Peer messages were only ever produced by the *import* path, reading them out
of the CLI's own session file. A message another agent sent to a session
this server was driving appeared nowhere, so the session started working on
something nobody on the phone had asked for and there was nothing on screen
to explain it.
Measured rather than guessed, because the obvious place to look for it is
empty: a real cross-session message sent to a real `--input-format
stream-json` session on CLI 2.1.237 produces **no `user` record**, and
nothing in the partial-message stream mentions it either. The whole of it
arrives as an `origin` object on the turn's `result`, in exactly the shape
the session file records -- so `import::peer_message` now reads both, one
function for one wire format. Two copies would drift the first time a field
is renamed, and the half that drifted would go on producing nothing, which
is indistinguishable from nobody having sent anything.
The cost is the position: the note lands after the reply it caused rather
than above it, because at no earlier point in the turn does the CLI say why
the turn started. Taken deliberately over the alternative -- a second reader
tailing the CLI's own session file for the one record stdout does not carry,
which is two sources of truth for one conversation and a poll per live
session. Recorded in PLAN.md so that if the CLI ever announces the injection
where it happens, the next reader knows to move it there.
Both halves tested: the real record shape, and an ordinary result carrying
no `origin` -- which is the half that decides whether the check is a check.
Four ordinary results on a real session's stdout had none between them.
A message written into the tail of a turn is read the moment that turn's
`result` lands: the session reports idle and is running again in the same
breath. The phone that sent it got "finished" in between -- seconds before
anything it asked for had been done, which is the notification arriving to
say the opposite of what is happening.
`notification_for` now takes how many messages the session has been given
and not started reading, and a turn ending with any of them waiting is not
an ending. The count is kept in `pump`, from the recorded events, because
that is the one place that sees all of them in transcript order: a
`messageQueued` up, and the `userMessage` that resolves it or a
`messageDropped` down. Asking the driver instead would answer about the
moment the question was asked rather than the moment the status was
written, which is the same class of mistake as reading a session's status
to decide what a queue contains.
It deliberately does not suppress *awaiting input*. A question is worth
interrupting somebody for whatever is queued behind it -- the queue is
precisely what will not move until it is answered.
Tested both halves: the decision on the number, and the number itself,
where an echo turn that reads its queued message before going idle still
announces its finish. That last is the case a suppression written slightly
wrong silences, and it is the common one.
Two things a reader could not do to what is on screen.
**Selection.** Nothing in the transcript was selectable at all, so a
command, a path or an error message could be read and not copied. One
`SelectionContainer` around the whole list rather than one per row: a
transcript is one body of text to a reader, and a selection has to be able
to run from a reply into the tool output under it. Per row it also could
not, and whatever was drawn without a container would have been silently
unselectable -- a state nothing on screen reports. Rows keep their tap
handlers; checked on the emulator that expanding a tool call, scrolling and
flinging are all unaffected, since a selection is a long press.
**Taking a message back.** A message sent into a running turn sits as a
bubble waiting to be read, and there was no way to change your mind: it is
tappable now, and the server answers `POST /sessions/{id}/unqueue`.
The answer has three states, and the middle one is the point. Claude's
driver writes a steer into the CLI's stdin the instant it arrives -- that
is what makes it reach the model at the next tool boundary rather than at
the end of the turn, and it was measured -- so the line is already gone and
`AlreadySent` is the only honest answer it can give. Holding the write
until a boundary would make the drop real and cost a steer one model call,
which is the latency the immediate write exists to remove; rejected on that
trade, with the reasoning in PLAN.md. The refusal is drawn on the bubble
that was pressed rather than in the error row under the header, a screen
away from it.
Where a driver really does hold its queue -- echo today -- the message goes
for good, and it goes as an `Event::MessageDropped` rather than as a return
value: every device watching the session loses the bubble, and a phone that
reconnects and replays the `messageQueued` does not put back one that was
cancelled with nothing left to resolve it.
A Rust backend that owns the sessions and an Android app that reads them.
The server spawns and adopts CLI processes, normalises everything they emit
into one event model, keeps the transcript, and serves it over pinned TLS on
a WireGuard interface; the phone streams that, replies, sends images, and
imports conversations the machine already has.
`AGENTS.md` is the working guide -- what runs where, what has been measured,
and the faults that were expensive to find. `PLAN.md` is the design record.
History before this point was squashed away. It was a personal project's
running commentary and carried a name and a couple of machine paths that
have no business in a public repository; the tree is what mattered and the
tree is here.