafts[it.id]?.settled == true }
Button(
onClick = {
sending = true
onAnswer(
outstanding.map { ask ->
QuestionAnswer(ask.id, (drafts[ask.id] ?: Draft()).answers(ask.options))
}
) {
// Back to a button whatever happened. A refusal is reported by the screen
// around this, and the draft is still here to send again -- a spinner that
// never stops would be the only sign of a failure this card cannot
// describe.
sending = false
}
},
enabled = ready && !sending,
modifier = Modifier.fillMaxWidth(),
) {
if (sending) {
// In the button rather than beside it, so the row does not change height at the
// moment it is pressed.
CircularProgressIndicator(
Modifier.height(18.dp).width(18.dp),
strokeWidth = 2.dp,
color = LocalContentColor.current,
)
} else {
Text(
if (outstanding.size > 1) "Submit ${outstanding.size} answers" else "Submit"
)
}
}
}
}
}
/**
* One question: what is being asked, what can be answered, and what was.
*
* The same body wherever a question appears -- on the call that asked it, or as a card of its own
* when nothing did. Two renderings of it would be two places for an answer to go missing.
*
* [draft] is what the reader has picked so far and [onDraft] is how they change it; nothing here
* sends anything. An answered question ignores both and draws what was answered.
*/
@Composable
fun AskedQuestion(
ask: TranscriptItem.QuestionCard,
draft: Draft,
onDraft: (Draft) -> Unit,
) {
Column(Modifier.fillMaxWidth()) {
ask.header?.let { header ->
// Its own line rather than beside the question, because it is a label *for* the
// question and the question is the thing to read.
Text(
header.uppercase(),
style = MaterialTheme.typography.labelSmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
Text(ask.prompt, style = MaterialTheme.typography.bodyLarge)
Spacer(Modifier.height(8.dp))
// An answered question keeps its options and marks the one that was taken, rather than
// replacing them with a line repeating it. The options are what the question *was*, and
// dropping them leaves an answer with nothing to have been an answer to -- "Sonnet" says
// very little without the three it was chosen over. Marked in the same purple that says
// "picked" while the question is open, so it is one appearance learned once.
val answered = ask.answers.isNotEmpty()
// What is marked: what was answered once there is an answer, and what the finger has chosen
// until then.
val marked = if (answered) ask.answers.toSet() else draft.picked
// Null once the question is answered: the options stay and stop being pressable.
val onPick: ((String) -> Unit)? =
if (answered) null else { label -> onDraft(pick(draft, label, ask.multiSelect)) }
if (ask.options.all { it.description == null && it.preview == null }) {
// Nothing to read, so nothing to lay out: Allow and Deny are two words, and two words
// do not need a card each.
AnswerOptions(ask.options, marked.toList(), onPick)
} else {
ask.options.forEach { option ->
OptionCard(option, selected = option.label in marked) {
onPick?.invoke(option.label)
}
}
}
// What was answered in the reader's own words, which no option can mark. Only ever the
// answers that match nothing offered, so a question answered by picking says it by the
// mark.
val inWords = ask.answers.filterNot { answer -> ask.options.any { it.label == answer } }
if (inWords.isNotEmpty()) {
Text(
"Answered: ${inWords.joinToString(", ")}",
style = MaterialTheme.typography.labelLarge,
color = MaterialTheme.colorScheme.primary,
modifier = Modifier.padding(top = 8.dp),
)
}
if (!answered) {
OtherAnswer(draft.other) { onDraft(Draft(other = it)) }
}
}
}
/**
* [label] added to, or taken out of, what [draft] has picked. A single-answer question replaces
* rather than accumulates, and either way picking puts any typed words away -- see [Draft].
*/
private fun pick(draft: Draft, label: String, multiSelect: Boolean): Draft =
when {
!multiSelect -> Draft(picked = setOf(label))
label in draft.picked -> Draft(picked = draft.picked - label)
else -> Draft(picked = draft.picked + label)
}
/**
* One option: what it is called, what it means, and what it would produce.
*
* Outlined rather than tinted. Drawn first as a card one step up the surface ladder, it was
* indistinguishable from the card behind it -- three paragraphs of text where three things to press
* should have been. A border is one cue and it is unambiguous.
*/
@Composable
private fun OptionCard(option: QuestionOption, selected: Boolean, onPick: () -> Unit) {
OutlinedCard(
onClick = onPick,
modifier = Modifier.fillMaxWidth().padding(top = 6.dp),
colors =
CardDefaults.outlinedCardColors(
containerColor =
if (selected) MaterialTheme.colorScheme.primaryContainer
else MaterialTheme.colorScheme.surface
),
// Picked shows in the border as well as the fill, because the fill alone is a colour
// difference somebody has to have seen the unpicked version to notice.
border =
BorderStroke(
if (selected) 2.dp else 1.dp,
if (selected) MaterialTheme.colorScheme.primary
else MaterialTheme.colorScheme.outlineVariant,
),
) {
Column(Modifier.padding(12.dp)) {
Text(option.label, style = MaterialTheme.typography.titleSmall)
option.description?.let {
Text(
it,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.padding(top = 2.dp),
)
}
option.preview?.let { Preview(it) }
}
}
}
/**
* An option's worked example, shown as written.
*
* On its own surface, because it is a different kind of thing from the sentence above it: that
* describes the option, this is a sample of what the option produces, and monospace alone reads as
* a description that happens to be in code font.
*/
@Composable
private fun Preview(preview: String) {
Surface(
color = MaterialTheme.colorScheme.surfaceContainerLowest,
modifier = Modifier.fillMaxWidth().padding(top = 8.dp),
) {
Text(
preview,
style = MaterialTheme.typography.bodySmall,
fontFamily = FontFamily.Monospace,
// Not wrapped: these are mockups and diffs, where a wrapped line reads as two lines of
// the thing being previewed.
softWrap = false,
modifier = Modifier.padding(8.dp).horizontalScroll(rememberScrollState()),
)
}
}
/**
* The choice the asker always leaves open, and the app has to as well.
*
* Every AskUserQuestion carries an implicit "Other" -- the reader may answer in their own words
* rather than pick. Leaving it out narrows a question that was never that narrow.
*/
@Composable
private fun OtherAnswer(text: String, onText: (String) -> Unit) {
// No Send of its own: this is one more way to answer the question, and the card's Submit is
// what sends it. A second send button beside the field made the shorter half of the card look
// like the one that finishes it.
OutlinedTextField(
value = text,
onValueChange = onText,
label = { Text("Other") },
singleLine = true,
modifier = Modifier.fillMaxWidth().padding(top = 8.dp),
)
}
/**
* Bare options, wrapped rather than in a row.
*
* A Row hands out intrinsic widths in order and clips whatever runs past the edge, so a question
* with four options showed the first one or two and dropped the rest off the side of the screen.
* That reads as those having been the only choices.
*/
@Composable
fun AnswerOptions(
options: List<QuestionOption>,
/** What is chosen: the answer once there is one, and what the finger has marked until then. */
answers: List<String> = emptyList(),
/** Null once the question is answered -- the buttons stay, and stop being buttons. */
onPick: ((String) -> Unit)?,
) {
FlowRow(
horizontalArrangement = Arrangement.spacedBy(8.dp),
verticalArrangement = Arrangement.spacedBy(4.dp),
modifier = Modifier.fillMaxWidth(),
) {
options.forEach { option ->
val taken = option.label in answers
OutlinedButton(
onClick = { onPick?.invoke(option.label) },
// Disabled rather than removed, so an answered question still shows what it
// offered. Material dims a disabled button's own border and label, which would take
// the mark with it -- both are stated here instead.
enabled = onPick != null,
border =
BorderStroke(
if (taken) 2.dp else 1.dp,
if (taken) MaterialTheme.colorScheme.primary
else MaterialTheme.colorScheme.outlineVariant,
),
colors =
ButtonDefaults.outlinedButtonColors(
disabledContentColor =
if (taken) MaterialTheme.colorScheme.primary
else MaterialTheme.colorScheme.onSurfaceVariant
),
) {
Text(option.label)
}
}
}
}
@@ -0,0 +1,65 @@
package com.example.aiapp
import androidx.compose.foundation.background
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.text.font.FontFamily
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.dp
/**
* Whether [ref] names an image the server stored as one -- `<hex>.<extension>`, with an extension
* from the list it writes -- rather than a file kept under its own name. Mirrors the server's
* `media` table, which is the one other place the list lives.
*/
fun isImageRef(ref: String): Boolean = ref.substringAfterLast('.', "") in IMAGE_EXTENSIONS
private val IMAGE_EXTENSIONS = setOf("png", "jpg", "gif", "webp")
/**
* The name a file was attached under: the ref less the hex the server put before it. The hex has no
* dash in it, so the first one is the boundary however many the name has.
*/
fun attachmentName(ref: String): String = ref.substringAfter('-', ref)
/**
* One attachment on a sent message, drawn as what it is: an image inline, a file as its name. A
* file is not fetched -- there is nothing on this phone to open a trace with -- so the name is all
* of it.
*/
@Composable
fun Attachment(
settings: ServerSettings,
sessionId: String,
ref: String,
onOpenImage: (String) -> Unit,
) {
if (isImageRef(ref)) SessionImage(settings, sessionId, ref, onOpenImage)
else
FileName(
attachmentName(ref),
Modifier.clip(MaterialTheme.shapes.extraSmall)
.background(rawSurface)
.padding(horizontal = 8.dp, vertical = 4.dp),
)
}
/**
* A file's name, one line, in the face names are read in. Overlong names lose their middle: a name
* is identified by both ends -- what it is at the front, what kind at the back.
*/
@Composable
fun FileName(name: String, modifier: Modifier = Modifier) {
Text(
name,
modifier = modifier,
style = MaterialTheme.typography.bodySmall,
fontFamily = FontFamily.Monospace,
maxLines = 1,
overflow = TextOverflow.MiddleEllipsis,
)
}
@@ -0,0 +1,171 @@
package com.example.aiapp
import android.content.ContentResolver
import android.content.Context
import android.graphics.Bitmap
import android.graphics.BitmapFactory
import android.graphics.Matrix
import android.net.Uri
import android.provider.OpenableColumns
import androidx.exifinterface.media.ExifInterface
import java.io.ByteArrayOutputStream
import kotlin.math.max
/**
* Getting a picked photo to a session, at a size the session can actually take.
*
* A phone camera produces twelve megapixels and several megabytes. The Claude API resizes anything
* larger than 1568px on its long edge before looking at it and refuses images past a much higher
* bound outright, so a photo sent straight off the camera roll was uploaded whole over the tunnel
* to be either thrown away or rejected -- which is what "sending an image is broken" was.
*
* Shrunk here rather than on the backend, so the bytes that never mattered are never sent: the
* expensive part on a phone is the upload, not the decode. What the limit *is* comes from the
* server, per session, because that is where a provider's requirements are known.
*/
suspend fun uploadPickedImage(
context: Context,
settings: ServerSettings,
sessionId: String,
uri: Uri,
maxEdge: Int?,
): String {
val (bytes, mime) = readForUpload(context, uri, maxEdge)
return uploadAttachment(settings, sessionId, mime, "image") { it.write(bytes) }
}
/**
* Uploads whatever [uri] names, the way its kind needs. An image goes through [uploadPickedImage]
* and is shrunk; anything else goes whole, under the name the other app or the file chooser gave
* it, because the session is told that name rather than shown the bytes.
*/
suspend fun uploadPicked(
context: Context,
settings: ServerSettings,
sessionId: String,
uri: Uri,
maxEdge: Int?,
): String {
val resolver = context.contentResolver
val mime = resolver.getType(uri)
if (mime != null && mime.startsWith("image/")) {
return uploadPickedImage(context, settings, sessionId, uri, maxEdge)
}
// Opened before the request starts, so a provider that refuses says so here and not from inside
// the connection; then streamed, since a trace is bigger than this process should hold at once.
val source = openSource(resolver, uri)
val name = displayName(resolver, uri)
return uploadAttachment(settings, sessionId, mime ?: "application/octet-stream", name) { out ->
try {
source.use { it.copyTo(out, COPY_BUFFER) }
} catch (e: java.io.IOException) {
// Either side of the copy can fail; the message names the file, which is the part the
// reader can do something about.
throw ApiException("couldn't send $name: ${e.message}", cause = e)
}
}
}
private const val COPY_BUFFER = 64 * 1024
/**
* A stream of [uri], or the refusal as the kind the composer reports beside the message.
*
* A share arrives with whatever access the other app granted, and a provider that refuses says so
* with a `SecurityException`; a file gone between the pick and the read is an `IOException`. Both
* are things the reader can act on.
*/
private fun openSource(resolver: ContentResolver, uri: Uri): java.io.InputStream =
try {
resolver.openInputStream(uri)
?: throw ApiException("couldn't read ${uri.lastPathSegment ?: uri}: nothing there")
} catch (e: SecurityException) {
throw ApiException("couldn't read ${uri.lastPathSegment ?: uri}: no access to it")
} catch (e: java.io.IOException) {
throw ApiException("couldn't read ${uri.lastPathSegment ?: uri}: ${e.message}")
}
/** Everything at [uri]; an image is decoded whole anyway, so it is read whole. */
private fun readAll(resolver: ContentResolver, uri: Uri): ByteArray =
openSource(resolver, uri).use { it.readBytes() }
/**
* The name a document provider shows for [uri]. The last path segment is the fallback because a
* provider's own id for a file is usually a number, which says nothing to the session.
*/
private fun displayName(resolver: ContentResolver, uri: Uri): String {
resolver.query(uri, arrayOf(OpenableColumns.DISPLAY_NAME), null, null, null)?.use { cursor ->
val column = cursor.getColumnIndex(OpenableColumns.DISPLAY_NAME)
if (column >= 0 && cursor.moveToFirst())
cursor.getString(column)?.let {
return it
}
}
return uri.lastPathSegment ?: "file"
}
/**
* The bytes to upload and what they are, scaled down only if they need to be.
*
* An image already inside the limit is uploaded exactly as it came, rather than decoded and re-
* encoded to the same size: a round trip through JPEG loses a little every time. This is also the
* path a provider with no limit always takes.
*/
private fun readForUpload(context: Context, uri: Uri, maxEdge: Int?): Pair<ByteArray, String> {
val resolver = context.contentResolver
val mime = resolver.getType(uri) ?: "image/jpeg"
val original = readAll(resolver, uri)
if (maxEdge == null) return original to mime
val bounds = BitmapFactory.Options().apply { inJustDecodeBounds = true }
BitmapFactory.decodeByteArray(original, 0, original.size, bounds)
val longest = max(bounds.outWidth, bounds.outHeight)
// outWidth is -1 when the bytes are not an image this device can decode. Sent on untouched:
// this function's job is the size, and refusing something the server might understand is a
// decision it has no business making.
if (longest <= 0 || longest <= maxEdge) return original to mime
// Powers of two first, which is all the decoder can do, and then the exact scale. Decoding the
// full twelve megapixels only to shrink it is how this runs out of memory on the images it most
// needs to handle.
val decode =
BitmapFactory.Options().apply {
inSampleSize = Integer.highestOneBit(max(1, longest / maxEdge))
}
val decoded =
BitmapFactory.decodeByteArray(original, 0, original.size, decode) ?: return original to mime
val scale = maxEdge.toFloat() / max(decoded.width, decoded.height)
val matrix = Matrix()
if (scale < 1f) matrix.postScale(scale, scale)
// The camera writes which way up the picture is into EXIF rather than rotating the pixels, and
// re-encoding drops the tag -- so a portrait photo would arrive at the model on its side.
// Applied to the same matrix as the scale, so it costs no second copy of the bitmap.
matrix.postRotate(exifRotation(original))
val scaled = Bitmap.createBitmap(decoded, 0, 0, decoded.width, decoded.height, matrix, true)
val out = ByteArrayOutputStream()
// JPEG whatever came in: this is a photograph being made smaller, which is what JPEG is for,
// and a PNG of a resampled photo is several times the size for no visible difference.
scaled.compress(Bitmap.CompressFormat.JPEG, JPEG_QUALITY, out)
return out.toByteArray() to "image/jpeg"
}
/** How far to turn the picture so it is the way up it was taken. */
private fun exifRotation(bytes: ByteArray): Float =
try {
when (
ExifInterface(bytes.inputStream())
.getAttributeInt(ExifInterface.TAG_ORIENTATION, ExifInterface.ORIENTATION_NORMAL)
) {
ExifInterface.ORIENTATION_ROTATE_90 -> 90f
ExifInterface.ORIENTATION_ROTATE_180 -> 180f
ExifInterface.ORIENTATION_ROTATE_270 -> 270f
else -> 0f
}
} catch (_: java.io.IOException) {
// No EXIF, or none this can read. Upright is the assumption every image without the tag is
// displayed under anyway.
0f
}
/** High enough that resampling is what the reader notices, not the encoder. */
private const val JPEG_QUALITY = 90
@@ -0,0 +1,155 @@
package com.example.aiapp
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.heightIn
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.lazy.LazyListScope
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.LocalContentColor
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedCard
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.unit.dp
/**
* The background work a session has going, above its subagents in the panel [SidePanels] slides
* over it from the right.
*
* Collapsed to its one-line count by default, the way everything else this app adds to a screen
* arrives: what a reader came to the panel for is the subagents, and a run of cards about work
* nobody asked after would push them off it. Expanding pushes them down instead of covering them,
* so the two are read together.
*
* Nothing is drawn at all when the count is zero -- including when the provider never said, which
* is the same absence the status row draws. A permanently visible "0 bg tasks" would be a line
* about nothing on every session that has never backgrounded anything, which is most of them.
*/
fun LazyListScope.backgroundTaskSection(
count: Int,
tasks: LoadState<List<BackgroundTaskSummary>?>,
expanded: Boolean,
onToggle: () -> Unit,
onRetry: () -> Unit,
) {
if (count == 0) return
item(key = "background-heading") {
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier.fillMaxWidth().heightIn(min = 48.dp).clickable(onClick = onToggle),
) {
Text(
"${backgroundTaskLabel(count)} running",
style = MaterialTheme.typography.titleMedium,
modifier = Modifier.weight(1f),
)
Chevron(if (expanded) Pointing.Up else Pointing.Down)
}
}
if (!expanded) return
when (tasks) {
is LoadState.Loading ->
item(key = "background-loading") {
CircularProgressIndicator(modifier = Modifier.width(24.dp).height(24.dp))
}
is LoadState.Error ->
item(key = "background-error") {
Column {
Text(
tasks.message,
color = MaterialTheme.colorScheme.error,
style = MaterialTheme.typography.bodySmall,
)
TextButton(onClick = onRetry) { Text("Try again") }
}
}
// Null is the provider declining to say, which a session whose process has gone answers.
// Said in words: the count above came from somewhere, and an empty space under it would
// read as the tasks having finished rather than as nobody being left to ask.
is LoadState.Loaded ->
when (val rows = tasks.value) {
null ->
item(key = "background-unknown") {
Text(
"This session isn't saying what these are.",
color = MaterialTheme.colorScheme.onSurfaceVariant,
style = MaterialTheme.typography.bodyMedium,
)
}
else ->
uniqueItems(rows, key = { "background-${it.id}" }) { BackgroundTaskCard(it) }
}
}
}
/**
* One background task: what it is doing, and what kind of thing is doing it.
*
* Not something to open, unlike the subagent cards below it -- a task is a provider's runtime state
* and has no transcript of its own. A backgrounded agent that does is also in the subagent list,
* under its own name.
*/
@Composable
private fun BackgroundTaskCard(task: BackgroundTaskSummary) {
val kind = backgroundTaskKindLabel(task.kind)
OutlinedCard(Modifier.fillMaxWidth()) {
Column(Modifier.padding(horizontal = 12.dp, vertical = 8.dp)) {
// The kind stands in as the title where the provider gave no description, rather than
// the id it named the task by: Codex reports a process number, which says nothing to
// the person reading and would look like a name somebody chose.
Text(
task.description ?: kind,
style = MaterialTheme.typography.titleSmall,
color =
if (task.description == null) MaterialTheme.colorScheme.onSurfaceVariant
else LocalContentColor.current,
)
if (task.description != null) {
Spacer(Modifier.height(2.dp))
Text(
kind,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
}
}
/**
* What a [BackgroundTaskSummary.kind] is called on screen.
*
* A kind this build has not heard of is named by what every one of them has in common rather than
* by the nearest word we do know, which would be this screen asserting something the server never
* said.
*/
private fun backgroundTaskKindLabel(kind: String) =
when (kind) {
"agent" -> "subagent"
"command" -> "background command"
"workflow" -> "workflow"
else -> "background task"
}
/**
* The heading over one group in the panel, so neither list is a run of cards with no name.
*
* The same band as the background section's own heading row above, rather than a gap chosen to look
* right here: what separates a heading from the cards above it is that both headings sit in a row
* of one height.
*/
@Composable
fun PanelSectionHeading(text: String) {
Row(verticalAlignment = Alignment.CenterVertically, modifier = Modifier.heightIn(min = 48.dp)) {
Text(text, style = MaterialTheme.typography.titleMedium)
}
}
@@ -0,0 +1,102 @@
package com.example.aiapp
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material3.Button
import androidx.compose.material3.ButtonDefaults
import androidx.compose.material3.OutlinedButton
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.Shape
import androidx.compose.ui.unit.dp
// The composer's row of settings and pickers, and the menus they open. One file because the outline
// and the corner are one appearance: a control shaped like this opens a surface shaped like this.
/**
* A bordered pill: a control that can be seen without being pressed.
*
* The composer's row -- attach, model, permission mode -- was text buttons, which draw nothing at
* all until they are touched. Three bare words under the message field read as a caption about the
* field rather than as three things to press. The outline says "control" without the weight of a
* filled button, which is reserved for the two that act on the session.
*/
@Composable
fun BubbleButton(
onClick: () -> Unit,
modifier: Modifier = Modifier,
enabled: Boolean = true,
content: @Composable () -> Unit,
) {
OutlinedButton(
onClick = onClick,
enabled = enabled,
shape = BubbleShape,
// A text button's padding rather than a filled button's 24dp: these sit three across under
// the message field, and the wider padding is what decides whether the row fits.
contentPadding = ButtonDefaults.TextButtonContentPadding,
modifier = modifier,
) {
content()
}
}
/** Fully round ends, so the control reads as a bubble rather than as a box. */
val BubbleShape: Shape = RoundedCornerShape(percent = 50)
/**
* The corner on a menu one of these opens.
*
* A radius rather than [BubbleShape]'s half-height: a menu is as tall as its options, and rounding
* ends that tall would bow its sides.
*/
val BubbleMenuShape: Shape = RoundedCornerShape(20.dp)
/**
* A round button sized to the mark it draws.
*
* The composer's three actions -- attach, stop, send -- are single glyphs, and a pill's word-shaped
* padding around one glyph was width taken from the pickers beside it: with a long model name on
* the row, the permission mode ended up too small to hit. One diameter for all three, and it is the
* platform's minimum touch target rather than a button's shorter default height.
*
* [fill] null draws the outlined form, for the one of the three that does not act on the session.
*/
@Composable
fun CircleButton(
onClick: () -> Unit,
modifier: Modifier = Modifier,
fill: Color? = null,
enabled: Boolean = true,
content: @Composable () -> Unit,
) {
val sized = modifier.size(CircleButtonSize)
if (fill == null) {
OutlinedButton(
onClick = onClick,
enabled = enabled,
shape = CircleShape,
contentPadding = PaddingValues(0.dp),
modifier = sized,
) {
content()
}
} else {
Button(
onClick = onClick,
enabled = enabled,
shape = CircleShape,
colors = actionButtonColors(fill),
contentPadding = PaddingValues(0.dp),
modifier = sized,
) {
content()
}
}
}
/** How wide and tall one of those is; see [CircleButton]. */
val CircleButtonSize = 48.dp
@@ -0,0 +1,95 @@
package com.example.aiapp
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.width
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.drawWithContent
import androidx.compose.ui.geometry.Offset
import androidx.compose.ui.geometry.Rect
import androidx.compose.ui.graphics.ColorFilter
import androidx.compose.ui.graphics.ColorMatrix
import androidx.compose.ui.graphics.Paint
import androidx.compose.ui.graphics.drawscope.drawIntoCanvas
import androidx.compose.ui.graphics.graphicsLayer
import androidx.compose.ui.unit.dp
/**
* An item something is happening to: dimmed, drained of colour, inert, with a spinner and the name
* of the operation over it.
*
* One composable rather than a pattern each list repeats, because "this row is busy" has to look
* the same in the import list and the session list or the appearance becomes a per-screen dialect.
*
* [label] names the operation and `null` means none is running. One parameter rather than a boolean
* beside a string, which can disagree. It is a *word* because a spinner alone cannot say which
* operation this is -- deleting and importing are different in kind.
*
* It does **not** make the row inert; the caller disables its own click handling while it passes a
* label. That was the other way round at first -- an overlay consuming pointer events -- and it
* swallowed the drag along with the tap, so a list could not be scrolled while anything in it was
* busy.
*/
@Composable
fun BusyItem(label: String?, content: @Composable () -> Unit) {
Box {
Box(Modifier.busy(label != null)) { content() }
if (label != null) {
Box(Modifier.matchParentSize(), contentAlignment = Alignment.Center) {
Row(verticalAlignment = Alignment.CenterVertically) {
CircularProgressIndicator(
modifier = Modifier.width(16.dp).height(16.dp),
strokeWidth = 2.dp,
color = MaterialTheme.colorScheme.onSurface,
)
Spacer(Modifier.width(8.dp))
// Full strength, over content that is not: the operation is the one thing on
// this row that is still current, and it has to read against a card whose own
// text is still visible behind it.
Text(
label,
style = MaterialTheme.typography.labelLarge,
color = MaterialTheme.colorScheme.onSurface,
)
}
}
}
}
}
/**
* How an item looks while it is being acted on: darker, and nearly grey.
*
* Both, rather than either alone. Dimming by itself is the same cue as a disabled control, so a
* busy row read as one more thing that could not be tapped. Draining the colour is what says the
* row is *suspended* -- the status word and everything else that means something by its colour stop
* meaning it for as long as the operation runs, which is exactly true.
*
* Not all the way to grey: a row with no colour left is hard to find again in a list.
*/
private fun Modifier.busy(busy: Boolean): Modifier =
if (!busy) this
else
this.graphicsLayer { alpha = 0.5f }
.drawWithContent {
drawIntoCanvas { canvas ->
canvas.saveLayer(
Rect(Offset.Zero, size),
Paint().apply {
colorFilter =
ColorFilter.colorMatrix(
ColorMatrix().apply { setToSaturation(0.2f) }
)
},
)
drawContent()
canvas.restore()
}
}
@@ -0,0 +1,69 @@
package com.example.aiapp
import androidx.compose.foundation.Canvas
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.width
import androidx.compose.material3.MaterialTheme
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.geometry.Offset
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.StrokeCap
import androidx.compose.ui.unit.dp
/** Which way a [Chevron] points. */
enum class Pointing {
Up,
Down,
Left,
Right,
}
/**
* A chevron, pointing whichever of the four ways is asked for.
*
* Drawn rather than set in a font: a chevron from an icon font is one of the glyphs a system font
* may simply not have, and the reader who gets an empty box instead is never the one who wrote it.
*
* One composable for all four directions rather than one per axis that differ by which coordinate
* gets the minus sign -- the copies would drift, and the drift would be a bug in exactly one
* direction. The shape is written once in its own coordinates, and [Pointing] is only a table of
* how those map onto the box.
*
* It draws no label of its own, so every caller owes it a `contentDescription`.
*/
@Composable
fun Chevron(
pointing: Pointing,
modifier: Modifier = Modifier,
colour: Color = MaterialTheme.colorScheme.onSurfaceVariant,
) {
val sideways = pointing == Pointing.Left || pointing == Pointing.Right
Canvas(
modifier
.width(if (sideways) CHEVRON_DEPTH else CHEVRON_SPAN)
.height(if (sideways) CHEVRON_SPAN else CHEVRON_DEPTH)
) {
val inset = 2.dp.toPx()
val wide = size.width - inset
val tall = size.height - inset
fun at(across: Float, along: Float) =
when (pointing) {
Pointing.Up -> Offset(lerp(inset, wide, across), lerp(tall, inset, along))
Pointing.Down -> Offset(lerp(inset, wide, across), lerp(inset, tall, along))
Pointing.Left -> Offset(lerp(wide, inset, along), lerp(inset, tall, across))
Pointing.Right -> Offset(lerp(inset, wide, along), lerp(inset, tall, across))
}
val stroke = 2.dp.toPx()
drawLine(colour, at(0f, 0f), at(0.5f, 1f), strokeWidth = stroke, cap = StrokeCap.Round)
drawLine(colour, at(0.5f, 1f), at(1f, 0f), strokeWidth = stroke, cap = StrokeCap.Round)
}
}
private fun lerp(from: Float, to: Float, fraction: Float) = from + (to - from) * fraction
/** How far the chevron opens, across the direction it points. */
private val CHEVRON_SPAN = 20.dp
/** How far it reaches in the direction it points. */
private val CHEVRON_DEPTH = 10.dp
@@ -0,0 +1,221 @@
package com.example.aiapp
import androidx.compose.foundation.background
import androidx.compose.foundation.horizontalScroll
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.foundation.text.BasicText
import androidx.compose.runtime.Composable
import androidx.compose.runtime.remember
import androidx.compose.ui.Modifier
import androidx.compose.ui.semantics.isTraversalGroup
import androidx.compose.ui.semantics.semantics
import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.unit.dp
import com.mikepenz.markdown.compose.LocalMarkdownColors
import com.mikepenz.markdown.compose.LocalMarkdownDimens
import com.mikepenz.markdown.compose.LocalMarkdownPadding
import com.mikepenz.markdown.model.State
import org.intellij.markdown.MarkdownElementTypes
import org.intellij.markdown.MarkdownTokenTypes
import org.intellij.markdown.ast.ASTNode
import org.intellij.markdown.ast.findChildOfType
import org.intellij.markdown.ast.getTextInNode
/**
* A fenced code block in a reply: the code highlighted, on the dark surface every verbatim thing
* sits on, scrolling sideways rather than wrapping.
*
* The renderer's own fence drew the same block in plain text. The scanner that colours a tool
* call's command colours a reply's code the same way, so a `kotlin` fence and the Kotlin a tool
* wrote are the same colours. A fence in a language [scan] has no rules for is plain rather than
* wrongly coloured.
*
* Finding the code is still the library's: which children of the node are the fence markers, the
* language word and the code between them is its knowledge of the parser.
*/
@Composable
fun CodeFence(
content: String,
node: ASTNode,
style: TextStyle,
replies: ParsedReplies,
streaming: Boolean = false,
) {
val (code, language) = remember(content, node) { fenceContent(content, node) } ?: return
CodeBlockText(code, language, style, replies, streaming)
}
/** An indented code block, which is a fence with no language word. */
@Composable
fun CodeBlock(
content: String,
node: ASTNode,
style: TextStyle,
replies: ParsedReplies,
streaming: Boolean = false,
) {
val (code, language) = remember(content, node) { fenceContent(content, node) } ?: return
CodeBlockText(code, language, style, replies, streaming)
}
/**
* The code inside a fence or indented block, and the highlighter's language for its info word.
*
* Copied from the library's `MarkdownCodeFence` rather than called: that one is a composable, and
* the whole point here is that [warm] can run this on a background thread and highlight the same
* string the drawing will ask for. Two extractions would be two keys, and the warmed answer would
* be silently missed at every fence.
*
* Null for a fence too short to hold anything -- an unterminated one still arriving.
*/
fun fenceContent(content: String, node: ASTNode): Pair<String, Language?>? {
val word =
node.findChildOfType(MarkdownTokenTypes.FENCE_LANG)?.getTextInNode(content)?.toString()
val language = fenceLanguage(word)
if (node.type == MarkdownElementTypes.CODE_BLOCK) {
val start = node.children.firstOrNull()?.startOffset ?: return null
val end = node.children.lastOrNull()?.endOffset ?: return null
return content.substring(start, end).replaceIndent() to language
}
if (node.children.size < 3) return null
val start = node.children[2].startOffset
val fenceCount = if (word != null && node.children.size > 3) 3 else 2
val end = node.children[(node.children.size - 2).coerceAtLeast(fenceCount)].endOffset
return content.substring(start, end).replaceIndent() to language
}
/**
* Plain while [streaming], coloured once the block is finished; see [MarkdownRoot].
*
* The renderer's own block, less what nothing here needs: the same background, corner, padding and
* sideways scroll, without the shadow, the border and the empty pointer handler it also carried.
*/
@Composable
private fun CodeBlockText(
code: String,
language: Language?,
style: TextStyle,
replies: ParsedReplies,
streaming: Boolean,
) {
val colors = LocalMarkdownColors.current
val dimens = LocalMarkdownDimens.current
val padding = LocalMarkdownPadding.current
Box(
Modifier.fillMaxWidth()
.padding(vertical = 8.dp)
.background(colors.codeBackground, RoundedCornerShape(dimens.codeBackgroundCornerSize))
.semantics { isTraversalGroup = true }
) {
BasicText(
// No language while the block is still being written, which is what draws it plain.
replies.highlighted(code, language.takeUnless { streaming }),
style = style,
modifier = Modifier.horizontalScroll(rememberScrollState()).padding(padding.codeBlock),
)
}
}
/**
* The highlighter's language for a fence's info word, or null for one it has no rules for.
*
* The aliases are what people actually write after the backticks: the file extension as often as
* the name. A word not here gets no colour rather than the nearest language's, because a fence
* coloured by the wrong language's rules looks highlighted and is wrong in a way the reader cannot
* see.
*/
fun fenceLanguage(name: String?): Language? =
FENCE_LANGUAGES[name?.trim()?.lowercase() ?: return null]
/**
* The highlighter's language for a *file*, from its name.
*
* The same table [fenceLanguage] reads, deliberately: it already keys on the extensions people
* write after the backticks. One table rather than two, so a language added for fences is a
* language added for files and neither can be the one somebody forgot.
*
* The extension is the part after the *last* dot, which is what makes `build.gradle.kts` Kotlin. A
* leading dot is not one: `.bashrc` has no extension, it has a name that starts with a dot. A name
* with no dot at all -- `Makefile` -- is likewise null, and null is drawn plain.
*/
fun fileLanguage(name: String): Language? {
val dot = name.lastIndexOf('.')
if (dot < 1) return null
return fenceLanguage(name.substring(dot + 1))
}
private val FENCE_LANGUAGES: Map<String, Language> =
mapOf(
"kotlin" to Language.KOTLIN,
"kt" to Language.KOTLIN,
"kts" to Language.KOTLIN,
"rust" to Language.RUST,
"rs" to Language.RUST,
"sh" to Language.SHELL,
"bash" to Language.SHELL,
"shell" to Language.SHELL,
"zsh" to Language.SHELL,
"console" to Language.SHELL,
"diff" to Language.DIFF,
"python" to Language.PYTHON,
"py" to Language.PYTHON,
"javascript" to Language.JAVASCRIPT,
"js" to Language.JAVASCRIPT,
"jsx" to Language.JAVASCRIPT,
"typescript" to Language.TYPESCRIPT,
"ts" to Language.TYPESCRIPT,
"tsx" to Language.TYPESCRIPT,
"java" to Language.JAVA,
"c" to Language.C,
"h" to Language.C,
"cpp" to Language.CPP,
"c++" to Language.CPP,
"cc" to Language.CPP,
"hpp" to Language.CPP,
"csharp" to Language.CSHARP,
"cs" to Language.CSHARP,
"c#" to Language.CSHARP,
"go" to Language.GO,
"golang" to Language.GO,
"swift" to Language.SWIFT,
"dart" to Language.DART,
"ruby" to Language.RUBY,
"rb" to Language.RUBY,
"php" to Language.PHP,
"perl" to Language.PERL,
"pl" to Language.PERL,
"coffeescript" to Language.COFFEESCRIPT,
"coffee" to Language.COFFEESCRIPT,
"ron" to Language.RON,
"toml" to Language.TOML,
"fish" to Language.FISH,
"json" to Language.JSON,
"markdown" to Language.MARKDOWN,
"md" to Language.MARKDOWN,
)
/**
* Every fence in [parse], as the code and language [highlight] will be asked for. Walks the whole
* tree rather than the top level: a fence inside a list item or a quote is drawn the same way and
* costs the same to lex.
*/
fun fences(parse: State): List<Pair<String, Language?>> {
val success = parse as? State.Success ?: return emptyList()
val out = ArrayList<Pair<String, Language?>>()
fun walk(node: ASTNode) {
if (
node.type == MarkdownElementTypes.CODE_FENCE ||
node.type == MarkdownElementTypes.CODE_BLOCK
) {
fenceContent(success.content, node)?.let { if (it.second != null) out += it }
return
}
node.children.forEach(::walk)
}
walk(success.node)
return out
}
@@ -0,0 +1,151 @@
package com.example.aiapp
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.width
import androidx.compose.material3.Card
import androidx.compose.material3.CardDefaults
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.unit.dp
/**
* Something a session can be asked to do to itself, rather than something to say to it.
*
* These are the two this app understands, and understanding them is what lets it show them: a
* suggestion while one is being typed, a name in the settings screen that sends one, and a bubble
* that stays up while the session is too busy to run it. Anything else beginning with "/" is passed
* through, because a dialect's own vocabulary grows without this list.
*/
data class SessionCommand(
/** With the slash, as it is typed and as it is sent. */
val name: String,
/** One line, in the suggestion list: what it does, not how. */
val summary: String,
/** What follows the name, named for the reader, or null when nothing does. */
val argument: String?,
) {
/** What to put in the box when this is picked: ready to send, or ready to be finished. */
fun typed(): String = if (argument == null) name else "$name "
}
val SESSION_COMMANDS =
listOf(
SessionCommand(
"/compact",
"Summarise the conversation so far and carry on from the summary",
null,
),
SessionCommand(
"/clear",
"Start fresh: drop the conversation from the session's context, keeping it on screen",
null,
),
SessionCommand("/rename", "Change what this session is called", "name"),
)
/**
* The commands worth offering for what has been typed so far.
*
* Only for a line that starts with a slash and has not yet become a whole command with an argument
* -- once there is something after "/rename ", the reader is writing the name and a list of
* commands underneath it is in the way.
*/
fun suggestedCommands(input: String): List<SessionCommand> {
if (!input.startsWith("/") || input.contains(' ')) return emptyList()
return SESSION_COMMANDS.filter { it.name.startsWith(input) }
}
/**
* The commands matching what is being typed, above the box they are being typed into.
*
* Above rather than over: a list that covers the transcript hides what the command is about, and
* the reader is usually looking at the thing they mean to act on.
*/
@Composable
fun CommandSuggestions(
commands: List<SessionCommand>,
onPick: (SessionCommand) -> Unit,
modifier: Modifier = Modifier,
) {
if (commands.isEmpty()) return
Card(modifier.fillMaxWidth().padding(horizontal = 16.dp)) {
Column(Modifier.padding(vertical = 4.dp)) {
commands.forEach { command ->
Row(
Modifier.fillMaxWidth()
.clickable { onPick(command) }
.padding(horizontal = 12.dp, vertical = 8.dp),
verticalAlignment = Alignment.CenterVertically,
) {
Text(
// The command in the colour commands are, so the suggestion and the bubble
// it becomes are visibly the same thing.
if (command.argument == null) command.name
else "${command.name} <${command.argument}>",
style = MaterialTheme.typography.titleSmall,
color = commandColor,
)
Spacer(Modifier.width(12.dp))
Text(
command.summary,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
}
}
}
/**
* A command, where the reader put it: at their end of the conversation.
*
* Blue rather than the colour of something they said, because they did not say it to the model --
* it is an instruction to the session, and the reply to it is the session changing rather than
* anything appearing here.
*
* [waiting] is a command the session is too busy to run yet, which is a state with a spinner and a
* reason: pressing Compact in the middle of a long turn otherwise does nothing visible for minutes.
*/
@Composable
fun CommandBubble(text: String, waiting: Boolean = false) {
Box(Modifier.fillMaxWidth()) {
Card(
colors = CardDefaults.cardColors(containerColor = commandColor),
modifier = Modifier.align(Alignment.CenterEnd).padding(start = 48.dp),
) {
Column(Modifier.padding(12.dp)) {
// Stated beside the fill rather than inherited: a semantic colour has to carry its
// own contrast, because the surface under it will not change to rescue it.
Text(text, color = MaterialTheme.colorScheme.inverseOnSurface)
if (waiting) {
Spacer(Modifier.height(6.dp))
Row(verticalAlignment = Alignment.CenterVertically) {
CircularProgressIndicator(
modifier = Modifier.width(12.dp).height(12.dp),
strokeWidth = 2.dp,
color = MaterialTheme.colorScheme.inverseOnSurface,
)
Spacer(Modifier.width(6.dp))
Text(
"waiting for this turn to end",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.inverseOnSurface,
)
}
}
}
}
}
}
@@ -0,0 +1,82 @@
package com.example.aiapp
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
/**
* The mark a compaction leaves in the transcript.
*
* A divider rather than something anybody said: everything above it is out of the session's context
* now, and that is a fact about the conversation, not a turn in it. Drawn by [TranscriptDivider],
* which a clear also uses, so the two marks cannot drift apart.
*
* Blue is [commandColor]: the session acting on itself rather than working on what was asked of it.
*/
@Composable
fun CompactedRow(item: TranscriptItem.CompactedNote, modifier: Modifier = Modifier) {
TranscriptDivider(compactionSummary(item), commandColor, modifier)
}
/**
* What to say about a compaction: the two sizes, and nothing else.
*
* The counts are the whole point -- "a million tokens became ten thousand" is the reader's answer
* to why the wait was worth it. When they were not reported this says only that a compaction
* happened, rather than filling in a plausible number.
*/
fun compactionSummary(item: TranscriptItem.CompactedNote): String {
val pre = item.preTokens
val post = item.postTokens
return if (pre != null && post != null) {
"Compacted • ${tokens(pre)}${tokens(post)} tok"
} else {
"Compacted"
}
}
/**
* A token count as a reader reads one.
*
* Shared with the status row rather than formatted at each: the divider and the row report the same
* quantity about the same moment, and one grouping its thousands while the other did not read as
* two different measurements.
*/
fun tokens(count: Long): String = "%,d".format(count)
/**
* What the working indicator says while a compaction is running.
*
* Elapsed time and nothing else, because elapsed time is all there is: the CLI announces that a
* compaction has begun and then says nothing until it has finished, so any bar or estimate here
* would be this screen's guess wearing a measurement's clothes.
*
* [seconds] is null when this device did not see the compaction start, which is what opening a
* session that is already compacting looks like. That case says only "compacting": a number counted
* from the moment the screen opened would be wrong in the direction that matters.
*/
fun compactingLabel(seconds: Long?): String =
when {
seconds == null -> "compacting"
seconds < 60 -> "compacting ${seconds}s"
else -> "compacting ${seconds / 60}m ${seconds % 60}s"
}
/**
* How full the session is, as the status row says it.
*
* Three states, not two, and the third is the one that needed the words: a session whose occupancy
* is known and whose ceiling is not. That one keeps the bare figure, and a session with a ceiling
* gets both — the reader can see which they are looking at. What must not happen is a missing
* ceiling drawn as a number, or as a proportion of some assumed window, which would be this screen
* inventing the very fact it does not have.
*
* A llama.cpp session always has one, since the window is a flag its own server was started with. A
* coding CLI's is the vendor's business and neither control protocol states it, so those keep the
* bare figure they have always had.
*/
fun contextLabel(held: Long?, limit: Long?): String =
when {
held == null -> "context unknown"
limit == null -> "context ${tokens(held)}"
else -> "context ${tokens(held)} / ${tokens(limit)}"
}
@@ -0,0 +1,63 @@
package com.example.aiapp
import android.content.Context
import java.io.File
import java.io.PrintWriter
import java.io.StringWriter
import java.text.SimpleDateFormat
import java.util.Date
import java.util.Locale
/**
* The last crash, kept so the debug button can hand it over.
*
* The alternative is asking somebody to reproduce a crash with the phone plugged into a computer
* and `logcat` running, which is the one thing nobody has set up at the moment it happens. This
* costs one file write on a process that is already dying, and it turns "it crashes when I open
* that chat" into the frame it crashed in.
*
* Kept until it is read rather than cleared on the next launch: the app restarts before anybody can
* ask about it, so a log that lives for one session is a log that is never read.
*/
private const val CRASH_FILE = "last-crash.txt"
/**
* How much of a stack is kept.
*
* This is pasted into a conversation, so it has a budget like any other output written for a
* reader. The top of a stack is what identifies a crash and the bottom is framework plumbing.
*/
private const val CRASH_LIMIT = 4000
/**
* Records uncaught exceptions, then lets the platform do what it was going to do.
*
* Chained rather than replacing: the default handler is what shows the "app has stopped" dialog and
* ends the process, and an app that swallows that instead sits there in an unknown state.
*/
fun installCrashLog(context: Context) {
val app = context.applicationContext
val previous = Thread.getDefaultUncaughtExceptionHandler()
Thread.setDefaultUncaughtExceptionHandler { thread, error ->
runCatching { File(app.filesDir, CRASH_FILE).writeText(describe(thread, error)) }
previous?.uncaughtException(thread, error)
}
}
private fun describe(thread: Thread, error: Throwable): String {
val when_ = SimpleDateFormat("yyyy-MM-dd HH:mm:ss", Locale.US).format(Date())
val stack = StringWriter().also { error.printStackTrace(PrintWriter(it)) }.toString()
val kept =
if (stack.length <= CRASH_LIMIT) stack
else stack.take(CRASH_LIMIT) + "\n ... ${stack.length - CRASH_LIMIT} more characters"
return "$when_ on thread ${thread.name}\n$kept"
}
/** The last crash, or null if there has not been one since it was last read. */
fun lastCrash(context: Context): String? =
File(context.applicationContext.filesDir, CRASH_FILE).takeIf { it.exists() }?.readText()
/** Forgets the last crash, once somebody has taken a copy of it. */
fun clearCrash(context: Context) {
File(context.applicationContext.filesDir, CRASH_FILE).delete()
}
@@ -0,0 +1,160 @@
package com.example.aiapp
import android.content.ClipData
import android.content.ClipboardManager
import android.content.Context
import androidx.core.content.getSystemService
import java.util.concurrent.ConcurrentHashMap
import java.util.concurrent.atomic.AtomicLong
/**
* Counters and timers for the work the transcript does, for the readout behind the debug button.
*
* Here because the emulator cannot answer the question this is for. Its own scroll sits at the same
* frame times as the stock Settings app -- 21ms at the median for both -- so every app-level cost
* is under the floor of what it can measure. Counts do not have that problem: how many times a row
* was composed, or a reply parsed, is the same number on any machine, and it is the number that
* says whether the work is proportional to what is on screen or to everything ever loaded.
*
* Always on rather than behind a build flag. What is measured is an atomic increment on paths that
* already allocate lists and parse markdown, and a counter that is only compiled into the build
* nobody is holding when it is slow is not an instrument.
*/
object DebugStats {
private val counts = ConcurrentHashMap<String, AtomicLong>()
private val nanos = ConcurrentHashMap<String, AtomicLong>()
private val worst = ConcurrentHashMap<String, AtomicLong>()
private fun at(map: ConcurrentHashMap<String, AtomicLong>, name: String) =
map.computeIfAbsent(name) { AtomicLong() }
fun count(name: String, by: Long = 1) {
at(counts, name).addAndGet(by)
}
/** Keeps [name] at the largest value it has been given, for a high-water mark. */
fun atLeast(name: String, value: Long) {
val slot = at(counts, name)
while (true) {
val had = slot.get()
if (value <= had || slot.compareAndSet(had, value)) break
}
}
/** Records one occurrence of [name] that took [elapsed] nanoseconds. */
fun record(name: String, elapsed: Long) {
count(name)
at(nanos, name).addAndGet(elapsed)
val slot = at(worst, name)
while (true) {
val had = slot.get()
if (elapsed <= had || slot.compareAndSet(had, elapsed)) break
}
}
fun <T> timed(name: String, body: () -> T): T {
val started = System.nanoTime()
try {
return body()
} finally {
record(name, System.nanoTime() - started)
}
}
fun reset() {
counts.clear()
nanos.clear()
worst.clear()
}
/** One line per counter: how many, how long in total, and the worst single one. */
fun lines(): List<String> =
counts.keys.sorted().map { name ->
val n = counts[name]?.get() ?: 0
val total = nanos[name]?.get() ?: 0
if (total == 0L) " $name: $n"
else
" $name: $n, ${ms(total)}ms total, ${ms(total / n.coerceAtLeast(1))}ms mean," +
" ${ms(worst[name]?.get() ?: 0)}ms worst"
}
/** How long everything named [name] took in total, or zero if it never happened. */
fun nanosOf(name: String): Long = nanos[name]?.get() ?: 0
private fun ms(nanos: Long) = "%.1f".format(nanos / 1_000_000.0)
}
/**
* How much of the frame's draw phase is this app's own work, and how much is not.
*
* The draw phase is where Compose's measurement lands as well as its recording -- the platform
* calls `measureAndLayout()` from `dispatchDraw` -- so "draw is high" has never said which of three
* different things is high. The transcript times its own measure, placement and recording, and this
* is the subtraction. What is left over is the framework's per-frame bookkeeping after a layout,
* which grows with how many nodes are alive rather than how many are on screen.
*
* Per frame rather than in total, because the budget it has to fit in is per frame. The recordings
* are not themselves per-frame, so these are shares of an average frame.
*/
fun drawAccounting(drawNanos: Long, frames: Int): List<String> {
if (frames == 0 || drawNanos == 0L) return emptyList()
val measure = DebugStats.nanosOf("measure: the whole transcript")
val place = DebugStats.nanosOf("place: the whole transcript")
// The rows and blocks record *inside* this one, so adding them too would count them twice.
val record = DebugStats.nanosOf("draw: the whole transcript")
val ours = measure + place + record
val rest = (drawNanos - ours).coerceAtLeast(0)
fun per(n: Long) = "%.2f".format(n / 1_000_000.0 / frames)
return listOf(
" draw phase ${per(drawNanos)}ms per frame, of which:",
" the transcript: ${per(ours)}ms" +
" (measure ${per(measure)}, place ${per(place)}, record ${per(record)})",
" everything else: ${per(rest)}ms" +
" (${if (drawNanos == 0L) "n/a" else "${rest * 100 / drawNanos}%"})",
)
}
/**
* Everything the debug button copies: what the device is, what the transcript is holding, where the
* frames went, and what the app did to produce them.
*
* Written for somebody to paste into a conversation, so it is plain text with the units on every
* number -- a report whose reader has to ask what the columns mean costs another round trip.
*/
fun debugReport(
device: String,
transcript: List<String>,
frames: List<String>,
accounting: List<String>,
crash: String?,
): String = buildString {
appendLine("ai-app render report")
appendLine(device)
appendLine()
// First, because a crash outranks every timing below it and the reader should not have to
// scroll past two screens of counters to find out the app fell over.
if (crash != null) {
appendLine("last crash:")
crash.trimEnd().lines().forEach { appendLine(" $it") }
appendLine()
}
appendLine("transcript:")
transcript.forEach { appendLine(it) }
appendLine()
appendLine("frames:")
frames.forEach { appendLine(it) }
appendLine()
if (accounting.isNotEmpty()) {
appendLine("where the draw phase went:")
accounting.forEach { appendLine(it) }
appendLine()
}
appendLine("work since this was last copied:")
val work = DebugStats.lines()
if (work.isEmpty()) appendLine(" nothing recorded") else work.forEach { appendLine(it) }
}
/** Puts [text] on the clipboard under [label], which is what the system offers as its name. */
fun Context.copyToClipboard(label: String, text: String) {
getSystemService<ClipboardManager>()?.setPrimaryClip(ClipData.newPlainText(label, text))
}
@@ -0,0 +1,112 @@
package com.example.aiapp
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.HorizontalDivider
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.unit.dp
import java.time.Instant
import java.time.ZoneId
import java.time.format.DateTimeFormatter
import java.time.format.FormatStyle
/**
* A line across the transcript saying what left the session's context.
*
* Centred between two rules, because it is a divider rather than something anybody said. Two things
* produce one -- a compaction and a clear -- and they are drawn the same way on purpose: to a
* reader scrolling back, both mean "the session no longer has what is above this", and which of the
* two it was is said by the words and the colour.
*
* The rules take [color] too, so the whole divider reads as one mark of one kind.
*/
@Composable
fun TranscriptDivider(text: String, color: Color, modifier: Modifier = Modifier) {
Row(
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.spacedBy(8.dp),
modifier = modifier.fillMaxWidth().padding(vertical = 8.dp),
) {
HorizontalDivider(Modifier.weight(1f), color = color)
Text(text, style = MaterialTheme.typography.bodySmall, color = color)
HorizontalDivider(Modifier.weight(1f), color = color)
}
}
/**
* The rule between two replies that met with nothing said in between -- see
* [TranscriptItem.TurnBreak].
*
* No words and no colour. Every other divider here reports something that happened and is worth
* finding by scanning; this one only says "these are two", and it appears once per turn that
* started without anybody typing. Saying more was a screenful of announcements about background
* work the reader was not asking after -- one of them a whole shell command, drawn as centred prose
* because the words came from somewhere that had no reason to keep them short.
*
* The outline colour is the scheme's one for structure rather than for meaning, which is what this
* is. Inset from both edges so it reads as a separator between two rows rather than as the top edge
* of the one under it.
*/
@Composable
fun TurnBreakRow(modifier: Modifier = Modifier) {
HorizontalDivider(
modifier.fillMaxWidth().padding(horizontal = 48.dp, vertical = 6.dp),
color = MaterialTheme.colorScheme.outlineVariant,
)
}
/**
* The mark a clear leaves.
*
* Red, and no counts: a clear takes the conversation out of what the session is given, and unlike a
* compaction it summarises nothing and measures nothing. Everything above stays on screen and stays
* scrollable -- the reader can see that, which is why this does not say it.
*/
@Composable
fun ClearedRow(modifier: Modifier = Modifier) {
TranscriptDivider("Context cleared", clearedColor, modifier)
}
/**
* The mark running out of quota leaves.
*
* The same red the usage bar takes when a window is spent, because it is the same fact in a second
* place: colour by consequence, so "there is nothing left to spend" is learned once.
*
* A time rather than a countdown. The row is folded once and never re-measured, so a span would go
* stale on screen the moment it was drawn; and this is when the *account* said it would reset,
* which is not a promise about when the session picks back up. A limit the session was told no
* reset time for says nothing about one -- that state has its own words rather than a plausible
* number.
*/
@Composable
fun LimitRow(item: TranscriptItem.LimitNote, modifier: Modifier = Modifier) {
TranscriptDivider(limitSummary(item.resetsAt, ZoneId.systemDefault()), overLimitColor, modifier)
}
/**
* What the row says. Split out so the wording is testable without a screen, since the two states it
* has to keep apart -- a reset time that arrived and one that never did -- are exactly the pair
* that reads the same when it goes wrong.
*
* [zone] is a parameter rather than read here so a test says the same thing wherever it runs.
*/
fun limitSummary(resetsAt: Double?, zone: ZoneId): String {
val at = resetsAt?.let {
try {
DateTimeFormatter.ofLocalizedTime(FormatStyle.SHORT)
.withZone(zone)
.format(Instant.ofEpochSecond(it.toLong()))
} catch (_: Exception) {
null
}
}
return if (at == null) "Usage limit reached" else "Usage limit reached • resets $at"
}
@@ -0,0 +1,33 @@
package com.example.aiapp
import android.content.Context
import androidx.core.content.edit
private const val DRAFTS = "session-drafts"
/**
* A message typed into a session and not sent yet.
*
* On this device rather than on the backend, which is where this app otherwise keeps state so that
* every device sees it. A draft is the case that rule is not about: it is the contents of a text
* box on the phone somebody is holding, and half a sentence surfacing on another device would be a
* surprise. What has been *sent* is the server's.
*
* Kept per session id: one shared box would hand a message meant for one session to whichever was
* opened next.
*/
fun loadDraft(context: Context, sessionId: String): String =
context.getSharedPreferences(DRAFTS, Context.MODE_PRIVATE).getString(sessionId, "").orEmpty()
/**
* Records [text] as the draft for [sessionId], or forgets it when there is nothing left to keep.
*
* The path out is emptying the box, which is what sending does. A session *deleted* while it held a
* draft does leave its key behind: pruning those means a pass over the live session list, and the
* residue is a few bytes per session ever abandoned mid-sentence.
*/
fun saveDraft(context: Context, sessionId: String, text: String) {
context.getSharedPreferences(DRAFTS, Context.MODE_PRIVATE).edit {
if (text.isEmpty()) remove(sessionId) else putString(sessionId, text)
}
}
@@ -0,0 +1,37 @@
package com.example.aiapp
/**
* A span of milliseconds, written the way somebody reads it.
*
* A tool's timeout arrives as `480000`, which nobody reads as eight minutes. The rule has two
* halves, because a short span and a long one are read for different things. Under a minute the
* question is "roughly how long", so only the largest unit is shown and a fraction carries the rest
* -- `2.5s`. At a minute or more the question is "how long exactly", so every unit with something
* in it is written out -- `5d 12h 4m`. Empty units are left out rather than written as zero.
*
* Sub-second precision is dropped past a minute: nothing that takes days is measured in
* milliseconds.
*/
fun formatMillis(ms: Long): String {
if (ms < 0) return "-" + formatMillis(-ms)
if (ms < 1000) return "${ms}ms"
if (ms < 60_000) {
val tenths = (ms + 50) / 100
val whole = tenths / 10
val rest = tenths % 10
return if (rest == 0L) "${whole}s" else "$whole.${rest}s"
}
val seconds = ms / 1000
val parts =
listOf(
"d" to seconds / 86_400,
"h" to seconds / 3600 % 24,
"m" to seconds / 60 % 60,
"s" to seconds % 60,
)
return parts.filter { it.second > 0 }.joinToString(" ") { "${it.second}${it.first}" }
}
/** [text] as a span when it is a whole number of milliseconds, and unchanged when it is not. */
fun formatMillisText(text: String): String =
text.trim().toLongOrNull()?.let { formatMillis(it) } ?: text
@@ -0,0 +1,44 @@
package com.example.aiapp
/**
* The frame name the server uses to say a cursor was too far behind to continue from. Must match
* `send_backlog` in the backend's routes.rs.
*/
private const val RESET_EVENT = "reset"
/**
* The SSE half of the API: one long-lived GET per open session screen, replaying the transcript
* after a cursor and then following it live.
*
* The connection and its framing belong to [Sse]; what stays here is what this stream's frames
* mean. [close] from any thread ends it, and the caller owns reconnecting -- with the last seq it
* saw as the new cursor.
*/
class EventStream(settings: ServerSettings, private val address: TranscriptAddress) {
private val stream = Sse(settings)
fun close() = stream.close()
/**
* Streams events after [after] into [onEvent] until the stream drops.
*
* [onReset] fires when the server answers that the cursor is too far behind to continue from:
* everything already displayed is stale and the events that follow are a fresh window, so the
* caller drops what it holds and rebuilds. It arrives before those events, so a caller that
* clears on it stays in order.
*/
fun run(
after: Long,
onOpen: () -> Unit,
onReset: () -> Unit,
// The frame's own text as well as the event parsed from it: the transcript cache stores the
// one and the screen folds the other, and they have to be the same line.
onEvent: (raw: String, event: SeqEvent) -> Unit,
) {
stream.run("/${address.urlPath}/events?after=$after", onOpen) { name, data ->
// A named frame carries no payload and a data frame has no name.
if (name == RESET_EVENT) onReset()
else if (data.isNotEmpty()) onEvent(data, parseSeqEvent(data))
}
}
}
@@ -0,0 +1,418 @@
package com.example.aiapp
import org.json.JSONObject
// The common event model, mirrored from server/src/session/driver.rs -- the app renders purely from
// this stream (replayed from the transcript by cursor, then live), so there is no separate "load
// history" shape to keep in sync with it.
/** One transcript line: the event plus its resume cursor and time. */
data class SeqEvent(val seq: Long, val ts: Double, val event: SessionEvent)
/**
* One choice offered in answer to a question.
*
* More than a label because the reader is deciding rather than confirming. Both are absent on a
* permission, whose Allow and Deny mean exactly what they say.
*/
data class QuestionOption(val label: String, val description: String?, val preview: String?)
sealed class SessionEvent {
data class UserMessage(
val text: String,
/**
* The [MessageQueued] this resolves, or null when it never waited.
*
* Matched on rather than the text, because the same message sent twice is two waiting
* bubbles and clearing whichever one matched first would leave the wrong one on screen.
*/
val id: String?,
/**
* What was attached to it, by the ref the files route serves: images, and any file, told
* apart by [isImageRef].
*
* On the message rather than beside it: these arrived as separate image events until
* 2026-08-30, which drew somebody's screenshot as a row floating above the bubble that sent
* it, and left this app deciding from adjacency which message an image went with.
*/
val attachments: List<String>,
) : SessionEvent()
/**
* A message the server has accepted and the session has not read yet.
*
* From the server, not from this app's memory of what it sent. The pending bubble used to be
* screen state, so leaving the session drew nothing waiting while the message was still queued
* -- and nothing waiting is what "there is nothing" looks like.
*
* Resolved by the [UserMessage] carrying the same id.
*/
data class MessageQueued(val id: String, val text: String, val attachments: List<String>) :
SessionEvent()
/**
* A queued message taken back before the session read it.
*
* Recorded by the server for the same reason [MessageQueued] is: a phone that reconnects
* replays both, and without this one it would put back a bubble for a message that is never
* coming.
*/
data class MessageDropped(val id: String) : SessionEvent()
data class AssistantText(val delta: String) : SessionEvent()
/** The durable value of the open assistant message, replacing its provisional deltas. */
data class AssistantTextFinal(val text: String) : SessionEvent()
/**
* The model's working, streamed the way its reply is: its own card, and deliberately not part
* of what the session said. Only a provider that actually streams its reasoning sends it.
*/
data class Thinking(val delta: String) : SessionEvent()
/**
* The thinking above this finished, having taken [ms].
*
* Measured by the driver, because only it can see when the model stopped: this app knows when
* an event *arrived*, and the last fragment of a block followed by a slow tool call looks
* exactly like thinking that went on that long.
*/
data class ThinkingDone(val ms: Long) : SessionEvent()
data class ToolStart(val id: String, val tool: String, val input: String) : SessionEvent()
data class ToolUpdate(val id: String, val output: String) : SessionEvent()
data class ToolEnd(val id: String, val output: String) : SessionEvent()
data class Image(
val ref: String,
/** The tool call whose result carried it, or null for a person's own attachment. */
val about: String?,
) : SessionEvent()
data class Question(
val id: String,
val prompt: String,
/** A few words naming what the question is about, when the asker offered one. */
val header: String?,
val options: List<QuestionOption>,
/** Whether several options may be chosen at once. */
val multiSelect: Boolean,
/** The tool call this is permission for, or null when it is not about one. */
val about: String?,
) : SessionEvent()
/** Everything chosen for one question, in the order it was offered. */
data class Answered(val id: String, val answers: List<String>) : SessionEvent()
/**
* A message another agent sent this session.
*
* Not a [UserMessage]: nobody holding the phone said it, and drawing it in their voice would
* claim they had. It is also the explanation for a session that starts working on something
* this device never asked for.
*/
data class PeerMessage(
val from: String,
val text: String,
/**
* Where the turn this started begins, when the server could say.
*
* The live Claude Code path only learns a turn was somebody else's when the turn ends, so
* the event arrives below everything it caused; this is what puts it back above it. Null
* for a message read out of a session file, and for one that started no turn.
*/
val turnStart: Long? = null,
) : SessionEvent()
/**
* A line in the transcript this build cannot read: a kind a newer server wrote, or one an older
* server wrote that has since been dropped.
*
* [kind] is the word the line called itself, so the row can say what is missing rather than
* that something is. The server makes these when reading; no driver sends one.
*/
data class Unreadable(val kind: String) : SessionEvent()
/**
* Retired on 2026-09-06, hours after it was added: a background task finishing, which turned
* out to be a screenful of notices about work nobody was asking after.
*
* Kept because a transcript is append-only -- the sessions that ran a background task in that
* window have these lines for ever. It draws no row, which is the whole reason it is still
* named here rather than left to fall through to [Unknown]: that would draw a placeholder per
* background task, which is the same wall the row was removed for.
*/
object RetiredTaskNote : SessionEvent()
/**
* A command the session was asked to run on itself and cannot run yet. Resolved by
* [CommandSent] with the same id; a command that ran straight away has only that one.
*/
data class CommandQueued(val id: String, val text: String) : SessionEvent()
/** The same command, handed to the session. */
data class CommandSent(val id: String, val text: String) : SessionEvent()
/** Provider-reported number of background tasks alive now. */
data class BackgroundTasks(val count: Int) : SessionEvent()
data class Status(val state: String) : SessionEvent()
/**
* What the session is set to, as the session itself reports it.
*
* Either field alone: the two are confirmed separately. Asking for a change is not having one,
* so this -- not the request -- is what the pickers show.
*/
data class Settings(val model: String?, val permissionMode: String?) : SessionEvent()
/**
* What a turn cost, and how much the model was holding when it ended.
*
* [context] is prompt plus both cache figures. Carried on the event rather than summed by the
* reader, because it is not a sum: a conversation's context drops at a compaction and a clear,
* so adding turns up would report a figure the session stopped being true of. Null where the
* dialect did not say, which leaves the context unmeasured rather than unchanged.
*/
data class UsageDelta(
val tokens: Long,
val context: Long?,
/**
* How fast the reply came out, where the provider measured it -- null everywhere else,
* which is most of them. Never worked out here: the time this app watched a reply arrive
* over includes the network and whatever the server was doing between tokens.
*/
val tokensPerSecond: Double? = null,
/**
* How long the provider spent reading the prompt before it began answering; null where
* nothing measured it. The same rule as [tokensPerSecond]: the provider's own figure, or
* nothing at all.
*/
val prefillMs: Long? = null,
) : SessionEvent()
/** How much context this session's model has, which is what [UsageDelta.context] is out of. */
data class ContextWindow(val tokens: Long) : SessionEvent()
/**
* A compaction that finished, and how much context it recovered.
*
* The counts are nullable because the server sends them only when it was told them: a zero here
* would read as "recovered nothing" and a made-up number would read as a measurement.
*/
data class Compacted(
val preTokens: Long?,
val postTokens: Long?,
/** What asked for it, in the CLI's own word; `auto` is the one worth naming. */
val trigger: String?,
) : SessionEvent()
/**
* The conversation was cleared. Everything above this is still here to read and is no longer in
* the session's context. An object rather than a class because what it means is entirely its
* position in the transcript.
*/
data object Cleared : SessionEvent()
/**
* The session stopped because its account's usage limit was reached.
*
* Its own event rather than an [Error] carrying the CLI's sentence, because it is a state
* rather than something that went wrong -- and because the raw sentence is `Claude AI usage
* limit reached|1788546972`, which is not readable by the person it is shown to.
*
* [resetsAt] is epoch seconds and null where the session was told nothing. Only the server acts
* on it; what this draws it as is a time, not a countdown, because nothing here re-measures it.
*/
data class LimitReached(val resetsAt: Double?) : SessionEvent()
data class AuthenticationRequired(val message: String) : SessionEvent()
data class Error(val message: String) : SessionEvent()
/**
* An event type this app build doesn't know -- a newer server. Kept rather than thrown so one
* new event kind degrades to a placeholder row instead of killing the stream.
*/
data class Unknown(val type: String) : SessionEvent()
}
/**
* A JSON array of strings under [name], empty when the field is absent -- the ordinary case, since
* the server omits the field rather than sending an empty list.
*/
private fun JSONObject.stringList(name: String): List<String> {
val array = optJSONArray(name) ?: return emptyList()
return (0 until array.length()).map { array.getString(it) }
}
fun parseSeqEvent(json: String): SeqEvent {
val body = JSONObject(json)
val event =
when (val type = body.getString("type")) {
"userMessage" ->
SessionEvent.UserMessage(
body.getString("text"),
body.optString("id").ifEmpty { null },
body.stringList("attachments"),
)
"messageQueued" ->
SessionEvent.MessageQueued(
body.getString("id"),
body.getString("text"),
body.stringList("attachments"),
)
"messageDropped" -> SessionEvent.MessageDropped(body.getString("id"))
"assistantText" -> SessionEvent.AssistantText(body.getString("delta"))
"assistantTextFinal" -> SessionEvent.AssistantTextFinal(body.getString("text"))
"thinking" -> SessionEvent.Thinking(body.getString("delta"))
"thinkingDone" -> SessionEvent.ThinkingDone(body.getLong("ms"))
"toolStart" ->
SessionEvent.ToolStart(
id = body.getString("id"),
tool = body.getString("tool"),
// Kept as raw JSON text: the input shape is the tool's own business, and the UI
// only ever shows it verbatim.
input = body.get("input").toString(),
)
"toolUpdate" -> SessionEvent.ToolUpdate(body.getString("id"), body.getString("output"))
"toolEnd" -> SessionEvent.ToolEnd(body.getString("id"), body.getString("output"))
"image" ->
SessionEvent.Image(
ref = body.getString("ref"),
about = body.optString("about").ifEmpty { null },
)
"question" ->
SessionEvent.Question(
id = body.getString("id"),
prompt = body.getString("prompt"),
header = body.optString("header").ifEmpty { null },
options =
body.getJSONArray("options").let { options ->
(0 until options.length()).map { at ->
val option = options.getJSONObject(at)
QuestionOption(
label = option.getString("label"),
description = option.optString("description").ifEmpty { null },
preview = option.optString("preview").ifEmpty { null },
)
}
},
multiSelect = body.optBoolean("multiSelect", false),
about = body.optString("about").ifEmpty { null },
)
"answered" ->
SessionEvent.Answered(
body.getString("id"),
body.getJSONArray("answers").let { answers ->
(0 until answers.length()).map { answers.getString(it) }
},
)
"peerMessage" ->
SessionEvent.PeerMessage(
body.getString("from"),
body.getString("text"),
if (body.has("turnStart")) body.getLong("turnStart") else null,
)
"unreadable" -> SessionEvent.Unreadable(body.getString("kind"))
"taskNote" -> SessionEvent.RetiredTaskNote
"commandQueued" ->
SessionEvent.CommandQueued(body.getString("id"), body.getString("text"))
"commandSent" -> SessionEvent.CommandSent(body.getString("id"), body.getString("text"))
"backgroundTasks" -> SessionEvent.BackgroundTasks(body.getInt("count"))
"status" -> SessionEvent.Status(body.getString("state"))
"settings" ->
SessionEvent.Settings(
model = body.optString("model").ifEmpty { null },
permissionMode = body.optString("permissionMode").ifEmpty { null },
)
"contextWindow" -> SessionEvent.ContextWindow(body.getLong("tokens"))
"usageDelta" ->
SessionEvent.UsageDelta(
body.getLong("tokens"),
if (body.has("context")) body.getLong("context") else null,
if (body.has("tokensPerSecond")) body.getDouble("tokensPerSecond") else null,
if (body.has("prefillMs")) body.getLong("prefillMs") else null,
)
"compacted" ->
SessionEvent.Compacted(
preTokens = if (body.has("preTokens")) body.getLong("preTokens") else null,
postTokens = if (body.has("postTokens")) body.getLong("postTokens") else null,
trigger = body.optString("trigger").ifEmpty { null },
)
"cleared" -> SessionEvent.Cleared
"limitReached" ->
SessionEvent.LimitReached(
if (body.has("resetsAt")) body.getDouble("resetsAt") else null
)
"authenticationRequired" ->
SessionEvent.AuthenticationRequired(body.getString("message"))
"error" -> SessionEvent.Error(body.getString("message"))
else -> SessionEvent.Unknown(type)
}
return SeqEvent(seq = body.getLong("seq"), ts = body.getDouble("ts"), event = event)
}
/**
* Whether [state] is one the session is doing work in -- the states a turn is still open under.
*
* One predicate because two readers have to agree on the list: the session screen's working
* indicator, and the fold's decision that the newest reply is finished. Two copies would drift the
* first time the server grows a state, and the drift would be a reply that never splits or one
* split mid-stream.
*/
fun sessionWorking(state: String): Boolean =
state == "running" || state == "compacting" || state == "loading" || state == "reading"
/** Whether the latest events still say this session needs an explicit provider login. */
internal fun authenticationPromptAfter(open: Boolean, event: SessionEvent): Boolean =
when (event) {
is SessionEvent.AuthenticationRequired -> true
// A later provider response proves an older authentication failure in a replayed page is
// no longer current. Without this, one old failure reopened sign-in after every later
// successful turn.
is SessionEvent.AssistantText,
is SessionEvent.AssistantTextFinal,
is SessionEvent.ToolStart -> false
else -> open
}
/**
* The context after [event], given what it was before.
*
* The same rule the server folds with, because the screen has to keep up between page loads: the
* summary it opened with is a measurement from before this stream started.
*
* The two that lower it are the point. A clear takes the conversation away and a compaction
* replaces it with a summary, so a figure measured before either stopped being true at that moment
* -- and carrying it forward is how a session that had just been cleared went on reporting the
* context it no longer had.
*
* Null is "we don't know", which each of them can reach.
*/
fun contextAfter(current: Long?, event: SessionEvent): Long? =
when (event) {
// Falls back to what we had, so a turn the dialect reported no usage for is stale by a turn
// -- which every context figure is -- rather than unknown.
is SessionEvent.UsageDelta -> event.context ?: current
is SessionEvent.Compacted -> event.postTokens
is SessionEvent.Cleared -> null
else -> current
}
/**
* The context window after [event], mirroring the server's `context_limit_after` for the same
* reason [contextAfter] mirrors its neighbour: the screen has to keep up between page loads.
*
* A window belongs to the process, so a session whose process has exited has none — left standing,
* a session restarted on a different model would draw its occupancy against the old model's
* ceiling.
*/
fun contextLimitAfter(current: Long?, event: SessionEvent): Long? =
when (event) {
is SessionEvent.ContextWindow -> event.tokens
is SessionEvent.Status -> if (event.state == "exited") null else current
else -> current
}
@@ -0,0 +1,162 @@
package com.example.aiapp
import androidx.compose.foundation.horizontalScroll
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.text.BasicTextField
import androidx.compose.material3.AlertDialog
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable
import androidx.compose.runtime.remember
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.SolidColor
import androidx.compose.ui.text.input.OffsetMapping
import androidx.compose.ui.text.input.TextFieldValue
import androidx.compose.ui.text.input.TransformedText
import androidx.compose.ui.text.input.VisualTransformation
import androidx.compose.ui.text.style.TextAlign
/**
* The largest file this app will open in the editor, in bytes.
*
* Measured on the emulator 2026-09-04, in a debug build, on generated Rust:
*
* | file | lines | scan per keystroke | worst frame record | typing |
* |--------|--------|--------------------|--------------------|-------------------|
* | 32 kB | 917 | 10ms | 183ms | sluggish, correct |
* | 128 kB | 3,633 | 40ms | 2,027ms | characters lost |
* | 1 MB | 28,660 | -- | -- | stops responding |
*
* The number that decides this is the **frame record**, not the scan: highlighting a 128 kB file
* costs 40ms a keystroke, which is survivable, while laying the same text out in one
* `BasicTextField` costs two seconds. So switching highlighting off above a size -- what
* EXPLORER.md expected to have to decide -- would not have saved it; every arrangement of a single
* text field pays that cost. A line-by-line editor is the way past this.
*
* 32 kB because it is the largest size actually measured as usable. The viewer's own limit stays
* the server's `FILE_LIMIT` of 1 MiB: reading a big file is fine, and only editing one is not.
*/
const val EDIT_LIMIT = 32L * 1024
/**
* The same file, editable, in the same face and colours it was being read in.
*
* `BasicTextField(TextFieldValue)` with a [VisualTransformation] is the one Compose arrangement
* that colours a field's own text rather than replacing the field with something that only looks
* like one: the transformation returns the text unchanged and the scanner's spans as styles, so
* [OffsetMapping.Identity] is correct by construction. The newer `TextFieldState` API has no hook
* for styles at all.
*
* The cost is that the whole file is re-scanned on every keystroke, which is what [EDIT_LIMIT] is
* sized against.
*
* The gutter is one `Text` of `1\n2\n…` beside the field rather than a number per row, because
* there are no rows here -- the field is one text object. It lines up for the same reason the
* viewer's does: nothing wraps, so a logical line is a visual line.
*/
@Composable
fun FileEditor(
value: TextFieldValue,
onValueChange: (TextFieldValue) -> Unit,
language: Language?,
modifier: Modifier = Modifier,
) {
val style = codeStyle().copy(color = MaterialTheme.colorScheme.onSurface)
val scroll = rememberScrollState()
val count = value.text.removeSuffix("\n").count { it == '\n' } + 1
val gutter = gutterWidth(count, style)
val numbers = remember(count) { (1..count).joinToString("\n") }
val transformation =
remember(language) {
VisualTransformation { text ->
TransformedText(highlight(text.text, language), OffsetMapping.Identity)
}
}
Row(verticalAlignment = Alignment.Top, modifier = modifier.fillMaxWidth()) {
Text(
numbers,
style = style,
color = MaterialTheme.colorScheme.onSurfaceVariant,
textAlign = TextAlign.End,
softWrap = false,
modifier = Modifier.width(gutter),
)
// The same gap the viewer puts between its numbers and its code, so switching between
// reading and editing does not move the text sideways under the reader.
Spacer(Modifier.width(GUTTER_GAP))
Box(Modifier.horizontalScroll(scroll)) {
BasicTextField(
value = value,
onValueChange = onValueChange,
textStyle = style,
cursorBrush = SolidColor(MaterialTheme.colorScheme.primary),
visualTransformation = transformation,
)
}
}
}
/**
* What to do about a file that changed on the machine while it was open here.
*
* Three ways out rather than one, and each says what it costs, because there is no answer this app
* can pick on somebody's behalf: an agent editing the same file is the ordinary case here, and both
* versions are somebody's work.
*/
@Composable
fun ConflictDialog(
message: String,
busy: Boolean,
onOverwrite: () -> Unit,
onReload: () -> Unit,
onCancel: () -> Unit,
) {
AlertDialog(
onDismissRequest = onCancel,
// The server's own sentence as the title, rather than a heading of this app's above it
// saying the same thing twice: there is one statement of what happened and it comes from
// the side that found out.
title = { Text(message.replaceFirstChar { it.uppercase() }) },
text = {
Text(
"Overwrite keeps what you typed and loses the other change. " +
"Reload keeps the other change and loses what you typed. " +
"Cancel leaves both alone and keeps you here."
)
},
confirmButton = {
TextButton(onClick = onOverwrite, enabled = !busy) {
Text(if (busy) "Saving..." else "Overwrite")
}
},
dismissButton = {
Row {
TextButton(onClick = onReload, enabled = !busy) { Text("Reload") }
TextButton(onClick = onCancel, enabled = !busy) { Text("Cancel") }
}
},
)
}
/** Leaving an editor with edits in it, which is the one way to lose them by accident. */
@Composable
fun UnsavedDialog(onDiscard: () -> Unit, onCancel: () -> Unit) {
AlertDialog(
onDismissRequest = onCancel,
title = { Text("Leave without saving?") },
text = {
Text(
"The edits you have made here will be lost. They have not been written to the machine."
)
},
confirmButton = { TextButton(onClick = onDiscard) { Text("Discard") } },
dismissButton = { TextButton(onClick = onCancel) { Text("Keep editing") } },
)
}
@@ -0,0 +1,122 @@
package com.example.aiapp
import androidx.compose.ui.text.AnnotatedString
import androidx.compose.ui.text.SpanStyle
import androidx.compose.ui.text.buildAnnotatedString
/**
* A file split into lines, with the highlighter's colours already worked out for each one.
*
* The pure half of the viewer, so it has a JVM unit test and so [of] can run off the main thread:
* scanning a megabyte is work, and doing it inside a composable would do it on the drawing thread
* and again on every recomposition.
*
* Why per line at all: the viewer is a `LazyColumn` of lines rather than one `Text`, because text
* layout is linear in the text. That means each row needs *its* colours, and the scanner answers in
* offsets into the whole file -- so the spans are bucketed here, once, in one pass.
*/
class FileLines
private constructor(
/** The text of each line, without its newline. */
val lines: List<String>,
/** Per line, the spans that fall in it, with offsets relative to that line's start. */
private val spans: List<List<Span>>,
/**
* The longest line, in character columns -- what the viewer sizes every row to.
*
* Every row has to be the *same* width or they scroll sideways by different amounts; see
* [FileViewer]. Columns rather than measured pixels because the face is monospace, so one
* number and one character's advance give the width of the widest line without measuring twenty
* thousand strings.
*/
val columns: Int,
) {
val size: Int
get() = lines.size
/**
* One line, coloured. Built when the row is composed rather than up front: a file has far more
* lines than a screen shows, and an `AnnotatedString` per line for all of them is the cost the
* lazy list exists to avoid.
*/
fun line(index: Int): AnnotatedString {
val text = lines[index]
val here = spans[index]
if (here.isEmpty()) return AnnotatedString(text)
val palette = catppuccinSyntax()
return buildAnnotatedString {
append(text)
here.forEach { addStyle(SpanStyle(color = palette.of(it.kind)), it.start, it.end) }
}
}
companion object {
/**
* [text] scanned as [language] and cut into lines.
*
* Exactly one trailing newline is dropped before splitting, so a file that ends the way
* text files are supposed to end has the number of lines its author would count -- `wc -l`
* agrees. Without that, every well-formed file gained a phantom empty last line. An empty
* file is one empty line numbered 1, which is what it is.
*/
fun of(text: String, language: Language?): FileLines =
// Timed, and always, for the reason everything else here is: the cost of opening a
// large file is the number that decides whether the server's size limit is right, and
// an instrument that is only in the build nobody is running answers nothing.
DebugStats.timed("file scanned and cut into lines") {
val body = text.removeSuffix("\n")
val lines = body.split('\n')
val scanned = if (language == null) emptyList() else spansOf(body, language)
FileLines(lines, bucket(lines, scanned), lines.maxOf(::columnsOf))
}
/**
* How many columns a line occupies.
*
* A tab counts as eight rather than one, and deliberately upwards: this decides how far the
* viewer can scroll, and over-estimating leaves a little empty space past the longest line
* where under-estimating makes the end of that line unreachable.
*/
private fun columnsOf(line: String): Int {
var count = 0
for (character in line) count += if (character == '\t') 8 else 1
return count
}
/**
* The scanner's spans, in file offsets, as spans per line in line offsets.
*
* One walk down both lists, which is what the scanner's guarantee buys: its spans come out
* ordered, non-overlapping and inside the text. A span crossing a line break is cut at each
* break and appears in each line it covers, because a row is drawn on its own and cannot
* inherit a colour from the row above.
*/
private fun bucket(lines: List<String>, spans: List<Span>): List<List<Span>> {
val out = ArrayList<List<Span>>(lines.size)
var lineStart = 0
var next = 0
for (line in lines) {
val lineEnd = lineStart + line.length
var here: ArrayList<Span>? = null
// Spans that ended before this line begins are behind the walk for good.
while (next < spans.size && spans[next].end <= lineStart) next++
var at = next
while (at < spans.size && spans[at].start < lineEnd) {
val span = spans[at]
val start = maxOf(span.start, lineStart) - lineStart
val end = minOf(span.end, lineEnd) - lineStart
if (end > start) {
(here ?: ArrayList<Span>().also { here = it }).add(
Span(start, end, span.kind)
)
}
at++
}
out.add(here ?: emptyList())
// The newline itself, which is in the text and not in any line.
lineStart = lineEnd + 1
}
return out
}
}
}
@@ -0,0 +1,242 @@
package com.example.aiapp
import androidx.compose.foundation.background
import androidx.compose.foundation.horizontalScroll
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxHeight
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.LazyListState
import androidx.compose.foundation.lazy.items
import androidx.compose.foundation.lazy.rememberLazyListState
import androidx.compose.foundation.overscroll
import androidx.compose.foundation.rememberOverscrollEffect
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.text.selection.SelectionContainer
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clipToBounds
import androidx.compose.ui.layout.SubcomposeLayout
import androidx.compose.ui.platform.LocalDensity
import androidx.compose.ui.text.AnnotatedString
import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.text.font.FontFamily
import androidx.compose.ui.text.rememberTextMeasurer
import androidx.compose.ui.text.style.TextAlign
import androidx.compose.ui.unit.Constraints
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.withContext
/** The face every verbatim thing in this app is drawn in, and the one the gutter has to match. */
@Composable
fun codeStyle(): TextStyle =
MaterialTheme.typography.bodySmall.copy(fontFamily = FontFamily.Monospace)
/**
* [content] scanned off the main thread, then drawn.
*
* Measured on the emulator 2026-09-04: [FileLines.of] takes **460ms** on a 1 MiB Rust file (28,660
* lines) and 11ms on 32 kB. Called from a `remember` inside the composition, as it was first
* written, that is 460ms of frozen screen at the size the server is willing to send -- long enough
* that the accessibility tree cannot be read, which is what "the app has stopped" looks like.
*
* Keyed on the text and the language, so re-reading the same file does not rescan it.
*/
@Composable
fun ScannedFile(content: String, language: Language?, modifier: Modifier = Modifier) {
var lines by remember(content, language) { mutableStateOf<FileLines?>(null) }
LaunchedEffect(content, language) {
lines = withContext(Dispatchers.Default) { FileLines.of(content, language) }
}
when (val ready = lines) {
null -> CircularProgressIndicator(Modifier.padding(8.dp))
else -> FileViewer(ready, modifier)
}
}
/**
* A file, one line per row, coloured by the same scanner that colours a reply's code fences.
*
* A `LazyColumn` of lines rather than one `Text`, because text layout is linear in the text: a
* twenty-thousand-line file in a single `Text` measures all of it to draw a screenful. The cost is
* that each row needs its own colours, which is what [FileLines] works out once and off this
* thread.
*
* Lines do not wrap. They share one horizontal scroll state, so the whole file moves sideways as a
* block and a long line does not silently become three -- which would put the gutter's numbers
* against the wrong text.
*
* **Every row is given the same content width**, and that is what makes the shared scroll state
* behave. `Modifier.horizontalScroll` is a node per row, and each one coerces the shared offset
* into *its own* range -- `content width - viewport` -- so with rows of their natural widths a
* short line's range is zero and it never moves while a long one beside it does. Each row also
* writes `maxValue` as it measures, so how far the file could be dragged was decided by whichever
* row measured last. Both disappear once every row is [FileLines.columns] wide. Reported by Iris on
* 2026-09-04 as "it seems to affect different rows differently", which is what a per-row range
* looks like.
*
* The stretch at the ends of the travel is **one** effect for the whole file, rendered on the box
* around the list rather than by each row -- `horizontalScroll` makes its own per node otherwise,
* so only the line under the finger stretched. Only possible because every row now has the same
* range.
*
* The gutter is **beside** the scrolling box rather than inside its rows, which is what keeps the
* numbers out of both effects. The rows leave a spacer and [LineGutter] draws them there; its width
* is measured from the digit count of the line count in the style it is drawn in.
*
* Moving them out also takes them out of the [SelectionContainer], so selecting part of a file and
* copying it gives the code rather than the code with a number in front of every line.
*/
@Composable
fun FileViewer(lines: FileLines, modifier: Modifier = Modifier) {
val style = codeStyle()
val scroll = rememberScrollState()
val overscroll = rememberOverscrollEffect()
val rows = rememberLazyListState()
val gutter = gutterWidth(lines.size, style)
val content = contentWidth(lines.columns, style)
Box(modifier.fillMaxSize()) {
// One container around the whole file rather than one per line, so a selection can run
// across lines -- the same arrangement the transcript uses.
SelectionContainer {
// The stretch is drawn here, once, over everything this box holds; the rows below only
// feed it. `clipToBounds` because a stretch draws outside the box it came from.
Box(Modifier.fillMaxSize().clipToBounds().overscroll(overscroll)) {
LazyColumn(state = rows, modifier = Modifier.fillMaxSize()) {
items(lines.size) { index ->
Row(verticalAlignment = Alignment.Top) {
// Where the numbers go, drawn from outside this box.
Spacer(Modifier.width(gutter + GUTTER_GAP))
Text(
lines.line(index),
style = style,
softWrap = false,
// The scroll outside the width: the scrolling node's viewport is
// what the row has room for, and its content is the whole file's
// widest line. The shared effect is given to every row and rendered
// by none of them -- see the box above.
modifier =
Modifier.horizontalScroll(scroll, overscroll).width(content),
)
}
}
}
}
}
LineGutter(rows, gutter, style)
}
}
/**
* The line numbers, drawn beside the file rather than in it.
*
* They have to be outside the box the stretch is rendered on, or they bend with the text; and they
* have to stay exactly level with the lines they number. Those two pull in opposite directions.
*
* A [SubcomposeLayout] is what settles it. *Which* numbers exist and *where* each goes both come
* from the list's own `layoutInfo`, read in the measure block -- and subcomposition happens during
* measurement, so this composes from the answer the list has just produced rather than one it read
* a frame ago. A `Column` translated by the scroll position could not: the translation would be
* current while the set of numbers was a composition behind, so during a fling the numbers would
* slide against their lines.
*
* The list is measured before this is -- they are siblings in a `Box` and it is declared first.
*
* `onSurfaceVariant`, because a number is not part of the file. The background is painted because
* the stretch can carry the text sideways under this column, and a digit with a smear of code
* behind it reads as a rendering fault.
*/
@Composable
private fun LineGutter(rows: LazyListState, width: Dp, style: TextStyle) {
val colour = MaterialTheme.colorScheme.onSurfaceVariant
val surface = rawSurface
SubcomposeLayout(Modifier.fillMaxHeight().width(width).background(surface).clipToBounds()) {
constraints ->
val visible = rows.layoutInfo.visibleItemsInfo
val numbers = visible.map { item ->
subcompose(item.index) {
Text(
(item.index + 1).toString(),
style = style,
color = colour,
textAlign = TextAlign.End,
maxLines = 1,
)
}
.first()
.measure(Constraints.fixedWidth(constraints.maxWidth))
}
layout(constraints.maxWidth, constraints.maxHeight) {
numbers.forEachIndexed { index, number -> number.place(0, visible[index].offset) }
}
}
}
/**
* How wide the widest line number is, measured rather than guessed.
*
* `9` repeated, because digits in a monospace face are all one width -- what matters is how many
* there are. Measuring in the style the numbers are drawn in is what makes this survive a font
* size, a density or a display scale nobody here chose.
*/
@Composable
fun gutterWidth(lineCount: Int, style: TextStyle): Dp {
val measurer = rememberTextMeasurer()
val density = LocalDensity.current
val digits = maxOf(1, lineCount.toString().length)
return remember(digits, style, density) {
with(density) {
measurer.measure(AnnotatedString("9".repeat(digits)), style).size.width.toDp()
}
}
}
/**
* How wide to make every row: the widest line in the file, in this style.
*
* One character measured rather than the line itself, because the face is monospace and measuring
* the actual widest line of a twenty-thousand-line file is work for an answer arithmetic already
* has. Sixty-four of them, divided, so the answer does not carry a whole character's worth of
* rounding.
*
* Capped, because this becomes a fixed width in a layout and Compose cannot represent an arbitrary
* one: a minified file is a single line of a hundred thousand characters, and laying that out as
* one row is a crash rather than a slow scroll. Past the cap the far end of such a line cannot be
* reached, which is the tolerable half of that trade.
*/
@Composable
private fun contentWidth(columns: Int, style: TextStyle): Dp {
val measurer = rememberTextMeasurer()
val density = LocalDensity.current
return remember(columns, style, density) {
val advance = measurer.measure(AnnotatedString("0".repeat(64)), style).size.width / 64f
with(density) { (columns * advance).coerceAtMost(MAX_CONTENT_PX).toDp() }
}
}
/**
* The widest a row may be laid out, in pixels. Well under what `Constraints` can carry, and far
* past any line anybody reads.
*/
private const val MAX_CONTENT_PX = 100_000f
/**
* The space between the numbers and the code. A gap, not an alignment: the two are already aligned
* by the row, and this is only so the digits and the first character are not touching.
*/
val GUTTER_GAP = 8.dp
@@ -0,0 +1,787 @@
package com.example.aiapp
import androidx.activity.compose.BackHandler
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ColumnScope
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.imePadding
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.verticalScroll
import androidx.compose.material3.AlertDialog
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Switch
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateMapOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.text.input.TextFieldValue
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.dp
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
/**
* Which machine's files to show, and where to start.
*
* A **machine**, not a session: a filesystem is a property of a machine, and a session only says
* where it was working. That is what makes a second way in -- from the machines tab -- one more
* caller rather than any new code here.
*/
data class FilesTarget(
val machine: String,
val machineName: String,
val start: String,
/** A document to open immediately; [start] remains the fallback directory. */
val file: String? = null,
)
/** The explorer target for this session's machine, optionally opened on [file]. */
fun SessionSummary.filesTarget(file: String? = null) =
FilesTarget(
machine = machine,
machineName = machineName,
start = cwd?.takeIf { it.isNotBlank() } ?: "~",
file = file,
)
/** Where the explorer is: in a directory, or in one file. */
private sealed class Spot(val path: String) {
class Dir(path: String) : Spot(path)
class Doc(path: String, val directory: Dir) : Spot(path)
}
private enum class UnsavedDestination {
Directory,
Session,
}
/**
* The files on the machine a session runs on: browse them, read one, change one.
*
* Drawn **over** the session rather than instead of it (see [AppRoot]), so its event stream keeps
* flowing and coming back from a file costs nothing. Both back controls return from a file to its
* directory. In a directory, Android back walks toward the session's project directory and closes
* the explorer once it gets there; the header's back button closes it immediately.
*
* Every directory that has been visited is kept for as long as this is open; the refresh glyph is
* how one gets asked again on purpose, and creating something refetches the directory it was
* created in.
*/
@Composable
fun FilesScreen(settings: ServerSettings, target: FilesTarget, onClose: () -> Unit) {
val scope = rememberCoroutineScope()
val initialDirectory =
target.file?.let(::parentOf)?.let { Spot.Dir(it) } ?: Spot.Dir(target.start)
var here by
remember(target) {
mutableStateOf<Spot>(
target.file?.let { Spot.Doc(it, initialDirectory) } ?: initialDirectory
)
}
val listings = remember { mutableStateMapOf<String, LoadState<Listing>>() }
var creating by remember { mutableStateOf(false) }
// Edit mode and whether anything has been typed live here rather than in the pane below,
// because both ways out have to ask before discarding it.
var editing by remember { mutableStateOf(false) }
var dirty by remember { mutableStateOf(false) }
var unsavedDestination by remember { mutableStateOf<UnsavedDestination?>(null) }
fun go(spot: Spot) {
editing = false
dirty = false
here = spot
}
fun leave(destination: UnsavedDestination) {
if (editing && dirty) {
unsavedDestination = destination
} else if (destination == UnsavedDestination.Directory) {
go((here as Spot.Doc).directory)
} else {
onClose()
}
}
suspend fun load(path: String, again: Boolean) {
val existing = listings[path]
if (!again && (existing is LoadState.Loaded || existing is LoadState.Loading)) return
listings[path] = LoadState.Loading
listings[path] =
try {
withContext(Dispatchers.IO) {
LoadState.Loaded(fetchDir(settings, target.machine, path))
}
} catch (e: ApiException) {
LoadState.failed(e)
}
}
val projectDirectory = (listings[target.start] as? LoadState.Loaded)?.value?.path
val homeDirectory =
if (target.start == "~") projectDirectory
else (listings["~"] as? LoadState.Loaded)?.value?.path
fun systemBack() {
when (val spot = here) {
is Spot.Doc -> leave(UnsavedDestination.Directory)
is Spot.Dir -> {
val path = (listings[spot.path] as? LoadState.Loaded)?.value?.path ?: spot.path
when {
path == projectDirectory || path == target.start -> onClose()
projectDirectory != null ->
nextDirectoryToward(path, projectDirectory)?.let { go(Spot.Dir(it)) }
?: onClose()
else -> parentOf(path)?.let { go(Spot.Dir(it)) } ?: onClose()
}
}
}
}
// A file link can open without visiting the project first, but Back still needs to know where
// the project is. Home is likewise resolved by the machine rather than guessed on the phone;
// it is what lets every path beneath it be displayed with `~`, including over ssh.
LaunchedEffect(target.machine, target.start) {
if (target.file != null) load(target.start, again = false)
if (target.start != "~") load("~", again = false)
}
BackHandler(onBack = ::systemBack)
Box(
Modifier.fillMaxSize()
.background(MaterialTheme.colorScheme.background)
// The session under this deliberately takes no keyboard inset, so the explorer adds its
// own -- otherwise the editor types under the keyboard.
.imePadding()
) {
Column(Modifier.fillMaxSize()) {
when (val spot = here) {
is Spot.Dir -> {
val state = listings[spot.path] ?: LoadState.Loading
// Navigate with the resolved path, but name anything under the machine's home
// the way somebody working there would write it.
val at = (state as? LoadState.Loaded)?.value?.path ?: spot.path
val shownAt = tildePath(at, homeDirectory)
FilesHeader(
title = baseName(shownAt),
path = shownAt,
machine = target.machineName,
onBack = { leave(UnsavedDestination.Session) },
) {
GlyphButton(
REFRESH_GLYPH,
"Refresh this directory",
{ scope.launch { load(spot.path, again = true) } },
enabled = state !is LoadState.Loading,
)
GlyphButton(
PLUS_GLYPH,
"Create here",
{ creating = true },
enabled = state is LoadState.Loaded,
)
}
LaunchedEffect(spot.path) { load(spot.path, again = false) }
DirectoryBody(state, directory = spot, onOpen = ::go)
}
is Spot.Doc ->
DocPane(
settings = settings,
target = target,
path = spot.path,
name = baseName(spot.path),
editing = editing,
homeDirectory = homeDirectory,
onEditing = { editing = it },
onDirty = { dirty = it },
onBack = { leave(UnsavedDestination.Directory) },
)
}
}
}
unsavedDestination?.let { destination ->
UnsavedDialog(
onDiscard = {
unsavedDestination = null
if (destination == UnsavedDestination.Directory) {
go((here as Spot.Doc).directory)
} else {
onClose()
}
},
onCancel = { unsavedDestination = null },
)
}
val dir = here as? Spot.Dir
val listing = (listings[dir?.path] as? LoadState.Loaded)?.value
if (creating && dir != null && listing != null) {
CreateDialog(
settings = settings,
machine = target.machine,
directory = listing.path,
onDismiss = { creating = false },
onCreated = { path, isDirectory ->
creating = false
scope.launch {
// The directory it was created in is the one thing that changed, so that is
// what gets asked again -- not the whole stack.
load(dir.path, again = true)
// A new file has nothing to look at, so it opens where it can be filled in.
if (!isDirectory) {
go(Spot.Doc(path, dir))
editing = true
}
}
},
)
}
}
/**
* The row every view in here has at the top: back, what this is, and what acts on it.
*
* The path is truncated in the middle when it will not fit, because both ends carry something the
* reader needs -- the machine and the top of the tree at one end, the file at the other -- and it
* is the longest paths, the ones being read most closely, that get cut.
*/
@Composable
private fun FilesHeader(
title: String,
path: String,
machine: String,
onBack: () -> Unit,
actions: @Composable () -> Unit,
) {
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier.fillMaxWidth().padding(horizontal = 16.dp),
) {
GlyphButton(BACK_GLYPH, "Back", onBack)
Spacer(Modifier.width(GLYPH_BUTTON_MARGIN))
Column(Modifier.weight(1f)) {
Text(title, style = MaterialTheme.typography.titleMedium, maxLines = 1)
Text(
"$machine · $path",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
maxLines = 1,
overflow = TextOverflow.MiddleEllipsis,
)
}
Row { actions() }
}
}
/**
* What is in a directory.
*
* A listing that failed says why, in the machine's own words, where the rows would be -- never an
* empty list, which is what "there is nothing here" looks like and is the one wrong answer that
* looks like a right one.
*/
@Composable
private fun ColumnScope.DirectoryBody(
state: LoadState<Listing>,
directory: Spot.Dir,
onOpen: (Spot) -> Unit,
) {
when (state) {
is LoadState.Loading -> CircularProgressIndicator(Modifier.padding(16.dp))
is LoadState.Error ->
Text(
state.message,
color = MaterialTheme.colorScheme.error,
style = MaterialTheme.typography.bodySmall,
modifier = Modifier.padding(16.dp),
)
is LoadState.Loaded -> {
val listing = state.value
val sorted = remember(listing) { sortForDisplay(listing.entries) }
LazyColumn(Modifier.weight(1f).fillMaxWidth()) {
parentOf(listing.path)?.let { parent ->
item("..") {
EntryRow(
glyph = FOLDER_GLYPH,
name = "..",
trailing = null,
onClick = { onOpen(Spot.Dir(parent)) },
)
}
}
if (sorted.isEmpty()) {
item("empty") {
Text(
"Nothing here",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.padding(16.dp),
)
}
}
uniqueItems(sorted, key = { it.name }) { entry ->
val path = join(listing.path, entry.name)
EntryRow(
glyph = if (entry.isDirectory) FOLDER_GLYPH else FILE_GLYPH,
name = entry.name,
trailing = trailingOf(entry),
onClick = {
onOpen(
if (entry.isDirectory) Spot.Dir(path) else Spot.Doc(path, directory)
)
},
)
}
}
}
}
}
/**
* What a row says after the name, or nothing.
*
* A symlink says so instead of giving a size, because the size a listing reports for one is the
* length of the path it points at -- a number that looks exactly like a file size and is about
* something else. `other` covers a fifo, a device, and a link whose target is gone: the row still
* appears, because a directory that hid what it held would be lying about being empty.
*/
private fun trailingOf(entry: DirEntry): String? =
when {
entry.link -> "link"
entry.isDirectory -> null
entry.kind == "file" -> humanSize(entry.size) ?: "0 B"
else -> "other"
}
@Composable
private fun EntryRow(glyph: String, name: String, trailing: String?, onClick: () -> Unit) {
Row(
verticalAlignment = Alignment.CenterVertically,
modifier =
Modifier.fillMaxWidth()
.clickable(onClick = onClick)
.padding(horizontal = 16.dp, vertical = 10.dp),
) {
Glyph(glyph, colour = MaterialTheme.colorScheme.onSurfaceVariant)
Spacer(Modifier.width(12.dp))
Text(
name,
style = MaterialTheme.typography.bodyMedium,
maxLines = 1,
overflow = TextOverflow.MiddleEllipsis,
modifier = Modifier.weight(1f),
)
trailing?.let {
Spacer(Modifier.width(8.dp))
Text(
it,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
}
/**
* One file: read, and edited behind the pencil.
*
* Its own composable so that everything about one file -- what came back, what has been typed, and
* whether a save is out -- is remembered under that file's path and thrown away when the reader
* moves to another. What is *not* here is edit mode itself: back has to know about it.
*/
@Composable
private fun ColumnScope.DocPane(
settings: ServerSettings,
target: FilesTarget,
path: String,
name: String,
editing: Boolean,
homeDirectory: String?,
onEditing: (Boolean) -> Unit,
onDirty: (Boolean) -> Unit,
onBack: () -> Unit,
) {
val scope = rememberCoroutineScope()
var state by remember(path) { mutableStateOf<LoadState<FileContent>>(LoadState.Loading) }
var draft by remember(path) { mutableStateOf(TextFieldValue()) }
var saving by remember(path) { mutableStateOf(false) }
var saveError by remember(path) { mutableStateOf<String?>(null) }
var conflict by remember(path) { mutableStateOf<String?>(null) }
// The editor's own vertical scroll, hoisted so the gutter and the text move together: they are
// two composables in one row, and a scroll inside either would leave the other behind.
val editScroll = rememberScrollState()
val language = remember(name) { fileLanguage(name) }
val loaded = (state as? LoadState.Loaded)?.value as? FileContent.Text
// Readable but not editable: see [EDIT_LIMIT]. The size is the one the machine reported, so
// this is decided before anything is typed rather than discovered by a keyboard that stops
// answering.
val editable = loaded != null && loaded.size <= EDIT_LIMIT
suspend fun fetch() {
state = LoadState.Loading
state =
try {
val got = withContext(Dispatchers.IO) { fetchFile(settings, target.machine, path) }
if (got is FileContent.Text) draft = TextFieldValue(got.content)
LoadState.Loaded(got)
} catch (e: ApiException) {
LoadState.failed(e)
}
onDirty(false)
}
LaunchedEffect(path) { fetch() }
val changed = loaded != null && draft.text != loaded.content
LaunchedEffect(changed) { onDirty(changed) }
/** Writes the draft back, [against] being the digest it is allowed to replace. */
fun save(against: String) {
if (saving) return
saving = true
saveError = null
scope.launch {
try {
val written =
withContext(Dispatchers.IO) {
writeFile(settings, target.machine, path, draft.text, against)
}
state =
LoadState.Loaded(
FileContent.Text(
path,
written.size,
written.modified,
written.sha256,
draft.text,
)
)
conflict = null
onDirty(false)
onEditing(false)
} catch (e: ApiException) {
// The one refusal that is a question rather than a message: somebody else's edit is
// on the machine, and which of the two survives is not this app's to decide.
if (e.status == 409) conflict = e.message ?: "It changed on the machine."
else saveError = e.message
} finally {
saving = false
}
}
}
FilesHeader(
title = name,
path = tildePath(path, homeDirectory),
machine = target.machineName,
onBack = onBack,
) {
if (editing) {
if (saving) {
GlyphSpinner("Saving")
} else {
GlyphButton(
SAVE_GLYPH,
"Save",
{ loaded?.let { save(it.sha256) } },
// Disabled rather than hidden while there is nothing to write: a button that
// comes and goes makes its own absence the signal.
enabled = changed,
)
}
} else {
GlyphButton(
REFRESH_GLYPH,
"Read this file again",
{ scope.launch { fetch() } },
enabled = state !is LoadState.Loading,
)
GlyphButton(EDIT_GLYPH, "Edit", { onEditing(true) }, enabled = editable)
}
}
saveError?.let {
Text(
it,
color = MaterialTheme.colorScheme.error,
style = MaterialTheme.typography.bodySmall,
modifier = Modifier.padding(horizontal = 16.dp, vertical = 4.dp),
)
}
// Why the pencil is off. A disabled control teaches what the thing can do but cannot say why it
// is disabled -- and a reader who cannot edit a file they can plainly read will otherwise
// conclude the app is broken. Said once, here, rather than waiting for a tap a disabled button
// never gets.
if (loaded != null && !editable) {
Text(
"Too big to edit here (${humanSize(loaded.size)}; the limit is " +
"${humanSize(EDIT_LIMIT)}). A text field this large stops answering the keyboard.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.padding(horizontal = 16.dp, vertical = 4.dp),
)
}
Box(Modifier.weight(1f).fillMaxWidth().background(rawSurface).padding(horizontal = 8.dp)) {
when (val current = state) {
is LoadState.Loading -> CircularProgressIndicator(Modifier.padding(8.dp))
is LoadState.Error ->
Text(
current.message,
color = MaterialTheme.colorScheme.error,
style = MaterialTheme.typography.bodySmall,
modifier = Modifier.padding(8.dp),
)
is LoadState.Loaded ->
when (val file = current.value) {
is FileContent.Text ->
if (editing) {
FileEditor(
draft,
{ draft = it },
language,
Modifier.verticalScroll(editScroll),
)
} else {
ScannedFile(file.content, language)
}
// Said in words, with the measurement that makes it make sense. Neither of
// these is an empty file and neither is an error, so neither may look like one.
is FileContent.Binary ->
Note(
"This is not text (${humanSize(file.size) ?: "0 B"}), so there is nothing to show."
)
is FileContent.TooBig ->
Note(
"This file is ${humanSize(file.size)}, which is more than the server will " +
"send. Nothing was read, so nothing here is a sample of it."
)
}
}
}
conflict?.let { message ->
ConflictDialog(
message = message,
busy = saving,
onOverwrite = {
// Re-read only to learn what it hashes to *now*, which is the digest an overwrite
// has to be allowed against. The content is deliberately thrown away: overwriting
// is the choice to lose it.
scope.launch {
val fresh =
try {
withContext(Dispatchers.IO) {
fetchFile(settings, target.machine, path)
}
} catch (e: ApiException) {
saveError = e.message
conflict = null
return@launch
}
if (fresh is FileContent.Text) save(fresh.sha256)
else {
saveError =
"It is no longer a text file, so this app will not write over it."
conflict = null
}
}
},
onReload = {
conflict = null
scope.launch { fetch() }
},
onCancel = { conflict = null },
)
}
}
/** A sentence where the file's content would be, for the two states that have no content. */
@Composable
private fun Note(text: String) {
Text(
text,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.padding(8.dp),
)
}
/**
* Naming one thing in the directory that is open.
*
* A name and a switch, not a name and a body: the editor is where content is typed, and a modal
* with a text area in it is a second editor to keep in step with the first. A created file opens
* straight into edit mode, because an empty file is not something to look at.
*/
@Composable
private fun CreateDialog(
settings: ServerSettings,
machine: String,
directory: String,
onDismiss: () -> Unit,
onCreated: (String, Boolean) -> Unit,
) {
val scope = rememberCoroutineScope()
var name by remember { mutableStateOf("") }
var isDirectory by remember { mutableStateOf(false) }
var busy by remember { mutableStateOf(false) }
var error by remember { mutableStateOf<String?>(null) }
fun create() {
val chosen = name.trim()
if (busy || chosen.isEmpty()) return
busy = true
error = null
val path = join(directory, chosen)
scope.launch {
try {
withContext(Dispatchers.IO) {
if (isDirectory) createDir(settings, machine, path)
else createFile(settings, machine, path)
}
onCreated(path, isDirectory)
} catch (e: ApiException) {
// Beside the button that caused it: this dialog is the only thing on screen that
// knows something was being created, and the reason is usually the name itself.
error = e.message
busy = false
}
}
}
AlertDialog(
onDismissRequest = onDismiss,
title = { Text("Create in ${baseName(directory)}") },
text = {
Column {
OutlinedTextField(
value = name,
onValueChange = { name = it },
label = { Text("Name") },
singleLine = true,
enabled = !busy,
modifier = Modifier.fillMaxWidth(),
)
Spacer(Modifier.height(8.dp))
Row(verticalAlignment = Alignment.CenterVertically) {
Text("Directory", modifier = Modifier.weight(1f))
Switch(
checked = isDirectory,
onCheckedChange = { isDirectory = it },
enabled = !busy,
)
}
Text(
"A name that is already taken is refused rather than replaced.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
error?.let {
Spacer(Modifier.height(8.dp))
Text(
it,
color = MaterialTheme.colorScheme.error,
style = MaterialTheme.typography.bodySmall,
)
}
}
},
confirmButton = {
TextButton(onClick = { create() }, enabled = !busy && name.isNotBlank()) {
Text(if (busy) "Creating..." else "Create")
}
},
dismissButton = { TextButton(onClick = onDismiss, enabled = !busy) { Text("Cancel") } },
)
}
/**
* Directories first, then by name ignoring case, and stably.
*
* Sorted here rather than by the machine: presentation order is a display decision, and `find`
* answers in whatever order the directory happens to be stored in. Dotfiles are not hidden -- in a
* repository they are half of what matters.
*/
internal fun sortForDisplay(entries: List<DirEntry>): List<DirEntry> =
entries.sortedWith(compareBy({ !it.isDirectory }, { it.name.lowercase() }))
/**
* The directory above [path], or null at the root.
*
* A string operation on a path the *machine* resolved, which is what makes it safe: every listing
* answers with its own `pwd -P`, so there is never a `..` or a symlink left in here to reason
* about, and this app never has to resolve one.
*/
internal fun parentOf(path: String): String? {
val trimmed = path.trimEnd('/')
if (trimmed.isEmpty()) return null
val cut = trimmed.lastIndexOf('/')
return when {
cut < 0 -> null
cut == 0 -> "/"
else -> trimmed.substring(0, cut)
}
}
/**
* The next directory on the filesystem path from [current] to [destination], or null when there.
*
* Moving between two branches first walks upward to their common ancestor. Once [current] is that
* ancestor, the next press walks one segment down toward [destination]. Both paths are answers from
* the machine, so they are absolute and have no symlinks or `..` left to resolve here.
*/
internal fun nextDirectoryToward(current: String, destination: String): String? {
val here = current.trimEnd('/').ifEmpty { "/" }
val there = destination.trimEnd('/').ifEmpty { "/" }
if (here == there) return null
val beneathHere = if (here == "/") there.startsWith('/') else there.startsWith("$here/")
if (!beneathHere) return parentOf(here)
val next = there.removePrefix(here).trimStart('/').substringBefore('/')
return join(here, next)
}
/** A path as somebody on [home] writes it, leaving paths outside that home unchanged. */
internal fun tildePath(path: String, home: String?): String {
val at = path.trimEnd('/').ifEmpty { "/" }
val resolvedHome = home?.trimEnd('/')?.ifEmpty { "/" } ?: return at
return when {
at == resolvedHome -> "~"
resolvedHome != "/" && at.startsWith("$resolvedHome/") ->
"~${at.removePrefix(resolvedHome)}"
else -> at
}
}
/** What a path names: its last segment, with `/` naming itself. */
internal fun baseName(path: String): String {
val trimmed = path.trimEnd('/')
return if (trimmed.isEmpty()) "/" else trimmed.substringAfterLast('/')
}
internal fun join(directory: String, name: String): String =
if (directory.endsWith("/")) "$directory$name" else "$directory/$name"
@@ -0,0 +1,156 @@
package com.example.aiapp
import android.app.Activity
import android.content.Context
import android.content.ContextWrapper
import android.os.Build
import android.os.Handler
import android.os.HandlerThread
import android.view.FrameMetrics
import android.view.Window
import androidx.compose.runtime.Composable
import androidx.compose.runtime.DisposableEffect
import androidx.compose.ui.platform.LocalContext
/**
* How long each frame took, and which phase of it, taken from the platform rather than from a frame
* counter of our own.
*
* The point of splitting it up is that "the scroll is laggy" has two completely different causes
* and one appearance. If the layout-and-measure and draw figures are small and the total is large,
* the time is going into rasterising and compositing, and no amount of doing less work per row will
* move it. If they are large, the work per row is the problem and it is ours to fix.
*
* The phases are the platform's own: [FrameMetrics] reports each frame's cost in nanoseconds,
* broken into the parts the UI thread is responsible for and the parts after it.
*
* One of these for the app, like [DebugStats], because the two are read as one report and
* [drawAccounting] divides one by the other. Held per screen it was emptied by leaving a session
* and the counters were not, so a report copied after visiting two sessions divided every session's
* work by the newest one's frame count -- 36.8 seconds of placement inside a 13.5 second window.
*/
object FrameStats {
private val total = ArrayList<Long>()
private val waited = ArrayList<Long>()
private val input = ArrayList<Long>()
private val animation = ArrayList<Long>()
private val layout = ArrayList<Long>()
private val draw = ArrayList<Long>()
private val sync = ArrayList<Long>()
private val issue = ArrayList<Long>()
private val swap = ArrayList<Long>()
private val gpu = ArrayList<Long>()
private var since = System.currentTimeMillis()
@Synchronized
fun add(metrics: FrameMetrics) {
// The first frame after a window opens includes inflating it and is nobody's scroll.
if (metrics.getMetric(FrameMetrics.FIRST_DRAW_FRAME) == 1L) return
if (total.size >= CAP) return
total += metrics.getMetric(FrameMetrics.TOTAL_DURATION)
// How long the frame waited for the UI thread to be free before it could start. Reported
// because the phases otherwise do not add up to the total, and the gap is the interesting
// part: the frame being held up by work that is not the frame's.
waited += metrics.getMetric(FrameMetrics.UNKNOWN_DELAY_DURATION)
input += metrics.getMetric(FrameMetrics.INPUT_HANDLING_DURATION)
animation += metrics.getMetric(FrameMetrics.ANIMATION_DURATION)
layout += metrics.getMetric(FrameMetrics.LAYOUT_MEASURE_DURATION)
draw += metrics.getMetric(FrameMetrics.DRAW_DURATION)
sync += metrics.getMetric(FrameMetrics.SYNC_DURATION)
issue += metrics.getMetric(FrameMetrics.COMMAND_ISSUE_DURATION)
swap += metrics.getMetric(FrameMetrics.SWAP_BUFFERS_DURATION)
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
gpu += metrics.getMetric(FrameMetrics.GPU_DURATION)
}
}
@Synchronized
fun reset() {
listOf(total, waited, input, animation, layout, draw, sync, issue, swap, gpu).forEach {
it.clear()
}
since = System.currentTimeMillis()
}
@Synchronized
fun lines(refreshHz: Float): List<String> {
if (total.isEmpty()) return listOf(" no frames recorded -- scroll first, then press this")
val seconds = (System.currentTimeMillis() - since) / 1000.0
val budget = if (refreshHz > 0) 1000.0 / refreshHz else 16.7
val late = total.count { it / 1_000_000.0 > budget }
return listOf(
" ${total.size} frames over ${"%.1f".format(seconds)}s" +
" at ${"%.0f".format(refreshHz)}Hz (${"%.1f".format(budget)}ms budget)",
" late: $late (${percent(late, total.size)})" +
if (total.size >= CAP) " [capped]" else "",
phase("total ", total),
phase("waited", waited),
phase("input ", input),
phase("anim ", animation),
phase("layout", layout),
phase("draw ", draw),
phase("sync ", sync),
phase("issue ", issue),
phase("swap ", swap),
) + if (gpu.isEmpty()) emptyList() else listOf(phase("gpu ", gpu))
}
/** How long the frames recorded here spent in their draw phase, and how many there were. */
@Synchronized fun drawPhase(): Pair<Long, Int> = draw.sum() to draw.size
private fun phase(name: String, samples: List<Long>): String {
val sorted = samples.sorted()
return " $name p50 ${at(sorted, 50)} p90 ${at(sorted, 90)} p99 ${at(sorted, 99)}"
}
private fun at(sorted: List<Long>, percentile: Int): String {
if (sorted.isEmpty()) return "-"
val index = (sorted.size - 1) * percentile / 100
return "%.1fms".format(sorted[index] / 1_000_000.0)
}
private fun percent(part: Int, whole: Int) = "%.1f%%".format(100.0 * part / whole)
}
/** Enough for a couple of minutes of scrolling; this is a diagnostic, not a log. */
private const val CAP = 20_000
/**
* Records into [FrameStats] for as long as this screen is on it.
*
* The listener is what comes and goes; what it writes into does not, so a report covers the same
* stretch of time as the counters beside it.
*
* The listener is handed its own thread because the platform calls it for every frame and the
* documentation is explicit that doing that on the main thread taxes the very thing being measured.
*/
@Composable
fun RecordFrames() {
val window = LocalContext.current.activity()?.window
DisposableEffect(window) {
if (window == null) return@DisposableEffect onDispose {}
val thread = HandlerThread("frame-stats").apply { start() }
val listener = Window.OnFrameMetricsAvailableListener { _, metrics, _ ->
FrameStats.add(metrics)
}
window.addOnFrameMetricsAvailableListener(listener, Handler(thread.looper))
onDispose {
window.removeOnFrameMetricsAvailableListener(listener)
thread.quitSafely()
}
}
}
/** The activity behind a composable's context, which is what owns the window. */
fun Context.activity(): Activity? {
var context: Context? = this
while (context is ContextWrapper) {
if (context is Activity) return context
context = context.baseContext
}
return null
}
/** What the display is actually refreshing at, so "late" is measured against the real budget. */
fun Context.refreshHz(): Float =
@Suppress("DEPRECATION") (activity()?.windowManager?.defaultDisplay?.refreshRate ?: 60f)
@@ -0,0 +1,342 @@
package com.example.aiapp
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.text.AnnotatedString
import androidx.compose.ui.text.SpanStyle
import androidx.compose.ui.text.buildAnnotatedString
/** What a span of code is, in the terms the palette has a colour for. */
enum class Kind {
ADDITION,
DELETION,
KEYWORD,
STRING,
LITERAL,
COMMENT,
METADATA,
PUNCTUATION,
MARK,
}
/** A run of [Kind] in the code, as a half-open range. */
data class Span(val start: Int, val end: Int, val kind: Kind)
/**
* The colours the highlighter draws with, ours rather than a library's; [catppuccinSyntax] is the
* one instance and lives with the rest of the palette.
*/
data class SyntaxPalette(
val addition: Color,
val deletion: Color,
val keyword: Color,
val string: Color,
val literal: Color,
val comment: Color,
val metadata: Color,
val punctuation: Color,
val mark: Color,
) {
fun of(kind: Kind): Color =
when (kind) {
Kind.ADDITION -> addition
Kind.DELETION -> deletion
Kind.KEYWORD -> keyword
Kind.STRING -> string
Kind.LITERAL -> literal
Kind.COMMENT -> comment
Kind.METADATA -> metadata
Kind.PUNCTUATION -> punctuation
Kind.MARK -> mark
}
}
/** A unified diff is line-oriented: colour the changed lines and leave context untouched. */
fun scanDiff(code: String): List<Span> {
val spans = ArrayList<Span>()
var start = 0
while (start < code.length) {
val end = code.indexOf('\n', start).let { if (it == -1) code.length else it }
val kind =
when {
code.startsWith("+++", start) || code.startsWith("---", start) -> Kind.METADATA
code.startsWith("+", start) -> Kind.ADDITION
code.startsWith("-", start) -> Kind.DELETION
code.startsWith("@@", start) -> Kind.METADATA
else -> null
}
if (kind != null) spans.add(Span(start, end, kind))
start = if (end == code.length) end else end + 1
}
return spans
}
/**
* [code] with its keywords, strings and comments coloured, or plain if there is no language for it.
*
* Shared by a tool call's input and a reply's fences, so the same code is the same colours wherever
* it appears.
*
* Not a composable, and it takes no colour from the theme, because that is what lets [warm] run it
* off the drawing thread.
*
* The timing is the number the highlighter is judged by: the library this replaced took **174ms**
* on the emulator for a two-hundred-line Kotlin fence, which is why [ParsedReplies.highlighted]
* caches the answer rather than a `remember` inside the fence recomputing it on every scroll back.
*/
fun highlight(code: String, language: Language?): AnnotatedString {
if (language == null) return AnnotatedString(code)
val spans = DebugStats.timed("code highlighted") { spansOf(code, language) }
val palette = catppuccinSyntax()
return buildAnnotatedString {
append(code)
spans.forEach { addStyle(SpanStyle(color = palette.of(it.kind)), it.start, it.end) }
}
}
/**
* [code] read once, left to right, into the spans that carry a colour.
*
* One pass with a small state -- in a comment, in a string, or in ordinary code -- rather than a
* locator per token kind over the whole text, which is what the library did and is why it found
* comments before it knew the language: a `#` inside a shell string, a `//` inside a URL and a
* block-comment opener inside a shell glob each commented out the rest of a line that was nothing
* of the sort.
*
* Every span is produced by advancing an index forward, so the result is ordered, non-overlapping
* and inside the code by construction. Nothing here throws: an unterminated string or comment runs
* to the end of the code, which is also what it looks like while a fence is still being written.
*
* In ordinary code the order of recognition is comment, string, attribute, number, word, and
* finally a single punctuation or mark character, which are coloured only in ordinary code.
*/
fun scan(code: String, rules: Rules): List<Span> = Scanner(code, rules).run()
/** Characters coloured as punctuation, and as marks. Both sets are the ones the library used. */
private const val PUNCTUATION = ",.:;"
private const val MARKS = "()={}<>-+[]|&"
private class Scanner(private val code: String, private val rules: Rules) {
private val spans = ArrayList<Span>()
private var at = 0
fun run(): List<Span> {
while (at < code.length) {
// Every branch that answers true has advanced `at`, so this terminates.
val consumed =
blockComment() ||
lineComment() ||
rawString() ||
characterOrLifetime() ||
string() ||
attribute() ||
number() ||
word() ||
singleCharacter()
if (!consumed) at++
}
return spans
}
private fun emit(start: Int, kind: Kind) {
if (at > start) spans.add(Span(start, at, kind))
}
private fun starts(token: String) = code.startsWith(token, at)
/** Whether a line comment token here opens one; see [Rules.lineCommentsAtWordStart]. */
private fun atWordStart() = at == 0 || code[at - 1].isWhitespace() || code[at - 1] in ";|&("
/** Whether only whitespace stands between the start of this line and here. */
private fun atLineStart(): Boolean {
var back = at - 1
while (back >= 0 && code[back] != '\n') {
if (!code[back].isWhitespace()) return false
back--
}
return true
}
private fun toEndOfLine() {
while (at < code.length && code[at] != '\n') at++
}
/** From an open bracket through the one that matches it, or to the end if none does. */
private fun toMatchingBracket() {
var depth = 0
while (at < code.length) {
when (code[at]) {
'[' -> depth++
']' -> depth--
}
at++
if (depth == 0) return
}
}
private fun blockComment(): Boolean {
val comment = rules.blockComment ?: return false
if (!starts(comment.open)) return false
val start = at
at += comment.open.length
var depth = 1
while (at < code.length && depth > 0) {
// The closer is tried first so that a language whose two delimiters are the same string
// -- CoffeeScript's `###` -- closes rather than nesting forever.
if (starts(comment.close)) {
depth--
at += comment.close.length
} else if (comment.nests && starts(comment.open)) {
depth++
at += comment.open.length
} else {
at++
}
}
emit(start, Kind.COMMENT)
return true
}
private fun lineComment(): Boolean {
if (rules.lineComments.none { starts(it) }) return false
if (rules.lineCommentsAtWordStart && !atWordStart()) return false
val start = at
toEndOfLine()
emit(start, Kind.COMMENT)
return true
}
/** Rust and RON: `b`? `r` `#`* `"` … `"` `#`*, with no escapes inside. */
private fun rawString(): Boolean {
if (!rules.rawStrings) return false
var ahead = at
if (code.getOrNull(ahead) == 'b') ahead++
if (code.getOrNull(ahead) != 'r') return false
ahead++
var hashes = 0
while (code.getOrNull(ahead) == '#') {
ahead++
hashes++
}
if (code.getOrNull(ahead) != '"') return false
val start = at
val closer = "\"" + "#".repeat(hashes)
val closed = code.indexOf(closer, ahead + 1)
at = if (closed < 0) code.length else closed + closer.length
emit(start, Kind.STRING)
return true
}
/** See [Rules.lifetimes]: an apostrophe that is not a character literal opens nothing. */
private fun characterOrLifetime(): Boolean {
if (!rules.lifetimes || code[at] != '\'') return false
val next = code.getOrNull(at + 1) ?: return false
if (next == '\\' || code.getOrNull(at + 2) == '\'') {
quoted(Quote("'", "'", escapes = true))
} else {
at++
}
return true
}
private fun string(): Boolean {
// Longest opener wins, so Kotlin's `"""` is one delimiter rather than an empty string
// followed by a quote. A loop rather than filter/maxBy: this runs at every character of
// ordinary code, and the pair of lists that would allocate is the whole cost of the scan.
var quote: Quote? = null
for (candidate in rules.quotes) {
if (starts(candidate.open) && candidate.open.length > (quote?.open?.length ?: 0)) {
quote = candidate
}
}
quoted(quote ?: return false)
return true
}
private fun quoted(quote: Quote) {
val start = at
at += quote.open.length
while (at < code.length) {
if (quote.escapes && code[at] == '\\' && at + 1 < code.length) {
at += 2
continue
}
if (starts(quote.close)) {
at += quote.close.length
break
}
at++
}
at = at.coerceAtMost(code.length)
emit(start, Kind.STRING)
}
private fun attribute(): Boolean {
val start = at
when (rules.attributes) {
Attributes.NONE -> return false
Attributes.AT_WORD -> {
if (code[at] != '@' || !isWordStart(code.getOrNull(at + 1))) return false
at++
while (at < code.length && isWordPart(code[at])) at++
}
Attributes.HASH_BRACKET -> {
if (code[at] != '#') return false
var ahead = at + 1
if (code.getOrNull(ahead) == '!') ahead++
if (code.getOrNull(ahead) != '[') return false
at = ahead
toMatchingBracket()
}
Attributes.HASH_LINE -> {
if (code[at] != '#' || !atLineStart()) return false
toEndOfLine()
}
Attributes.LINE_BRACKET -> {
if (code[at] != '[' || !atLineStart()) return false
toMatchingBracket()
}
}
emit(start, Kind.METADATA)
return true
}
/**
* A number is a run starting with a digit and carrying on through letters, digits, `_` and `.`
* -- which covers `0xFF`, `1_000`, `1u32` and `3.14` without a grammar for any of them.
*/
private fun number(): Boolean {
if (!code[at].isDigit()) return false
val start = at
while (
at < code.length && (code[at].isLetterOrDigit() || code[at] == '_' || code[at] == '.')
) {
at++
}
emit(start, Kind.LITERAL)
return true
}
private fun word(): Boolean {
if (!isWordStart(code[at])) return false
val start = at
while (at < code.length && isWordPart(code[at])) at++
if (code.substring(start, at) in rules.keywords) emit(start, Kind.KEYWORD)
return true
}
private fun singleCharacter(): Boolean {
val kind =
when (code[at]) {
in PUNCTUATION -> Kind.PUNCTUATION
in MARKS -> Kind.MARK
else -> return false
}
at++
emit(at - 1, kind)
return true
}
}
private fun isWordStart(c: Char?) = c != null && (c.isLetter() || c == '_')
private fun isWordPart(c: Char) = c.isLetterOrDigit() || c == '_'
@@ -0,0 +1,669 @@
package com.example.aiapp
import androidx.activity.compose.BackHandler
import androidx.compose.foundation.ExperimentalFoundationApi
import androidx.compose.foundation.combinedClickable
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.material3.AlertDialog
import androidx.compose.material3.Card
import androidx.compose.material3.CardDefaults
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Surface
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable
import androidx.compose.runtime.DisposableEffect
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.layout.onSizeChanged
import androidx.compose.ui.platform.LocalDensity
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.delay
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
/** What a row says about itself while an operation is running on it. See [BusyItem]. */
private const val IMPORTING = "importing"
private const val DELETING = "deleting"
/**
* What the rows further down a batch say while they wait their turn.
*
* Its own word rather than the operation's, because nothing has been done to this session yet, so a
* batch stopped here leaves it exactly as it was. Marked from the moment the batch is handed over
* all the same -- a queued row that still looked ordinary was still tappable.
*/
private const val WAITING = "waiting"
/**
* How long a row that has just moved ignores being touched.
*
* A batch takes rows out of the list as each one lands, so everything below the one that went
* slides up -- and a tap already on its way then arrives at whichever row moved into that place. On
* this screen that means importing a session nobody chose.
*
* Swallowed silently rather than shown, because anything drawn on every row a batch passes would be
* a flicker running down the list.
*/
private const val SETTLE_MS = 500L
/**
* Continuing a Claude Code session the machine already has.
*
* The list is the machine's answer, not this app's. Choosing one sends its **id**, never a path, so
* an enrolled phone cannot turn this screen into a file reader.
*
* Holding a row selects it and puts the screen in selection mode, where the options that act on a
* selection appear along the bottom. That exists because these arrive in bulk -- a machine
* accumulates dozens of abandoned sessions -- and one confirmation dialog per row is the reason
* clearing them out was not worth doing.
*/
@OptIn(ExperimentalFoundationApi::class)
@Composable
fun ImportScreen(settings: ServerSettings, reloadToken: Int, onImported: (SessionSummary) -> Unit) {
val scope = rememberCoroutineScope()
var machines by remember { mutableStateOf<LoadState<List<Machine>>>(LoadState.Loading) }
var chosen by remember { mutableStateOf<Machine?>(null) }
var sessions by remember { mutableStateOf<LoadState<List<Importable>>>(LoadState.Loading) }
// What is happening to each row right now, as the word the row shows. A map keyed by id rather
// than a flag per row, because the rows are rebuilt from whatever the server last said and this
// belongs to the request rather than to the session.
var running by remember { mutableStateOf<Map<String, String>>(emptyMap()) }
// Which rows the reader has picked out. Empty means selection mode is off: a selection mode
// with nothing selected is a state with no controls in it and no way to leave except Back.
var selected by remember { mutableStateOf<Set<String>>(emptySet()) }
// Failures that belong to one row rather than to the screen, shown on that row. A batch is
// exactly where a single banner fails: nine deletes succeeded and one did not, and the banner
// cannot say which.
var rowErrors by remember { mutableStateOf<Map<String, String>>(emptyMap()) }
// Deleting a transcript cannot be undone, so it is asked rather than done. Held as the rows
// themselves, not a flag, so the dialog can say what it is about.
var confirming by remember { mutableStateOf<List<Importable>?>(null) }
// Set from the selected Claude provider rather than repeated in the app.
var permissionMode by remember { mutableStateOf("") }
// When each row last slid upwards, as a plain map rather than state: nothing is drawn from it,
// so a tap reading it needs no recomposition.
val movedAt = remember { mutableMapOf<String, Long>() }
fun settling(id: String) = System.currentTimeMillis() - (movedAt[id] ?: 0L) < SETTLE_MS
/**
* Fetches the list and takes the row states from it.
*
* Taken from the answer rather than kept across the load: the server is what knows what is
* running, and this screen may be opening on work another phone started.
*/
suspend fun fetchInto(machine: Machine): LoadState<List<Importable>> =
try {
val rows = withContext(Dispatchers.IO) { fetchImportable(settings, machine.id) }
running = rows.mapNotNull { row -> row.pending?.let { row.id to it } }.toMap()
rowErrors = rows.mapNotNull { row -> row.error?.let { row.id to it } }.toMap()
LoadState.Loaded(rows)
} catch (err: Exception) {
LoadState.Error(err.message ?: "Couldn't list sessions")
}
fun loadSessions(machine: Machine) {
sessions = LoadState.Loading
selected = emptySet()
scope.launch { sessions = fetchInto(machine) }
}
/** Takes a row out of the list, once the machine no longer has it to offer. */
fun forget(id: String) {
val loaded = sessions
if (loaded is LoadState.Loaded) {
// Only this row, and only what changed -- refetching instead put every other row back
// through a loading spinner to report a change that was never in doubt.
sessions = LoadState.Loaded(loaded.value.filterNot { it.id == id })
}
}
LaunchedEffect(reloadToken) {
machines =
try {
val found = withContext(Dispatchers.IO) { fetchMachines(settings) }
found.firstOrNull()?.let {
chosen = it
loadSessions(it)
}
LoadState.Loaded(found)
} catch (err: Exception) {
LoadState.Error(err.message ?: "Couldn't list machines")
}
}
/**
* Hands [targets] to the server in one request, marking every row it covers.
*
* The request only *starts* the work -- the server runs it and says how each row went on the
* change stream, which is what lets this screen be left while a batch is still going.
*
* Marked [WAITING] rather than with the operation's own word until the server confirms. Between
* the request leaving and the `started` event coming back, "we have asked" is the truth and "it
* is importing" is a guess.
*
* The selection is dropped as the work is handed over, not when it finishes: the screen goes
* back to how it started, and what says the work is happening is the rows it is happening to.
*/
fun handOver(targets: List<Importable>, send: suspend (List<String>) -> Unit) {
selected = emptySet()
running = running + targets.associate { it.id to WAITING }
rowErrors = rowErrors - targets.map { it.id }.toSet()
val machine = chosen
val ids = targets.map { it.id }
scope.launch {
// One request for the whole batch, not one per row. Sent row by row, a handover was
// only as atomic as the network, and what came back was some rows running and some
// untouched -- indistinguishable, on the list, from rows nobody had picked.
try {
withContext(Dispatchers.IO) { send(ids) }
} catch (err: Exception) {
// The server never took it, so nothing is running and no event will arrive to say
// so. This is the one failure the screen must report itself -- and it is the whole
// batch's failure, which is the point: no row was singled out.
running = running - ids.toSet()
rowErrors = rowErrors + ids.associateWith { err.message ?: "Couldn't ask" }
return@launch
}
// Then ask what actually happened, if anything still looks outstanding.
//
// The change stream is a broadcast with no memory, so an operation that started and
// finished while it was still connecting is one nothing will ever be said about -- and
// the row sits marked for ever. That is not hypothetical: with responses held back far
// enough, one row of a pair of deletes cleared and the other stayed on "waiting".
//
// The listing is the repair, because it carries the same state the events do. Only when
// something still looks outstanding, so the ordinary case does not pay for a second
// listing, which is the most expensive call this screen makes.
if (machine != null && targets.any { running.containsKey(it.id) }) {
// Quietly: no Loading, because blanking the list to report on rows that are already
// saying what is happening to them is the flicker this screen avoids everywhere
// else.
sessions = fetchInto(machine)
}
}
}
val provider = chosen?.providers?.firstOrNull { it.kind == "claude_cli" }
LaunchedEffect(chosen?.id, provider?.name) {
permissionMode = provider?.defaultPermissionMode.orEmpty()
}
/** Continues [targets] in the background, leaving the screen where it is. */
fun importAll(targets: List<Importable>) {
val machine = chosen ?: return
val useProvider = provider ?: return
handOver(targets) { ids ->
startImport(
settings,
machine = machine.id,
sessionIds = ids,
provider = useProvider.name,
permissionMode = permissionMode,
)
}
}
/**
* Continues one session and goes to it.
*
* The tap keeps waiting, because "take me there" needs the session it made and the server's
* accepted-and-running answer does not carry one. It is one session and somebody is watching
* it, which is the case where waiting is the right thing anyway.
*/
fun importAndOpen(target: Importable) {
val machine = chosen ?: return
val useProvider = provider ?: return
running = running + (target.id to IMPORTING)
rowErrors = rowErrors - target.id
scope.launch {
try {
val spawned =
withContext(Dispatchers.IO) {
spawnSession(
settings,
machine = machine.id,
provider = useProvider.name,
// Nothing to say: the server titles it from the session it continues.
title = "",
permissionMode = permissionMode,
import = target.id,
)
}
forget(target.id)
onImported(spawned)
} catch (err: Exception) {
rowErrors = rowErrors + (target.id to (err.message ?: "Couldn't import that one"))
} finally {
running = running - target.id
}
}
}
// Live changes to what the server is doing to these sessions, for as long as this screen is up.
// The listing already carried the same state when the screen opened -- this is what keeps it
// current afterwards, including for work another phone started.
//
// Failures here are deliberately quiet. There is nothing for a reader to do about a dropped
// event stream, and every state it would have carried is in the next listing.
val liveChanges = remember {
java.util.concurrent.atomic.AtomicReference<ImportableStream?>(null)
}
LaunchedEffect(chosen?.id) {
val machine = chosen?.id ?: return@LaunchedEffect
try {
while (true) {
val stream = ImportableStream(settings, machine)
liveChanges.set(stream)
try {
withContext(Dispatchers.IO) {
stream.run(onOpen = {}) { change ->
when (change.state) {
"started" ->
running =
running + (change.session to (change.operation ?: WAITING))
// Gone from the machine either way: a delete removed the
// transcript, an import made it a session.
"finished" -> {
running = running - change.session
forget(change.session)
}
"failed" -> {
running = running - change.session
rowErrors =
rowErrors +
(change.session to (change.message ?: "Didn't work"))
}
}
}
}
} catch (e: kotlinx.coroutines.CancellationException) {
// The screen leaving, not a failure -- and swallowing it would leave this loop
// reconnecting to a stream nobody is watching.
throw e
} catch (_: Exception) {
// Retried below; the listing is the truth in the meantime. Any failure, not
// only an [ApiException]: a stream is an optimisation over the listing here,
// and catching only the expected failure means an unexpected one closes the app
// from a screen that is merely loading a list.
} finally {
stream.close()
}
delay(RECONNECT_DELAY_MS)
}
} finally {
// Cancellation cannot interrupt a blocking socket read; closing is what unblocks it.
liveChanges.getAndSet(null)?.close()
}
}
// The screen leaving the composition entirely, which the effect above does not cover.
DisposableEffect(chosen?.id) { onDispose { liveChanges.get()?.close() } }
// Back leaves selection mode rather than the tab, which is the level it is one step above.
// Nested inside MainScreen's own handler, so it wins while there is a selection.
BackHandler(enabled = selected.isNotEmpty()) { selected = emptySet() }
// Measured rather than assumed: the list reserves exactly what the bar covers, so the last row
// can still be scrolled to while it is up.
var barHeight by remember { mutableStateOf(0.dp) }
val density = LocalDensity.current
Box(Modifier.fillMaxSize()) {
Column(Modifier.fillMaxSize().padding(16.dp)) {
// No heading: the tab that selected this one already says "Import". The sentence below
// stays, because it says what importing *does*, which the tab label cannot.
Text(
"Sessions Claude Code already has on the machine. Importing continues one where " +
"it left off; the transcript here shows its recent history. Hold one to " +
"select it, and several at a time.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
Spacer(Modifier.height(12.dp))
when (val loaded = machines) {
is LoadState.Loading -> CircularProgressIndicator()
is LoadState.Error -> Text(loaded.message, color = MaterialTheme.colorScheme.error)
is LoadState.Loaded -> {
// Only worth choosing when there is a choice.
if (loaded.value.size > 1) {
Row(Modifier.fillMaxWidth()) {
loaded.value.forEach { machine ->
TextButton(
onClick = {
chosen = machine
loadSessions(machine)
}
) {
Text(
machine.name,
color =
if (machine.id == chosen?.id)
MaterialTheme.colorScheme.primary
else MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
}
}
if (chosen != null && provider == null) {
Text(
"${chosen?.name} has no Claude CLI, so there is nothing here to " +
"continue.",
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
} else {
ChipGroup(
label = "Permissions",
options = provider?.permissionModes.orEmpty(),
selected = permissionMode,
onSelect = { permissionMode = it },
)
Spacer(Modifier.height(8.dp))
ImportableList(
state = sessions,
running = running,
settling = ::settling,
selected = selected,
errors = rowErrors,
bottomInset = barHeight,
onToggle = { session ->
selected =
if (session.id in selected) selected - session.id
else selected + session.id
},
onOpen = { session -> importAndOpen(session) },
)
}
}
}
}
// Beside nothing in particular, because a selection is not one row: the options that act on
// it belong to the screen, and the bottom is where a thumb already is.
if (selected.isNotEmpty()) {
val picked =
(sessions as? LoadState.Loaded)?.value?.filter { it.id in selected }.orEmpty()
SelectionBar(
count = picked.size,
modifier =
Modifier.align(Alignment.BottomCenter).onSizeChanged {
barHeight = with(density) { it.height.toDp() }
},
onDelete = { confirming = picked },
onImport = { importAll(picked) },
)
}
}
confirming?.let { targets ->
AlertDialog(
onDismissRequest = { confirming = null },
title = {
Text(
if (targets.size == 1) "Delete this session?"
else "Delete ${targets.size} sessions?"
)
},
text = {
Text(
// One name is worth showing and twelve are not, so the count stands in for
// them. The sentence after it is the same either way, because what deleting
// costs does not change with how many.
(if (targets.size == 1) "\"${targets.first().title}\"\n\n" else "") +
"Claude Code keeps no copy: its transcript is the session, so this ends " +
"any chance of resuming that conversation. Sessions already imported " +
"here keep the history they replayed, but cannot be continued."
)
},
confirmButton = {
TextButton(
onClick = {
val machine = chosen ?: return@TextButton
confirming = null
handOver(targets) { ids -> deleteImportable(settings, machine.id, ids) }
}
) {
// Coloured by consequence: this takes something away, wherever it appears.
Text("Delete", color = MaterialTheme.colorScheme.error)
}
},
dismissButton = { TextButton(onClick = { confirming = null }) { Text("Cancel") } },
)
}
}
/**
* What can be done to the rows that are selected.
*
* Delete and Import only, for now: they are the two things this screen has ever done to a session,
* and an option that appears here has to work on every row in a selection.
*/
@Composable
private fun SelectionBar(
count: Int,
modifier: Modifier = Modifier,
onDelete: () -> Unit,
onImport: () -> Unit,
) {
Surface(
modifier = modifier.fillMaxWidth(),
color = MaterialTheme.colorScheme.surfaceContainerHigh,
tonalElevation = 3.dp,
) {
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier.fillMaxWidth().padding(horizontal = 16.dp, vertical = 8.dp),
) {
Text(
"$count selected",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.weight(1f),
)
TextButton(onClick = onDelete) {
Text("Delete", color = MaterialTheme.colorScheme.error)
}
Spacer(Modifier.width(4.dp))
TextButton(onClick = onImport) { Text("Import") }
}
}
}
@OptIn(ExperimentalFoundationApi::class)
@Composable
private fun ImportableList(
state: LoadState<List<Importable>>,
/** Rows an operation is running on, as the word each one shows. */
running: Map<String, String>,
/** Whether this row has just moved and should ignore being touched -- see [SETTLE_MS]. */
settling: (String) -> Boolean,
selected: Set<String>,
errors: Map<String, String>,
/** What the selection bar covers, so the last row can still be reached under it. */
bottomInset: Dp,
onToggle: (Importable) -> Unit,
onOpen: (Importable) -> Unit,
) {
when (state) {
is LoadState.Loading -> CircularProgressIndicator()
is LoadState.Error -> Text(state.message, color = MaterialTheme.colorScheme.error)
is LoadState.Loaded ->
if (state.value.isEmpty()) {
Text(
"No Claude Code sessions on that machine.",
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
} else {
val selecting = selected.isNotEmpty()
LazyColumn(
Modifier.fillMaxSize(),
contentPadding = PaddingValues(bottom = bottomInset),
) {
uniqueItems(state.value, key = { it.id }) { session ->
val picked = session.id in selected
BusyItem(label = running[session.id]) {
Card(
colors =
if (picked)
CardDefaults.cardColors(
containerColor =
MaterialTheme.colorScheme.secondaryContainer,
contentColor =
MaterialTheme.colorScheme.onSecondaryContainer,
)
else CardDefaults.cardColors(),
modifier =
Modifier.fillMaxWidth()
.padding(vertical = 4.dp)
.combinedClickable(
// Off while something is happening to this row -- see
// [BusyItem], which draws that but leaves the gestures
// alone so the list still scrolls.
enabled = running[session.id] == null,
onClick = {
if (settling(session.id)) return@combinedClickable
// In selection mode a tap is a selection, so the
// reader is never one mis-tap away from starting a
// CLI they were only picking rows for.
//
// Outside it, a tap continues the session -- except
// on a row that cannot be continued, where it
// selects instead. That row's only remaining action
// is Delete, and a tap that did nothing at all
// would be a worse answer. Two `--resume` processes
// on one transcript each replay the other's writes,
// which is why this must not simply try.
if (selecting || session.inUse == "yes")
onToggle(session)
else onOpen(session)
},
onLongClick = {
if (!settling(session.id)) onToggle(session)
},
),
) {
Column(Modifier.padding(12.dp)) {
Row(verticalAlignment = Alignment.Top) {
Text(
session.title,
style = MaterialTheme.typography.bodyLarge,
modifier = Modifier.weight(1f),
)
Spacer(Modifier.width(8.dp))
// Beside the title, because "which one was I just in" is
// the question this list answers and the order already
// reflects it.
Text(
relativeTime(session.modified),
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
Spacer(Modifier.height(4.dp))
// The path first, and the only thing here that is cut: it is
// one long value with no natural break. Cut at the head,
// because a path is identified by its tail and these all share
// a long prefix. By the row's real width rather than a
// character count, which was one guess for every font size and
// screen.
session.cwd
.takeIf { it.isNotEmpty() }
?.let { cwd ->
Text(
cwd,
style = MaterialTheme.typography.bodySmall,
maxLines = 1,
overflow = TextOverflow.StartEllipsis,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
Text(
statsOf(session),
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
// Its own line and its own colour, because it differs in kind
// from the stats above rather than in degree: those describe
// the session, this says whether taking it is safe at all.
warningOf(session)?.let { warning ->
Text(
warning,
style = MaterialTheme.typography.bodySmall,
color = warningColor,
)
}
// Reported where it happened, in the server's own words.
errors[session.id]?.let { message ->
Spacer(Modifier.height(4.dp))
Text(
message,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.error,
)
}
}
}
}
}
}
}
}
}
/** What this session is: the measurements, in the order they are worth knowing. */
private fun statsOf(session: Importable): String =
listOfNotNull(
// Said, because a name and a last message are different claims: one describes the
// session, the other is only what happened last in it.
if (session.named) "named" else null,
// What continuing it costs, which is the question this list is really asked. Absent
// rather than zero when nothing has been measured -- a session with no turns yet has no
// figure, not a figure of none.
session.contextTokens?.let { "${it / 1000}k context" },
"${session.lines} lines",
// Kept beside the context figure because the two disagree usefully: most of a large
// transcript is history from before a compaction, so a big file can be cheap to
// continue.
humanSize(session.bytes),
)
.joinToString(" · ")
/**
* Why this session might not be safe to take, if it isn't.
*
* Words rather than only a colour: "open somewhere else" and "we could not check" differ in kind,
* and no shade distinguishes them.
*/
private fun warningOf(session: Importable): String? =
when (session.inUse) {
// What was measured is that a live process on that machine holds this session open. Which
// process is not measured, so it isn't claimed: "a terminal -- close it there first" sent
// people looking for a window that need not exist. Naming a place the reader then can't
// find turns a correct refusal into a wrong instruction.
"yes" -> "something on that machine is running it"
"unknown" -> "can't tell if it's open"
else -> null
}
@@ -0,0 +1,25 @@
package com.example.aiapp
/**
* What a machine's Claude Code sessions are having done to them, live.
*
* The import screen starts and then leaves work behind: the server runs it, so the phone that asked
* is free to go elsewhere and the answer arrives here rather than as a reply. What the screen shows
* on arrival comes from the listing, which carries the same state for whoever was not connected
* when it changed; this is only what keeps a screen somebody is watching current.
*
* The connection and its framing belong to [Sse]. Closing is the caller's cancellation path, and
* the caller owns reconnecting -- there is no cursor to resume from, because anything missed is in
* the next listing.
*/
class ImportableStream(settings: ServerSettings, private val machine: String) {
private val stream = Sse(settings)
fun close() = stream.close()
fun run(onOpen: () -> Unit, onChange: (ImportableChange) -> Unit) {
stream.run("/machines/$machine/importable/events", onOpen) { _, data ->
if (data.isNotEmpty()) parseImportableChange(data)?.let(onChange)
}
}
}
@@ -0,0 +1,454 @@
package com.example.aiapp
/**
* A language the highlighter can colour.
*
* The names the reader writes after the backticks are aliases onto these; [fenceLanguage] holds
* that table. A word with no entry there is null, and null is drawn plain, because a fence coloured
* by another language's rules looks highlighted and is wrong in a way the reader cannot see.
*
* Nearly all of them are a row of [RULES], read by one shared scanner. [MARKDOWN] is the one that
* is not; see [spansOf].
*/
enum class Language {
C,
COFFEESCRIPT,
CPP,
CSHARP,
DART,
DIFF,
FISH,
GO,
JAVA,
JAVASCRIPT,
JSON,
KOTLIN,
MARKDOWN,
PERL,
PHP,
PYTHON,
RON,
RUBY,
RUST,
SHELL,
SWIFT,
TOML,
TYPESCRIPT,
}
/**
* What [scan] needs to know about one language -- data, not code, so that adding a language is a
* row in [RULES] rather than a branch anywhere.
*
* The two forms that could not be expressed as data are flags here and a few lines in the scanner:
* [rawStrings], because the closing delimiter depends on how many hashes the opener had, and
* [lifetimes], because whether `'` opens anything at all depends on what follows it.
*/
data class Rules(
/** Words drawn as keywords. Only plain words; the scanner cannot reach anything else. */
val keywords: Set<String>,
/** Tokens that open a comment running to the end of the line. */
val lineComments: List<String> = emptyList(),
/**
* Whether [lineComments] count only at the start of a word. The shells need it: `$#`, `${#x}`
* and `a#b` are not comments, and greying the rest of those lines is one of the mistakes this
* scanner exists to stop.
*/
val lineCommentsAtWordStart: Boolean = false,
val blockComment: BlockComment? = null,
/** The string forms. The longest opener that matches wins, so `"""` is tried before `"`. */
val quotes: List<Quote> = emptyList(),
val attributes: Attributes = Attributes.NONE,
/** Rust and RON: an optional `b`, `r`, n hashes, `"`, closing at `"` and n hashes. */
val rawStrings: Boolean = false,
/**
* Rust: `'` opens a character literal only when a backslash or one character and a `'` follow.
* Otherwise it is a lifetime or a label -- without this, `'a` opens a string that runs to the
* next apostrophe in the block.
*/
val lifetimes: Boolean = false,
)
data class BlockComment(val open: String, val close: String, val nests: Boolean)
/** One string form. [escapes] is whether a backslash escapes the closer (and itself). */
data class Quote(val open: String, val close: String, val escapes: Boolean)
/** What opens a metadata span, of the shapes that exist across these languages. */
enum class Attributes {
NONE,
/** `@` and a word: Kotlin and Java annotations, Python decorators. */
AT_WORD,
/** `#[` or `#![` through the matching `]`: Rust and RON attributes. */
HASH_BRACKET,
/** `#` at the start of a line, to the end of it: the C preprocessor. */
HASH_LINE,
/** `[` at the start of a line through the matching `]`: a TOML table header. */
LINE_BRACKET,
}
/**
* The spans [language] colours in [code] -- the one way to ask, whatever the language turns out to
* be made of.
*
* Nearly every language here is tokens, which is a row of [RULES] and the one shared scanner.
* Markdown has none of those, and what a character means there depends on where on the line it
* sits, so it brings a scanner of its own. That is the whole extension point -- a new language is a
* row of rules or an entry in [SCANNERS], and no caller learns which one it got.
*/
fun spansOf(code: String, language: Language): List<Span> = SCANNERS.getValue(language)(code)
// Lazy for the same reason [RULES] is, since it reads it.
private val SCANNERS: Map<Language, (String) -> List<Span>> by lazy {
RULES.mapValues { (_, rules) -> { code: String -> scan(code, rules) } } +
mapOf(Language.DIFF to ::scanDiff, Language.MARKDOWN to ::scanMarkdown)
}
private val C_STYLE = BlockComment("/*", "*/", nests = false)
private val NESTING = BlockComment("/*", "*/", nests = true)
private val DOUBLE = Quote("\"", "\"", escapes = true)
private val SINGLE = Quote("'", "'", escapes = true)
private val TRIPLE_DOUBLE = Quote("\"\"\"", "\"\"\"", escapes = true)
private val TRIPLE_SINGLE = Quote("'''", "'''", escapes = true)
// Lazy because the keyword sets below are top-level properties too, and a file's properties
// initialize in the order they are written: read eagerly here, every set would be null.
private val RULES: Map<Language, Rules> by lazy {
mapOf(
Language.C to
Rules(
keywords = KEYWORDS_C,
lineComments = listOf("//"),
blockComment = C_STYLE,
quotes = listOf(DOUBLE, SINGLE),
attributes = Attributes.HASH_LINE,
),
Language.CPP to
Rules(
keywords = KEYWORDS_CPP,
lineComments = listOf("//"),
blockComment = C_STYLE,
quotes = listOf(DOUBLE, SINGLE),
attributes = Attributes.HASH_LINE,
),
Language.CSHARP to
Rules(
keywords = KEYWORDS_CSHARP,
lineComments = listOf("//"),
blockComment = C_STYLE,
quotes = listOf(DOUBLE, SINGLE),
),
// `###` opens and closes a block comment and `#` opens a line one, which is why the scanner
// tries the block opener first.
Language.COFFEESCRIPT to
Rules(
keywords = KEYWORDS_COFFEESCRIPT,
lineComments = listOf("#"),
blockComment = BlockComment("###", "###", nests = false),
quotes = listOf(TRIPLE_DOUBLE, TRIPLE_SINGLE, DOUBLE, SINGLE),
),
Language.DART to
Rules(
keywords = KEYWORDS_DART,
lineComments = listOf("//"),
blockComment = NESTING,
quotes = listOf(TRIPLE_DOUBLE, TRIPLE_SINGLE, DOUBLE, SINGLE),
attributes = Attributes.AT_WORD,
),
Language.FISH to
Rules(
keywords = KEYWORDS_FISH,
lineComments = listOf("#"),
lineCommentsAtWordStart = true,
// fish's single quotes escape only `\'` and `\\`, which is what "skip the character
// after a backslash" already does.
quotes = listOf(DOUBLE, SINGLE),
),
Language.GO to
Rules(
keywords = KEYWORDS_GO,
lineComments = listOf("//"),
blockComment = C_STYLE,
quotes = listOf(DOUBLE, SINGLE, Quote("`", "`", escapes = false)),
),
Language.JAVA to
Rules(
keywords = KEYWORDS_JAVA,
lineComments = listOf("//"),
blockComment = C_STYLE,
quotes = listOf(DOUBLE, SINGLE),
attributes = Attributes.AT_WORD,
),
Language.JAVASCRIPT to
Rules(
keywords = KEYWORDS_JAVASCRIPT,
lineComments = listOf("//"),
blockComment = C_STYLE,
quotes = listOf(DOUBLE, SINGLE, Quote("`", "`", escapes = true)),
),
Language.JSON to Rules(keywords = KEYWORDS_JSON, quotes = listOf(DOUBLE)),
Language.KOTLIN to
Rules(
keywords = KEYWORDS_KOTLIN,
lineComments = listOf("//"),
blockComment = NESTING,
quotes = listOf(Quote("\"\"\"", "\"\"\"", escapes = false), DOUBLE, SINGLE),
attributes = Attributes.AT_WORD,
),
Language.PERL to
Rules(
keywords = KEYWORDS_PERL,
lineComments = listOf("#"),
quotes = listOf(DOUBLE, SINGLE),
),
Language.PHP to
Rules(
keywords = KEYWORDS_PHP,
lineComments = listOf("//", "#"),
blockComment = C_STYLE,
quotes = listOf(DOUBLE, SINGLE),
attributes = Attributes.AT_WORD,
),
Language.PYTHON to
Rules(
keywords = KEYWORDS_PYTHON,
lineComments = listOf("#"),
quotes = listOf(TRIPLE_DOUBLE, TRIPLE_SINGLE, DOUBLE, SINGLE),
attributes = Attributes.AT_WORD,
),
Language.RON to
Rules(
keywords = KEYWORDS_RON,
lineComments = listOf("//"),
blockComment = NESTING,
quotes = listOf(DOUBLE, SINGLE),
attributes = Attributes.HASH_BRACKET,
rawStrings = true,
),
Language.RUBY to
Rules(
keywords = KEYWORDS_RUBY,
lineComments = listOf("#"),
quotes = listOf(DOUBLE, SINGLE),
),
Language.RUST to
Rules(
keywords = KEYWORDS_RUST,
lineComments = listOf("//"),
blockComment = NESTING,
// No `'` here: [Rules.lifetimes] decides when one opens a character literal.
quotes = listOf(DOUBLE),
attributes = Attributes.HASH_BRACKET,
rawStrings = true,
lifetimes = true,
),
Language.SHELL to
Rules(
keywords = KEYWORDS_SHELL,
lineComments = listOf("#"),
lineCommentsAtWordStart = true,
// A shell's single quotes are literal: `'a\'` is not one string.
quotes = listOf(DOUBLE, Quote("'", "'", escapes = false)),
),
Language.SWIFT to
Rules(
keywords = KEYWORDS_SWIFT,
lineComments = listOf("//"),
blockComment = NESTING,
quotes = listOf(TRIPLE_DOUBLE, DOUBLE),
attributes = Attributes.AT_WORD,
),
Language.TOML to
Rules(
keywords = KEYWORDS_TOML,
lineComments = listOf("#"),
quotes =
listOf(
TRIPLE_DOUBLE,
Quote("'''", "'''", escapes = false),
DOUBLE,
Quote("'", "'", escapes = false),
),
attributes = Attributes.LINE_BRACKET,
),
Language.TYPESCRIPT to
Rules(
keywords = KEYWORDS_TYPESCRIPT,
lineComments = listOf("//"),
blockComment = C_STYLE,
quotes = listOf(DOUBLE, SINGLE, Quote("`", "`", escapes = true)),
attributes = Attributes.AT_WORD,
),
)
}
/**
* The keyword sets.
*
* Every list below other than RON, TOML, fish and JSON came from dev.snipme:highlights 1.1.0
* (Apache-2.0), the library this scanner replaced, so that no fence which is coloured today turns
* plain. Entries that are not plain words were dropped -- Kotlin's `as?`, Swift's `#if` family,
* Ruby's `defined?` -- because the word scanner cannot reach them.
*/
private fun words(list: String): Set<String> =
list.split(Regex("\\s+")).filterNot(String::isEmpty).toSet()
private val KEYWORDS_C =
words(
"""auto break case char const continue default do double else enum extern float for goto if
int long register return short signed sizeof static struct switch typedef union unsigned
void volatile while"""
)
private val KEYWORDS_CPP =
words(
"""asm auto bool break case catch char class const const_cast continue default delete do
double dynamic_cast else enum explicit export extern false float for friend goto if inline
int long mutable namespace new operator private protected public register reinterpret_cast
return short signed sizeof static static_cast struct switch template this throw true try
typedef typeid typename union unsigned using virtual void volatile wchar_t while"""
)
private val KEYWORDS_CSHARP =
words(
"""abstract as base bool break byte case catch char checked class const continue decimal
default delegate do double else enum event explicit extern false finally fixed float for
foreach goto if implicit in int interface internal is lock long namespace new null object
operator out override params private protected public readonly ref return sbyte sealed short
sizeof stackalloc static string struct switch this throw true try typeof uint ulong unchecked
unsafe ushort using virtual void volatile while"""
)
private val KEYWORDS_COFFEESCRIPT =
words(
"""Infinity NaN and arguments await break by case catch class continue debugger delete defer
default do else export extends false finally for function if import in instanceof is isnt
let loop new no not null of on or package return super switch this throw true try typeof
unless undefined var wait when with yield"""
)
private val KEYWORDS_DART =
words(
"""abstract as assert async await base break case catch class const continue covariant
default deferred do dynamic else enum export extends external factory false final finally
for get if implements import in interface is late library mixin new null on operator part
required rethrow return sealed set show static super switch this throw true try var void
when with while yield"""
)
/**
* fish is not in the library at all, so its fences are drawn plain today. The list is the shell's
* own words, which is what a fish fence is mostly made of.
*/
private val KEYWORDS_FISH =
words(
"""and begin break builtin case command continue else end exec for function if in not or
return switch while set echo test string math read source"""
)
private val KEYWORDS_GO =
words(
"""break case chan const continue default defer else fallthrough false for func go goto if
import interface map package range return select struct switch true type var"""
)
private val KEYWORDS_JAVA =
words(
"""abstract assert boolean break byte case catch char class const continue default do double
else enum extends final finally float for goto if implements import instanceof int interface
long native new null package private protected public return short static strictfp super
switch synchronized this throw throws transient try void volatile while"""
)
private val KEYWORDS_JAVASCRIPT =
words(
"""async await boolean break case catch class const continue debugger default delete do else
enum export extends false finally for function if implements import in instanceof interface
let new null package private protected public return super switch this throw true try typeof
var void while with yield"""
)
private val KEYWORDS_JSON = words("true false null")
private val KEYWORDS_KOTLIN =
words(
"""actual abstract annotation as break by catch class companion const constructor continue
coroutine crossinline data delegate dynamic do else enum expect external false final finally
for fun get if import in infix inline interface internal is lazy lateinit native null object
open operator out override package private protected public reified return sealed set super
suspend tailrec this throw true try typealias typeof val var vararg when while yield"""
)
private val KEYWORDS_PERL =
words(
"""__DATA__ __END__ __FILE__ __LINE__ __PACKAGE__ and cmp continue do else elsif eq eval for
foreach goto gt if last le lt my ne next no not or package redo ref return sub unless until
use while xor"""
)
private val KEYWORDS_PHP =
words(
"""__halt_compiler abstract and array as break callable case catch class clone const continue
declare default die do echo else elseif empty enddeclare endfor endforeach endif endswitch
endwhile eval exit extends final finally fn for foreach function global goto if implements
include include_once instanceof insteadof interface isset list match new or print private
protected public require require_once return static switch throw trait try unset use var
while xor yield"""
)
private val KEYWORDS_PYTHON =
words(
"""False True and as assert async await break class continue def del elif else except finally
for from global if import in is lambda nonlocal not or pass raise return try while with
yield"""
)
/** RON is not in the library either; these are the words a RON file can hold. */
private val KEYWORDS_RON = words("true false Some None inf NaN")
private val KEYWORDS_RUBY =
words(
"""__ENCODING__ __END__ __FILE__ __LINE__ BEGIN END alias and begin break case class def do
else elsif end ensure false for if in module next nil not or redo rescue retry return self
super then true undef unless until when while yield"""
)
private val KEYWORDS_RUST =
words(
"""as async await break const continue crate dyn else enum extern false fn for if impl in
let loop match mod move mut pub ref return Self self static struct super trait true type
union unsafe use where while abstract become box do final macro override priv try typeof
unsized virtual yield"""
)
private val KEYWORDS_SHELL =
words(
"""alias bg bind break builtin caller cd command compgen complete compopt continue declare
dirs disown echo enable eval exec exit export fc fg getopts hash help history jobs kill let
local logout popd printf pushd pwd read readonly return set shift shopt source suspend
test"""
)
private val KEYWORDS_SWIFT =
words(
"""_ associatedtype class deinit enum extension fileprivate func import init inout internal
let open operator private precedencegroup protocol public rethrows static struct subscript
typealias var break case catch continue default defer do else fallthrough for guard if in
repeat return throw switch where while Any as await false is nil self Self super throws true
try associativity convenience didSet dynamic final get indirect infix lazy left mutating none
nonmutating optional override postfix precedence prefix Protocol required right set some Type
unowned weak willSet"""
)
/** TOML is not in the library; `inf` and `nan` are values rather than names, like the booleans. */
private val KEYWORDS_TOML = words("true false inf nan")
private val KEYWORDS_TYPESCRIPT =
words(
"""abstract as asserts await break case catch class const constructor continue debugger
default delete do else enum export extends false finally for from function get if implements
import in infer instanceof interface is keyof let module namespace new null number object
package private protected public readonly require global return set static string super
switch this throw true try type typeof undefined unique unknown var void while with yield"""
)
@@ -0,0 +1,28 @@
package com.example.aiapp
/**
* What a screen knows about something it had to fetch: still finding out, got it, or couldn't.
*
* Three states rather than a value alongside a nullable error, because "we couldn't find out" must
* not share a representation with "there is nothing" -- a failed fetch would otherwise render as an
* empty list, which is the one wrong answer that looks like a right one.
*
* [Loading] and [Error] carry no payload, so they are `LoadState<Nothing>` and this is covariant in
* [T]: one `LoadState.Loading` serves every screen.
*/
sealed class LoadState<out T> {
data object Loading : LoadState<Nothing>()
data class Loaded<out T>(val value: T) : LoadState<T>()
data class Error(val message: String) : LoadState<Nothing>()
companion object {
/**
* The failure a fetch produces. Api.kt writes its messages to be read on this screen, so
* this passes one through rather than replacing it; the fallback covers only a throwable
* with no message at all, which [ApiException] never is.
*/
fun failed(e: ApiException): Error = Error(e.message ?: "Unknown error")
}
}
@@ -0,0 +1,404 @@
package com.example.aiapp
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.lazy.LazyListScope
import androidx.compose.foundation.text.KeyboardActions
import androidx.compose.foundation.text.KeyboardOptions
import androidx.compose.material3.Card
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.LinearProgressIndicator
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.Stable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.platform.LocalSoftwareKeyboardController
import androidx.compose.ui.text.input.ImeAction
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.dp
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.delay
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
/**
* The models on one machine, the downloads putting more there, and HuggingFace to find them in.
*
* This was a tab of its own, about the backend's own disk. It moved under the machine's llama.cpp
* provider on 2026-09-19, when a download came to run on the machine that will serve the file:
* there is no such thing as "the models", only this machine's, and the screen that decides how a
* model is loaded is the screen that should be able to fetch one.
*
* Everything here is the machine's state rather than this screen's. A download is a process on that
* machine with its progress written beside the partial file, so closing the app, locking the phone
* or restarting the backend does not touch it, and a second device watching sees the same numbers.
*/
@Stable
class MachineModelsState(
private val settings: ServerSettings,
private val machineId: String,
private val scope: CoroutineScope,
) {
var state by mutableStateOf<LoadState<Models>>(LoadState.Loading)
private set
var query by mutableStateOf("")
var results by mutableStateOf<LoadState<List<RemoteRepo>>?>(null)
private set
var openRepo by mutableStateOf<String?>(null)
private set
var repoFiles by mutableStateOf<LoadState<List<RemoteFile>>?>(null)
private set
/** What the last action said went wrong, shown above the list that action was taken in. */
var actionError by mutableStateOf<String?>(null)
private set
val models: Models?
get() = (state as? LoadState.Loaded)?.value
val downloads: List<Download>
get() = models?.downloads.orEmpty()
/** How big each downloaded model is, by key, for the cards the provider screen draws. */
val sizes: Map<String, Long>
get() = models?.local.orEmpty().associate { it.key to it.bytes }
suspend fun reload() {
state =
try {
withContext(Dispatchers.IO) {
LoadState.Loaded(fetchMachineModels(settings, machineId))
}
} catch (e: ApiException) {
LoadState.failed(e)
}
}
/** Runs [action], says what it said if it failed, and asks the machine again either way. */
private fun act(action: suspend () -> Unit) {
scope.launch {
actionError =
runCatching { withContext(Dispatchers.IO) { action() } }.exceptionOrNull()?.message
reload()
}
}
fun search() {
openRepo = null
results = LoadState.Loading
scope.launch {
results =
try {
withContext(Dispatchers.IO) { LoadState.Loaded(searchModels(settings, query)) }
} catch (e: ApiException) {
LoadState.failed(e)
}
}
}
fun toggleRepo(repo: String) {
if (openRepo == repo) {
openRepo = null
return
}
openRepo = repo
repoFiles = LoadState.Loading
scope.launch {
repoFiles =
try {
withContext(Dispatchers.IO) {
LoadState.Loaded(fetchRepoFiles(settings, machineId, repo))
}
} catch (e: ApiException) {
LoadState.failed(e)
}
}
}
fun download(repo: String, file: String) = act {
startDownload(settings, machineId, repo, file)
}
fun cancel(key: String) = act { cancelDownload(settings, machineId, key) }
fun remove(key: String) = act { deleteModel(settings, machineId, key) }
}
/**
* One machine's models, asked for again while this screen is open.
*
* Polled rather than pushed: a download belongs to a machine, not to any session, so it has no
* event stream of its own. Faster while something is downloading, because that is the only thing
* here that changes by itself -- each ask is a round trip to that machine, and once a minute would
* be a progress bar that moved in jumps.
*
* [onLocalChange] fires when the set of models on the machine changes, which is how the screen
* around this learns that a download has become a model it must now draw settings for.
*
* [enabled] is false for a provider that holds no files of its own -- the Claude CLI names its
* models rather than storing them -- and then nothing is asked of the machine at all. Taken as a
* parameter rather than decided by the caller's `if`, so that this is composed unconditionally and
* keeps its search results across the moment the provider's kind arrives.
*/
@Composable
fun rememberMachineModels(
settings: ServerSettings,
machineId: String,
enabled: Boolean,
onLocalChange: () -> Unit,
): MachineModelsState {
val scope = rememberCoroutineScope()
val state = remember(settings, machineId) { MachineModelsState(settings, machineId, scope) }
LaunchedEffect(state, enabled) {
if (!enabled) return@LaunchedEffect
var known: List<String>? = null
while (true) {
state.reload()
val local = state.models?.local?.map { it.key }
if (local != null) {
if (known != null && known != local) onLocalChange()
known = local
}
delay(if (state.downloads.any { it.state == "running" }) 1500 else 5000)
}
}
return state
}
/** What is being fetched onto this machine, above the models it already has. */
fun LazyListScope.downloadCards(state: MachineModelsState) {
uniqueItems(state.downloads, key = { "download:" + it.key }) { download ->
DownloadCard(
download = download,
onCancel = { state.cancel(download.key) },
onResume = { state.download(download.repo, download.file) },
onRemove = { state.remove(download.key) },
)
}
}
/**
* Finding a model to fetch: a search, and what it found.
*
* Below the models this machine has rather than above them, because what is here is what the reader
* came for and getting another is the rarer errand.
*/
fun LazyListScope.modelSearch(state: MachineModelsState) {
item("search") {
Spacer(Modifier.height(16.dp))
Text("Get another model", style = MaterialTheme.typography.titleSmall)
Text(
"Downloaded onto this machine, which is where llama.cpp reads it from.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
Spacer(Modifier.height(8.dp))
val keyboard = LocalSoftwareKeyboardController.current
OutlinedTextField(
value = state.query,
onValueChange = { state.query = it },
label = { Text("Search HuggingFace") },
singleLine = true,
// The keyboard's own key searches, and puts itself away to show what it found. The
// button below this is under the keyboard while it is up, so without this the only
// way to press it is to dismiss the keyboard first -- which nothing on screen says.
keyboardOptions = KeyboardOptions(imeAction = ImeAction.Search),
keyboardActions =
KeyboardActions(
onSearch = {
keyboard?.hide()
state.search()
}
),
modifier = Modifier.fillMaxWidth(),
)
TextButton(
enabled = state.query.isNotBlank(),
onClick = {
keyboard?.hide()
state.search()
},
) {
Text("Search")
}
}
when (val found = state.results) {
null -> {}
is LoadState.Loading -> item("searching") { CircularProgressIndicator() }
is LoadState.Error ->
item("search-failed") { Text(found.message, color = MaterialTheme.colorScheme.error) }
is LoadState.Loaded ->
uniqueItems(found.value, key = { "repo:" + it.id }) { repo ->
val open = state.openRepo == repo.id
RepoRow(repo, expanded = open) { state.toggleRepo(repo.id) }
// Inside the expanded repository's own item rather than as a section after the
// list: drawn after every card, a repository's files read as belonging to
// whichever card happened to be last.
if (open) {
when (val files = state.repoFiles) {
null -> {}
is LoadState.Loading -> CircularProgressIndicator()
is LoadState.Error ->
Text(files.message, color = MaterialTheme.colorScheme.error)
is LoadState.Loaded ->
Column {
val busy = state.downloads.map { it.key }.toSet()
files.value.forEach { file ->
RepoFileRow(
file,
downloading = "${repo.id}/${file.path}" in busy,
) {
state.download(repo.id, file.path)
}
}
}
}
}
}
}
}
@Composable
private fun DownloadCard(
download: Download,
onCancel: () -> Unit,
onResume: () -> Unit,
onRemove: () -> Unit,
) {
val running = download.state == "running" || download.state == "verifying"
Card(Modifier.fillMaxWidth().padding(vertical = 4.dp)) {
Column(Modifier.padding(12.dp)) {
Text(download.file, style = MaterialTheme.typography.titleSmall)
Text(
download.repo,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
Spacer(Modifier.height(8.dp))
// A determinate bar only when the size is known. HuggingFace sends no size when it
// was never told one, and a bar drawn from a guess is worse than one that admits it
// is counting.
if (download.total != null && download.total > 0) {
LinearProgressIndicator(
progress = { download.done.toFloat() / download.total.toFloat() },
// Blue at every value, unlike a quota bar: a download nearing its end is
// nearing success, and colouring it like a limit being approached would say
// the opposite.
color = progressColor,
modifier = Modifier.fillMaxWidth(),
)
Text(
"${gigabytes(download.done)} of ${gigabytes(download.total)}",
style = MaterialTheme.typography.bodySmall,
)
} else if (running) {
LinearProgressIndicator(color = progressColor, modifier = Modifier.fillMaxWidth())
Text(
"${gigabytes(download.done)} so far, total size unknown",
style = MaterialTheme.typography.bodySmall,
)
}
download.error?.let {
Text(
it,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.error,
)
}
Row(verticalAlignment = Alignment.CenterVertically) {
Text(
download.state,
style = MaterialTheme.typography.bodySmall,
modifier = Modifier.weight(1f),
)
if (running) {
TextButton(onClick = onCancel) { Text("Cancel") }
} else {
// A stopped download kept its partial file, so carrying on is the cheap
// answer and starting again is not the only one offered.
TextButton(onClick = onResume) { Text("Resume") }
TextButton(onClick = onRemove) { Text("Remove") }
}
}
}
}
}
@Composable
private fun RepoRow(repo: RemoteRepo, expanded: Boolean, onToggle: () -> Unit) {
Card(Modifier.fillMaxWidth().padding(vertical = 4.dp)) {
Row(Modifier.padding(12.dp), verticalAlignment = Alignment.CenterVertically) {
Column(Modifier.weight(1f)) {
Text(
repo.id,
style = MaterialTheme.typography.titleSmall,
maxLines = 1,
// The owner is the part that repeats; the model name at the end is what tells
// two entries apart.
overflow = TextOverflow.StartEllipsis,
)
Text(
"${repo.downloads} downloads · ${repo.likes} likes",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
TextButton(onClick = onToggle) { Text(if (expanded) "Hide" else "Files") }
}
}
}
@Composable
private fun RepoFileRow(file: RemoteFile, downloading: Boolean, onDownload: () -> Unit) {
Row(
Modifier.fillMaxWidth().padding(start = 16.dp, top = 4.dp, bottom = 4.dp),
verticalAlignment = Alignment.CenterVertically,
) {
Column(Modifier.weight(1f)) {
Text(file.path, style = MaterialTheme.typography.bodyMedium)
Text(
gigabytes(file.bytes),
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
// Disabled rather than absent, so the row reads the same whether this one is absent,
// already here, or on its way. Offering "Download" for a file that is downloading would be
// a button that does nothing anyone can see.
TextButton(enabled = !file.have && !downloading, onClick = onDownload) {
Text(
when {
file.have -> "Downloaded"
downloading -> "Downloading"
else -> "Download"
}
)
}
}
}
fun gigabytes(bytes: Long): String =
if (bytes >= 1_000_000_000) {
"%.2f GB".format(bytes / 1_000_000_000.0)
} else {
"%.0f MB".format(bytes / 1_000_000.0)
}
@@ -0,0 +1,493 @@
package com.example.aiapp
import androidx.compose.foundation.BorderStroke
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.material3.AlertDialog
import androidx.compose.material3.Card
import androidx.compose.material3.CardDefaults
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.semantics.contentDescription
import androidx.compose.ui.semantics.semantics
import androidx.compose.ui.text.font.FontFamily
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.dp
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
/**
* The machines this backend can run things on.
*
* Note what this screen cannot do: name a program. Providers are what the server found when it
* asked the machine, so adding one is "here is how to reach it" and never "here is what to run" --
* which is what keeps the enrolled token from being able to introduce commands.
*/
@Composable
fun MachinesScreen(
settings: ServerSettings,
reloadToken: Int,
/** Opens one provider on one machine -- its settings, and what its server is holding. */
onProvider: (String, String) -> Unit,
) {
val scope = rememberCoroutineScope()
var state by remember { mutableStateOf<LoadState<List<Machine>>>(LoadState.Loading) }
var adding by remember { mutableStateOf(false) }
var renaming by remember { mutableStateOf<Machine?>(null) }
var confirmingDelete by remember { mutableStateOf<Machine?>(null) }
var signingIn by remember { mutableStateOf<Pair<Machine, Provider>?>(null) }
var busy by remember { mutableStateOf<String?>(null) }
var actionError by remember { mutableStateOf<String?>(null) }
suspend fun reload() {
state =
try {
withContext(Dispatchers.IO) { LoadState.Loaded(fetchMachines(settings)) }
} catch (e: ApiException) {
LoadState.failed(e)
}
}
LaunchedEffect(reloadToken) { reload() }
Column(Modifier.fillMaxSize().padding(16.dp)) {
// The heading and Back are the tab row's now; adding a machine is this tab's own work and
// stays with the list it adds to.
Row(verticalAlignment = Alignment.CenterVertically, modifier = Modifier.fillMaxWidth()) {
TextButton(onClick = { adding = true }) { Text("Add machine") }
}
Spacer(Modifier.height(8.dp))
actionError?.let {
Text(it, color = MaterialTheme.colorScheme.error)
Spacer(Modifier.height(8.dp))
}
busy?.let {
Row(verticalAlignment = Alignment.CenterVertically) {
CircularProgressIndicator(Modifier.height(16.dp).padding(end = 8.dp))
Text(it, style = MaterialTheme.typography.bodySmall)
}
Spacer(Modifier.height(8.dp))
}
when (val current = state) {
is LoadState.Loading -> CircularProgressIndicator()
is LoadState.Error -> Text(current.message, color = MaterialTheme.colorScheme.error)
is LoadState.Loaded ->
LazyColumn(Modifier.fillMaxSize()) {
uniqueItems(current.value, key = { it.id }) { machine ->
MachineCard(
machine = machine,
onRename = { renaming = machine },
onRediscover = {
scope.launch {
busy = "Asking ${machine.name} what it has…"
actionError =
runCatching {
withContext(Dispatchers.IO) {
updateMachine(
settings,
machine.id,
rediscover = true,
)
}
}
.exceptionOrNull()
?.message
busy = null
reload()
}
},
onDelete = { confirmingDelete = machine },
onSignIn = { provider -> signingIn = machine to provider },
onProvider = { provider -> onProvider(machine.id, provider.name) },
)
}
}
}
}
if (adding) {
AddMachineDialog(
onDismiss = { adding = false },
onAdd = { name, ssh ->
adding = false
scope.launch {
busy = "Asking $name what it has…"
actionError =
runCatching {
withContext(Dispatchers.IO) { addMachine(settings, name, ssh) }
}
.exceptionOrNull()
?.message
busy = null
reload()
}
},
onTest = { ssh -> withContext(Dispatchers.IO) { probeMachine(settings, ssh) } },
)
}
renaming?.let { machine ->
RenameDialog(
machine = machine,
onDismiss = { renaming = null },
onRename = { name ->
renaming = null
scope.launch {
actionError =
runCatching {
withContext(Dispatchers.IO) {
updateMachine(settings, machine.id, name = name)
}
}
.exceptionOrNull()
?.message
reload()
}
},
)
}
confirmingDelete?.let { machine ->
AlertDialog(
onDismissRequest = { confirmingDelete = null },
title = { Text("Remove \"${machine.name}\"?") },
text = {
Text(
"The machine is left alone -- this only stops this app offering it. " +
"Sessions still running on it must be deleted first."
)
},
confirmButton = {
TextButton(
onClick = {
confirmingDelete = null
scope.launch {
actionError =
runCatching {
withContext(Dispatchers.IO) {
deleteMachine(settings, machine.id)
}
}
.exceptionOrNull()
?.message
reload()
}
}
) {
Text("Remove")
}
},
dismissButton = {
TextButton(onClick = { confirmingDelete = null }) { Text("Cancel") }
},
)
}
signingIn?.let { (machine, provider) ->
ProviderLoginDialog(
settings = settings,
machineId = machine.id,
machineName = machine.name,
provider = provider.name,
onDismiss = { signingIn = null },
onSignedIn = {
signingIn = null
scope.launch { reload() }
},
)
}
}
@Composable
private fun MachineCard(
machine: Machine,
onRename: () -> Unit,
onRediscover: () -> Unit,
onDelete: () -> Unit,
onSignIn: (Provider) -> Unit,
onProvider: (Provider) -> Unit,
) {
Card(Modifier.fillMaxWidth().padding(vertical = 4.dp)) {
Column(Modifier.padding(12.dp)) {
Text(machine.name, style = MaterialTheme.typography.titleSmall)
Text(
// Not "this machine": the seeded machine is *called* that, and the card read "this
// machine / this machine".
machine.address ?: "runs where the backend does",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
Spacer(Modifier.height(4.dp))
if (machine.providers.isEmpty()) {
Text(
"Nothing found on it. Install something and rediscover.",
style = MaterialTheme.typography.bodySmall,
)
} else {
machine.providers.forEach { provider ->
// A card of its own rather than a line of text: a provider is where the
// settings that belong to *this machine* live -- how each of its models is
// loaded, the models themselves, and the server holding them -- and those had
// nowhere to be until one llama-server came to serve every session on a
// machine. Sized by its own padding rather than by whatever control happened
// to be on its row, like the tool call cards it is built after.
Card(
Modifier.fillMaxWidth()
.padding(vertical = 4.dp)
.clickable { onProvider(provider) }
.semantics { contentDescription = "Open ${provider.name}" },
// A border, and the machine card's own surface kept underneath it.
// The tint that was here before is one step along the surface ladder
// from the card it sits in, and two adjacent surfaces render as one flat
// block: these read as lines of text in a box rather than as things to
// open. One cue, and a visible one.
colors = CardDefaults.cardColors(containerColor = Color.Transparent),
border = BorderStroke(1.dp, MaterialTheme.colorScheme.outlineVariant),
) {
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier.fillMaxWidth().padding(12.dp),
) {
Column(Modifier.weight(1f)) {
Text(provider.name, style = MaterialTheme.typography.titleSmall)
// What was actually found, which is the honest second line and
// the one thing here nobody can change. No arrow: a card that
// lifts off the one behind it already reads as something to open,
// and the chevron was the only thing making these look like rows
// of a list.
provider.command?.let {
Text(
it,
style = MaterialTheme.typography.bodySmall,
fontFamily = FontFamily.Monospace,
color = MaterialTheme.colorScheme.onSurfaceVariant,
maxLines = 1,
// A program is identified by its name, which is the tail
// of its path.
overflow = TextOverflow.StartEllipsis,
)
}
}
if (provider.kind == "claude_cli") {
TextButton(onClick = { onSignIn(provider) }) { Text("Sign in") }
}
}
}
}
}
Row(verticalAlignment = Alignment.CenterVertically) {
TextButton(onClick = onRename) { Text("Rename") }
TextButton(onClick = onRediscover) { Text("Rediscover") }
Spacer(Modifier.weight(1f))
TextButton(onClick = onDelete) { Text("Remove") }
}
}
}
}
@Composable
private fun AddMachineDialog(
onDismiss: () -> Unit,
onAdd: (String, SshDetails?) -> Unit,
onTest: suspend (SshDetails?) -> List<Provider>,
) {
val scope = rememberCoroutineScope()
var name by remember { mutableStateOf("") }
var address by remember { mutableStateOf("") }
var identity by remember { mutableStateOf("") }
var attachmentsDir by remember { mutableStateOf("") }
var modelsDir by remember { mutableStateOf("") }
var tested by remember { mutableStateOf<String?>(null) }
var testing by remember { mutableStateOf(false) }
fun details(): SshDetails? =
address
.trim()
.takeIf { it.isNotEmpty() }
?.let { typed ->
val (host, typedPort) = splitHostAndPort(typed)
SshDetails(
address = host,
port = typedPort,
identityFile = identity.trim().ifEmpty { null },
attachmentsDir = attachmentsDir.trim().ifEmpty { null },
modelsDir = modelsDir.trim().ifEmpty { null },
)
}
AlertDialog(
onDismissRequest = onDismiss,
title = { Text("Add a machine") },
text = {
Column {
Text(
"Leave the address blank for the machine the backend runs on. " +
"What it can run is discovered, not typed.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
Spacer(Modifier.height(8.dp))
OutlinedTextField(
value = name,
onValueChange = { name = it },
label = { Text("Name") },
singleLine = true,
)
OutlinedTextField(
value = address,
onValueChange = { address = it },
// Just the shape. What a blank one means is said once, in the text above this
// form -- repeating it here wrapped the label onto a second line.
label = { Text("user@host[:port]") },
singleLine = true,
)
OutlinedTextField(
value = identity,
onValueChange = { identity = it },
label = { Text("Key path on the backend") },
singleLine = true,
)
// Where a file attached from the phone lands on that machine. Blank means the
// session's own directory, which is what most people want.
OutlinedTextField(
value = attachmentsDir,
onValueChange = { attachmentsDir = it },
label = { Text("Folder for attached files (optional)") },
singleLine = true,
)
// Where that machine's GGUFs are, for a llama.cpp session on it. Blank means
// the same place this backend keeps its own downloads, read on that machine.
OutlinedTextField(
value = modelsDir,
onValueChange = { modelsDir = it },
label = { Text("Folder for models (optional)") },
singleLine = true,
)
tested?.let {
Spacer(Modifier.height(8.dp))
Text(it, style = MaterialTheme.typography.bodySmall)
}
}
},
confirmButton = {
TextButton(enabled = name.isNotBlank(), onClick = { onAdd(name.trim(), details()) }) {
Text("Add")
}
},
dismissButton = {
Row {
// Tried before saving, so a wrong address or an unauthorised key is caught while
// this form is still on screen rather than at the first spawn.
TextButton(
enabled = !testing,
onClick = {
testing = true
tested = "Asking…"
scope.launch {
tested =
runCatching { onTest(details()) }
.fold(
onSuccess = { found ->
if (found.isEmpty()) {
"Reached it, but found nothing it can run."
} else {
"Found ${found.joinToString(", ") { it.name }}"
}
},
onFailure = { it.message ?: "Couldn't reach it" },
)
testing = false
}
},
) {
Text("Test")
}
TextButton(onClick = onDismiss) { Text("Cancel") }
}
},
)
}
@Composable
private fun RenameDialog(machine: Machine, onDismiss: () -> Unit, onRename: (String) -> Unit) {
var name by remember { mutableStateOf(machine.name) }
AlertDialog(
onDismissRequest = onDismiss,
title = { Text("Rename") },
text = {
Column {
OutlinedTextField(
value = name,
onValueChange = { name = it },
label = { Text("Name") },
singleLine = true,
)
Spacer(Modifier.height(8.dp))
Text(
"Sessions already running on it keep working -- they refer to the machine, " +
"not to what it is called.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
},
confirmButton = {
TextButton(enabled = name.isNotBlank(), onClick = { onRename(name.trim()) }) {
Text("Rename")
}
},
dismissButton = { TextButton(onClick = onDismiss) { Text("Cancel") } },
)
}
/**
* Splits `user@host:port` into its two halves, with the port left null when none was typed.
*
* One field rather than two because that is how an address is written and read everywhere else, and
* because a port that is almost always 22 does not deserve a box of its own on a phone keyboard.
* Null rather than 22: the backend already decides the default.
*
* A colon only means "port" when it can. A bracketed IPv6 literal is unwrapped as ssh writes it,
* `[::1]:22`; a bare `::1` keeps every colon. So the rule is: brackets, or exactly one colon
* followed by digits.
*/
private fun splitHostAndPort(typed: String): Pair<String, Int?> {
if (typed.startsWith("[")) {
val close = typed.indexOf(']')
if (close > 0) {
val host = typed.substring(1, close)
val rest = typed.substring(close + 1)
val port = rest.removePrefix(":").toIntOrNull().takeIf { rest.startsWith(":") }
return host to port
}
}
if (typed.count { it == ':' } == 1) {
val host = typed.substringBeforeLast(':')
val port = typed.substringAfterLast(':').toIntOrNull()
if (port != null && host.isNotEmpty()) return host to port
}
return typed to null
}
@@ -0,0 +1,190 @@
package com.example.aiapp
import android.Manifest
import android.content.Intent
import android.os.Build
import android.os.Bundle
import android.widget.Toast
import androidx.activity.ComponentActivity
import androidx.activity.compose.setContent
import androidx.activity.enableEdgeToEdge
import androidx.activity.result.contract.ActivityResultContracts
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.navigationBarsPadding
import androidx.compose.foundation.layout.statusBarsPadding
import androidx.compose.foundation.text.selection.LocalTextSelectionColors
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Surface
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.setValue
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.drawWithContent
import androidx.compose.ui.graphics.luminance
import androidx.compose.ui.layout.layout
import androidx.core.view.WindowCompat
class MainActivity : ComponentActivity() {
// Bumped whenever enrollment lands via an aiapp:// intent so the composition below re-reads the
// stored settings.
private var settingsVersion by mutableIntStateOf(0)
// The session a notification tap asked for, or null if nothing has. The serial is what makes a
// second tap on the same session's notification a second request: without it the two compare
// equal and the composition below has nothing to react to.
private var openRequest by mutableStateOf<SessionOpenRequest?>(null)
private var opens = 0
// What another app shared into this one, for the same reason and with the same serial.
private var shareRequest by mutableStateOf<ShareRequest?>(null)
private var shares = 0
// Registered up front since permission launchers must be registered before the activity reaches
// STARTED.
private val requestLocalNetworkPermission =
registerForActivityResult(ActivityResultContracts.RequestPermission()) {}
/**
* The service starts either way, and posts nothing if this is refused.
*
* Deliberately not gated on the answer: the permission can be granted later from Android's own
* settings, and a service that only ever started at the moment it was granted would stay down
* until the app was launched again.
*/
private val requestNotificationPermission =
registerForActivityResult(ActivityResultContracts.RequestPermission()) {}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
// Before anything else that could throw, so the first crash of a launch is caught too.
installCrashLog(this)
// Transparent status bar on every version; the Surface below paints through underneath it
// and content insets itself. Same reasoning as dev-updater's MainActivity.
enableEdgeToEdge()
// Dark status-bar icons only over a light background, decided from the scheme rather than
// fixed. It was hardcoded to `true`, which was right against the default light surface and
// became unreadable the moment the app wore Catppuccin Mocha.
WindowCompat.getInsetsController(window, window.decorView).isAppearanceLightStatusBars =
AiAppColors.background.luminance() > 0.5f
// Android 17+ silently drops local-network traffic without this; requested up front because
// a denial is invisible at the socket layer (it just times out).
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.CINNAMON_BUN) {
requestLocalNetworkPermission.launch(Manifest.permission.ACCESS_LOCAL_NETWORK)
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
requestNotificationPermission.launch(Manifest.permission.POST_NOTIFICATIONS)
}
handleIntent(intent)
// After enrollment, so a first launch that arrives with a token starts the service with
// something to connect to rather than stopping it and waiting for the next launch.
NotificationService.sync(this)
setContent {
// Selection colours with the theme rather than at each place text is drawn: the
// transcript is one selection container, and a selection that ran from a reply into the
// code block under it would otherwise change colour halfway.
MaterialTheme(colorScheme = AiAppColors) {
CompositionLocalProvider(LocalTextSelectionColors provides AiAppSelectionColors) {
Surface(modifier = Modifier.fillMaxSize()) {
Box(
modifier =
// Timed like the transcript times itself, and for the same reason:
// the frame's draw phase is where Compose's measurement lands, and
// a report saying "draw is high" cannot otherwise say whether the
// cost is the transcript or the chrome around it. The keyboard is
// the case that made it matter.
Modifier.layout { measurable, constraints ->
val started = System.nanoTime()
val placeable = measurable.measure(constraints)
DebugStats.record(
"measure: the app root",
System.nanoTime() - started,
)
layout(placeable.width, placeable.height) {
val placing = System.nanoTime()
placeable.place(0, 0)
DebugStats.record(
"place: the app root",
System.nanoTime() - placing,
)
}
}
.drawWithContent {
val started = System.nanoTime()
drawContent()
DebugStats.record(
"record: the app root",
System.nanoTime() - started,
)
}
.fillMaxSize()
.statusBarsPadding()
// The gesture strip at the bottom of most phones. Without it
// the send row sits under the swipe area, where a tap is as
// likely to navigate away as to press a button.
//
// No imePadding here, deliberately: applied at the root it
// resizes this whole box on every frame of the keyboard
// animation, which re-measures, re-places and re-records every
// screen's entire tree per frame. Each screen takes the
// keyboard itself, so the per-frame cost is scoped to what
// actually moves.
.navigationBarsPadding()
) {
AppRoot(settingsVersion, openRequest, shareRequest)
}
}
}
}
}
}
// launchMode="singleTop": an enrollment scan, or a notification tapped while the app is open,
// lands here rather than in a second activity instance.
override fun onNewIntent(intent: Intent) {
super.onNewIntent(intent)
handleIntent(intent)
}
/**
* The one place an incoming intent is sorted into what it means.
*
* Three things arrive this way -- a share from another app, and an `aiapp://` URI that is
* either an enrollment code or a notification naming a session. The URIs are told apart by host
* rather than by two entry points, so a further kind is a branch here.
*/
private fun handleIntent(intent: Intent?) {
intent ?: return
sharedContent(intent, shares + 1)?.let { shared ->
shares = shared.serial
shareRequest = shared
return
}
val uri = intent.data ?: return
val sessionId = notifiedSessionId(uri)
if (sessionId != null) {
opens++
openRequest = SessionOpenRequest(sessionId, opens)
return
}
val settings = parseEnrollmentUri(uri)
if (settings == null) {
Toast.makeText(this, "Not a valid enrollment code", Toast.LENGTH_LONG).show()
return
}
saveServerSettings(this, settings)
settingsVersion++
// Enrolling is the moment there is a backend to watch, and re-enrolling elsewhere is the
// moment the old one stops being it.
NotificationService.sync(this)
Toast.makeText(this, "Enrolled with ${settings.baseUrl}", Toast.LENGTH_LONG).show()
}
}
@@ -0,0 +1,53 @@
package com.example.aiapp
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
/**
* The app's root screen, in the full-width panel [SidePanels] slides over a session from the left.
*
* Not a list of its own but [MainScreen] itself, and the whole width of the screen: what a right
* swipe gets is the screen Back would have got, moved over the session instead of replacing it. The
* session stays composed underneath, with its stream open and its draft and scroll position where
* they were, so swiping the panel back off returns to it for nothing -- where Back and a tap costs
* the whole transcript over the tunnel again.
*
* Tapping the session already open is that same swipe back rather than a fresh screen: reopening it
* would hand [SessionScreen] a new summary for the conversation it is already showing.
*
* [onGone] is the one thing the list can do that this panel cannot survive -- deleting the very
* session it is drawn over. There is nothing left to swipe back into, so that closes the screen.
*/
@Composable
fun MainPanel(
settings: ServerSettings,
sessionId: String,
active: Boolean,
onOpen: (SessionSummary) -> Unit,
onSpawn: () -> Unit,
onImported: (SessionSummary) -> Unit,
onSettings: () -> Unit,
onProvider: (String, String) -> Unit,
onClose: () -> Unit,
onGone: () -> Unit,
) {
// Asked again each time the panel opens: who is working and who is waiting on an answer is
// exactly what changed while the session underneath was being read.
var reloadToken by remember(sessionId) { mutableIntStateOf(0) }
LaunchedEffect(active) { if (active) reloadToken++ }
MainScreen(
settings = settings,
reloadToken = reloadToken,
onOpen = { if (it.id == sessionId) onClose() else onOpen(it) },
onSpawn = onSpawn,
onImported = onImported,
onSettings = onSettings,
onProvider = onProvider,
onDeleted = { if (it == sessionId) onGone() },
)
}
@@ -0,0 +1,159 @@
package com.example.aiapp
import androidx.activity.compose.BackHandler
import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.PrimaryTabRow
import androidx.compose.material3.Tab
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.unit.dp
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.compose.LocalLifecycleOwner
import androidx.lifecycle.repeatOnLifecycle
/**
* The app's root: one title, and three views of the backend behind it.
*
* These were screens reached by words in a row under the title, and the row was already full. Tabs
* say the same thing in less space and say one more thing besides: that these are places to be
* rather than errands to run. Sessions, the machine's importable history and the machines
* themselves are all *the same backend*, looked at three ways, and none is a step down from
* another. Settings still is, which is why it stays a pushed screen with its own Back.
*
* Models were a fourth tab until 2026-09-19. They are a machine's models now -- downloaded onto the
* machine that has to serve them -- so they live under that machine's llama.cpp provider, beside
* the settings deciding how each one is loaded. A tab about "the models" was a claim that there is
* one such set, and there is one per machine.
*/
private enum class MainTab(val label: String) {
Sessions("Sessions"),
Import("Import"),
Machines("Machines"),
}
@Composable
fun MainScreen(
settings: ServerSettings,
reloadToken: Int,
/** What another app shared in and no session has taken yet; see [ShareRequest]. */
share: ShareRequest? = null,
onOpen: (SessionSummary) -> Unit,
onSpawn: () -> Unit,
onImported: (SessionSummary) -> Unit,
onSettings: () -> Unit,
/** One machine's provider, opened from the machines tab. */
onProvider: (String, String) -> Unit,
/** A session the list has just deleted; see [SessionListScreen]. */
onDeleted: (String) -> Unit = {},
) {
var tab by remember { mutableStateOf(MainTab.Sessions) }
var refreshToken by remember { mutableIntStateOf(0) }
// Coming back to the app asks again, on whichever tab is showing.
//
// What these four draw is a snapshot of a backend they are not connected to, so it is only as
// fresh as the last answer -- and a *failed* answer is the one that outstays its welcome. A
// phone that was away while the tunnel was down came back to "Couldn't reach the server"
// sitting at the top of a list the server would now answer for perfectly well. A stale failure
// is worse than a stale list: it is a claim about right now.
//
// Through the same token the Refresh button uses, so this is one instruction the tabs already
// understand. Not on the first entry: the tab composing already asks.
val lifecycleOwner = LocalLifecycleOwner.current
LaunchedEffect(lifecycleOwner) {
var opening = true
lifecycleOwner.repeatOnLifecycle(Lifecycle.State.STARTED) {
if (!opening) refreshToken++
opening = false
}
}
// A tab the app put over the list has to step back to it rather than fall through to the system
// default, which closes the app. Nested inside AppRoot's handler, so it wins while enabled.
BackHandler(enabled = tab != MainTab.Sessions) { tab = MainTab.Sessions }
Column(Modifier.fillMaxSize()) {
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier.fillMaxWidth().padding(start = 16.dp, end = 16.dp, top = 16.dp),
) {
Text(
"AI Sessions",
style = MaterialTheme.typography.headlineSmall,
modifier = Modifier.weight(1f),
)
// Glyphs rather than the words they replaced: neither ever changes, both are read
// faster than they are spelled, and together they take the width that let the title
// keep its own line. They sit on the title's row because they act on the whole screen.
//
// Flush against each other: a glyph button carries its own padding, so two side by side
// already have two rings between their marks.
Row {
GlyphButton(REFRESH_GLYPH, "Refresh", { refreshToken++ })
GlyphButton(SETTINGS_GLYPH, "Settings", onSettings)
}
}
// What is waiting to be attached, and what to do about it. Said here because the list below
// is where the choice is made, and a share that arrived with nothing on screen saying so
// would read as a tap that did nothing.
share?.let {
Text(
it.summary() + " -- open the session it belongs in.",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onPrimaryContainer,
modifier =
Modifier.fillMaxWidth()
.padding(horizontal = 16.dp, vertical = 8.dp)
.background(
MaterialTheme.colorScheme.primaryContainer,
MaterialTheme.shapes.small,
)
.padding(12.dp),
)
}
// Primary rather than the plain TabRow, which is deprecated in favour of the two that say
// where they sit: these are the app's top-level destinations.
PrimaryTabRow(selectedTabIndex = tab.ordinal) {
MainTab.entries.forEach { entry ->
Tab(
selected = tab == entry,
onClick = { tab = entry },
text = { Text(entry.label) },
)
}
}
// Refreshing means "ask again about what I am looking at", so the button feeds the tab that
// is showing. The token from above means something else already changed what these show;
// the two are the same instruction, so they are summed rather than tracked apart.
val token = reloadToken + refreshToken
when (tab) {
MainTab.Sessions ->
SessionListScreen(
settings = settings,
reloadToken = token,
onOpen = onOpen,
onSpawn = onSpawn,
onDeleted = onDeleted,
)
MainTab.Import ->
ImportScreen(settings = settings, reloadToken = token, onImported = onImported)
MainTab.Machines ->
MachinesScreen(settings = settings, reloadToken = token, onProvider = onProvider)
}
}
}
@@ -0,0 +1,667 @@
package com.example.aiapp
import androidx.compose.foundation.background
import androidx.compose.foundation.horizontalScroll
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material3.MaterialTheme
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.Stable
import androidx.compose.runtime.key
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.drawWithContent
import androidx.compose.ui.graphics.graphicsLayer
import androidx.compose.ui.layout.layout
import androidx.compose.ui.semantics.CollectionInfo
import androidx.compose.ui.semantics.CollectionItemInfo
import androidx.compose.ui.semantics.collectionInfo
import androidx.compose.ui.semantics.collectionItemInfo
import androidx.compose.ui.semantics.heading
import androidx.compose.ui.semantics.semantics
import androidx.compose.ui.text.AnnotatedString
import androidx.compose.ui.text.TextLinkStyles
import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.text.font.FontFamily
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.text.style.TextDecoration
import androidx.compose.ui.unit.TextUnit
import androidx.compose.ui.unit.dp
import com.mikepenz.markdown.compose.LocalImageTransformer
import com.mikepenz.markdown.compose.LocalMarkdownAnimations
import com.mikepenz.markdown.compose.LocalMarkdownColors
import com.mikepenz.markdown.compose.LocalMarkdownComponents
import com.mikepenz.markdown.compose.LocalMarkdownDimens
import com.mikepenz.markdown.compose.LocalMarkdownPadding
import com.mikepenz.markdown.compose.LocalMarkdownTypography
import com.mikepenz.markdown.compose.LocalReferenceLinkHandler
import com.mikepenz.markdown.compose.components.markdownComponents
import com.mikepenz.markdown.compose.elements.MarkdownDivider
import com.mikepenz.markdown.compose.elements.listDepth
import com.mikepenz.markdown.m3.elements.MarkdownCheckBox
import com.mikepenz.markdown.m3.markdownColor
import com.mikepenz.markdown.m3.markdownTypography
import com.mikepenz.markdown.model.NoOpImageTransformerImpl
import com.mikepenz.markdown.model.State
import com.mikepenz.markdown.model.markdownAnimations
import com.mikepenz.markdown.model.markdownDimens
import com.mikepenz.markdown.model.markdownPadding
import com.mikepenz.markdown.model.parseMarkdown
import java.util.concurrent.ConcurrentHashMap
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.withContext
import org.intellij.markdown.MarkdownTokenTypes
import org.intellij.markdown.ast.ASTNode
import org.intellij.markdown.ast.findChildOfType
import org.intellij.markdown.flavours.gfm.GFMElementTypes
import org.intellij.markdown.flavours.gfm.GFMTokenTypes
/**
* [text] drawn as its pieces, one under the other; see [Piece].
*
* [live] is the reply still arriving, and two things are different for it. Its parse is incremental
* -- see [LiveParse] -- so a delta costs a parse of the block it landed in rather than of the whole
* message. And its pieces get a layer each, so only the piece that changed is re-recorded. That is
* worth a great deal while every delta invalidates the message and worth nothing once it stops
* changing -- and it is not free: each layer is a layout node and a display list held for the life
* of the row, and live node count is what the transcript's per-frame cost scales with.
*/
@Composable
fun MarkdownText(
text: String,
replies: ParsedReplies,
modifier: Modifier = Modifier,
live: Boolean = false,
) {
val segments =
if (live) liveSegments(text)
else remember(text) { listOf(Segment(text, 0, replies.of(text), replies.piecesOf(text))) }
Column(modifier.fillMaxWidth()) {
var previous: Piece? = null
var previousSegment: Segment? = null
segments.forEachIndexed { at, segment ->
val nextContinues = segments.getOrNull(at + 1)?.continues == true
// Only the tail is still being written; a frozen segment is finished text that happens
// to sit in a live reply, and it takes its colours now.
MarkdownRoot(segment.parse, replies, streaming = live && at == segments.lastIndex) {
segment.pieces.forEachIndexed { index, piece ->
val gap =
when {
previousSegment == null -> 0.dp
previousSegment !== segment ->
if (segment.continues) 0.dp else BLOCK_SPACING
else -> gapBefore(previous, piece)
}
// Keyed by where the piece starts in the message rather than by its position in
// this column, so a delta landing in the last block leaves every other piece's
// composition alone -- and a block keeps its key when it freezes.
key(segment.start, piece) {
MarkdownPiece(
segment.parse,
segment.text,
piece,
Modifier.padding(top = gap)
.then(if (live) Modifier.graphicsLayer() else Modifier)
.drawWithContent {
val started = System.nanoTime()
drawContent()
DebugStats.record(
"record: one block",
System.nanoTime() - started,
)
},
continuesList = segment.continues && index == 0,
listContinues = nextContinues && index == segment.pieces.lastIndex,
)
}
previous = piece
previousSegment = segment
}
}
}
}
}
/**
* A stretch of a message with a parse of its own: the whole of a settled message, or one block, the
* finished items of one list, or the unfinished tail of a live one. [start] is where [text] begins
* in the message. [continues] says the first piece is an item of the list the segment before it
* ended with, so the two draw as one list.
*/
private class Segment(
val text: String,
val start: Int,
val parse: State,
val pieces: List<Piece>,
val continues: Boolean = false,
)
/**
* The live reply's segments: parsed on the composing thread the first time the row is drawn, and
* incrementally off it for every delta afterwards.
*
* The first parse has to be inline. The renderer's own asynchronous path draws an empty loading
* slot until its result arrives, so a row is measured at nothing before it is measured at its real
* height, and the transcript above it collapses and springs back -- seen with five replies on
* screen at once, the whole conversation shrunk to fit a single screen.
*
* Every parse after the first is off the composing thread, and the row keeps drawing the parse it
* already has until the new one lands, so there is never a frame without a height.
*/
@Composable
private fun liveSegments(text: String): List<Segment> {
val parsed = remember {
mutableStateOf(
DebugStats.timed("markdown parsed while composing") { LiveParse.whole(text) }
)
}
LaunchedEffect(text) {
if (parsed.value.text == text) return@LaunchedEffect
val previous = parsed.value
parsed.value =
withContext(Dispatchers.Default) {
DebugStats.timed("markdown reparsed while streaming") { previous.advanceTo(text) }
}
}
return parsed.value.segments
}
/**
* A reply still arriving, parsed a block at a time.
*
* Reparsing the whole message per delta was fine for a short reply and not for a long one: a
* twenty-five-screen reply parses in tens of milliseconds, hundreds of times, and although that ran
* off the composing thread it was every core busy while the frame's own thread waited for one.
*
* Markdown's blocks make the cut safe: a top-level block that another block has started *after* is
* finished -- nothing appended later can reach back into it. So every block but the last is
* [frozen] with the parse that finished it, and only the tail is parsed again.
*
* A list is cut once more, at its last item, by the same reasoning one level down. Without this a
* reply that is one long list -- forty sources -- parsed the whole list per delta. The item the cut
* lands on has to have begun in earnest: a bare `-` is an empty item now and the first character of
* a paragraph line once `-x` arrives.
*
* What the cut gives up is one thing: a reference definition arriving later than a link that uses
* it. The link draws as its brackets until the reply settles and is parsed whole by [warm].
*/
private class LiveParse(
val text: String,
private val frozen: List<Segment>,
/** How much of [text] the frozen segments cover; the tail starts here. */
private val consumed: Int,
private val tail: Segment,
) {
val segments: List<Segment>
get() = frozen + tail
fun advanceTo(next: String): LiveParse {
// Anything but an append to what was frozen -- a message replaced, a stream reset -- starts
// over.
if (!next.regionMatches(0, text, 0, consumed)) return whole(next)
val tailText = next.substring(consumed)
val parse = parseMarkdown(tailText)
val all = pieces(parse)
val open = (parse as? State.Success)?.let { openPiece(it, all) }
if (open == null) {
return LiveParse(
next,
frozen,
consumed,
Segment(tailText, consumed, parse, all, tail.continues),
)
}
val done =
all.subList(0, all.indexOf(open))
.groupBy { it.block }
.values
.mapIndexed { at, pieces ->
Segment(
tailText,
consumed,
parse,
pieces,
continues = at == 0 && tail.continues,
)
}
// Cut at the start of the open piece's line rather than at the piece, so an indented item
// or block keeps the indentation the parse of the rest reads its nesting from.
val node =
parse.node.children[open.block].let {
if (open.item == Piece.WHOLE_BLOCK) it else it.listItems()[open.item]
}
val cut = tailText.lastIndexOf('\n', node.startOffset) + 1
val rest = tailText.substring(cut)
val restParse = parseMarkdown(rest)
return LiveParse(
next,
frozen + done,
consumed + cut,
Segment(rest, consumed + cut, restParse, pieces(restParse), continues = open.item > 0),
)
}
/**
* The piece of the tail still being written: the last item of a list of several, or the first
* piece of the last block when there is more than one. Null when nothing before it is finished.
*/
private fun openPiece(parse: State.Success, all: List<Piece>): Piece? {
val last = all.lastOrNull() ?: return null
val lastBlockStart = all.indexOfFirst { it.block == last.block }
return when {
last.item > 0 && parse.node.children[last.block].listItems()[last.item].hasBegun -> last
lastBlockStart > 0 -> all[lastBlockStart]
else -> null
}
}
/** Whether a list item holds anything beyond its marker yet. */
private val ASTNode.hasBegun: Boolean
get() = children.any { it.type !in MARKER_TOKENS }
companion object {
fun whole(text: String): LiveParse {
val parse = parseMarkdown(text)
return LiveParse(text, emptyList(), 0, Segment(text, 0, parse, pieces(parse)))
}
private val MARKER_TOKENS =
setOf(
MarkdownTokenTypes.LIST_BULLET,
MarkdownTokenTypes.LIST_NUMBER,
MarkdownTokenTypes.WHITE_SPACE,
MarkdownTokenTypes.EOL,
)
}
}
/** One [piece] of [text], drawn on its own -- a unit of the transcript list. */
@Composable
fun MarkdownPiece(
text: String,
piece: Piece,
replies: ParsedReplies,
modifier: Modifier = Modifier,
) {
// Remembered so a message the flatten drew before [warm] reached it is parsed once here, not
// once per composition.
val parse = remember(text) { replies.of(text) }
MarkdownRoot(parse, replies) { MarkdownPiece(parse, text, piece, modifier) }
}
/**
* The renderer's own environment -- its colours, type scale, dimensions, component table and
* reference links -- around whatever draws pieces of [parse].
*
* The parsing is the library's: markdown is somebody else's specification, and a hand-written
* parser would get the edge cases wrong one case at a time. So is the environment: the element
* composables its dispatch reaches read these locals, and providing them once here is what lets a
* piece be drawn anywhere -- in a message's column, or as one item of the transcript list.
*
* The locals are provided directly rather than through the renderer's `Markdown()` composable,
* which was the last of its composables on the hot path and was here only to provide them. So
* nothing between a piece and the screen is the library's but the leaf composables named in the
* component table.
*
* Colours come from the theme rather than the renderer's defaults. Nothing here picks one of its
* own.
*
* [streaming] says this parse is the part of a reply still being written, which only the fences
* care about: lexing is proportional to how much code there is. Measured streaming a two-hundred-
* line Kotlin fence: **13.7 seconds** of lexing across the turn, 211 of them, the worst 177ms --
* for colours on text being replaced as fast as they were computed. So a fence still being written
* is drawn plain and takes its colours when the block freezes.
*/
@Composable
private fun MarkdownRoot(
parse: State,
replies: ParsedReplies,
streaming: Boolean = false,
content: @Composable () -> Unit,
) {
if (parse !is State.Success) {
// Nothing below needs the environment; [MarkdownPiece] draws the words plainly.
content()
return
}
val body = MaterialTheme.typography.bodyLarge
CompositionLocalProvider(
LocalReferenceLinkHandler provides parse.referenceLinkHandler,
LocalMarkdownPadding provides markdownPadding(),
// Read by the renderer's own text composable, which no paragraph reaches any more, and by
// its checkbox. Provided so a path that does reach them draws no image rather than failing
// to compose.
LocalImageTransformer provides remember { NoOpImageTransformerImpl() },
LocalMarkdownAnimations provides markdownAnimations(),
LocalMarkdownColors provides
markdownColor(
text = MaterialTheme.colorScheme.onSurface,
dividerColor = MaterialTheme.colorScheme.outlineVariant,
// The dark surface every verbatim thing in this app sits on -- and the tool call
// above this reply, which now matches. `surfaceVariant` was exactly a card's own
// fill, so a fenced block inside a tool call had no background at all.
codeBackground = rawSurface,
// The same colour. Not drawn by the renderer as a span background but by
// [LinkedText] behind the text, so a selection lands on top of it -- see
// `appendCodeChip`.
inlineCodeBackground = rawSurface,
// The same tint a code block gets, rather than the renderer's 2%-alpha default: two
// adjacent tints that differ by a fiftieth read as one flat block on a phone.
tableBackground = MaterialTheme.colorScheme.surfaceVariant,
),
LocalMarkdownTypography provides
markdownTypography(
// A ladder that starts near the body text and descends, because these are headings
// inside a chat message rather than the top of a document. The renderer's defaults
// are the Material *display* styles -- `#` came out at 57sp, bigger than this app's
// own screen titles. Every step is a different size, so two levels of nesting never
// draw the same.
h1 = MaterialTheme.typography.headlineSmall,
h2 = MaterialTheme.typography.titleLarge,
h3 = MaterialTheme.typography.titleMedium,
h4 = MaterialTheme.typography.titleSmall,
h5 = MaterialTheme.typography.labelMedium,
h6 = MaterialTheme.typography.labelSmall,
text = body,
paragraph = body,
ordered = body,
bullet = body,
list = body,
table = body,
// Code in a monospace face, in the ordinary text colour. The face and the tinted
// background are what say "this is code"; colour is not, and it used to be green --
// the palette's colour for a *literal*. A block of code is not a literal, and
// painting all of it green said the whole block was one. Where a literal really
// does appear inside code, what should colour it is a syntax highlighter.
code =
MaterialTheme.typography.bodyMedium.copy(
fontFamily = FontFamily.Monospace,
color = MaterialTheme.colorScheme.onSurface,
),
inlineCode =
body.copy(
fontFamily = FontFamily.Monospace,
// Unspecified so an inline span keeps the size of the line it sits in.
fontSize = TextUnit.Unspecified,
color = MaterialTheme.colorScheme.onSurface,
),
textLink =
TextLinkStyles(
style =
body
.copy(
color = linkColor,
textDecoration = TextDecoration.Underline,
)
.toSpanStyle()
),
),
LocalMarkdownDimens provides
markdownDimens(
// Half the renderer's 16dp. Padding is charged on both sides of every cell, so at
// the default a fifth of the narrowest column went on space rather than on words.
tableCellPadding = 8.dp,
// What a column narrows to before the table starts scrolling sideways instead. It
// is the floor, not the width: a table with room to spare spreads across it.
//
// Down from the renderer's 160dp, and the number is a measurement rather than a
// taste. A phone is about 410-450dp wide and a card takes some of that, so 160dp
// makes even a three-column table scroll, while 136dp fits three across the phone
// this app is read on. Four and up still scroll, which is the right answer for
// genuinely too many columns. This is the widest minimum that keeps three on
// screen.
tableCellWidth = 136.dp,
),
LocalMarkdownComponents provides
markdownComponents(
// The m3 renderer's own default, restored: supplying `components` at all replaces
// the whole set, and this is the only member the Material layer overrides.
checkbox = { MarkdownCheckBox(it.content, it.node, it.typography.text) },
// Everything that draws a run of text, so a link is a span rather than a node --
// see [LinkedText]. Setext headings take the same styles as `#` and `##`.
text = { LinkedText(it, it.typography.text) },
paragraph = { LinkedText(it, it.typography.paragraph) },
heading1 = { LinkedHeading(it, it.typography.h1) },
heading2 = { LinkedHeading(it, it.typography.h2) },
heading3 = { LinkedHeading(it, it.typography.h3) },
heading4 = { LinkedHeading(it, it.typography.h4) },
heading5 = { LinkedHeading(it, it.typography.h5) },
heading6 = { LinkedHeading(it, it.typography.h6) },
setextHeading1 = { LinkedHeading(it, it.typography.h1) },
setextHeading2 = { LinkedHeading(it, it.typography.h2) },
// Lists are ours wherever the renderer's dispatch meets one -- inside a quote -- so
// they draw like the top-level ones the transcript cuts into items.
orderedList = { MarkdownList(it.content, it.node, it.listDepth) },
unorderedList = { MarkdownList(it.content, it.node, it.listDepth) },
table = { LinkedTable(it.content, it.node, it.typography.table) },
// Code is highlighted the way a tool call's input is; see [CodeFence].
codeFence = {
CodeFence(it.content, it.node, it.typography.code, replies, streaming)
},
codeBlock = {
CodeBlock(it.content, it.node, it.typography.code, replies, streaming)
},
),
content = content,
)
}
/**
* A table: its rows, on the renderer's tinted, rounded background, as wide as its columns need.
*
* Each column has a floor, so the table is at least columns-times-floor wide; narrower than the
* room it has, it spreads to fill it, and wider, it scrolls sideways rather than squeezing. The
* renderer decided that with a `BoxWithConstraints`, which is a subcomposition; here it is one
* layout modifier. `fillMaxWidth` fixes the minimum width to the room available, the horizontal
* scroll passes that minimum through while lifting the maximum to unbounded, and the modifier after
* it reads the minimum back and sizes the rows to the larger of that and the floor.
*/
@Composable
private fun LinkedTable(content: String, node: ASTNode, style: TextStyle) {
val dimens = LocalMarkdownDimens.current
val colors = LocalMarkdownColors.current
val columns =
remember(node) {
node.findChildOfType(GFMElementTypes.HEADER)?.children?.count {
it.type == GFMTokenTypes.CELL
} ?: 0
}
val rows = remember(node) { node.children.count { it.type == GFMElementTypes.ROW } + 1 }
val floor = dimens.tableCellWidth * columns
Column(
Modifier.background(colors.tableBackground, RoundedCornerShape(dimens.tableCornerSize))
.semantics { collectionInfo = CollectionInfo(rowCount = rows, columnCount = columns) }
.fillMaxWidth()
.horizontalScroll(rememberScrollState())
.layout { measurable, constraints ->
val width = maxOf(constraints.minWidth, floor.roundToPx())
val placeable =
measurable.measure(constraints.copy(minWidth = width, maxWidth = width))
layout(width, placeable.height) { placeable.place(0, 0) }
}
) {
var rowIndex = 1
node.children.forEach { child ->
when (child.type) {
GFMElementTypes.HEADER -> LinkedTableRow(content, child, style, rowIndex = 0)
GFMElementTypes.ROW -> LinkedTableRow(content, child, style, rowIndex = rowIndex++)
GFMTokenTypes.TABLE_SEPARATOR -> MarkdownDivider()
}
}
}
}
/**
* One row of a table -- the header when [rowIndex] is zero -- with every cell a [LinkedText].
*
* The renderer's own rows draw each cell at `maxLines = 1` with an ellipsis, which on a phone means
* most of a table is simply not readable: an elided cell looks like a short one, so a table of
* measurements reads as a table of plausible shorter measurements. And they draw a link in a cell
* as its own layout node, the cost [LinkedText] exists to avoid.
*
* So: as many lines as the cell needs, cells aligned to the top of the row, because a two-line cell
* beside a one-line one centred the short one against the middle of the tall one. What the wrapping
* does *not* do is make a wide table fit; [LinkedTable] scrolls it instead.
*
* The semantics are the renderer's: each cell is an item of the table's collection.
*/
@Composable
private fun LinkedTableRow(content: String, row: ASTNode, style: TextStyle, rowIndex: Int) {
val padding = LocalMarkdownDimens.current.tableCellPadding
val header = rowIndex == 0
val cellStyle = if (header) style.copy(fontWeight = FontWeight.Bold) else style
Row(verticalAlignment = Alignment.Top, modifier = Modifier.fillMaxWidth()) {
row.children
.filter { it.type == GFMTokenTypes.CELL }
.forEachIndexed { column, cell ->
LinkedText(
content,
cell,
cellStyle,
Modifier.padding(padding).weight(1f).semantics {
if (header) heading()
collectionItemInfo =
CollectionItemInfo(
rowIndex = rowIndex,
rowSpan = 1,
columnIndex = column,
columnSpan = 1,
)
},
)
}
}
}
/**
* Replies parsed before the row that draws them is composed.
*
* Parsing is the expensive half of drawing a reply, and it is expensive in proportion to how much
* was written. Measured against a real Claude Code transcript on the emulator, one message took
* **51ms** and several took 10-25ms, against 4.6ms for the short synthetic replies this was first
* tuned on -- so a page of history landing composed several rows that each stalled the frame.
*
* Nothing here changes what a row does when it has no answer waiting: it parses inline, because a
* row measured at nothing before its real height collapses the transcript above it. The point is
* only that by the time the reader scrolls to a row, the answer is usually already made.
*
* A miss is not stored, and that is what bounds this: the map holds one entry per message a page
* warmed, so a reply still streaming cannot fill it with hundreds of copies of itself.
*/
@Stable
class ParsedReplies {
private val parsed = ConcurrentHashMap<String, State>()
/**
* How each message divides into pieces, cached beside its parse: [transcriptUnits] asks per
* fold, and walking the tree again each time is proportional to the message.
*/
private val pieces = ConcurrentHashMap<String, List<Piece>>()
/**
* How each message divides into prose and memory notes, cached for the same reason: the regex
* scan behind [messageParts] is proportional to the message.
*/
private val parts = ConcurrentHashMap<String, List<MessagePart>>()
private val chunks = ConcurrentHashMap<String, List<String>>()
/**
* Each fence's coloured text, keyed by its language and code.
*
* Beside the parses for the same reason and at the same cost: lexing is proportional to how
* much code was written -- a two-hundred-line Kotlin fence measured 174ms on the emulator --
* and a lazy list drops the composition of a block that scrolls away, so a `remember` inside
* the fence paid that again every time the reader came back to it. Six times in one scroll,
* measured.
*/
private val highlights = ConcurrentHashMap<String, AnnotatedString>()
private val ready = ConcurrentHashMap.newKeySet<String>()
/** The pieces of [text], from its parse -- made now if [warm] has not made it. */
fun piecesOf(text: String): List<Piece> =
pieces.computeIfAbsent(text) {
DebugStats.timed("markdown cut into pieces") { pieces(of(it)) }
}
/** How a long user message divides into slices; cached for the same reason as [piecesOf]. */
fun chunksOf(text: String): List<String> =
chunks.computeIfAbsent(text) {
DebugStats.timed("user message cut into slices") { userChunks(it) }
}
/**
* Whether [warm] has made everything drawing [text] as pieces will look up.
*
* What the flatten asks before drawing a reply that way. Cutting costs a parse of the whole
* message and the flatten runs on the composing thread, so a reply not marked yet stays whole
* until the screen has warmed it. An explicit mark rather than a peek into the parse cache,
* because a message with memory notes is warmed as its *parts*: nothing ever parses its full
* text, and inferring readiness from the cache left exactly that message unsplittable forever.
*/
fun splitReady(text: String): Boolean = text in ready
/** The other half of [splitReady]; [warm] calls it once a message's parses exist. */
fun markSplitReady(text: String) {
ready.add(text)
}
fun partsOf(text: String): List<MessagePart> =
parts.computeIfAbsent(text) {
DebugStats.timed("message cut into parts") { messageParts(it) }
}
/**
* [code] coloured for [language] -- the answer made ahead, or one made now. The key carries the
* language, because the same code lexes differently under two of them.
*/
fun highlighted(code: String, language: Language?): AnnotatedString =
if (language == null) AnnotatedString(code)
else highlights.computeIfAbsent("$language\n$code") { highlight(code, language) }
/** The parse of [text] -- the one made ahead, or one made now. */
fun of(text: String): State =
parsed[text]?.also { DebugStats.count("markdown ready") }
?: DebugStats.timed("markdown parsed while composing") { parseMarkdown(text) }
/**
* Parses whatever is not held yet. Call off the composing thread; that is the whole point.
*
* Suspending, and yielding between messages, because "off the composing thread" is not the same
* as "free". A page of history arrives as hundreds of parses at once -- 1.5 seconds of them in
* a twelve second scroll on a Pixel 9 Pro XL -- and on the default dispatcher that is every
* core busy, with the frame's own thread waiting for one: 21ms of `waited` at the 90th
* percentile.
*/
suspend fun warm(texts: List<String>) {
texts.forEach { text ->
val parse =
parsed.computeIfAbsent(text) {
DebugStats.timed("markdown warmed") { parseMarkdown(it) }
}
// The fences too, and here rather than in a pass of its own: they are found in the
// parse this just made, and lexing one is the same kind of cost as parsing the message
// it is in.
fences(parse).forEach { (code, language) -> highlighted(code, language) }
}
}
/** Everything these described is gone; see [ParsedReplies]. */
fun clear() {
parsed.clear()
pieces.clear()
parts.clear()
chunks.clear()
highlights.clear()
ready.clear()
}
}
@@ -0,0 +1,371 @@
package com.example.aiapp
import androidx.compose.foundation.gestures.awaitEachGesture
import androidx.compose.foundation.gestures.awaitFirstDown
import androidx.compose.foundation.gestures.waitForUpOrCancellation
import androidx.compose.foundation.text.BasicText
import androidx.compose.runtime.Composable
import androidx.compose.runtime.compositionLocalOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberUpdatedState
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.drawBehind
import androidx.compose.ui.geometry.Offset
import androidx.compose.ui.geometry.Rect
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.isSpecified
import androidx.compose.ui.input.pointer.pointerInput
import androidx.compose.ui.node.Ref
import androidx.compose.ui.platform.LocalUriHandler
import androidx.compose.ui.semantics.heading
import androidx.compose.ui.semantics.semantics
import androidx.compose.ui.text.AnnotatedString
import androidx.compose.ui.text.SpanStyle
import androidx.compose.ui.text.TextLayoutResult
import androidx.compose.ui.text.TextStyle
import com.mikepenz.markdown.annotator.AnnotatorSettings
import com.mikepenz.markdown.annotator.annotatorSettings
import com.mikepenz.markdown.annotator.buildMarkdownAnnotatedString
import com.mikepenz.markdown.compose.LocalMarkdownColors
import com.mikepenz.markdown.compose.components.MarkdownComponentModel
import com.mikepenz.markdown.model.markdownAnnotator
import com.mikepenz.markdown.utils.getUnescapedTextInNode
import com.mikepenz.markdown.utils.resolveImageAlt
import com.mikepenz.markdown.utils.resolveImageLink
import java.net.URI
import org.intellij.markdown.MarkdownElementTypes
import org.intellij.markdown.MarkdownTokenTypes
import org.intellij.markdown.ast.ASTNode
import org.intellij.markdown.ast.findChildOfType
import org.intellij.markdown.flavours.gfm.GFMTokenTypes
/**
* A paragraph, heading or bare text whose links are spans of the text rather than nodes of their
* own.
*
* Compose turns every `LinkAnnotation` in a text into a layout node: a clipped, focusable,
* hoverable, clickable box laid out against the glyphs, with its outline recomputed from the text
* layout. A paragraph of eight links is therefore nine nodes, and the renderer emits one annotation
* per link. Measured on the emulator against the same paragraphs with each link replaced by its
* label and address as plain words -- *more* text, the same gestures -- the linked version cost
* five times the worst measure (26.3ms against 5.2ms) and 1.7x the place time.
*
* Here a link is the link colour and underline, a string annotation carrying its address, and one
* tap detector for the whole text that asks the layout which character was under the finger. What
* that gives up is a link being its own accessibility node with a pressed state; the app's link
* style never defined a pressed style, so nothing visible changes.
*
* Every block the renderer dispatches through its component table comes here, and so does every
* table cell. Reference-style links are the one kind still drawn the renderer's way.
*
* An image is a link too, carrying its alt text. The app has no image loader and the renderer's
* transformer was the no-op one, so an image in a reply drew as nothing at all -- a hole where the
* model put something. The link says what was there and where, and opens it.
*/
@Composable
fun LinkedText(model: MarkdownComponentModel, style: TextStyle) {
LinkedText(model.content, model.node, style)
}
/**
* A heading. Its words are a child of the heading node -- `ATX_CONTENT` after the `#`s, or
* `SETEXT_CONTENT` above the underline -- and the inline builder draws nothing for a node type it
* does not know, so handed the heading node itself it draws an empty line.
*/
@Composable
fun LinkedHeading(model: MarkdownComponentModel, style: TextStyle) {
val words =
model.node.findChildOfType(MarkdownTokenTypes.ATX_CONTENT)
?: model.node.findChildOfType(MarkdownTokenTypes.SETEXT_CONTENT)
?: model.node
LinkedText(model.content, words, style, Modifier.semantics { heading() })
}
/** The inline content of [node] within [content], drawn as [LinkedText] describes. */
@Composable
fun LinkedText(content: String, node: ASTNode, style: TextStyle, modifier: Modifier = Modifier) {
val settings = plainLinkSettings()
val text =
remember(content, node, style) {
content.buildMarkdownAnnotatedString(node, style, settings)
}
val uriHandler = LocalUriHandler.current
val fileLinkHandler = LocalFileLinkHandler.current
val onPlainTap = LocalMarkdownTap.current
val layout = remember { Ref<TextLayoutResult>() }
// The renderer's own rule for a style that names no colour: the theme's text colour.
val color = if (style.color.isSpecified) style.color else LocalMarkdownColors.current.text
val chips = remember(text) { text.getStringAnnotations(CODE_CHIP, 0, text.length) }
val chipColor = LocalMarkdownColors.current.inlineCodeBackground
// Filled in by `onTextLayout`, which runs in the layout phase, so the draw of the same frame
// finds it set -- no state needed, and a relayout redraws the node anyway.
val chipFills = remember { Ref<List<Rect>>() }
val chipFill =
if (chips.isEmpty()) Modifier
else
Modifier.drawBehind {
chipFills.value?.forEach { drawRect(chipColor, it.topLeft, it.size) }
}
BasicText(
text = text,
modifier =
// A tap here is either a link or the card's; see [LocalMarkdownTap] for why the second
// one has to be answered from inside the text rather than left to the card.
modifier.then(chipFill).pointerInput(text, onPlainTap) {
awaitEachGesture {
// Unconsumed is not required: something outside may already be tracking this
// press, and it is still the press that may land on a link.
awaitFirstDown(requireUnconsumed = false)
// A tap and nothing else. Null when the gesture became somebody else's -- a
// scroll, or a press held past the long-press timeout, which is how a selection
// starts. The timeout is the load-bearing half: without it a press held for a
// second and released was still an up with nothing consumed, so holding a peer
// message to select from it shut the card instead.
val up =
withTimeoutOrNull(viewConfiguration.longPressTimeoutMillis) {
waitForUpOrCancellation()
} ?: return@awaitEachGesture
val url = text.linkAt(layout.value, up.position)
when {
url != null -> {
up.consume()
if (fileLinkHandler?.invoke(url) != true) uriHandler.openUri(url)
}
onPlainTap != null -> {
up.consume()
onPlainTap()
}
}
}
},
style = style,
color = { color },
onTextLayout = {
layout.value = it
chipFills.value = chips.flatMap { chip -> it.chipRects(chip.start, chip.end) }
},
)
}
/**
* What a tap on markdown text means when it lands on no link -- shutting the card it is drawn in,
* usually -- or null where a plain tap means nothing.
*
* A composition local because there is nowhere else to put it. The paragraphs of a message are
* composed by the renderer's own dispatch, so nothing between a card and the text inside it is ours
* to pass a parameter through.
*
* It exists because a pointer-input node over the glyphs takes the tap and the card's own click
* handler never sees it. Measured against an opened peer message: with a handler on the text --
* consuming or not -- a tap on its words did nothing at all, and with the handler removed the same
* tap shut the card. So a card whose body is markdown cannot be shut by pressing its words unless
* the words do the shutting.
*
* Provided as a value that outlives a recomposition, since a fresh lambda per composition would
* invalidate every paragraph reading it.
*/
val LocalMarkdownTap = compositionLocalOf<(() -> Unit)?> { null }
/**
* Opens a markdown destination inside the current session when it names a file on that session's
* machine. Null outside a session, where every link keeps its ordinary URI behaviour.
*/
val LocalFileLinkHandler = compositionLocalOf<((String) -> Boolean)?> { null }
/**
* A stable markdown link handler whose behaviour follows the latest [onFile]. Keeping its identity
* stable matters: every visible markdown paragraph reads it, and a session recomposes on every
* streamed event.
*/
@Composable
fun rememberFileLinkHandler(onFile: (String) -> Unit): (String) -> Boolean {
val latest = rememberUpdatedState(onFile)
return remember {
{ destination ->
val path = filePathOf(destination)
if (path == null) false
else {
latest.value(path)
true
}
}
}
}
/**
* The path named by a local-file markdown destination.
*
* Only absolute paths and local `file:` URIs are claimed. A relative destination might be a web
* link, and sending one to a machine's filesystem would silently give an ordinary link a different
* meaning. Editors commonly append a line and optional column; the current viewer opens the file
* itself, so those coordinates are removed here.
*/
internal fun filePathOf(destination: String): String? {
val uri = runCatching { URI(destination) }.getOrNull()
val path =
when {
destination.startsWith("/") && !destination.startsWith("//") ->
uri?.path ?: destination.substringBefore('#').substringBefore('?')
uri != null &&
uri.scheme.equals("file", ignoreCase = true) &&
(uri.host.isNullOrEmpty() || uri.host == "localhost") -> uri.path
else -> null
}
if (path.isNullOrEmpty() || !path.startsWith('/')) return null
return path.replace(Regex(":\\d+(?::\\d+)?$"), "")
}
/**
* [onTap] as a stable value to provide for [LocalMarkdownTap]. The identity stays put while the
* behaviour follows the latest [onTap], which is what keeps providing it from invalidating the text
* under it on every recomposition of the card.
*/
@Composable
fun rememberMarkdownTap(onTap: () -> Unit): () -> Unit {
val latest = rememberUpdatedState(onTap)
return remember { { latest.value() } }
}
/**
* The address under [position], if a link's glyph is there rather than merely nearest to it.
*
* The layout answers with a caret, the boundary nearest the finger, so a tap on the right half of a
* glyph names the character after it; the glyph under the finger is the one on either side of that
* boundary whose box holds the point. Checked with the box rather than assumed, so a tap past the
* end of a line ending in a link opens nothing.
*/
private fun AnnotatedString.linkAt(layout: TextLayoutResult?, position: Offset): String? {
layout ?: return null
val caret = layout.getOffsetForPosition(position)
val glyph =
(caret - 1..caret).firstOrNull {
it in 0 until length && layout.getBoundingBox(it).contains(position)
} ?: return null
return getStringAnnotations(LINK_URL, glyph, glyph + 1).firstOrNull()?.item
}
private const val LINK_URL = "url"
/**
* Appends [node] as inline code -- the renderer's own span, padded by a space each side as it does,
* but with no background of its own -- if it is a code span; false leaves anything else to the
* renderer.
*
* The chip's fill is drawn by [LinkedText] from the layout instead, behind the text. A span's
* background is part of the text's own drawing, and the text node draws the selection first and the
* glyphs over it, so a chip painted as a span background covered the selection: selecting a
* sentence highlighted every word except the ones in backticks. Anything drawn by a modifier on the
* text is under both, which is where a fenced block's box already is.
*/
private fun appendCodeChip(
builder: AnnotatedString.Builder,
content: String,
node: ASTNode,
settings: AnnotatorSettings,
): Boolean {
if (node.type != MarkdownElementTypes.CODE_SPAN) return false
builder.pushStringAnnotation(CODE_CHIP, "")
builder.pushStyle(settings.codeSpanStyle.copy(background = Color.Unspecified))
builder.append(' ')
// The backticks are the first and last children.
builder.buildMarkdownAnnotatedString(content, node.children.drop(1).dropLast(1), settings)
builder.append(' ')
builder.pop()
builder.pop()
return true
}
private const val CODE_CHIP = "code"
/**
* One box per line of the text [start] until [end] covers, in the layout's own coordinates.
*
* Not `getPathForRange`, which is the geometry of a *selection* and runs to the right edge of every
* line but the last, so a chip whose code wrapped left a full-width empty box behind on the line
* above. Each line is taken as far as `visibleEnd`, which is where that line's own trailing space
* stops being drawn -- the same rule the selection rectangle obeys, so the two agree.
*
* A run's extent is taken from the boxes of its first and last characters, which is exact while a
* line reads in one direction; mixed directions inside a code span would draw one box across the
* whole run, and code spans are code.
*/
private fun TextLayoutResult.chipRects(start: Int, end: Int): List<Rect> {
val rects = mutableListOf<Rect>()
for (line in getLineForOffset(start)..getLineForOffset(end - 1)) {
val from = maxOf(start, getLineStart(line))
val to = minOf(end, getLineEnd(line, visibleEnd = true))
if (from >= to) continue
val head = getBoundingBox(from)
val tail = getBoundingBox(to - 1)
rects +=
Rect(
left = minOf(head.left, tail.left),
top = minOf(head.top, tail.top),
right = maxOf(head.right, tail.right),
bottom = maxOf(head.bottom, tail.bottom),
)
}
return rects
}
/**
* The renderer's annotator settings with [appendPlainLink] answering for links and [appendCodeChip]
* for inline code. The annotator needs the settings to draw a link's label, and the settings hold
* the annotator, so the reference goes through a cell filled in once both exist.
*/
@Composable
private fun plainLinkSettings(): AnnotatorSettings {
val cell = remember { Ref<AnnotatorSettings>() }
val annotator = remember {
markdownAnnotator { content, node ->
appendPlainLink(this, content, node, cell.value!!) ||
appendCodeChip(this, content, node, cell.value!!)
}
}
return annotatorSettings(annotator = annotator).also { cell.value = it }
}
/**
* Appends [node] as a styled, annotated span if it is a link the renderer would otherwise emit a
* `LinkAnnotation` for, or an image it would place; false leaves anything else to the renderer.
*/
private fun appendPlainLink(
builder: AnnotatedString.Builder,
content: String,
node: ASTNode,
settings: AnnotatorSettings,
): Boolean {
val destination: String
/** The label's own inline nodes, when it has markup of its own to draw. */
var label: List<ASTNode>? = null
/** Plain words for the label; the address itself when there are none. */
var words: String? = null
when (node.type) {
MarkdownElementTypes.INLINE_LINK -> {
val text = node.findChildOfType(MarkdownElementTypes.LINK_TEXT) ?: return false
destination =
node
.findChildOfType(MarkdownElementTypes.LINK_DESTINATION)
?.getUnescapedTextInNode(content)
?.removeSurrounding("<", ">") ?: return false
// The brackets are the first and last children of the label.
label = text.children.drop(1).dropLast(1)
}
MarkdownElementTypes.AUTOLINK ->
destination = node.getUnescapedTextInNode(content).removeSurrounding("<", ">")
GFMTokenTypes.GFM_AUTOLINK -> destination = node.getUnescapedTextInNode(content)
MarkdownElementTypes.IMAGE -> {
destination =
node.resolveImageLink(content, settings.referenceLinkHandler) ?: return false
words = node.resolveImageAlt(content)
}
else -> return false
}
builder.pushStringAnnotation(LINK_URL, destination)
builder.pushStyle(settings.linkTextSpanStyle.style ?: SpanStyle())
if (label != null) builder.buildMarkdownAnnotatedString(content, label, settings)
else builder.append(words ?: destination)
builder.pop()
builder.pop()
return true
}
@@ -0,0 +1,244 @@
package com.example.aiapp
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.text.BasicText
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.Immutable
import androidx.compose.ui.Modifier
import androidx.compose.ui.semantics.isTraversalGroup
import androidx.compose.ui.semantics.semantics
import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp
import com.mikepenz.markdown.compose.LocalMarkdownComponents
import com.mikepenz.markdown.compose.LocalMarkdownPadding
import com.mikepenz.markdown.compose.LocalMarkdownTypography
import com.mikepenz.markdown.compose.MarkdownElement
import com.mikepenz.markdown.compose.components.MarkdownComponentModel
import com.mikepenz.markdown.model.State
import org.intellij.markdown.MarkdownElementTypes
import org.intellij.markdown.MarkdownTokenTypes
import org.intellij.markdown.ast.ASTNode
import org.intellij.markdown.ast.findChildOfType
import org.intellij.markdown.ast.getTextInNode
import org.intellij.markdown.flavours.gfm.GFMTokenTypes
/**
* One drawable piece of a parsed message: a top-level block, or one item of a top-level list.
*
* The point is the draw phase and the lazy list. A reply's display list holds every glyph of it and
* is re-recorded whenever drawing is invalidated, so one long message costs as much to draw as a
* hundred short ones; and the list composes an item whole in the frame it scrolls into. Measured on
* a Pixel 9 Pro XL, the tallest row still being drawn was 36,982px -- twenty-five screens in one
* message. A piece is a paragraph, a fence, a table, one bullet: bounded, so both costs are.
*
* Cut where the parser says the blocks are, which is what makes it safe: a fence, a table and a
* nested list are each one node whatever is inside them. A list is the one block that is not
* bounded -- a reply's list of sources can be forty items -- so it is cut once more, into its
* items.
*
* A piece is an *address* into the message's one parse rather than a substring of it. Every piece
* is drawn from the same tree, so a message is parsed once however many pieces it is drawn as, and
* a reference definition at its foot still resolves the links above it.
*/
@Immutable
data class Piece(val block: Int, val item: Int = WHOLE_BLOCK) {
companion object {
const val WHOLE_BLOCK = -1
}
}
/**
* The pieces of [parse], in reading order. Blank nodes between blocks are not pieces.
*
* A parse that failed yields one piece, so [MarkdownPiece] can still say what the message was: a
* message that drew as nothing would be a hole in the transcript with no sign of what fell out.
*/
fun pieces(parse: State): List<Piece> {
val success = parse as? State.Success ?: return listOf(Piece(0))
val out = ArrayList<Piece>()
success.node.children.forEachIndexed { at, node ->
when {
node.getTextInNode(success.content).isBlank() -> {}
node.isList -> repeat(node.listItems().size) { out += Piece(at, it) }
else -> out += Piece(at)
}
}
return out
}
/**
* The room above [piece] when it follows [previous] in the same message: none between two items of
* one list, whose own padding already separates them, and a block's gap otherwise. The first piece
* of a message takes the message's gap, which is the caller's to know.
*/
fun gapBefore(previous: Piece?, piece: Piece): Dp =
if (previous != null && previous.block == piece.block) 0.dp else BLOCK_SPACING
/** The gap between one block of a reply and the next, wherever a reply is drawn in pieces. */
val BLOCK_SPACING: Dp = 6.dp
/**
* [piece] of [parse], drawn. Must be inside [MarkdownRoot] for the parse, which carries the theme,
* the components and the reference links to the renderer's element composables.
*
* A whole block goes to the renderer's own dispatch with this app's component table. Only the list
* item is drawn directly, because a list item is the one piece the renderer has no element for.
*
* [continuesList] and [listContinues] are for a list cut across the segments of a live reply: an
* item that is the first or last of its own parse but not of the list the reader sees keeps an
* inner item's padding, so nothing moves when the seam between segments does.
*/
@Composable
fun MarkdownPiece(
parse: State,
text: String,
piece: Piece,
modifier: Modifier = Modifier,
continuesList: Boolean = false,
listContinues: Boolean = false,
) {
if (parse !is State.Success) {
// The parser threw. Nothing else in the app has seen this happen; if it does, the words are
// still worth more than a blank.
Text(text, modifier, style = MaterialTheme.typography.bodyLarge)
return
}
val node = parse.node.children[piece.block]
if (piece.item == Piece.WHOLE_BLOCK) {
Box(modifier) {
MarkdownElement(
node,
LocalMarkdownComponents.current,
parse.content,
includeSpacer = false,
)
}
} else {
val items = node.listItems()
MarkdownListItem(
content = parse.content,
list = node,
item = items[piece.item],
index = piece.item,
first = piece.item == 0 && !continuesList,
last = piece.item == items.lastIndex && !listContinues,
depth = 0,
modifier = modifier,
)
}
}
/**
* A whole list, for the places the renderer's dispatch reaches one it cannot hand to a piece: a
* list inside a quote, and the nested lists an item holds. Top-level lists never come here.
*/
@Composable
fun MarkdownList(content: String, list: ASTNode, depth: Int, modifier: Modifier = Modifier) {
val items = list.listItems()
Column(modifier) {
items.forEachIndexed { index, item ->
MarkdownListItem(
content,
list,
item,
index,
first = index == 0,
last = index == items.lastIndex,
depth = depth,
)
}
}
}
/**
* One item: its marker beside its content, laid out the way the renderer's own list does so that a
* list drawn as pieces looks exactly like one drawn whole. The list's own padding goes on its first
* and last items, since there is no list column to carry it.
*
* The marker is drawn here rather than by a handler because it is the thing a reader might one day
* want styled -- a different glyph per depth, a colour -- and this is the one place it is drawn.
*/
@Composable
private fun MarkdownListItem(
content: String,
list: ASTNode,
item: ASTNode,
index: Int,
first: Boolean,
last: Boolean,
depth: Int,
modifier: Modifier = Modifier,
) {
val padding = LocalMarkdownPadding.current
val typography = LocalMarkdownTypography.current
val components = LocalMarkdownComponents.current
// A task item's box sits right after the bullet: `- [ ] text`.
val checkbox = item.children.getOrNull(1)?.takeIf { it.type == GFMTokenTypes.CHECK_BOX }
Row(
modifier
.semantics { isTraversalGroup = true }
.fillMaxWidth()
.padding(
start = padding.listIndent * depth,
top = padding.listItemTop + if (first) padding.list else 0.dp,
bottom = padding.listItemBottom + if (last) padding.list else 0.dp,
)
) {
if (checkbox != null) {
components.checkbox(MarkdownComponentModel(content, checkbox, typography))
} else if (list.type == MarkdownElementTypes.ORDERED_LIST) {
Marker("${list.startNumber(content) + index}. ", typography.ordered)
} else {
Marker(BULLETS[depth % BULLETS.size], typography.bullet)
}
Column {
item.children.forEach { child ->
when (child.type) {
MarkdownTokenTypes.LIST_BULLET,
MarkdownTokenTypes.LIST_NUMBER,
GFMTokenTypes.CHECK_BOX -> {}
MarkdownElementTypes.ORDERED_LIST,
MarkdownElementTypes.UNORDERED_LIST -> MarkdownList(content, child, depth + 1)
else -> MarkdownElement(child, components, content, includeSpacer = false)
}
}
}
}
}
/** The marker in [listMarkerColor]; the renderer's styles carry no colour of their own. */
@Composable
private fun Marker(text: String, style: TextStyle) {
BasicText(text, style = style.copy(color = listMarkerColor))
}
/**
* The bullet at each depth, cycling past the third: a disc, a ring, a square -- the ladder a
* browser draws, so a nested list is told from its parent by the glyph as well as by the indent.
* Checked on the emulator's system fonts; a glyph the platform lacks draws as a box, and that check
* is the price of adding one here.
*/
private val BULLETS = listOf("", "", "")
internal val ASTNode.isList: Boolean
get() = type == MarkdownElementTypes.ORDERED_LIST || type == MarkdownElementTypes.UNORDERED_LIST
internal fun ASTNode.listItems(): List<ASTNode> = children.filter {
it.type == MarkdownElementTypes.LIST_ITEM
}
/** Where an ordered list counts from: the number its first item was written with. */
private fun ASTNode.startNumber(content: String): Int =
findChildOfType(MarkdownElementTypes.LIST_ITEM)
?.findChildOfType(MarkdownTokenTypes.LIST_NUMBER)
?.getTextInNode(content)
?.takeWhile(Char::isDigit)
?.toString()
?.toIntOrNull() ?: 1
@@ -0,0 +1,450 @@
package com.example.aiapp
/**
* Markdown read into the spans that carry a colour -- a ```markdown fence in a reply, and a `.md`
* file in the viewer.
*
* Its own scanner rather than a row of [Rules] because markdown has neither keywords nor strings:
* what a character means depends on where it sits. A `#` opens a heading at the start of a line and
* is an ordinary character three words in; a `*` opens emphasis only if something closes it on the
* same line. The token scanner cannot ask either question.
*
* Structure is read a line at a time and each line's prose left to right, so every decision is made
* inside one line -- except the two that are not. A fenced block is state carried forward, so an
* unclosed fence colours the rest of the text, which is what it looks like while somebody is
* writing it. A table is found by its delimiter row (`|---|---|`), the only line of one that cannot
* be anything else, and its header is the line before that -- the one place here that looks ahead.
*
* What is deliberately *not* recognised: an indented code block. Four spaces after a blank line is
* one, four spaces after a bullet is a list item's second paragraph, and the two are told apart by
* what came before. Colouring the wrong one as code is a mistake the reader cannot see.
*
* Like [scan], the spans come out ordered, non-overlapping and inside the text by construction.
*/
fun scanMarkdown(code: String): List<Span> = MarkdownScanner(code).run()
/** The characters an unordered list may be bulleted with. */
private const val BULLETS = "-*+"
/** The characters a thematic break, or a setext heading's underline, can be drawn with. */
private const val RULE_MARKERS = "-*_="
/** The characters that can open emphasis, strong emphasis or a strikethrough. */
private const val EMPHASIS = "*_~"
/** Characters that end a bare URL wherever they appear, and ones only trimmed off the end. */
private const val URL_STOPS = "<>\"'`|"
private const val URL_TRAILING = ".,:;!?"
private class MarkdownScanner(private val code: String) {
private val spans = ArrayList<Span>()
fun run(): List<Span> {
var at = 0
// The delimiter run that opened the fenced block we are inside, or null between them.
var fence: String? = null
// Whether the row above was part of a table, which is what makes this one a body row.
var table = false
while (at <= code.length) {
val end = lineEnd(at)
val open = fence
if (open != null) {
// The content and the closing line alike: a fence is one block of code, and its own
// delimiters belong to it the way a string's quotes belong to the string.
emit(at, end, Kind.STRING)
if (closesFence(at, end, open)) fence = null
} else {
val opened = opensFence(at, end)
fence = opened
if (opened != null) table = false else table = row(at, end, table)
}
if (end == code.length) break
at = end + 1
}
return spans
}
/** The end of the line beginning at [at]: the newline, or the end of the text. */
private fun lineEnd(at: Int): Int {
val newline = code.indexOf('\n', at)
return if (newline < 0) code.length else newline
}
/**
* One line that is not inside a fence, and whether the table it may be part of is still open.
*
* A table is recognised by its delimiter row, the only line of one that cannot be anything
* else. That row comes *after* the header it belongs to, so the header is found by looking one
* line ahead -- the single piece of lookahead here, and cheaper than colouring every `|` in the
* document, which would mark the pipes in a shell command written in a paragraph.
*/
private fun row(start: Int, end: Int, table: Boolean): Boolean {
if (tableDelimiter(start, end)) {
emit(indented(start, end), end, Kind.MARK)
return true
}
val header = end < code.length && tableDelimiter(end + 1, lineEnd(end + 1))
if ((table || header) && hasPipe(start, end)) {
tableRow(start, end)
return true
}
structure(start, end)
return false
}
/** A line of nothing but pipes, dashes, alignment colons and space, with one of each needed. */
private fun tableDelimiter(start: Int, end: Int): Boolean {
var dashes = false
var pipes = false
for (at in indented(start, end) until end) {
when (code[at]) {
'-' -> dashes = true
'|' -> pipes = true
':',
' ',
'\t' -> {}
else -> return false
}
}
return dashes && pipes
}
private fun hasPipe(start: Int, end: Int): Boolean {
var at = start
while (at < end) {
if (code[at] == '\\') at += 2 else if (code[at] == '|') return true else at++
}
return false
}
/** A table row: the pipes are the structure, and what is between them is prose. */
private fun tableRow(start: Int, end: Int) {
var at = indented(start, end)
var cell = at
while (at < end) {
when (code[at]) {
'\\' -> at += 2
'|' -> {
inline(cell, at)
emit(at, at + 1, Kind.MARK)
at++
cell = at
}
else -> at++
}
}
inline(cell, end)
}
/**
* Spans, coalesced with the one before when they touch and agree. Worth doing here rather than
* leaving it to the caller: the line scanner emits per marker and per word, so a heading would
* otherwise arrive as a dozen abutting spans of one colour.
*/
private fun emit(start: Int, end: Int, kind: Kind) {
if (end <= start) return
val last = spans.lastOrNull()
if (last != null && last.kind == kind && last.end == start) {
spans[spans.size - 1] = Span(last.start, end, kind)
} else {
spans.add(Span(start, end, kind))
}
}
/** The first character of the line at or after [start] that is not indentation. */
private fun indented(start: Int, end: Int): Int {
var at = start
while (at < end && (code[at] == ' ' || code[at] == '\t')) at++
return at
}
/** The run of backticks or tildes that could open or close a fence on this line, or null. */
private fun fenceRun(start: Int, end: Int): IntRange? {
val at = indented(start, end)
if (at == end) return null
val marker = code[at]
if (marker != '`' && marker != '~') return null
var run = at
while (run < end && code[run] == marker) run++
return if (run - at >= 3) at until run else null
}
/** Draws an opening fence line and answers its delimiter, or null if this is not one. */
private fun opensFence(start: Int, end: Int): String? {
val run = fenceRun(start, end) ?: return null
emit(run.first, run.last + 1, Kind.STRING)
// The info word is what the fence is a fence *of*, which is metadata about the block rather
// than part of it.
emit(indented(run.last + 1, end), end, Kind.METADATA)
return code.substring(run.first, run.last + 1)
}
/**
* Whether this line closes a fence opened by [open]: the same character, at least as many of
* them, and nothing else on the line -- so a longer run closes a shorter one and a line of
* backticks with a word after it does not close anything.
*/
private fun closesFence(start: Int, end: Int, open: String): Boolean {
val run = fenceRun(start, end) ?: return false
if (code[run.first] != open[0] || run.last + 1 - run.first < open.length) return false
return indented(run.last + 1, end) == end
}
/** One ordinary line: what its opening characters make it, and then its prose. */
private fun structure(start: Int, end: Int) {
var at = indented(start, end)
// Quote markers come before everything else and can be several deep, and what follows one
// is an ordinary line again -- a heading inside a quote is still a heading.
while (at < end && code[at] == '>') {
at++
emit(at - 1, at, Kind.MARK)
at = indented(at, end)
}
if (at == end) return
if (heading(at, end) || thematicBreak(at, end)) return
inline(bullet(at, end), end)
}
/** `#` to `######` and a space. Without the space it is a word beginning with a hash. */
private fun heading(start: Int, end: Int): Boolean {
var at = start
while (at < end && code[at] == '#') at++
val depth = at - start
if (depth !in 1..6) return false
if (at < end && code[at] != ' ' && code[at] != '\t') return false
emit(start, end, Kind.KEYWORD)
return true
}
/**
* A line made of one repeated rule character and nothing else.
*
* `---`, `***` and `___` are thematic breaks; `===` and `---` are also the underline of a
* setext heading. The two are the same line to look at and mean the same thing to a reader, so
* they get one appearance rather than a lookback. One `=` is enough because a setext underline
* may be a single character; a break needs three, which keeps a `- ` bullet out of here.
*/
private fun thematicBreak(start: Int, end: Int): Boolean {
val marker = code[start]
if (marker !in RULE_MARKERS) return false
var seen = 0
for (at in start until end) {
val character = code[at]
if (character == marker) seen++ else if (!character.isWhitespace()) return false
}
if (seen < if (marker == '=') 1 else 3) return false
emit(start, end, Kind.MARK)
return true
}
/** Draws a list marker if the line opens with one, and answers where the item's text starts. */
private fun bullet(start: Int, end: Int): Int {
val marker = code[start]
if (marker in BULLETS && spaceOrEnd(start + 1, end)) {
emit(start, start + 1, Kind.MARK)
return indented(start + 1, end)
}
var digits = start
while (digits < end && code[digits].isDigit()) digits++
val delimiter = code.getOrNull(digits)
if (
digits > start && (delimiter == '.' || delimiter == ')') && spaceOrEnd(digits + 1, end)
) {
emit(start, digits + 1, Kind.MARK)
return indented(digits + 1, end)
}
return start
}
private fun spaceOrEnd(at: Int, end: Int) = at >= end || code[at] == ' ' || code[at] == '\t'
/**
* The inline forms, left to right.
*
* Every branch answers a position strictly after [start] of its call, so this terminates
* whether or not the form it was looking at turned out to be one.
*/
private fun inline(start: Int, end: Int) {
var at = start
while (at < end) {
val character = code[at]
at =
when {
// A backslash takes the character after it out of the running entirely, which
// is how `\*` stays an asterisk rather than opening emphasis.
character == '\\' -> at + 2
character == '`' -> codeSpan(at, end)
character == '[' -> link(at, at, end)
character == '!' && code.getOrNull(at + 1) == '[' -> link(at, at + 1, end)
character == '<' -> autolink(at, end)
character in EMPHASIS -> emphasis(at, end)
else -> url(at, end) ?: (at + 1)
}
}
}
/**
* `` `code` ``, closed by a run of exactly as many backticks as opened it. That count is what
* lets a span hold a backtick of its own, and why the search skips over a shorter or longer run
* rather than stopping at the first backtick.
*/
private fun codeSpan(start: Int, end: Int): Int {
var open = start
while (open < end && code[open] == '`') open++
val ticks = open - start
var at = open
while (at < end) {
if (code[at] != '`') {
at++
continue
}
var close = at
while (close < end && code[close] == '`') close++
if (close - at == ticks) {
emit(start, close, Kind.STRING)
return close
}
at = close
}
// Nothing closes it on this line, so those were ordinary backticks.
return open
}
/**
* `[text](destination)`, and the same with a leading `!` for an image.
*
* The text is drawn as prose -- it is what the reader reads -- so only the brackets around it
* are marked, and the destination is metadata. A `[text]` with no destination after it is left
* plain, because that is what a reference link and a bracketed aside look like.
*/
private fun link(start: Int, bracket: Int, end: Int): Int {
var depth = 0
var close = bracket
while (close < end) {
when (code[close]) {
'\\' -> close++
'[' -> depth++
']' -> {
depth--
if (depth == 0) break
}
}
close++
}
if (close >= end) return start + 1
val destination = close + 1
if (code.getOrNull(destination) != '(') return start + 1
val paren = code.indexOf(')', destination)
if (paren < 0 || paren >= end) return start + 1
emit(start, bracket + 1, Kind.MARK)
inline(bracket + 1, close)
emit(close, destination, Kind.MARK)
emit(destination, paren + 1, Kind.METADATA)
return paren + 1
}
/**
* `<https://example.com>` and `<name@example.com>`, drawn as the destination they are.
*
* The angle brackets have to hold no whitespace and something that makes an address of it -- a
* scheme's colon or an at sign -- which is what keeps an HTML tag out.
*/
private fun autolink(start: Int, end: Int): Int {
var at = start + 1
var addressed = false
while (at < end) {
val character = code[at]
if (character.isWhitespace() || character == '<') return start + 1
if (character == '>') {
if (!addressed) return start + 1
emit(start, at + 1, Kind.METADATA)
return at + 1
}
if (character == ':' || character == '@') addressed = true
at++
}
return start + 1
}
/**
* A bare `scheme://…` written in prose, or null if one does not start here.
*
* A scheme and `://` rather than a list of them, so `ftp`, `file` and `ssh` need no entry.
*
* Where it ends is the part worth stating: the sentence's punctuation is not the address, so a
* trailing `.` or `,` is given back, and so is a closing bracket unless one opened inside the
* URL -- otherwise a link in parentheses loses its `)`. A pipe stops it too, because a URL in a
* table cell must not swallow the cell's edge.
*/
private fun url(start: Int, end: Int): Int? {
if (start > 0 && isWord(code[start - 1])) return null
var scheme = start
while (scheme < end && code[scheme].isLetter()) scheme++
if (scheme == start || !code.startsWith("://", scheme)) return null
val body = scheme + 3
var at = body
var openers = 0
var closers = 0
while (at < end && !code[at].isWhitespace() && code[at] !in URL_STOPS) {
if (code[at] == '(') openers++ else if (code[at] == ')') closers++
at++
}
while (at > body) {
val last = code[at - 1]
if (last in URL_TRAILING) at--
else if (last == ')' && closers > openers) {
closers--
at--
} else break
}
if (at == body) return null
emit(start, at, Kind.METADATA)
return at
}
/**
* `*emph*`, `**strong**`, `_emph_` and `~~struck~~`, drawn markers and all -- which is how the
* token scanner draws a string: the quotes are part of the thing.
*
* The two guards keep this off code that happens to be in a paragraph: the opener must be
* followed by something to emphasise and the closer preceded by something emphasised, so `a * b
* * c` opens nothing and neither does the `*p = *q` of a C fragment. Underscores may not start
* or end inside a word, or every `snake_case_name` would be half emphasised.
*/
private fun emphasis(start: Int, end: Int): Int {
val marker = code[start]
var open = start
while (open < end && code[open] == marker) open++
val length = open - start
if (marker == '~' && length != 2) return open
if (length > 3) return open
if (open == end || code[open].isWhitespace()) return open
if (marker == '_' && start > 0 && isWord(code[start - 1])) return open
var at = open
while (at < end) {
if (code[at] == '\\') {
at += 2
continue
}
if (code[at] != marker) {
at++
continue
}
var close = at
while (close < end && code[close] == marker) close++
val finish = at + length
if (
close - at >= length &&
!code[at - 1].isWhitespace() &&
!(marker == '_' && finish < end && isWord(code[finish]))
) {
emit(start, finish, Kind.LITERAL)
return finish
}
at = close
}
return open
}
}
private fun isWord(character: Char) = character.isLetterOrDigit() || character == '_'
@@ -0,0 +1,162 @@
package com.example.aiapp
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.width
import androidx.compose.material3.Card
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.remember
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.dp
/**
* An assistant's reply, with anything it says it remembered drawn as a note rather than as markup.
*
* Claude Code marks a sentence that came from its stored memory by wrapping it in `<cc-memory
* filenames="...">`. Markdown has nothing to say about that, so it arrived on screen as literal
* angle brackets in the middle of a sentence -- which reads as the model having emitted broken
* HTML. It is really the opposite: a claim about where something came from, and "I was told this
* before" and "I worked this out just now" are different things the reader cannot otherwise tell
* apart.
*
* A tag that has not finished arriving is left alone: a half-written marker is not a marker yet.
*/
@Composable
fun AssistantMessage(
text: String,
replies: ParsedReplies,
/** Which notes are open, by [MessagePart.Remembered.text] -- see [MemoryNote]. */
openNotes: Set<String>,
onToggleNote: (String) -> Unit,
modifier: Modifier = Modifier,
live: Boolean = false,
) {
DebugStats.count("message composed")
val parts = remember(text) { messageParts(text) }
val only = parts.singleOrNull()
if (only is MessagePart.Prose) {
MarkdownText(only.text, replies, modifier, live)
return
}
Column(modifier.fillMaxWidth(), verticalArrangement = Arrangement.spacedBy(6.dp)) {
parts.forEach { part ->
when (part) {
is MessagePart.Prose -> MarkdownText(part.text, replies, live = live)
is MessagePart.Remembered ->
MemoryNote(part, replies, part.text in openNotes) { onToggleNote(part.text) }
}
}
}
}
/**
* The pieces [AssistantMessage] draws, which is [splitMemoryNotes] with one correction.
*
* A reply carrying no notes is drawn from the message as it arrived rather than from the trimmed
* prose part made while looking for them -- inspecting a message must not change it. That belongs
* here rather than at the places that need the answer, because [warm] has to name the same strings
* the rows draw: a string warmed under a key no row ever looks up is a miss nothing reports.
*
* Public because [transcriptUnits] flattens settled replies into the same parts; go through
* [ParsedReplies.partsOf] on any path that runs per fold or per page.
*/
fun messageParts(text: String): List<MessagePart> {
val parts = splitMemoryNotes(text)
return if (parts.singleOrNull() is MessagePart.Prose) listOf(MessagePart.Prose(text)) else parts
}
/**
* One sentence the model attributed to a memory file, closed until somebody asks.
*
* Closed by default, like a tool call and a peer message and for the same reason: it is not part of
* what was said to the reader, it is a note about where a claim came from. Left open it breaks the
* reply in half around a card, and these arrive several to a message.
*
* What stays visible is which file it came from, because that is the whole of what the note claims
* and the part a reader scanning for "why does it think that" is looking for.
*
* Open-ness is the screen's, keyed by the note's own text: a note opened and scrolled past has to
* still be open on the way back, and a card that remembered for itself would forget the moment the
* list stopped composing it.
*/
@Composable
fun MemoryNote(
note: MessagePart.Remembered,
replies: ParsedReplies,
expanded: Boolean,
onToggle: () -> Unit,
) {
Card(Modifier.fillMaxWidth().clickable(onClick = onToggle)) {
Column(Modifier.padding(12.dp)) {
// Named, not just tinted: a colour can say "this one is different", but it cannot say
// what kind of different, and "recalled from a file" is a difference in kind.
Row(verticalAlignment = Alignment.CenterVertically) {
Text(
if (note.files.size == 1) "remembered from ${note.files[0]}"
else "remembered from ${note.files.joinToString(", ")}",
style = MaterialTheme.typography.labelSmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
if (!expanded) {
Spacer(Modifier.width(8.dp))
Text(
note.text,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
maxLines = 1,
// The head, not the tail: a sentence is identified by how it opens.
overflow = TextOverflow.Ellipsis,
)
}
}
// The words shut the card too, and have to do it themselves -- see [LocalMarkdownTap].
if (expanded) {
CompositionLocalProvider(LocalMarkdownTap provides rememberMarkdownTap(onToggle)) {
MarkdownText(note.text, replies, Modifier.padding(top = 4.dp))
}
}
}
}
}
/** One piece of a reply: ordinary prose, or a sentence attributed to a memory file. */
sealed class MessagePart {
/** The markdown this piece is drawn from. */
abstract val text: String
data class Prose(override val text: String) : MessagePart()
data class Remembered(override val text: String, val files: List<String>) : MessagePart()
}
private val MEMORY_NOTE =
Regex("""<cc-memory\s+filenames="([^"]*)"\s*>(.*?)</cc-memory>""", RegexOption.DOT_MATCHES_ALL)
/**
* Splits [text] into prose and memory notes, in order. Always returns at least one part, so a
* message with no notes is one piece of prose and costs nothing extra to draw.
*/
fun splitMemoryNotes(text: String): List<MessagePart> {
val parts = mutableListOf<MessagePart>()
var at = 0
for (match in MEMORY_NOTE.findAll(text)) {
val before = text.substring(at, match.range.first)
if (before.isNotBlank()) parts += MessagePart.Prose(before.trim())
val files = match.groupValues[1].split(",").map { it.trim() }.filter { it.isNotEmpty() }
parts += MessagePart.Remembered(match.groupValues[2].trim(), files)
at = match.range.last + 1
}
val rest = text.substring(at)
if (rest.isNotBlank() || parts.isEmpty()) parts += MessagePart.Prose(rest.trim())
return parts
}
@@ -0,0 +1,45 @@
package com.example.aiapp
/**
* What a session with no model of its own is called, in the button and in the list it opens.
*
* One constant rather than a literal in each place, because the two have to agree: a picker whose
* options cannot say every state its button can display is one you can leave and not get back to.
* It is also the Claude CLI's own word for "whatever is configured".
*/
const val DEFAULT_MODEL = "default"
/**
* A model's name as a person reads it.
*
* Providers answer with their own full identifier -- Claude Code resolves `haiku` to `claude-
* haiku-4-5-20251001` and reports that, which is the honest answer to "what is this session using"
* and far too long for a button in a row that also holds Stop and Send.
*
* So the two ends that identify nothing are dropped and nothing else is: the vendor prefix, which
* is the same on every model this app can show, and the release date, which distinguishes builds of
* one model rather than one model from another. Anything that does not look like that is returned
* untouched.
*
* A llama.cpp session's model is not an identifier at all -- it is `owner/repo/file.gguf`, where
* the file was downloaded from -- so what is kept is the file, which is the part that tells two
* models apart, and the extension goes with the directories. The model's *own* name is better still
* and is not derivable here: it is inside the file, and only the server has ever opened it. Where a
* screen has the server's answer it should prefer it; this is the floor under every screen that
* does not.
*
* A display decision, not a correction: the full name is what the session reports.
*/
fun modelLabel(model: String?): String {
val name = model?.takeIf { it.isNotBlank() } ?: return DEFAULT_MODEL
if (name.endsWith(GGUF)) {
return name.substringAfterLast('/').removeSuffix(GGUF)
}
return name.removePrefix("claude-").replace(DATED_SUFFIX, "")
}
/** A trailing `-YYYYMMDD`, which is how these identifiers carry their release date. */
private val DATED_SUFFIX = Regex("""-\d{8}$""")
/** What every model a llama.cpp session can run is stored as. */
private const val GGUF = ".gguf"
@@ -0,0 +1,280 @@
package com.example.aiapp
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.size
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.IconButton
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.semantics.contentDescription
import androidx.compose.ui.semantics.semantics
import androidx.compose.ui.text.font.Font
import androidx.compose.ui.text.font.FontFamily
import androidx.compose.ui.unit.TextUnit
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
/**
* The icons the app draws, as glyphs in a Nerd Fonts subset rather than as vector assets.
*
* Drawing them as *text* is what makes them cheap: an icon beside a line of text wants that line's
* size, colour and baseline, and a `Text` gets all three for free where an `Icon` needs each one
* set and kept in step by hand.
*
* This replaced a hand-drawn canvas gear, whose doc comment argued against icon fonts on the
* grounds that a system font may not have the glyph. That objection is about *relying* on a system
* font, and it is exactly right: the answer is not to avoid glyphs but to ship them. The font here
* is `app/build-icon-font.sh`'s output -- eighteen glyphs, 2.9 KB, subset out of the 3 MB symbols
* font and committed. Adding one means adding its codepoint in *both* places; a codepoint here that
* the script did not subset is a glyph that silently isn't there.
*
* The subset is the font's **Mono** face, where every glyph is exactly one em wide and one em tall.
* That is what makes two icons the same size without either being given a size: the proportional
* face's advances run from 0.46 em to 0.92 em, so a Send button and a Stop button side by side came
* out visibly different widths. [GLYPH_SIZE] carries the cost.
*
* The same arrangement as dev-updater, down to the cog and the refresh arrow being the same two
* Material Design codepoints. Those two must not drift. The script is copied rather than shared
* because most of what looks like duplication is the `GLYPHS` list, which has to differ -- the
* point of subsetting is to ship only the codepoints one app draws.
*/
val NerdIcons = FontFamily(Font(R.font.nerd_icons))
/** Nerd Fonts puts these in plane 15, so each is a surrogate pair. */
private fun glyph(codePoint: Int) = String(Character.toChars(codePoint))
/** `md-cog` -- settings for the thing it sits beside. */
val SETTINGS_GLYPH = glyph(0xF0493)
/** `md-refresh` -- ask the server again for whatever is on screen. */
val REFRESH_GLYPH = glyph(0xF0450)
/** `md-send` -- the filled paper plane: submit what is in the composer. */
val SEND_GLYPH = glyph(0xF048A)
/**
* `md-stop` -- a filled square: end the process behind this session.
*
* The square is what stop has meant since tape decks, and it is spent here on the thing that
* actually stops rather than on pausing. [PAUSE_GLYPH] is the turn; this is the session.
*/
val STOP_GLYPH = glyph(0xF04DB)
/**
* `md-pause` -- two bars: take the running turn away and leave the session there.
*
* The pair with [STOP_GLYPH] and [PLAY_GLYPH] is the point: one button in the composer says what
* pressing it now would do to the process, and the three marks are the three answers. An interrupt
* ends a turn and nothing else, which is a pause, not a stop.
*/
val PAUSE_GLYPH = glyph(0xF03E4)
/** `md-play` -- start the process again, on the conversation it left. See [PAUSE_GLYPH]. */
val PLAY_GLYPH = glyph(0xF040A)
/**
* `md-send_clock` -- the same paper plane with a clock on it: this message will wait its turn.
*
* The pair with [SEND_GLYPH] is the point. Sending during a turn queues the message rather than
* starting one, and one glyph doing both jobs would promise something immediate and do something
* that waits.
*/
val QUEUE_GLYPH = glyph(0xF1163)
/** `md-close` -- take this off again: an attachment picked and not wanted. */
val CLOSE_GLYPH = glyph(0xF0156)
/** `md-arrow_left` -- back one level, to whatever this was opened from. */
val BACK_GLYPH = glyph(0xF004D)
/** `md-bell` -- the notifications this session is allowed to raise. */
val BELL_GLYPH = glyph(0xF009A)
/**
* `fa-line_chart` -- how much of the account's rate limits is gone.
*
* Font Awesome's rather than Material's, which is the one break in the family above: it was asked
* for by name, and Material's chart glyphs are a bare line where this one has its axes.
*/
val USAGE_GLYPH = glyph(0xF201)
/**
* `md-speedometer` -- what this session is costing to draw.
*
* A speedometer rather than a bug, because what it copies is a measurement rather than a fault
* report: it is as useful on a screen that feels fine, where the answer is that nothing is slow.
*/
val SPEED_GLYPH = glyph(0xF04C5)
/**
* `md-folder` -- the files on the machine this session runs on.
*
* The same codepoint dev-updater uses, and it must not drift from it, for the reason the cog and
* the refresh arrow must not. Doubles as the mark on a directory row inside the explorer, which is
* what makes the button say where it leads.
*/
val FOLDER_GLYPH = glyph(0xF024B)
/** `md-file_outline` -- one file, in a listing beside the directories. */
val FILE_GLYPH = glyph(0xF0224)
/** `md-plus` -- make something here. dev-updater's codepoint as well. */
val PLUS_GLYPH = glyph(0xF0415)
/** `md-pencil` -- change what this file says, rather than only reading it. */
val EDIT_GLYPH = glyph(0xF03EB)
/**
* `md-content_save` -- write the edits back to the machine.
*
* The floppy disk, which is what save has meant for longer than most of the people reading it have
* been alive and is still the only mark anybody recognises for it.
*/
val SAVE_GLYPH = glyph(0xF0193)
/**
* `md-menu` -- the burger: three stacked rules, drawn as the handle a row is dragged by.
*
* The mark for "take hold of this and move it" rather than for a menu, which is what it means on a
* row that has one: three rules look like the rows of a list, and the only thing here that draws
* them is a list being rearranged. Nothing else in this app opens a menu from a burger, so the two
* senses cannot be confused.
*/
val DRAG_GLYPH = glyph(0xF035C)
/**
* The size an icon draws at beside a line of text.
*
* 17 rather than the 20 it was while the font was the proportional face. A glyph there filled at
* most 0.83 em of its point size, so the number was standing in for the headroom above the tallest
* one; in the Mono face every glyph fills its em exactly, and keeping 20 would have stepped every
* icon in the app up by a fifth.
*/
private val GLYPH_SIZE = 17.sp
/**
* The same measurement in dp: a glyph's em box is its point size, and a layout is laid out in dp.
*/
private val GLYPH_EXTENT = GLYPH_SIZE.value.dp
/**
* The square a glyph button occupies: the mark, plus the same ring of padding on all four sides.
*
* The ring is the whole spacing rule. Every gap around a header icon comes out of it -- one ring to
* the screen edge, two where a button meets its neighbour -- so nothing outside has to add a gap of
* its own. That is what it was: the box was the size of the mark (28dp) and the separation was
* bolted on beside it, which left the two header icons 31dp apart and the outer one 14dp from the
* edge.
*
* 48dp is the platform's minimum touch target, so the square is also the whole of what a finger has
* to find, and what the pressed-state ripple draws: at 28dp that circle was inscribed in the mark's
* own corners and beside a title it arrived at the first letter. And it is taller than any header's
* text, which is what lets the button fill a header row rather than sit in the middle of one.
*/
val GLYPH_BUTTON_SIZE = 48.dp
/**
* The ring itself, for putting something that is *not* a glyph button next to one -- a title beside
* a back arrow.
*
* Two glyph buttons need nothing between them: each brings its own ring and the two add up. Text
* brings none, so the second ring has to be asked for -- without it the pressed-state circle
* arrives at the first letter of the title.
*/
val GLYPH_BUTTON_MARGIN = (GLYPH_BUTTON_SIZE - GLYPH_EXTENT) / 2
/**
* A glyph you can press: the icon equivalent of a `TextButton`.
*
* Its own composable so that every icon button in the app is one size and one colour without each
* caller saying so, and so the [label] none of them displays is still there for a screen reader --
* which is also the answer to "what was that button for" six months from now.
*
* [enabled] is passed through rather than left to callers hiding the button: a control that comes
* and goes makes its own absence the signal, and absence cannot say whether there was nothing to do
* or nobody checked.
*/
@Composable
fun GlyphButton(
glyph: String,
label: String,
onClick: () -> Unit,
modifier: Modifier = Modifier,
enabled: Boolean = true,
colour: Color = MaterialTheme.colorScheme.primary,
) {
MarkButton(label, onClick, modifier, enabled) {
Glyph(glyph, colour = if (enabled) colour else MaterialTheme.colorScheme.outline)
}
}
/**
* The same square, around a mark that is not a glyph.
*
* A [Chevron] is drawn rather than set in a font, and a pair of them used as buttons has to be the
* size, spacing and touch target every other icon button already is. The caller still owes it a
* [label]: nothing here draws a word.
*/
@Composable
fun MarkButton(
label: String,
onClick: () -> Unit,
modifier: Modifier = Modifier,
enabled: Boolean = true,
mark: @Composable () -> Unit,
) {
IconButton(
onClick = onClick,
enabled = enabled,
modifier = modifier.size(GLYPH_BUTTON_SIZE).semantics { contentDescription = label },
) {
mark()
}
}
/**
* The square a glyph button occupies, with a spinner in it instead of a mark.
*
* For a button whose work is under way. It takes the button's whole box rather than the mark's, so
* swapping one for the other leaves everything in the row exactly where it was.
*/
@Composable
fun GlyphSpinner(label: String, modifier: Modifier = Modifier) {
Box(
contentAlignment = Alignment.Center,
modifier = modifier.size(GLYPH_BUTTON_SIZE).semantics { contentDescription = label },
) {
CircularProgressIndicator(Modifier.size(GLYPH_EXTENT), strokeWidth = 2.dp)
}
}
/**
* One icon, drawn as text.
*
* Callers that are already inside something pressable use this; [GlyphButton] is the one that adds
* the press. Either way the caller owes it a description, since neither draws a word.
*/
@Composable
fun Glyph(
glyph: String,
modifier: Modifier = Modifier,
colour: Color = MaterialTheme.colorScheme.primary,
size: TextUnit = GLYPH_SIZE,
) {
// Line height of the point size, which for this font is the square the glyph draws in: its
// ascent and descent add up to exactly one em. Left to the inherited body style the line box
// was 24sp tall around a 17sp-wide mark, so a glyph took a seventh more vertical space than
// horizontal.
Text(
glyph,
fontFamily = NerdIcons,
fontSize = size,
lineHeight = size,
color = colour,
modifier = modifier,
)
}
@@ -0,0 +1,361 @@
package com.example.aiapp
import android.Manifest
import android.app.Notification
import android.app.PendingIntent
import android.app.Service
import android.content.Context
import android.content.Intent
import android.content.pm.PackageManager
import android.content.pm.ServiceInfo
import android.net.Uri
import android.os.Build
import android.os.IBinder
import androidx.core.app.NotificationChannelCompat
import androidx.core.app.NotificationCompat
import androidx.core.app.NotificationManagerCompat
import androidx.core.app.ServiceCompat
import androidx.core.content.ContextCompat
import java.io.IOException
import java.net.HttpURLConnection
import java.net.URL
import kotlin.concurrent.thread
import kotlinx.coroutines.flow.MutableSharedFlow
import kotlinx.coroutines.flow.SharedFlow
import kotlinx.coroutines.flow.asSharedFlow
import org.json.JSONObject
/**
* Telling somebody a session wants them, when they are not looking at the app.
*
* This is a **foreground service**, which on Android is the only way to keep a connection open
* while the app is closed -- there has been no such thing as a long-lived background service since
* Android 8. It is what Syncthing does for the same reason. Discord is not a counter-example: it
* gets a push from Google's servers, which would mean this backend talking to Google about
* somebody's coding sessions, and the whole point of the tunnel is that it does not.
*
* Every moment it hears about goes to the drawer; [show] decides what else is done with it.
*
* The cost Android charges is a notification of its own that cannot be dismissed. That is made as
* quiet as the platform allows: [ONGOING_CHANNEL] is `IMPORTANCE_MIN`, so it makes no sound, shows
* no status-bar icon, and sits at the bottom of the shade. It is not hidden outright, because it
* cannot be and because it should not be: it is the honest indicator that something is holding a
* connection open.
*/
class NotificationService : Service() {
@Volatile private var stream: HttpURLConnection? = null
@Volatile private var stopping = false
override fun onBind(intent: Intent?): IBinder? = null
override fun onStartCommand(intent: Intent?, flags: Int, startId: Int): Int {
val settings = loadServerSettings(this)
if (settings == null) {
// Nothing to connect to. Stopping rather than idling: a service holding no connection
// still costs the ongoing notification, which would be announcing work that is not
// happening.
stopSelf()
return START_NOT_STICKY
}
// Through ServiceCompat so the type is stated once and ignored on the versions that predate
// types, rather than branching here.
ServiceCompat.startForeground(this, ONGOING_ID, ongoingNotification(), foregroundType())
thread(isDaemon = true, name = "ai-app-notifications") { follow(settings) }
// Restarted if Android kills it, which is the whole point: the window this covers is
// exactly the one where nobody is watching.
return START_STICKY
}
override fun onDestroy() {
stopping = true
stream?.disconnect()
}
/**
* Follows the backend's notification stream, reconnecting until stopped.
*
* A dropped connection is the ordinary case here rather than an error, so it retries quietly
* and forever. Nothing is shown when it cannot connect: a notification saying "I could not tell
* you whether anything happened" is noise about a condition nobody can act on, and the session
* list already says what is waiting when they next look.
*/
private fun follow(settings: ServerSettings) {
while (!stopping) {
try {
readStream(settings)
} catch (_: IOException) {
// Deliberate: see above.
}
if (stopping) return
try {
Thread.sleep(RECONNECT_DELAY_MS)
} catch (_: InterruptedException) {
return
}
}
}
private fun readStream(settings: ServerSettings) {
val connection =
URL("${settings.baseUrl}/notifications").openConnection() as HttpURLConnection
stream = connection
try {
connection.applyPinnedTls()
connection.connectTimeout = CONNECT_TIMEOUT_MS
// No read timeout, for the reason EventStream gives: between notifications there is
// nothing to read, possibly for hours.
connection.readTimeout = 0
connection.setRequestProperty("Authorization", "Bearer ${settings.token}")
connection.setRequestProperty("Accept", "text/event-stream")
if (connection.responseCode != 200) {
throw IOException("HTTP ${connection.responseCode} for the notification stream")
}
val reader = connection.inputStream.bufferedReader()
val data = StringBuilder()
while (!stopping) {
val line = reader.readLine() ?: break
when {
line.isEmpty() -> {
if (data.isNotEmpty()) show(parseNotification(data.toString()))
data.clear()
}
line.startsWith("data:") -> data.append(line.removePrefix("data:").trim())
else -> {} // comments (keep-alives) and ids: nothing to do
}
}
} finally {
connection.disconnect()
stream = null
}
}
/**
* One notification per session, replacing that session's previous one.
*
* Keyed by session id rather than accumulating: two sessions wanting attention are two things
* to know about, but one session that finished and then asked a question is one thing -- the
* question. A stack of stale rows is how a drawer becomes something to clear rather than read.
*/
private fun show(notification: SessionNotification) {
// Nothing to tell somebody about the session they are reading. The transcript in front of
// them is already saying it.
if (isOnScreen(notification.sessionId)) return
// The app is up, so it says this itself as a banner over whatever screen they are on --
// which interrupts, where the drawer's row records: a banner lasts seconds and reaches only
// somebody already looking. Both go up, and the banner having done the interrupting is what
// makes the row a silent one.
val banner = handOver(notification)
val manager = NotificationManagerCompat.from(this)
// Two different noes, and both are answers rather than faults: the runtime permission
// refused, and notifications switched off for the app in Android's own settings.
//
// The permission only exists from Android 13. Asking an older version about it gets
// "denied" for a name it does not know, which read as the person having said no -- so every
// notification on Android 12 and below was silently dropped.
val allowed =
Build.VERSION.SDK_INT < Build.VERSION_CODES.TIRAMISU ||
ContextCompat.checkSelfPermission(this, Manifest.permission.POST_NOTIFICATIONS) ==
PackageManager.PERMISSION_GRANTED
if (!allowed || !manager.areNotificationsEnabled()) {
return
}
val open =
PendingIntent.getActivity(
this,
0,
sessionIntent(this, notification.sessionId),
PendingIntent.FLAG_UPDATE_CURRENT or PendingIntent.FLAG_IMMUTABLE,
)
val built =
NotificationCompat.Builder(this, ALERT_CHANNEL)
.setContentTitle(notification.title)
.setContentText(attentionLine(notification.kind))
.setSmallIcon(android.R.drawable.stat_notify_chat)
.setContentIntent(open)
.setAutoCancel(true)
.setWhen((notification.at * 1000).toLong())
.setShowWhen(true)
.setSilent(banner)
.build()
manager.notify(notification.sessionId, ALERT_ID, built)
}
/**
* The type Android 14+ requires a foreground service to declare, and nothing before it.
*
* Named behind a version check rather than passed as a constant: the value is inlined at
* compile time and would be handed to platforms that have no concept of it, which is what
* lint's InlinedApi exists to catch.
*/
private fun foregroundType(): Int =
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.UPSIDE_DOWN_CAKE) {
ServiceInfo.FOREGROUND_SERVICE_TYPE_SPECIAL_USE
} else {
0
}
private fun ongoingNotification(): Notification =
NotificationCompat.Builder(this, ONGOING_CHANNEL)
.setContentTitle("Watching for sessions that need you")
.setSmallIcon(android.R.drawable.stat_notify_sync)
.setOngoing(true)
.setPriority(NotificationCompat.PRIORITY_MIN)
.build()
companion object {
/**
* Starts the service if there is a server to connect to, and stops it otherwise.
*
* Called on every launch rather than once: a service Android killed does not restart itself
* if the process was replaced, and asking for one that is already running is free.
*/
fun sync(context: Context) {
val intent = Intent(context, NotificationService::class.java)
if (loadServerSettings(context) == null) {
context.stopService(intent)
return
}
createChannels(context)
ContextCompat.startForegroundService(context, intent)
}
/**
* Two channels, because they are two different things to be told.
*
* The alerts are what somebody turned this on for, so they get the default importance. The
* ongoing one is the platform's tax for staying connected, so it takes the lowest
* importance that exists. Both are created before the service starts, since posting to a
* channel that does not exist is silently dropped.
*/
private fun createChannels(context: Context) {
val manager = NotificationManagerCompat.from(context)
manager.createNotificationChannel(
NotificationChannelCompat.Builder(
ALERT_CHANNEL,
NotificationManagerCompat.IMPORTANCE_DEFAULT,
)
.setName("Sessions needing attention")
.build()
)
manager.createNotificationChannel(
NotificationChannelCompat.Builder(
ONGOING_CHANNEL,
NotificationManagerCompat.IMPORTANCE_MIN,
)
.setName("Staying connected")
.build()
)
}
/**
* The session somebody is looking at, or null when no screen is showing one.
*
* Process-wide state, which the rest of this app does without: Android constructs the
* service and the composition draws the screen, so the two have no common owner. Clearing
* names the session rather than setting null outright, because moving from one session to
* another composes the new screen before the old one's coroutine is cancelled -- an
* unconditional clear would throw away the new screen's claim.
*/
@Volatile private var onScreen: String? = null
private fun isOnScreen(sessionId: String) = onScreen == sessionId
/**
* The way a notification reaches the app instead of Android's drawer.
*
* Whether there is an app to reach is the subscriber count rather than a flag of its own:
* [SessionAlerts] collects this exactly while it is on screen. `tryEmit` neither suspends
* nor blocks the thread reading the stream, and the buffer is there so a handful of
* sessions finishing together all land rather than the last one winning. Reaching the app
* does not stop the drawer's row; it makes it a silent one.
*/
private val toApp = MutableSharedFlow<SessionNotification>(extraBufferCapacity = 8)
/** Everything meant for the screen rather than the drawer; see [toApp]. */
val forTheScreen: SharedFlow<SessionNotification> = toApp.asSharedFlow()
private fun handOver(notification: SessionNotification) =
toApp.subscriptionCount.value > 0 && toApp.tryEmit(notification)
/**
* Somebody is looking at [sessionId]; nothing is posted about it until they stop, and
* whatever the drawer is already holding about it goes now rather than waiting to be swiped
* away. Opening the session *is* reading the notification, whichever way they got here.
*/
fun showing(context: Context, sessionId: String) {
onScreen = sessionId
// Whatever was posted about it before is about to be read, so it has nothing left to
// say.
NotificationManagerCompat.from(context).cancel(sessionId, ALERT_ID)
}
/** They have stopped, unless another screen has claimed it since. */
fun stoppedShowing(sessionId: String) {
if (onScreen == sessionId) onScreen = null
}
private const val ALERT_CHANNEL = "sessions"
private const val ONGOING_CHANNEL = "connection"
private const val ONGOING_ID = 1
/** Shared by every alert; the session id is the tag that separates them. */
private const val ALERT_ID = 2
private const val RECONNECT_DELAY_MS = 5_000L
}
}
/**
* The intent that opens one session, and the id it carries back out.
*
* The two halves are written together so neither can be changed without the other, and the scheme
* is enrollment's `aiapp://` under a different host so that [MainActivity] has one thing to look
* at.
*
* The id rides in the intent's **data** rather than in an extra, which is not a style choice:
* PendingIntent identity is `Intent.filterEquals`, and that compares the data while ignoring
* extras. Carried as an extra, every session's notification would update one shared PendingIntent
* and every tap would open whichever session was notified last.
*/
fun sessionIntent(context: Context, sessionId: String): Intent =
Intent(context, MainActivity::class.java)
.setAction(Intent.ACTION_VIEW)
.setData(
// Built rather than concatenated so an id needing escaping survives the round trip;
// lastPathSegment below decodes what appendPath encoded.
Uri.Builder().scheme("aiapp").authority("session").appendPath(sessionId).build()
)
/** The session [sessionIntent] named, or null for any other URI -- enrollment's included. */
fun notifiedSessionId(uri: Uri): String? =
if (uri.scheme == "aiapp" && uri.host == "session") uri.lastPathSegment else null
/** One frame of `GET /notifications`. */
data class SessionNotification(
val sessionId: String,
val title: String,
/** The wire's word: "awaitingInput" or "finished". */
val kind: String,
val at: Double,
)
/**
* What a notification asks of the reader, in the words they see.
*
* What they have to do, not what the session did: "awaitingInput" is the wire's word and says
* nothing to somebody reading a lock screen. One function because the same fact is shown in two
* places -- Android's drawer and the app's own banner -- and two mappings of one word drift.
*/
fun attentionLine(kind: String): String =
when (kind) {
"awaitingInput" -> "Waiting for you"
else -> "Finished"
}
fun parseNotification(json: String): SessionNotification {
val body = JSONObject(json)
return SessionNotification(
sessionId = body.getString("sessionId"),
title = body.getString("title"),
kind = body.getString("kind"),
at = body.optDouble("at", 0.0),
)
}
@@ -0,0 +1,141 @@
package com.example.aiapp
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.shape.CornerSize
import androidx.compose.material3.CardDefaults
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.dp
/**
* A message another agent sent this session, closed until somebody asks.
*
* Closed by default, like a tool call and for the same reason: these are long, there can be several
* in a row, and what a reader scanning the transcript needs from one is that it happened and who
* sent it. The first line comes with the heading because a name alone does not say which message
* this was.
*
* Drawn as its own kind rather than as the reader's own bubble. They did not say this, and a
* transcript that puts it in their voice is making a claim about who asked for the work that
* follows.
*
* Opened, the card is drawn in *pieces* -- this heading and one [PeerBlockRow] per markdown block,
* each its own item of the transcript list. See [TranscriptUnit.PeerHead] for what that bought;
* what matters here is that the pieces have to add up to the card that was there before, so the
* fill, the corner radius and the padding all live in [peerSurface].
*/
@Composable
fun PeerHeadRow(
item: TranscriptItem.PeerNote,
open: Boolean,
onToggle: () -> Unit,
modifier: Modifier = Modifier,
) {
Column(
modifier.cardPiece(
top = true,
bottom = !open,
fill = CardDefaults.cardColors().containerColor,
onPress = onToggle,
)
) {
Row(verticalAlignment = Alignment.CenterVertically) {
Text("Message from ${item.from}", style = MaterialTheme.typography.titleSmall)
if (!open) {
Spacer(Modifier.width(8.dp))
Text(
item.text.lineSequence().firstOrNull { it.isNotBlank() }.orEmpty(),
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
maxLines = 1,
// The head, not the tail: a message is identified by how it opens.
overflow = TextOverflow.Ellipsis,
)
}
}
}
}
/**
* One block of an opened peer message, on the same card the heading started.
*
* Clickable like the heading, so the card still shuts wherever it is pressed -- it was one control
* before it was several items, and which piece the finger lands on is not something the reader
* chose.
*/
@Composable
fun PeerBlockRow(unit: TranscriptUnit.PeerBlock, replies: ParsedReplies, onToggle: () -> Unit) {
Column(
Modifier.cardPiece(
top = false,
bottom = unit.last,
fill = CardDefaults.cardColors().containerColor,
onPress = onToggle,
)
) {
// The words shut the card too, and have to do it themselves -- see [LocalMarkdownTap].
// Without this the card closes everywhere except on the text, which is most of it.
CompositionLocalProvider(LocalMarkdownTap provides rememberMarkdownTap(onToggle)) {
// The gap the card's own column used to provide between its heading and its prose, and
// between one block and the next -- inside the piece, so the card's fill runs through
// it.
MarkdownPiece(unit.text, unit.piece, replies, Modifier.padding(top = unit.spacing))
}
}
}
/**
* One piece of a card drawn in slices: the fill, the corners it owns, and the room inside it.
*
* A filled Material card is elevation zero, so there is no shadow that a seam would show through --
* which is the whole reason a card can be cut up at all. Each piece paints the caller's container
* colour and rounds only the corners at the ends of the message, so the pieces abut into one
* continuous card. Shared by the two rows cut this way -- an opened peer message and a long user
* message -- because two copies of the corner logic is how one of them grows a seam.
*
* The padding is the other half: 12dp all round was the card's own, so the top piece keeps the top
* of it, the bottom piece the bottom, and the middle pieces neither.
*/
@Composable
fun Modifier.cardPiece(
top: Boolean,
bottom: Boolean,
fill: Color,
onPress: (() -> Unit)? = null,
): Modifier {
val square = CornerSize(0.dp)
val shape =
MaterialTheme.shapes.medium.copy(
topStart = if (top) MaterialTheme.shapes.medium.topStart else square,
topEnd = if (top) MaterialTheme.shapes.medium.topEnd else square,
bottomStart = if (bottom) MaterialTheme.shapes.medium.bottomStart else square,
bottomEnd = if (bottom) MaterialTheme.shapes.medium.bottomEnd else square,
)
return fillMaxWidth()
.clip(shape)
.background(fill)
.then(if (onPress == null) Modifier else Modifier.clickable(onClick = onPress))
.padding(
start = CARD_PADDING,
end = CARD_PADDING,
top = if (top) CARD_PADDING else 0.dp,
bottom = if (bottom) CARD_PADDING else 0.dp,
)
}
/** The room inside a sliced card, which was `Card { Column(padding(12.dp)) }`. */
private val CARD_PADDING = 12.dp
@@ -0,0 +1,162 @@
package com.example.aiapp
import androidx.compose.foundation.Image
import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.clickable
import androidx.compose.foundation.horizontalScroll
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.layout.widthIn
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.layout.ContentScale
import androidx.compose.ui.semantics.contentDescription
import androidx.compose.ui.semantics.semantics
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
/**
* What is about to be sent, directly above the box it will be sent from.
*
* The count on the "+" button was the whole of what said an image was attached, so the only way to
* find out *which* image was to send it. A control belongs with the thing it acts on.
*
* Scrolls sideways rather than wrapping or shrinking: the row keeps one thumbnail size whatever is
* in it, so four attachments look like four of the same thing rather than four smaller ones.
*/
@Composable
fun PendingAttachments(
settings: ServerSettings,
sessionId: String,
refs: List<String>,
onRemove: (String) -> Unit,
modifier: Modifier = Modifier,
) {
if (refs.isEmpty()) return
Row(
modifier = modifier.horizontalScroll(rememberScrollState()).padding(bottom = 8.dp),
horizontalArrangement = Arrangement.spacedBy(8.dp),
) {
refs.forEach { ref ->
if (isImageRef(ref)) PendingThumbnail(settings, sessionId, ref) { onRemove(ref) }
else PendingFile(ref) { onRemove(ref) }
}
}
}
/**
* One attachment, square, tap to take it back off.
*
* Removal is here because there is nowhere else it could be: an image picked by mistake could
* otherwise only be dealt with by sending it. The whole thumbnail is the target rather than a
* corner cross -- a cross small enough to sit on a 64dp square is smaller than a fingertip.
*/
@Composable
private fun PendingThumbnail(
settings: ServerSettings,
sessionId: String,
ref: String,
onRemove: () -> Unit,
) {
val (bitmap, failed) = rememberSessionBitmap(settings, sessionId, ref)
val shape = RoundedCornerShape(8.dp)
Box(
Modifier.size(THUMBNAIL)
.clip(shape)
// An outline as well as a fill. Most of what gets attached here is a screenshot of a
// dark app, and cropped to a square its middle is often near-black -- against this
// background the tile then had no edge at all.
.border(1.dp, MaterialTheme.colorScheme.outlineVariant, shape)
// Behind the picture as well as under a missing one, so the tile is a tile before
// anything has arrived to fill it.
.background(MaterialTheme.colorScheme.surfaceVariant)
.clickable(onClick = onRemove)
.semantics { contentDescription = "Attached image, tap to remove" },
contentAlignment = Alignment.Center,
) {
when (val image = bitmap) {
// The two are told apart for the same reason the transcript's images are: one of them
// is worth waiting for and the other never resolves.
null ->
if (failed) {
Text(
"!",
style = MaterialTheme.typography.bodyLarge,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
} else {
// A spinner, as the transcript's images have: one appearance for "a picture is
// on its way", learned once. An ellipsis had to be read as a spinner not
// moving.
CircularProgressIndicator(Modifier.size(20.dp), strokeWidth = 2.dp)
}
else ->
Image(
bitmap = image,
contentDescription = null,
contentScale = ContentScale.Crop,
modifier = Modifier.size(THUMBNAIL),
)
}
// The whole square removes it, and this only says so. A cross small enough to sit in the
// corner of a 64dp thumbnail is smaller than a fingertip.
//
// The disc is sized here and the mark centred inside it, rather than the glyph being
// aligned directly: a glyph's box is wider than the cross it draws, so aligning the box to
// the corner hung the visible mark over the edge.
Box(
Modifier.align(Alignment.TopEnd)
.padding(2.dp)
.size(20.dp)
.background(MaterialTheme.colorScheme.surface.copy(alpha = 0.75f), CircleShape),
contentAlignment = Alignment.Center,
) {
Glyph(CLOSE_GLYPH, colour = MaterialTheme.colorScheme.onSurface, size = 12.sp)
}
}
}
/**
* One attached file: its name, tap to take it back off. The same height and removal as a thumbnail,
* so a row of mixed attachments is one row; the cross sits after the name because a tile this wide
* has no corner the eye goes to.
*/
@Composable
private fun PendingFile(ref: String, onRemove: () -> Unit) {
val name = attachmentName(ref)
val shape = RoundedCornerShape(8.dp)
Row(
Modifier.height(THUMBNAIL)
.clip(shape)
.border(1.dp, MaterialTheme.colorScheme.outlineVariant, shape)
.background(MaterialTheme.colorScheme.surfaceVariant)
.clickable(onClick = onRemove)
.semantics { contentDescription = "Attached file $name, tap to remove" }
.padding(horizontal = 8.dp),
verticalAlignment = Alignment.CenterVertically,
) {
FileName(name, Modifier.widthIn(max = FILE_TILE_WIDTH))
Spacer(Modifier.width(6.dp))
Glyph(CLOSE_GLYPH, colour = MaterialTheme.colorScheme.onSurface, size = 12.sp)
}
}
private val THUMBNAIL = 64.dp
/** Wide enough for most names whole; longer ones lose their middle, keeping both ends. */
private val FILE_TILE_WIDTH = 200.dp
@@ -0,0 +1,121 @@
package com.example.aiapp
import android.content.Context
import androidx.core.content.edit
import java.util.UUID
import org.json.JSONArray
import org.json.JSONObject
private const val PENDING_MESSAGES = "pending-messages"
/** A quiet user bubble below the durable transcript. */
internal data class QueuedMessage(
val id: String,
val text: String,
val attachments: List<String>,
val refusal: String? = null,
/** This phone is still waiting for any durable event that says the server accepted it. */
val local: Boolean = false,
/** The HTTP request returned successfully; the provider event is still outstanding. */
val serverAccepted: Boolean = false,
)
internal fun localPendingMessage(text: String, attachments: List<String>) =
QueuedMessage("local-${UUID.randomUUID()}", text, attachments, local = true)
private fun QueuedMessage.matches(text: String, attachments: List<String>) =
this.text == text && this.attachments == attachments
/** Replaces the local bridge with the server's durable waiting message, without drawing both. */
internal fun reconcileQueuedMessage(
queued: List<QueuedMessage>,
event: SessionEvent.MessageQueued,
): List<QueuedMessage> {
if (queued.any { !it.local && it.id == event.id }) return queued
val at = queued.indexOfFirst { it.local && it.matches(event.text, event.attachments) }
if (at < 0) return queued + QueuedMessage(event.id, event.text, event.attachments)
return queued.mapIndexed { index, message ->
if (index == at) QueuedMessage(event.id, event.text, event.attachments) else message
}
}
/** Removes exactly the pending bubble that became a provider-received user message. */
internal fun reconcileUserMessage(
queued: List<QueuedMessage>,
event: SessionEvent.UserMessage,
): List<QueuedMessage> {
val at =
event.id?.let { id -> queued.indexOfFirst { !it.local && it.id == id }.takeIf { it >= 0 } }
?: queued.indexOfFirst { it.local && it.matches(event.text, event.attachments) }
return if (at < 0) queued else queued.filterIndexed { index, _ -> index != at }
}
/** Keeps a failed send in place and puts its actionable failure in that message's bubble. */
internal fun markPendingFailure(
queued: List<QueuedMessage>,
id: String,
failure: String,
): List<QueuedMessage> = queued.map { message ->
if (message.local && message.id == id) message.copy(refusal = failure) else message
}
/** Stops persisting a send once the server owns it, while its bubble awaits the provider event. */
internal fun markPendingAccepted(queued: List<QueuedMessage>, id: String): List<QueuedMessage> =
queued.map { message ->
if (message.local && message.id == id) message.copy(serverAccepted = true) else message
}
internal fun discardPendingMessage(
queued: List<QueuedMessage>,
id: String,
): List<QueuedMessage> = queued.filterNot { it.local && it.id == id }
/** Restores sends for which this phone has not yet seen a durable server event. */
internal fun loadPendingMessages(context: Context, key: String): List<QueuedMessage> {
val encoded =
context.getSharedPreferences(PENDING_MESSAGES, Context.MODE_PRIVATE).getString(key, null)
?: return emptyList()
return try {
val messages = JSONArray(encoded)
List(messages.length()) { index ->
val message = messages.getJSONObject(index)
val attachments = message.optJSONArray("attachments") ?: JSONArray()
QueuedMessage(
id = message.getString("id"),
text = message.getString("text"),
attachments = List(attachments.length()) { attachments.getString(it) },
refusal = message.optString("refusal").takeIf { it.isNotEmpty() },
local = true,
)
}
} catch (_: org.json.JSONException) {
// A corrupt local outbox is not useful on the next open either. Remove it rather than
// repeatedly pretending it decoded to an intentionally empty one.
context.getSharedPreferences(PENDING_MESSAGES, Context.MODE_PRIVATE).edit { remove(key) }
emptyList()
}
}
/** Stores only sends the server has not confirmed; everything accepted is the server's to keep. */
internal fun savePendingMessages(context: Context, key: String, queued: List<QueuedMessage>) {
val local = queued.filter { it.local && !it.serverAccepted }
context.getSharedPreferences(PENDING_MESSAGES, Context.MODE_PRIVATE).edit {
if (local.isEmpty()) {
remove(key)
} else {
putString(
key,
JSONArray(
local.map { message ->
JSONObject()
.put("id", message.id)
.put("text", message.text)
.put("attachments", JSONArray(message.attachments))
.put("refusal", message.refusal ?: "")
}
)
.toString(),
)
}
}
}
@@ -0,0 +1,16 @@
package com.example.aiapp
import com.example.wgapplink.PinnedTls
import java.net.HttpURLConnection
// PINNED_CA_PEM is generated at build time from the CA on the machine doing the build -- see the
// generatePinnedCert task in build.gradle.kts. It is deliberately not a checked-in constant: the
// private key that signs against it must never be anywhere this repo is, and an APK should pin
// whatever CA the backend it was built for actually serves.
//
// The pinning itself lives in wg-app-link, since dev-updater needs exactly the same thing. What
// stays here is which certificate this app pins.
private val pinned = PinnedTls(PINNED_CA_PEM)
/** Every request this app makes goes through this -- there is no unpinned path. */
fun HttpURLConnection.applyPinnedTls() = pinned.applyTo(this)
@@ -0,0 +1,215 @@
package com.example.aiapp
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.material3.AlertDialog
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.platform.LocalUriHandler
import androidx.compose.ui.unit.dp
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.delay
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
/**
* Relays a provider CLI's headless browser login without ever owning its credentials.
*
* The URL and code live only in this composition. The CLI process on [machineId] remains the one
* OAuth client and the only writer of its credential file.
*/
@Composable
fun ProviderLoginDialog(
settings: ServerSettings,
machineId: String,
machineName: String,
provider: String,
onDismiss: () -> Unit,
onSignedIn: () -> Unit,
) {
val scope = rememberCoroutineScope()
val uriHandler = LocalUriHandler.current
var login by remember(machineId, provider) { mutableStateOf<ProviderLogin?>(null) }
var code by remember(machineId, provider) { mutableStateOf("") }
var error by remember(machineId, provider) { mutableStateOf<String?>(null) }
var retry by remember(machineId, provider) { mutableIntStateOf(0) }
suspend fun follow(initial: ProviderLogin): ProviderLogin {
var current = initial
val wasSubmitting = initial.state == "submitting"
while (current.state == "starting" || current.state == "submitting") {
delay(400)
current =
withContext(Dispatchers.IO) {
fetchProviderLogin(
settings,
machineId,
provider,
current.attempt,
)
}
login = current
}
if (wasSubmitting && current.state == "waitingForCode" && current.detail == null) {
current =
current.copy(
detail = "That code was not accepted. Copy the complete code and try again."
)
login = current
}
return current
}
LaunchedEffect(machineId, provider, retry) {
error = null
code = ""
login = null
try {
val started =
withContext(Dispatchers.IO) { startProviderLogin(settings, machineId, provider) }
login = started
if (follow(started).state == "succeeded") {
onSignedIn()
}
} catch (e: ApiException) {
error = e.message
}
}
fun dismiss() {
login
?.takeUnless { it.state in setOf("succeeded", "failed", "cancelled") }
?.let {
scope.launch(Dispatchers.IO) {
runCatching { cancelProviderLogin(settings, machineId, provider, it.attempt) }
}
}
onDismiss()
}
AlertDialog(
onDismissRequest = ::dismiss,
title = { Text("Sign in to Claude") },
text = {
Column {
Text(
"Claude will sign in on $machineName. Open the authorization page, then " +
"paste the code it gives you here."
)
Spacer(Modifier.height(12.dp))
when (val current = login) {
null ->
if (error == null) {
Row(verticalAlignment = Alignment.CenterVertically) {
CircularProgressIndicator()
Text("Starting sign-in…")
}
}
else ->
when (current.state) {
"starting",
"submitting" ->
Row(verticalAlignment = Alignment.CenterVertically) {
CircularProgressIndicator()
Text(
if (current.state == "submitting") "Checking code…"
else "Starting sign-in…"
)
}
"waitingForCode" -> {
TextButton(
onClick = {
runCatching {
current.authorizationUrl?.let(uriHandler::openUri)
}
.onFailure {
error = "Couldn't open the authorization page."
}
},
enabled = current.authorizationUrl != null,
) {
Text("Open authorization page")
}
OutlinedTextField(
value = code,
onValueChange = { code = it },
label = { Text("Authorization code") },
singleLine = true,
modifier = Modifier.fillMaxWidth(),
)
current.detail?.let {
Text(it, color = MaterialTheme.colorScheme.error)
}
}
"succeeded" -> Text("Signed in on $machineName.")
"cancelled" -> Text("Sign-in was cancelled.")
else ->
Text(
current.detail ?: "Sign-in failed.",
color = MaterialTheme.colorScheme.error,
)
}
}
error?.let { Text(it, color = MaterialTheme.colorScheme.error) }
}
},
confirmButton = {
val current = login
when {
current?.state == "waitingForCode" ->
TextButton(
onClick = {
scope.launch {
error = null
try {
val submitted =
withContext(Dispatchers.IO) {
submitProviderLoginCode(
settings,
machineId,
provider,
current.attempt,
code,
)
}
login = submitted
if (follow(submitted).state == "succeeded") {
onSignedIn()
}
} catch (e: ApiException) {
error = e.message
}
}
},
enabled = code.isNotBlank(),
) {
Text("Continue")
}
error != null || current?.state == "failed" || current?.state == "cancelled" ->
TextButton(onClick = { retry++ }) { Text("Try again") }
current?.state == "succeeded" -> TextButton(onClick = onDismiss) { Text("Done") }
}
},
dismissButton = {
if (login?.state != "succeeded") {
TextButton(onClick = ::dismiss) { Text("Cancel") }
}
},
)
}
@@ -0,0 +1,117 @@
package com.example.aiapp
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.text.KeyboardOptions
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.text.input.KeyboardType
import androidx.compose.ui.unit.dp
/**
* The controls for whatever settings a provider says it takes.
*
* One composable for both screens that offer them — the spawn form and the session settings dialog
* — and for every provider, because the server declares the list (see `DriverKind::params`) rather
* than this file knowing it. A driver that grows a setting gets a control here with no change to
* the app, which is the whole point: the values that suit one machine ship as defaults, and every
* one of them stays reachable from a phone.
*
* [values] is the whole map and [onChange] hands back the whole map. A key absent from it means the
* setting is unset, which is what every [ParamSpec.unset] describes — so clearing a field and never
* touching it are deliberately the same state.
*/
@Composable
fun ProviderParamFields(
specs: List<ParamSpec>,
values: Map<String, String>,
onChange: (Map<String, String>) -> Unit,
/**
* Whether to say which settings wait for a restart. False on a spawn form, where nothing is
* running yet and every setting is about to be read — saying it there would be a warning about
* a state the reader cannot be in.
*/
warnAboutRestart: Boolean,
modifier: Modifier = Modifier,
) {
if (specs.isEmpty()) return
Column(modifier.fillMaxWidth()) {
specs.forEach { spec ->
val set = { value: String ->
onChange(
// Blank clears rather than storing an empty string: the server reads an absent
// key as "use the default", and an empty one would be a value it then failed
// to parse.
if (value.isBlank()) values - spec.key else values + (spec.key to value)
)
}
when (spec.kind) {
"choice" -> {
// The first option is what unset means, so selecting it clears the key — see
// `ParamKind::Choice`. Without that the picker could show a default it could
// not return to.
val default = spec.options.firstOrNull().orEmpty()
ChipGroup(
label = spec.label + restartSuffix(spec, warnAboutRestart),
options = spec.options,
selected = values[spec.key] ?: default,
onSelect = { chosen -> set(if (chosen == default) "" else chosen) },
)
}
else ->
OutlinedTextField(
value = values[spec.key].orEmpty(),
onValueChange = set,
label = { Text(spec.label + restartSuffix(spec, warnAboutRestart)) },
placeholder = { Text(spec.unset) },
singleLine = true,
keyboardOptions = KeyboardOptions(keyboardType = keyboardFor(spec.kind)),
modifier = Modifier.fillMaxWidth(),
)
}
Spacer(Modifier.height(16.dp))
}
if (warnAboutRestart && specs.any { it.restart }) {
Text(
"A setting marked “on restart” is saved now and read when this session's process " +
"next starts.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
}
/**
* Marks a control whose value will not take effect yet.
*
* On the label rather than beside it, because the reader decides whether to change the thing before
* they touch it — a note underneath is read after the decision.
*/
private fun restartSuffix(spec: ParamSpec, warn: Boolean): String =
if (warn && spec.restart) " (on restart)" else ""
/**
* The keyboard for a value's shape. A number field that opens the letter keyboard is one every
* entry is made harder by, and these are nearly all numbers.
*/
private fun keyboardFor(kind: String): KeyboardType =
when (kind) {
"integer" -> KeyboardType.Number
"decimal" -> KeyboardType.Decimal
else -> KeyboardType.Text
}
/**
* How long typing has to stop before edited settings are sent.
*
* Long enough that a number is one request rather than one per digit, short enough that closing the
* dialog straight after typing still saves — the save runs on the screen behind it, which outlives
* the dialog, so this delay is not a window the value can be lost in.
*/
const val PARAM_SAVE_DELAY_MS = 700L
@@ -0,0 +1,484 @@
package com.example.aiapp
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.imePadding
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.text.KeyboardOptions
import androidx.compose.foundation.verticalScroll
import androidx.compose.material3.AlertDialog
import androidx.compose.material3.Card
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.text.font.FontFamily
import androidx.compose.ui.text.input.KeyboardType
import androidx.compose.ui.unit.dp
import androidx.compose.ui.window.DialogProperties
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
/**
* One provider on one machine: what it is, what its shared server is holding, and how each of its
* models is loaded.
*
* This is where a setting that belongs to a *machine* lives, as opposed to one that belongs to a
* session. The two were one list until llama.cpp sessions came to share one server per machine: how
* a model is loaded stopped being anything a single session could decide, because one copy of it in
* memory is what several sessions are talking to.
*
* It is also the only place a loaded model is taken out of memory. Nothing does that on its own —
* closing a session leaves the model loaded on purpose, since the next one to want it would
* otherwise pay the load again — so the memory is freed here, where what it costs everybody is
* visible.
*/
@Composable
fun ProviderScreen(
settings: ServerSettings,
machineId: String,
provider: String,
onBack: () -> Unit,
) {
val scope = rememberCoroutineScope()
var state by remember { mutableStateOf<LoadState<ProviderView>>(LoadState.Loading) }
var reload by remember { mutableIntStateOf(0) }
var editing by remember { mutableStateOf<ProviderModel?>(null) }
var confirmingStop by remember { mutableStateOf(false) }
// What is being done to the server or to one of its models, in a word, and what went wrong
// when it did. Both here rather than per row: these act on the whole machine.
var busy by remember { mutableStateOf<String?>(null) }
var actionError by remember { mutableStateOf<String?>(null) }
var confirmingDelete by remember { mutableStateOf<ProviderModel?>(null) }
// The machine's own models and what is being fetched onto it. Only for a provider that serves
// files off that machine's disk -- everything else names its models rather than holding them,
// and a search for a GGUF under the Claude CLI would be an offer that leads nowhere.
val kind = (state as? LoadState.Loaded)?.value?.kind
val machineModels =
rememberMachineModels(
settings = settings,
machineId = machineId,
enabled = kind == "llama_cpp",
// A download that became a model is a model this screen has no settings for yet, so
// the view it is drawing is now one model short of the truth.
onLocalChange = { reload++ },
)
LaunchedEffect(reload) {
state =
try {
withContext(Dispatchers.IO) {
LoadState.Loaded(fetchProvider(settings, machineId, provider))
}
} catch (e: ApiException) {
LoadState.failed(e)
}
}
// Say what is happening, do it, say what went wrong, refetch: every action on this screen
// changes what it is showing.
val act = { what: String, action: suspend () -> Unit ->
scope.launch {
busy = what
actionError =
runCatching { withContext(Dispatchers.IO) { action() } }.exceptionOrNull()?.message
busy = null
reload++
}
Unit
}
// The models search at the bottom takes the keyboard, and everything below the field it is
// typed in -- the Search button, the results -- is behind it without this.
Column(Modifier.fillMaxSize().imePadding().padding(16.dp)) {
Row(verticalAlignment = Alignment.CenterVertically, modifier = Modifier.fillMaxWidth()) {
TextButton(onClick = onBack) { Text("Back") }
}
when (val current = state) {
is LoadState.Loading -> CircularProgressIndicator()
is LoadState.Error -> Text(current.message, color = MaterialTheme.colorScheme.error)
is LoadState.Loaded -> {
val view = current.value
Text(view.name, style = MaterialTheme.typography.titleMedium)
Text(
"on ${view.machine}",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
view.command?.let {
Text(
it,
style = MaterialTheme.typography.bodySmall,
fontFamily = FontFamily.Monospace,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
Spacer(Modifier.height(12.dp))
actionError?.let {
Text(it, color = MaterialTheme.colorScheme.error)
Spacer(Modifier.height(8.dp))
}
busy?.let {
Row(verticalAlignment = Alignment.CenterVertically) {
CircularProgressIndicator(Modifier.height(16.dp).padding(end = 8.dp))
Text(it, style = MaterialTheme.typography.bodySmall)
}
Spacer(Modifier.height(8.dp))
}
LazyColumn(Modifier.fillMaxSize()) {
view.server?.let { server ->
item("server") {
ServerCard(
server = server,
maxLoaded = view.maxLoaded,
enabled = busy == null,
onStop = { confirmingStop = true },
onMaxLoaded = { chosen ->
act("Saving…") {
setProviderSettings(
settings,
machineId,
provider,
chosen,
)
}
},
)
Spacer(Modifier.height(12.dp))
}
}
if (view.models.isNotEmpty() && view.modelParams.isNotEmpty()) {
item("models-heading") {
Text("Models", style = MaterialTheme.typography.titleSmall)
Text(
"How a model is loaded belongs to the machine, not to a session: " +
"one copy of it in memory answers every session using it.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
Spacer(Modifier.height(8.dp))
}
}
machineModels.actionError?.let { failure ->
item("models-error") {
Text(failure, color = MaterialTheme.colorScheme.error)
}
}
// Above the models: this is what is about to be one of them.
downloadCards(machineModels)
val sizes = machineModels.sizes
uniqueItems(view.models, key = { it.id }) { model ->
ModelCard(
model = model,
specs = view.modelParams,
bytes = sizes[model.id],
onDelete =
if (model.id in sizes) ({ confirmingDelete = model }) else null,
// Tapping opens the settings; a provider whose models take none has
// nothing to open, so the row is not a control.
onEdit =
if (view.modelParams.isEmpty()) null else ({ editing = model }),
onUnload =
if (model.status == "loaded" || model.status == "sleeping") {
{
act("Unloading ${model.label}") {
unloadProviderModel(
settings,
machineId,
provider,
model.id,
)
}
}
} else null,
enabled = busy == null,
)
}
if (kind == "llama_cpp") modelSearch(machineModels)
if (view.mcpServers.isNotEmpty()) {
item("mcp") {
Spacer(Modifier.height(12.dp))
Text("Tool servers", style = MaterialTheme.typography.titleSmall)
Text(
view.mcpServers.joinToString(", ") +
" — configured on the backend, in its config file.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
}
}
}
}
editing?.let { model ->
val view = (state as? LoadState.Loaded)?.value
ModelSettingsDialog(
model = model,
specs = view?.modelParams.orEmpty(),
onDismiss = { editing = null },
onSave = { params ->
editing = null
act("Saving ${model.label}") {
setModelSettings(settings, machineId, provider, model.id, params)
}
},
)
}
confirmingDelete?.let { model ->
AlertDialog(
onDismissRequest = { confirmingDelete = null },
title = { Text("Delete ${model.label}?") },
text = {
Text(
"The file is removed from ${(state as? LoadState.Loaded)?.value?.machine ?: "this machine"}. " +
"Nothing here can get it back -- downloading it again is the whole file again. " +
"Sessions using it keep their conversations and cannot start it."
)
},
confirmButton = {
TextButton(
onClick = {
confirmingDelete = null
machineModels.remove(model.id)
}
) {
Text("Delete")
}
},
dismissButton = {
TextButton(onClick = { confirmingDelete = null }) { Text("Cancel") }
},
)
}
if (confirmingStop) {
AlertDialog(
onDismissRequest = { confirmingStop = false },
title = { Text("Stop this server?") },
text = {
// Said plainly rather than hidden: this is the only thing that frees the memory,
// and what it costs is that every session on this machine reloads its model.
Text(
"Every model it is holding is unloaded. Sessions using it will show as " +
"exited, and the next message to one loads its model again — which is " +
"the slow part, not the sending."
)
},
confirmButton = {
TextButton(
onClick = {
confirmingStop = false
act("Stopping…") { stopProviderServer(settings, machineId, provider) }
}
) {
Text("Stop")
}
},
dismissButton = { TextButton(onClick = { confirmingStop = false }) { Text("Cancel") } },
)
}
}
@Composable
private fun ServerCard(
server: ServerState,
maxLoaded: Int?,
enabled: Boolean,
onStop: () -> Unit,
onMaxLoaded: (Int?) -> Unit,
) {
// The saved value is what this starts at and what Save is compared against, so a field left
// half-typed is visibly not saved rather than quietly either way.
val saved = maxLoaded?.toString().orEmpty()
var typed by remember(saved) { mutableStateOf(saved) }
Card(Modifier.fillMaxWidth()) {
Column(Modifier.padding(12.dp)) {
Text("Model server", style = MaterialTheme.typography.titleSmall)
Text(
if (server.running) {
"Running" + (server.port?.let { ", reached on port $it" } ?: "")
} else {
// Not a fault: nothing is loaded because nothing has asked. Saying it in
// words rather than colouring the row, since "stopped" and "we could not
// ask" would otherwise look the same.
"Not running. A session starts it when it needs a model."
},
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
Spacer(Modifier.height(8.dp))
OutlinedTextField(
value = typed,
onValueChange = { typed = it.filter(Char::isDigit) },
label = { Text("Models loaded at once") },
placeholder = { Text("one -- a second model replaces the first") },
singleLine = true,
keyboardOptions = KeyboardOptions(keyboardType = KeyboardType.Number),
modifier = Modifier.fillMaxWidth(),
)
Row(verticalAlignment = Alignment.CenterVertically) {
// Shown whether or not it is running, and disabled when there is nothing to stop:
// a button that comes and goes makes its own absence the message.
TextButton(enabled = enabled && server.running, onClick = onStop) { Text("Stop") }
Spacer(Modifier.weight(1f))
TextButton(
enabled = enabled && typed != saved,
onClick = { onMaxLoaded(typed.toIntOrNull()) },
) {
Text("Save")
}
}
if (typed != saved) {
Text(
"Read when this server next starts.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
}
}
@Composable
private fun ModelCard(
model: ProviderModel,
specs: List<ParamSpec>,
/** How big the file is on the machine, for a provider whose models are files. */
bytes: Long?,
onEdit: (() -> Unit)?,
onUnload: (() -> Unit)?,
onDelete: (() -> Unit)?,
enabled: Boolean,
) {
Card(
Modifier.fillMaxWidth()
.padding(vertical = 4.dp)
.then(if (onEdit != null && enabled) Modifier.clickable(onClick = onEdit) else Modifier)
) {
Column(Modifier.padding(12.dp)) {
Row(verticalAlignment = Alignment.CenterVertically) {
Text(
model.label,
style = MaterialTheme.typography.bodyMedium,
modifier = Modifier.weight(1f),
)
bytes?.let {
Text(
gigabytes(it),
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
// What the server is doing with it, in its own word. Absent means nobody could ask --
// the server is not running -- and the line is left out rather than guessed at.
model.status?.let {
Text(
it,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
if (model.settings.isNotEmpty()) {
Text(
// In the words the dialog uses, and in the order it draws them: a summary
// naming `contextSize` is a summary of a different screen than the one it
// sits under.
specs
.mapNotNull { spec ->
model.settings[spec.key]?.let { "${spec.label} $it" }
}
.joinToString(", "),
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
if (onUnload != null || onDelete != null) {
Row(verticalAlignment = Alignment.CenterVertically) {
// Both shown whenever this kind of model has them, disabled rather than
// absent: unloading frees memory and deleting frees disk, and a button that
// comes and goes makes its own absence the message.
onUnload?.let { TextButton(enabled = enabled, onClick = it) { Text("Unload") } }
Spacer(Modifier.weight(1f))
onDelete?.let { TextButton(enabled = enabled, onClick = it) { Text("Delete") } }
}
}
}
}
}
/**
* How one model is loaded.
*
* Saved on Save rather than as it is typed, unlike the session settings dialog: writing this
* unloads the model for everybody using it, which is not something to do once per keystroke.
*/
@Composable
private fun ModelSettingsDialog(
model: ProviderModel,
specs: List<ParamSpec>,
onDismiss: () -> Unit,
onSave: (Map<String, String>) -> Unit,
) {
var params by remember(model.id) { mutableStateOf(model.settings) }
AlertDialog(
onDismissRequest = onDismiss,
// Every control here is a number, so the keyboard is up for most of this dialog's life --
// and a dialog that keeps its own size under the keyboard puts Save off the bottom of the
// screen, where nothing on screen says it is there. Taking the insets ourselves is what
// lets `imePadding` shrink it instead.
properties = DialogProperties(decorFitsSystemWindows = false),
modifier = Modifier.imePadding(),
title = { Text(model.label) },
text = {
Column(Modifier.verticalScroll(rememberScrollState())) {
Text(
if (model.status == "loaded" || model.status == "sleeping") {
"This model is loaded. Saving takes it out of memory, and the sessions " +
"using it load it again with these settings on their next message."
} else {
"Read when this model is next loaded."
},
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
Spacer(Modifier.height(12.dp))
ProviderParamFields(
specs = specs,
values = params,
onChange = { params = it },
// Every one of these is read at load time, and the sentence above already
// says when that is -- marking each control "on restart" would repeat it six
// times.
warnAboutRestart = false,
)
}
},
confirmButton = { TextButton(onClick = { onSave(params) }) { Text("Save") } },
dismissButton = { TextButton(onClick = onDismiss) { Text("Cancel") } },
)
}
@@ -0,0 +1,49 @@
package com.example.aiapp
import androidx.compose.foundation.background
import androidx.compose.foundation.horizontalScroll
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ColumnScope
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.rememberScrollState
import androidx.compose.material3.MaterialTheme
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.unit.dp
/**
* Verbatim text, on the surface that says so: a command about to be run, what a tool printed.
*
* A composable rather than a modifier repeated at each site, because the inset is part of it --
* monospace text drawn hard against the edge of a tinted block reads as a clipping fault, and three
* copies of "clip, fill, pad" drift apart the first time one is adjusted.
*
* **Nothing in here wraps; it scrolls sideways instead.** This is column-aligned far more often
* than it is prose -- a diff, a table, a test run, a command and its arguments -- and wrapping
* destroys exactly the alignment that was carrying the meaning, while turning one line into four
* and a run of them into a wall. The scroll belongs to the block rather than to each line so that
* the lines stay aligned with each other as it moves: one offset for the whole column is what makes
* a shifted diff still read as a diff. Every [Text] inside is therefore drawn with `softWrap =
* false`, which is the half of this a caller has to remember.
*
* The colour is [rawSurface], which is also what a code block inside a reply is given.
*/
@Composable
fun RawBlock(modifier: Modifier = Modifier, content: @Composable ColumnScope.() -> Unit) {
Column(
modifier
.fillMaxWidth()
// Smaller than a card's radius, and deliberately: this sits *inside* one, and a rounded
// rectangle drawn at the same radius as the one behind it reads as a misprint.
.clip(MaterialTheme.shapes.extraSmall)
.background(rawSurface)
// Clipped and filled before this, so the tint is the viewport and does not scroll away
// from under the text; padded after it, so the inset travels with the content and the
// last column does not end flush against the edge.
.horizontalScroll(rememberScrollState())
.padding(horizontal = 8.dp, vertical = 6.dp),
content = content,
)
}
@@ -0,0 +1,284 @@
package com.example.aiapp
import androidx.compose.foundation.gestures.detectDragGestures
import androidx.compose.foundation.gestures.scrollBy
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.lazy.LazyListItemInfo
import androidx.compose.foundation.lazy.LazyListState
import androidx.compose.material3.MaterialTheme
import androidx.compose.runtime.Composable
import androidx.compose.runtime.State
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableFloatStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.rememberUpdatedState
import androidx.compose.runtime.setValue
import androidx.compose.runtime.withFrameNanos
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.hapticfeedback.HapticFeedback
import androidx.compose.ui.hapticfeedback.HapticFeedbackType
import androidx.compose.ui.input.pointer.pointerInput
import androidx.compose.ui.platform.LocalDensity
import androidx.compose.ui.platform.LocalHapticFeedback
import androidx.compose.ui.semantics.contentDescription
import androidx.compose.ui.semantics.semantics
import androidx.compose.ui.unit.Density
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import kotlin.math.abs
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.launch
/**
* Dragging a row of a [androidx.compose.foundation.lazy.LazyColumn] into a different place in it.
*
* Generic rather than the session list's own, because "hold this and move it" is one gesture
* wherever it appears and the arithmetic below is the whole of it. The list itself is left alone:
* this reports a move and the caller decides what a move means -- it is the caller that holds the
* rows and the caller that tells a server about the new order.
*
* The drag is on a [ReorderHandle] rather than on the row, which is what keeps it out of the way of
* the scroll. A whole row that can be dragged sideways-ish is a row that sometimes eats a fling,
* and a list is scrolled far more often than it is rearranged.
*/
class Reorder
internal constructor(
private val listState: LazyListState,
private val scope: CoroutineScope,
private val haptics: HapticFeedback,
/** What the [EDGE] band is in pixels here; a band in raw pixels is one screen's answer. */
private val density: Density,
/**
* The caller's own lists are what move; these are [State] so that the gesture, which outlives a
* recomposition, is never holding the first composition's copy of them.
*/
private val onMove: State<(from: Int, to: Int) -> Unit>,
private val onSettled: State<() -> Unit>,
) {
/** The key of the row in hand, or null when nothing is being dragged. */
var held by mutableStateOf<Any?>(null)
private set
/** Where the list had laid the row out when it was taken hold of, in viewport pixels. */
private var grabbedAt = 0
/** How far the finger has moved since, which is what the row is drawn following. */
private var dragged by mutableFloatStateOf(0f)
/** How far the list has scrolled under it since -- see [follow]. */
private var scrolled = 0f
/** The index the row has been moved to so far, which is what the next move counts from. */
private var at = 0
/** Where it started, so that a handle merely pressed is not reported as a rearrangement. */
private var from = 0
/**
* How much of the travel below the moves so far have accounted for.
*
* The travel is what decides a crossing, rather than where the row is drawn *now*: a lazy list
* animates an item into its new place, so for a few frames after a move `offset` still reports
* roughly the old one. Deciding from that offset re-decided the same crossing on every frame
* until the animation caught up, and a drag of two rows arrived six rows down.
*/
private var settled = 0f
private fun info(key: Any): LazyListItemInfo? =
listState.layoutInfo.visibleItemsInfo.firstOrNull { it.key == key }
private fun itemAt(index: Int): LazyListItemInfo? =
listState.layoutInfo.visibleItemsInfo.firstOrNull { it.index == index }
/**
* How far from where the list laid it out this row should be drawn -- zero for every row but
* the one in hand.
*
* Measured against where the row is laid out *now* rather than accumulated, which is what makes
* it self-correcting: a move, or a scroll under the finger, puts the row somewhere new, and the
* same subtraction cancels that out so the row stays under the finger instead of jumping by its
* own height.
*/
fun offsetOf(key: Any): Float {
if (key != held) return 0f
val now = info(key) ?: return 0f
return grabbedAt + dragged - now.offset
}
internal fun grab(key: Any) {
val from = info(key) ?: return
held = key
grabbedAt = from.offset
at = from.index
this.from = from.index
dragged = 0f
scrolled = 0f
settled = 0f
// The platform's "you have picked this up", the same feedback a long press gives, because
// the gesture it confirms is the same kind of commitment.
haptics.performHapticFeedback(HapticFeedbackType.LongPress)
}
internal fun drag(by: Float) {
if (held == null) return
dragged += by
cross()
}
/**
* Trades places with as many neighbours as the travel so far has earned.
*
* Half a neighbour's height each way, so the row changes place when it covers most of the one
* it is passing -- and a full height of hysteresis before it can come back, since the move has
* already paid that half in the other direction. A loop rather than one step: a fast drag, or a
* list scrolling under a parked finger, crosses several rows between two events.
*/
private fun cross() {
while (true) {
val slack = dragged + scrolled - settled
val next = itemAt(if (slack > 0) at + 1 else at - 1) ?: return
if (abs(slack) < next.size / 2f) return
// Where the list is looking, taken before the move and put back after it. A lazy list
// keeps its place by the *key* of the item at the top, so moving that item takes the
// viewport with it -- drag the top row down two places and the list scrolls two rows
// to follow it, which reads as the row never having moved. The correction is by index,
// which is the thing that did not change.
val anchor = listState.firstVisibleItemIndex
val within = listState.firstVisibleItemScrollOffset
onMove.value(at, next.index)
// Requested rather than scrolled to: this has to take effect in the *same* measurement
// as the move, and a scroll launched beside it lands before the list has taken the new
// order and is then undone by it.
listState.requestScrollToItem(anchor, within)
settled += if (slack > 0) next.size.toFloat() else -next.size.toFloat()
at = next.index
// Loud on purpose: the row is under a finger that is covering it, so the tick is how
// the reader knows a place was taken rather than that they are still between two.
haptics.performHapticFeedback(HapticFeedbackType.SegmentTick)
}
}
internal fun release() {
// Only where the row actually went somewhere: a handle pressed and let go has rearranged
// nothing, and reporting one would have the server rewrite the order it already has.
val moved = held != null && at != from
held = null
dragged = 0f
scrolled = 0f
settled = 0f
if (moved) onSettled.value()
}
/**
* Scrolls the list while the row in hand is held against one end of it, so a row can be moved
* further than one screenful. A frame loop rather than a response to the drag, because a finger
* parked at the bottom edge sends no more events and is exactly the case this exists for.
*/
internal fun follow() {
val key = held ?: return
scope.launch {
while (held == key) {
withFrameNanos {}
val moving = info(key) ?: continue
val viewport = listState.layoutInfo.viewportEndOffset
val edge = with(density) { EDGE.toPx() }
val top = grabbedAt + dragged
val bottom = top + moving.size
val step =
when {
top < edge -> -(edge - top).coerceAtMost(edge)
bottom > viewport - edge -> (bottom - (viewport - edge)).coerceAtMost(edge)
else -> 0f
}
if (step == 0f) continue
// Counted as travel of its own: the finger has not moved, but the rows have moved
// under it, which is the same thing to everything above. Nothing is added to the
// drag, because where the row is *drawn* is measured against the list's own
// offsets and those have already moved.
scrolled += listState.scrollBy(step * SPEED)
cross()
}
}
}
private companion object {
/** How close to an end of the list a held row has to be before the list follows it. */
val EDGE = 36.dp
/** A fraction of the overshoot per frame, so the scroll eases in rather than lurching. */
const val SPEED = 0.12f
}
}
@Composable
fun rememberReorder(
listState: LazyListState,
/** Two indices into the lazy list, which is the caller's own order to rearrange. */
onMove: (from: Int, to: Int) -> Unit,
/** The drag is over: the order on screen is the one to keep. */
onSettled: () -> Unit,
): Reorder {
val move = rememberUpdatedState(onMove)
val settled = rememberUpdatedState(onSettled)
val haptics = LocalHapticFeedback.current
val density = LocalDensity.current
val scope = rememberCoroutineScope()
return remember(listState) { Reorder(listState, scope, haptics, density, move, settled) }
}
/**
* The handle a row is dragged by: the burger, at about the size of a heading.
*
* Bigger than an icon beside a line of text -- this is what a row is taken hold of by, and at
* [GLYPH_SIZE] it read as decoration on the end of the row. Not as big as the row either: a mark
* scaled to the card's whole inner height came out heavier than anything else on screen, since
* these rules thicken with the glyph.
*
* The touch square around it is [GLYPH_BUTTON_SIZE], the same as every other icon control here, so
* the mark and the area that answers to a finger are two different sizes -- which is why the caller
* subtracts [HANDLE_MARGIN] from the gap it wants: what has to line up with the text on the other
* side is the mark, not the box around it.
*
* [key] is the row's own key in the list, which is how a gesture that started here finds the row it
* belongs to -- an index would be stale the moment the first move landed.
*/
@Composable
fun ReorderHandle(state: Reorder, key: Any, modifier: Modifier = Modifier) {
Box(
contentAlignment = Alignment.Center,
modifier =
modifier
.size(GLYPH_BUTTON_SIZE)
// Nothing here draws a word, and a handle is the kind of control somebody using a
// screen reader has no other way to find.
.semantics { contentDescription = "Drag to reorder" }
.pointerInput(key) {
detectDragGestures(
onDragStart = {
state.grab(key)
state.follow()
},
onDrag = { _, amount -> state.drag(amount.y) },
onDragEnd = { state.release() },
onDragCancel = { state.release() },
)
},
) {
Glyph(DRAG_GLYPH, colour = MaterialTheme.colorScheme.onSurfaceVariant, size = HANDLE_MARK)
}
}
/** How big the mark itself is: a heading's size, which is what the font is asked for in `sp`. */
private val HANDLE_MARK = 24.sp
/**
* How much of the touch square lies outside the mark on each side.
*
* A caller that wants the *mark* a given distance from something takes this off that distance --
* see the rule about aligning the mark rather than the box it is centred in.
*/
val HANDLE_MARGIN = (GLYPH_BUTTON_SIZE - HANDLE_MARK.value.dp) / 2
@@ -0,0 +1,89 @@
package com.example.aiapp
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.text.style.TextAlign
import java.time.Instant
import java.time.ZoneId
import java.time.format.DateTimeFormatter
import java.time.format.FormatStyle
import java.util.Locale
/**
* The line under a finished reply: what it cost to produce, and when it was sent.
*
* Small and set back, in the tone the session's own subtitle takes: it is about the message rather
* than part of it, and at the reply's own size it would read as the last thing the model said.
*
* Right-aligned because it closes the message rather than opening one -- a reader scanning down the
* left edge is reading what was said, and this is where that ends.
*/
@Composable
fun ReplyFooter(
ts: Double,
tokensPerSecond: Double?,
prefillMs: Long?,
modifier: Modifier = Modifier,
) {
val text = replyFooterText(ts, tokensPerSecond, prefillMs, ZoneId.systemDefault()) ?: return
Text(
text,
style = MaterialTheme.typography.labelSmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
textAlign = TextAlign.End,
modifier = modifier.fillMaxWidth(),
)
}
/**
* What the footer says, or null when there is nothing to say: "read 9.5s · 50.3 tok/s · 3:00 PM".
*
* Split out so the wording is testable without a screen, and [zone] is a parameter for the same
* reason [limitSummary] takes one: a test has to say the same thing wherever it runs.
*
* **The time is last, and so sits against the right edge whatever else is on the line.** The
* measurements in front of it are the provider's, so a session on another provider has fewer of
* them or none -- and a reader who has learned where the clock is should not have to find it again
* because the model changed. The costs grow leftwards into the space instead.
*
* Those measurements are drawn only where the provider made them. Most do not -- a coding CLI
* reports what a turn cost and never how long the model spent on it -- and the time this app
* watched a reply arrive over is a different quantity: it counts the network, the pauses between
* tokens and whatever else the machine was doing. So the line is the clock alone rather than a
* plausible figure beside it.
*/
fun replyFooterText(
ts: Double,
tokensPerSecond: Double?,
prefillMs: Long?,
zone: ZoneId,
): String? {
val at =
if (ts <= 0.0) null
else
try {
DateTimeFormatter.ofLocalizedTime(FormatStyle.SHORT)
.withZone(zone)
.format(Instant.ofEpochMilli((ts * 1000).toLong()))
} catch (_: Exception) {
null
}
// A tenth up to three digits, where the difference between 18 and 18.4 tok/s is something a
// reader comparing two models can use; past that the tenth is noise on a figure that moves by
// more than that between turns.
val rate =
tokensPerSecond
?.takeIf { it > 0.0 }
?.let {
if (it >= 100) String.format(Locale.getDefault(), "%.0f tok/s", it)
else String.format(Locale.getDefault(), "%.1f tok/s", it)
}
// Named "read" rather than given a unit alone, because a second figure in seconds beside a
// rate is unreadable otherwise -- and it is the same word the status row uses while it is
// happening, so the wait and the figure for it are one vocabulary.
val read = prefillMs?.takeIf { it > 0 }?.let { "read ${formatMillis(it)}" }
return listOfNotNull(read, rate, at).joinToString(" · ").ifEmpty { null }
}
@@ -0,0 +1,64 @@
package com.example.aiapp
import java.time.Duration
import java.time.OffsetDateTime
// How long is left in a usage window. Shared by the session bar and the usage screen: the
// arithmetic is the same in both, so everything here returns the span or the state on its own and
// leaves the wording to the caller.
/**
* "1d 4h", "3h 12m", "12m" -- the span alone, with no leading or trailing words.
*
* Rounded **up** to the whole minute, rather than truncated as it was. A window with 3h 12m 50s
* left is nearer four minutes past the twelve than it is to twelve, and truncating also parks the
* figure on a minute it has already spent. One rule, so the session bar and the usage dialog cannot
* round a shared measurement two different ways.
*/
fun formatSpan(until: Duration): String {
val up = if (until.seconds % 60 == 0L && until.nano == 0) until else until.plusMinutes(1)
return when {
up.toHours() >= 24 -> "${up.toDays()}d ${up.toHours() % 24}h"
up.toHours() > 0 -> "${up.toHours()}h ${up.toMinutes() % 60}m"
else -> "${up.toMinutes()}m"
}
}
/**
* What is known about when a usage window ends.
*
* Three answers rather than a nullable duration, because two of them shared `null` and they are not
* the same thing at all. A window the server sent no reset time for is one that is **not running**:
* the five-hour window is anchored to the block it started in, so between sessions there is nothing
* counting down and the API says so by omitting the field. A timestamp that did arrive and could
* not be read is the genuinely unknown case.
*
* Collapsing them put "reset time unknown" on the session bar for a machine behaving perfectly, on
* the one row somebody reads before starting something big -- and the usage dialog, looking at the
* same field, quietly drew nothing.
*/
sealed class WindowEnd {
/** No reset time was sent, so nothing is running in this window. Not a failure to find out. */
data object NotRunning : WindowEnd()
/** A timestamp arrived and could not be read. The one case that is actually unknown. */
data object Unreadable : WindowEnd()
/** How long is left. Negative once the window is past, which each caller words for itself. */
data class Ends(val until: Duration) : WindowEnd()
}
/**
* [resetsAt] as the server sent it -- absent, unreadable, or a moment -- against [now].
*
* [now] is a parameter rather than read here so a caller can drive it from state and have the
* countdown recompute on its own schedule.
*/
fun windowEnd(resetsAt: String?, now: OffsetDateTime): WindowEnd {
if (resetsAt == null) return WindowEnd.NotRunning
return try {
WindowEnd.Ends(Duration.between(now, OffsetDateTime.parse(resetsAt)))
} catch (_: Exception) {
WindowEnd.Unreadable
}
}
@@ -0,0 +1,53 @@
package com.example.aiapp
import android.content.Context
import androidx.core.content.edit
private const val ANCHORS = "session-scroll"
/**
* Where a session's transcript was left, so reopening it lands where reading stopped.
*
* Named by a **sequence number** -- see [TranscriptRow.startSeq] -- rather than by an index or by
* the row key the list draws with. An index means nothing across a reopen, since the transcript is
* fetched newest-first. The row key looks stable and is not: a tool row is named after its run,
* `joinPages` gives a run the name of its newest half, and the newest half is whatever the newest
* page started with -- so an active session renames its tool runs every time it is reopened. A seq
* is the server's own numbering, assigned once and never moved.
*
* [unit] is which unit of the row the viewport started at and [offset] how far that unit was
* scrolled past the viewport's newest edge. A seq alone is not a place: a reply is one seq and can
* be forty blocks long.
*/
data class ScrollAnchor(val seq: Long, val offset: Int, val unit: Int = 0)
/**
* On this device rather than on the backend, which is where this app otherwise keeps state so every
* device sees it. Scroll position is the same exception a draft is: it is where the phone in
* somebody's hand is pointed.
*/
fun loadScrollAnchor(context: Context, sessionId: String): ScrollAnchor? {
val stored =
context.getSharedPreferences(ANCHORS, Context.MODE_PRIVATE).getString(sessionId, null)
?: return null
val fields = stored.split(':')
val seq = fields.getOrNull(0)?.toLongOrNull() ?: return null
val offset = fields.getOrNull(1)?.toIntOrNull() ?: return null
// Positions saved before the unit was recorded name the row's oldest unit, which is the closest
// older place -- the same choice [unitIndexFor] makes when a unit is gone.
return ScrollAnchor(seq, offset, fields.getOrNull(2)?.toIntOrNull() ?: 0)
}
/**
* Records where [sessionId] is being read, or forgets it when [anchor] is null.
*
* The path out is reading to the newest end, which is what the caller passes null for: a session
* left at the bottom has nothing to restore. A session *deleted* while it held an anchor leaves its
* key behind, for the reason and at the cost `Drafts.kt` describes.
*/
fun saveScrollAnchor(context: Context, sessionId: String, anchor: ScrollAnchor?) {
context.getSharedPreferences(ANCHORS, Context.MODE_PRIVATE).edit {
if (anchor == null) remove(sessionId)
else putString(sessionId, "${anchor.seq}:${anchor.offset}:${anchor.unit}")
}
}
@@ -0,0 +1,27 @@
package com.example.aiapp
import android.content.Context
import android.net.Uri
import com.example.wgapplink.ServerStore
/**
* Where the backend is and how to authenticate to it. Absent until the phone is enrolled -- by
* scanning the server's terminal QR (an `aiapp://enroll` URI the camera app hands to MainActivity)
* or by typing the fields into the settings screen.
*/
typealias ServerSettings = com.example.wgapplink.ServerSettings
/**
* This app's enrollment, which is the whole of what is product-specific about it.
*
* Both values are load-bearing. The scheme is what routes a scanned QR here rather than to Dev
* Updater, and the key alias names the Android Keystore key the token is already sealed under on
* every enrolled phone -- changing it would leave those phones reading as not enrolled.
*/
private val store = ServerStore(scheme = "aiapp", keyAlias = "aiapp-token-key")
fun loadServerSettings(context: Context): ServerSettings? = store.load(context)
fun saveServerSettings(context: Context, settings: ServerSettings) = store.save(context, settings)
fun parseEnrollmentUri(uri: Uri): ServerSettings? = store.parseEnrollmentUri(uri)
@@ -0,0 +1,176 @@
package com.example.aiapp
import androidx.compose.animation.core.Animatable
import androidx.compose.animation.core.LinearEasing
import androidx.compose.animation.core.tween
import androidx.compose.foundation.BorderStroke
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.Card
import androidx.compose.material3.CardDefaults
import androidx.compose.material3.LinearProgressIndicator
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.SwipeToDismissBox
import androidx.compose.material3.SwipeToDismissBoxValue
import androidx.compose.material3.Text
import androidx.compose.material3.rememberSwipeToDismissBoxState
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.key
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.mutableStateListOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Modifier
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.dp
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.compose.LocalLifecycleOwner
import androidx.lifecycle.repeatOnLifecycle
/**
* A session wanting attention, said over the app as well as in Android's drawer.
*
* Two places carry the same fact and they are doing different jobs: a row in the shade waits
* however long it has to, which makes it the record, and a banner is read now or not at all, which
* makes it the interruption. So somebody with the app open gets both -- this, and a silent row
* behind it that is still there when they go looking and goes by itself when they open the session.
* Whether the app is open at all is this collection and nothing else.
*
* A banner can go three ways, each somebody deciding something different: tapped, which opens the
* session; pushed off either side; or left alone, in which case it goes when the bar runs out.
*/
@Composable
fun SessionAlerts(onOpen: (SessionOpenRequest) -> Unit, modifier: Modifier = Modifier) {
val queue = remember { mutableStateListOf<SessionAlert>() }
// What tells two notifications about one session apart, and what a replaced banner gets a new
// one of so its timer starts again rather than inheriting the remains of the last one's.
var arrivals by remember { mutableIntStateOf(0) }
val lifecycleOwner = LocalLifecycleOwner.current
LaunchedEffect(lifecycleOwner) {
lifecycleOwner.repeatOnLifecycle(Lifecycle.State.RESUMED) {
try {
NotificationService.forTheScreen.collect { notification ->
arrivals++
val alert = SessionAlert(notification, arrivals)
// One banner per session, replacing that session's own -- the same rule the
// drawer follows: a session that finished and then asked a question is one
// thing to know about, the question. It keeps its place in the queue rather
// than moving to the end, because the reader may already be reaching for it.
val already = queue.indexOfFirst {
it.notification.sessionId == notification.sessionId
}
if (already >= 0) queue[already] = alert else queue.add(alert)
}
} finally {
// Leaving the app hands the job back to the drawer, so nothing arriving while it is
// away is lost. What would be lost is the truth of what is already up: these say a
// session wants somebody *now*, and one still sitting here on a return several
// minutes later is a claim nobody checked. Frozen, too -- Compose stops the clock
// with the window.
queue.clear()
}
}
}
// Oldest at the top, so a new one appears below the ones already being read instead of shoving
// them down the screen mid-reach.
Column(modifier.fillMaxWidth().padding(8.dp)) {
queue.forEach { alert ->
key(alert.arrival) {
AlertBanner(
alert = alert,
onOpen = {
queue.remove(alert)
onOpen(SessionOpenRequest(alert.notification.sessionId, alert.arrival))
},
onGone = { queue.remove(alert) },
)
}
}
}
}
/** One notification queued for the screen, with the arrival that tells it from its predecessor. */
private data class SessionAlert(val notification: SessionNotification, val arrival: Int)
/**
* One banner: what wants attention, and how long this has left to say so.
*
* The bar and the going away are one value rather than a bar beside a timer, because two of them
* would be two accounts of the same countdown and only one can be the one that fires.
*/
@Composable
private fun AlertBanner(alert: SessionAlert, onOpen: () -> Unit, onGone: () -> Unit) {
val swipe = rememberSwipeToDismissBoxState()
val life = remember { Animatable(1f) }
LaunchedEffect(Unit) {
life.animateTo(0f, animationSpec = tween(ALERT_LIFE_MS, easing = LinearEasing))
onGone()
}
// Settled is "still where it started"; anything else is a push that carried far enough for the
// gesture to commit, which the platform decides rather than this screen.
LaunchedEffect(swipe.currentValue) {
if (swipe.currentValue != SwipeToDismissBoxValue.Settled) onGone()
}
SwipeToDismissBox(
state = swipe,
// Nothing behind it. Pushing one of these away means the same thing whichever way it went,
// so a coloured ground with an icon would be drawing a distinction that isn't there.
backgroundContent = {},
modifier = Modifier.padding(bottom = 8.dp),
) {
Card(
onClick = onOpen,
colors =
CardDefaults.cardColors(
containerColor = MaterialTheme.colorScheme.surfaceContainerHigh
),
// Outlined, because the step it needs to make is not one this palette can make with a
// tint: the card under a banner on the session list is the same surface, so a banner
// relying on colour alone reads as one more row in the way. The border is the one cue.
border = BorderStroke(1.dp, MaterialTheme.colorScheme.outline),
elevation = CardDefaults.cardElevation(defaultElevation = 6.dp),
) {
Column(Modifier.padding(start = 12.dp, end = 12.dp, top = 12.dp, bottom = 10.dp)) {
Text(
alert.notification.title,
style = MaterialTheme.typography.titleSmall,
// One line, cut at the tail: a session is identified by the start of its name,
// and a banner that grew with the name would move the one below it.
maxLines = 1,
overflow = TextOverflow.Ellipsis,
)
Text(
attentionLine(alert.notification.kind),
style = MaterialTheme.typography.labelLarge,
// The list's own colour for a session waiting on a person, so the banner and
// the row behind it are saying one thing rather than two.
color =
if (alert.notification.kind == "awaitingInput") awaitingColor
else MaterialTheme.colorScheme.onSurfaceVariant,
)
}
LinearProgressIndicator(
progress = { life.value },
// Blue because it is reporting how much of something is left rather than passing
// judgement on it. Stated beside the track, which is the card's own colour so that
// the spent part reads as empty rather than as a second bar.
color = progressColor,
trackColor = MaterialTheme.colorScheme.surfaceContainerHigh,
drawStopIndicator = {},
gapSize = 0.dp,
modifier = Modifier.fillMaxWidth(),
)
}
}
}
/**
* How long a banner stays if nobody touches it.
*
* Long enough to read a session name and a line, short enough that a stack of them clears itself
* while somebody is still on the screen that produced them. The bar makes the number visible.
*/
private const val ALERT_LIFE_MS = 6_000
@@ -0,0 +1,470 @@
package com.example.aiapp
import android.graphics.BitmapFactory
import androidx.compose.foundation.Image
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.gestures.detectTransformGestures
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.navigationBarsPadding
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.material3.Button
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.DisposableEffect
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.SideEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableFloatStateOf
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.geometry.Offset
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.FilterQuality
import androidx.compose.ui.graphics.ImageBitmap
import androidx.compose.ui.graphics.asImageBitmap
import androidx.compose.ui.graphics.graphicsLayer
import androidx.compose.ui.input.pointer.pointerInput
import androidx.compose.ui.layout.ContentScale
import androidx.compose.ui.layout.onSizeChanged
import androidx.compose.ui.platform.LocalDensity
import androidx.compose.ui.platform.LocalView
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.IntSize
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.isSpecified
import androidx.compose.ui.window.Dialog
import androidx.compose.ui.window.DialogProperties
import androidx.compose.ui.window.DialogWindowProvider
import androidx.core.view.ViewCompat
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.WindowInsetsControllerCompat
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.withContext
/**
* One image from the session's files route: the bitmap once it arrives, and whether it never will.
*
* [failed] exists because the two empty states differ in kind -- still coming and never coming --
* and a reader can act on the second; each caller supplies its own words for them.
*/
data class SessionBitmap(val bitmap: ImageBitmap?, val failed: Boolean)
/**
* Fetches (authenticated, pinned) and decodes one transcript image, remembered per ref so scrolling
* does not refetch. Shared by the transcript's images and the composer's pending attachments,
* because the fetch, the decode and the two-state answer are one block of logic that had been
* written twice.
*/
@Composable
fun rememberSessionBitmap(settings: ServerSettings, sessionId: String, ref: String): SessionBitmap {
var state by remember(ref) { mutableStateOf(SessionBitmap(null, failed = false)) }
LaunchedEffect(ref) {
state =
try {
val bytes =
withContext(Dispatchers.IO) { fetchSessionFile(settings, sessionId, ref) }
val decoded = BitmapFactory.decodeByteArray(bytes, 0, bytes.size)?.asImageBitmap()
SessionBitmap(decoded, failed = decoded == null)
} catch (_: ApiException) {
SessionBitmap(null, failed = true)
}
}
return state
}
/**
* An image in the transcript: a fixed-height thumbnail that opens full screen.
*
* The height is decided before the bytes arrive and never changes. An image row that grew when it
* finished loading pushed everything below it, so a transcript being read scrolled itself -- and in
* a bottom-anchored list, images loading above the viewport moved the text under the reader's eyes.
*
* Four lines of body text, so a screenshot reads as an attachment beside the conversation rather
* than as a page of its own. The full-size view itself is not here: [onOpen] hands the ref to the
* screen, which draws [SessionImageViewer] outside the list.
*/
@Composable
fun SessionImage(
settings: ServerSettings,
sessionId: String,
ref: String,
onOpen: (String) -> Unit,
) {
val (bitmap, failed) = rememberSessionBitmap(settings, sessionId, ref)
val height = thumbnailHeight()
val heightPx = with(LocalDensity.current) { height.roundToPx() }
Box(Modifier.fillMaxWidth().height(height), contentAlignment = Alignment.CenterStart) {
when (val image = bitmap) {
// Two states, not one: an image still arriving and an image that will never arrive look
// nothing alike to a reader who can do something about the second.
null ->
if (failed) {
Text(
"[image $ref unavailable]",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
} else {
LoadingImage(height)
}
else ->
Image(
bitmap = image,
contentDescription = "Attached image, tap to view full screen",
contentScale = ContentScale.Fit,
filterQuality = enlargingFilter(image.height, heightPx),
modifier = Modifier.fillMaxSize().clickable { onOpen(ref) },
alignment = Alignment.CenterStart,
)
}
}
}
/**
* The image somebody opened, drawn by the screen rather than by the row it was tapped in.
*
* The row is the wrong place to hold this, and it took a real fault to see why: an image from a
* `Read` on its own is a row of one call, and the moment the next call arrives the two become a
* group -- a different composable in a different part of the tree, so everything the old subtree
* remembered goes, the dialog included. Somebody looking at a screenshot was thrown back to the
* transcript because the session made another tool call.
*
* Held by the screen, none of that reaches it: what is open is a property of the screen.
*
* The cost is one fetch, since the thumbnail's decoded bitmap belongs to a row this does not go
* through. Paid deliberately: it is one request for a picture somebody asked to see.
*/
@Composable
fun SessionImageViewer(
settings: ServerSettings,
sessionId: String,
ref: String,
onClose: () -> Unit,
) {
val (bitmap, failed) = rememberSessionBitmap(settings, sessionId, ref)
val view = LocalView.current
var hiddenBars by remember(ref) { mutableStateOf(ViewerBars()) }
var barInsets by remember(ref) { mutableStateOf(ViewerBarInsets()) }
Dialog(
onDismissRequest = onClose,
properties =
DialogProperties(usePlatformDefaultWidth = false, decorFitsSystemWindows = false),
) {
ViewerSystemBars(hiddenBars)
Box(
Modifier.fillMaxSize()
.background(Color.Black)
.clickable(
interactionSource = remember { MutableInteractionSource() },
indication = null,
onClick = onClose,
),
contentAlignment = Alignment.Center,
) {
when (val image = bitmap) {
// Two states, not one, exactly as the thumbnail has them. Stated in white because
// this box paints its own black behind them and a theme colour would be picked
// against a surface that is not there.
null ->
if (failed) {
Text(
"Image $ref is unavailable",
color = Color.White,
style = MaterialTheme.typography.bodyMedium,
)
} else {
// The whole dialog is the area this picture is about to fill, so the
// spinner sits in the middle of it. White for the same reason the words
// beside it are.
CircularProgressIndicator(color = Color.White)
}
else -> {
var viewport by remember { mutableStateOf(IntSize.Zero) }
var nativeSizeRequest by remember { mutableIntStateOf(0) }
ZoomableImage(
image,
nativeSizeRequest = nativeSizeRequest,
onViewportChanged = {
viewport = it
ViewCompat.getRootWindowInsets(view)?.let { insets ->
barInsets =
ViewerBarInsets(
status =
insets
.getInsetsIgnoringVisibility(
WindowInsetsCompat.Type.statusBars()
)
.top,
navigation =
insets
.getInsetsIgnoringVisibility(
WindowInsetsCompat.Type.navigationBars()
)
.bottom,
)
}
},
onBarsChanged = { hiddenBars = it },
barInsets = barInsets,
viewport = viewport,
)
Button(
onClick = { nativeSizeRequest++ },
modifier =
Modifier.align(Alignment.BottomEnd)
.navigationBarsPadding()
.padding(16.dp),
) {
Text("100%")
}
}
}
}
}
}
/**
* The room a picture is about to take, with a spinner in the middle of it.
*
* A square of the row's own height rather than the full width of the transcript: the height is what
* [SessionImage] reserves and the width is not known until the bytes arrive, so a full-width
* placeholder would promise a picture wider than most turn out to be.
*
* Tinted, so the reader can see that something is being kept for a picture -- which is also what
* distinguishes it from the failure beside it, words on the ordinary surface.
*/
@Composable
private fun LoadingImage(height: Dp) {
Box(
Modifier.size(height)
.clip(MaterialTheme.shapes.small)
.background(MaterialTheme.colorScheme.surfaceContainerHigh),
contentAlignment = Alignment.Center,
) {
CircularProgressIndicator(Modifier.size(LOADING_SPINNER), strokeWidth = 2.dp)
}
}
/** Small enough to sit inside the thumbnail's square without filling it. */
private val LOADING_SPINNER = 24.dp
/**
* Four lines of the body style the transcript is set in.
*
* Measured from the type rather than written as a dp, so it stays four lines when the text size
* changes -- including when the reader has scaled fonts up, which is when a hardcoded height is
* wrong.
*/
@Composable
private fun thumbnailHeight(): Dp {
val line = MaterialTheme.typography.bodyLarge.lineHeight
val density = LocalDensity.current
return remember(line, density) {
with(density) { if (line.isSpecified) (line * 4).toDp() else 96.dp }
}
}
/**
* Nearest neighbour when the image is being enlarged, smooth when it is being shrunk.
*
* A small image blown up with interpolation turns into a blur that hides what it is -- the same
* image with hard pixel edges stays readable. Shrinking wants the opposite.
*/
private fun enlargingFilter(sourceHeight: Int, drawnHeight: Int): FilterQuality =
if (sourceHeight < drawnHeight) FilterQuality.None else FilterQuality.High
/**
* The image on its own, as large as it fits, with pinch to zoom.
*
* Inside a dialog rather than a screen -- see [SessionImageViewer] -- so the platform's back
* gesture returns to the transcript instead of leaving the app. It opens fitted, with the whole
* image visible without enlarging a smaller one; the 100% control changes to one bitmap pixel per
* screen pixel and recenters it.
*/
@Composable
private fun ZoomableImage(
image: ImageBitmap,
nativeSizeRequest: Int,
onViewportChanged: (IntSize) -> Unit,
onBarsChanged: (ViewerBars) -> Unit,
barInsets: ViewerBarInsets,
viewport: IntSize,
) {
var scale by remember { mutableFloatStateOf(1f) }
var offsetX by remember { mutableFloatStateOf(0f) }
var offsetY by remember { mutableFloatStateOf(0f) }
val nativeScale = nativeScale(image.width, image.height, viewport.width, viewport.height)
LaunchedEffect(nativeSizeRequest, nativeScale) {
if (nativeSizeRequest > 0) {
scale = nativeScale
offsetX = 0f
offsetY = 0f
}
}
val bars =
viewerBars(
image.width,
image.height,
viewport.width,
viewport.height,
scale,
Offset(offsetX, offsetY),
barInsets,
)
SideEffect { onBarsChanged(bars) }
Image(
bitmap = image,
contentDescription = "Attached image",
contentScale = ContentScale.Inside,
// Zoomed in, the reader is looking at pixels on purpose.
filterQuality = FilterQuality.None,
modifier =
Modifier.fillMaxSize()
.onSizeChanged(onViewportChanged)
.pointerInput(nativeScale) {
detectTransformGestures { centroid, pan, zoom, _ ->
val oldScale = scale
val maximumScale = maxOf(8f, nativeScale)
val newScale = (oldScale * zoom).coerceIn(1f, maximumScale)
if (newScale > 1f) {
val offset =
zoomOffset(
Offset(offsetX, offsetY),
centroid,
pan,
oldScale,
newScale,
Offset(size.width / 2f, size.height / 2f),
)
offsetX = offset.x
offsetY = offset.y
} else {
offsetX = 0f
offsetY = 0f
}
scale = newScale
}
}
.graphicsLayer {
scaleX = scale
scaleY = scale
translationX = offsetX
translationY = offsetY
},
)
}
/** Lets the picture use the whole display, hiding only the system bars it actually reaches. */
@Composable
private fun ViewerSystemBars(hidden: ViewerBars) {
val view = LocalView.current
val window = (view.parent as? DialogWindowProvider)?.window
val controller = window?.let { WindowCompat.getInsetsController(it, view) }
SideEffect {
controller?.systemBarsBehavior =
WindowInsetsControllerCompat.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE
if (hidden.status) {
controller?.hide(WindowInsetsCompat.Type.statusBars())
} else {
controller?.show(WindowInsetsCompat.Type.statusBars())
}
if (hidden.navigation) {
controller?.hide(WindowInsetsCompat.Type.navigationBars())
} else {
controller?.show(WindowInsetsCompat.Type.navigationBars())
}
}
DisposableEffect(view) {
onDispose {
controller?.show(
WindowInsetsCompat.Type.statusBars() or WindowInsetsCompat.Type.navigationBars()
)
}
}
}
internal data class ViewerBars(val status: Boolean = false, val navigation: Boolean = false)
internal data class ViewerBarInsets(val status: Int = 0, val navigation: Int = 0)
/** Which full-screen system-bar regions the fitted, zoomed and panned image intersects. */
internal fun viewerBars(
imageWidth: Int,
imageHeight: Int,
viewportWidth: Int,
viewportHeight: Int,
scale: Float,
offset: Offset,
insets: ViewerBarInsets,
): ViewerBars {
if (imageWidth <= 0 || imageHeight <= 0 || viewportWidth <= 0 || viewportHeight <= 0) {
return ViewerBars()
}
val fittedScale = insideScale(imageWidth, imageHeight, viewportWidth, viewportHeight)
val width = imageWidth * fittedScale * scale
val height = imageHeight * fittedScale * scale
val left = viewportWidth / 2f + offset.x - width / 2f
val right = left + width
val top = viewportHeight / 2f + offset.y - height / 2f
val bottom = top + height
val crossesScreen = right > 0f && left < viewportWidth
return ViewerBars(
status = crossesScreen && insets.status > 0 && bottom > 0f && top < insets.status,
navigation =
crossesScreen &&
insets.navigation > 0 &&
bottom > viewportHeight - insets.navigation &&
top < viewportHeight,
)
}
/** Scale relative to [ContentScale.Inside] at which bitmap and screen pixels are one-to-one. */
internal fun nativeScale(
imageWidth: Int,
imageHeight: Int,
viewportWidth: Int,
viewportHeight: Int,
): Float {
if (imageWidth <= 0 || imageHeight <= 0 || viewportWidth <= 0 || viewportHeight <= 0) return 1f
return 1f / insideScale(imageWidth, imageHeight, viewportWidth, viewportHeight)
}
/** The downscale-only factor used by [ContentScale.Inside]. */
private fun insideScale(
imageWidth: Int,
imageHeight: Int,
viewportWidth: Int,
viewportHeight: Int,
): Float =
minOf(
1f,
viewportWidth.toFloat() / imageWidth,
viewportHeight.toFloat() / imageHeight,
)
/** Keeps the image point beneath [centroid] beneath the fingers as its scale changes. */
internal fun zoomOffset(
offset: Offset,
centroid: Offset,
pan: Offset,
oldScale: Float,
newScale: Float,
viewportCenter: Offset,
): Offset {
val scaleChange = newScale / oldScale
return offset * scaleChange + (centroid - viewportCenter) * (1f - scaleChange) + pan
}
@@ -0,0 +1,641 @@
package com.example.aiapp
import androidx.activity.compose.BackHandler
import androidx.compose.foundation.ExperimentalFoundationApi
import androidx.compose.foundation.combinedClickable
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.rememberLazyListState
import androidx.compose.material3.AlertDialog
import androidx.compose.material3.Card
import androidx.compose.material3.CardDefaults
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.FloatingActionButton
import androidx.compose.material3.LinearProgressIndicator
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Surface
import androidx.compose.material3.Switch
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.alpha
import androidx.compose.ui.graphics.graphicsLayer
import androidx.compose.ui.layout.onSizeChanged
import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.platform.LocalDensity
import androidx.compose.ui.unit.dp
import androidx.compose.ui.zIndex
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
/**
* The sessions tab: every session, in the order the reader has put them in.
*
* Nothing here sorts. The order is the server's `sessions` list and the reader's own -- see
* [reorderSessions] -- which is the one arrangement a row cannot be moved out of by something the
* session does. It replaced sorting by activity, and then sorting by when each agent was turned on:
* both meant a list that rearranged itself under whoever was reading it, and the status word and
* its colour already say which session wants something without the row having to move to say it.
*
* Holding a row puts the screen in selection mode, the same gesture and the same bottom bar as the
* import tab, so the two lists are learned once. Rearranging is deliberately *not* part of a
* selection -- the handle moves the row it is on, whether or not that row is picked out -- because
* "which rows am I acting on" and "where does this one go" are two questions.
*
* No title and no Back of its own -- [MainScreen] owns the header and the tab that names this one.
* What stays here is the button that adds a session, because that acts on this list and nothing
* else.
*/
@Composable
fun SessionListScreen(
settings: ServerSettings,
reloadToken: Int,
onOpen: (SessionSummary) -> Unit,
onSpawn: () -> Unit,
/** A session this list has just deleted, for whoever is showing it elsewhere. */
onDeleted: (String) -> Unit = {},
) {
val scope = rememberCoroutineScope()
var listState by remember { mutableStateOf<LoadState<List<SessionSummary>>>(LoadState.Loading) }
// Which rows the reader has picked out. Empty means selection mode is off, as on the import
// tab: a selection mode with nothing in it has no controls and no way out but Back.
var selected by remember { mutableStateOf<Set<String>>(emptySet()) }
// The sessions a delete has been confirmed for, or none. A list rather than one session,
// because a selection is what the bar below acts on.
var confirmingDelete by remember { mutableStateOf<List<SessionSummary>>(emptyList()) }
// Whether an answer is outstanding, which is a different question from whether there is
// anything to draw: see [refresh].
var reloading by remember { mutableStateOf(false) }
// Failures that belong to one session rather than to the list, keyed by its id and shown on its
// own card. The two scopes are decided by whether the server answered: it answered and refused,
// so this says nothing about the other rows.
//
// Cleared on the next successful load below -- an entry outlives its session otherwise.
var deleteErrors by remember { mutableStateOf<Map<String, String>>(emptyMap()) }
// Why the order on screen is not the order that was saved, when saving one failed. The list is
// what failed, so it is reported over the list rather than on any row.
var orderError by remember { mutableStateOf<String?>(null) }
// Which sessions have a delete in flight. A set of ids rather than a flag on the row, because
// the rows are rebuilt from whatever the server last said and this belongs to the request.
var deleting by remember { mutableStateOf<Set<String>>(emptySet()) }
// This phone's copies of these sessions' transcripts, pruned from here because this is where a
// session stops existing. See TranscriptCache.
val context = LocalContext.current
val transcriptCache = remember(settings) { TranscriptCache(cacheRoot(context, settings)) }
fun refresh() {
// The rows stay while the answer is on its way, with the bar below saying one is: this
// list is asked again every time the panel over a session is opened, and blanking it each
// time hands the reader an empty screen to report on something that was never in doubt.
// A first load has nothing to keep, and says so with the spinner instead.
if (listState !is LoadState.Loaded) listState = LoadState.Loading
reloading = true
scope.launch {
listState =
try {
val loaded =
withContext(Dispatchers.IO) { LoadState.Loaded(fetchSessions(settings)) }
deleteErrors = emptyMap()
val alive = loaded.value.map { it.id }.toSet()
// A selection is of sessions, so one deleted somewhere else leaves it. Only
// that one: the other rows the reader picked out are still there.
selected = selected.intersect(alive)
// The path out for a cached transcript whose session was deleted somewhere
// else. This list is the only place that ever learns the full set. On the
// answer rather than in `finally`: a list that failed to arrive says nothing
// about which sessions exist.
withContext(Dispatchers.IO) { transcriptCache.retainOnly(alive) }
loaded
} catch (e: ApiException) {
LoadState.failed(e)
}
reloading = false
}
}
/**
* Deletes every session in [targets], one after another.
*
* One at a time and in the order they are drawn: the server has no batch delete for sessions,
* and each one ends a process. Each row says what is happening to it from the moment the work
* is handed over, which is also when the selection goes -- a bar still naming sessions being
* deleted is a set nobody can act on.
*/
fun deleteChosen(targets: List<SessionSummary>, alsoDeleteForeign: Boolean) {
selected = emptySet()
// Marked here rather than after the request returns: a row has to say something is
// happening to it from the moment it is asked for.
deleting = deleting + targets.map { it.id }
deleteErrors = deleteErrors - targets.map { it.id }.toSet()
scope.launch {
for (session in targets) {
try {
withContext(Dispatchers.IO) {
deleteSession(settings, session.id, alsoDeleteForeign)
// After it succeeded, not before: a refused delete leaves the session
// exactly as it was, and its transcript with it.
transcriptCache.session(TranscriptAddress(session.id)).purge()
}
// Only this row, and only what changed. Refetching the list instead put every
// other session back through loading and handed the reader an empty screen, to
// report on something never in doubt.
val loaded = listState
if (loaded is LoadState.Loaded) {
listState = LoadState.Loaded(loaded.value.filterNot { it.id == session.id })
}
onDeleted(session.id)
} catch (e: ApiException) {
// Kept, because it is still there: the server refused, so the session it
// refused about is exactly as it was.
deleteErrors = deleteErrors + (session.id to (e.message ?: "Delete failed"))
} finally {
deleting = deleting - session.id
}
}
}
}
LaunchedEffect(reloadToken) { refresh() }
val rows = rememberLazyListState()
val reorder =
rememberReorder(
listState = rows,
onMove = { from, to ->
// Moved here and now, because the row is under a finger: waiting for the server to
// agree would drag the handle away from the card it is on. What the server thinks
// is asked for when the finger comes up, and a refusal puts the list back.
val loaded = listState
if (loaded is LoadState.Loaded) {
val moved = loaded.value.toMutableList()
moved.add(to, moved.removeAt(from))
listState = LoadState.Loaded(moved)
}
},
onSettled = {
val loaded = listState
if (loaded is LoadState.Loaded) {
val order = loaded.value.map { it.id }
scope.launch {
try {
withContext(Dispatchers.IO) { reorderSessions(settings, order) }
orderError = null
} catch (e: ApiException) {
orderError = e.message ?: "The new order couldn't be saved"
// The screen must not go on showing an arrangement nothing kept, so
// the server's own order comes back -- which is also the only way to
// see what it does think.
refresh()
}
}
}
},
)
// Back leaves selection mode rather than the tab, which is the level it is one step above.
// Nested inside MainScreen's own handler, so it wins while there is a selection.
BackHandler(enabled = selected.isNotEmpty()) { selected = emptySet() }
// Measured rather than assumed: the list reserves exactly what the bar covers, so the last row
// can still be scrolled to while it is up.
var barHeight by remember { mutableStateOf(0.dp) }
val density = LocalDensity.current
// What the bar covers *now*: its measurement is kept while it is away, but nothing is
// reserved for a bar that is not up.
val covered = if (selected.isEmpty()) 0.dp else barHeight
// The spawn button floats over the list, so the list ends above it -- measured, for the
// reason the bar is. Without this the last row sat under the button, which was survivable
// while every part of a row did the same thing and is not now that corner is a handle.
var buttonHeight by remember { mutableStateOf(0.dp) }
Box(Modifier.fillMaxSize()) {
Column(Modifier.fillMaxSize().padding(16.dp)) {
orderError?.let { message ->
// The server's own words, unprefixed, the way every other failure is shown.
Text(
message,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.error,
)
Spacer(Modifier.height(8.dp))
}
when (val state = listState) {
is LoadState.Loading -> CircularProgressIndicator()
// The message as Api.kt wrote it, with nothing added: it is already a whole
// sentence naming the address and what to check, so a prefix here read "Couldn't
// reach the server: Couldn't reach the server at ...".
is LoadState.Error ->
Text(
state.message,
color = MaterialTheme.colorScheme.error,
)
is LoadState.Loaded -> {
if (state.value.isEmpty()) {
Text(
"No sessions. Tap + to spawn one.",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
LazyColumn(
state = rows,
contentPadding =
PaddingValues(bottom = covered + buttonHeight + BUTTON_RING * 2),
) {
uniqueItems(state.value, key = { it.id }) { session ->
SessionCard(
session = session,
error = deleteErrors[session.id],
deleting = session.id in deleting,
picked = session.id in selected,
// The handle is a selection-mode control, so it is absent rather
// than disabled outside one: this is not a capability being
// withheld, it is a mode the list is not in.
reorder = reorder.takeIf { selected.isNotEmpty() },
onClick = {
// In selection mode a tap is a selection, so the reader is
// never one mis-tap away from opening a session they were only
// picking rows for.
if (selected.isEmpty()) onOpen(session)
else
selected =
if (session.id in selected) selected - session.id
else selected + session.id
},
onLongPress = { selected = selected + session.id },
)
Spacer(Modifier.height(12.dp))
}
}
}
}
}
// Over the list rather than above it: a bar that appears in the flow moves every row down
// by its own height at the moment the reader is looking at them.
if (reloading) {
LinearProgressIndicator(Modifier.align(Alignment.TopCenter).fillMaxWidth())
}
// Beside nothing in particular, because a selection is not one row: the options that act on
// it belong to the screen, and the bottom is where a thumb already is.
if (selected.isNotEmpty()) {
val picked =
(listState as? LoadState.Loaded)?.value?.filter { it.id in selected }.orEmpty()
SessionSelectionBar(
count = picked.size,
modifier =
Modifier.align(Alignment.BottomCenter).onSizeChanged {
barHeight = with(density) { it.height.toDp() }
},
onDelete = { confirmingDelete = picked },
)
}
// Above the bar when there is one, by what that bar measured: the button stays rather than
// coming and going, since an absent control cannot say whether there was nothing to do.
FloatingActionButton(
onClick = onSpawn,
modifier =
Modifier.align(Alignment.BottomEnd)
.padding(end = BUTTON_RING, bottom = BUTTON_RING + covered)
.onSizeChanged { buttonHeight = with(density) { it.height.toDp() } },
) {
Text("+", style = MaterialTheme.typography.headlineMedium)
}
}
val targets = confirmingDelete
if (targets.isNotEmpty()) {
// Reset per selection, so a toggle turned on for one set of conversations is not still
// on for the next. Off to begin with: see [deleteSession].
var alsoDeleteForeign by remember(targets) { mutableStateOf(false) }
// Whichever of these keep a transcript of their own decide what the sentences below say,
// and whether the switch is offered at all. Old servers reported only the capability, when
// Claude Code was its sole owner.
val owned = targets.filter { it.keepsOwnTranscript }
val transcriptOwner = owned.firstOrNull()?.ownTranscriptName ?: "Claude Code"
AlertDialog(
onDismissRequest = { confirmingDelete = emptyList() },
title = {
Text(
if (targets.size == 1) "Delete \"${targets.first().title}\"?"
else "Delete ${targets.size} sessions?"
)
},
text = {
// Two different acts behind one button, so it says which one this is. What
// separates them is whether the *driver* keeps its own record of the
// conversation
// -- the coding CLIs do, whether this app spawned the session or imported it;
// echo and llama.cpp do not.
//
// This used to branch on `imported`, above a comment asserting that "a session
// started here has no copy anywhere". That was false for every coding-CLI session
// this app spawned, and getting it wrong in that direction is the expensive one:
// "this can't be undone", said of something that can, spends the credibility that
// sentence needs.
//
// Neither branch promises a restore. The recoverable one says what is known,
// that the driver keeps its own record, rather than that the file is still there,
// and it names what goes either way, because this app's transcript holds images,
// peer messages and commands the CLI's own record never had.
//
// A selection takes the sentence that covers all of it: "some of these" is what
// makes the mixed case true without either half of it being read as a promise
// about every row.
Column {
Text(
when {
owned.isEmpty() ->
"Kills the process and deletes the conversation. Nothing else " +
"keeps a copy, so this can't be undone."
// The sentence below is the one the toggle makes false, which is
// why it is written twice rather than appended to: "should still be
// there to import again", left on screen beside a switch that removes
// it, is the reassurance being read as it stops being true.
alsoDeleteForeign ->
"Kills the process and deletes both copies of the conversation: " +
"this app's, and $transcriptOwner's own transcript on the " +
"machine. Nothing keeps another, so this can't be undone."
else ->
"Stops the process and deletes this app's copy of the " +
"conversation, including any images, peer messages and " +
"commands recorded only here. $transcriptOwner keeps its own " +
"transcript on the machine" +
(if (owned.size < targets.size) " for some of these" else "") +
", so the conversation itself should still be there to " +
"import again."
}
)
// Only where there is a second copy to decide about. Absent rather than
// disabled, because this is not a capability being withheld: for echo and
// llama.cpp there is no other transcript, and a switch offering to delete one
// would be asking about something that does not exist.
if (owned.isNotEmpty()) {
Spacer(Modifier.height(16.dp))
// Its own row rather than beside the paragraph: a switch is taller
// than a line of text and re-centres whatever shares a row with it.
Row(verticalAlignment = Alignment.CenterVertically) {
Text(
"Delete $transcriptOwner's transcript too",
style = MaterialTheme.typography.bodyMedium,
modifier = Modifier.weight(1f),
)
Spacer(Modifier.width(12.dp))
Switch(
checked = alsoDeleteForeign,
onCheckedChange = { alsoDeleteForeign = it },
)
}
}
}
},
confirmButton = {
TextButton(
onClick = {
confirmingDelete = emptyList()
deleteChosen(targets, alsoDeleteForeign)
}
) {
// Coloured by consequence: this takes something away, and does so wherever it
// appears -- the same rule the import screen's Delete follows.
Text("Delete", color = MaterialTheme.colorScheme.error)
}
},
dismissButton = {
TextButton(onClick = { confirmingDelete = emptyList() }) { Text("Cancel") }
},
)
}
}
/**
* The ring of space inside a session's card, which is also what its handle leaves around itself.
*/
private val CARD_PADDING = 16.dp
/** The gap the spawn button keeps from the edges it floats over, and from the list above it. */
private val BUTTON_RING = 24.dp
/**
* What can be done to the sessions that are selected.
*
* Delete only, for now, which is the one thing this screen has ever done to a session from the list
* rather than from inside it. The same bar as the import tab's, down to the wording of the count.
*/
@Composable
private fun SessionSelectionBar(
count: Int,
modifier: Modifier = Modifier,
onDelete: () -> Unit,
) {
Surface(
modifier = modifier.fillMaxWidth(),
color = MaterialTheme.colorScheme.surfaceContainerHigh,
tonalElevation = 3.dp,
) {
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier.fillMaxWidth().padding(horizontal = 16.dp, vertical = 8.dp),
) {
Text(
"$count selected",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.weight(1f),
)
TextButton(onClick = onDelete) {
Text("Delete", color = MaterialTheme.colorScheme.error)
}
}
}
}
@OptIn(ExperimentalFoundationApi::class)
@Composable
private fun SessionCard(
session: SessionSummary,
/** What went wrong acting on *this* session, if anything has. */
error: String?,
/**
* Whether this session is being deleted right now.
*
* Suspended rather than removed while it is -- see [BusyItem] -- which says the row is on its
* way out without claiming it has gone: a row removed the moment Delete is pressed is a promise
* about a request that has not been answered yet.
*/
deleting: Boolean,
/** Whether this row is one of the selection the bottom bar acts on. */
picked: Boolean,
/** The drag this row can be moved by, or null where the list is not in selection mode. */
reorder: Reorder?,
onClick: () -> Unit,
onLongPress: () -> Unit,
) {
val held = reorder?.held == session.id
BusyItem(label = if (deleting) "deleting" else null) {
Card(
colors =
if (picked)
CardDefaults.cardColors(
containerColor = MaterialTheme.colorScheme.secondaryContainer,
contentColor = MaterialTheme.colorScheme.onSecondaryContainer,
)
else CardDefaults.cardColors(),
// Lifted while it is in hand, which is the one cue that says this row is being carried
// rather than sitting where it belongs.
elevation = CardDefaults.cardElevation(defaultElevation = if (held) 8.dp else 0.dp),
modifier =
Modifier.fillMaxWidth()
// Drawn where the finger has taken it, above the rows it is passing over. Both
// in the layer rather than in the layout, so nothing around it moves and the
// list does not remeasure per frame of a drag.
.zIndex(if (held) 1f else 0f)
.graphicsLayer { translationY = reorder?.offsetOf(session.id) ?: 0f },
) {
Row(verticalAlignment = Alignment.CenterVertically) {
Column(
// Everything but the handle, which is what makes the two gestures separate
// rather than competing: a press that lands on the handle never reaches this,
// so holding it cannot select the row it is about to move. The card had the
// click while the handle was the only thing inside it that did not want one,
// and a hold on the handle then both selected the row and ate the drag.
//
// Off while the delete is in flight: a card that still opens a session it is
// deleting is a race the reader can start by tapping. Here rather than in
// [BusyItem], which leaves gestures alone so the list still scrolls.
Modifier.weight(1f)
.combinedClickable(
enabled = !deleting,
onClick = onClick,
onLongClick = onLongPress,
)
.padding(CARD_PADDING)
) {
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier.fillMaxWidth(),
) {
Text(
session.title,
style = MaterialTheme.typography.titleMedium,
modifier = Modifier.weight(1f),
)
StatusText(session.status)
if (session.backgroundTasks > 0) {
Text(
backgroundTaskLabel(session.backgroundTasks),
style = MaterialTheme.typography.labelLarge,
color = MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.padding(start = 8.dp),
)
}
}
Spacer(Modifier.height(4.dp))
Row(modifier = Modifier.fillMaxWidth()) {
Text(
// Machine, then what runs on it, then what it is set to: the same order
// and separator as the session screen's header and the usage dialog, so
// one pair of facts is not written three ways.
listOfNotNull(
session.machineName,
session.provider,
session.model?.let { modelLabel(it) },
)
.joinToString(" · "),
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.weight(1f),
)
Text(
relativeTime(session.lastActivity),
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
error?.let {
Spacer(Modifier.height(8.dp))
// The server's own words, unprefixed, the way every other failure is shown.
Text(
it,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.error,
)
}
}
// Inside the card, so what it moves is the thing it is drawn on. Nothing is held
// open for it outside selection mode: the row is then the row it always was.
if (reorder != null) {
ReorderHandle(
reorder,
session.id,
// Dimmed with the rest of the row while something is happening to it, since
// a row on its way out is not one to rearrange -- see [BusyItem], whose
// appearance this matches rather than repeating its dimming rule.
// The mark lines up with the text on the other side of the card,
// which means taking the square it is centred in off the gap: see
// [HANDLE_MARGIN].
Modifier.alpha(if (deleting) 0.4f else 1f)
.padding(end = CARD_PADDING - HANDLE_MARGIN),
)
}
}
}
}
}
@Composable
fun StatusText(status: String) {
val label = sessionStatusWord(status)
val color = sessionStatusColour(status)
Row(verticalAlignment = Alignment.CenterVertically) {
if (sessionWorking(status)) {
// The same colour as the word beside it: the two are one signal, and a spinner in the
// theme's accent says the state is something other than what the label says.
CircularProgressIndicator(
modifier = Modifier.width(14.dp).height(14.dp),
strokeWidth = 2.dp,
color = color,
)
Spacer(Modifier.width(6.dp))
}
Text(label, style = MaterialTheme.typography.labelLarge, color = color)
}
}
fun relativeTime(epochSeconds: Double): String {
val seconds = (System.currentTimeMillis() / 1000.0 - epochSeconds).toLong()
return when {
seconds < 60 -> "just now"
seconds < 3600 -> "${seconds / 60}m ago"
seconds < 86400 -> "${seconds / 3600}h ago"
else -> "${seconds / 86400}d ago"
}
}
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@@ -0,0 +1,606 @@
package com.example.aiapp
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.text.KeyboardActions
import androidx.compose.foundation.text.KeyboardOptions
import androidx.compose.foundation.verticalScroll
import androidx.compose.material3.AlertDialog
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Switch
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.text.input.ImeAction
import androidx.compose.ui.unit.dp
import java.time.Instant
import java.time.ZoneId
import java.time.format.DateTimeFormatter
import java.time.format.FormatStyle
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
/**
* What can be changed about one session, as opposed to about this app.
*
* Over the session rather than a step down from it: everything here is about the conversation
* behind it, and a dialog keeps that conversation on screen while it is being adjusted. It was a
* screen of its own until 2026-08-30, which put a page transition and a back stack around two
* controls and hid the thing they act on.
*
* The model and the permission mode are on the session's own bar as well, because those are changed
* *while* reading a turn -- "not this model, try that one". They are here too because that bar is
* one row shared with three actions: a long model name leaves the other picker a few pixels wide,
* and this is where somebody goes looking for a setting anyway.
*
* Captions are for what a control costs rather than for what it is. A paragraph under every control
* made the dialog longer than the conversation it covers -- so Notifications has none, while Move
* and Reload do, because what those two take away is not visible from here.
*/
@Composable
fun SessionSettingsDialog(
settings: ServerSettings,
sessionId: String,
/**
* What the session is called now, as the screen behind this knows it -- see the rename below.
*/
title: String,
onRenamed: (String) -> Unit,
/**
* How hard the model thinks, or null for the CLI's own default.
*
* Owned by the screen behind this rather than held here, like [title]: this dialog is what
* changes it, and a level kept only for as long as the dialog is open is the old one again the
* next time it is opened.
*
* Not fetched, because unlike the notification switch there is nothing else that changes it:
* the level is this app's to set and the server does not resolve it into something else.
*/
effort: String?,
onEffortChanged: (String?) -> Unit,
/** Whether a level does anything here; the row is left out entirely where it does not. */
takesEffort: Boolean,
/**
* The settings that are one of a list -- the model and the permission mode.
*
* Owned by the screen behind this, like [title] and [effort]: it is what asked the machine what
* the provider offers. Whichever of them this one has no answer for is not in the list, and
* draws no row.
*/
choices: List<SessionChoice>,
/**
* The settings this session's provider takes, and what they are set to.
*
* Declared by the server rather than listed here -- see [ProviderParamFields]. Empty for a
* provider with none, which draws no section at all.
*/
paramSpecs: List<ParamSpec>,
params: Map<String, String>,
onParamsChanged: (Map<String, String>) -> Unit,
/**
* What this phone is holding of the conversation, or null while that is being measured -- see
* the Reload row below, which is what would discard it.
*/
cachedBytes: Long?,
onReload: () -> Unit,
onDismiss: () -> Unit,
/**
* Copies what this session costs to draw. Built by the session screen, because everything it
* measures is that screen's own state.
*/
onCopyRenderReport: () -> Unit,
) {
val scope = rememberCoroutineScope()
var name by remember(sessionId) { mutableStateOf(title) }
var effortError by remember { mutableStateOf<String?>(null) }
var saving by remember { mutableStateOf(false) }
var error by remember { mutableStateOf<String?>(null) }
// Null until the server has been asked. The row this dialog was opened over is a snapshot of
// whenever the list was last fetched, so drawing the switch straight from it would show a
// position that may have been changed since. Until the answer arrives the switch is disabled
// and a spinner sits beside it, which is what not knowing looks like.
var notify by remember(sessionId) { mutableStateOf<Boolean?>(null) }
var notifyError by remember { mutableStateOf<String?>(null) }
// The same three-state shape the notification switch has, for the same reason: until the
// server has answered, the switch is disabled rather than showing a position nothing confirmed.
var autoResume by remember(sessionId) { mutableStateOf<Boolean?>(null) }
var resumeMessage by remember(sessionId) { mutableStateOf(DEFAULT_RESUME_MESSAGE) }
// When the server next intends to ask whether the limit has lifted, or null when nothing is
// waiting. Read once with everything else: it moves on the server's schedule, not this
// screen's, and a figure that redrew itself here would be this app re-measuring what it was
// told.
var resumeAt by remember(sessionId) { mutableStateOf<Double?>(null) }
var resumeError by remember { mutableStateOf<String?>(null) }
// Where the session works. Null until the server has been asked, for the same reason the switch
// above is. An empty answer is a session that was never given a directory, which is not the
// same as one whose directory is unknown -- the field is only enabled once one of those is
// settled.
var cwd by remember(sessionId) { mutableStateOf<String?>(null) }
var typedCwd by remember(sessionId) { mutableStateOf("") }
var cwdError by remember { mutableStateOf<String?>(null) }
var movingCwd by remember { mutableStateOf(false) }
LaunchedEffect(sessionId) {
try {
val fresh = withContext(Dispatchers.IO) { fetchSession(settings, sessionId) }
notify = fresh.notify
autoResume = fresh.autoResume
resumeMessage = fresh.autoResumeMessage
resumeAt = fresh.resumeAt
cwd = fresh.cwd.orEmpty()
typedCwd = fresh.cwd.orEmpty()
} catch (e: ApiException) {
// Left unknown rather than falling back to the stale row: the switch stays disabled,
// instead of offering a position nothing confirmed.
notifyError = e.message
notify = null
resumeError = e.message
autoResume = null
}
}
/**
* Moves the session, which ends the process that is in the old directory.
*
* Said plainly beside the field rather than confirmed in a second dialog: what it costs is a
* process, and a stopped session is a state this app already has a word and a button for.
*/
fun moveCwd() {
val chosen = typedCwd.trim()
if (movingCwd || chosen.isEmpty() || chosen == cwd) return
movingCwd = true
cwdError = null
scope.launch {
try {
withContext(Dispatchers.IO) { setSessionCwd(settings, sessionId, chosen) }
cwd = chosen
} catch (e: ApiException) {
// Where it happened: this field is the only thing on screen that knows a move was
// asked for, and the reason is usually the path itself.
cwdError = e.message
} finally {
movingCwd = false
}
}
}
/**
* Chooses a thinking level, which ends the process the old level was launched with.
*
* Put back if the request is refused, for the reason the notification switch below gives: a
* control that stays where it was put after a refusal is stating something untrue.
*/
fun setEffort(chosen: String?) {
val was = effort
onEffortChanged(chosen)
effortError = null
scope.launch {
try {
withContext(Dispatchers.IO) { setSessionEffort(settings, sessionId, chosen) }
} catch (e: ApiException) {
onEffortChanged(was)
effortError = e.message
}
}
}
// Moved optimistically so the switch answers the finger that moved it, and put back if the
// request is refused -- a switch that waits for a round trip reads as broken on a slow tunnel,
// and one that stays moved after a refusal lies.
fun setNotify(wanted: Boolean) {
val was = notify
notify = wanted
notifyError = null
scope.launch {
try {
withContext(Dispatchers.IO) { setSessionNotify(settings, sessionId, wanted) }
} catch (e: ApiException) {
notify = was
notifyError = e.message
}
}
}
/**
* Turns auto-resume on or off, or changes what it would say.
*
* One request for both, because the server takes one: switching it on and typing the message
* are two halves of the same decision, and sending them separately would leave a moment where
* the session is armed with the old words.
*
* Put back if refused, like the notification switch. Turning it off also clears what was
* scheduled -- said here rather than only on the server, or the row would go on naming a time
* that no longer exists.
*/
fun setAutoResume(on: Boolean, message: String) {
val wasOn = autoResume
val wasMessage = resumeMessage
val wasAt = resumeAt
autoResume = on
resumeMessage = message
if (!on) resumeAt = null
resumeError = null
scope.launch {
try {
withContext(Dispatchers.IO) {
setSessionAutoResume(settings, sessionId, on, message)
}
} catch (e: ApiException) {
autoResume = wasOn
resumeMessage = wasMessage
resumeAt = wasAt
resumeError = e.message
}
}
}
// Nothing to do when the name has not changed, so the button says so rather than sending a
// request whose success would look exactly like the failure of having typed nothing.
val changed = name.trim().isNotEmpty() && name.trim() != title
fun save() {
if (!changed || saving) return
val chosen = name.trim()
saving = true
error = null
scope.launch {
try {
withContext(Dispatchers.IO) { renameSession(settings, sessionId, chosen) }
onRenamed(chosen)
} catch (e: ApiException) {
// Reported here, where it happened, because this dialog is the only place that
// knows a rename was attempted.
error = e.message
saving = false
}
}
}
AlertDialog(
onDismissRequest = onDismiss,
title = { Text("Session settings") },
text = {
// Scrollable, because this dialog grew past a screenful: a Material dialog constrains
// its own height and clips what does not fit, so the last control on the list is one
// large system font away from being unreachable with nothing on screen to say so.
Column(Modifier.verticalScroll(rememberScrollState())) {
OutlinedTextField(
value = name,
onValueChange = { name = it },
label = { Text("Name") },
singleLine = true,
enabled = !saving,
modifier = Modifier.fillMaxWidth(),
// The keyboard's own action does what the button does: a one-field form where
// the return key does nothing is a form people press return at anyway.
keyboardOptions = KeyboardOptions(imeAction = ImeAction.Done),
keyboardActions = KeyboardActions(onDone = { save() }),
)
Spacer(Modifier.height(8.dp))
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier.fillMaxWidth(),
) {
Glyph(BELL_GLYPH, colour = MaterialTheme.colorScheme.onSurface)
Spacer(Modifier.width(8.dp))
Text("Notifications", modifier = Modifier.weight(1f))
if (notify == null && notifyError == null) {
CircularProgressIndicator(
modifier = Modifier.width(16.dp).height(16.dp),
strokeWidth = 2.dp,
)
Spacer(Modifier.width(8.dp))
}
Switch(
checked = notify == true,
onCheckedChange = { setNotify(it) },
enabled = notify != null,
)
}
// Beside the switch that failed, not with the rename's error: they are two requests
// and a reader has to be able to tell which one the server refused.
notifyError?.let {
Text(
it,
color = MaterialTheme.colorScheme.error,
style = MaterialTheme.typography.bodySmall,
)
}
Spacer(Modifier.height(8.dp))
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier.fillMaxWidth(),
) {
Text("Resume after a usage limit", modifier = Modifier.weight(1f))
if (autoResume == null && resumeError == null) {
CircularProgressIndicator(
modifier = Modifier.width(16.dp).height(16.dp),
strokeWidth = 2.dp,
)
Spacer(Modifier.width(8.dp))
}
Switch(
checked = autoResume == true,
onCheckedChange = { setAutoResume(it, resumeMessage) },
enabled = autoResume != null,
)
}
// Disabled rather than hidden while the switch is off: a field that comes and goes
// makes its own presence the signal, and a visible one teaches what the switch will
// do. Committed on the keyboard's Done rather than on every keystroke, so typing a
// sentence is one request instead of one per letter.
OutlinedTextField(
value = resumeMessage,
onValueChange = { resumeMessage = it },
label = { Text("Message to send") },
// What an empty field means, in the field: the server's own word rather than a
// session poked with nothing to read.
placeholder = { Text(DEFAULT_RESUME_MESSAGE) },
singleLine = true,
enabled = autoResume == true,
modifier = Modifier.fillMaxWidth(),
keyboardOptions = KeyboardOptions(imeAction = ImeAction.Done),
keyboardActions =
KeyboardActions(onDone = { setAutoResume(true, resumeMessage) }),
)
// What it does and what it costs, in the order it happens. The last sentence is the
// one that matters: the time below is when the server will *ask*, not a promise
// about when the session speaks.
Text(
"When this session stops because the account is out of quota, the server " +
"checks the limit and sends this message once it has lifted. It checks " +
"again if the limit is still on.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
// Only where something is actually waiting. Absent is not a state worth a row: a
// session that has not hit a limit has nothing scheduled, which the reader can see
// from the switch.
resumeAt?.let { at ->
Text(
"Waiting now -- next check ${formatCheckTime(at)}.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
resumeError?.let {
Text(
it,
color = MaterialTheme.colorScheme.error,
style = MaterialTheme.typography.bodySmall,
)
}
Spacer(Modifier.height(8.dp))
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier.fillMaxWidth(),
) {
OutlinedTextField(
value = typedCwd,
onValueChange = { typedCwd = it },
label = { Text("Working directory") },
// What the field cannot say by being empty: a session that was never given
// one starts wherever its launcher does, and this names that rather than
// showing a path nobody chose.
placeholder = { Text("wherever the session was started") },
singleLine = true,
enabled = cwd != null && !movingCwd,
modifier = Modifier.weight(1f),
keyboardOptions = KeyboardOptions(imeAction = ImeAction.Done),
keyboardActions = KeyboardActions(onDone = { moveCwd() }),
)
TextButton(
onClick = { moveCwd() },
enabled =
cwd != null &&
!movingCwd &&
typedCwd.trim().isNotEmpty() &&
typedCwd.trim() != cwd,
) {
Text(if (movingCwd) "Moving..." else "Move")
}
}
// The whole of what pressing Move does, where it is about to be pressed. A
// directory is settled when the process is spawned, so it is ended and the next
// thing said to the session starts it in the new place.
Text(
"Moving stops the session's process. It starts again in the new directory " +
"with the next message, or with Start.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
cwdError?.let {
Text(
it,
color = MaterialTheme.colorScheme.error,
style = MaterialTheme.typography.bodySmall,
)
}
choices.forEach { choice ->
Spacer(Modifier.height(8.dp))
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier.fillMaxWidth(),
) {
Text(choice.label, modifier = Modifier.weight(1f))
PickerButton(
current = choice.current,
options = choice.options,
onPick = choice.onPick,
)
}
}
// Left out rather than disabled, the one place this dialog does that: a disabled
// control teaches what the thing can do, and a llama session cannot do this at all
// -- the row would be teaching something false about it.
if (takesEffort) {
Spacer(Modifier.height(8.dp))
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier.fillMaxWidth(),
) {
Text("Thinking", modifier = Modifier.weight(1f))
PickerButton(
current = effort ?: DEFAULT_EFFORT,
// The level the CLI picks for itself is in the list as well as in the
// button, so leaving a level is not a one-way trip -- the same
// correction the model picker carries.
options = listOf(DEFAULT_EFFORT) + EFFORT_LEVELS,
onPick = { chosen ->
setEffort(chosen.takeIf { it != DEFAULT_EFFORT })
},
)
}
// What it costs, said where it is about to be pressed, like Move above: the
// CLI reads the level when it launches and has no control request for
// changing one.
Text(
"Changing this stops the session's process. It starts again with the " +
"next message, or with Start.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
effortError?.let {
Text(
it,
color = MaterialTheme.colorScheme.error,
style = MaterialTheme.typography.bodySmall,
)
}
}
if (paramSpecs.isNotEmpty()) {
Spacer(Modifier.height(16.dp))
Text(
"Model settings",
style = MaterialTheme.typography.titleSmall,
)
Spacer(Modifier.height(8.dp))
// Edited here and saved by the screen behind this, which is what makes
// typing in a text field affordable: the save is debounced, and a dialog
// dismissed mid-edit would take an unsaved value with it.
ProviderParamFields(
specs = paramSpecs,
values = params,
onChange = onParamsChanged,
warnAboutRestart = true,
)
}
Spacer(Modifier.height(8.dp))
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier.fillMaxWidth(),
) {
Text("Transcript", modifier = Modifier.weight(1f))
// The size is what the button discards, and the unknown state is drawn rather
// than guessed: a spinner while the directory is being measured, and words when
// there is nothing there, because "nothing cached" and "0 B" read as different
// claims.
when {
cachedBytes == null ->
CircularProgressIndicator(
modifier = Modifier.width(16.dp).height(16.dp),
strokeWidth = 2.dp,
)
else ->
Text(
humanSize(cachedBytes)?.let { "$it cached" } ?: "nothing cached",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
Spacer(Modifier.width(12.dp))
// Enabled whether or not anything is cached: "what I see disagrees with the
// machine" is a state an empty cache can be in too, and a control that comes
// and goes makes its own presence the signal.
TextButton(onClick = onReload) { Text("Reload") }
}
// Captioned, unlike the controls above it, for the same reason Move is: what it
// costs is not visible, and neither is the case it exists for.
Text(
"Reload throws away this phone's copy and fetches the transcript from the " +
"server again. Use it when what is shown here disagrees with the file " +
"on the machine.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
error?.let {
Spacer(Modifier.height(8.dp))
Text(
it,
color = MaterialTheme.colorScheme.error,
style = MaterialTheme.typography.bodySmall,
)
}
Spacer(Modifier.height(8.dp))
// About this session, which is what everything in here is -- and it was on the
// header until 2026-09-03, where the folder button now is. It copies rather than
// opening anything, so it says so and then says it happened: a row that looks like
// a control and gives no sign of having run is one people press twice.
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier.fillMaxWidth(),
) {
Glyph(SPEED_GLYPH, colour = MaterialTheme.colorScheme.onSurface)
Spacer(Modifier.width(8.dp))
Text("Render timings", modifier = Modifier.weight(1f))
TextButton(onClick = onCopyRenderReport) { Text("Copy") }
}
}
},
// Disabled rather than absent while there is nothing to save: a button that comes and goes
// makes its own presence the signal, and its absence cannot say why.
confirmButton = {
TextButton(onClick = { save() }, enabled = changed && !saving) {
Text(if (saving) "Saving..." else "Save")
}
},
dismissButton = { TextButton(onClick = onDismiss) { Text("Close") } },
)
}
/**
* One session setting that is a choice from a list, as this dialog draws it.
*
* A shape rather than a pair of parameters each, because a provider may offer either of them, both
* or neither, and they are otherwise the same control.
*/
data class SessionChoice(
val label: String,
val current: String,
val options: List<String>,
val onPick: (String) -> Unit,
)
/**
* When the server will next look, as a local time.
*
* A time rather than a countdown, for the reason the transcript's own limit row gives: this screen
* reads the figure once, and a span drawn from a value nothing refreshes goes stale while somebody
* is looking at it.
*/
private fun formatCheckTime(epochSeconds: Double): String =
try {
DateTimeFormatter.ofLocalizedTime(FormatStyle.SHORT)
.withZone(ZoneId.systemDefault())
.format(Instant.ofEpochSecond(epochSeconds.toLong()))
} catch (_: Exception) {
// A time that cannot be read is not a time to show: the sentence above still says a check
// is coming, which is the part the reader can act on.
"soon"
}
@@ -0,0 +1,74 @@
package com.example.aiapp
import androidx.compose.material3.MaterialTheme
import androidx.compose.runtime.Composable
import androidx.compose.ui.graphics.Color
/**
* What a session's status is called on screen, and what colour it is drawn in.
*
* One pair of functions rather than a branch on each screen that shows a status. There were two,
* and the second silently fell short the moment the server grew a state: `waiting` arrived and the
* session list learned the word and the colour while the session screen's status row printed the
* wire's own word in the muted grey every quiet state uses. That comment already said the words
* were "the session list's own"; this is what makes that true rather than a promise.
*
* A subagent's own three states are deliberately not here -- see `subagentStatusLabel`, which
* collapses everything it does not recognise rather than passing it through, because a subagent has
* fewer states than a session and reporting one it cannot have is worse than reporting none.
*/
fun sessionStatusWord(status: String, subagent: Boolean = false): String =
when (status) {
"idle" -> "idle"
"running" -> "running"
"compacting" -> "compacting"
// Not "running": a model coming off disk is not a model answering, and the difference is
// minutes. Said in its own word so a first message that waits is explained rather than
// looking like a session that has stopped responding. See `SessionStatus::Loading`.
//
// "model" rather than "loading" alone, because there are two waits before an answer and
// the reader is entitled to know which one they are in: this one happens once, and
// "reading prompt" below happens on every turn.
"loading" -> "loading model"
// The model has the prompt and has not started answering. Its own word for the same
// reason: a long conversation spends real time here, and reported as "running" it looked
// like a model thinking. See `SessionStatus::Reading`.
"reading" -> "reading prompt"
// Its own word, because the state it is easily mistaken for means the opposite: "idle"
// invites the reader to type something, and a waiting session is going to carry on without
// them. See `SessionStatus::Waiting`.
"waiting" -> "waiting"
"awaitingInput" -> "your turn"
// A subagent's process was always its parent's, so it had none of its own to merely stop.
"exited" -> if (subagent) "finished" else "exited"
// Said in words, because it differs in kind from the others rather than in degree: the
// session is not idle and has not exited, nobody has been able to find out which. A muted
// colour alone would read as one of the quiet states.
"unknown" -> "can't tell"
// A state this build has never heard of, said as itself. The nearest word we do know would
// read as a fact somebody established.
else -> status
}
fun backgroundTaskLabel(count: Int): String = "$count bg ${if (count == 1) "task" else "tasks"}"
/**
* The colour that goes with [sessionStatusWord]: the accent is spent on the states that are about
* to do something or want something, and every quiet one shares the muted colour.
*
* Stated beside whatever draws it rather than inherited -- a colour that carries meaning has to
* carry its own contrast, since the surface under it will not change to rescue it.
*/
@Composable
fun sessionStatusColour(status: String): Color =
when (status) {
"awaitingInput" -> awaitingColor
"running" -> runningColor
"compacting" -> commandColor
// The same accent as the other states that are busy on their own account, because that is
// what this is: something is happening and nothing is wanted from the reader.
"loading",
"reading" -> commandColor
"waiting" -> waitingColor
else -> MaterialTheme.colorScheme.onSurfaceVariant
}
@@ -0,0 +1,367 @@
package com.example.aiapp
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.LinearProgressIndicator
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.drawWithContent
import androidx.compose.ui.geometry.Offset
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.unit.dp
import java.time.Duration
import java.time.OffsetDateTime
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.delay
import kotlinx.coroutines.withContext
/** What one machine's rate limits came back as, or why they didn't. */
sealed class SessionUsage {
/** Nothing has come back yet. Distinct from every answer, including an empty one. */
data object Waiting : SessionUsage()
/** Every window the machine reported, in the order it reported them. */
data class Known(val windows: List<UsageWindow>) : SessionUsage()
/**
* This machine meters nothing, so there is no window to show.
*
* Separate from [Unavailable], and the distinction is the point: a session on `echo` or on a
* local llama.cpp has no paid quota at all, which is a fact about how it was set up and not a
* failure to find something out. The backend never asks such a machine, and reading that
* silence as "couldn't find out" is answering with the nearest available word.
*/
data object NotMetered : SessionUsage()
/**
* The question could not be answered, and why.
*
* Its own state because "we couldn't find out" and "none of it is used" must never share an
* appearance: a bar sitting at zero because a machine is unreachable reads as plenty of
* headroom.
*/
data class Unavailable(val why: String) : SessionUsage()
}
/** How often to ask again. The backend caches, so this re-reads its cache rather than the API. */
private const val REFRESH_MS = 60_000L
/**
* One poll of every machine's limits, and the handle to ask again.
*
* A screen shows this answer in more than one place -- the bar under the session header, the colour
* of the button beside it, and the dialog that button opens -- and each used to fetch for itself.
* Two fetches say one thing twice and then disagree: the bar's copy can be a whole refresh interval
* old when the dialog opens with a fresh one, so the header read 42% while the screen over it read
* 47%.
*/
class UsageFeed(
val snapshots: LoadState<List<UsageSnapshot>>,
/** A fetch is outstanding. Only ever true over an answer already shown. */
val refreshing: Boolean,
/** Ask the backend again now. The dialog's refresh button; the poll does it on its own. */
val refresh: () -> Unit,
) {
/**
* What meters [session], and what that meter came back as. See [usageFor] for the states.
*
* A session rather than a machine, because a machine is not what is metered: one machine runs
* the Claude CLI and an echo session side by side, and only the first of them spends anything.
*/
fun forSession(session: SessionSummary): SessionUsage {
// Settled without asking anybody: a session nothing meters has nothing to check, and
// "checking" is what the fetch's own states would say about it for as long as one is out.
val provider = session.usageProvider ?: return SessionUsage.NotMetered
return when (val state = snapshots) {
is LoadState.Loading -> SessionUsage.Waiting
is LoadState.Error -> SessionUsage.Unavailable(state.message)
is LoadState.Loaded -> usageFor(state.value, session.machine, provider, session.model)
}
}
}
/**
* The one poll of the machines' rate limits, polled and refreshable.
*
* Hoisted out of [SessionUsageBar] because everything on a session's screen that reports on usage
* has to be reporting the same measurement; see [UsageFeed].
*/
@Composable
fun rememberUsageFeed(settings: ServerSettings): UsageFeed {
var snapshots by remember { mutableStateOf<LoadState<List<UsageSnapshot>>>(LoadState.Loading) }
var refreshing by remember { mutableStateOf(true) }
// Bumped to ask again now. The poll below restarts from the new value, so a manual refresh also
// resets the countdown rather than leaving one due immediately after.
var asked by remember { mutableIntStateOf(0) }
LaunchedEffect(asked) {
while (true) {
refreshing = true
// Replaces the answer only once the next one is in hand: dropping back to Loading would
// blank a bar somebody is reading for the length of a round trip, and what was on
// screen is still the last thing the machine actually said.
snapshots =
try {
LoadState.Loaded(withContext(Dispatchers.IO) { fetchUsage(settings) })
} catch (e: ApiException) {
LoadState.failed(e)
}
refreshing = false
delay(REFRESH_MS)
}
}
return remember(snapshots, refreshing) { UsageFeed(snapshots, refreshing) { asked++ } }
}
/**
* The colour for a control that reports on [usage] as a whole: the worst window's.
*
* Worst rather than the five-hour one, because the button it colours opens *all* of them, and a
* blue icon over a weekly quota at 97% would be the interface answering a question nobody asked.
* Taken over however many windows this session's provider returned rather than the three Claude
* sends today -- the backend passes windows it does not recognise straight through.
*
* Every state that is not a measurement takes the ordinary control colour instead. That is the
* point where colour stops being able to help: blue is the low end of a scale here, so colouring an
* unknown blue would say "measured, and fine" about a machine nobody could reach.
*/
@Composable
fun usageGlyphColour(usage: SessionUsage): Color =
when (usage) {
is SessionUsage.Known ->
usage.windows.maxOfOrNull { it.percent }?.let { quotaColor(it) }
?: MaterialTheme.colorScheme.primary
else -> MaterialTheme.colorScheme.primary
}
/**
* The shortest usage window for the pool this session uses, under the session's own header.
*
* Here rather than only in the usage dialog because it is the number that decides whether to keep
* going, and it was a screen away from the place that decision gets made. It reports on this
* session's machine alone -- the dialog is still where every machine is compared.
*
* What it shows is the paid service's own metering, never derived from what this app has watched go
* past: the transcript's token counts are a different quantity, measured differently, and a bar
* built out of them would be a guess wearing a measurement's clothes.
*/
@Composable
fun SessionUsageBar(usage: SessionUsage, modifier: Modifier = Modifier) {
DebugStats.count("usage bar recomposed")
// The countdown moves even when the numbers do not, so it is driven by a clock of its own
// rather than recomputed at draw time: a percentage that comes back unchanged is an equal
// value, Compose skips the recomposition, and a "left" that only ticked when the quota moved
// would sit at a stale figure for hours.
val now = rememberUsageNow()
// Nothing at all for a session that meters nothing: a row saying "unknown" there would report
// a problem about a machine somebody chose, on every screen, forever.
//
// And nothing while the first fetch is out, which is a different silence. A request in flight
// is not a state to report -- and the session that meters nothing is exactly the one this
// cannot yet tell apart, so "5-hour usage: checking" appeared under an echo session for half a
// second and was then taken away. A row that has to be withdrawn is worse than one that
// arrives late.
if (usage is SessionUsage.NotMetered || usage is SessionUsage.Waiting) {
return
}
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = modifier.fillMaxWidth().padding(horizontal = 16.dp, vertical = 2.dp),
) {
// Words, not a colour and not an empty bar: every one of these is a different kind of
// answer from "this much is used", and only words carry a difference in kind.
when (val state = usage) {
// Both handled above, before the row exists at all.
SessionUsage.NotMetered,
SessionUsage.Waiting -> Unit
is SessionUsage.Unavailable -> UsageNote("Usage unknown -- ${state.why}")
is SessionUsage.Known -> {
val window = shortestUsageWindow(state.windows)
if (window == null) {
UsageNote("Usage unknown -- no window duration was reported")
} else {
UsageProgressIndicator(window, now, Modifier.weight(1f))
Text(
usageWindowLabel(window, now),
style = MaterialTheme.typography.labelSmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.padding(start = 8.dp),
)
}
}
}
}
}
/** A clock shared by each usage surface, advanced independently of changes to the quota. */
@Composable
internal fun rememberUsageNow(): OffsetDateTime {
var now by remember { mutableStateOf(OffsetDateTime.now()) }
LaunchedEffect(Unit) {
while (true) {
delay(REFRESH_MS)
now = OffsetDateTime.now()
}
}
return now
}
/** The quota fill with a white tick showing how far the current time window has progressed. */
@Composable
internal fun UsageProgressIndicator(
window: UsageWindow,
now: OffsetDateTime,
modifier: Modifier = Modifier,
) {
val elapsed = usageWindowElapsedFraction(window, now)
LinearProgressIndicator(
progress = { (window.percent / 100.0).toFloat().coerceIn(0f, 1f) },
// The same step at the same percentages everywhere: this is the same measurement, and a
// reader who learned the colour on one surface should not have to relearn it on another.
color = quotaColor(window.percent),
modifier =
modifier.drawWithContent {
drawContent()
elapsed?.let { fraction ->
drawLine(
color = Color.White,
start = Offset(size.width * fraction, 0f),
end = Offset(size.width * fraction, size.height),
strokeWidth = 2.dp.toPx(),
)
}
},
)
}
/** Elapsed time divided by the reported window duration, or null when either value is unknown. */
internal fun usageWindowElapsedFraction(window: UsageWindow, now: OffsetDateTime): Float? {
val durationMinutes = window.durationMinutes?.takeIf { it > 0 } ?: return null
val end = windowEnd(window.resetsAt, now) as? WindowEnd.Ends ?: return null
val remainingMinutes =
end.until.seconds.toDouble() / 60.0 + end.until.nano.toDouble() / 60_000_000_000.0
return (1.0 - remainingMinutes / durationMinutes).coerceIn(0.0, 1.0).toFloat()
}
/** Anything this row says instead of drawing a bar, so all of them look the same. */
@Composable
private fun UsageNote(text: String) {
Text(
text,
style = MaterialTheme.typography.labelSmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
/**
* "42% -- 2h 15m left / 5h": how much is gone, then how long what is left has to last, then how
* long the whole window is.
*
* The percentage on its own does not answer the question it gets asked, which is whether to start
* something now; 80% with twenty minutes to go and 80% with four hours to go are opposite answers.
*
* The window's *length* is what the provider's own name for it used to carry ("5-hour window"), and
* it is worth more beside the time left than in front of the percentage: "3h 42m left / 5h" says in
* one reading both how much of the cycle is to come and which cycle this is. Where the provider
* reported no duration there is simply nothing after the span -- the name it gave is not a
* measurement of one, so nothing is inferred from it.
*
* The window's end has two missing cases, worded differently on purpose; see [WindowEnd]. A window
* that is not running gets the percentage and nothing else.
*/
private fun usageWindowLabel(window: UsageWindow, now: OffsetDateTime): String {
val percent = "${window.percent.toInt()}%"
val outOf =
window.durationMinutes?.takeIf { it > 0 }?.let { " / ${formatMillis(it * 60_000)}" } ?: ""
return when (val end = windowEnd(window.resetsAt, now)) {
// Between blocks a window can have no reset time, and saying so is a fact about nothing:
// there is no window to run out. The percentage is the whole answer.
WindowEnd.NotRunning -> percent
WindowEnd.Unreadable -> "$percent · reset time unreadable"
is WindowEnd.Ends ->
// Under a minute, including past the end: the number would round to "0m left", which
// reads as a measurement rather than as the window having run out.
if (end.until < Duration.ofMinutes(1)) "$percent · refresh soon"
else "$percent · ${formatSpan(end.until)} left$outOf"
}
}
/**
* One meter's snapshot, out of every machine's: [machine]'s row for [provider].
*
* Both halves are needed to pick it. A machine can hold more than one meter -- the Claude CLI's
* account and, while a test has one set, an echo session's invented one -- and a snapshot is one
* service on one machine.
*
* Every way of having *failed* to get numbers is [SessionUsage.Unavailable] with the reason in it.
* None of them may look like zero, and none may look like [SessionUsage.NotMetered], which is the
* machine having no quota rather than the question going unanswered.
*/
fun usageFor(
snapshots: List<UsageSnapshot>,
machine: String,
provider: String,
model: String?,
): SessionUsage {
// No snapshot at all means the backend never asked, which it only does where there is nothing
// to ask about. That is a different answer from having asked and failed.
val pools = usageSnapshotsFor(snapshots, machine, provider)
if (pools.isEmpty()) return SessionUsage.NotMetered
val mine =
usagePoolFor(pools, model)
?: return SessionUsage.Unavailable("couldn't tell which usage pool this session uses")
if (mine.state != "ok") {
val why =
mine.detail
?: when (mine.state) {
"notLoggedIn" -> "no Claude account is signed in on this machine"
"authenticating" -> "Claude sign-in is in progress"
"loginRequired" -> "Claude sign-in is required"
else -> mine.state
}
return SessionUsage.Unavailable(why)
}
return SessionUsage.Known(mine.windows)
}
/** Every billing pool reported for one provider on one machine. */
internal fun usageSnapshotsFor(
snapshots: List<UsageSnapshot>,
machine: String,
provider: String?,
): List<UsageSnapshot> =
if (provider == null) emptyList()
else snapshots.filter { it.machine == machine && it.provider == provider }
/** The pool an explicit model names, or the provider's generic pool for every other model. */
internal fun usagePoolFor(pools: List<UsageSnapshot>, model: String?): UsageSnapshot? {
if (pools.size == 1) return pools.first()
val normalizedModel = model?.normalizedPoolName()
val named = normalizedModel?.let { wanted ->
pools.firstOrNull { pool ->
val name = pool.limitName?.normalizedPoolName()
name == wanted || (wanted.contains("luna") && name == "gptreserve")
}
}
return named ?: pools.firstOrNull { it.limitId == "codex" }
}
/** The shortest cycle the selected pool actually reported. */
internal fun shortestUsageWindow(windows: List<UsageWindow>): UsageWindow? =
windows
.mapNotNull { window -> window.durationMinutes?.let { duration -> duration to window } }
.minByOrNull { it.first }
?.second
private fun String.normalizedPoolName(): String = lowercase().filter(Char::isLetterOrDigit)
@@ -0,0 +1,197 @@
package com.example.aiapp
import android.Manifest
import android.content.pm.PackageManager
import androidx.activity.compose.rememberLauncherForActivityResult
import androidx.activity.result.contract.ActivityResultContracts
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.width
import androidx.compose.material3.Button
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedButton
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.unit.dp
import androidx.core.net.toUri
import com.example.wgapplink.EnrollmentScanActivity
import com.google.zxing.client.android.Intents
import com.journeyapps.barcodescanner.ScanContract
import com.journeyapps.barcodescanner.ScanIntentResult
import com.journeyapps.barcodescanner.ScanOptions
/**
* Server address and token. The normal path is the "Scan QR code" button below, which decodes the
* server's terminal QR itself; these fields are the fallback for typing the same three values by
* hand. [onBack] is null on first run, when there is nothing to go back to.
*/
@Composable
fun SettingsScreen(
existing: ServerSettings?,
onSaved: (ServerSettings) -> Unit,
onBack: (() -> Unit)?,
) {
val context = LocalContext.current
var host by remember { mutableStateOf(existing?.host ?: "10.66.0.1") }
var port by remember { mutableStateOf((existing?.port ?: 8443).toString()) }
// Never pre-filled from the stored token: this screen shouldn't be a way to read the credential
// back off the device.
var token by remember { mutableStateOf("") }
var error by remember { mutableStateOf<String?>(null) }
val scanLauncher =
rememberLauncherForActivityResult(ScanContract()) { result: ScanIntentResult ->
// Null contents means the user backed out of the scanner -- not an error.
val contents = result.contents ?: return@rememberLauncherForActivityResult
val settings = parseEnrollmentUri(contents.toUri())
if (settings == null) {
error = "Not a valid enrollment code"
} else {
saveServerSettings(context, settings)
onSaved(settings)
}
}
val requestCamera =
rememberLauncherForActivityResult(ActivityResultContracts.RequestPermission()) { granted ->
if (granted) {
scanLauncher.launch(enrollmentScanOptions())
} else {
error =
"Scanning needs the camera. Grant it in the system settings, " +
"or type the host, port and token in below."
}
}
Column(Modifier.fillMaxSize().padding(16.dp)) {
Row(verticalAlignment = Alignment.CenterVertically, modifier = Modifier.fillMaxWidth()) {
// Leading, where a back arrow points at what it returns to. Trailing it would put a
// left-pointing arrow at the right edge, aimed across the title it sits beside.
//
// Absent rather than disabled on first run, which is the one place this app lets a
// control come and go: there is no screen underneath yet, so a Back here would not be a
// capability being withheld but a promise it could not keep.
if (onBack != null) {
GlyphButton(BACK_GLYPH, "Back", onBack)
Spacer(Modifier.width(GLYPH_BUTTON_MARGIN))
}
Text(
"Server",
style = MaterialTheme.typography.headlineSmall,
modifier = Modifier.weight(1f),
)
}
Spacer(Modifier.height(8.dp))
Text(
"The easy way: run ai-server on the backend and scan the QR it prints. " +
"Or type the same values here.",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
Spacer(Modifier.height(16.dp))
OutlinedButton(
onClick = {
// Hold the camera permission before the scanner starts. Letting its activity ask on
// our behalf is what the library does by default, and it opens the camera without
// waiting for the answer: the first-ever scan comes up as a live preview with
// "Sorry, the Android camera encountered a problem" over it, and works on the
// second try.
if (
context.checkSelfPermission(Manifest.permission.CAMERA) ==
PackageManager.PERMISSION_GRANTED
) {
scanLauncher.launch(enrollmentScanOptions())
} else {
requestCamera.launch(Manifest.permission.CAMERA)
}
},
modifier = Modifier.fillMaxWidth(),
) {
Text("Scan QR code")
}
Spacer(Modifier.height(16.dp))
OutlinedTextField(
value = host,
onValueChange = { host = it },
label = { Text("Host") },
singleLine = true,
modifier = Modifier.fillMaxWidth(),
)
Spacer(Modifier.height(8.dp))
OutlinedTextField(
value = port,
onValueChange = { port = it },
label = { Text("Port") },
singleLine = true,
modifier = Modifier.fillMaxWidth(),
)
Spacer(Modifier.height(8.dp))
OutlinedTextField(
value = token,
onValueChange = { token = it },
label = { Text(if (existing != null) "Token (unchanged if left blank)" else "Token") },
singleLine = true,
modifier = Modifier.fillMaxWidth(),
)
Spacer(Modifier.height(24.dp))
error?.let {
Text(it, color = MaterialTheme.colorScheme.error)
Spacer(Modifier.height(8.dp))
}
Button(
onClick = {
val portNumber = port.trim().toIntOrNull()
val effectiveToken = token.trim().ifEmpty { existing?.token ?: "" }
when {
host.isBlank() -> error = "Host is required"
portNumber == null || portNumber !in 1..65535 -> error = "Port must be 1-65535"
effectiveToken.isEmpty() ->
error = "Token is required -- scan the server's QR or paste it"
else -> {
val settings = ServerSettings(host.trim(), portNumber, effectiveToken)
saveServerSettings(context, settings)
onSaved(settings)
}
}
}
) {
Text("Save")
}
}
}
/**
* How the enrollment QR is scanned, in one place because two callers reach it -- straight from the
* button when the camera permission is already held, and from the permission result when it has
* just been granted.
*
* MIXED_SCAN is the load-bearing part: ZXing otherwise looks only for a dark code on a light
* ground, and ai-server's QR is block characters in the terminal's foreground colour, so on a dark-
* themed terminal it comes out as a photographic negative the scanner silently never matches. The
* mixed decoder alternates normal and inverted frames, costing half the frame rate at each
* polarity.
*/
private fun enrollmentScanOptions(): ScanOptions =
ScanOptions()
.setDesiredBarcodeFormats(ScanOptions.QR_CODE)
.setCaptureActivity(EnrollmentScanActivity::class.java)
// Follow the phone, not the library's landscape pin.
.setOrientationLocked(false)
.addExtra(Intents.Scan.SCAN_TYPE, Intents.Scan.MIXED_SCAN)
@@ -0,0 +1,44 @@
package com.example.aiapp
import android.content.Intent
import android.net.Uri
import androidx.core.content.IntentCompat
/**
* What another app handed this one through the share sheet, waiting to be attached to a session.
*
* Held as the URIs rather than uploaded on arrival, because an upload belongs to a session and the
* share arrives before anyone has said which. [serial] makes two shares of the same thing two
* requests, for the reason [SessionOpenRequest] carries one.
*/
data class ShareRequest(val uris: List<Uri>, val text: String?, val serial: Int)
/** The share in [intent], or null when it is some other intent. */
fun sharedContent(intent: Intent, serial: Int): ShareRequest? {
val uris =
when (intent.action) {
Intent.ACTION_SEND ->
listOfNotNull(
IntentCompat.getParcelableExtra(intent, Intent.EXTRA_STREAM, Uri::class.java)
)
Intent.ACTION_SEND_MULTIPLE ->
IntentCompat.getParcelableArrayListExtra(
intent,
Intent.EXTRA_STREAM,
Uri::class.java,
)
.orEmpty()
else -> return null
}
val text = intent.getStringExtra(Intent.EXTRA_TEXT)?.takeIf { it.isNotBlank() }
if (uris.isEmpty() && text == null) return null
return ShareRequest(uris, text, serial)
}
/** What is waiting, for the banner that says so. */
fun ShareRequest.summary(): String =
when {
uris.size == 1 -> "1 file to attach"
uris.isNotEmpty() -> "${uris.size} files to attach"
else -> "Text to attach"
}
@@ -0,0 +1,250 @@
package com.example.aiapp
import androidx.activity.compose.BackHandler
import androidx.compose.animation.core.Animatable
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.gestures.Orientation
import androidx.compose.foundation.gestures.draggable
import androidx.compose.foundation.gestures.rememberDraggableState
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.BoxScope
import androidx.compose.foundation.layout.BoxWithConstraints
import androidx.compose.foundation.layout.fillMaxHeight
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.width
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Surface
import androidx.compose.runtime.Composable
import androidx.compose.runtime.derivedStateOf
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableFloatStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.graphicsLayer
import androidx.compose.ui.platform.LocalDensity
import androidx.compose.ui.semantics.clearAndSetSemantics
import androidx.compose.ui.semantics.contentDescription
import androidx.compose.ui.semantics.semantics
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp
import kotlin.math.absoluteValue
import kotlinx.coroutines.launch
private const val OPEN_THRESHOLD = 0.35f
private val FLING_THRESHOLD = 400.dp
/**
* How much of the screen a panel takes by default, leaving a sliver of what it is over.
*
* A panel given the whole width instead is standing in for the screen rather than sitting over it,
* and then the sliver would be a strip of a screen the reader has just left behind.
*/
const val PANEL_FRACTION = 0.88f
/** How dark the scrim over [SidePanels]' content goes with a panel fully open. */
private const val SCRIM_ALPHA = 0.32f
/**
* Which side of the content a panel comes in from: where it sits, and which way it slides out.
*
* [sign] is also the direction of the reveal this side owns, so the drag arithmetic is written once
* rather than once per side with the minus signs moved around.
*/
enum class PanelSide(val alignment: Alignment, val sign: Float) {
Left(Alignment.CenterStart, -1f),
Right(Alignment.CenterEnd, 1f),
}
/**
* Keeps [content] composed while a panel belonging to it moves over from the left or the right.
*
* One gesture drives both sides rather than one handler each, because two `draggable`s over the
* same content cannot share a horizontal drag: the inner one claims it whichever way the finger
* went, and the outer never sees a thing. So the position is a single signed reveal -- negative is
* the left panel showing, positive the right -- which also makes it impossible to have both open.
*
* A side left null has no panel and no gesture toward it -- the reveal cannot travel that way at
* all -- so one composable serves a screen with one panel and a screen with two.
*
* The root drag handler deliberately sits behind descendants. A horizontal scroller consumes its
* drag first, so code blocks, attachments and tool inputs keep their existing gesture. Collapsing
* that content, or starting over any ordinary part of the session, gives the gesture back to the
* panel; Android's own right-edge Back gesture remains untouched.
*/
@Composable
fun SidePanels(
left: (@Composable (active: Boolean, close: () -> Unit) -> Unit)? = null,
leftFraction: Float = PANEL_FRACTION,
right: (@Composable (active: Boolean, close: () -> Unit) -> Unit)? = null,
rightFraction: Float = PANEL_FRACTION,
content: @Composable () -> Unit,
) {
val scope = rememberCoroutineScope()
// Which panel the gesture settled on, null for neither. The *settled* side rather than the
// current position, so a panel's contents know they are being looked at while the animation
// is still running.
var opened by remember { mutableStateOf<PanelSide?>(null) }
var dragging by remember { mutableStateOf(false) }
var draggedReveal by remember { mutableFloatStateOf(0f) }
val animatedReveal = remember { Animatable(0f) }
// Read from a draw or layout lambda, never from the composable body: where the panel has got
// to changes every frame of a drag, and a body that reads it recomposes this whole subtree --
// the session included -- once per frame. The booleans below are what composition is allowed
// to know, and each of them changes twice per gesture. (Same rule as the keyboard inset in
// SessionScreen, and found the same way.)
fun revealNow() = if (dragging) draggedReveal else animatedReveal.value
val leftShown by remember { derivedStateOf { revealNow() < 0f } }
val rightShown by remember { derivedStateOf { revealNow() > 0f } }
val engaged = leftShown || rightShown
val flingThreshold = with(LocalDensity.current) { FLING_THRESHOLD.toPx() }
suspend fun startDrag() {
animatedReveal.stop()
draggedReveal = animatedReveal.value
dragging = true
}
// Which panel the reveal belongs to, [bias] breaking the tie at rest -- a drag away from
// nothing is toward whichever panel that direction opens.
fun sideOf(bias: Float): PanelSide? =
when {
draggedReveal < 0f -> PanelSide.Left
draggedReveal > 0f -> PanelSide.Right
bias > 0f -> PanelSide.Left
bias < 0f -> PanelSide.Right
else -> null
}
suspend fun finishDrag(velocity: Float) {
val side = sideOf(0f)
// How fast the finger is moving toward that side's open position: the left panel opens
// rightwards and the right panel leftwards, so the sign of a velocity only means something
// once it is read against the side. A fling decides on its own; anything slower is decided
// by how far in the panel already is.
val toward = side?.let { -it.sign * velocity } ?: 0f
val opens =
if (toward.absoluteValue > flingThreshold) toward > 0f
else draggedReveal.absoluteValue >= OPEN_THRESHOLD
val target = side.takeIf { opens }
opened = target
animatedReveal.snapTo(draggedReveal)
dragging = false
animatedReveal.animateTo(target?.sign ?: 0f)
}
fun close() {
opened = null
scope.launch { animatedReveal.animateTo(0f) }
}
BackHandler(enabled = opened != null) { close() }
BoxWithConstraints(Modifier.fillMaxSize()) {
val dragState = rememberDraggableState { delta ->
// Against the width of the panel this drag is moving, since the reveal is a fraction
// of it and the two sides need not be the same width.
val width =
sideOf(delta)?.let {
constraints.maxWidth * if (it == PanelSide.Left) leftFraction else rightFraction
} ?: return@rememberDraggableState
draggedReveal =
(draggedReveal - delta / width.coerceAtLeast(1f)).coerceIn(
if (left == null) 0f else -1f,
if (right == null) 0f else 1f,
)
}
val drag =
Modifier.draggable(
state = dragState,
orientation = Orientation.Horizontal,
onDragStarted = { startDrag() },
onDragStopped = { velocity -> finishDrag(velocity) },
)
Box(
Modifier.fillMaxSize()
.then(drag)
.then(if (engaged) Modifier.clearAndSetSemantics {} else Modifier)
) {
content()
}
if (engaged) {
Box(
Modifier.fillMaxSize()
.graphicsLayer { alpha = revealNow().absoluteValue * SCRIM_ALPHA }
.background(MaterialTheme.colorScheme.scrim)
.semantics { contentDescription = "Dismiss panel" }
.clickable { close() }
)
}
// Both panels stay composed while they are off screen, so opening one costs no
// composition -- but an off-screen panel is cleared from the semantics tree, since nothing
// a reader cannot see should be reachable by swiping through the screen.
left?.let { panel ->
SlidingPanel(
side = PanelSide.Left,
width = maxWidth * leftFraction,
raised = leftFraction < 1f,
shown = { (-revealNow()).coerceAtLeast(0f) },
visible = leftShown,
drag = drag,
) {
panel(opened == PanelSide.Left, ::close)
}
}
right?.let { panel ->
SlidingPanel(
side = PanelSide.Right,
width = maxWidth * rightFraction,
raised = rightFraction < 1f,
shown = { revealNow().coerceAtLeast(0f) },
visible = rightShown,
drag = drag,
) {
panel(opened == PanelSide.Right, ::close)
}
}
}
}
/**
* One panel at [shown] of the way in, sliding out to its own [side].
*
* [raised] is for a panel with some of the screen still beside it, which takes a tonal step to say
* it is above what it has not covered. A panel covering the whole width has nothing to be above,
* and a step there is a screen that is simply the wrong colour.
*
* [visible] says the same thing as `shown() > 0f` and is the form composition may read; see
* [SidePanels].
*/
@Composable
private fun BoxScope.SlidingPanel(
side: PanelSide,
width: Dp,
raised: Boolean,
shown: () -> Float,
visible: Boolean,
drag: Modifier,
contents: @Composable () -> Unit,
) {
Surface(
tonalElevation = if (raised) 3.dp else 0.dp,
shadowElevation = 8.dp,
modifier =
Modifier.align(side.alignment)
.width(width)
.fillMaxHeight()
.graphicsLayer { translationX = side.sign * size.width * (1f - shown()) }
.then(if (visible) Modifier else Modifier.clearAndSetSemantics {})
.then(drag),
) {
contents()
}
}
@@ -0,0 +1,20 @@
package com.example.aiapp
/**
* A byte count at the coarsest unit that still says something, so rows stay comparable.
*
* Null at zero and below, because the screens that ask disagree about what nothing means and only
* the caller knows: a transcript of no bytes is a measurement that has not happened; a file of no
* bytes is a file with nothing in it, and the explorer says `0 B`; a session with no cached
* transcript says "nothing cached", because a figure of none would read as a measurement.
*
* Its own file rather than the import screen's, where it started: three screens now say a size, and
* a second copy of these thresholds is how one list comes to call 4 kB what the other calls 4096 B.
*/
fun humanSize(bytes: Long): String? =
when {
bytes <= 0L -> null
bytes >= 1_000_000L -> "${bytes / 1_000_000L} MB"
bytes >= 1_000L -> "${bytes / 1_000L} kB"
else -> "$bytes B"
}
@@ -0,0 +1,418 @@
package com.example.aiapp
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ExperimentalLayoutApi
import androidx.compose.foundation.layout.FlowRow
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.verticalScroll
import androidx.compose.material3.Button
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.FilterChip
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.unit.dp
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
/**
* The spawn screen: what to run, where to run it, and the per-kind fields.
*
* Providers and hosts both come from the server, so adding either to its config.ron shows up here
* with no app rebuild.
*/
@Composable
fun SpawnScreen(
settings: ServerSettings,
onSpawned: (SessionSummary) -> Unit,
onBack: () -> Unit,
) {
val scope = rememberCoroutineScope()
// What the form is made of, and whether we have it yet. A failure here is not the same as a
// server with nothing to offer, so it must not reach the pickers as empty lists.
var options by remember { mutableStateOf<LoadState<List<Machine>>>(LoadState.Loading) }
// Machine first, then one of its providers. Choosing a machine can invalidate the provider, so
// the
// provider is stored by name and resolved against the current machine rather than held as an
// object that could outlive the list it came from.
var machineName by remember { mutableStateOf<String?>(null) }
var providerName by remember { mutableStateOf<String?>(null) }
var title by remember { mutableStateOf("") }
var model by remember { mutableStateOf("") }
var providerModels by remember { mutableStateOf<List<OfferedModel>>(emptyList()) }
var providerModelsLoading by remember { mutableStateOf(false) }
var providerModelsError by remember { mutableStateOf<String?>(null) }
var cwd by remember { mutableStateOf("") }
// Set only after the selected provider reports its own default. An empty value is not sent.
var permissionMode by remember { mutableStateOf("") }
// Null until the server has been asked, and null again if it answers "no level chosen" -- the
// two are told apart by [defaultsAsked], because a picker that shows a level before the answer
// arrives is one you can spawn at without having chosen it.
var effort by remember { mutableStateOf<String?>(null) }
var defaultsAsked by remember { mutableStateOf(false) }
var busy by remember { mutableStateOf(false) }
// Only the spawn's own failure. The fetch's lives in `options`: this one leaves a filled-in
// form worth keeping, and that one leaves nothing to fill in.
var spawnError by remember { mutableStateOf<String?>(null) }
// Whatever the chosen provider says it takes, by key. Empty until something is typed: an
// absent key means the server's own default, which is what every field's placeholder says.
var params by remember { mutableStateOf<Map<String, String>>(emptyMap()) }
LaunchedEffect(Unit) {
// Separate from the machines fetch below and deliberately not fatal: failing to learn the
// default must leave a screen you can still spawn from, so the picker stays on "default"
// and says so rather than the whole form refusing to draw.
runCatching { withContext(Dispatchers.IO) { fetchDefaultEffort(settings) } }
.onSuccess { effort = it }
defaultsAsked = true
options =
try {
val fetched = withContext(Dispatchers.IO) { fetchMachines(settings) }
val first = fetched.firstOrNull()
machineName = first?.name
providerName = first?.providers?.firstOrNull()?.name
LoadState.Loaded(fetched)
} catch (e: ApiException) {
LoadState.failed(e)
}
}
Column(Modifier.fillMaxSize().verticalScroll(rememberScrollState()).padding(16.dp)) {
Row(verticalAlignment = Alignment.CenterVertically, modifier = Modifier.fillMaxWidth()) {
Text(
"New session",
style = MaterialTheme.typography.headlineSmall,
modifier = Modifier.weight(1f),
)
TextButton(onClick = onBack) { Text("Cancel") }
}
Spacer(Modifier.height(16.dp))
// Nothing below is fillable until the options are here, and a failure to fetch them leaves
// no form worth showing -- so this reports and stops, rather than offering empty pickers
// under an error message.
val machines =
when (val state = options) {
is LoadState.Loading -> {
CircularProgressIndicator()
return@Column
}
is LoadState.Error -> {
Text(state.message, color = MaterialTheme.colorScheme.error)
return@Column
}
is LoadState.Loaded -> state.value
}
val machine = machines.firstOrNull { it.name == machineName }
val current = machine?.providers?.firstOrNull { it.name == providerName }
// Coding CLIs take a working directory, model, permission mode and thinking level. Keying
// the extra fields on the kind rather than the provider name keeps a second installation
// from needing anything here.
val isClaude = current?.kind == "claude_cli"
val isCodex = current?.kind == "codex_cli"
val isCodingCli = isClaude || isCodex
val isLlama = current?.kind == "llama_cpp"
// Echo is the only kind with nothing to choose between.
val offersModels = isCodingCli || isLlama
// Where a session's tools act, which is the only thing a working directory decides.
val takesCwd = isCodingCli || isLlama
// Whichever machine and provider are chosen now, asked again when either changes. The
// previous answer is dropped first rather than left on screen: a model name from another
// machine looks exactly like one from this one.
LaunchedEffect(machine?.id, current?.name) {
model = ""
// A key from the previous provider would be a setting this one does not have, drawn
// by no control and sent at the spawn anyway.
params = emptyMap()
providerModels = emptyList()
providerModelsError = null
permissionMode = current?.defaultPermissionMode.orEmpty()
// Every kind that offers models at all, not only the coding CLIs: a llama provider
// answers with the GGUFs on the machine it runs on, through the same call. One
// question with one answer is what keeps the picker free of a branch on the kind.
if (machine == null || current == null || !offersModels) {
providerModelsLoading = false
return@LaunchedEffect
}
providerModelsLoading = true
try {
providerModels =
withContext(Dispatchers.IO) {
fetchProviderModels(settings, machine.id, current.name)
}
} catch (e: ApiException) {
providerModelsError = e.message
} finally {
providerModelsLoading = false
}
}
// The machine first, because it decides what can be run at all.
ChipGroup(
label = "Machine",
options = machines.map { it.name },
selected = machineName,
onSelect = { name ->
machineName = name
// The provider list changes with the machine, so a name carried over from the
// previous one would be a selection that isn't in the picker. Take that machine's
// first.
providerName =
machines.firstOrNull { it.name == name }?.providers?.firstOrNull()?.name
},
)
machine?.address?.let {
Text(
it,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
// The address belongs to the machine above it, not to the provider label below; without
// this they read as one block.
Spacer(Modifier.height(8.dp))
}
// Only what this machine actually has. A machine with none says so rather than showing an
// empty row that reads as a failure.
if (machine != null && machine.providers.isEmpty()) {
Text(
"\"${machine.name}\" has no providers configured.",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
} else {
ChipGroup(
label = "Provider",
options = machine?.providers?.map { it.name }.orEmpty(),
selected = providerName,
onSelect = { providerName = it },
)
}
Spacer(Modifier.height(16.dp))
OutlinedTextField(
value = title,
onValueChange = { title = it },
label = { Text("Title") },
singleLine = true,
modifier = Modifier.fillMaxWidth(),
)
if (offersModels) {
when {
providerModelsLoading ->
Text(
"Loading model choices…",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
providerModelsError != null ->
Text(
"Model choices unavailable: $providerModelsError",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.error,
)
// A llama session cannot start without one, so this says what to do about it
// rather than only that there is nothing -- the models it needs are on the
// machine that will serve them, which is not always this backend.
providerModels.isEmpty() && isLlama ->
Text(
"No models on ${machine.name}. The Models screen downloads " +
"to the backend; another machine needs the file put there itself.",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
providerModels.isEmpty() ->
Text(
"This machine reported no selectable models.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
else -> {
Spacer(Modifier.height(16.dp))
ChipGroup(
label = "Model",
// The label, and the id is what is sent: for a llama model those differ,
// since it is chosen by path and named by what is inside the file.
options = providerModels.map { it.label },
selected = providerModels.firstOrNull { it.id == model }?.label,
onSelect = { chosen ->
val id = providerModels.first { it.label == chosen }.id
// A llama session has to have one, so choosing the same chip twice
// must not clear it -- there is nothing to fall back to.
model = if (model == id && !isLlama) "" else id
},
)
}
}
Spacer(Modifier.height(16.dp))
}
if (isCodingCli) {
// Free text as well as the chips above: the catalog is a shortcut, and a CLI will
// take a name it did not list.
OutlinedTextField(
value = model,
onValueChange = { model = it },
label = { Text("Model (blank = the CLI's default)") },
singleLine = true,
modifier = Modifier.fillMaxWidth(),
)
Spacer(Modifier.height(16.dp))
}
// Nothing is running yet, so nothing here waits for a restart -- every one of these is
// read by the process this form is about to start.
ProviderParamFields(
specs = current?.params.orEmpty(),
values = params,
onChange = { params = it },
warnAboutRestart = false,
)
// Every session whose tools act on files needs one, which is both kinds that have
// tools -- a llama session's built-in tools run in it exactly as a CLI's do.
if (takesCwd) {
OutlinedTextField(
value = cwd,
onValueChange = { cwd = it },
label = { Text("Working directory") },
placeholder = { Text("/home/…") },
singleLine = true,
modifier = Modifier.fillMaxWidth(),
)
Spacer(Modifier.height(16.dp))
}
// Offered wherever the provider has modes, rather than where this screen believes it
// does: the server is what knows, and llama.cpp grew them without this line changing.
if (current != null && current.permissionModes.isNotEmpty()) {
ChipGroup(
label = "Permissions",
options = current.permissionModes,
selected = permissionMode,
onSelect = { permissionMode = it },
)
Spacer(Modifier.height(16.dp))
}
if (isCodingCli) {
// Says what it does to *later* spawns as well, because it does: the level chosen here
// is stored as the default, which is the whole way that default is set. A picker that
// quietly changed a global would be the same control with the fact left out.
ChipGroup(
label = "Thinking (kept as the default for new sessions)",
options = listOf(DEFAULT_EFFORT) + EFFORT_LEVELS,
// The CLI's own default is a level in the list, so this cannot be a one-way trip.
// Disabled-looking until the server has answered, for the reason above.
selected = if (defaultsAsked) effort ?: DEFAULT_EFFORT else null,
onSelect = { chosen -> effort = chosen.takeIf { it != DEFAULT_EFFORT } },
)
}
Spacer(Modifier.height(24.dp))
// Beside the button that produced it.
spawnError?.let {
Text(it, color = MaterialTheme.colorScheme.error)
Spacer(Modifier.height(8.dp))
}
Button(
onClick = {
val chosen = current ?: return@Button
busy = true
scope.launch {
try {
val spawned =
withContext(Dispatchers.IO) {
// Stored before the spawn and not after it: choosing a level is
// an intent about new sessions in general, so a spawn that then
// fails must not also lose the choice. Non-fatal for the same
// reason the fetch above is -- the session is what was asked for.
if (isCodingCli) {
runCatching { setDefaultEffort(settings, effort) }
}
spawnSession(
settings,
// The id, not the label: labels are editable and the server
// resolves by id. Non-null here, since `chosen` came from
// `machine`'s own provider list.
machine = machine.id,
provider = chosen.name,
title = title.trim(),
model = model.trim().takeIf { offersModels },
cwd = cwd.trim().takeIf { takesCwd },
permissionMode = permissionMode.takeIf { it.isNotEmpty() },
effort = effort.takeIf { isCodingCli },
// Already only the keys somebody set: a field left blank
// removes its key rather than sending an empty value, so
// "blank" reaches the server as "your default".
params = params,
)
}
onSpawned(spawned)
} catch (e: ApiException) {
spawnError = e.message
busy = false
}
}
},
// A llama session names the file to load, so there is nothing to spawn without one.
enabled = !busy && current != null && !(isLlama && model.isEmpty()),
) {
Text(if (busy) "Spawning..." else "Spawn")
}
}
}
/**
* A labeled row of choices that wraps onto as many lines as it needs.
*
* FlowRow rather than Row: a plain Row gives every chip an equal share of a single line, so once
* the options don't fit, the text inside each one wraps to one character per line instead of the
* row wrapping.
*/
@OptIn(ExperimentalLayoutApi::class)
@Composable
fun ChipGroup(
label: String,
options: List<String>,
selected: String?,
onSelect: (String) -> Unit,
) {
Text(label, style = MaterialTheme.typography.labelLarge)
FlowRow(
horizontalArrangement = Arrangement.spacedBy(8.dp),
verticalArrangement = Arrangement.spacedBy(4.dp),
modifier = Modifier.fillMaxWidth(),
) {
options.forEach { option ->
FilterChip(
selected = selected == option,
onClick = { onSelect(option) },
label = { Text(option) },
)
}
}
}
@@ -0,0 +1,100 @@
package com.example.aiapp
import java.io.IOException
import java.net.HttpURLConnection
import java.net.URL
/**
* How long to wait before opening a dropped stream again.
*
* Shared by every screen that follows one, so a reconnect is not paced differently depending on
* which stream dropped. Short enough that a tunnel coming back is not noticed, long enough that a
* server which is genuinely down is not being asked several times a second.
*/
const val RECONNECT_DELAY_MS = 1500L
/**
* One server-sent-events connection, framed.
*
* The framing is the part worth having once: `data:` and `event:` lines accumulate until a blank
* line ends the frame, comments start with `:`, and a frame is either named with no payload or a
* payload with no name. Two screens follow two different streams and neither should re-derive that.
*
* Blocking: [run] occupies its thread until the stream ends. [close], from any thread, is the
* cancellation path -- it disconnects the socket, which unblocks the read, and [run] then returns
* rather than throwing. Reconnecting belongs to the caller, which is the only one that knows where
* to resume from.
*/
class Sse(private val settings: ServerSettings) {
@Volatile private var connection: HttpURLConnection? = null
@Volatile private var closed = false
fun close() {
closed = true
connection?.disconnect()
}
/**
* Follows the stream at [path], handing each frame to [onFrame] as its name (null for an
* ordinary data frame) and its payload. The path is given here rather than at construction
* because a caller that reconnects usually resumes from somewhere new.
*
* [onOpen] fires once the server has accepted the connection. That is the measured moment the
* stream is live, and the only honest thing to clear a previous failure on: clearing on the
* first *event* instead left an idle stream displaying an error it had already recovered from.
*/
fun run(path: String, onOpen: () -> Unit, onFrame: (name: String?, data: String) -> Unit) {
// Opening is inside the try, not before it. Everything this method can fail at owes the
// caller the same kind of failure, and a connection that could not even be constructed used
// to escape as a raw `IOException` from a line no `catch` covered.
var connection: HttpURLConnection? = null
try {
connection =
(URL("${settings.baseUrl}$path").openConnection() as HttpURLConnection).also {
this.connection = it
}
connection.applyPinnedTls()
connection.connectTimeout = CONNECT_TIMEOUT_MS
// No read timeout: between events there is nothing to read for as long as the thing
// being followed is idle; the server's keep-alives and a dead socket erroring out are
// the liveness story.
connection.readTimeout = 0
connection.setRequestProperty("Authorization", "Bearer ${settings.token}")
connection.setRequestProperty("Accept", "text/event-stream")
if (connection.responseCode != 200) {
val detail = connection.errorStream?.bufferedReader()?.readText()?.trim()
throw ApiException(detail ?: "HTTP ${connection.responseCode} for the event stream")
}
onOpen()
val reader = connection.inputStream.bufferedReader()
val data = StringBuilder()
var name: String? = null
while (true) {
val line = reader.readLine() ?: break
when {
line.isEmpty() -> {
if (name != null || data.isNotEmpty()) onFrame(name, data.toString())
data.clear()
name = null
}
line.startsWith("data:") -> data.append(line.removePrefix("data:").trim())
line.startsWith("event:") -> name = line.removePrefix("event:").trim()
else -> {} // id:, comments -- nothing to do
}
}
} catch (e: ApiException) {
throw e
} catch (e: IOException) {
if (!closed) {
throw ApiException(
"Can't reach the server -- retrying. (${e.message ?: e::class.simpleName})",
cause = e,
)
}
} finally {
connection?.disconnect()
this.connection = null
}
}
}
@@ -0,0 +1,339 @@
package com.example.aiapp
import androidx.activity.compose.BackHandler
import androidx.compose.foundation.ExperimentalFoundationApi
import androidx.compose.foundation.combinedClickable
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.heightIn
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.material3.AlertDialog
import androidx.compose.material3.CardDefaults
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.LocalContentColor
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedCard
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.unit.dp
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
/**
* What a session has running beside the turn you are reading: its background tasks, then its
* subagents, in the panel [SidePanels] slides over it from the right.
*
* [active] is whether the panel is being looked at: the lists are fetched then rather than on
* composition, since the panel is composed for every session whether or not anybody opens it.
*
* [backgroundTasks] is the live count from the session's own event stream, and is what the
* background list is refetched against: a card for work that has since finished is a stale
* measurement drawn as a current one, which is the one thing a list of what is running now must not
* do.
*
* Both lists are items of one lazy column rather than two stacked scrollers, so expanding the
* background section pushes the subagents down without either being able to run off the panel.
*/
@Composable
fun SubagentPanel(
settings: ServerSettings,
summary: SessionSummary,
active: Boolean,
backgroundTasks: Int,
onClose: () -> Unit,
onOpenSubagent: (SubagentSummary) -> Unit,
) {
val scope = rememberCoroutineScope()
val context = LocalContext.current
val transcriptCache = remember(settings) { TranscriptCache(cacheRoot(context, settings)) }
var rows by
remember(summary.id) { mutableStateOf<LoadState<List<SubagentSummary>>>(LoadState.Loading) }
var selected by remember(summary.id) { mutableStateOf(setOf<String>()) }
var deleting by remember(summary.id) { mutableStateOf(setOf<String>()) }
var deleteError by remember(summary.id) { mutableStateOf<String?>(null) }
var confirming by remember(summary.id) { mutableStateOf<List<SubagentSummary>?>(null) }
var refreshToken by remember(summary.id) { mutableIntStateOf(0) }
var background by
remember(summary.id) {
mutableStateOf<LoadState<List<BackgroundTaskSummary>?>>(LoadState.Loading)
}
var backgroundExpanded by remember(summary.id) { mutableStateOf(false) }
LaunchedEffect(active, refreshToken) {
if (!active) return@LaunchedEffect
rows = LoadState.Loading
rows =
try {
val fetched = withContext(Dispatchers.IO) { fetchSubagents(settings, summary.id) }
selected = selected intersect fetched.mapTo(mutableSetOf()) { it.id }
LoadState.Loaded(fetched)
} catch (e: ApiException) {
LoadState.failed(e)
}
}
// No reset to Loading on a refetch: the spinner belongs to the first fetch, and one flashed
// over the list at every start and end would blink precisely when something happened.
LaunchedEffect(active, backgroundTasks, refreshToken) {
if (!active || backgroundTasks == 0) return@LaunchedEffect
background =
try {
LoadState.Loaded(
withContext(Dispatchers.IO) { fetchBackgroundTasks(settings, summary.id) }
)
} catch (e: ApiException) {
LoadState.failed(e)
}
}
BackHandler(enabled = selected.isNotEmpty()) { selected = emptySet() }
val ordered = (rows as? LoadState.Loaded)?.value?.let(::subagentOrder)
Column(Modifier.fillMaxSize()) {
Row(
horizontalArrangement = Arrangement.End,
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier.fillMaxWidth().padding(horizontal = 16.dp),
) {
MarkButton("Close panel", onClose) { Chevron(Pointing.Right) }
}
LazyColumn(
verticalArrangement = Arrangement.spacedBy(8.dp),
modifier = Modifier.weight(1f).padding(horizontal = 16.dp),
) {
backgroundTaskSection(
count = backgroundTasks,
tasks = background,
expanded = backgroundExpanded,
onToggle = { backgroundExpanded = !backgroundExpanded },
onRetry = { refreshToken++ },
)
item(key = "subagents-heading") { PanelSectionHeading("Subagents") }
when (val state = rows) {
is LoadState.Loading ->
item(key = "subagents-loading") {
CircularProgressIndicator(modifier = Modifier.width(24.dp).height(24.dp))
}
is LoadState.Error ->
item(key = "subagents-error") {
Column {
Text(
state.message,
color = MaterialTheme.colorScheme.error,
style = MaterialTheme.typography.bodySmall,
)
TextButton(onClick = { refreshToken++ }) { Text("Try again") }
}
}
is LoadState.Loaded ->
if (ordered.isNullOrEmpty()) {
item(key = "subagents-empty") {
Text(
"No subagents in this session.",
color = MaterialTheme.colorScheme.onSurfaceVariant,
style = MaterialTheme.typography.bodyMedium,
)
}
} else {
uniqueItems(ordered, key = { it.id }) { subagent ->
SubagentCard(
subagent = subagent,
selected = subagent.id in selected,
selecting = selected.isNotEmpty(),
deleting = subagent.id in deleting,
onClick = { onOpenSubagent(subagent) },
onSelect = {
selected =
if (subagent.id in selected) selected - subagent.id
else selected + subagent.id
},
)
}
}
}
}
if (selected.isNotEmpty()) {
val picked = ordered.orEmpty().filter { it.id in selected }
SubagentSelectionBar(
picked = picked,
onDelete = { confirming = picked },
modifier = Modifier.padding(horizontal = 16.dp),
)
}
deleteError?.let {
Text(
it,
color = MaterialTheme.colorScheme.error,
style = MaterialTheme.typography.bodySmall,
modifier = Modifier.padding(horizontal = 16.dp, vertical = 8.dp),
)
}
}
confirming?.let { picked ->
AlertDialog(
onDismissRequest = { confirming = null },
title = {
Text(
if (picked.size == 1) "Delete this subagent?"
else "Delete ${picked.size} subagents?"
)
},
text = {
Text(
(if (picked.size == 1) "\"${picked.first().title}\"\n\n" else "") +
"A subagent's transcript is the only record of what it did: the session " +
"that started it kept just the Task call. Nothing else has a copy, so " +
"this can't be undone. The session itself is untouched."
)
},
confirmButton = {
TextButton(
onClick = {
confirming = null
selected = emptySet()
val ids = picked.map { it.id }
val gone = ids.toSet()
deleting += gone
deleteError = null
scope.launch {
try {
withContext(Dispatchers.IO) {
deleteSubagents(settings, summary.id, ids)
gone.forEach {
transcriptCache
.session(TranscriptAddress(summary.id, it))
.purge()
}
}
val loaded = rows
if (loaded is LoadState.Loaded) {
rows =
LoadState.Loaded(loaded.value.filterNot { it.id in gone })
}
} catch (e: ApiException) {
deleteError = e.message ?: "Delete failed"
} finally {
deleting -= gone
}
}
}
) {
Text("Delete", color = MaterialTheme.colorScheme.error)
}
},
dismissButton = { TextButton(onClick = { confirming = null }) { Text("Cancel") } },
)
}
}
private fun subagentOrder(rows: List<SubagentSummary>): List<SubagentSummary> =
rows.sortedWith(
compareByDescending<SubagentSummary> { it.status == "running" }
.thenByDescending { it.lastActivity }
)
@OptIn(ExperimentalFoundationApi::class)
@Composable
private fun SubagentCard(
subagent: SubagentSummary,
selected: Boolean,
selecting: Boolean,
deleting: Boolean,
onClick: () -> Unit,
onSelect: () -> Unit,
) {
BusyItem(label = if (deleting) "deleting" else null) {
OutlinedCard(
colors =
if (selected)
CardDefaults.outlinedCardColors(
containerColor = MaterialTheme.colorScheme.secondaryContainer,
contentColor = MaterialTheme.colorScheme.onSecondaryContainer,
)
else CardDefaults.outlinedCardColors(),
modifier =
Modifier.fillMaxWidth()
.combinedClickable(
enabled = !deleting,
onClick = { if (selecting) onSelect() else onClick() },
onLongClick = onSelect,
),
) {
Column(Modifier.padding(horizontal = 12.dp, vertical = 8.dp)) {
Text(subagent.title, style = MaterialTheme.typography.titleSmall)
Spacer(Modifier.height(2.dp))
Row(Modifier.fillMaxWidth()) {
Text(
subagentStatusLabel(subagent.status),
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.weight(1f),
)
Text(
relativeTime(subagent.lastActivity),
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
}
}
}
@Composable
private fun SubagentSelectionBar(
picked: List<SubagentSummary>,
onDelete: () -> Unit,
modifier: Modifier = Modifier,
) {
val running = picked.count { it.status == "running" }
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = modifier.fillMaxWidth().heightIn(min = 48.dp),
) {
Text(
if (running == 0) "${picked.size} selected" else "$running still running",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.weight(1f),
)
TextButton(onClick = onDelete, enabled = running == 0) {
Text(
"Delete",
color =
if (running == 0) MaterialTheme.colorScheme.error
else LocalContentColor.current,
)
}
}
}
private fun subagentStatusLabel(status: String) =
when (status) {
"running" -> "running"
"exited" -> "finished"
else -> "unknown"
}
@@ -0,0 +1,352 @@
package com.example.aiapp
import androidx.compose.foundation.text.selection.TextSelectionColors
import androidx.compose.material3.ButtonColors
import androidx.compose.material3.ButtonDefaults
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.darkColorScheme
import androidx.compose.runtime.Composable
import androidx.compose.ui.graphics.Color
/**
* Catppuccin Mocha, as published in `catppuccin/palette`.
*
* Named rather than used as literals at the point of need, so the mapping below reads as the
* decision it is -- "a card is Surface 0" -- and so a value can be checked against the upstream
* palette without reading the layout that uses it.
*/
private object Mocha {
val Rosewater = Color(0xFFF5E0DC)
val Mauve = Color(0xFFCBA6F7)
val Red = Color(0xFFF38BA8)
val Peach = Color(0xFFFAB387)
val Yellow = Color(0xFFF9E2AF)
val Green = Color(0xFFA6E3A1)
val Teal = Color(0xFF94E2D5)
val Sky = Color(0xFF89DCEB)
val Blue = Color(0xFF89B4FA)
val Lavender = Color(0xFFB4BEFE)
val Pink = Color(0xFFF5C2E7)
val Text = Color(0xFFCDD6F4)
val Subtext1 = Color(0xFFBAC2DE)
val Subtext0 = Color(0xFFA6ADC8)
val Overlay0 = Color(0xFF6C7086)
val Surface2 = Color(0xFF585B70)
val Surface1 = Color(0xFF45475A)
val Surface0 = Color(0xFF313244)
val Base = Color(0xFF1E1E2E)
val Mantle = Color(0xFF181825)
val Crust = Color(0xFF11111B)
}
/**
* The app's colour scheme: Catppuccin Mocha mapped onto Material's roles.
*
* Copied from dev-updater rather than shared, which is a deliberate line: wg-app-link is the *link*
* -- the tunnel, the pinned CA, enrollment -- and a palette is not that. The two apps looking alike
* is a preference, not a contract.
*
* The mapping that matters is the surface ladder. Mocha names its darks in order -- Crust, Mantle,
* Base, Surface 0, Surface 1 -- so the page is Base, a component's outlined card stays Base beside
* it, and a project's card is Surface 0: one visible step up, which is the whole of what the
* nesting has to say.
*
* Accents on this palette are light, so anything filled with one takes Crust for its text.
*/
val AiAppColors =
darkColorScheme(
primary = Mocha.Mauve,
onPrimary = Mocha.Crust,
primaryContainer = Mocha.Surface1,
onPrimaryContainer = Mocha.Mauve,
secondary = Mocha.Lavender,
onSecondary = Mocha.Crust,
secondaryContainer = Mocha.Surface1,
onSecondaryContainer = Mocha.Lavender,
tertiary = Mocha.Rosewater,
onTertiary = Mocha.Crust,
background = Mocha.Base,
onBackground = Mocha.Text,
surface = Mocha.Base,
onSurface = Mocha.Text,
surfaceVariant = Mocha.Surface0,
onSurfaceVariant = Mocha.Subtext0,
surfaceContainerLowest = Mocha.Crust,
surfaceContainerLow = Mocha.Mantle,
surfaceContainer = Mocha.Base,
surfaceContainerHigh = Mocha.Surface0,
surfaceContainerHighest = Mocha.Surface0,
inverseSurface = Mocha.Text,
inverseOnSurface = Mocha.Base,
inversePrimary = Mocha.Mauve,
outline = Mocha.Overlay0,
outlineVariant = Mocha.Surface2,
error = Mocha.Red,
onError = Mocha.Crust,
errorContainer = Mocha.Surface1,
onErrorContainer = Mocha.Red,
scrim = Mocha.Crust,
)
/**
* What a session is doing, said in colour.
*
* Here rather than beside each screen that shows a status. These were separate literals in two
* other files, so the same state was a slightly different colour depending which screen you looked
* at. A colour that carries meaning is part of the scheme, not a value typed where it was needed.
*/
val runningColor: Color
@Composable get() = Mocha.Green
/**
* "This went wrong on its own": a session that fell over.
*
* The scheme's error colour, and deliberately not "the same red as a destructive button" even
* though it is the same red. They are the same red for different reasons, and a state is not an
* action.
*/
val failedColor: Color
@Composable get() = MaterialTheme.colorScheme.error
/**
* About the session rather than about the task: a command, and the compaction one of them starts.
*
* Its own colour because it is its own kind of work. Everything else a session does is progress
* through what was asked of it; this is the session acting on itself, and none of it appears in the
* transcript as an answer to anything. A reader who has learned that blue means "not stuck, but not
* replying to you either" has learned what distinguishes it from a session that has hung.
*/
val commandColor: Color
@Composable get() = Mocha.Blue
/**
* A clear: the conversation taken out of what the session is given.
*
* Red because of what it does, not because anything went wrong -- somebody asked for this, and a
* deliberate choice is not a problem to report. The same red as [failedColor] and [stopColor] for a
* third reason: this is neither a fault nor a button, it is the mark left where something was taken
* away. No two of the three can appear as the same kind of thing.
*/
val clearedColor: Color
@Composable get() = Mocha.Red
/** Waiting on a person: a question, a permission, a turn that is theirs. */
val awaitingColor: Color
@Composable get() = Mocha.Peach
/**
* Waiting on itself: the session's turn is over, but a subagent or a backgrounded command it
* started is still going, and it will speak again with nobody having typed anything.
*
* Its own colour rather than [awaitingColor], which is the opposite state -- that one means the
* reader has something to do, and this one means they specifically do not. Not [runningColor]
* either: nothing is being written, and a green "running" on a session that will say nothing for
* ten minutes is the wrong promise. Blue for the same reason [commandColor] is blue -- not stuck,
* but not replying to you either -- and a different blue because that one is the session acting on
* itself rather than getting on with what was asked.
*/
val waitingColor: Color
@Composable get() = Mocha.Sky
/** Approaching a limit -- still fine, worth seeing. */
val warningColor: Color
@Composable get() = Mocha.Yellow
/**
* The fill of a progress bar that is only reporting how far along something is.
*
* Blue because a bar like this reports a quantity rather than a verdict, and the scheme's primary
* made it the loudest thing on a screen the reader opened to do something else. A download has no
* limit to be near: it finishes. Only a bar measuring a *quota* escalates -- that one is
* [quotaColor].
*/
val progressColor: Color
@Composable get() = Mocha.Blue
/**
* The fill of a bar measuring how much of a quota is gone: blue, then yellow, then red.
*
* One function rather than the same `when` written beside each bar, because the point of colouring
* by consequence is that the reader learns the step once. It reads as a difference in degree, which
* is all colour can carry: the states that differ in *kind* -- a window nobody could read, a
* machine that meters nothing -- are said in words elsewhere.
*
* [percent] is the API's own 0-100 rather than a fraction, so callers pass what the server sent
* without one of them getting it wrong by a factor of a hundred.
*/
@Composable
fun quotaColor(percent: Double): Color =
when {
percent >= OVER_LIMIT_PERCENT -> overLimitColor
percent >= WARNING_PERCENT -> warningColor
else -> progressColor
}
/** Close enough to the limit to be worth seeing before starting something big. */
private const val WARNING_PERCENT = 75.0
/** Close enough that the next turn may be the one that is refused. */
private const val OVER_LIMIT_PERCENT = 90.0
/**
* The surface verbatim text sits on: a command, a tool's output, a code block in a reply.
*
* The darkest value in the palette rather than a step up from the page, and that is the point --
* everything else on this screen is somebody's prose, and this is what a machine was handed and
* what it said back, character for character. Crust sits *below* Base, so the same colour reads as
* one clear step down both on the page and on a card; a tint chosen upwards has to be picked twice
* and still collides with the card it lands on.
*
* One colour for all three, so "this is verbatim" is learnable once.
*/
val rawSurface: Color
@Composable get() = Mocha.Crust
/**
* Catppuccin Mocha as the highlighter's palette; see [SyntaxPalette].
*
* Here with the rest of the palette rather than beside the code that highlights: the colours a
* fence is drawn in are the same accents every other coloured thing already uses.
*
* Not a composable, because [highlight] runs off the drawing thread; these never vary with the
* theme.
*/
fun catppuccinSyntax(): SyntaxPalette =
SyntaxPalette(
addition = Mocha.Green,
deletion = Mocha.Red,
keyword = Mocha.Mauve,
string = Mocha.Green,
literal = Mocha.Peach,
comment = Mocha.Overlay0,
metadata = Mocha.Yellow,
punctuation = Mocha.Subtext0,
mark = Mocha.Sky,
)
/**
* The sixteen terminal colours, for what a Bash tool call printed; see [AnsiPalette].
*
* Catppuccin publishes its own ANSI mapping and this is it, rather than the eight accents picked by
* eye: a program printing in "colour 4" means blue, and which blue is a decision the palette has
* already made for every other blue on the screen.
*
* Mocha's bright half is the same accents as its normal half -- only the two greys differ -- which
* is upstream's choice and not an omission here.
*
* The background is [rawSurface] because that is what a tool's output is drawn on, and reverse
* video needs to know what it is reversing against.
*/
fun ansiPalette(): AnsiPalette =
AnsiPalette(
colours =
listOf(
Mocha.Surface1,
Mocha.Red,
Mocha.Green,
Mocha.Yellow,
Mocha.Blue,
Mocha.Pink,
Mocha.Teal,
Mocha.Subtext1,
Mocha.Surface2,
Mocha.Red,
Mocha.Green,
Mocha.Yellow,
Mocha.Blue,
Mocha.Pink,
Mocha.Teal,
Mocha.Subtext0,
),
foreground = Mocha.Text,
background = Mocha.Crust,
)
/**
* What a selection looks like, stated rather than left to Material's default.
*
* The default is `primary` at 40% alpha, which is a tint of whatever is behind it -- and this app
* draws text on surfaces two full steps apart. Over a reply, on Base, that reads clearly. Over a
* code block, on Crust, the same 40% composites to a barely-there smudge, so selecting a line of
* code looks like nothing happened even though it copies correctly.
*
* Fixed and stronger, because "this is selected" is a meaning rather than decoration. Raised only
* as far as it takes to read on the darkest of them -- past this the fill starts competing with the
* syntax colours it sits behind.
*/
val AiAppSelectionColors =
TextSelectionColors(
handleColor = Mocha.Mauve,
backgroundColor = Mocha.Mauve.copy(alpha = 0.55f),
)
/**
* A link. Blue is what a link is on every Catppuccin surface, and the one colour to leave alone.
*/
val linkColor: Color
@Composable get() = Mocha.Blue
/**
* A list's markers: the bullets and numbers down its left edge.
*
* The scheme's secondary accent rather than the text colour, because a marker is structure rather
* than words: coloured, the items of a list can be counted without reading them. Lavender is not
* one of the colours that mean something here, and it is the same at every depth, since depth is
* said by the glyph and the indent -- a colour per depth would make a difference in degree look
* like one in kind.
*/
val listMarkerColor: Color
@Composable get() = Mocha.Lavender
/** Past a limit. The scheme's error colour, for the reason [failedColor] gives. */
val overLimitColor: Color
@Composable get() = MaterialTheme.colorScheme.error
/**
* The composer's buttons, coloured by what pressing one does rather than by where it sits.
*
* Green makes something happen now, blue makes it happen later, orange takes back what is in
* flight, red ends the process. The near-collisions with the states above are deliberate: those are
* *states*, and these are *actions*. A reader never has to tell them apart, because nothing here is
* a state and nothing there is pressable.
*/
val sendColor: Color
@Composable get() = Mocha.Green
/** Sending while a turn runs: the message waits rather than starting one. See [sendColor]. */
val queueColor: Color
@Composable get() = Mocha.Blue
/**
* Interrupting the running turn: the work stops and the session stays.
*
* Orange rather than red because of how much it takes: only what is in flight. The process is still
* there holding the conversation. Red is spent on [stopColor], which is the same button in the same
* place when what it would end is the session's process.
*/
val pauseColor: Color
@Composable get() = Mocha.Peach
/** Ending the session's process -- the one button here that takes something away. */
val stopColor: Color
@Composable get() = Mocha.Red
/**
* Starting the process again, on the conversation it left.
*
* The same green as [sendColor] on purpose: both mean "this happens now", and they are never the
* same button -- the process button only offers to start when there is nothing running to stop.
*/
val startColor: Color
@Composable get() = Mocha.Green
/**
* A filled button in one of the action colours above.
*
* The content colour is stated here beside the fill rather than inherited. A semantic colour has to
* carry its own contrast: these fills are fixed whatever the surface under them does, so the theme
* will not change to rescue a foreground that stops being readable on one of them.
*/
@Composable
fun actionButtonColors(fill: Color): ButtonColors =
ButtonDefaults.buttonColors(containerColor = fill, contentColor = Mocha.Crust)
@@ -0,0 +1,79 @@
package com.example.aiapp
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.width
import androidx.compose.material3.Card
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.unit.dp
/**
* A model's working, shut until somebody asks for it.
*
* Shut by default, like a tool call and a memory note and for the same reason: it is not what the
* session said, and left open it puts the reasoning between the question and the answer -- which on
* a small model is most of the conversation.
*
* The heading is the whole of what the reader gets for free, so it carries the one thing worth
* knowing without opening anything: whether this is still going, and if not how long it took. A
* spinner while it runs, because that is the same fact a running command reports and it is drawn
* the same way here.
*/
@Composable
fun ThinkingCard(
item: TranscriptItem.ThinkingRow,
expanded: Boolean,
onToggle: () -> Unit,
modifier: Modifier = Modifier,
) {
Card(modifier.fillMaxWidth().clickable(onClick = onToggle)) {
Column(Modifier.padding(12.dp)) {
Row(verticalAlignment = Alignment.CenterVertically) {
Text(thinkingHeadline(item), style = MaterialTheme.typography.titleSmall)
Spacer(Modifier.width(8.dp))
if (item.open) {
CircularProgressIndicator(
modifier = Modifier.width(16.dp).height(16.dp),
strokeWidth = 2.dp,
)
}
}
if (expanded) {
// Plain text rather than markdown: this is a model talking to itself, so its
// half-finished lists and stray backticks are not markup it meant to write, and
// rendering them as such makes the working look like an answer.
Text(
item.text,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.padding(top = 6.dp),
)
}
}
}
}
/**
* "Thinking", "Thought for 12.4s", or "Thought".
*
* The third is the one worth keeping: a block whose turn ended before the model said anything --
* interrupted, stopped, a process that exited -- was thought about for a length of time nobody
* measured. Naming a span there would be this screen inventing one, and the reader has no way to
* tell an invented one from the rest.
*/
fun thinkingHeadline(item: TranscriptItem.ThinkingRow): String =
when {
item.open -> "Thinking"
item.ms != null -> "Thought for ${formatMillis(item.ms)}"
else -> "Thought"
}
@@ -0,0 +1,172 @@
package com.example.aiapp
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.remember
import androidx.compose.ui.Modifier
import androidx.compose.ui.text.font.FontFamily
import androidx.compose.ui.unit.dp
import org.json.JSONObject
/**
* A tool call's input, read rather than dumped.
*
* Every tool's input arrives as JSON, and showing it raw makes the reader parse
* `{"command":"…","timeout":120000}` themselves to find the one line they care about. So the fields
* that carry the meaning are pulled out, and anything left over is still shown, because dropping a
* field would be claiming the tool has no other input when it might.
*/
data class ToolInput(
/** The thing that will actually be run or read, if this tool has one. */
val subject: String?,
/** The language [subject] is written in, for highlighting. */
val language: Language?,
/** The tool's own one-line summary, when it wrote one. */
val description: String?,
/**
* How long the call may take, in the largest units it fits. Shown apart because it is a limit
* on the call rather than part of what the call does.
*/
val timeout: String?,
/** Everything else, as `name: value` lines. Never dropped. */
val rest: List<String>,
) {
/** The one line to show when there is only room for one: what this call is for. */
val title: String?
get() = description ?: subject
}
/**
* Which field of which tool is the subject.
*
* A table rather than a chain of `if`s: adding a tool is a row, and the shape stops any of them
* from being the special case that gets its own code path. Unknown tools fall through to "no
* subject, everything is rest".
*/
private val SUBJECTS: Map<String, Pair<String, Language?>> =
mapOf(
"Bash" to ("command" to Language.SHELL),
"Shell" to ("command" to Language.SHELL),
"Patch" to ("diff" to Language.DIFF),
"Read" to ("file_path" to null),
"Write" to ("file_path" to null),
"Edit" to ("file_path" to null),
"Glob" to ("pattern" to null),
"Grep" to ("pattern" to null),
"WebFetch" to ("url" to null),
"WebSearch" to ("query" to null),
// Persisted transcripts keep the provider vocabulary they were written with.
"web_search" to ("query" to null),
)
/** Fields that are the tool's own prose about itself rather than input to it. */
private val DESCRIPTIONS = listOf("description", "prompt")
fun parseToolInput(tool: String, input: String): ToolInput {
if (input.trim() == "null") return ToolInput(null, null, null, null, emptyList())
val json =
try {
JSONObject(input)
} catch (_: org.json.JSONException) {
// Not an object: older transcripts and some tools send a bare string. It is still the
// input, so it is still shown. JSON null is the one exception: it means the call had
// no input, and drawing the word makes an absent value look like an instruction.
return ToolInput(
null,
null,
null,
null,
input.takeIf { it.isNotBlank() }?.let { listOf(it) }.orEmpty(),
)
}
val (subjectKey, language) = SUBJECTS[tool] ?: (null to null)
val subject =
subjectKey
?.let { json.text(it) }
?.takeIf { it.isNotBlank() }
?.let { if (tool == "Bash") renderedBashScript(it) ?: it else it }
val description = DESCRIPTIONS.firstNotNullOfOrNull {
json.text(it)?.takeIf { value -> value.isNotBlank() }
}
val timeout = json.text("timeout")?.takeIf { it.isNotBlank() }?.let { formatMillisText(it) }
val rest =
json
.keys()
.asSequence()
.filterNot(json::isNull)
.filter { it != subjectKey || subject == null }
.filter { it !in DESCRIPTIONS || description == null }
.filter { it != "timeout" || timeout == null }
.sorted()
.map { key -> "$key: ${json.get(key)}" }
.toList()
return ToolInput(subject, language, description, timeout, rest)
}
private fun JSONObject.text(key: String): String? =
if (isNull(key)) null else optString(key).takeIf { it.isNotEmpty() }
/**
* Removes Codex's rendered Bash argv from old transcript rows.
*
* New events arrive normalized by the server, but persisted transcripts keep the input originally
* written to them. Only the outer pair are presentation quoting: quotes inside the command belong
* to the command and must not be parsed as an early end delimiter.
*/
internal fun renderedBashScript(command: String): String? {
val prefix =
listOf("/usr/bin/bash -lc ", "/bin/bash -lc ", "bash -lc ").firstOrNull {
command.startsWith(it)
} ?: return null
val quoted = command.removePrefix(prefix)
return quoted
.takeIf {
it.length >= 2 &&
((it.startsWith('\'') && it.endsWith('\'')) ||
(it.startsWith('"') && it.endsWith('"')))
}
?.substring(1, quoted.lastIndex)
}
/**
* A tool call's input: its subject highlighted, then whatever else it carried.
*
* On the dark surface every verbatim thing in the app sits on. Drawn as nothing at all when the
* call carried neither, rather than as an empty block: a tinted rectangle with nothing in it is a
* rendering fault.
*
* The description is *not* here. It is the tool's own prose about what it is doing, so it belongs
* with the reader's text rather than inside the machine's; [ToolCard] draws it above this.
*/
@Composable
fun ToolInputView(tool: String, input: String, modifier: Modifier = Modifier) {
val parsed = remember(tool, input) { parseToolInput(tool, input) }
if (parsed.subject == null && parsed.rest.isEmpty()) return
RawBlock(modifier) {
parsed.subject?.let { subject ->
// Not wrapped: a wrapped command hides where its arguments end, and the long one is the
// one being read closely. The sideways scroll that makes that readable is the block's,
// shared with the lines below -- see [RawBlock].
Text(
// Not cached: a tool's subject is one command line, which lexes in microseconds --
// the cache exists for a fence with two hundred lines in it.
remember(subject, parsed.language) { highlight(subject, parsed.language) },
style = MaterialTheme.typography.bodySmall,
fontFamily = FontFamily.Monospace,
softWrap = false,
)
}
parsed.rest.forEach {
Text(
it,
style = MaterialTheme.typography.bodySmall,
fontFamily = FontFamily.Monospace,
color = MaterialTheme.colorScheme.onSurfaceVariant,
softWrap = false,
modifier = Modifier.padding(top = 2.dp),
)
}
}
}
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