Current as of PR #11's fourth review, which is deliberately unread: the
first instruction is to fetch it. Records what #11 became over three
rounds of review, since that shape is what the new review is about, and
where the headless rig actually lives, since a rendering claim cannot be
verified without it.
Drops the finished detail -- PR #10's contents, the source-history
archaeology that has been consumed -- and points at the machine-wide
pre-submit-review gate rather than restating it.
A container that probes a child's size was still doing it with a real
draw, so `Painter::measure` existed and almost nothing used it. Tracing
every draw of one streamed frame: 1,083 `Widget::draw` calls over 113
distinct widgets, the worst drawn 11 times at nesting depth 7-8, every
one of them mode `Draw` and none of them dirty. The cache was working --
each of the 11 was offered a genuinely different region, alternating
between an oversized probe box and a real one.
ScrollArea::draw was one of the two sources. It drew its whole content
at a box built from a stale hint, read the length back, corrected the
scroll position, and drew the content again where it belonged. The first
of those is now a measurement.
The other half is the measure fast path. A widget's reported size is a
function of its own state and the size it was offered, not of where it
was offered -- so an undirtied widget already drawn at a region of this
size has already answered, and `active.size` is the answer. This is the
same assumption `mov` makes one branch further down (same offered size,
therefore identical output, therefore a translation); it is only stated
as a size here rather than acted on as a move. Without it a measurement
costs a full recursive walk, which is what made the nesting compound.
A measurement now also peeks at the redraw mark instead of consuming it
-- it is not the redraw the mark asked for, and swallowing it would
leave the widget stale until something marked it again.
453 draws from 1,083, and the streamed frame is p50 1.18ms (from 1.22ms,
and 2.20ms before this run of work). The headless phone render is
byte-identical to the previous commit's on the real GPU.
What is deliberately NOT here: the same change to `Span::draw`'s phase 1,
which is the remaining 2x and which moves the layout by a few pixels.
The layout stays intact -- it is a position difference, not a broken
frame -- but which of the two is correct was not established, and the
suspicion (that phase 2 now takes `mov`, and `mov` accumulates deltas
where a redraw recomputes) points at a bug in `mov` rather than in
`Span`. Written up in docs/IRIS_TODO.md with Iris's target shape for
`Span`: no probe phase at all for `abs` children, and a `rest` child
forcing a reposition pass rather than a redraw.
Painter::draw_twice(child, first, |used| second) becomes Painter::measure
plus an ordinary draw. Iris's objection was the shape it forced on the
caller rather than the two draws themselves: the arithmetic that picks
the real region had to happen inside a closure, and anything it wanted to
keep came back out through a captured &mut. LazySpan::place was the only
caller, and it now reads as the three statements it is.
DrawMode::Measure is that draw with everything it writes switched off --
no arena slot, no mask, no move slot, nothing left in `active`, nothing
marked dirty. Only the returned Size survives, and the widget is left
exactly as it was, so the real draw that follows is an ordinary first
draw or redraw. That last part is load-bearing: a measurement that left
an ActiveData behind would let the following draw hit draw_inner's
"already at this region" fast path and return having drawn nothing.
A measurement also does not consume a redraw mark, since it is not the
redraw the mark asked for, and it takes none of the fast paths, since
"already drawn here" cannot report a size.
Every Painter method that writes now returns early on the mode -- a
widget's own draw never checks, which is the point. A debug_assert at the
end of draw_inner catches one that forgot, because the failure otherwise
is a single leaked primitive per measured widget per frame, which a
screen redrawn every frame turns into an arena that grows without bound.
What this is worth, and what it is not. The amplification it applies to,
measured on a streamed frame: 1,083 Widget::draw calls over 113 distinct
widgets, with the worst drawn 11 times at nesting depth 7-8 -- it is not
two draws but two to the power of how many measuring ancestors a widget
has. Only the writes go away; the walk and the region arithmetic still
happen 11 times, and removing those needs a size answerable without a
draw, which LAYOUT.md section 5 rules out. Streamed frame p50 1.39ms ->
1.22ms, p99 4.75ms -> 3.58ms. The upload numbers do not move, because
slot recycling had already made the discarded writes free in arena terms.
Also extracts move_slot_for from draw_inner, since measuring must not
allocate one and the reuse-in-place rule wanted saying once.
Verified: run-tests.sh, iris's suite, clippy and rustfmt clean, and the
headless phone render is byte-identical to the previous commit's on the
real GPU (Venus, RX 7900 XT -- checked, not llvmpipe).
arena_churn says a streamed frame uploads 72.7% of the instance arena
and that this is the floor, against 3.3% for a fling over the same
content -- so the rows are being redrawn where a scroll would write one
move_offsets delta. The upload half landed in 3c7d3db; this is the
layout half, with the measurement, the control that makes it convincing,
and where to look first.