Commit Graph
7 Commits
Author SHA1 Message Date
irisandClaude Opus 5 edc39c7371 Thin the app's comments
The same pass the server had, on the Kotlin side: comments restating what
the code says are gone, and the ones recording a measurement, a constraint
or an incident are kept but cut to a few lines each. 6540 comment lines to
5674, and 920 lines off the app.

Two doc comments had drifted onto the item above the one they describe --
`contextAfter`'s onto `sessionWorking` in Events.kt, and `UsageMonitor`'s
equivalent on the server was fixed in the previous commit. Each is back on
its own item, which is the only non-comment line this diff moves.

The comments are reflowed to the column limit at their own indentation:
several were written wide, and ktfmt re-wrapped them into lines holding a
single orphan word. `/tmp` script, not kept -- ktfmt is idempotent over the
result, which is the check.

Left alone deliberately: this codebase's remaining comment density is high
because the comments carry things the code cannot say -- what a null means,
what a number was measured against, which bug a guard exists for. Of the
238 one-line doc comments in the app, five were pure restatement of the
name and were removed; the rest each say something the signature does not.

ktfmtFormat, compileDebugKotlin, lintDebug and testDebugUnitTest pass;
cargo test (127), clippy --all-targets and fmt still clean.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-04 16:20:16 -04:00
irisandClaude Opus 5 acdf00ab1d Close a card by pressing its words, and let a selection be put away
A markdown paragraph took every tap that landed on its glyphs, so an opened
peer message or memory note could be shut anywhere except on the text --
which is most of it, and reads as a card that has stopped working. Measured
on the emulator: with a handler on the text the tap did nothing at all, and
with the handler removed the same tap shut the card. The words now do the
shutting, through a composition local, since the renderer composes those
paragraphs out of its own component table and there is nothing between the
card and them to pass a parameter through. The link handler is bounded by
the long-press timeout, so holding to select is not a tap.

The other half is the tap that puts a selection away, which used to shut
whatever card the words were in. The container clears the selection from
that same press, milliseconds before the card reads it, so the answer is
taken at composition instead -- what was true when the reader touched the
screen.

Selection colours are the app's own. Material's 40% of primary is a tint of
whatever is behind it, and over the near-black a code block sits on it
composited to a smudge, so selecting a line of code looked like nothing had
happened.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-03 21:03:15 -04:00
irisandClaude Fable 5.1 48bb7de304 Draw replies as pieces of one parse, and lists an item at a time
A settled reply used to be cut into block *strings*, each parsed on its own
and each a unit of the lazy list; the live reply split the same way with a
whole-message parse per delta on top. Now a message is parsed once, and a
Piece addresses a top-level block of that tree -- or one item of a
top-level list, which was the one block still unbounded: a list of forty
sources was one item composed whole in the frame it scrolled into. Units,
the live reply's column and peer messages all draw from the same parse,
so warm parses each message once instead of once per block, a delta costs
one background parse instead of two, and a reference definition at the
foot of a message resolves again because nothing is parsed apart from it.

The renderer keeps parsing and providing its environment; MarkdownRoot
wraps that around a piece, and a whole block still goes through its
dispatch with our component table. List items are drawn here, with the
renderer's own paddings so a split list looks like an unsplit one, and
lists inside quotes come to the same code through the table -- the marker
is drawn in one place, which is what a styled bullet would need later.

Found on the way: a heading's words are a child of the heading node, and
the inline builder draws nothing for a node type it does not know, so the
span-link path had been drawing headings empty. LinkedHeading hands it the
content child.

Lint: profileable's shell attribute scoped to API 29 where it exists, and
recordFrames renamed to the composable convention. What remains is the
AGP 9.4.0 notice.

Verified on the emulator against a fixture of every block kind (headings,
nested and ordered lists with a start number, task items, a quote holding
a list, a fence, a rule, a table with a linked cell, a setext heading), a
forty-item list which the render report now shows as per-item units, a
reply streamed live (34 deltas: 34 background reparses, one warm at
settle, no crash), and the older link fixture. ktfmt, build and lint run.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-02 19:34:41 -04:00
irisandClaude Fable 5 333d2de92b Draw a long user message in slices, through a shared card-piece surface
The occasional bump left in an otherwise smooth transcript was the last
unbounded item: a pasted log in a user bubble is one Text whose layout runs
in the frame the row scrolls into -- 93,808px on the fixture, reported from
the phone as a 112ms worst measure. Per frame it was already cheap (one
node); the cost was entirely the entry.

A message past USER_SPLIT_CHARS is now cut at line starts into slices of
roughly 2,500 characters, each its own list unit. Lines lay out
independently, so slices that own whole lines stack back into exactly the
lines the single Text drew; the threshold is also what guarantees the
bubble was at full width, which the slices must share to read as one card.
Measured on the emulator, same fixture and gestures: worst transcript
measure 57.6ms -> 12.6ms. Fill continuity across slice seams and uniform
63px line pitch verified from full-resolution screenshots; a short message
keeps the ordinary wrapping bubble.

The corner-and-padding geometry that lets one visual card be several list
items now lives once, in Modifier.cardPiece -- Bryan asked for exactly this
generalization so future row types are cheap to add. An opened peer message
and a long user message are its two users; a new sliced kind needs only a
unit type, a flatten branch, and a body wrapped in cardPiece.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-09-01 17:57:41 -04:00
irisandClaude Opus 5 917eb9a7b3 Draw an opened peer message as list units, and give a peer note its own key
A peer message opened was still one item of the transcript list, so every
block of it was composed, measured, placed and kept *alive* while any part
of it was on screen -- and the framework's own per-frame cost grows with how
many nodes are alive rather than how many are drawn. Measured on the
emulator, scrolling the same stretch with a 43KB message shut, opened, and
opened after this change:

                              shut     opened    opened, split
  draw phase per frame       0.81ms    3.85ms    1.22ms
  of that, the framework     0.39ms    3.15ms    0.42ms
  frame total, median       16.9ms    24.3ms    21.1ms

So an opened message now costs about what a shut one does. That is the
shape the report from the phone had -- 11.80ms of draw phase with 79% of it
outside anything this app times -- which no counter here could attribute,
because "2 units visible" says one of them is enormous without saying which.
It says which now: the transcript section of the report names every visible
unit and its height, which is what found this.

The card is cut up rather than given up. A filled Material card is elevation
zero (`FilledCardTokens.ContainerElevation` is `Level0`), so there is no
shadow for a seam to show through: each piece paints the same fill, rounds
only the corners at the ends of the message, and keeps the 12dp inset the
card's own column had. Opening and shutting still hold the edge the reader
pressed, and now without a correction -- the list is keyed, so it holds the
item it is anchored on wherever the new ones land.

The crash this turned up is the more serious half. `placePeerNote` gives a
note the seq of the turn it started so it sorts above the reply it caused,
and argued the seq was free because it belongs to a status change and a
status draws no row. True, and about the wrong collision: two messages that
arrive during one turn are stamped with the same turn, so they became two
rows with one key and `LazyColumn` threw -- the app dying in the middle of
somebody reading. Two agents writing to a session mid-turn is an ordinary
afternoon. A note now keeps its own arrival seq as its identity while `seq`
stays the position it sorts at, and which value a row is keyed by moved onto
`TranscriptItem` itself, which also removes the `as? ToolRun` branch that
was doing the same job in `TranscriptRow.Single`.

`transcriptUnits` now says which two units collided if it ever happens
again. All the framework's message carries is the key, and when that key is
a seq it names neither row; two lines here answered in one run what had
taken an afternoon.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-01 16:12:24 -04:00
irisandClaude Opus 5 80aaf286c2 Draw a peer message a block at a time, and parse it off the drawing thread
A message from another agent was the one markdown in the app still rendered
whole: one parse and one display list for the entire thing. Every settled
reply has been cut into blocks since the transcript was made lazy, and
`warm` has been making those parses ahead on a background thread -- but it
filtered for assistant replies alone, so the longest message a transcript
holds was also the only one parsed on the thread that draws.

Measured on the emulator against a 43KB peer message, opening it: 177ms in
`markdown parsed while composing`, against none afterwards and 156 blocks
already ready. What is left is the card being a single list item, so all 156
blocks are still measured, placed and recorded at once -- 118ms of placement
in that same frame.

The `when` in `warm` is now the rule rather than a filter: every row that
draws markdown belongs in it.

Blocks are spaced by the transcript's own BLOCK_SPACING rather than the
renderer's internal padding, which moves a heading about 6px (2.3dp) closer
to the paragraph above it. The message's total height is unchanged, and it
now matches every reply in the transcript.

While here: FrameStats was remembered per session screen and DebugStats is a
global emptied only by the copy button, so the two halves of a render report
covered different stretches of time -- and `drawAccounting` divides one by
the other. A report copied after visiting two sessions claimed 36.8 seconds
of placement inside a 13.5 second window, and clamped "everything else" to
0.00ms (0%), which reads as a screen whose entire cost is this app's code.
One FrameStats for the app, so both halves mean "since this was last copied".

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-01 15:20:24 -04:00
iris b172c464ea ai-app: a phone interface to Claude Code and llama.cpp sessions
A Rust backend that owns the sessions and an Android app that reads them.
The server spawns and adopts CLI processes, normalises everything they emit
into one event model, keeps the transcript, and serves it over pinned TLS on
a WireGuard interface; the phone streams that, replies, sends images, and
imports conversations the machine already has.

`AGENTS.md` is the working guide -- what runs where, what has been measured,
and the faults that were expensive to find. `PLAN.md` is the design record.

History before this point was squashed away. It was a personal project's
running commentary and carried a name and a couple of machine paths that
have no business in a public repository; the tree is what mattered and the
tree is here.
2026-08-31 20:29:07 -04:00