docs/IRIS_TODO.md: Iris's 22:16 phone report on the 20303e0 build, four open items with the reading of each

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@@ -346,6 +346,62 @@ agent ticks it here with the evidence.
logcat` when Iris next runs it, since no emulator here has a Vulkan logcat` when Iris next runs it, since no emulator here has a Vulkan
adapter under host GPU. adapter under host GPU.
## From the phone, 2026-09-06, 22:16 (build from 20303e0, delivered via ai-app-bench 95e25fe)
Iris's report, verbatim, with a screenshot. Phone: Mali-G715 (Vulkan),
`content_scale: 2.55`, 120Hz. Open until ticked with phone-side evidence.
- [ ] **"Fling still doesn't work."** Second report; the emulator's
`ui-trace` swipe flings (verified 2026-09-06 with `render()` counts),
a finger on the phone does not. What differs: a real flick at 120Hz is
batched by Android into few `MotionEvent`s with *historical* samples
(`getHistoricalX/Y/EventTime`), and can be DOWN, one or two MOVEs, UP
inside `DRAG_SLOP`'s worth of frames; a `ui-trace` swipe is many
evenly-spaced MOVEs. Suspects, in order: `android/sense.rs` reading
only each event's final position (the velocity tracker sees two
samples, or one); the release path starting a fling only from a
gesture already in `Panning`, so a flick that crosses the slop on its
last sample is treated as a tap; `ACTION_CANCEL`/pointer-capture
delivering no `Drop`. Log the release decision (samples, span,
velocity, outcome) at `info` so the next logcat settles it.
- [ ] **"I can't reopen keyboard by tapping on message box after it
already happened once."** The field stays focused after the keyboard
is dismissed (back gesture, or the IME's own hide), so `on_press`'s
already-focused branch never requests the IME again. Android's
`EditText` shows the IME on every tap of a focused field; do the same
(`FocusHost`: a tap on a focused field requests the IME, idempotent
when it is already shown).
- [ ] **"Message box does not push up the scroll area."** Since
`MainActivity` went edge-to-edge (`e12c708`), `adjustResize` no
longer resizes the window, so the app owns the IME inset -- but
`ime_bottom` is passed through JNI as the boolean `1`/`0` (the
2026-09-06 "(b)" fix), so nothing has the inset's *height* to pad the
transcript and composer with. Pass both: `isVisible(ime())` and
`getInsets(ime()).bottom` in px; the list's bottom padding and the
composer's position follow the height, the visibility drives the
boolean the `imePadding` rule in AGENTS.md's "Things that have bitten"
describes.
- [ ] **"Picture is what happens if I leave the app and come back,
which completely removes text, and then I tap on the debug info. The
textures are definitely getting cooked for some reason after leaving
the app and resuming."** Screenshot: every glyph drawn *before* the
resume is fragments; the diagnostics text drawn *after* is perfect;
the report says `atlas format: Rgba8Unorm, views live: 0`. Reading:
`Textures::reset`/`GlyphAtlas::clear` on the new renderer emptied the
GPU atlas, but the per-widget cached text primitives (`TextView`'s
render cache -- the one `c3cfc67`'s shape counter is keyed on) still
carry the old atlas coordinates and are re-submitted as-is; only
widgets drawn fresh after the resume shape and upload again. Fix: a
renderer rebuild invalidates every cached text render (one
generation counter on the atlas, checked at `TextView::render`, or
a full-tree redraw with caches dropped), with a `debug_assert!` that
no submitted glyph quad references an atlas generation older than the
live one. Reproducible on the emulator by forcing a renderer rebuild
(home + return, or `surface_destroyed`/`surface_created`) on a screen
with text already drawn -- the earlier "verified" home/reopen check
screenshotted the emulator's GLES path, where a resume may not
destroy the surface at all.
## Build ## Build
- [x] **Benchmarks**, not unit tests, run on demand (2026-09-05; a - [x] **Benchmarks**, not unit tests, run on demand (2026-09-05; a