Splits each frame sample at queue.submit into redraw-to-submit (iris's own
CPU work) and submit-to-after-present (driver/GPU wait), so RUST.md's I5
"where does iris's frame time go" question can be answered with a number
per half instead of a single total. Adds a force-gles Cargo feature that
switches the Android wgpu::Instance from Backends::PRIMARY to Backends::GL
at compile time (no runtime env-var path exists into an already-launched
Android process on this machine), for isolating SwiftShader-Vulkan vs.
GLES/virgl as the software-mode gap's cause. app/iris-scroll.sh extracts
transcript-bench.sh's exact 24-swipe/6-cycle gesture loop for iris's own
demo app, which transcript-bench.sh cannot drive directly since it opens a
session through the Compose app's own UI.
Verification (this pass, on a disk-pressure-limited host running low on
space): cargo fmt --all clean, no diff. cargo clippy --workspace
--all-targets: no warnings from this diff (pre-existing future-incompat
notices from wgpu/winit/naga only). cargo test --workspace and cargo ndk
for iris-android-app --features transcript-screen were verified clean by
the previous pass on this identical diff (fmt/clippy/test/ndk all clean,
per that pass's own report); not re-run here because the host's disk was
93% full and a concurrent ai-server rebuild (stable toolchain moved to
1.98.1, rebuilding aws-lc-sys from scratch) had driven I/O pressure to
~60%, so a repeat cargo test --workspace sat 50+ minutes doing no useful
work and was stopped rather than left to make the disk situation worse.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The pass condition was the same screen, from the same crate, running in a
window with only the layout differing. desktop-app is a new workspace
member: a session list (plain iris::widget::Span, rebuilt on selection)
beside transcript_ui::build_tree's screen, talking to a real ai-server
through client-core's ApiClient/UreqTransport/follow_session_events, with
background network I/O on plain std::threads reporting back through
winit's EventLoopProxy rather than iris's Tasks (which only redraws once
per async closure, not once per SSE event).
Both pass-condition proofs held against app/ui-sandbox.sh's real server:
the list showed a spawned session, selecting it loaded its transcript, and
a message sent from the composer streamed its reply back live. Along the
way, a real bug: resuming the SSE stream from a folded item's seq (which
for a still-open assistant message is its *first* delta's seq by design)
replayed already-folded deltas and duplicated the tail of the reply --
found by a run-headless.sh screenshot, fixed by resuming from the raw wire
seq instead, and covered by a regression test.
Deliberately simple and said so in app.rs's module doc: every SSE event
refolds the whole transcript and rebuilds the right-hand tree from
scratch rather than reaching for TranscriptScreen::push_row's incremental
append, since a streaming reply is a row whose text keeps changing after
it appears and push_row can only add a new one. Fine at a desktop
session's scale; the real fix needs transcript-ui to expose updating a
row in place. Android is untouched by this step.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A new workspace member, iris/transcript-ui/, built the same way
tabs-ui is: generic over Rsc: HasEvents + Rsc::State: FocusHost, on
client-core/event-model by path (real code, matching E2's precedent).
Four modules:
- markdown.rs: CommonMark (pulldown-cmark) -> one plain string plus a
Vec<SpanStyle>, so a row's headings/bold/italic/inline-code/links
render inline inside one wrapped TextEdit rather than one widget per
block -- the actual proof that iris can do what E2 found Masonry
structurally unable to (masonry/src/widgets/text_area.rs's
"TODO: RichTextInput").
- row.rs: one iris::widget::List row per folded TranscriptRow. A
TranscriptRow::Tools group collapses to a summary and expands to
every call's own tool/input/output on tap, using List::extent +
note_tap for hold-the-edge exactly as list.rs's module doc describes.
- selection.rs: cross-row selection -- a drag that starts in one row's
TextEdit and crosses into another's, coordinating each visible row's
own select/select_all/deselect from one pointer gesture. The one
Masonry's own text_area.rs cites as impossible (no
SelectionContainer-shaped type anywhere in masonry/masonry_core/
xilem).
- composer.rs: a growing multi-line composer with no fixed height,
wired beside the list with .height(rest(1)) -- the real screen for
IRIS_TODO.md's "input box" benchmark case.
9 new tests (5 pure markdown, 4 selection), all passing. Screenshotted
via run-headless.sh: real inline rich text visible (bold, italic,
inline code, a bigger bold heading, a coloured link, a monospaced
fenced block, a collapsed tool-call row).
What this box does not close, each recorded at its own point (RUST.md's
I5 box, IRIS_TODO.md's dated entries): no Android integration exists
yet for this screen (no cdylib/Gradle shell the way iris-android-app
wraps tabs-ui), so the emulator-side render-number pass condition was
not attempted; a touch-drag pan over a row's own text currently loses
gesture arbitration to that row's own drag-select (diagnosed and named,
not silently broken); row-level accessibility names, a tappable link, a
code-span background chip, and Selection's anchor-row shortcut are
scoped shortcuts recorded in place.
cargo fmt/build/clippy/test --workspace clean; cargo ndk -t x86_64
-P 26 build/clippy clean for both transcript-ui and iris.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Builds one flat AccessKit tree (iris_core::ui::access::AccessTree) from
iris's own widget tree: a synthetic Role::Window root with every named
widget as a direct child, names from the existing `.label()`, roles from
a new Widget::access_role() (default Unknown, TextEdit overrides to
TextInput/MultilineTextInput), bounds from UiRenderState::window_region
so a moved subtree reports where it actually is. Modular the way input's
sense registry is: Widgets gained one HashSet<WidgetId> ("named"),
populated only by .label()/set_label and drained by free_next (the
existing removal path), and AccessTree walks only that set -- a widget
nobody named costs it nothing. Updates only when the named set's name,
role or bounds actually changed, with a rebuild counter mirroring
take_counters (confirmed 1/0/1 across first-draw/unchanged/moved in
access_tests.rs).
Pushed through accesskit_winit on the desktop (DefaultApp::new now
creates the window hidden, builds the adapter, then shows it, per that
constructor's requirement) and accesskit_android on Android
(IrisViewPeer now implements AccessibilityNodeProvider). Both action
handlers are inert on purpose: AGENTS.md's tap-by-name is a real touch
at the node's bounds, not an AccessKit action request, so the ordinary
pointer path already answers it once bounds are right. E1's
detach-abort mitigation is carried into android/access.rs's
raise_if_enabled, which gates every QueuedEvents::raise on
AccessibilityManager.isEnabled().
tabs-ui's five switch buttons now carry .label()s matching their
on-screen text, giving both the desktop run and the emulator step real
names to find.
Verified on host: cargo fmt/build/clippy/test all clean (28 tests, 3
new), cargo ndk build+clippy clean for iris and iris-android-app,
run-headless.sh tabs --shot byte-identical to I2's prior screenshot
(27266 bytes). Not run: the emulator step (ui-trace tap-by-name against
iris-android-app), held by another session this pass -- exact commands
recorded in RUST.md's I4 box.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
The Gradle side of RUST.md's I2: MainActivity, IrisView (extending
android-view's RustView with the two native methods it has no hook
for -- window insets, and unregistering this view's entry in
iris::android::insets's side table), and RustView.java/
RustInputConnection.java vendored from android-view (no published AAR
to depend on) with one deliberate diff noted in a comment: mViewPeer
is protected rather than package-private, so a subclass in a different
package can reach it.
Measured on the emulator (x86_64, API 26, SwiftShader Vulkan):
dumpsys input_method shows the served InputConnection is ours, and
Gboard's suggestion strip reads real buffer content back through
text_before_cursor ("hi | Hi | HI" after typing "hi") -- the same bar
E1 set, met. Not met: nothing draws. The clear colour reaches the
screen (confirmed by swapping it to magenta) and the layout engine
reports the correct widget count and pixel regions (log::debug! calls
left in view.rs's render() for exactly this), but no primitive shows
up, on both Vulkan/SwiftShader and GLES/virgl. Root cause not found;
one unconfirmed lead (a GLES-only D2/D2Array warning that could point
at the glyph atlas) is written up in RUST.md's I2 rather than chased
into core/src/render/, which is mid-flight in a separate benchmark
branch this session.
I2 is therefore built and wired but not tickable -- RUST.md has the
full writeup, what was ruled out, and where to pick this up.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
iris/android-app is the concrete app RUST.md's I2 is judged against:
JNI_OnLoad, a Client implementing AndroidAppState, and new_view_peer
wrapping iris::android::new_peer's generic function in the plain
function pointer register_view_class needs. Its UI is tabs-ui::build,
unchanged from the winit example.
Deliberately excluded from the iris workspace (iris/Cargo.toml's new
`exclude`): android-view needs the NDK sysroot to link, so folding this
crate in would break `cargo build --workspace --all-targets` on the
host. It resolves as its own single-crate workspace instead, built
with `cd iris/android-app && cargo ndk -t x86_64 -P 26 build`.
Verified: cross-compiles and clippys clean for x86_64-linux-android
API 26; the host iris workspace (build/clippy/fmt/19 tests) is
unaffected. Not yet built: the Gradle shell (IrisView.java,
MainActivity, AndroidManifest) to actually install and run this on the
emulator -- next in RUST.md's I2.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
The pass condition for android-view backend (RUST.md's I2) is that the
tabs example itself, text field included, runs there -- not a second
demo with the same shape. tabs-ui/src/lib.rs is that widget tree moved
out of examples/tabs/main.rs into a small crate generic over `Rsc:
HasEvents` and `Rsc::State: FocusHost`, so the winit example and the
upcoming android-app cdylib both call the same `build()` rather than
carrying two copies. Nothing in it names either backend.
Verified: the winit tabs example still renders pixel-identically via
run-headless.sh (27266 bytes, unchanged), tabs-ui cross-compiles clean
for x86_64-linux-android alongside iris, and host build/clippy/fmt/
tests are unaffected.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Relocates the platform-neutral halves of the winit `default` backend
(WidgetState, CursorState/sense, Tasks, Selector/Selectable's focus
handling) into shared crate-root modules so both backends can use them
without duplication, generalizes Tasks' redraw nudge behind a
RequestRedraw trait instead of a concrete winit::window::Window, and
adds iris/src/android/: a second backend on android-view's ViewPeer --
wgpu on the view's surface, touch as a mouse-like cursor, an
InputConnection bridge onto TextEdit (I1's parley editor), and a
window-insets side channel since android-view has no hook for it.
winit's own Android support pulls in android-activity without a
selected backend feature, so `default`/`android` are now target-gated
rather than both compiled in; confirmed by cross-compiling before this
split (cargo ndk failed inside android-activity) and after (clean).
Host build/clippy/fmt/tests and the android (x86_64, API 26)
cross-compile of the iris crate are all clean; the winit tabs example
still renders via run-headless.sh. Not yet exercised: an actual
android-app crate and Gradle shell to run this on the emulator -- next
in RUST.md's I2.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
IRIS_TODO.md's "Benchmarks" item: a message list of N wrapped-text rows
(first-frame cost), scrolling it, and growing an input box above which
the list must move rather than re-layout -- all as a plain, harness=false
`cargo bench` binary (iris/benches/message_list.rs) since UiRenderState
touches no GPU or window, chosen over criterion because every scenario
here reduces to a count take_counters already answers exactly, and a
new dependency wasn't worth it. Scroll (200 ticks) and the input-grow
case (40 lines) are flat across N=100/1,000/10,000: LAYOUT.md's O(1)
move chain holds.
The many-images case (d) needs a real wgpu device, so it's a headless
example (iris/examples/bench_images.rs) plus a new
GpuTextures/UiRenderNode counter, take_image_bind_group_creates,
mirroring take_counters. It found two real non-O(1) costs, recorded as
new Fix items rather than redesigned: bind-group creation takes two
frames to settle after a cold load instead of one, and appending a
single image to an already-loaded 1,000-image list rebuilds all 1,000
existing bind groups (masks/move_offsets buffer growth triggers
rebuild_image_bind_groups unconditionally).
run-bench.sh wraps both. Numbers and commands are in IRIS_TODO.md.
cargo fmt --all -- --check, cargo clippy --all-targets, and
cargo test --workspace (19 passed) all clean; benches are not run by
cargo test.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Two changes that only make sense together, because the atlas is what the
new layout feeds.
Parley replaces cosmic-text for layout and shaping, and its editing model
replaces the hand-written one. That is the larger win in edit.rs: parley
addresses text by byte offset into one string rather than by (line, index),
so `select_content`, `delete_between`, `insert_inner` and `newline` become
ordinary string operations, and `iter_layout_lines`, `index_x` and
`cursor_pos` -- which walked runs by hand to place the caret and the
selection boxes -- are deleted in favour of `Selection::geometry` and
`Cursor::geometry`. Those are bidi- and wrap-correct, which the hand-written
versions were not. The file loses about 130 lines and gains Home/End.
The atlas is what the TODO's "text resizing (per frame) is really slow" was
about. Every string used to be rasterised into its own RgbaImage and
uploaded as a whole texture whenever anything changed -- so a window resize
re-rasterised and re-uploaded every visible string. Now a glyph is
rasterised once per font, size and subpixel phase and shared by every string
containing it, and a resize re-emits quads without touching the GPU's copy.
The tabs example says so directly: its `views` counter, the number of
texture views bound, goes from 6 to 1.
Supporting pieces: a GLYPH primitive that samples a sub-rectangle and tints
it, since the existing texture primitive samples a whole texture; a Patch
texture update, because re-uploading a 4 MB page per glyph is what an atlas
exists to avoid; and GpuTextures now keeps its Textures, as a view cannot be
written through.
Two bugs found on the way. `primitives!`'s @count rule recursed with commas
while matching space-separated tokens, so it only terminated for exactly two
primitives -- adding a third hit the recursion limit. And Color had no
Default, which parley's Brush requires.
Drops cosmic-text and unicode-segmentation, and with them two nightly
feature gates that nothing uses any more: portable_simd (the old glyph
compositing) and gen_blocks (the deleted line iterator). Eleven gates left.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris's decision: it lives in this repository for now, included by path,
with its history left in the iris/iris repository on the gitea remote
(this is its main at 7b54aaf, byte-identical to the public GitHub copy).
It gets its own repository back once it has proved itself here.
RUST.md's I0 records the decision and what the first build said: the
tree does not compile on the current nightly because const_trait_impl
now requires traits to be declared 'const trait', which is the first
item of I0b.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>