iris: a cleared glyph atlas must un-cache every RenderedText, not just empty itself

Iris's phone, 2026-09-06 22:16: after leaving the app and returning,
every glyph drawn *before* the resume came back as fragments of other
letters, while the diagnostics text drawn after it was perfect.

The renderer rebuild does force a full redraw -- `surface_changed` calls
`render.resize(...)`, which sets `UiRenderState::resized`, which makes
the next `update` take `redraw_all`. What survives that is one cache
further in: `TextView::render` returns its cached `RenderedText`
whenever the wrap width, buffer and attrs are unchanged, so
`TextData::place` is never reached, nothing is re-rasterised into the
fresh atlas, and the *previous* atlas's uv_min/uv_max/layer go straight
back to the GPU. Only text whose content changed after the resume
re-shapes -- exactly the split in the screenshot.

One mechanism rather than a per-holder invalidation path: `GlyphAtlas`
carries a `generation`, bumped by `clear`; a `RenderedText` records the
one it was placed against; and `TextView::render`'s cache key includes
it, so clearing the atlas makes every cached render un-reusable at once.
`Painter::glyphs` debug-asserts that a submitted quad's generation is
the live one, catching the fault at the submission instead of on screen.

Test `clearing_the_atlas_re_renders_cached_text_instead_of_reusing_it`
(iris/src/widget/text/mod.rs): draw, clear the atlas, resize, draw
again, and assert the atlas holds the same glyph count. Confirmed to
fail without the cache-key line -- it trips the new debug_assert with
"glyphs placed against atlas generation 0 submitted against 1".

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
irisandClaude Fable 5.1 committed 2026-09-06 23:22:40 -04:00
1 parent 10267dec27
commit ba2afbaedb
4 files changed
+108

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+6
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@@ -601,6 +601,11 @@ pub struct RenderedText {
pub glyphs: std::sync::Arc<Vec<PlacedGlyph>>, pub glyphs: std::sync::Arc<Vec<PlacedGlyph>>,
pub size: Vec2, pub size: Vec2,
pub color: UiColor, pub color: UiColor,
/// The [`GlyphAtlas::generation`] the glyphs above were placed against.
/// A holder must re-render rather than re-emit these quads once the
/// atlas has moved on (`GlyphAtlas::clear`'s doc says what happens
/// otherwise); `Painter::glyphs` debug-asserts it.
pub generation: u64,
} }
impl TextData { impl TextData {
@@ -619,6 +624,7 @@ impl TextData {
glyphs: std::sync::Arc::new(glyphs), glyphs: std::sync::Arc::new(glyphs),
size: buffer.size(), size: buffer.size(),
color: attrs.color, color: attrs.color,
generation: self.atlas.generation(),
} }
} }
} }
+22
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@@ -71,6 +71,10 @@ struct Page {
#[derive(Default)] #[derive(Default)]
pub struct GlyphAtlas { pub struct GlyphAtlas {
pages: Vec<Page>, pages: Vec<Page>,
/// Bumped by [`GlyphAtlas::clear`], so anything holding placed glyphs
/// from an earlier atlas can tell that its coordinates are stale --
/// see that method's doc for what goes wrong without it.
generation: u64,
/// `None` for a glyph that rasterised to nothing -- a space, say. Cached /// `None` for a glyph that rasterised to nothing -- a space, say. Cached
/// too, so it is not re-rasterised on every layout. /// too, so it is not re-rasterised on every layout.
entries: HashMap<GlyphKey, Option<GlyphEntry>>, entries: HashMap<GlyphKey, Option<GlyphEntry>>,
@@ -166,6 +170,13 @@ impl GlyphAtlas {
self.entries.insert(key, None); self.entries.insert(key, None);
} }
/// Which atlas the entries handed out right now belong to. A
/// [`crate::RenderedText`] records this when it is built and is only
/// reusable while it still matches.
pub fn generation(&self) -> u64 {
self.generation
}
pub fn page_count(&self) -> usize { pub fn page_count(&self) -> usize {
self.pages.len() self.pages.len()
} }
@@ -188,9 +199,20 @@ impl GlyphAtlas {
/// new. Dropping `pages` also drops its `TextureHandle`s, which send a /// new. Dropping `pages` also drops its `TextureHandle`s, which send a
/// free message back through their `Textures`; see `Textures::reset`'s /// free message back through their `Textures`; see `Textures::reset`'s
/// doc for why that is harmless here. /// doc for why that is harmless here.
/// Bumping `generation` here is the other half of the same
/// invalidation: emptying this atlas does nothing about the
/// `RenderedText`s widgets are *already holding*
/// (`iris::widget::TextView`'s `tex` cache), whose `PlacedGlyph`s carry
/// `uv_min`/`uv_max`/`layer` into the atlas that has just been thrown
/// away. Those redraw perfectly happily and sample whatever now sits at
/// those coordinates -- the fragments-of-other-glyphs Iris photographed
/// after resuming the app on 2026-09-06. One counter, checked where the
/// cache is read, is what makes a cached render un-reusable across a
/// renderer rebuild.
pub fn clear(&mut self) { pub fn clear(&mut self) {
self.pages.clear(); self.pages.clear();
self.entries.clear(); self.entries.clear();
self.generation += 1;
} }
} }
+19
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@@ -200,12 +200,31 @@ impl<'a> Painter<'a> {
.render(buffer, attrs, width, &mut ui.textures, density) .render(buffer, attrs, width, &mut ui.textures, density)
} }
/// Which glyph atlas the glyphs handed out right now belong to --
/// what a widget caching a [`RenderedText`] across frames has to
/// compare against before re-emitting it (`GlyphAtlas::clear`).
pub fn atlas_generation(&mut self) -> u64 {
self.rsc.ui_mut().text.atlas.generation()
}
/// Draw a laid-out string: one quad per glyph, all sampling the atlas. /// Draw a laid-out string: one quad per glyph, all sampling the atlas.
/// ///
/// `origin` is where the text's top-left goes; every glyph is placed at an /// `origin` is where the text's top-left goes; every glyph is placed at an
/// absolute pixel offset from it, so re-drawing after a resize is this loop /// absolute pixel offset from it, so re-drawing after a resize is this loop
/// and nothing else. /// and nothing else.
pub fn glyphs(&mut self, text: &RenderedText, origin: UiRegion) { pub fn glyphs(&mut self, text: &RenderedText, origin: UiRegion) {
// A caller re-emitting quads placed against an atlas that has since
// been cleared draws every glyph from coordinates now holding
// something else. Caught at the submission rather than on screen,
// where it reads as fragments of unrelated letters.
debug_assert_eq!(
text.generation,
self.atlas_generation(),
"glyphs placed against atlas generation {} submitted against {}: the holder did not \
re-render after the atlas was cleared",
text.generation,
self.atlas_generation(),
);
let flags_for = |is_color| { let flags_for = |is_color| {
if is_color { if is_color {
GlyphPrimitive::IS_COLOR GlyphPrimitive::IS_COLOR
+61
View File
@@ -60,8 +60,17 @@ impl TextView {
} else { } else {
None None
}; };
// The atlas generation is part of the cache key, not a separate
// invalidation path: a `RenderedText` is only meaningful against the
// atlas its glyphs were placed in, and a renderer rebuild clears
// that atlas out from under every widget at once
// (`GlyphAtlas::clear`). Without this the text drawn before the
// rebuild is re-emitted with the old atlas's coordinates and comes
// back as fragments of whatever now occupies them.
let generation = painter.atlas_generation();
if width == self.width if width == self.width
&& let Some(tex) = &self.tex && let Some(tex) = &self.tex
&& tex.generation == generation
&& !self.attrs.changed && !self.attrs.changed
&& !self.buf.changed && !self.buf.changed
{ {
@@ -157,3 +166,55 @@ impl DerefMut for TextView {
&mut self.attrs &mut self.attrs
} }
} }
#[cfg(test)]
mod tests {
use crate::layout_tests::TestRsc;
use crate::prelude::*;
/// A renderer rebuild empties the glyph atlas under every widget at
/// once (`iris_core::GlyphAtlas::clear`, called from
/// `IrisViewPeer::surface_changed`'s new-renderer branch). Anything
/// still holding a `RenderedText` from before then owns UV rectangles
/// into a texture that no longer exists -- what Iris photographed on
/// 2026-09-06 as every pre-resume glyph coming back as fragments while
/// the text drawn after the resume was perfect.
///
/// The check is the atlas repopulating: `TextView::render`'s cache
/// short-circuits before `TextData::place`, so without the generation
/// in its key the second frame rasterises nothing and the atlas stays
/// empty. (`Painter::glyphs`'s `debug_assert!` fires here too, which is
/// the same finding from the submission side.)
#[test]
fn clearing_the_atlas_re_renders_cached_text_instead_of_reusing_it() {
let mut rsc = TestRsc {
ui: UiData::default(),
};
let root = wtext("hello there")
.size(18)
.color(UiColor::WHITE)
.add_strong(&mut rsc)
.any();
let mut render = UiRenderState::new();
render.resize((800.0, 600.0));
render.update(&root, &mut rsc);
let rasterised = rsc.ui.text.atlas.glyph_count();
assert!(rasterised > 0, "the first frame rasterised no glyphs");
// Exactly what the new-renderer branch does, in order: empty the
// atlas, then redraw everything (`resize` is what marks the tree
// for a full redraw, and a real `surface_changed` always calls it).
rsc.ui.text.atlas.clear();
assert_eq!(rsc.ui.text.atlas.glyph_count(), 0);
render.resize((800.0, 600.0));
render.update(&root, &mut rsc);
assert_eq!(
rsc.ui.text.atlas.glyph_count(),
rasterised,
"the second frame re-emitted its cached glyphs instead of \
re-rendering them against the fresh atlas"
);
}
}