Select any of the transcript, and take a queued message back
Two things a reader could not do to what is on screen.
**Selection.** Nothing in the transcript was selectable at all, so a
command, a path or an error message could be read and not copied. One
`SelectionContainer` around the whole list rather than one per row: a
transcript is one body of text to a reader, and a selection has to be able
to run from a reply into the tool output under it. Per row it also could
not, and whatever was drawn without a container would have been silently
unselectable -- a state nothing on screen reports. Rows keep their tap
handlers; checked on the emulator that expanding a tool call, scrolling and
flinging are all unaffected, since a selection is a long press.
**Taking a message back.** A message sent into a running turn sits as a
bubble waiting to be read, and there was no way to change your mind: it is
tappable now, and the server answers `POST /sessions/{id}/unqueue`.
The answer has three states, and the middle one is the point. Claude's
driver writes a steer into the CLI's stdin the instant it arrives -- that
is what makes it reach the model at the next tool boundary rather than at
the end of the turn, and it was measured -- so the line is already gone and
`AlreadySent` is the only honest answer it can give. Holding the write
until a boundary would make the drop real and cost a steer one model call,
which is the latency the immediate write exists to remove; rejected on that
trade, with the reasoning in PLAN.md. The refusal is drawn on the bubble
that was pressed rather than in the error row under the header, a screen
away from it.
Where a driver really does hold its queue -- echo today -- the message goes
for good, and it goes as an `Event::MessageDropped` rather than as a return
value: every device watching the session loses the bubble, and a phone that
reconnects and replays the `messageQueued` does not put back one that was
cancelled with nothing left to resolve it.
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@@ -363,6 +363,9 @@ fun foldEvent(items: List<TranscriptItem>, entry: SeqEvent): List<TranscriptItem
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// No row of its own: a message that is still waiting is drawn as a pending bubble below
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// the transcript, and becomes an ordinary one where the session read it.
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is SessionEvent.MessageQueued -> items
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// The bubble goes away and nothing takes its place: the message was never read, so there
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// is nothing it belongs above.
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is SessionEvent.MessageDropped -> items
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is SessionEvent.Settings -> items
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is SessionEvent.Status -> items
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is SessionEvent.Error -> items + TranscriptItem.ErrorMsg(entry.seq, event.message)
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