Make the Rust client the sole app

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iris committed 2026-09-11 01:18:24 -04:00
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#!/usr/bin/env bash
# Rebuilds androidApp/src/main/res/font/nerd_icons.ttf.
#
# The app draws a handful of icons -- a cog, a refresh arrow, send, stop --
# as text in a Nerd Fonts glyph rather than as vector assets or as ordinary
# Unicode. Unicode has no character for most of these, and the ones it does
# have are not reliably in an Android system font, so they land as tofu
# boxes on somebody's phone. Shipping the subset removes the hope: the
# glyph is in the APK.
#
# The whole symbols font is 3 MB for the handful below, so what is
# committed is a subset. Add a codepoint to GLYPHS below and to NerdIcons.kt
# (the two lists have to agree -- a codepoint in the Kotlin but not here is
# a glyph that silently doesn't exist), then run this and commit the result.
#
# Needs python3 and network access; fontTools is fetched into a temporary
# venv, so nothing has to be installed on the machine.
#
# Copied from dev-updater's script of the same name rather than shared
# through wg-app-link, for the reason Theme.kt gives about the palette: the
# link is the tunnel, the pinned CA and enrollment, and an icon set is a
# preference rather than part of that contract.
set -euo pipefail
# Codepoint, then the Nerd Fonts glyph name it came from. Material Design
# Icons bar one, so they read as one family -- and the first two are
# deliberately the same two dev-updater uses, since a cog and a refresh
# arrow mean the same thing in both apps. The exception is noted on its
# own line, as dev-updater's script does with its two.
GLYPHS=(
U+F0493 # md-cog
U+F0450 # md-refresh
U+F048A # md-send
U+F04DB # md-stop
U+F03E4 # md-pause
U+F040A # md-play
U+F1163 # md-send_clock
U+F0156 # md-close
U+F004D # md-arrow_left
U+F009A # md-bell
U+F04C5 # md-speedometer
U+F024B # md-folder -- dev-updater's too; a folder means the same in both
U+F0415 # md-plus -- likewise
U+F03EB # md-pencil
U+F0193 # md-content_save
U+F0224 # md-file_outline
U+F201 # fa-line_chart -- Font Awesome's, asked for by name
)
url=https://github.com/ryanoasis/nerd-fonts/releases/latest/download/NerdFontsSymbolsOnly.zip
out="$(cd "$(dirname "$0")" && pwd)/androidApp/src/main/res/font/nerd_icons.ttf"
work="$(mktemp -d)"
trap 'rm -rf "$work"' EXIT
echo "Fetching $url"
curl -fsSL -o "$work/nf.zip" "$url"
python3 -c 'import sys,zipfile; zipfile.ZipFile(sys.argv[1]).extractall(sys.argv[2])' "$work/nf.zip" "$work"
python3 -m venv "$work/venv"
"$work/venv/bin/pip" -q install fonttools
unicodes="$(IFS=,; echo "${GLYPHS[*]}")"
mkdir -p "$(dirname "$out")"
# The Mono face rather than the proportional one, which this used until
# 2026-08-30. Every glyph in it is one em wide and one em tall, so two
# icons drawn at the same size are the same size -- which is what makes two
# icon buttons beside each other match without either of them being told a
# width. In the proportional face the advances run from 0.46 em (play) to
# 0.92 em (line chart), so the composer's Send button came out visibly wider
# than the Stop button next to it, and any fix at the call site would have
# been one measurement hardcoded per pair.
#
# The trade is the one the old comment named: an icon inline beside text is
# padded out to a cell. That is worth it, and it is also why GLYPH_SIZE in
# NerdIcons.kt came down when this changed -- a glyph that fills its em
# draws bigger at the same point size than one that does not.
"$work/venv/bin/pyftsubset" "$work/SymbolsNerdFontMono-Regular.ttf" \
--unicodes="$unicodes" \
--layout-features= \
--drop-tables+=DSIG \
--output-file="$out"
echo "Wrote $out ($(stat -c %s "$out") bytes) with ${#GLYPHS[@]} glyphs"