A message from another agent was the one markdown in the app still rendered
whole: one parse and one display list for the entire thing. Every settled
reply has been cut into blocks since the transcript was made lazy, and
`warm` has been making those parses ahead on a background thread -- but it
filtered for assistant replies alone, so the longest message a transcript
holds was also the only one parsed on the thread that draws.
Measured on the emulator against a 43KB peer message, opening it: 177ms in
`markdown parsed while composing`, against none afterwards and 156 blocks
already ready. What is left is the card being a single list item, so all 156
blocks are still measured, placed and recorded at once -- 118ms of placement
in that same frame.
The `when` in `warm` is now the rule rather than a filter: every row that
draws markdown belongs in it.
Blocks are spaced by the transcript's own BLOCK_SPACING rather than the
renderer's internal padding, which moves a heading about 6px (2.3dp) closer
to the paragraph above it. The message's total height is unchanged, and it
now matches every reply in the transcript.
While here: FrameStats was remembered per session screen and DebugStats is a
global emptied only by the copy button, so the two halves of a render report
covered different stretches of time -- and `drawAccounting` divides one by
the other. A report copied after visiting two sessions claimed 36.8 seconds
of placement inside a 13.5 second window, and clamped "everything else" to
0.00ms (0%), which reads as a screen whose entire cost is this app's code.
One FrameStats for the app, so both halves mean "since this was last copied".
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The live Claude Code path only learns a turn was another agent's when
the turn ends -- the whole of the message arrives as an `origin` object
on the `result` -- so the note was appended after everything it caused,
and the transcript showed the answer above the question.
It cannot be recorded in place: by the time anyone knows, the reply is
already written, and the transcript is append-only. So the event carries
where it belongs instead. `PeerMessage` gains `turnStart`, the seq of
the status that opened its turn, stamped by the pump -- the only thing
that knows a seq and the only thing that sees every driver's turns. The
phone gives the note that seq, so it sorts into place rather than being
drawn out of order at the end. A status draws no row, so there is
nothing for it to collide with and the list stays sorted, which the
scroll anchor and paging both depend on.
Absent where there is nothing to correct: a message replayed out of a
session file by `import` is already in the right place, and one that
opened no turn has no turn to sit above. Both stay where they arrive.
The echo driver gets `/peer-turn` for the live shape, beside `/peer` for
the in-place one. Verified on the emulator both ways, live and on
replay, plus an ordinary `/tools` turn to confirm the run grouping the
insertion cuts through is unaffected.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Two defects on the same path, the second found while trying to reproduce
the first. Both are invisible against a loopback server and both show up at
`--delay 150`, which is what a phone over the tunnel actually costs.
**A run of tool calls came back as two groups.** `joinPages` heals three
things across a page boundary -- a message cut in half, a call separated
from its result, and the *run* a group is named after -- but the third only
ran on the path where a split call had been found. A boundary landing
cleanly between two finished calls, which is most of them, went straight to
concatenation and left the older page's calls under the name they were
folded with. On screen, one run of twelve drawn as "Called 7 tools" and
"Called 5 tools", with the seam wherever the reader happened to have paged.
The two early returns were an optimisation on a list the size of one page,
and what they saved was the work.
**And nothing older loaded at all.** The history pager fires on the first
layout, before a single event has arrived: `moreHistory` starts true, so the
spinner is in the list, so `visibleItemsInfo` is not empty, and with no
units loaded the room ahead adds up to zero. It then asked for the events
`before = 0` -- the ones before the first one, which is none -- and an empty
page is precisely how this code is told it has reached the start of the
conversation. So `moreHistory` latched false, racing the opening page's own
write of true, and a session that lost the race stopped one page from its
newest end with no spinner and nothing on screen to say why. Guarded inside
`loadOlderPage`, because it is a fact about the question rather than about
who asked: the post-open fetch reaches it too, on the path where the opening
page failed and left `oldestSeq` unset.
Checked both ways round on the emulator, with the boundary placed on
purpose (the opening page is 80 events, so it is a matter of counting back
from the newest): 7 + 5 without the join fix, one group of 12 with it. And
the case the change had no reason to touch still holds -- a boundary that
*does* split a call, which is the path that always worked, and one through a
streamed reply, which `healSplitMessage` owns and this does not go near.
Two things a reader could not do to what is on screen.
**Selection.** Nothing in the transcript was selectable at all, so a
command, a path or an error message could be read and not copied. One
`SelectionContainer` around the whole list rather than one per row: a
transcript is one body of text to a reader, and a selection has to be able
to run from a reply into the tool output under it. Per row it also could
not, and whatever was drawn without a container would have been silently
unselectable -- a state nothing on screen reports. Rows keep their tap
handlers; checked on the emulator that expanding a tool call, scrolling and
flinging are all unaffected, since a selection is a long press.
**Taking a message back.** A message sent into a running turn sits as a
bubble waiting to be read, and there was no way to change your mind: it is
tappable now, and the server answers `POST /sessions/{id}/unqueue`.
The answer has three states, and the middle one is the point. Claude's
driver writes a steer into the CLI's stdin the instant it arrives -- that
is what makes it reach the model at the next tool boundary rather than at
the end of the turn, and it was measured -- so the line is already gone and
`AlreadySent` is the only honest answer it can give. Holding the write
until a boundary would make the drop real and cost a steer one model call,
which is the latency the immediate write exists to remove; rejected on that
trade, with the reasoning in PLAN.md. The refusal is drawn on the bubble
that was pressed rather than in the error row under the header, a screen
away from it.
Where a driver really does hold its queue -- echo today -- the message goes
for good, and it goes as an `Event::MessageDropped` rather than as a return
value: every device watching the session loses the bubble, and a phone that
reconnects and replays the `messageQueued` does not put back one that was
cancelled with nothing left to resolve it.
A Rust backend that owns the sessions and an Android app that reads them.
The server spawns and adopts CLI processes, normalises everything they emit
into one event model, keeps the transcript, and serves it over pinned TLS on
a WireGuard interface; the phone streams that, replies, sends images, and
imports conversations the machine already has.
`AGENTS.md` is the working guide -- what runs where, what has been measured,
and the faults that were expensive to find. `PLAN.md` is the design record.
History before this point was squashed away. It was a personal project's
running commentary and carried a name and a couple of machine paths that
have no business in a public repository; the tree is what mattered and the
tree is here.